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authorJörg Müller <nexyon@gmail.com>2016-10-22 15:20:47 +0300
committerJörg Müller <nexyon@gmail.com>2016-10-22 15:20:47 +0300
commit132478d4b8bb5dc1554f7ca01ac337fe1978e5fc (patch)
treed82edc65620c2e45e0b1edcc4324ea6e25ca2137
parentd5ee031f76137339e3af0fdadb706fbb8db4c961 (diff)
Fix T49657: Audio backend "Jack" should be named "JACK".
-rw-r--r--CMakeLists.txt4
-rw-r--r--build_files/cmake/Modules/FindJack.cmake14
-rw-r--r--intern/audaspace/intern/AUD_C-API.cpp6
-rw-r--r--intern/audaspace/intern/AUD_C-API.h2
-rw-r--r--intern/audaspace/jack/AUD_JackDevice.h8
-rw-r--r--intern/audaspace/jack/AUD_JackLibrary.h2
6 files changed, 18 insertions, 18 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index c7addc81b0c..f3c22d9b717 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -343,9 +343,9 @@ option(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.or
# Sound output
option(WITH_SDL "Enable SDL for sound and joystick support" ${_init_SDL})
option(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
-option(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" ${_init_JACK})
+option(WITH_JACK "Enable JACK Support (http://www.jackaudio.org)" ${_init_JACK})
if(UNIX AND NOT APPLE)
- option(WITH_JACK_DYNLOAD "Enable runtime dynamic Jack libraries loading" OFF)
+ option(WITH_JACK_DYNLOAD "Enable runtime dynamic JACK libraries loading" OFF)
endif()
if(UNIX AND NOT APPLE)
option(WITH_SDL_DYNLOAD "Enable runtime dynamic SDL libraries loading" OFF)
diff --git a/build_files/cmake/Modules/FindJack.cmake b/build_files/cmake/Modules/FindJack.cmake
index 9a847fabf70..59aa7fcf60b 100644
--- a/build_files/cmake/Modules/FindJack.cmake
+++ b/build_files/cmake/Modules/FindJack.cmake
@@ -1,15 +1,15 @@
-# - Find Jack library
-# Find the native Jack includes and library
+# - Find JACK library
+# Find the native JACK includes and library
# This module defines
# JACK_INCLUDE_DIRS, where to find jack.h, Set when
# JACK_INCLUDE_DIR is found.
-# JACK_LIBRARIES, libraries to link against to use Jack.
-# JACK_ROOT_DIR, The base directory to search for Jack.
+# JACK_LIBRARIES, libraries to link against to use JACK.
+# JACK_ROOT_DIR, The base directory to search for JACK.
# This can also be an environment variable.
-# JACK_FOUND, If false, do not try to use Jack.
+# JACK_FOUND, If false, do not try to use JACK.
#
# also defined, but not for general use are
-# JACK_LIBRARY, where to find the Jack library.
+# JACK_LIBRARY, where to find the JACK library.
#=============================================================================
# Copyright 2011 Blender Foundation.
@@ -56,7 +56,7 @@ FIND_LIBRARY(JACK_LIBRARY
# handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(Jack DEFAULT_MSG
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(JACK DEFAULT_MSG
JACK_LIBRARY JACK_INCLUDE_DIR)
IF(JACK_FOUND)
diff --git a/intern/audaspace/intern/AUD_C-API.cpp b/intern/audaspace/intern/AUD_C-API.cpp
index b326c9f4281..52cf256147f 100644
--- a/intern/audaspace/intern/AUD_C-API.cpp
+++ b/intern/audaspace/intern/AUD_C-API.cpp
@@ -155,18 +155,18 @@ AUD_Device* AUD_init(const char* device, AUD_DeviceSpecs specs, int buffersize,
}
#endif
#ifdef WITH_JACK
- else if(dname == "Jack")
+ else if(dname == "JACK")
{
#ifdef __APPLE__
struct stat st;
if (stat("/Library/Frameworks/Jackmp.framework", &st) != 0) {
- printf("Warning: Jack Framework not installed\n");
+ printf("Warning: JACK Framework not installed\n");
return NULL;
}
else
#endif
if (!AUD_jack_supported()) {
- printf("Warning: Jack cllient not installed\n");
+ printf("Warning: JACK cllient not installed\n");
return NULL;
}
else {
diff --git a/intern/audaspace/intern/AUD_C-API.h b/intern/audaspace/intern/AUD_C-API.h
index bdbe751b140..cc9059a8e09 100644
--- a/intern/audaspace/intern/AUD_C-API.h
+++ b/intern/audaspace/intern/AUD_C-API.h
@@ -61,7 +61,7 @@ typedef struct
#endif
/**
- * Initializes audio rutines (FFMPEG/Jack if it is enabled).
+ * Initializes audio routines (FFMPEG/JACK if it is enabled).
*/
extern void AUD_initOnce(void);
diff --git a/intern/audaspace/jack/AUD_JackDevice.h b/intern/audaspace/jack/AUD_JackDevice.h
index a82a6bc5c38..ccf3bfd6341 100644
--- a/intern/audaspace/jack/AUD_JackDevice.h
+++ b/intern/audaspace/jack/AUD_JackDevice.h
@@ -41,7 +41,7 @@
typedef void (*AUD_syncFunction)(void*, int, float);
/**
- * This device plays back through Jack.
+ * This device plays back through JACK.
*/
class AUD_JackDevice : public AUD_SoftwareDevice
{
@@ -90,7 +90,7 @@ private:
static int jack_sync(jack_transport_state_t state, jack_position_t* pos, void* data);
/**
- * Next Jack Transport state (-1 if not expected to change).
+ * Next JACK Transport state (-1 if not expected to change).
*/
jack_transport_state_t m_nextState;
@@ -150,7 +150,7 @@ protected:
public:
/**
- * Creates a Jack client for audio output.
+ * Creates a JACK client for audio output.
* \param name The client name.
* \param specs The wanted audio specification, where only the channel count
* is important.
@@ -160,7 +160,7 @@ public:
AUD_JackDevice(std::string name, AUD_DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
/**
- * Closes the Jack client.
+ * Closes the JACK client.
*/
virtual ~AUD_JackDevice();
diff --git a/intern/audaspace/jack/AUD_JackLibrary.h b/intern/audaspace/jack/AUD_JackLibrary.h
index 2a737a1a4e2..d74d9ba8021 100644
--- a/intern/audaspace/jack/AUD_JackLibrary.h
+++ b/intern/audaspace/jack/AUD_JackLibrary.h
@@ -42,7 +42,7 @@
# define JACK_SYM extern
#endif
-/* All loadable Jack sumbols, prototypes from original jack.h */
+/* All loadable JACK sumbols, prototypes from original jack.h */
JACK_SYM jack_transport_state_t (*AUD_jack_transport_query) (
const jack_client_t *client,