diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2008-05-14 20:14:40 +0400 |
---|---|---|
committer | Daniel Genrich <daniel.genrich@gmx.net> | 2008-05-14 20:14:40 +0400 |
commit | b64eeda5889f239ab9eb3e262b65fb2090650f33 (patch) | |
tree | f989297146c673e3a526d2066d0e62d822b3671f | |
parent | 4d8b5587b867e53c22b4f3f3c56ba8714e9b7bfb (diff) | |
parent | b65d4f95fc6ff35d93dc1f8bbc07f10b7e15ea2c (diff) |
svn merge -r 14810:14838 https://svn.blender.org/svnroot/bf-blender/trunk/blender
36 files changed, 558 insertions, 275 deletions
diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h index 00a53b3f16e..d4fb2dbc8bf 100644 --- a/source/blender/blenkernel/BKE_mball.h +++ b/source/blender/blenkernel/BKE_mball.h @@ -91,7 +91,6 @@ typedef struct process { /* parameters, function, storage */ float (*function)(float, float, float); float size, delta; /* cube size, normal delta */ int bounds; /* cube range within lattice */ - MB_POINT start; /* start point on surface */ CUBES *cubes; /* active cubes */ VERTICES vertices; /* surface vertices */ CENTERLIST **centers; /* cube center hash table */ diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index ff0b2e6db0a..bc44bfa988d 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -1728,31 +1728,38 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser) { RenderResult *rr= RE_GetResult(RE_GetRender(G.scene->id.name)); - if(rr && iuser) { + if(rr) { RenderResult rres; float *rectf; unsigned int *rect; - int channels= 4, layer= iuser->layer; + float dither; + int channels, layer, pass; + + channels= 4; + layer= (iuser)? iuser->layer: 0; + pass= (iuser)? iuser->pass: 0; /* this gives active layer, composite or seqence result */ RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres); rect= (unsigned int *)rres.rect32; rectf= rres.rectf; - + dither= G.scene->r.dither_intensity; + /* get compo/seq result by default */ if(rr->rectf && layer==0); else if(rr->layers.first) { - RenderLayer *rl= BLI_findlink(&rr->layers, iuser->layer-(rr->rectf?1:0)); + RenderLayer *rl= BLI_findlink(&rr->layers, layer-(rr->rectf?1:0)); if(rl) { /* there's no combined pass, is in renderlayer itself */ - if(iuser->pass==0) { + if(pass==0) { rectf= rl->rectf; } else { - RenderPass *rpass= BLI_findlink(&rl->passes, iuser->pass-1); + RenderPass *rpass= BLI_findlink(&rl->passes, pass-1); if(rpass) { channels= rpass->channels; rectf= rpass->rect; + dither= 0.0f; /* don't dither passes */ } } } @@ -1779,6 +1786,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser) ibuf->channels= channels; ibuf->zbuf_float= rres.rectz; ibuf->flags |= IB_zbuffloat; + ibuf->dither= dither; ima->ok= IMA_OK_LOADED; return ibuf; diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 0cd7736f6c3..242bcbf66d8 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -375,7 +375,7 @@ Object *find_basis_mball(Object *basis) #define RTF 7 /* right top far corner */ /* the LBN corner of cube (i, j, k), corresponds with location - * (start.x+(i-0.5)*size, start.y+(j-0.5)*size, start.z+(k-0.5)*size) */ + * (i-0.5)*size, (j-0.5)*size, (k-0.5)*size) */ #define HASHBIT (5) #define HASHSIZE (size_t)(1<<(3*HASHBIT)) /*! < hash table size (32768) */ @@ -836,11 +836,11 @@ CORNER *setcorner (PROCESS* p, int i, int j, int k) c = (CORNER *) new_pgn_element(sizeof(CORNER)); c->i = i; - c->x = p->start.x+((float)i-0.5f)*p->size; + c->x = ((float)i-0.5f)*p->size; c->j = j; - c->y = p->start.y+((float)j-0.5f)*p->size; + c->y = ((float)j-0.5f)*p->size; c->k = k; - c->z = p->start.z+((float)k-0.5f)*p->size; + c->z = ((float)k-0.5f)*p->size; c->value = p->function(c->x, c->y, c->z); c->next = p->corners[index]; @@ -1393,7 +1393,7 @@ void find_first_points(PROCESS *mbproc, MetaBall *mb, int a) c_i= (int)floor(workp.x/mbproc->size); c_j= (int)floor(workp.y/mbproc->size); c_k= (int)floor(workp.z/mbproc->size); - + /* add CUBE (with indexes c_i, c_j, c_k) to the stack, * this cube includes found point of Implicit Surface */ if (ml->flag & MB_NEGATIVE) @@ -1403,10 +1403,8 @@ void find_first_points(PROCESS *mbproc, MetaBall *mb, int a) } len = sqrt((workp.x-in.x)*(workp.x-in.x) + (workp.y-in.y)*(workp.y-in.y) + (workp.z-in.z)*(workp.z-in.z)); workp_v = tmp_v; + } - - mbproc->start.x= mbproc->start.y= mbproc->start.z= 0.0; - } } } diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index a2a7894e3ce..ab1bc5a2265 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1056,6 +1056,7 @@ ParticleSystem *copy_particlesystem(ParticleSystem *psys) psysn->effectors.first= psysn->effectors.last= 0; psysn->pathcachebufs.first = psysn->pathcachebufs.last = NULL; + psysn->childcachebufs.first = psysn->childcachebufs.last = NULL; psysn->reactevents.first = psysn->reactevents.last = NULL; psysn->renderdata = NULL; diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 8dd3b1d0324..257e3317215 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -3772,10 +3772,12 @@ static void boid_brain(BoidVecFunc *bvf, ParticleData *pa, Object *ob, ParticleS near=0; for(n=1; n<neighbours; n++){ if(ptn[n].dist<2.0f*pa->size){ - bvf->Subf(dvec,pa->state.co,pars[ptn[n].index].state.co); - bvf->Mulf(dvec,(2.0f*pa->size-ptn[n].dist)/ptn[n].dist); - bvf->Addf(avoid,avoid,dvec); - near++; + if(ptn[n].dist!=0.0f) { + bvf->Subf(dvec,pa->state.co,pars[ptn[n].index].state.co); + bvf->Mulf(dvec,(2.0f*pa->size-ptn[n].dist)/ptn[n].dist); + bvf->Addf(avoid,avoid,dvec); + near++; + } } /* ptn[] is distance ordered so no need to check others */ else break; diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c index 21810613c7f..acd53e5d516 100644 --- a/source/blender/blenlib/intern/boxpack2d.c +++ b/source/blender/blenlib/intern/boxpack2d.c @@ -130,7 +130,7 @@ static int vertex_sort(const void *p1, const void *p2) * 'box->index' is not used at all, the only reason its there * is that the box array is sorted by area and programs need to be able * to have some way of writing the boxes back to the original data. - * len - the number of boxes in teh array. + * len - the number of boxes in the array. * tot_width and tot_height are set so you can normalize the data. * */ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height) diff --git a/source/blender/include/BSE_drawview.h b/source/blender/include/BSE_drawview.h index be1f5581be7..83031ff3bad 100644 --- a/source/blender/include/BSE_drawview.h +++ b/source/blender/include/BSE_drawview.h @@ -59,7 +59,7 @@ void drawview3d_render(struct View3D *v3d, int winx, int winy, float winmat[][4] void draw_depth(struct ScrArea *sa, void *spacedata); void view3d_update_depths(struct View3D *v3d); -int update_time(void); +int update_time(int cfra); void calc_viewborder(struct View3D *v3d, struct rctf *viewborder_r); void view3d_set_1_to_1_viewborder(struct View3D *v3d); diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 86f6e4bcbe4..619dfbb43a0 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -524,7 +524,8 @@ typedef struct SpaceImaSel { #define SI_DRAW_STRETCH 1<<21 /* SpaceIpo->flag */ -#define SIPO_LOCK_VIEW 1<<0 +#define SIPO_LOCK_VIEW 1<<0 +#define SIPO_NOTRANSKEYCULL 1<<1 /* SpaceText flags (moved from DNA_text_types.h) */ @@ -616,6 +617,7 @@ typedef struct SpaceImaSel { #define SNLA_ALLKEYED 1 #define SNLA_ACTIVELAYERS 2 #define SNLA_DRAWTIME 4 +#define SNLA_NOTRANSKEYCULL 8 /* time->flag */ /* show timing in frames instead of in seconds */ diff --git a/source/blender/python/api2_2x/doc/Image.py