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authorCampbell Barton <ideasman42@gmail.com>2007-04-21 15:23:45 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-04-21 15:23:45 +0400
commit60af30ec8a674f6fc45cf8b1f47ecabe32728275 (patch)
treea8ec42fa440bf1d5154f299b8423b23519aca275
parent6f9e78641cfb76189359489a1fb33596807b5e7a (diff)
lightwave_import - tested with many more new files, fixed a rare error (probably bad file)
export_fbx - export lamps, (point/spot/sun), Mesh edges, Dupli'Objects and static particles as edges. bug fix in material export and better reuse of some standard text chunks. fly mode, added acceleration on mouse-wheel and +/- so flicking the mousewheel has more effect and dosnt feel so slugish. BPySys.py - cleanName, dumb mistake.
-rw-r--r--release/scripts/bpymodules/BPySys.py4
-rw-r--r--release/scripts/export_fbx.py593
-rw-r--r--release/scripts/lightwave_import.py24
-rw-r--r--source/blender/src/editview.c25
4 files changed, 335 insertions, 311 deletions
diff --git a/release/scripts/bpymodules/BPySys.py b/release/scripts/bpymodules/BPySys.py
index 83383444f45..594264fad84 100644
--- a/release/scripts/bpymodules/BPySys.py
+++ b/release/scripts/bpymodules/BPySys.py
@@ -1,9 +1,9 @@
## This was used to make V, but faster not to do all that
-##valid = 'abcdefghijklmnopqrstuvwxyzBCDEFGHIJKLMNOPQRSTUVWXYZ123456789-_'
+##valid = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_'
##v = range(255)
##for c in valid: v.remove(ord(c))
-v = [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,46,47,48,58,59,60,61,62,63,64,65,91,92,93,94,96,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254]
+v = [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,46,47,58,59,60,61,62,63,64,91,92,93,94,96,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254]
invalid = ''.join([chr(i) for i in v])
## del v, c, i, valid
del v, i
diff --git a/release/scripts/export_fbx.py b/release/scripts/export_fbx.py
index a88b1583f4e..11c1c57f9cd 100644
--- a/release/scripts/export_fbx.py
+++ b/release/scripts/export_fbx.py
@@ -54,28 +54,6 @@ sane_name_mapping_mat = {}
sane_name_mapping_tex = {}
sane_name_mapping_arm = {}
-# Copied from CVS bpyObject
-def getObjectArmature(ob):
- '''
- This returns the first armature the mesh uses.
- remember there can be more then 1 armature but most people dont do that.
- '''
- arm = ob.parent
- if arm and arm.type == 'Armature' and ob.parentType == Blender.Object.ParentTypes.ARMATURE:
- arm
-
- for m in ob.modifiers:
- if m.type== Blender.Modifier.Types.ARMATURE:
- arm = m[Blender.Modifier.Settings.OBJECT]
- if arm:
- return arm
-
- return None
-
-BPyObject.getObjectArmature = getObjectArmature
-
-
-
def strip_path(p):
return p.split('\\')[-1].split('/')[-1]
@@ -141,38 +119,43 @@ def write_header(file):
OtherFlags: {
FlagPLE: 0
}
-}
-''' % (curtime))
+}''' % (curtime))
- file.write('CreationTime: "%.4i-%.2i-%.2i %.2i:%.2i:%.2i:000"\n' % curtime)
- file.write('Creator: "Blender3D version %.2f"\n' % Blender.Get('version'))
+ file.write('\nCreationTime: "%.4i-%.2i-%.2i %.2i:%.2i:%.2i:000"' % curtime)
+ file.write('\nCreator: "Blender3D version %.2f"' % Blender.Get('version'))
def write_scene(file, sce, world):
-
- def write_object_tx(ob, loc):
+ def write_object_tx(ob, loc, matrix):
'''
We have loc to set the location if non blender objects that have a location
'''
- if not loc:
- if ob: loc = tuple(ob.getLocation('worldspace'))
- else: loc = 0,0,0
-
- file.write('\n\t\t\tProperty: "Lcl Translation", "Lcl Translation", "A+",%.15f,%.15f,%.15f' % loc)
+ if ob and not matrix: matrix = ob.matrixWorld
- if ob:
- file.write('\n\t\t\tProperty: "Lcl Rotation", "Lcl Rotation", "A+",%.15f,%.15f,%.15f' % tuple([degrees(a) for a in ob.getEuler('worldspace')]))
- file.write('\n\t\t\tProperty: "Lcl Scaling", "Lcl Scaling", "A+",%.15f,%.15f,%.15f' % tuple(ob.getSize('worldspace')))
+ if matrix:
+ loc = tuple(matrix.translationPart())
+ scale = tuple(matrix.scalePart())
+
+ # Lamps need to be rotated
+ if ob and ob.type =='Lamp':
+ matrix = Blender.Mathutils.RotationMatrix(90, 4, 'x') * matrix
+
+ rot = tuple(matrix.rotationPart().toEuler())
else:
- file.write('''
- Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
- Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1''')
+ if not loc:
+ loc = 0,0,0
+ scale = 1,1,1
+ rot = 0,0,0
+
+ file.write('\n\t\t\tProperty: "Lcl Translation", "Lcl Translation", "A+",%.15f,%.15f,%.15f' % loc)
+ file.write('\n\t\t\tProperty: "Lcl Rotation", "Lcl Rotation", "A+",%.15f,%.15f,%.15f' % rot)
+ file.write('\n\t\t\tProperty: "Lcl Scaling", "Lcl Scaling", "A+",%.15f,%.15f,%.15f' % scale)
- def write_object_props(ob=None, loc=None):
