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authorBastien Montagne <montagne29@wanadoo.fr>2014-04-25 19:55:37 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-04-25 19:55:37 +0400
commita3b0ba287104e37d19d47197cbc3e64ba4498353 (patch)
treeae66da01c422c33a6c28b60dfca8e9c0cfb842c3
parent18060d863207d98a06b743437f2353516605436e (diff)
Always init pointcache frame step to 1.
Note it was already the case for many simulations (cloth, rigidbody, etc.), just doing this systematically in BKE_ptcache_add() now, will avoid us some recurring bug reports. Advanced users will know when they can/have to raise this parameter!
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index b97861c6c35..86649aca962 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -3000,7 +3000,7 @@ PointCache *BKE_ptcache_add(ListBase *ptcaches)
cache= MEM_callocN(sizeof(PointCache), "PointCache");
cache->startframe= 1;
cache->endframe= 250;
- cache->step= 10;
+ cache->step = 1;
cache->index = -1;
BLI_addtail(ptcaches, cache);