b/source/blender/python/api2_2x/doc/Image.py index 92a05c2604d..564cac3ef9b 100644 --- a/source/blender/python/api2_2x/doc/Image.py +++ b/source/blender/python/api2_2x/doc/Image.py @@ -48,7 +48,7 @@ def New (name, width, height, depth): @type height: int @param height: The height of the new Image object, between 1 and 5000. @type depth: int - @param depth: The colour depth of the new Image object. (32:RGBA 8bit channels, 128:RGBA 32bit high dynamic range float channels). + @param depth: The color depth of the new Image object. (32:RGBA 8bit channels, 128:RGBA 32bit high dynamic range float channels). @rtype: Blender Image @return: A new Blender Image object. """ diff --git a/source/blender/python/api2_2x/doc/Texture.py b/source/blender/python/api2_2x/doc/Texture.py index 5161ac5ea56..7f42d06240b 100644 --- a/source/blender/python/api2_2x/doc/Texture.py +++ b/source/blender/python/api2_2x/doc/Texture.py @@ -80,7 +80,7 @@ Example:: @type ExtendModes: readonly dictionary @var ExtendModes: Extend, clip, repeat or checker modes for image textures - - EXTEND - Extends the colour of the edge + - EXTEND - Extends the color of the edge - CLIP - Return alpha 0.0 outside image - CLIPCUBE - Return alpha 0.0 around cube-shaped area around image - REPEAT - Repeat image vertically and horizontally @@ -209,10 +209,10 @@ Example:: @type TexCo: readonly dictionary @var MapTo: Flags for MTex.mapto. - - COL - Make the texture affect the basic colour of the material + - COL - Make the texture affect the basic color of the material - NOR - Make the texture affect the rendered normal - - CSP - Make the texture affect the specularity colour - - CMIR - Make the texture affect the mirror colour + - CSP - Make the texture affect the specularity color + - CMIR - Make the texture affect the mirror color - REF - Make the texture affect the diffuse reflectivity value - SPEC - Make the texture affect the specularity value - HARD - Make the texture affect the hardness value diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index 6aee1d2a883..8fd07001bd1 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -384,7 +384,7 @@ static float shade_by_transmission(Isect *is, ShadeInput *shi, ShadeResult *shr) static void ray_fadeout_endcolor(float *col, ShadeInput *origshi, ShadeInput *shi, ShadeResult *shr, Isect *isec, float *vec) { - /* un-intersected rays get either rendered material colour or sky colour */ + /* un-intersected rays get either rendered material color or sky color */ if (origshi->mat->fadeto_mir == MA_RAYMIR_FADETOMAT) { VECCOPY(col, shr->combined); } else if (origshi->mat->fadeto_mir == MA_RAYMIR_FADETOSKY) { @@ -397,7 +397,7 @@ static void ray_fadeout_endcolor(float *col, ShadeInput *origshi, ShadeInput *sh static void ray_fadeout(Isect *is, ShadeInput *shi, float *col, float *blendcol, float dist_mir) { - /* if fading out, linear blend against fade colour */ + /* if fading out, linear blend against fade color */ float blendfac; blendfac = 1.0 - VecLenf(shi->co, is->start)/dist_mir; @@ -544,8 +544,8 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, flo if (dist_mir > 0.0) { float blendcol[3]; - /* max ray distance set, but found an intersection, so fade this colour - * out towards the sky/material colour for a smooth transition */ + /* max ray distance set, but found an intersection, so fade this color + * out towards the sky/material color for a smooth transition */ ray_fadeout_endcolor(blendcol, origshi, &shi, origshr, &isec, vec); ray_fadeout(&isec, &shi, col, blendcol, dist_mir); } diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c index 4b3f032d30f..39e98c92c39 100644 --- a/source/blender/src/buttons_editing.c +++ b/source/blender/src/buttons_editing.c @@ -5337,7 +5337,7 @@ static void editing_panel_links(Object *ob) uiDefBut(block, BUT, B_POSEGRP_ADD, "Add Group", xco,110,140,20, 0, 21, 0, 0, 0, "Add a new Bone Group for the Pose"); uiBlockEndAlign(block); - /* colour set for 'active' group */ + /* color set for 'active' group */ if (pose->active_group && grp) { uiBlockBeginAlign(block); menustr= build_colorsets_menustr(); @@ -5354,7 +5354,7 @@ static void editing_panel_links(Object *ob) memcpy(&grp->cs, col_set, sizeof(ThemeWireColor)); } else { - /* init custom colours with a generic multi-colour rgb set, if not initialised already */ + /* init custom colors with a generic multi-color rgb set, if not initialised already */ if (grp->cs.solid[0] == 0) { /* define for setting colors in theme below */ #define SETCOL(col, r, g, b, a) col[0]=r; col[1]=g; col[2]= b; col[3]= a; diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c index 3fd30847768..99fe798a58f 100644 --- a/source/blender/src/buttons_object.c +++ b/source/blender/src/buttons_object.c @@ -3038,9 +3038,14 @@ void do_effects_panels(unsigned short event) case B_PART_INIT_CHILD: case B_PART_RECALC_CHILD: if(psys) { + Base *base; + Object *bob; + ParticleSystem *bpsys; + int flush; + nr=0; - for(psys=ob->particlesystem.first; psys; psys=psys->next){ - if(ELEM(psys->part->draw_as,PART_DRAW_OB,PART_DRAW_GR)) + for(bpsys=ob->particlesystem.first; bpsys; bpsys=bpsys->next){ + if(ELEM(bpsys->part->draw_as,PART_DRAW_OB,PART_DRAW_GR)) nr++; } if(nr) @@ -3048,6 +3053,21 @@ void do_effects_panels(unsigned short event) else ob->transflag &= ~OB_DUPLIPARTS; + if(psys->part->type==PART_REACTOR) + if(psys->target_ob) + DAG_object_flush_update(G.scene, psys->target_ob, OB_RECALC_DATA); + + for(base = G.scene->base.first; base; base= base->next) { + bob= base->object; + flush= 0; + for(bpsys=bob->particlesystem.first; bpsys; bpsys=bpsys->next) + if(bpsys->part==psys->part) + flush= 1; + + if(flush) + DAG_object_flush_update(G.scene, bob, OB_RECALC_DATA); + } + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSOBJECT, 0); diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c index 239710ed785..d6d77fc9f6f 100644 --- a/source/blender/src/buttons_scene.c +++ b/source/blender/src/buttons_scene.c @@ -2372,6 +2372,22 @@ static IDProperty * ffmpeg_property_add( return prop; } +/* not all versions of ffmpeg include that, so here we go ... */ + +static const AVOption *my_av_find_opt(void *v, const char *name, + const char *unit, int mask, int flags){ + AVClass *c= *(AVClass**)v; + const AVOption *o= c->option; + + for(;o && o->name; o++){ + if(!strcmp(o->name, name) && + (!unit || (o->unit && !strcmp(o->unit, unit))) && + (o->flags & mask) == flags ) + return o; + } + return NULL; +} + static int ffmpeg_property_add_string(const char * type, const char * str) { AVCodecContext c; @@ -2395,7 +2411,7 @@ static int ffmpeg_property_add_string(const char * type, const char * str) while (*param == ' ') param++; } - o = av_find_opt(&c, name, NULL, 0, 0); + o = my_av_find_opt(&c, name, NULL, 0, 0); if (!o) { return FALSE; } @@ -2403,7 +2419,7 @@ static int ffmpeg_property_add_string(const char * type, const char * str) return FALSE; } if (param && o->type != FF_OPT_TYPE_CONST && o->unit) { - p = av_find_opt(&c, param, o->unit, 0, 0); + p = my_av_find_opt(&c, param, o->unit, 0, 0); prop = ffmpeg_property_add( (char*) type, p - c.av_class->option, o - c.av_class->option); @@ -2598,7 +2614,7 @@ static int render_panel_ffmpeg_property_option( avcodec_get_context_defaults(&c); - o = av_find_opt(&c, param ? param : name, NULL, 0, 0); + o = my_av_find_opt(&c, param ? param : name, NULL, 0, 0); if (!o) { return yofs; } diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c index 