+ def write_object_props(ob=None, loc=None, matrix=None):
# if the type is 0 its an empty otherwise its a mesh
# only difference at the moment is one has a color
file.write('''
@@ -180,7 +163,16 @@ def write_scene(file, sce, world):
Property: "QuaternionInterpolate", "bool", "",0
Property: "Visibility", "Visibility", "A+",1''')
- write_object_tx(ob, loc)
+ write_object_tx(ob, loc, matrix)
+
+ # Rotation order
+ # eEULER_XYZ
+ # eEULER_XZY
+ # eEULER_YZX
+ # eEULER_YXZ
+ # eEULER_ZXY
+ # eEULER_ZYX
+
file.write('''
Property: "RotationOffset", "Vector3D", "",0,0,0
@@ -196,7 +188,7 @@ def write_scene(file, sce, world):
Property: "TranslationMaxX", "bool", "",0
Property: "TranslationMaxY", "bool", "",0
Property: "TranslationMaxZ", "bool", "",0
- Property: "RotationOrder", "enum", "",0
+ Property: "RotationOrder", "enum", "",1
Property: "RotationSpaceForLimitOnly", "bool", "",0
Property: "AxisLen", "double", "",10
Property: "PreRotation", "Vector3D", "",0,0,0
@@ -251,16 +243,13 @@ def write_scene(file, sce, world):
file.write('\n\t\t\tProperty: "Color", "Color", "A",0.8,0.8,0.8')
file.write('\n\t\t\tProperty: "Size", "double", "",100')
file.write('\n\t\t\tProperty: "Look", "enum", "",1')
-
- file.write('\n\t\t}\n')
def write_camera_switch():
file.write('''
Model: "Model::Camera Switcher", "CameraSwitcher" {
- Version: 232'''
+ Version: 232''')
write_object_props()
-
file.write('''
Property: "Color", "Color", "A",0.8,0.8,0.8
Property: "Camera Index", "Integer", "A+",100
@@ -278,93 +267,93 @@ def write_scene(file, sce, world):
}''')
def write_camera(name, loc, near, far, proj_type, up):
- file.write('\n\tModel: "Model::%s", "Camera" {\n' % name )
- file.write('\t\tVersion: 232\n')
+ file.write('\n\tModel: "Model::%s", "Camera" {' % name )
+ file.write('\n\t\tVersion: 232')
write_object_props(None, loc)
- file.write('\t\t\tProperty: "Color", "Color", "A",0.8,0.8,0.8\n')
- file.write('\t\t\tProperty: "Roll", "Roll", "A+",0\n')
- file.write('\t\t\tProperty: "FieldOfView", "FieldOfView", "A+",40\n')
- file.write('\t\t\tProperty: "FieldOfViewX", "FieldOfView", "A+",1\n')
- file.write('\t\t\tProperty: "FieldOfViewY", "FieldOfView", "A+",1\n')
- file.write('\t\t\tProperty: "OpticalCenterX", "Real", "A+",0\n')
- file.write('\t\t\tProperty: "OpticalCenterY", "Real", "A+",0\n')
- file.write('\t\t\tProperty: "BackgroundColor", "Color", "A+",0.63,0.63,0.63\n')
- file.write('\t\t\tProperty: "TurnTable", "Real", "A+",0\n')
- file.write('\t\t\tProperty: "DisplayTurnTableIcon", "bool", "",1\n')
- file.write('\t\t\tProperty: "Motion Blur Intensity", "Real", "A+",1\n')
- file.write('\t\t\tProperty: "UseMotionBlur", "bool", "",0\n')
- file.write('\t\t\tProperty: "UseRealTimeMotionBlur", "bool", "",1\n')
- file.write('\t\t\tProperty: "ResolutionMode", "enum", "",0\n')
- file.write('\t\t\tProperty: "ApertureMode", "enum", "",2\n')
- file.write('\t\t\tProperty: "GateFit", "enum", "",0\n')
- file.write('\t\t\tProperty: "FocalLength", "Real", "A+",21.3544940948486\n')
- file.write('\t\t\tProperty: "CameraFormat", "enum", "",0\n')
- file.write('\t\t\tProperty: "AspectW", "double", "",320\n')
- file.write('\t\t\tProperty: "AspectH", "double", "",200\n')
- file.write('\t\t\tProperty: "PixelAspectRatio", "double", "",1\n')
- file.write('\t\t\tProperty: "UseFrameColor", "bool", "",0\n')
- file.write('\t\t\tProperty: "FrameColor", "ColorRGB", "",0.3,0.3,0.3\n')
- file.write('\t\t\tProperty: "ShowName", "bool", "",1\n')
- file.write('\t\t\tProperty: "ShowGrid", "bool", "",1\n')
- file.write('\t\t\tProperty: "ShowOpticalCenter", "bool", "",0\n')
- file.write('\t\t\tProperty: "ShowAzimut", "bool", "",1\n')
- file.write('\t\t\tProperty: "ShowTimeCode", "bool", "",0\n')
- file.write('\t\t\tProperty: "NearPlane", "double", "",%.6f\n' % near)
- file.write('\t\t\tProperty: "FarPlane", "double", "",%.6f\n' % far)
- file.write('\t\t\tProperty: "FilmWidth", "double", "",0.816\n')
- file.write('\t\t\tProperty: "FilmHeight", "double", "",0.612\n')
- file.write('\t\t\tProperty: "FilmAspectRatio", "double", "",1.33333333333333\n')
- file.write('\t\t\tProperty: "FilmSqueezeRatio", "double", "",1\n')
- file.write('\t\t\tProperty: "FilmFormatIndex", "enum", "",4\n')
- file.write('\t\t\tProperty: "ViewFrustum", "bool", "",1\n')
- file.write('\t\t\tProperty: "ViewFrustumNearFarPlane", "bool", "",0\n')
- file.write('\t\t\tProperty: "ViewFrustumBackPlaneMode", "enum", "",2\n')
- file.write('\t\t\tProperty: "BackPlaneDistance", "double", "",100\n')
- file.write('\t\t\tProperty: "BackPlaneDistanceMode", "enum", "",0\n')
- file.write('\t\t\tProperty: "ViewCameraToLookAt", "bool", "",1\n')
- file.write('\t\t\tProperty: "LockMode", "bool", "",0\n')
