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authorPablo Dobarro <pablodp606@gmail.com>2020-11-06 04:15:36 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-11-09 23:15:33 +0300
commit850f9452a477dda876bafbb54cea9a3a9f39cd54 (patch)
tree125c952c644c49ae2e514bf216ee7f683c9ac6d4
parent60c4d0b5fb76a8bf2e53b760f92f3d9febecf62d (diff)
Fix wrong DNA flag for hide face sets
It was using the same flag as SCULPT_DYNTOPO_DETAIL_MANUAL Reviewed By: sergey Differential Revision: https://developer.blender.org/D9484
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 2449608be4c..af499b0684b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -2203,7 +2203,7 @@ typedef enum eSculptFlags {
SCULPT_HIDE_MASK = (1 << 15),
/* Don't display face sets in viewport. */
- SCULPT_HIDE_FACE_SETS = (1 << 16),
+ SCULPT_HIDE_FACE_SETS = (1 << 17),
} eSculptFlags;
/* ImagePaintSettings.mode */