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authorDalai Felinto <dfelinto@gmail.com>2012-01-24 20:32:31 +0400
committerDalai Felinto <dfelinto@gmail.com>2012-01-24 20:32:31 +0400
commit335ffb0ff3df6ee52f525448d09ae6448b75e158 (patch)
tree460fc93c618d05f0585405c61dcc5152ee906798
parent1f9e25ac1a7851ab2503b88564c0d480b9e125cf (diff)
Brightness/Contrast Node for Cycles
Contrast helps to adjust IBL (HDR images used for background lighting). Note: In the UI we are caling it Bright instead of Brightness. This copy what Blender composite is doing. Note2: the algorithm we are using produces pure black when contrast is 100. I'm not a fan of that, but it's a division by zero. I would like to look at other algorithms (what gimp does for example). But that would be only after 2.62.
-rw-r--r--intern/cycles/app/cycles_xml.cpp3
-rw-r--r--intern/cycles/blender/blender_shader.cpp4
-rw-r--r--intern/cycles/kernel/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/osl/nodes/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/osl/nodes/node_brightness.osl50
-rw-r--r--intern/cycles/kernel/svm/svm.h4
-rw-r--r--intern/cycles/kernel/svm/svm_brightness.h57
-rw-r--r--intern/cycles/kernel/svm/svm_types.h3
-rw-r--r--intern/cycles/render/nodes.cpp32
-rw-r--r--intern/cycles/render/nodes.h5
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/makesrna/intern/rna_nodetree_types.h1
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_shader.h1
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c60
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c5
17 files changed, 224 insertions, 6 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index af52520d87c..5e4b3da071d 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -462,6 +462,9 @@ static void xml_read_shader_graph(const XMLReadState& state, Shader *shader, pug
else if(string_iequals(node.name(), "gamma")) {
snode = new GammaNode();
}
+ else if(string_iequals(node.name(), "brightness")) {
+ snode = new BrightContrastNode();
+ }
else if(string_iequals(node.name(), "combine_rgb")) {
snode = new CombineRGBNode();
}
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 1ce134f3094..f7b750e6dab 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -142,6 +142,10 @@ static ShaderNode *add_node(BL::BlendData b_data, ShaderGraph *graph, BL::Shader
node = new GammaNode();
break;
}
+ case BL::ShaderNode::type_BRIGHTCONTRAST: {
+ node = new BrightContrastNode();
+ break;
+ }
case BL::ShaderNode::type_MIX_RGB: {
BL::ShaderNodeMixRGB b_mix_node(b_node);
MixNode *mix = new MixNode();
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index a4e0c0ddb56..b6e749f3fcb 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -61,6 +61,7 @@ set(SRC_SVM_HEADERS
svm/svm_displace.h
svm/svm_fresnel.h
svm/svm_gamma.h
+ svm/svm_brightness.h
svm/svm_geometry.h
svm/svm_gradient.h
svm/svm_hsv.h
diff --git a/intern/cycles/kernel/osl/nodes/CMakeLists.txt b/intern/cycles/kernel/osl/nodes/CMakeLists.txt
index 1a207d6c139..d3a1cf59a37 100644
--- a/intern/cycles/kernel/osl/nodes/CMakeLists.txt
+++ b/intern/cycles/kernel/osl/nodes/CMakeLists.txt
@@ -20,6 +20,7 @@ set(SRC_OSL
node_environment_texture.osl
node_fresnel.osl
node_gamma.osl
+ node_brightness.osl
node_geometry.osl
node_glass_bsdf.osl
node_glossy_bsdf.osl
diff --git a/intern/cycles/kernel/osl/nodes/node_brightness.osl b/intern/cycles/kernel/osl/nodes/node_brightness.osl
new file mode 100644
index 00000000000..a93ff06d443
--- /dev/null
+++ b/intern/cycles/kernel/osl/nodes/node_brightness.osl
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+
+shader node_brightness(
+ color ColorIn = color(0.8, 0.8, 0.8),
+ float Bright = 0.0,
+ float Contrast = 0.0,
+ output ColorOut = color(0.8, 0.8, 0.8)
+{
+ float delta = Contrast * (1.0/200.0);
+ float a = 1.0 - delta * 2.0;
+ float b;
+
+ Bright *= 1.0/100.0;
+
+ /*
+ * The algorithm is by Werner D. Streidt
+ * (http://visca.com/ffactory/archives/5-99/msg00021.html)
+ * Extracted of OpenCV demhist.c
+ */
+
+ if (Contrast > 0.0) {
+ a = (a < 0.0 ? 1.0/a : 0.0);
+ b = a * (Brightness - delta);
+ }
+ else {
+ delta *= -1.0;
+ b = a * (Brightness + delta);
+ }
+
+ ColorOut = a * ColorIn + b;