- file.write('\t\t\tProperty: "LockInterestNavigation", "bool", "",0\n')
- file.write('\t\t\tProperty: "FitImage", "bool", "",0\n')
- file.write('\t\t\tProperty: "Crop", "bool", "",0\n')
- file.write('\t\t\tProperty: "Center", "bool", "",1\n')
- file.write('\t\t\tProperty: "KeepRatio", "bool", "",1\n')
- file.write('\t\t\tProperty: "BackgroundMode", "enum", "",0\n')
- file.write('\t\t\tProperty: "BackgroundAlphaTreshold", "double", "",0.5\n')
- file.write('\t\t\tProperty: "ForegroundTransparent", "bool", "",1\n')
- file.write('\t\t\tProperty: "DisplaySafeArea", "bool", "",0\n')
- file.write('\t\t\tProperty: "SafeAreaDisplayStyle", "enum", "",1\n')
- file.write('\t\t\tProperty: "SafeAreaAspectRatio", "double", "",1.33333333333333\n')
- file.write('\t\t\tProperty: "Use2DMagnifierZoom", "bool", "",0\n')
- file.write('\t\t\tProperty: "2D Magnifier Zoom", "Real", "A+",100\n')
- file.write('\t\t\tProperty: "2D Magnifier X", "Real", "A+",50\n')
- file.write('\t\t\tProperty: "2D Magnifier Y", "Real", "A+",50\n')
- file.write('\t\t\tProperty: "CameraProjectionType", "enum", "",%i\n' % proj_type)
- file.write('\t\t\tProperty: "UseRealTimeDOFAndAA", "bool", "",0\n')
- file.write('\t\t\tProperty: "UseDepthOfField", "bool", "",0\n')
- file.write('\t\t\tProperty: "FocusSource", "enum", "",0\n')
- file.write('\t\t\tProperty: "FocusAngle", "double", "",3.5\n')
- file.write('\t\t\tProperty: "FocusDistance", "double", "",200\n')
- file.write('\t\t\tProperty: "UseAntialiasing", "bool", "",0\n')
- file.write('\t\t\tProperty: "AntialiasingIntensity", "double", "",0.77777\n')
- file.write('\t\t\tProperty: "UseAccumulationBuffer", "bool", "",0\n')
- file.write('\t\t\tProperty: "FrameSamplingCount", "int", "",7\n')
- file.write('\t\t}\n')
- file.write('\t\tMultiLayer: 0\n')
- file.write('\t\tMultiTake: 0\n')
- file.write('\t\tHidden: "True"\n')
- file.write('\t\tShading: Y\n')
- file.write('\t\tCulling: "CullingOff"\n')
- file.write('\t\tTypeFlags: "Camera"\n')
- file.write('\t\tGeometryVersion: 124\n')
- file.write('\t\tPosition: 0,71.3,287.5\n')
- file.write('\t\tUp: %i,%i,%i\n' % up)
- file.write('\t\tLookAt: 0,0,0\n')
- file.write('\t\tShowInfoOnMoving: 1\n')
- file.write('\t\tShowAudio: 0\n')
- file.write('\t\tAudioColor: 0,1,0\n')
- file.write('\t\tCameraOrthoZoom: 1\n')
- file.write('\t}\n')
+ file.write('\n\t\t\tProperty: "Color", "Color", "A",0.8,0.8,0.8')
+ file.write('\n\t\t\tProperty: "Roll", "Roll", "A+",0')
+ file.write('\n\t\t\tProperty: "FieldOfView", "FieldOfView", "A+",40')
+ file.write('\n\t\t\tProperty: "FieldOfViewX", "FieldOfView", "A+",1')
+ file.write('\n\t\t\tProperty: "FieldOfViewY", "FieldOfView", "A+",1')
+ file.write('\n\t\t\tProperty: "OpticalCenterX", "Real", "A+",0')
+ file.write('\n\t\t\tProperty: "OpticalCenterY", "Real", "A+",0')
+ file.write('\n\t\t\tProperty: "BackgroundColor", "Color", "A+",0.63,0.63,0.63')
+ file.write('\n\t\t\tProperty: "TurnTable", "Real", "A+",0')
+ file.write('\n\t\t\tProperty: "DisplayTurnTableIcon", "bool", "",1')
+ file.write('\n\t\t\tProperty: "Motion Blur Intensity", "Real", "A+",1')
+ file.write('\n\t\t\tProperty: "UseMotionBlur", "bool", "",0')
+ file.write('\n\t\t\tProperty: "UseRealTimeMotionBlur", "bool", "",1')
+ file.write('\n\t\t\tProperty: "ResolutionMode", "enum", "",0')
+ file.write('\n\t\t\tProperty: "ApertureMode", "enum", "",2')
+ file.write('\n\t\t\tProperty: "GateFit", "enum", "",0')
+ file.write('\n\t\t\tProperty: "FocalLength", "Real", "A+",21.3544940948486')
+ file.write('\n\t\t\tProperty: "CameraFormat", "enum", "",0')
+ file.write('\n\t\t\tProperty: "AspectW", "double", "",320')
+ file.write('\n\t\t\tProperty: "AspectH", "double", "",200')
+ file.write('\n\t\t\tProperty: "PixelAspectRatio", "double", "",1')
+ file.write('\n\t\t\tProperty: "UseFrameColor", "bool", "",0')
+ file.write('\n\t\t\tProperty: "FrameColor", "ColorRGB", "",0.3,0.3,0.3')
+ file.write('\n\t\t\tProperty: "ShowName", "bool", "",1')
+ file.write('\n\t\t\tProperty: "ShowGrid", "bool", "",1')
+ file.write('\n\t\t\tProperty: "ShowOpticalCenter", "bool", "",0')
+ file.write('\n\t\t\tProperty: "ShowAzimut", "bool", "",1')
+ file.write('\n\t\t\tProperty: "ShowTimeCode", "bool", "",0')
+ file.write('\n\t\t\tProperty: "NearPlane", "double", "",%.6f' % near)
+ file.write('\n\t\t\tProperty: "FarPlane", "double", "",%.6f' % far)
+ file.write('\n\t\t\tProperty: "FilmWidth", "double", "",0.816')
+ file.write('\n\t\t\tProperty: "FilmHeight", "double", "",0.612')
+ file.write('\n\t\t\tProperty: "FilmAspectRatio", "double", "",1.33333333333333')
+ file.write('\n\t\t\tProperty: "FilmSqueezeRatio", "double", "",1')
+ file.write('\n\t\t\tProperty: "FilmFormatIndex", "enum", "",4')
