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authorSergey Sharybin <sergey.vfx@gmail.com>2017-01-11 16:34:56 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-01-11 16:34:56 +0300
commite068d09a4bc8cee957e3cfee90fb852180b6be5f (patch)
treed7b083fea84139c3bf1e221d9278cf8d6a3ed4a3
parente041bf757944efee55a4a8bdc599c12bb8829863 (diff)
Cycles: Improve logging of cases when motion blur is disabled
Next logical step is to expose this somehow to the interface.
-rw-r--r--intern/cycles/blender/blender_mesh.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index fab03c7659b..ab909c4527f 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -1157,10 +1157,12 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
{
/* no motion, remove attributes again */
if(b_mesh.vertices.length() != numverts) {
- VLOG(1) << "Topology differs, disabling motion blur.";
+ VLOG(1) << "Topology differs, disabling motion blur for object "
+ << b_ob.name();
}
else {
- VLOG(1) << "No actual deformation motion for object " << b_ob.name();
+ VLOG(1) << "No actual deformation motion for object "
+ << b_ob.name();
}
mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
if(attr_mN)