+}
+
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index d22c9181a84..f1bae9c8d9f 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -131,6 +131,7 @@ CCL_NAMESPACE_END
#include "svm_hsv.h"
#include "svm_image.h"
#include "svm_gamma.h"
+#include "svm_brightness.h"
#include "svm_invert.h"
#include "svm_light_path.h"
#include "svm_magic.h"
@@ -270,6 +271,9 @@ __device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ShaderT
case NODE_GAMMA:
svm_node_gamma(sd, stack, node.y, node.z, node.w);
break;
+ case NODE_BRIGHTCONTRAST:
+ svm_node_brightness(sd, stack, node.y, node.z, node.w);
+ break;
case NODE_MIX:
svm_node_mix(kg, sd, stack, node.y, node.z, node.w, &offset);
break;
diff --git a/intern/cycles/kernel/svm/svm_brightness.h b/intern/cycles/kernel/svm/svm_brightness.h
new file mode 100644
index 00000000000..698899ffd60
--- /dev/null
+++ b/intern/cycles/kernel/svm/svm_brightness.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+__device void svm_node_brightness(ShaderData *sd, float *stack, uint in_color, uint out_color, uint node)
+{
+ uint bright_offset, contrast_offset;
+ float3 color = stack_load_float3(stack, in_color);
+
+ decode_node_uchar4(node, &bright_offset, &contrast_offset, NULL, NULL);
+ float brightness = stack_load_float(stack, bright_offset);
+ float contrast = stack_load_float(stack, contrast_offset);
+
+ brightness *= 1.0f/100.0f;
+ float delta = contrast * (1.0f/200.0f);
+ float a = 1.0f - delta * 2.0f;
+ float b;
+
+ /*
+ * The algorithm is by Werner D. Streidt
+ * (http://visca.com/ffactory/archives/5-99/msg00021.html)
+ * Extracted of OpenCV demhist.c
+ */
+ if (contrast > 0.0f) {
+ a = (a > 0.0f? (1.0f / a): 0.0f);
+ b = a * (brightness - delta);
+ }
+ else {
+ delta *= -1.0f;
+ b = a * (brightness + delta);
+ }
+
+ color.x = a*color.x + b;
+ color.y = a*color.y + b;
+ color.z = a*color.z + b;
+
+ if (stack_valid(out_color))
+ stack_store_float3(stack, out_color, color);
+}
+
+CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index 8203ed4c15e..ff6e9b94a0f 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -87,7 +87,8 @@ typedef enum NodeType {
NODE_INVERT = 5400,
NODE_NORMAL = 5500,
NODE_GAMMA = 5600,
- NODE_TEX_CHECKER = 5700
+ NODE_TEX_CHECKER = 5700,
+ NODE_BRIGHTCONTRAST = 5800
} NodeType;
typedef enum NodeAttributeType {
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 7397c9c09af..982521b31f2 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -1820,6 +1820,38 @@ void GammaNode::compile(OSLCompiler& compiler)
compiler.add(this, "node_gamma");
}
+/* Bright Contrast */
+BrightContrastNode::BrightContrastNode()
+: ShaderNode("brightness")
+{
+ add_input("Color", SHADER_SOCKET_COLOR);
+ add_input("Bright", SHADER_SOCKET_FLOAT);
+ add_input("Contrast", SHADER_SOCKET_FLOAT);
+ add_output("Color", SHADER_SOCKET_COLOR);
+}
+
+void BrightContrastNode::compile(SVMCompiler& compiler)
+{
+ ShaderInput *color_in = input("Color");
+ ShaderInput *bright_in = input("Bright");
+ ShaderInput *contrast_in = input("Contrast");
+ ShaderOutput *color_out = output("Color");
+
+ compiler.stack_assign(color_in);
+ compiler.stack_assign(bright_in);
+ compiler.stack_assign(contrast_in);
+ compiler.stack_assign(color_out);
+
+ compiler.add_node(NODE_BRIGHTCONTRAST,
+ color_in->stack_offset, color_out->stack_offset,
+ compiler.encode_uchar4(bright_in->stack_offset, contrast_in->stack_offset));
+}
+
+void BrightContrastNode::compile(OSLCompiler& compiler)
+{
+ compiler.add(this, "node_brightness");
+}
+
/* Separate RGB */
SeparateRGBNode::SeparateRGBNode()
: ShaderNode("separate_rgb")
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index c2f9ead5924..338af4ef48a 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -320,6 +320,11 @@ public:
SHADER_NODE_CLASS(GammaNode)
};
+class BrightContrastNode : public ShaderNode {
+public:
+ SHADER_NODE_CLASS(BrightContrastNode)
+};
+
class SeparateRGBNode : public ShaderNode {
public:
SHADER_NODE_CLASS(SeparateRGBNode)
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 67de699c7c4..2fa587e168a 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -523,6 +523,7 @@ struct ShadeResult;