+ file.write('\n\t\t\tProperty: "ViewFrustum", "bool", "",1')
+ file.write('\n\t\t\tProperty: "ViewFrustumNearFarPlane", "bool", "",0')
+ file.write('\n\t\t\tProperty: "ViewFrustumBackPlaneMode", "enum", "",2')
+ file.write('\n\t\t\tProperty: "BackPlaneDistance", "double", "",100')
+ file.write('\n\t\t\tProperty: "BackPlaneDistanceMode", "enum", "",0')
+ file.write('\n\t\t\tProperty: "ViewCameraToLookAt", "bool", "",1')
+ file.write('\n\t\t\tProperty: "LockMode", "bool", "",0')
+ file.write('\n\t\t\tProperty: "LockInterestNavigation", "bool", "",0')
+ file.write('\n\t\t\tProperty: "FitImage", "bool", "",0')
+ file.write('\n\t\t\tProperty: "Crop", "bool", "",0')
+ file.write('\n\t\t\tProperty: "Center", "bool", "",1')
+ file.write('\n\t\t\tProperty: "KeepRatio", "bool", "",1')
+ file.write('\n\t\t\tProperty: "BackgroundMode", "enum", "",0')
+ file.write('\n\t\t\tProperty: "BackgroundAlphaTreshold", "double", "",0.5')
+ file.write('\n\t\t\tProperty: "ForegroundTransparent", "bool", "",1')
+ file.write('\n\t\t\tProperty: "DisplaySafeArea", "bool", "",0')
+ file.write('\n\t\t\tProperty: "SafeAreaDisplayStyle", "enum", "",1')
+ file.write('\n\t\t\tProperty: "SafeAreaAspectRatio", "double", "",1.33333333333333')
+ file.write('\n\t\t\tProperty: "Use2DMagnifierZoom", "bool", "",0')
+ file.write('\n\t\t\tProperty: "2D Magnifier Zoom", "Real", "A+",100')
+ file.write('\n\t\t\tProperty: "2D Magnifier X", "Real", "A+",50')
+ file.write('\n\t\t\tProperty: "2D Magnifier Y", "Real", "A+",50')
+ file.write('\n\t\t\tProperty: "CameraProjectionType", "enum", "",%i' % proj_type)
+ file.write('\n\t\t\tProperty: "UseRealTimeDOFAndAA", "bool", "",0')
+ file.write('\n\t\t\tProperty: "UseDepthOfField", "bool", "",0')
+ file.write('\n\t\t\tProperty: "FocusSource", "enum", "",0')
+ file.write('\n\t\t\tProperty: "FocusAngle", "double", "",3.5')
+ file.write('\n\t\t\tProperty: "FocusDistance", "double", "",200')
+ file.write('\n\t\t\tProperty: "UseAntialiasing", "bool", "",0')
+ file.write('\n\t\t\tProperty: "AntialiasingIntensity", "double", "",0.77777')
+ file.write('\n\t\t\tProperty: "UseAccumulationBuffer", "bool", "",0')
+ file.write('\n\t\t\tProperty: "FrameSamplingCount", "int", "",7')
+ file.write('\n\t\t}')
+ file.write('\n\t\tMultiLayer: 0')
+ file.write('\n\t\tMultiTake: 0')
+ file.write('\n\t\tHidden: "True"')
+ file.write('\n\t\tShading: Y')
+ file.write('\n\t\tCulling: "CullingOff"')
+ file.write('\n\t\tTypeFlags: "Camera"')
+ file.write('\n\t\tGeometryVersion: 124')
+ file.write('\n\t\tPosition: %.6f,%.6f,%.6f' % loc)
+ file.write('\n\t\tUp: %i,%i,%i' % up)
+ file.write('\n\t\tLookAt: 0,0,0')
+ file.write('\n\t\tShowInfoOnMoving: 1')
+ file.write('\n\t\tShowAudio: 0')
+ file.write('\n\t\tAudioColor: 0,1,0')
+ file.write('\n\t\tCameraOrthoZoom: 1')
+ file.write('\n\t}')
def write_camera_default():
# This sucks but to match FBX converter its easier to
@@ -476,40 +465,41 @@ def write_scene(file, sce, world):
mat_shadeless = False
mat_shader = 'Phong'
- file.write('\n\t\tVersion: 102\n')
- file.write('\t\tShadingModel: "%s"\n' % mat_shader.lower())
- file.write('\t\tMultiLayer: 0\n')
- file.write('\t\tProperties60: {\n')
- file.write('\t\t\tProperty: "ShadingModel", "KString", "", "%s"\n' % mat_shader)
- file.write('\t\t\tProperty: "MultiLayer", "bool", "",0\n')
- file.write('\t\t\tProperty: "EmissiveColor", "ColorRGB", "",0,0,0\n')
- file.write('\t\t\tProperty: "EmissiveFactor", "double", "",1\n')
+ file.write('\n\t\tVersion: 102')
+ file.write('\n\t\tShadingModel: "%s"' % mat_shader.lower())
+ file.write('\n\t\tMultiLayer: 0')
+
+ file.write('\n\t\tProperties60: {')
+ file.write('\n\t\t\tProperty: "ShadingModel", "KString", "", "%s"' % mat_shader)
+ file.write('\n\t\t\tProperty: "MultiLayer", "bool", "",0')
+ file.write('\n\t\t\tProperty: "EmissiveColor", "ColorRGB", "",0,0,0')
+ file.write('\n\t\t\tProperty: "EmissiveFactor", "double", "",1')
- file.write('\t\t\tProperty: "AmbientColor", "ColorRGB", "",%.1f,%.1f,%.1f\n' % mat_colamb)
- file.write('\t\t\tProperty: "AmbientFactor", "double", "",%.1f\n' % mat_amb)
- file.write('\t\t\tProperty: "DiffuseColor", "ColorRGB", "",%.1f,%.1f,%.1f\n' % mat_cold)
- file.write('\t\t\tProperty: "DiffuseFactor", "double", "",%.1f\n' % mat_dif)
- file.write('\t\t\tProperty: "Bump", "Vector3D", "",0,0,0\n')
- file.write('\t\t\tProperty: "TransparentColor", "ColorRGB", "",1,1,1\n')
- file.write('\t\t\tProperty: "TransparencyFactor", "double", "",0\n')
+ file.write('\n\t\t\tProperty: "AmbientColor", "ColorRGB", "",%.1f,%.1f,%.1f' % mat_colamb)
+ file.write('\n\t\t\tProperty: "AmbientFactor", "double", "",%.1f' % mat_amb)
+ file.write('\n\t\t\tProperty: "DiffuseColor", "ColorRGB", "",%.1f,%.1f,%.1f' % mat_cold)