69b1121da84..c6847508806 100644 --- a/source/blender/src/buttons_shading.c +++ b/source/blender/src/buttons_shading.c @@ -3288,7 +3288,7 @@ static void material_panel_map_to(Object *ob, Material *ma, int from_nodes) //uiButSetFunc(but, particle_recalc_material, ma, NULL); but=uiDefButBitS(block, TOG3, MAP_PA_KINK, B_MAT_PARTICLE, "Kink", 70,160,60,19, &(mtex->pmapto), 0, 0, 0, 0, "Causes the texture to affect the kink of child particles"); //uiButSetFunc(but, particle_recalc_material, ma, NULL); - but=uiDefButBitS(block, TOG3, MAP_PA_LENGTH, B_MAT_PARTICLE, "Length",130,160,60,19, &(mtex->pmapto), 0, 0, 0, 0, "Causes the texture to affect the length of particles"); + but=uiDefButBitS(block, TOG3, MAP_PA_LENGTH, B_MAT_PARTICLE, "Length",130,160,60,19, &(mtex->pmapto), 0, 0, 0, 0, "Causes the texture to affect the length of child particles"); //uiButSetFunc(but, particle_recalc_material, ma, NULL); but=uiDefButBitS(block, TOG3, MAP_PA_CLUMP, B_MAT_PARTICLE, "Clump", 190,160,60,19, &(mtex->pmapto), 0, 0, 0, 0, "Causes the texture to affect the clump of child particles"); //uiButSetFunc(but, particle_recalc_material, ma, NULL); @@ -3298,10 +3298,10 @@ static void material_panel_map_to(Object *ob, Material *ma, int from_nodes) uiBlockSetCol(block, TH_AUTO); } else { - uiDefButBitS(block, TOG, MAP_COL, B_MATPRV, "Col", 10,180,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect basic colour of the material"); + uiDefButBitS(block, TOG, MAP_COL, B_MATPRV, "Col", 10,180,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect basic color of the material"); uiDefButBitS(block, TOG3, MAP_NORM, B_MATPRV, "Nor", 50,180,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the rendered normal"); - uiDefButBitS(block, TOG, MAP_COLSPEC, B_MATPRV, "Csp", 90,180,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the specularity colour"); - uiDefButBitS(block, TOG, MAP_COLMIR, B_MATPRV, "Cmir", 130,180,50,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the mirror colour"); + uiDefButBitS(block, TOG, MAP_COLSPEC, B_MATPRV, "Csp", 90,180,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the specularity color"); + uiDefButBitS(block, TOG, MAP_COLMIR, B_MATPRV, "Cmir", 130,180,50,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the mirror color"); uiDefButBitS(block, TOG3, MAP_REF, B_MATPRV, "Ref", 180,180,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the value of the materials reflectivity"); uiDefButBitS(block, TOG3, MAP_SPEC, B_MATPRV, "Spec", 220,180,50,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the value of specularity"); uiDefButBitS(block, TOG3, MAP_AMB, B_MATPRV, "Amb", 270,180,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the value of ambient"); diff --git a/source/blender/src/drawaction.c b/source/blender/src/drawaction.c index 1a742440e9b..65221dceaf9 100644 --- a/source/blender/src/drawaction.c +++ b/source/blender/src/drawaction.c @@ -634,7 +634,7 @@ static void draw_channel_names(void) } else { /* for normal channels - * - use 3 shades of color group/standard colour for 3 indention level + * - use 3 shades of color group/standard color for 3 indention level * - only use group colors if allowed to, and if actually feasible */ if ( !(G.saction->flag & SACTION_NODRAWGCOLORS) && @@ -1254,7 +1254,7 @@ static void draw_key_but(int x, int y, short w, short h, int sel) int xmax= x+w-1, ymax= y+h-1; int xc= (xmin+xmax)/2, yc= (ymin+ymax)/2; - /* interior - hardcoded colours (for selected and unselected only) */ + /* interior - hardcoded colors (for selected and unselected only) */ if (sel) glColor3ub(0xF1, 0xCA, 0x13); else glColor3ub(0xE9, 0xE9, 0xE9); diff --git a/source/blender/src/drawarmature.c b/source/blender/src/drawarmature.c index 9b8905b782b..99de2c1583d 100644 --- a/source/blender/src/drawarmature.c +++ b/source/blender/src/drawarmature.c @@ -96,7 +96,7 @@ static ThemeWireColor *bcolor= NULL; /* values of colCode for set_pchan_glcolor */ enum { PCHAN_COLOR_NORMAL = 0, /* normal drawing */ - PCHAN_COLOR_SOLID, /* specific case where "solid" colour is needed */ + PCHAN_COLOR_SOLID, /* specific case where "solid" color is needed */ PCHAN_COLOR_CONSTS, /* "constraint" colors (which may/may-not be suppressed) */ PCHAN_COLOR_SPHEREBONE_BASE, /* for the 'stick' of sphere (envelope) bones */ @@ -1186,7 +1186,7 @@ static void draw_b_bone(int dt, int armflag, int boneflag, int constflag, unsign /* wire */ if (armflag & ARM_POSEMODE) { if (constflag) { - /* set constraint colours */ + /* set constraint colors */ if (set_pchan_glColor(PCHAN_COLOR_CONSTS, armflag, boneflag, constflag)) { glEnable(GL_BLEND); @@ -1645,7 +1645,7 @@ static void draw_pose_channels(Base *base, int dt) glPushMatrix(); glMultMatrixf(pchan->pose_mat); - /* prepare colours */ + /* prepare colors */ if (arm->flag & ARM_POSEMODE) set_pchan_colorset(ob, pchan); else { @@ -2090,7 +2090,7 @@ static void draw_pose_paths(Object *ob) for (a=0, fp=fp_start; a<len; a++, fp+=3) { float intensity; /* how faint */ - /* set colour + /* set color * - more intense for active/selected bones, less intense for unselected bones * - black for before current frame, green for current frame, blue for after current frame * - intensity decreases as distance from current frame increases @@ -2131,7 +2131,7 @@ static void draw_pose_paths(Object *ob) BIF_ThemeColorBlendShade(TH_CFRAME, TH_BACK, intensity, 10); } - /* draw a vertex with this colour */ + /* draw a vertex with this color */ glVertex3fv(fp); } diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c index 09ba518565f..547de85e856 100644 --- a/source/blender/src/drawimage.c +++ b/source/blender/src/drawimage.c @@ -367,7 +367,10 @@ static void drawcursor_sima(float xuser_asp, float yuser_asp) int wi, hi; float w, h; - if (!G.obedit || !CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE)) return; + if ( !G.obedit || /* only draw cursor in editmode */ + !CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE) || /* must have UV's */ + (G.sima->image && G.sima->flag & SI_DRAWTOOL) /* cant be painting */ + ) return; transform_width_height_tface_uv(&wi, &hi); w = (((float)wi)/256.0f)*G.sima->zoom * xuser_asp; @@ -1485,7 +1488,11 @@ static void image_panel_paint(short cntrl) // IMAGE_HANDLER_PAINT uiBlock *block; ID *id; int yco, xco, butw; - + + if ((G.sima->image && (G.sima->flag & SI_DRAWTOOL))==0) { + return; + } + block= uiNewBlock(&curarea->uiblocks, "image_panel_paint", UI_EMBOSS, UI_HELV, curarea->win); uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); uiSetPanelHandler(IMAGE_HANDLER_PAINT); // for close and esc diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c index 15b7f3dbe67..52e0d3d6f05 100644 --- a/source/blender/src/drawview.c +++ b/source/blender/src/drawview.c @@ -3398,12 +3398,12 @@ static float redrawtimes_fps[REDRAW_FRAME_AVERAGE]; static short redrawtime_index; -int update_time(void) +int update_time(int cfra) { static double ltime; double time; - if ((audiostream_pos() != CFRA) + if ((audiostream_pos() != cfra) && (G.scene->audio.flag & AUDIO_SYNC)) { return 0; } @@ -3641,7 +3641,7 @@ void inner_play_anim_loop(int init, int mode) /* make sure that swaptime passed by */ tottime -= swaptime; - while (update_time()) { + while (update_time(CFRA)) { PIL_sleep_ms(1); } @@ -3700,7 +3700,7 @@ int play_anim(int mode) inner_play_prefetch_startup(mode); - update_time(); + update_time(CFRA); inner_play_anim_loop(1, mode); /* 1==init */ diff --git a/source/blender/src/editaction.c b/source/blender/src/editaction.c index 9eda96e0edd..a79fc6d6aeb 100644 --- a/source/blender/src/editaction.c +++ b/source/blender/src/editaction.c @@ -1161,7 +1161,7 @@ void verify_pchan2achan_grouping (bAction *act, bPose *pose, char name[]) memcpy(&grp->cs, col_set, sizeof(ThemeWireColor)); } else { - /* init custom colours with a generic multi-colour rgb set, if not initialised already */ + /* init custom colors with a generic multi-color rgb set, if not initialised already */ if (agrp->cs.solid[0] == 0) { /* define for setting colors in theme below */ #define SETCOL(col, r, g, b, a) col[0]=r; col[1]=g; col[2]= b; col[3]= a; @@ -1221,7 +1221,7 @@ void sync_pchan2achan_grouping () achan->grp = NULL; BLI_freelistN(&act->groups); - /* loop through all achans, reassigning them to groups (colours are resyncronised) */ + /* loop through all achans, reassigning them to groups (colors are resyncronised) */ last= act->chanbase.last; for (achan= act->chanbase.first; achan && achan!