#define SH_NODE_VOLUME_ISOTROPIC 162
#define SH_NODE_GAMMA 163
#define SH_NODE_TEX_CHECKER 164
+#define SH_NODE_BRIGHTCONTRAST 165
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 96ee2bd0349..b72abcd79f4 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1881,6 +1881,7 @@ static void registerShaderNodes(bNodeTreeType *ttype)
register_node_type_sh_material(ttype);
register_node_type_sh_camera(ttype);
register_node_type_sh_gamma(ttype);
+ register_node_type_sh_brightcontrast(ttype);
register_node_type_sh_value(ttype);
register_node_type_sh_rgb(ttype);
register_node_type_sh_mix_rgb(ttype);
diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h
index 5ab907c87dc..2284b09e941 100644
--- a/source/blender/makesrna/intern/rna_nodetree_types.h
+++ b/source/blender/makesrna/intern/rna_nodetree_types.h
@@ -41,6 +41,7 @@ DefNode( ShaderNode, SH_NODE_RGBTOBW, 0, "RGBTO
DefNode( ShaderNode, SH_NODE_TEXTURE, def_texture, "TEXTURE", Texture, "Texture", "" )
DefNode( ShaderNode, SH_NODE_NORMAL, 0, "NORMAL", Normal, "Normal", "" )
DefNode( ShaderNode, SH_NODE_GAMMA, 0, "GAMMA", Gamma, "Gamma", "" )
+DefNode( ShaderNode, SH_NODE_BRIGHTCONTRAST, 0, "BRIGHTCONTRAST", BrightContrast, "Bright Contrast", "" )
DefNode( ShaderNode, SH_NODE_GEOMETRY, def_sh_geometry, "GEOMETRY", Geometry, "Geometry", "" )
DefNode( ShaderNode, SH_NODE_MAPPING, def_sh_mapping, "MAPPING", Mapping, "Mapping", "" )
DefNode( ShaderNode, SH_NODE_CURVE_VEC, def_vector_curve, "CURVE_VEC", VectorCurve, "Vector Curve", "" )
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 6d5c282d308..b458ae3a77d 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -115,6 +115,7 @@ set(SRC
shader/nodes/node_shader_curves.c
shader/nodes/node_shader_dynamic.c
shader/nodes/node_shader_gamma.c
+ shader/nodes/node_shader_brightness.c
shader/nodes/node_shader_geom.c
shader/nodes/node_shader_hueSatVal.c
shader/nodes/node_shader_invert.c
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index 907efd76786..63fc0f4232c 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -55,6 +55,7 @@ void register_node_type_sh_rgbtobw(struct bNodeTreeType *ttype);
void register_node_type_sh_texture(struct bNodeTreeType *ttype);
void register_node_type_sh_normal(struct bNodeTreeType *ttype);
void register_node_type_sh_gamma(struct bNodeTreeType *ttype);
+void register_node_type_sh_brightcontrast(struct bNodeTreeType *ttype);
void register_node_type_sh_geom(struct bNodeTreeType *ttype);
void register_node_type_sh_mapping(struct bNodeTreeType *ttype);
void register_node_type_sh_curve_vec(struct bNodeTreeType *ttype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
new file mode 100644
index 00000000000..7448a0b3bab
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c
@@ -0,0 +1,60 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+
+*/
+
+#include "node_shader_util.h"
+
+
+/* **************** Brigh and contrsast ******************** */
+
+static bNodeSocketTemplate sh_node_brightcontrast_in[]= {
+ { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, "Bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, "Contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { -1, 0, "" }
+};
+
+static bNodeSocketTemplate sh_node_brightcontrast_out[]= {
+ { SOCK_RGBA, 0, "Color"},
+ { -1, 0, "" }
+};
+
+void register_node_type_sh_brightcontrast(bNodeTreeType *ttype)
+{
+ static bNodeType ntype;
+
+ node_type_base(ttype, &ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, NODE_OPTIONS);
+ node_type_compatibility(&ntype, NODE_NEW_SHADING);
+ node_type_socket_templates(&ntype, sh_node_brightcontrast_in, sh_node_brightcontrast_out);
+ node_type_size(&ntype, 140, 100, 320);
+ node_type_init(&ntype, NULL);
+ node_type_storage(&ntype, "", NULL, NULL);
+ node_type_exec(&ntype, NULL);
+ node_type_gpu(&ntype, NULL);
+
+ nodeRegisterType(ttype, &ntype);
+}
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index 1d525d71698..e2907f5ba91 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -26,11 +26,6 @@
*/
-/** \file blender/nodes/composite/nodes/node_composite_gamma.c
- * \ingroup cmpnodes
- */
-
-
#include "node_shader_util.h"
/* **************** Gamma Tools ******************** */