+ file.write('\n\t\t\tProperty: "DiffuseFactor", "double", "",%.1f' % mat_dif)
+ file.write('\n\t\t\tProperty: "Bump", "Vector3D", "",0,0,0')
+ file.write('\n\t\t\tProperty: "TransparentColor", "ColorRGB", "",1,1,1')
+ file.write('\n\t\t\tProperty: "TransparencyFactor", "double", "",0')
if not mat_shadeless:
- file.write('\t\t\tProperty: "SpecularColor", "ColorRGB", "",%.1f,%.1f,%.1f\n' % mat_cols)
- file.write('\t\t\tProperty: "SpecularFactor", "double", "",%.1f\n' % mat_spec)
- file.write('\t\t\tProperty: "ShininessExponent", "double", "",80.0\n')
- file.write('\t\t\tProperty: "ReflectionColor", "ColorRGB", "",0,0,0\n')
- file.write('\t\t\tProperty: "ReflectionFactor", "double", "",1\n')
- file.write('\t\t\tProperty: "Emissive", "Vector3D", "",0,0,0\n')
- file.write('\t\t\tProperty: "Ambient", "Vector3D", "",%.1f,%.1f,%.1f\n' % mat_colamb)
- file.write('\t\t\tProperty: "Diffuse", "Vector3D", "",%.1f,%.1f,%.1f\n' % mat_cold)
+ file.write('\n\t\t\tProperty: "SpecularColor", "ColorRGB", "",%.1f,%.1f,%.1f' % mat_cols)
+ file.write('\n\t\t\tProperty: "SpecularFactor", "double", "",%.1f' % mat_spec)
+ file.write('\n\t\t\tProperty: "ShininessExponent", "double", "",80.0')
+ file.write('\n\t\t\tProperty: "ReflectionColor", "ColorRGB", "",0,0,0')
+ file.write('\n\t\t\tProperty: "ReflectionFactor", "double", "",1')
+ file.write('\n\t\t\tProperty: "Emissive", "Vector3D", "",0,0,0')
+ file.write('\n\t\t\tProperty: "Ambient", "Vector3D", "",%.1f,%.1f,%.1f' % mat_colamb)
+ file.write('\n\t\t\tProperty: "Diffuse", "Vector3D", "",%.1f,%.1f,%.1f' % mat_cold)
if not mat_shadeless:
- file.write('\t\t\tProperty: "Specular", "Vector3D", "",%.1f,%.1f,%.1f\n' % mat_cols)
- file.write('\t\t\tProperty: "Shininess", "double", "",%.1f\n' % mat_hard)
- file.write('\t\t\tProperty: "Opacity", "double", "",%.1f\n' % mat_alpha)
+ file.write('\n\t\t\tProperty: "Specular", "Vector3D", "",%.1f,%.1f,%.1f' % mat_cols)
+ file.write('\n\t\t\tProperty: "Shininess", "double", "",%.1f' % mat_hard)
+ file.write('\n\t\t\tProperty: "Opacity", "double", "",%.1f' % mat_alpha)
if not mat_shadeless:
- file.write('\t\t\tProperty: "Reflectivity", "double", "",0\n')
+ file.write('\n\t\t\tProperty: "Reflectivity", "double", "",0')
- file.write('\t\t}\n')
- file.write('\t}')
+ file.write('\n\t\t}')
+ file.write('\n\t}')
def write_video(texname, tex):
# Same as texture really!
@@ -599,46 +589,48 @@ def write_scene(file, sce, world):
textures = {}
armatures = [] # We should export standalone armatures also
armatures_totbones = 0 # we need this because each bone is a model
- for ob in sce.objects.context:
- ob_type = ob.type
-
- if ob_type == 'Lamp':
- ob_lights.append((sane_obname(ob), ob))
-
- else:
- if ob_type == 'Mesh': me = ob.getData(mesh=1)
- else: me = BPyMesh.getMeshFromObject(ob)
+ for ob_base in sce.objects.context:
+ for ob, mtx in BPyObject.getDerivedObjects(ob_base):
+ #for ob in [ob_base,]:
+ ob_type = ob.type
- if me:
- mats = me.materials
- for mat in mats:
- # 2.44 use mat.lib too for uniqueness
- if mat: materials[mat.name] = mat
-
- if me.faceUV:
- uvlayer_orig = me.activeUVLayer
- for uvlayer in me.getUVLayerNames():
- me.activeUVLayer = uvlayer
- for f in me.faces:
- img = f.image
- if img: textures[img.name] = img
-
- me.activeUVLayer = uvlayer_orig
-
- arm = BPyObject.getObjectArmature(ob)
-
- if arm:
- armname = sane_armname(arm)
- bones = arm.bones.values()
- armatures_totbones += len(bones)
- armatures.append((arm, armname, bones))
- else:
- armname = None
+ if ob_type == 'Lamp':
+ ob_lights.append((sane_obname(ob), ob))
+
+ else:
+ if ob_type == 'Mesh': me = ob.getData(mesh=1)
+ else: me = BPyMesh.getMeshFromObject(ob)
- #### me.transform(ob.matrixWorld) # Export real ob coords.
- #### High Quality, not realy needed for now.
- #BPyMesh.meshCalcNormals(me) # high quality normals nice for realtime engines.
- ob_meshes.append( (sane_obname(ob), ob, me, mats, arm, armname) )
+ if me:
+ mats = me.materials
+ for mat in mats:
+ # 2.44 use mat.lib too for uniqueness
+ if mat: materials[mat.name] = mat
+
+ if me.faceUV:
+ uvlayer_orig = me.activeUVLayer
+ for uvlayer in me.getUVLayerNames():
+ me.activeUVLayer = uvlayer
+ for f in me.faces:
+ img = f.image
+ if img: textures[img.name] = img
+
+ me.activeUVLayer = uvlayer_orig
+
+ arm = BPyObject.getObjectArmature(ob)
+
+ if arm:
+ armname = sane_armname(arm)
+ bones = arm.bones.values()
+ armatures_totbones += len(bones)
+ armatures.append((arm, armname, bones))
+ else:
+ armname = None
+
+ #### me.transform(ob.matrixWorld) # Export real ob coords.
+ #### High Quality, not realy needed for now.
+ #BPyMesh.meshCalcNormals(me) # high quality normals nice for realtime engines.