=last; achan= next) { next= achan->next; diff --git a/source/blender/src/editipo.c b/source/blender/src/editipo.c index a8b2ff761e5..c5dd41e16d5 100644 --- a/source/blender/src/editipo.c +++ b/source/blender/src/editipo.c @@ -116,6 +116,7 @@ #include "BSE_headerbuttons.h" #include "BSE_node.h" #include "BSE_sequence.h" +#include "BSE_seqaudio.h" #include "BSE_time.h" #include "blendef.h" @@ -5643,7 +5644,7 @@ void ipo_record(void) if(poin) ei1->icu->curval= read_ipo_poin(poin, type); or1= ei1->icu->curval; ei1->icu->flag |= IPO_LOCK; - + if(ei2) { if(ei2->icu==NULL) ei2->icu= verify_ipocurve(G.sipo->from, G.sipo->blocktype, G.sipo->actname, G.sipo->constname, G.sipo->bonename, ei2->adrcode); @@ -5671,8 +5672,9 @@ void ipo_record(void) } sa= sa->next; } + if(sa) areawinset(sa->win); - + /* can we? */ while(get_mbut()&L_MOUSE) BIF_wait_for_statechange(); data1= MEM_callocN(sizeof(float)*(EFRA-SFRA+1), "data1"); @@ -5681,14 +5683,18 @@ void ipo_record(void) getmouseco_areawin(mvalo); xn= mvalo[0]; yn= mvalo[1]; waitcursor(1); - + tottime= 0.0; swaptime= 1.0/FPS; cfrao= CFRA; cfra=efra= SFRA; sfra= EFRA; - + + if (G.scene->audio.flag & AUDIO_SYNC) { + audiostream_start(cfra); + } + while(afbreek==0) { getmouseco_areawin(mval); @@ -5698,7 +5704,7 @@ void ipo_record(void) else firsttime= 0; set_timecursor(cfra); - + /* do ipo: first all, then the specific ones */ if(anim==2) { do_ob_ipo(ob); @@ -5729,7 +5735,7 @@ void ipo_record(void) /* minimal wait swaptime */ tottime -= swaptime; - while (update_time()) PIL_sleep_ms(1); + while (update_time(cfra)) PIL_sleep_ms(1); screen_swapbuffers(); @@ -5739,8 +5745,18 @@ void ipo_record(void) mvalo[1]= mval[1]; if(anim || (G.qual & LR_CTRLKEY)) { - cfra++; - if(cfra>EFRA) cfra= SFRA; + if (G.scene->audio.flag & AUDIO_SYNC) { + cfra = audiostream_pos(); + } else { + cfra++; + } + if(cfra>EFRA) { + cfra= SFRA; + if (G.scene->audio.flag & AUDIO_SYNC) { + audiostream_stop(); + audiostream_start( cfra ); + } + } } } @@ -5793,6 +5809,9 @@ void ipo_record(void) editipo_changed(G.sipo, 0); do_ipo(G.sipo->ipo); waitcursor(0); + if (G.scene->audio.flag & AUDIO_SYNC) { + audiostream_stop(); + } allqueue(REDRAWVIEW3D, 0); if(sa) scrarea_queue_headredraw(sa); /* headerprint */ diff --git a/source/blender/src/editmesh_mods.c b/source/blender/src/editmesh_mods.c index 81d79de08c5..d5e34779173 100644 --- a/source/blender/src/editmesh_mods.c +++ b/source/blender/src/editmesh_mods.c @@ -1458,7 +1458,7 @@ void mesh_copy_menu(void) eed_act = (EditEdge*)ese->data; - ret= pupmenu("Copy Active Edge to Selected%t|Crease%x1|Length%x2"); + ret= pupmenu("Copy Active Edge to Selected%t|Crease%x1|Bevel Weight%x2|Length%x3"); if (ret<1) return; eed_len_act = VecLenf(eed_act->v1->co, eed_act->v2->co); @@ -1472,8 +1472,16 @@ void mesh_copy_menu(void) } } break; + case 2: /* copy bevel weight */ + for(eed=em->edges.first; eed; eed=eed->next) { + if (eed->f & SELECT && eed != eed_act && eed->bweight != eed_act->bweight) { + eed->bweight = eed_act->bweight; + change = 1; + } + } + break; - case 2: /* copy length */ + case 3: /* copy length */ for(eed=em->edges.first; eed; eed=eed->next) { if (eed->f & SELECT && eed != eed_act) { @@ -3187,12 +3195,14 @@ void select_non_manifold(void) } /* select isolated verts */ - eve= em->verts.first; - while(eve) { - if (eve->f1 == 0) { - if (!eve->h) eve->f |= SELECT; + if(G.scene->selectmode & SCE_SELECT_VERTEX) { + eve= em->verts.first; + while(eve) { + if (eve->f1 == 0) { + if (!eve->h) eve->f |= SELECT; + } + eve= eve->next; } - eve= eve->next; } countall(); diff --git a/source/blender/src/editmesh_tools.c b/source/blender/src/editmesh_tools.c index 7d589e160c8..d4ebe181218 100644 --- a/source/blender/src/editmesh_tools.c +++ b/source/blender/src/editmesh_tools.c @@ -6758,7 +6758,7 @@ void mesh_mirror_uvs(void) { EditMesh *em = G.editMesh; EditFace *efa; - short change = 0; + short change = 0, altaxis; MTFace *tf; float u1, v1; @@ -6767,32 +6767,64 @@ void mesh_mirror_uvs(void) return; } + altaxis = (G.qual == LR_SHIFTKEY); + for(efa=em->faces.first; efa; efa=efa->next) { if (efa->f & SELECT) { tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - u1= tf->uv[0][0]; - v1= tf->uv[0][1]; - if(efa->v4) { - tf->uv[0][0]= tf->uv[3][0]; - tf->uv[0][1]= tf->uv[3][1]; - - tf->uv[3][0]= u1; - tf->uv[3][1]= v1; - + if (altaxis) { u1= tf->uv[1][0]; v1= tf->uv[1][1]; + if(efa->v4) { + + tf->uv[1][0]= tf->uv[2][0]; + tf->uv[1][1]= tf->uv[2][1]; + + tf->uv[2][0]= u1; + tf->uv[2][1]= v1; - tf->uv[1][0]= tf->uv[2][0]; - tf->uv[1][1]= tf->uv[2][1]; + u1= tf->uv[3][0]; + v1= tf->uv[3][1]; + + tf->uv[3][0]= tf->uv[0][0]; + tf->uv[3][1]= tf->uv[0][1]; - tf->uv[2][0]= u1; - tf->uv[2][1]= v1; - } - else { - tf->uv[0][0]= tf->uv[2][0]; - tf->uv[0][1]= tf->uv[2][1]; - tf->uv[2][0]= u1; - tf->uv[2][1]= v1; + tf->uv[0][0]= u1; + tf->uv[0][1]= v1; + } + else { + tf->uv[1][0]= tf->uv[2][0]; + tf->uv[1][1]= tf->uv[2][1]; + tf->uv[2][0]= u1; + tf->uv[2][1]= v1; + } + + } else { + u1= tf->uv[0][0]; + v1= tf->uv[0][1]; + if(efa->v4) { + + tf->uv[0][0]= tf->uv[1][0]; + tf->uv[0][1]= tf->uv[1][1]; + + tf->uv[1][0]= u1; + tf->uv[1][1]= v1; + + u1= tf->uv[3][0]; + v1= tf->uv[3][1]; + + tf->uv[3][0]= tf->uv[2][0]; + tf->uv[3][1]= tf->uv[2][1]; + + tf->uv[2][0]= u1; + tf->uv[2][1]= v1; + } + else { + tf->uv[0][0]= tf->uv[1][0]; + tf->uv[0][1]= tf->uv[1][1]; + tf->uv[1][0]= u1; + tf->uv[1][1]= v1; + } } change = 1; } @@ -6858,27 +6890,38 @@ void mesh_mirror_colors(void) { EditMesh *em = G.editMesh; EditFace *efa; - short change = 0; + short change = 0, altaxis; MCol tmpcol, *mcol; if (!EM_vertColorCheck()) { error("mesh has no color layers"); return; } + altaxis = (G.qual == LR_SHIFTKEY); + for(efa=em->faces.first; efa; efa=efa->next) { if (efa->f & SELECT) { mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL); - tmpcol= mcol[0]; - - mcol[0]= mcol[1]; - mcol[1]= mcol[2]; - - if(efa->v4) { - mcol[2]= mcol[3]; - mcol[3]= tmpcol; - } - else { + if (altaxis) { + tmpcol= mcol[1]; + mcol[1]= mcol[2]; mcol[2]= tmpcol; + + if(efa->v4) { + tmpcol= mcol[0]; + mcol[0]= mcol[3]; + mcol[3]= tmpcol; + } + } else { + tmpcol= mcol[0]; + mcol[0]= mcol[1]; + mcol[1]= tmpcol; + + if(efa->v4) { + tmpcol= mcol[2]; + mcol[2]= mcol[3]; + mcol[3]= tmpcol; + } } change = 1; } diff --git a/source/blender/src/editview.c b/source/blender/src/editview.c index b7fbddc520f..e3ec69975de 100644 --- a/source/blender/src/editview.c +++ b/source/blender/src/editview.c @@ -2764,7 +2764,7 @@ void fly(void) do_screenhandlers(G.curscreen); /* advance the next frame */ - /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to teh view */ + /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */ if (G.vd->persp==V3D_CAMOB) { G.vd->persp= V3D_PERSP; /*set this so setviewmatrixview3d uses the ofs and quat instead of the camera */ setviewmatrixview3d(); diff --git a/source/blender/src/header_image.c b/source/blender/src/header_image.c index a93e79fa773..341cce30c4e 100644 --- a/source/blender/src/header_image.c +++ b/source/blender/src/header_image.c @@ -476,7 +476,9 @@ static uiBlock *image_viewmenu(void *arg_unused) uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "View Properties...