diff options
author | Thomas Dinges <blender@dingto.org> | 2011-02-26 22:18:02 +0300 |
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committer | Thomas Dinges <blender@dingto.org> | 2011-02-26 22:18:02 +0300 |
commit | 039940e1e9c110fb5fcc9211fa7056d28a827b6c (patch) | |
tree | 563895f3c52f4d0d3a43ea4a7f2534976dbb5c91 | |
parent | 7a313265e1c2c4629318ee4de157094ef45c20f8 (diff) |
Image Editor:
* Added back selector for active UV texture. IRC Request by _BigWings_ :)
-rw-r--r-- | release/scripts/ui/space_image.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/ui/space_image.py b/release/scripts/ui/space_image.py index c0ef692a2d0..7960336c9e7 100644 --- a/release/scripts/ui/space_image.py +++ b/release/scripts/ui/space_image.py @@ -387,8 +387,8 @@ class IMAGE_HT_header(bpy.types.Header): row.prop(toolsettings, "use_snap", text="") row.prop(toolsettings, "snap_element", text="", icon_only=True) - # mesh = context.edit_object.data - # row.prop_search(mesh.uv_textures, "active", mesh, "uv_textures") + mesh = context.edit_object.data + layout.prop_search(mesh.uv_textures, "active", mesh, "uv_textures", text="") if ima: # layers |