+ ob_meshes.append( (sane_obname(ob), ob, mtx, me, mats, arm, armname) )
del ob_type
@@ -664,10 +656,10 @@ def write_scene(file, sce, world):
if mat: mat = mat.name
material_mapping[mat] = i
i+=1
-
+
camera_count = 8
- file.write(\
-'''
+ file.write('''
+
; Object definitions
;------------------------------------------------------------------
@@ -723,8 +715,10 @@ Objects: {''')
Model: "Model::blend_root", "Null" {
Version: 232''')
write_object_props()
- file.write(\
-''' MultiLayer: 0
+
+ file.write('''
+ }
+ MultiLayer: 0
MultiTake: 1
Shading: Y
Culling: "CullingOff"
@@ -735,15 +729,15 @@ Objects: {''')
for obname, ob in ob_lights:
write_light(ob, obname)
- for obname, ob, me, mats, arm, armname in ob_meshes:
- file.write('\n\tModel: "Model::%s", "Mesh" {\n' % sane_obname(ob))
- file.write('\t\tVersion: 232') # newline is added in write_object_props
- write_object_props(ob)
-
- file.write('\t\tMultiLayer: 0\n')
- file.write('\t\tMultiTake: 1\n')
- file.write('\t\tShading: Y\n')
- file.write('\t\tCulling: "CullingOff"')
+ for obname, ob, mtx, me, mats, arm, armname in ob_meshes:
+ file.write('\n\tModel: "Model::%s", "Mesh" {' % sane_obname(ob))
+ file.write('\n\t\tVersion: 232') # newline is added in write_object_props
+ write_object_props(ob, None, mtx)
+ file.write('\n\t\t}')
+ file.write('\n\t\tMultiLayer: 0')
+ file.write('\n\t\tMultiTake: 1')
+ file.write('\n\t\tShading: Y')
+ file.write('\n\t\tCulling: "CullingOff"')
# Write the Real Mesh data here
file.write('\n\t\tVertices: ')
@@ -754,7 +748,7 @@ Objects: {''')
i=0
else:
if i==7:
- file.write('\n ')
+ file.write('\n\t\t')
i=0
file.write(',%.6f,%.6f,%.6f'% tuple(v.co))
i+=1
@@ -772,12 +766,29 @@ Objects: {''')
i=0
else:
if i==13:
- file.write('\n ')
+ file.write('\n\t\t')
i=0
if len(f) == 3: file.write(',%i,%i,%i' % fi )
else: file.write(',%i,%i,%i,%i' % fi )
i+=1
+ ed_val = [None, None]
+ LOOSE = Blender.Mesh.EdgeFlags.LOOSE
+ for ed in me.edges:
+ if ed.flag & LOOSE:
+ ed_val[0] = ed.v1.index
+ ed_val[1] = -(ed.v2.index+1)
+ if i==-1:
+ file.write('%i,%i' % tuple(ed_val) )
+ i=0
+ else:
+ if i==13:
+ file.write('\n\t\t')
+ i=0
+ file.write(',%i,%i' % tuple(ed_val) )
+ i+=1
+ del LOOSE
+
file.write('\n\t\tGeometryVersion: 124')
file.write('''
@@ -802,8 +813,6 @@ Objects: {''')
file.write('\n\t\t}')
-
-
# Write VertexColor Layers
collayers = []
if me.vertexColors:
@@ -830,7 +839,7 @@ Objects: {''')
i=0
else:
if i==7:
- file.write('\n ')
+ file.write('\n\t\t\t\t')
i=0
file.write(',%i,%i,%i' % (col[0], col[1], col[2]))
i+=1
@@ -844,7 +853,7 @@ Objects: {''')
i=0
else:
if i==55:
- file.write('\n ')
+ file.write('\n\t\t\t\t')
i=0
file.write(',%i' % j)
i+=1
@@ -966,24 +975,22 @@ Objects: {''')
i=-1
for f in me.faces:
+ f_mat = f.mat
+ if f_mat >= len_material_mapping_local:
+ f_mat = 0
+
if i==-1:
i=0
- f_mat = f.mat
- if f_mat >= len_material_mapping_local:
- f_mat = 0
-
file.write( '%s' % material_mapping_local[f_mat])
else:
if i==55:
- file.write('\n ')
+ file.write('\n\t\t\t\t')
i=0
file.write(',%s' % material_mapping_local[f_mat])
i+=1
- file.write('\n }')
-
-
+ file.write('\n\t\t}')
file.write('''
Layer: 0 {
@@ -1081,7 +1088,6 @@ Objects: {''')
write_texture(texname, tex, i)
i+=1
-
# Finish Writing Objects
# Write global settings
file.write('''
@@ -1098,23 +1104,24 @@ Objects: {''')
}
}
''')
- file.write('}\n\n')
+ file.write('}')
- file.write(\
-'''; Object relations
+ file.write('''
+
+; Object relations
;------------------------------------------------------------------
-Relations: {
-''')
+Relations: {''')
- file.write('\tModel: "Model::blend_root", "Null" {\n\t}\n')
+ file.write('\n\tModel: "Model::blend_root", "Null" {\n\t}')
for obname, ob in ob_lights:
- file.write('\tModel: "Model::%s", "Light" {\n\t}\n' % obname)
+ file.write('\n\tModel: "Model::%s", "Light" {\n\t}' % obname)
- for obname, ob, me, mats, arm, armname in ob_meshes:
- file.write('\tModel: "Model::%s", "Mesh" {\n\t}\n' % obname)
+ for obname, ob, mtx, me, mats, arm, armname in ob_meshes:
+ file.write('\n\tModel: "Model::%s", "Mesh" {\n\t}' % obname)
- file.write(''' Model: "Model::Producer Perspective", "Camera" {
+ file.write('''
+ Model: "Model::Producer Perspective", "Camera" {
}
Model: "Model::Producer Top", "Camera" {
}
@@ -1129,50 +1136,48 @@ Relations: {
Model: "Model::Producer Left", "Camera" {
}
Model: "Model::Camera Switcher", "CameraSwitcher" {
- }
-''')
+ }''')
for matname, mat in materials:
- file.write('\tMaterial: "Material::%s", "" {\n\t}\n' % matname)
+ file.write('\n\tMaterial: "Material::%s", "" {\n\t}' % matname)
if textures:
for texname, tex in textures:
- file.write('\tTexture: "Texture::%s", "TextureVideoClip" {\n\t}\n' % texname)
+ file.write('\n\tTexture: "Texture::%s", "TextureVideoClip" {\n\t}' % texname)
for texname, tex in textures:
- file.write('\tVideo: "Video::%s", "Clip" {\n\t}\n' % texname)
+ file.write('\n\tVideo: "Video::%s", "Clip" {\n\t}' % texname)
+
+ file.write('\n}')
+ file.write('''
- file.write('}\n')
- file.write(\
-'''
; Object connections
;------------------------------------------------------------------
-Connections: {
-''')
+Connections: {''')
# write the fake root node
- file.write('\tConnect: "OO", "Model::blend_root", "Model::Scene"\n')
+ file.write('\n\tConnect: "OO", "Model::blend_root", "Model::Scene"')
for obname, ob in ob_lights:
- file.write('\tConnect: "OO", "Model::%s", "Model::blend_root"\n' % obname)
+ file.write('\n\tConnect: "OO", "Model::%s", "Model::blend_root"' % obname)
- for obname, ob, me, mats, arm, armname in ob_meshes:
- file.write('\tConnect: "OO", "Model::%s", "Model::blend_root"\n' % obname)
+ for obname, ob, mtx, me, mats, arm, armname in ob_meshes:
+ file.write('\n\tConnect: "OO", "Model::%s", "Model::blend_root"' % obname)
- for obname, ob, me, mats, arm, armname in ob_meshes:
+ for obname, ob, mtx, me, mats, arm, armname in ob_meshes:
