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authorLukas Stockner <lukas.stockner@freenet.de>2018-10-22 01:14:22 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2018-10-22 01:14:22 +0300
commit02e691689028f4dddaf7149ba23b9e27709e6688 (patch)
treefe7716c63a7ff4862780302b0cb3fd6d0993eb94
parentdcef3c30e306788b856f642ad9638aa98fe06517 (diff)
Cycles: Enable shadow information in requested features when denoising is used
The shadow information isn't only used for shadowcatchers, but also to generate the shadowing feature pass of the denoiser.
-rw-r--r--intern/cycles/render/session.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index d0aa985b035..8bc175a094d 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -682,7 +682,10 @@ DeviceRequestedFeatures Session::get_requested_device_features()
BakeManager *bake_manager = scene->bake_manager;
requested_features.use_baking = bake_manager->get_baking();
requested_features.use_integrator_branched = (scene->integrator->method == Integrator::BRANCHED_PATH);
- requested_features.use_denoising = params.use_denoising;
+ if(params.use_denoising) {
+ requested_features.use_denoising = true;
+ requested_features.use_shadow_tricks = true;
+ }
return requested_features;
}