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, ""); uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Image Properties...|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, ""); uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Real-time Properties...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 13, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Paint Tool...|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, ""); + if (G.sima->image && (G.sima->flag & SI_DRAWTOOL)) { + uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Paint Tool...|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, ""); + } uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Curves Tool...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 11, ""); uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Composite Preview...|Shift P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 12, ""); diff --git a/source/blender/src/header_ipo.c b/source/blender/src/header_ipo.c index 81d94725a90..15caf325ec6 100644 --- a/source/blender/src/header_ipo.c +++ b/source/blender/src/header_ipo.c @@ -751,6 +751,9 @@ static void do_ipo_viewmenu(void *arg, int event) case 14: /* Clear Preview Range */ anim_previewrange_clear(); break; + case 15: /* AutoMerge Keyframes */ + G.sipo->flag ^= SIPO_NOTRANSKEYCULL; + break; } } @@ -772,6 +775,9 @@ static uiBlock *ipo_viewmenu(void *arg_unused) else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Show Keys|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, ""); + uiDefIconTextBut(block, BUTM, 1, (G.sipo->flag & SIPO_NOTRANSKEYCULL)?ICON_CHECKBOX_DEHLT:ICON_CHECKBOX_HLT, + "AutoMerge Keyframes|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, ""); + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Out|NumPad -", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, ""); diff --git a/source/blender/src/header_nla.c b/source/blender/src/header_nla.c index ef4b79c0537..13bbf0a3999 100644 --- a/source/blender/src/header_nla.c +++ b/source/blender/src/header_nla.c @@ -128,6 +128,9 @@ static void do_nla_viewmenu(void *arg, int event) case 9: /* Clear Preview Range */ anim_previewrange_clear(); break; + case 10: /* AutoMerge Keyframes */ + G.snla->flag ^= SNLA_NOTRANSKEYCULL; + break; } } @@ -148,6 +151,9 @@ static uiBlock *nla_viewmenu(void *arg_unused) } else { uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|Ctrl T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, ""); } + + uiDefIconTextBut(block, BUTM, 1, (G.snla->flag & SNLA_NOTRANSKEYCULL)?ICON_CHECKBOX_DEHLT:ICON_CHECKBOX_HLT, + "AutoMerge Keyframes|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c index cb3cfce62c3..82fcdd23c1f 100644 --- a/source/blender/src/header_view3d.c +++ b/source/blender/src/header_view3d.c @@ -1835,7 +1835,7 @@ static uiBlock *view3d_transformmenu(void *arg_unused) if (!G.obedit) { uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center New", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align to Transform Orientation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 21, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align to Transform Orientation|Ctrl Alt A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 21, ""); } if (BIF_snappingSupported()) @@ -5639,6 +5639,10 @@ void view3d_buttons(void) xco+= XIC; } + if (G.vd->twmode > (BIF_countTransformOrientation() - 1) + V3D_MANIP_CUSTOM) { + G.vd->twmode = 0; + } + str_menu = BIF_menustringTransformOrientation("Orientation"); uiDefButS(block, MENU, B_MAN_MODE, str_menu,xco,0,70,YIC, &G.vd->twmode, 0, 0, 0, 0, "Transform Orientation (ALT+Space)"); MEM_freeN(str_menu); @@ -5723,11 +5727,11 @@ void view3d_buttons(void) } else if(G.f & G_PARTICLEEDIT) { uiBlockBeginAlign(block); - uiDefIconButBitS(block, TOG, SCE_SELECT_PATH, B_SEL_PATH, ICON_EDGESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Path edit mode (Ctrl Tab 1)"); + uiDefIconButBitS(block, TOG, SCE_SELECT_PATH, B_SEL_PATH, ICON_EDGESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Path edit mode"); xco+= XIC; - uiDefIconButBitS(block, TOG, SCE_SELECT_POINT, B_SEL_POINT, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Point select mode (Ctrl Tab 2)"); + uiDefIconButBitS(block, TOG, SCE_SELECT_POINT, B_SEL_POINT, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Point select mode"); xco+= XIC; - uiDefIconButBitS(block, TOG, SCE_SELECT_END, B_SEL_END, ICON_FACESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Tip select mode (Ctrl Tab 3)"); + uiDefIconButBitS(block, TOG, SCE_SELECT_END, B_SEL_END, ICON_FACESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Tip select mode"); xco+= XIC; uiBlockEndAlign(block); if(G.vd->drawtype > OB_WIRE) { diff --git a/source/blender/src/interface_icons.c b/source/blender/src/interface_icons.c index 641669e2168..bd06e461745 100644 --- a/source/blender/src/interface_icons.c +++ b/source/blender/src/interface_icons.c @@ -938,8 +938,8 @@ static void icon_draw_rect(float x, float y, int w, int h, float aspect, int rw, { ui_rasterpos_safe(x, y, aspect); - if(w<1 || h<1) { - printf("what the heck!\n"); + if((w<1 || h<1) && G.f & G_DEBUG) { + printf("what the heck! - icons are %i x %i pixels?\n", w, h); } /* rect contains image in 'rendersize', we only scale if needed */ else if(rw!=w && rh!=h) { diff --git a/source/blender/src/renderwin.c b/source/blender/src/renderwin.c index 7699de41381..6c150f3d30f 100644 --- a/source/blender/src/renderwin.c +++ b/source/blender/src/renderwin.c @@ -311,6 +311,8 @@ static void renderwin_draw_render_info(RenderWin *rw) static void renderwin_draw(RenderWin *rw, int just_clear) { + Image *ima; + ImBuf *ibuf; float fullrect[2][2]; int set_back_mainwindow; rcti rect; @@ -340,50 +342,45 @@ static void renderwin_draw(RenderWin *rw, int just_clear) glColor3ub(0, 0, 0); glRectfv(fullrect[0], fullrect[1]); } else { - RenderResult rres; RenderSpare *rspare= render_spare; if(rspare && rspare->showspare) { - if(rspare->ibuf) { - rres.rectx= rspare->ibuf->x; - rres.recty= rspare->ibuf->y; - rres.rect32= (int *)rspare->ibuf->rect; - rres.rectf= rspare->ibuf->rect_float; - rres.rectz= rspare->ibuf->zbuf_float; - } - else - memset(&rres, 0, sizeof(rres)); + ibuf= rspare->ibuf; + } + else { + ima= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"); + ibuf= BKE_image_get_ibuf(ima, NULL); } - else - RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres); - if(rres.rectf || rres.rect32) { + if(ibuf) { + if(!ibuf->rect) + IMB_rect_from_float(ibuf); glPixelZoom(rw->zoom, rw->zoom); if(rw->flags & RW_FLAGS_ALPHA) { - if(rres.rect32) { + if(ibuf->rect) { /* swap bytes, so