# Connect all materials to all objects, not good form but ok for now.
for mat in mats:
- file.write(' Connect: "OO", "Material::%s", "Model::%s"\n' % (sane_matname(mat), obname))
+ file.write('\n\tConnect: "OO", "Material::%s", "Model::%s"' % (sane_matname(mat), obname))
if textures:
- for obname, ob, me, mats, arm, armname in ob_meshes:
+ for obname, ob, mtx, me, mats, arm, armname in ob_meshes:
for texname, tex in textures:
- file.write('\tConnect: "OO", "Texture::%s", "Model::%s"\n' % (texname, obname))
+ file.write('\n\tConnect: "OO", "Texture::%s", "Model::%s"' % (texname, obname))
for texname, tex in textures:
- file.write('\tConnect: "OO", "Video::%s", "Texture::%s"\n' % (texname, texname))
+ file.write('\n\tConnect: "OO", "Video::%s", "Texture::%s"' % (texname, texname))
- file.write('}\n')
+ file.write('\n}')
# Clear mesh data Only when writing with modifiers applied
@@ -1189,49 +1194,51 @@ def write_footer(file, sce, world):
mist_intense, mist_start, mist_end, mist_height = world.mist
- render = sce.getRenderingContext() # NEWAPY sce.render
+ render = sce.render
- file.write(';Takes and animation section\n')
- file.write(';----------------------------------------------------\n')
+ file.write('\n;Takes and animation section')
+ file.write('\n;----------------------------------------------------')
+ file.write('\n')
+ file.write('\nTakes: {')
+ file.write('\n\tCurrent: ""')
+ file.write('\n}')
+ file.write('\n;Version 5 settings')
+ file.write('\n;------------------------------------------------------------------')
file.write('\n')
- file.write('Takes: {\n')
- file.write(' Current: ""\n')
- file.write('}\n')
- file.write(';Version 5 settings\n')
- file.write(';------------------------------------------------------------------\n')
+ file.write('\nVersion5: {')
+ file.write('\n\tAmbientRenderSettings: {')
+ file.write('\n\t\tVersion: 101')
+ file.write('\n\t\tAmbientLightColor: %.1f,%.1f,%.1f,0' % tuple(world.amb))
+ file.write('\n\t}')
+ file.write('\n\tFogOptions: {')
+ file.write('\n\t\tFlogEnable: %i' % has_mist)
+ file.write('\n\t\tFogMode: 0')
+ file.write('\n\t\tFogDensity: %.3f' % mist_intense)
+ file.write('\n\t\tFogStart: %.3f' % mist_start)
+ file.write('\n\t\tFogEnd: %.3f' % mist_end)
+ file.write('\n\t\tFogColor: %.1f,%.1f,%.1f,1' % tuple(world.hor))
+ file.write('\n\t}')
+ file.write('\n\tSettings: {')
+ file.write('\n\t\tFrameRate: "%i"' % render.fps)
+ file.write('\n\t\tTimeFormat: 1')
+ file.write('\n\t\tSnapOnFrames: 0')
+ file.write('\n\t\tReferenceTimeIndex: -1')
+ file.write('\n\t\tTimeLineStartTime: %i' % render.sFrame)
+ file.write('\n\t\tTimeLineStopTime: %i' % render.eFrame)
+ file.write('\n\t}')
+ file.write('\n\tRendererSetting: {')
+ file.write('\n\t\tDefaultCamera: "Producer Perspective"')
+ file.write('\n\t\tDefaultViewingMode: 0')
+ file.write('\n\t}')
+ file.write('\n}')
file.write('\n')
- file.write('Version5: {\n')
- file.write('\tAmbientRenderSettings: {\n')
- file.write('\t\tVersion: 101\n')
- file.write('\t\tAmbientLightColor: %.1f,%.1f,%.1f,0\n' % tuple(world.amb))
- file.write('\t}\n')
- file.write('\tFogOptions: {\n')
- file.write('\t\tFlogEnable: %i\n' % has_mist)
- file.write('\t\tFogMode: 0\n')
- file.write('\t\tFogDensity: %.3f\n' % mist_intense)
- file.write('\t\tFogStart: %.3f\n' % mist_start)
- file.write('\t\tFogEnd: %.3f\n' % mist_end)
- file.write('\t\tFogColor: %.1f,%.1f,%.1f,1\n' % tuple(world.hor))
- file.write('\t}\n')
- file.write('\tSettings: {\n')
- file.write('\t\tFrameRate: "%i"\n' % render.fps)
- file.write('\t\tTimeFormat: 1\n')
- file.write('\t\tSnapOnFrames: 0\n')
- file.write('\t\tReferenceTimeIndex: -1\n')
- file.write('\t\tTimeLineStartTime: %i\n' % render.sFrame)
- file.write('\t\tTimeLineStopTime: %i\n' % render.eFrame)
- file.write('\t}\n')
- file.write('\tRendererSetting: {\n')
- file.write('\t\tDefaultCamera: "Producer Perspective"\n')
- file.write('\t\tDefaultViewingMode: 0\n')
- file.write('\t}\n')
- file.write('}\n')
+import bpy
def write_ui(filename):
if not BPyMessages.Warning_SaveOver(filename):
return
- sce = Blender.Scene.GetCurrent() # NEWAPI bpy.data.scenes.active
- world = Blender.World.GetCurrent() # NEWAPI sce.world
+ sce = bpy.data.scenes.active
+ world = sce.world
Blender.Window.WaitCursor(1)
file = open(filename, 'w')
diff --git a/release/scripts/lightwave_import.py b/release/scripts/lightwave_import.py
index 14974878e4b..a75c10bac26 100644
--- a/release/scripts/lightwave_import.py
+++ b/release/scripts/lightwave_import.py
@@ -517,6 +517,7 @@ def read_vx(data):
# === Read uvmapping ===
# ======================
def read_vmap(uvcoords_dict, maxvertnum, lwochunk):
+
if maxvertnum == 0:
###if DEBUG: print "Found VMAP but no vertexes to map!"
