diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-09-22 21:40:08 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-09-22 21:40:08 +0400 |
commit | bb1987edd6f0dfea161654de3dcbe5f2c36f3cd3 (patch) | |
tree | 7b27cb78aa67638b765d0691ad4decb8b47e74e3 | |
parent | fb8ffefd1da40e19b2bff541601aea230781f26e (diff) |
More tweaks to sequencer Header bar: make overlay also available in mix mode, and OpenGL render buttons in all modes!
-rw-r--r-- | release/scripts/startup/bl_ui/space_sequencer.py | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index 6d121f04e23..4a418698e26 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -83,11 +83,11 @@ class SEQUENCER_HT_header(Header): layout.separator() layout.operator("sequencer.refresh_all") - elif st.view_type == 'SEQUENCER_PREVIEW': - layout.separator() - layout.operator("sequencer.refresh_all") - layout.prop(st, "display_channel", text="Channel") else: + if st.view_type == 'SEQUENCER_PREVIEW': + layout.separator() + layout.operator("sequencer.refresh_all") + layout.prop(st, "display_channel", text="Channel") ed = context.scene.sequence_editor @@ -101,12 +101,12 @@ class SEQUENCER_HT_header(Header): row = layout.row() row.prop(st, "overlay_type", text="") - row = layout.row(align=True) - props = row.operator("render.opengl", text="", icon='RENDER_STILL') - props.sequencer = True - props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION') - props.animation = True - props.sequencer = True + row = layout.row(align=True) + props = row.operator("render.opengl", text="", icon='RENDER_STILL') + props.sequencer = True + props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION') + props.animation = True + props.sequencer = True layout.template_running_jobs() |