alpha is most significant one, then just draw it as luminance int */ if(G.order==B_ENDIAN) glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); - glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], rres.rectx, rres.recty, rres.rectx, GL_LUMINANCE, GL_UNSIGNED_INT, rres.rect32); + glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, ibuf->rect); glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); } else { - float *trectf= MEM_mallocN(rres.rectx*rres.recty*4, "temp"); + float *trectf= MEM_mallocN(ibuf->x*ibuf->y*4, "temp"); int a, b; - for(a= rres.rectx*rres.recty -1, b= 4*a+3; a>=0; a--, b-=4) - trectf[a]= rres.rectf[b]; + for(a= ibuf->x*ibuf->y -1, b= 4*a+3; a>=0; a--, b-=4) + trectf[a]= ibuf->rect_float[b]; - glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], rres.rectx, rres.recty, rres.rectx, GL_LUMINANCE, GL_FLOAT, trectf); + glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_FLOAT, trectf); MEM_freeN(trectf); } } else { - if(rres.rect32) - glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], rres.rectx, rres.recty, rres.rectx, GL_RGBA, GL_UNSIGNED_BYTE, rres.rect32); - else if(rres.rectf) - glaDrawPixelsSafe_to32(fullrect[0][0], fullrect[0][1], rres.rectx, rres.recty, rres.rectx, rres.rectf); + if(ibuf->rect) + glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + else if(ibuf->rect_float) + glaDrawPixelsSafe_to32(fullrect[0][0], fullrect[0][1], ibuf->x, ibuf->y, ibuf->x, ibuf->rect_float); } glPixelZoom(1.0, 1.0); } @@ -431,22 +428,20 @@ static void renderwin_zoom(RenderWin *rw, int ZoomIn) { static void renderwin_mouse_moved(RenderWin *rw) { - RenderResult rres; + Image *ima; + ImBuf *ibuf; RenderSpare *rspare= render_spare; if(rspare && rspare->showspare) { - if(rspare->ibuf) { - rres.rectx= rspare->ibuf->x; - rres.recty= rspare->ibuf->y; - rres.rect32= (int *)rspare->ibuf->rect; - rres.rectf= rspare->ibuf->rect_float; - rres.rectz= rspare->ibuf->zbuf_float; - } - else - memset(&rres, 0, sizeof(rres)); + ibuf= rspare->ibuf; } - else - RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres); + else { + ima= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"); + ibuf= BKE_image_get_ibuf(ima, NULL); + } + + if(!ibuf) + return; if (rw->flags & RW_FLAGS_PIXEL_EXAMINING) { int imgco[2], ofs=0; @@ -455,19 +450,19 @@ static void renderwin_mouse_moved(RenderWin *rw) if (renderwin_win_to_image_co(rw, rw->lmouse, imgco)) { ofs= sprintf(buf, "X: %d Y: %d ", imgco[0], imgco[1]); - if (rres.rect32) { - pxl= (char*) &rres.rect32[rres.rectx*imgco[1] + imgco[0]]; + if (ibuf->rect) { + pxl= (char*) &ibuf->rect[ibuf->x*imgco[1] + imgco[0]]; ofs+= sprintf(buf+ofs, " | R: %d G: %d B: %d A: %d", pxl[0], pxl[1], pxl[2], pxl[3]); } - if (rres.rectf) { - float *pxlf= rres.rectf + 4*(rres.rectx*imgco[1] + imgco[0]); - if(!rres.rect32){ + if (ibuf->rect_float) { + float *pxlf= ibuf->rect_float + 4*(ibuf->x*imgco[1] + imgco[0]); + if(!ibuf->rect) { ofs+= sprintf(buf+ofs, " | R: %d G: %d B: %d A: %d", FTOCHAR(pxlf[0]), FTOCHAR(pxlf[1]), FTOCHAR(pxlf[2]), FTOCHAR(pxlf[3])); } ofs+= sprintf(buf+ofs, " | R: %.3f G: %.3f B: %.3f A: %.3f ", pxlf[0], pxlf[1], pxlf[2], pxlf[3]); } - if (rres.rectz) { - float *pxlz= &rres.rectz[rres.rectx*imgco[1] + imgco[0]]; + if (ibuf->zbuf_float) { + float *pxlz= &ibuf->zbuf_float[ibuf->x*imgco[1] + imgco[0]]; sprintf(buf+ofs, "| Z: %.3f", *pxlz ); } @@ -484,8 +479,8 @@ static void renderwin_mouse_moved(RenderWin *rw) rw->zoomofs[0]= rw->pan_ofs_start[0] - delta_x/rw->zoom; rw->zoomofs[1]= rw->pan_ofs_start[1] - delta_y/rw->zoom; - rw->zoomofs[0]= CLAMPIS(rw->zoomofs[0], -rres.rectx/2, rres.rectx/2); - rw->zoomofs[1]= CLAMPIS(rw->zoomofs[1], -rres.recty/2, rres.recty/2); + rw->zoomofs[0]= CLAMPIS(rw->zoomofs[0], -ibuf->x/2, ibuf->x/2); + rw->zoomofs[1]= CLAMPIS(rw->zoomofs[1], -ibuf->y/2, ibuf->y/2); renderwin_queue_redraw(rw); } @@ -497,8 +492,8 @@ static void renderwin_mouse_moved(RenderWin *rw) h-= RW_HEADERY; renderwin_win_to_ndc(rw, rw->lmouse, ndc); - rw->zoomofs[0]= -0.5*ndc[0]*(w-rres.rectx*rw->zoom)/rw->zoom; - rw->zoomofs[1]= -0.5*ndc[1]*(h-rres.recty*rw->zoom)/rw->zoom; + rw->zoomofs[0]= -0.5*ndc[0]*(w-ibuf->x*rw->zoom)/rw->zoom; + rw->zoomofs[1]= -0.5*ndc[1]*(h-ibuf->y*rw->zoom)/rw->zoom; renderwin_queue_redraw(rw); } @@ -1186,6 +1181,7 @@ static int render_store_spare(void) RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres); rspare->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, 0, 0); + rspare->ibuf->dither= G.scene->r.dither_intensity; if(rres.rect32) { rspare->ibuf->rect= MEM_dupallocN(rres.rect32); @@ -1291,6 +1287,8 @@ void BIF_do_render(int anim) allqueue(REDRAWNODE, 1); allqueue(REDRAWIMAGE, 1); } + if(G.scene->r.dither_intensity != 0.0f) + BIF_redraw_render_rect(); if (slink_flag) G.f |= G_DOSCRIPTLINKS; if (G.f & G_DOSCRIPTLINKS) BPY_do_all_scripts(SCRIPT_POSTRENDER); } diff --git a/source/blender/src/transform.c b/source/blender/src/transform.c index 6e4641a4d12..0b3cd92c565 100644 --- a/source/blender/src/transform.c +++ b/source/blender/src/transform.c @@ -243,6 +243,41 @@ float InputVerticalAbsolute(TransInfo *t, short mval[2]) { return Inpf(t->viewinv[1], vec) * 2.0f; } +float InputDeltaAngle(TransInfo *t, short mval[2]) +{ + double dx2 = t->center2d[0] - mval[0]; + double dy2 = t->center2d[1] - mval[1]; + double B = sqrt(dx2*dx2+dy2*dy2); + + double dx1 = t->center2d[0] - t->imval[0]; + double dy1 = t->center2d[1] - t->imval[1]; + double A = sqrt(dx1*dx1+dy1*dy1); + + double dx3 = mval[0] - t->imval[0]; + double dy3 = mval[1] - t->imval[1]; + + /* use doubles here, to make sure a "1.0" (no rotation) doesnt become 9.999999e-01, which gives 0.02 for acos */ + double deler = ((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3)) + / (2.0 * (A*B?A*B:1.0)); + /* (A*B?A*B:1.0f) this takes care of potential divide by zero errors */ + + float dphi; + + dphi = saacos((float)deler); + if( (dx1*dy2-dx2*dy1)>0.0 ) dphi= -dphi; + + if(t->flag & T_SHIFT_MOD) dphi = dphi/30.0f; + + /* if no delta angle, don't update initial position */ + if (dphi != 0) + { + t->imval[0] = mval[0]; + t->imval[1] = mval[1]; + } + + return dphi; +} + /* ************************** SPACE DEPENDANT CODE **************************** */ void setTransformViewMatrices(TransInfo *t) @@ -2584,23 +2619,6 @@ int Rotation(TransInfo *t, short mval[2]) float final; - double dx2 = t->center2d[0] - mval[0]; - double dy2 = t->center2d[1] - mval[1]; - double B = sqrt(dx2*dx2+dy2*dy2); - - double dx1 = t->center2d[0] - t->imval[0]; - double dy1 = t->center2d[1] - t->imval[1]; - double A = sqrt(dx1*dx1+dy1*dy1); - - double dx3 = mval[0] - t->imval[0]; - double dy3 = mval[1] - t->imval[1]; - /* use doubles here, to make sure a "1.0" (no rotation) doesnt become 9.999999e-01, which gives 0.02 for acos */ - double deler= ((double)((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3) )) - / (2.0 * (A*B?A*B:1.0)); - /* (A*B?A*B:1.0f) this takes care of potential divide by zero errors */ - - float dphi; - float axis[3]; float mat[3][3]; @@ -2608,19 +2626,7 @@ int Rotation(TransInfo *t, short mval[2]) VecMulf(axis, -1.0f); Normalize(axis); - dphi = saacos((float)deler); - if( (dx1*dy2-dx2*dy1)>0.0 ) dphi= -dphi; - - if(t->flag & T_SHIFT_MOD) t->fac += dphi/30.0f; - else t->fac += dphi; - - /* - clamping angle between -2 PI and 2 PI (not sure if useful so commented out - theeth) - if (t->fac >= 2 * M_PI) - t->fac -= 2 * M_PI; - else if (t->fac <= -2 * M_PI) - t->fac -= -2 * M_PI; - */ + t->fac += InputDeltaAngle(t, mval); final = t->fac; @@ -2628,9 +2634,6 @@ int Rotation(TransInfo *t, short mval[2]) snapGrid(t, &final); - t->imval[0] = mval[0]; - t->imval[1] = mval[1]; - if (t->con.applyRot) { t->con.applyRot(t, NULL, axis); } @@ -3097,27 +3100,7 @@ int Tilt(TransInfo *t, short mval[2]) float final; - double dx2 = t->center2d[0] - mval[0]; - double dy2 = t->center2d[1] - mval[1]; - double B = (float)sqrt(dx2*dx2+dy2*dy2); - - double dx1 = t->center2d[0] - t->imval[0]; - double dy1 = t->center2d[1] - t->imval[1]; - double A = (float)sqrt(dx1*dx1+dy1*dy1); - - double dx3 = mval[0] - t->imval[0]; - double dy3 = mval[1] - t->imval[1]; - - double deler= ((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3)) - / (2 * A * B); - - float dphi; - - dphi = saacos((float)deler); - if( (dx1*dy2-dx2*dy1)>0.0 ) dphi= -dphi; - - if(G.qual & LR_SHIFTKEY) t->fac += dphi/30.0f; - else t->fac += dphi; + t->fac += InputDeltaAngle(t, mval); final = t->fac; @@ -3125,9 +3108,6 @@ int Tilt(TransInfo *t, short mval[2]) snapGrid(t, &final); - t->imval[0] = mval[0]; - t->imval[1] = mval[1]; - if (hasNumInput(&t->num)) { char c[20]; @@ -3899,36 +3879,12 @@ int BoneRoll(TransInfo *t, short mval[2]) float final; - double dx2 = t->center2d[0] - mval[0]; - double dy2 = t->center2d[1] - mval[1]; - double B = sqrt(dx2*dx2+dy2*dy2); - - double dx1 = t->center2d[0] - t->imval[0]; - double dy1 = t->center2d[1] - t->imval[1]; - double A = sqrt(dx1*dx1+dy1*dy1); - - double dx3 = mval[0] - t->imval[0]; - double dy3 = mval[1] - t->imval[1]; - /* use doubles here, to make sure a "1.0" (no rotation) doesnt become 9.999999e-01, which gives 0.02 for acos */ - double deler= ((double)((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3) )) - / (2.0 * (A*B?A*B:1.0)); - /* (A*B?A*B:1.0f) this takes care of potential divide by zero errors */ - - float dphi; - - dphi = saacos((float)deler); - if( (dx1*dy2-dx2*dy1)>0.0 ) dphi= -dphi; - - if(G.qual & LR_SHIFTKEY) t->fac += dphi/30.0f; - else t->fac += dphi; + t->fac += InputDeltaAngle(t, mval); final = t->fac; snapGrid(t, &final); - t->imval[0] = mval[0]; - t->imval[1] = mval[1]; - if (hasNumInput(&t->num)) { char c[20]; diff --git a/source/blender/src/transform_constraints.c b/source/blender/src/transform_constraints.c index 1b85962a768..769ebd2ea97 100644 --- a/source/blender/src/transform_constraints.c +++ b/source/blender/src/transform_constraints.c @@ -412,7 +412,8 @@ static void applyAxisConstraintRot(TransInfo *t, TransData *td, float vec[3]) VECCOPY(vec, t->con.mtx[2]); break; } - if (!(mode & CON_NOFLIP)) { + /* don't flip axis if asked to or if num input */ + if (!(mode & CON_NOFLIP) && hasNumInput(&t->num) == 0) { if (Inpf(vec, t->viewinv[2]) > 0.0f) { VecMulf(vec, -1.0f); } diff --git a/source/blender/src/transform_conversions.c b/source/blender/src/transform_conversions.c index 9a9a454ef3d..963a1027f28 100644 --- a/source/blender/src/transform_conversions.c +++ b/source/blender/src/transform_conversions.c @@ -144,6 +144,8 @@ extern ListBase editelems; /* local function prototype - for Object/Bone Constraints */ static short constraints_list_needinv(TransInfo *t, ListBase *list); +/* local function prototype - for finding number of keyframes that are selected for editing */ +static int count_ipo_keys(Ipo *ipo, char side, float cfra); /* ************************** Functions *************************** */ @@ -2215,9 +2217,9 @@ static void UVsToTransData(TransData *td, TransData2D *td2d, float *uv, int sele td->flag |= TD_SELECTED; td->dist= 0.0; } - else + else { td->dist= MAXFLOAT; - + } Mat3One(td->mtx); Mat3One(td->smtx); } @@ -2229,25 +2231,57 @@ static void createTransUVs(TransInfo *t) MTFace *tf; int count=0, countsel=0; int propmode = t->flag & T_PROP_EDIT; - + int efa_s1,efa_s2,efa_s3,efa_s4; + EditMesh *em = G.editMesh; EditFace *efa; if(is_uv_tface_editing_allowed()==0) return; /* count */ - for (efa= em->faces.first; efa; efa= efa->next) { - tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - if (simaFaceDraw_Check(efa, tf)) { - if (simaUVSel_Check(efa, tf, 0)) countsel++; - if (simaUVSel_Check(efa, tf, 1)) countsel++; - if (simaUVSel_Check(efa, tf, 2)) countsel++; - if (efa->v4 && simaUVSel_Check(efa, tf, 3)) countsel++; - if(propmode) - count += (efa->v4)? 4: 3; + if (G.sima->flag & SI_BE_SQUARE && !propmode) { + for (efa= em->faces.first; efa; efa= efa->next) { + /* store face pointer for second loop, prevent second lookup */ + tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); + if (simaFaceDraw_Check(efa, tf)) { + efa->tmp.p = tf; + + efa_s1 = simaUVSel_Check(efa, tf, 0); + efa_s2 = simaUVSel_Check(efa, tf, 1); + efa_s3 = simaUVSel_Check(efa, tf, 2); + if (efa->v4) { + efa_s4 = simaUVSel_Check(efa, tf, 3); + if ( efa_s1 || efa_s2 || efa_s3 || efa_s4 ) { + countsel += 4; /* all corners of this quad need their edges moved. so we must store TD for each */ + } + } else { + /* tri's are delt with normally when SI_BE_SQUARE's enabled */ + if (efa_s1) countsel++; + if (efa_s2) countsel++; + if (efa_s3) countsel++; + } + } else { + efa->tmp.p = NULL; + } + } + } else { + for (efa= em->faces.first; efa; efa= efa->next) { + tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); + if (simaFaceDraw_Check(efa, tf)) { + efa->tmp.p = tf; + + if (simaUVSel_Check(efa, tf, 0)) countsel++; + if (simaUVSel_Check(efa, tf, 1)) countsel++; + if (simaUVSel_Check(efa, tf, 2)) countsel++; + if (efa->v4 && simaUVSel_Check(efa, tf, 3)) countsel++; + if(propmode) + count += (efa->v4)? 4: 3; + } else { + efa->tmp.p = NULL; + } } } - + /* note: in prop mode we need at least 1 selected */ if (countsel==0) return; @@ -2262,21 +2296,66 @@ static void createTransUVs(TransInfo *t) td= t->data; td2d= t->data2d; - for (efa= em->faces.first; efa; efa= efa->next) { - tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - if (simaFaceDraw_Check(efa, tf)) { - if(propmode || simaUVSel_Check(efa, tf, 0)) - UVsToTransData(td++, td2d++, tf->uv[0], simaUVSel_Check(efa, tf, 0)); - if(propmode || simaUVSel_Check(efa, tf, 1)) - UVsToTransData(td++, td2d++, tf->uv[1], simaUVSel_Check(efa, tf, 1)); - if(propmode || simaUVSel_Check(efa, tf, 2)) - UVsToTransData(td++, td2d++, tf->uv[2], simaUVSel_Check(efa, tf, 2)); + + if (G.sima->flag & SI_BE_SQUARE && !propmode) { + for (efa= em->faces.first; efa; efa= efa->next) { + tf=(MTFace *)efa->tmp.p; + if (tf) { + efa_s1 = simaUVSel_Check(efa, tf, 0); + efa_s2 = simaUVSel_Check(efa, tf, 1); + efa_s3 = simaUVSel_Check(efa, tf, 2); + + if (efa->v4) { + efa_s4 = simaUVSel_Check(efa, tf, 3); + + if ( efa_s1 || efa_s2 || efa_s3 || efa_s4 ) { + /* all corners of this quad need their edges moved. so we must store TD for each */ + + UVsToTransData(td, td2d, tf->uv[0], efa_s1); + if (!efa_s1) td->flag |= TD_SKIP; + td++; td2d++; + + UVsToTransData(td, td2d, tf->uv[1], efa_s2); + if (!efa_s2) td->flag |= TD_SKIP; + td++; td2d++; - if(efa->v4 && (propmode || simaUVSel_Check(efa, tf, 3))) - UVsToTransData(td++, td2d++, tf->uv[3], simaUVSel_Check(efa, tf, 3)); + UVsToTransData(td, td2d, tf->uv[2], efa_s3); + if (!efa_s3) td->flag |= TD_SKIP; + td++; td2d++; + + UVsToTransData(td, td2d, tf->uv[3], efa_s4); + if (!efa_s4) td->flag |= TD_SKIP; + td++; td2d++; + } + } else { + /* tri's are delt with normally when SI_BE_SQUARE's enabled */ + if (efa_s1) UVsToTransData(td++, td2d++, tf->uv[0], 1); + if (efa_s2) UVsToTransData(td++, td2d++, tf->uv[1], 1); + if (efa_s3) UVsToTransData(td++, td2d++, tf->uv[2], 1); + } + } + } + } else { + for (efa= em->faces.first; efa; efa= efa->next) { + /*tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); + if (simaFaceDraw_Check(efa, tf)) {*/ + if ((tf=(MTFace *)efa->tmp.p)) { + if (propmode) { + UVsToTransData(td++, td2d++, tf->uv[0], simaUVSel_Check(efa, tf, 0)); + UVsToTransData(td++, td2d++, tf->uv[1], simaUVSel_Check(efa, tf, 1)); + UVsToTransData(td++, td2d++, tf->uv[2], simaUVSel_Check(efa, tf, 2)); + if(efa->v4) + UVsToTransData(td++, td2d++, tf->uv[3], simaUVSel_Check(efa, tf, 3)); + } else { + if(simaUVSel_Check(efa, tf, 0)) UVsToTransData(td++, td2d++, tf->uv[0], 1); + if(simaUVSel_Check(efa, tf, 1)) UVsToTransData(td++, td2d++, tf->uv[1], 1); + if(simaUVSel_Check(efa, tf, 2)) UVsToTransData(td++, td2d++, tf->uv[2], 1); + if(efa->v4 && simaUVSel_Check(efa, tf, 3)) UVsToTransData(td++, td2d++, tf->uv[3], 1); + } + } } } - + if (G.sima->flag & SI_LIVE_UNWRAP) unwrap_lscm_live_begin(); } @@ -2304,9 +2383,8 @@ void flushTransUVs(TransInfo *t) td->loc2d[1]= floor(height*td->loc2d[1] + 0.5f)/height; } } - - /* always call this, also for cancel (it transforms non-selected vertices...) */ - if((G.sima->flag & SI_BE_SQUARE)) + + if((G.sima->flag & SI_BE_SQUARE) && (t->flag & T_PROP_EDIT)==0 && (t->state != TRANS_CANCEL)) be_square_tface_uv(em); /* this is overkill if G.sima->lock is not set, but still needed */ @@ -2490,6 +2568,93 @@ static void posttrans_action_clean (bAction *act) BLI_freelistN(&act_data); } +/* Called by special_aftertrans_update to make sure selected keyframes replace + * any other keyframes which may reside on that frame (that is not selected). + * remake_all_ipos should have already been called + */ +static void posttrans_nla_clean (TransInfo *t) +{ + Base *base; + Object *ob; + bActionStrip *strip; + bActionChannel *achan; + bConstraintChannel *conchan; + float cfra; + char side; + int i; + + /* which side of the current frame should be allowed */ + if (t->mode == TFM_TIME_EXTEND) { + /* only side on which mouse is gets transformed */ + float xmouse, ymouse; + + areamouseco_to_ipoco(G.v2d, t->imval, &xmouse, &ymouse); + side = (xmouse > CFRA) ? 'R' : 'L'; + } + else { + /* normal transform - both sides of current frame are considered */ + side = 'B'; + } + + /* only affect keyframes */ + for (base=G.scene->base.first; base; base=base->next) { + ob= base->object; + + /* Check object ipos */ + i= count_ipo_keys(ob->ipo, side, CFRA); + if (i) posttrans_ipo_clean(ob->ipo); + + /* Check object constraint ipos */ + for (conchan=ob->constraintChannels.first; conchan; conchan=conchan->next) { + i= count_ipo_keys(conchan->ipo, side, CFRA); + if (i) posttrans_ipo_clean(ob->ipo); + } + + /* skip actions and nlastrips if object is collapsed */ + if (ob->nlaflag & OB_NLA_COLLAPSED) + continue; + + /* Check action ipos */ + if (ob->action) { + /* exclude if strip is selected too */ + for (strip=ob->nlastrips.first; strip; strip=strip->next) { + if (strip->flag & ACTSTRIP_SELECT) { + if (strip->act == ob->action) + break; + } + } + if (strip==NULL) { + cfra = get_action_frame(ob, CFRA); + + for (achan=ob->action->chanbase.first; achan; achan=achan->next) { + if (EDITABLE_ACHAN(achan)) { + i= count_ipo_keys(achan->ipo, side, cfra); + if (i) { + actstrip_map_ipo_keys(ob, achan->ipo, 0, 1); + posttrans_ipo_clean(achan->ipo); + actstrip_map_ipo_keys(ob, achan->ipo, 1, 1); + } + + /* Check action constraint ipos */ + if (EXPANDED_ACHAN(achan) && FILTER_CON_ACHAN(achan)) { + for (conchan=achan->constraintChannels.first; conchan; conchan=conchan->next) { + if (EDITABLE_CONCHAN(conchan)) { + i = count_ipo_keys(conchan->ipo, side, cfra); + if (i) { + actstrip_map_ipo_keys(ob, conchan->ipo, 0, 1); + posttrans_ipo_clean(conchan->ipo); + actstrip_map_ipo_keys(ob, conchan->ipo, 1, 1); + } + } + } + } + } + } + } + } + } +} + /* ----------------------------- */ /* This function tests if a point is on the "mouse" side of the cursor/frame-marking */ @@ -3487,8 +3652,6 @@ void special_aftertrans_update(TransInfo *t) if (key->ipo) { IpoCurve *icu; - - if ( (G.saction->flag & SACTION_NOTRANSKEYCULL)==0 && (cancelled == 0) ) { @@ -3507,17 +3670,39 @@ void special_aftertrans_update(TransInfo *t) G.saction->flag &= ~SACTION_MOVING; } else if (t->spacetype == SPACE_NLA) { + recalc_all_ipos(); // bad synchronize_action_strips(); /* cleanup */ for (base=G.scene->base.first; base; base=base->next) base->flag &= ~(BA_HAS_RECALC_OB|BA_HAS_RECALC_DATA); - recalc_all_ipos(); // bad + /* after transform, remove duplicate keyframes on a frame that resulted from transform */ + if ( (G.snla->flag & SNLA_NOTRANSKEYCULL)==0 && + (cancelled == 0) ) + { + posttrans_nla_clean(t); + } } else if (t->spacetype == SPACE_IPO) { // FIXME! is there any code from the old transform_ipo that needs to be added back? + /* after transform, remove duplicate keyframes on a frame that resulted from transform */ + if (G.sipo->ipo) + { + if ( (G.sipo->flag & SIPO_NOTRANSKEYCULL)==0 && + (cancelled == 0) ) + { + if (NLA_IPO_SCALED) { + actstrip_map_ipo_keys(OBACT, G.sipo->ipo, 0, 1); + posttrans_ipo_clean(G.sipo->ipo); + actstrip_map_ipo_keys(OBACT, G.sipo->ipo, 1, 1); + } + else + posttrans_ipo_clean(G.sipo->ipo); + } + } + /* resetting slow-parents isn't really necessary when editing sequence ipo's */ if (G.sipo->blocktype==ID_SEQ) resetslowpar= 0; diff --git a/source/blender/src/usiblender.c b/source/blender/src/usiblender.c index 8d6bf830dbf..6c0838288b8 100644 --- a/source/blender/src/usiblender.c +++ b/source/blender/src/usiblender.c @@ -389,7 +389,7 @@ static void init_userdef_file(void) if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 11)) { bTheme *btheme; for (btheme= U.themes.first; btheme; btheme= btheme->next) { - /* these should all use the same colour */ + /* these should all use the same color */ SETCOL(btheme->tv3d.cframe, 0x60, 0xc0, 0x40, 255); SETCOL(btheme->tipo.cframe, 0x60, 0xc0, 0x40, 255); SETCOL(btheme->tact.cframe, 0x60, 0xc0, 0x40, 255); @@ -402,7 +402,7 @@ static void init_userdef_file(void) if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 13)) { bTheme *btheme; for (btheme= U.themes.first; btheme; btheme= btheme->next) { - /* action channel groups (recolour anyway) */ + /* action channel groups (recolor anyway) */ SETCOL(btheme->tact.group, 0x39, 0x7d, 0x1b, 255); SETCOL(btheme->tact.group_active, 0x7d, 0xe9, 0x60, 255); diff --git a/source/blender/src/view.c b/source/blender/src/view.c index 163a116371d..3dae0118bf4 100644 --- a/source/blender/src/view.c +++ b/source/blender/src/view.c @@ -2111,7 +2111,7 @@ void smooth_view(View3D *v3d, float *ofs, float *quat, float *dist, float *lens) changed = 1; } - /* The new view is different from teh old one + /* The new view is different from the old one * so animate the view */ if (changed) { diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp index 3ae09c01270..7decc5bc769 100644 --- a/source/gameengine/Ketsji/KX_Light.cpp +++ b/source/gameengine/Ketsji/KX_Light.cpp @@ -223,7 +223,7 @@ char KX_LightObject::doc[] = "Module KX_LightObject\n\n" "\t\tThe effect radius of the light.\n" "\tcolour -> list [r, g, b].\n" "\tcolor -> list [r, g, b].\n" -"\t\tThe colour of the light.\n" +"\t\tThe color of the light.\n" "\tlin_attenuation -> float.\n" "\t\tThe attenuation factor for the light.\n" "\tspotsize -> float.\n" |