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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-09-04 13:35:43 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-09-04 17:50:29 +0300 |
commit | c882cbd37c75ef4ca342f1e56df0912d47c5c772 (patch) | |
tree | 6aa5e3e49babc7e3b2d6cb79a10a11e129beb0cf | |
parent | 39752eb912cd2eb606935dd41e4f2f3977190ea0 (diff) |
Cleanup: Better to assert over bad condition (which shall never happen anyway), than just return with un-initialized mat...
-rw-r--r-- | source/blender/blenkernel/intern/armature.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 639249eab21..c23595b6ee1 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -1141,8 +1141,7 @@ void BKE_armature_loc_world_to_pose(Object *ob, const float inloc[3], float outl * Not exported, as it is only used in this file currently... */ static void get_offset_bone_mat(Bone *bone, float offs_bone[4][4]) { - if (!bone->parent) - return; + BLI_assert(bone->parent != NULL); /* Bone transform itself. */ copy_m4_m3(offs_bone, bone->bone_mat); |