diff options
author | Martin Poirier <theeth@yahoo.com> | 2008-05-21 14:11:10 +0400 |
---|---|---|
committer | Martin Poirier <theeth@yahoo.com> | 2008-05-21 14:11:10 +0400 |
commit | 780c971b532f51c21080728d3996d96ab3bb4e07 (patch) | |
tree | 50b424b9a148bd8c6966911ba83631731266f5df | |
parent | d432eccd145649be7abe82f117c6d609db61941d (diff) |
[#12103] Force field moves when strength changes
Wind effects would modify the center vector, so the limit sphere was drawn from the position of the last "wind ring"
-rw-r--r-- | source/blender/src/drawobject.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index 6a0863a5b63..045b98bb784 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -4233,6 +4233,7 @@ static void draw_forcefield(Object *ob) drawcircball(GL_LINE_LOOP, vec, size, tmat); vec[2]= 1.5*force_val; drawcircball(GL_LINE_LOOP, vec, size, tmat); + vec[2] = 0; /* reset vec for max dist circle */ } else if (pd->forcefield == PFIELD_FORCE) { |