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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-19 13:53:02 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-08-12 05:10:37 +0400
commit7b1234be1cd7c531e002d18b4cfbfa52ae7c65f7 (patch)
tree034c716214e42c32beca1e8c66d57390bc2c7eda
parent34c133a488bdd78a1bd5027e1dcc8c60da86d25a (diff)
Removed/disabled debugging code.
-rw-r--r--intern/cycles/blender/blender_mesh.cpp13
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp1
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeRep.cpp1
-rw-r--r--source/blender/render/intern/source/pipeline.c6
4 files changed, 3 insertions, 18 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 364ee9abbd2..f07f0fde888 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -408,30 +408,17 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
float3 *fdata = attr->data_float3();
size_t i = 0;
- std::cout << "name " << name << std::endl;
for(l->data.begin(t); t != l->data.end(); ++t, ++i) {
fdata[0] = get_float3(t->uv1());
fdata[1] = get_float3(t->uv2());
fdata[2] = get_float3(t->uv3());
fdata += 3;
-#if 0
- std::cout << " 1st "
- << "( " << t->uv1()[0] << ", " << t->uv1()[1] << ") "
- << "( " << t->uv2()[0] << ", " << t->uv2()[1] << ") "
- << "( " << t->uv3()[0] << ", " << t->uv3()[1] << ") " << std::endl;
-#endif
if(nverts[i] == 4) {
fdata[0] = get_float3(t->uv1());
fdata[1] = get_float3(t->uv3());
fdata[2] = get_float3(t->uv4());
fdata += 3;
-#if 0
- std::cout << " 2nd "
- << "( " << t->uv1()[0] << ", " << t->uv1()[1] << ") "
- << "( " << t->uv3()[0] << ", " << t->uv3()[1] << ") "
- << "( " << t->uv4()[0] << ", " << t->uv4()[1] << ") " << std::endl;
-#endif
}
}
}
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index ec78a0fe9fd..e7554417417 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -227,7 +227,6 @@ Material* BlenderStrokeRenderer::GetStrokeShader(bContext *C, Main *bmain, bNode
bNodeSocket *fromsock, *tosock;
PointerRNA fromptr, toptr;
- cout << "linestyle " << linestyle << " nodetree " << linestyle->nodetree << " use_nodes " << linestyle->use_nodes << endl;
if (iNodeTree) {
// make a copy of linestyle->nodetree
ntree = ntreeCopyTree_ex(iNodeTree, bmain, true);
diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.cpp b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
index f4ac6f70fbb..f7857107006 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRep.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
@@ -516,7 +516,6 @@ void Strip::setVertexColor (const vector<StrokeVertex *>& iStrokeVertices)
void Strip::computeTexCoord (const vector<StrokeVertex *>& iStrokeVertices, float texStep)
{
- cout << "Strip::computeTexCoord texStep " << texStep << endl;
vector<StrokeVertex *>::const_iterator v, vend;
StrokeVertex *sv;
int i = 0;
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 89b64e287bb..33b9cf764a9 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -1940,7 +1940,7 @@ static void add_freestyle(Render *re, int render)
actsrl = BLI_findlink(&re->r.layers, re->r.actlay);
-#if 0
+#if 1
re->freestyle_bmain = BKE_main_new();
/* We use the same window manager for freestyle bmain as
@@ -2020,7 +2020,7 @@ static void free_all_freestyle_renders(void)
if (freestyle_render) {
freestyle_scene = freestyle_render->scene;
RE_FreeRender(freestyle_render);
-#if 0
+#if 1
BKE_scene_unlink(re1->freestyle_bmain, freestyle_scene, NULL);
#endif
}
@@ -2028,7 +2028,7 @@ static void free_all_freestyle_renders(void)
BLI_freelistN(&re1->freestyle_renders);
if (re1->freestyle_bmain) {
-#if 0
+#if 1
/* detach the window manager from freestyle bmain (see comments
* in add_freestyle() for more detail)
*/