return uvcoords_dict
@@ -706,10 +707,10 @@ def read_clip(lwochunk, dir_part):
clip_dict['g_IMG'] = None
return
# ###if DEBUG: print 'test', NAME, BASENAME
- img = BPyImage.comprehensiveImageLoad(NAME, dir_part, PLACE_HOLDER= False, RECURSIVE= True)
+ img = BPyImage.comprehensiveImageLoad(NAME, dir_part, PLACE_HOLDER= False, RECURSIVE=False)
if not img:
###if DEBUG: print "***No image %s found: trying LWO file subdir" % NAME
- img = BPyImage.comprehensiveImageLoad(BASENAME, dir_part, PLACE_HOLDER= False, RECURSIVE= True)
+ img = BPyImage.comprehensiveImageLoad(BASENAME, dir_part, PLACE_HOLDER= False, RECURSIVE=False)
###if DEBUG: if not img: print "***No image %s found: giving up" % BASENAME
#lucky we are: we have an image
@@ -1161,7 +1162,7 @@ def my_create_mesh(clip_list, surf, objspec_list, current_facelist, objname, not
uvcoords_dict_context = uvcoords_dict[surf['UVNAME']]
try: current_uvdict = facesuv_dict[surf['UVNAME']]
except: current_uvdict = None
-
+
default_uv = Blender.Mathutils.Vector(0,0)
def tmp_get_face_uvs(cur_face, i):
uvs = []
@@ -1178,7 +1179,11 @@ def my_create_mesh(clip_list, surf, objspec_list, current_facelist, objname, not
uvs.append(default_uv)
else:
for vi in cur_face:
- uvs.append(uvcoords_dict_context[ vi ])
+ try:
+ uvs.append(uvcoords_dict_context[ vi ])
+ except:
+ ###if DEBUG: print '\tWarning, Corrupt UVs'
+ uvs.append(default_uv)
return uvs
@@ -1672,15 +1677,15 @@ def main():
Blender.Window.FileSelector(read, "Import LWO", '*.lwo')
-if __name__=='__main__':
- main()
+#if __name__=='__main__':
+# main()
# Cams debugging lwo loader
-"""
+
TIME= Blender.sys.time()
import os
print 'Searching for files'
-os.system('find /fe/ -iname "*.lwo" > /tmp/templwo_list')
+os.system('find /fe/lwo/Objects/ -follow -iname "*.lwo" > /tmp/templwo_list')
# os.system('find /storage/ -iname "*.lwo" > /tmp/templwo_list')
print '...Done'
file= open('/tmp/templwo_list', 'r')
@@ -1701,7 +1706,7 @@ for i, _lwo in enumerate(lines):
#if between(i, 525, 550):
#if i > 1635:
#if i != 1519: # 730
- if 1:
+ if i>125:
_lwo= _lwo[:-1]
print 'Importing', _lwo, '\nNUMBER', i, 'of', len(lines)
_lwo_file= _lwo.split('/')[-1].split('\\')[-1]
@@ -1720,4 +1725,3 @@ for i, _lwo in enumerate(lines):
print 'mb size so far', size
print 'TOTAL TIME: %.6f' % (Blender.sys.time() - TIME)
-""" \ No newline at end of file
diff --git a/source/blender/src/editview.c b/source/blender/src/editview.c
index 3511e460a2d..aacb083e98a 100644
--- a/source/blender/src/editview.c
+++ b/source/blender/src/editview.c
@@ -2122,10 +2122,10 @@ void fly(void)
moffset[2], /* mouse offset from the views center */
tmp_quat[4], /* used for rotating the view */
winxf, winyf, /* scale the mouse movement by this value - scales mouse movement to the view size */
- time_redraw, time_redraw_clamped; /*time how fast it takes for us to redraw, this is so simple scenes dont fly too fast */
+ time_redraw, time_redraw_clamped, time_wheel; /*time how fast it takes for us to redraw, this is so simple scenes dont fly too fast */
-
- double time_current, time_lastdraw;
+ /* time_lastwheel is used to accelerate when using the mousewheel a lot */
+ double time_current, time_lastdraw, time_currwheel, time_lastwheel;
short val, /* used for toets to see if a buttons pressed */
cent_orig[2], /* view center */
@@ -2235,7 +2235,7 @@ void fly(void)
winyf= (float)(curarea->winy)-(ymargin*2);
- time_lastdraw= PIL_check_seconds_timer();
+ time_lastdraw= time_lastwheel= PIL_check_seconds_timer();
G.vd->flag2 |= V3D_FLYMODE; /* so we draw the corner margins */
scrarea_do_windraw(curarea);
@@ -2254,11 +2254,24 @@ void fly(void)
action= 1; /* Accepted */
break;
} else if(toets==PADPLUSKEY || toets==EQUALKEY || toets==WHEELUPMOUSE) {
+ time_currwheel= PIL_check_seconds_timer();
+ time_wheel = (float)(time_currwheel - time_lastwheel);
+ time_lastwheel = time_currwheel;
+ /*printf("Wheel %f\n", time_wheel);*/
+ /*Mouse wheel delays range from 0.5==slow to 0.01==fast*/
+ time_wheel = 1+ (10 - (20*MIN2(time_wheel, 0.5))); /* 0-0.5 -> 0-5.0 */
+
if (speed<0) speed=0;
- else speed+= G.vd->grid;
+ else speed+= G.vd->grid * time_wheel;
+
} else if(toets==PADMINUS || toets==MINUSKEY || toets==WHEELDOWNMOUSE) {
+ time_currwheel= PIL_check_seconds_timer();
+ time_wheel = (float)(time_currwheel - time_lastwheel);
+ time_lastwheel = time_currwheel;
+ time_wheel = 1+ (10 - (20*MIN2(time_wheel, 0.5))); /* 0-0.5 -> 0-5.0 */
+
if (speed>0) speed=0;
- else speed-= G.vd->grid;
+ else speed-= G.vd->grid*time_wheel;
} else if (toets==MIDDLEMOUSE) {
/* make it so the camera direction dosent follow the view