diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-04-07 23:21:48 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-07 23:21:48 +0400 |
commit | d012a222a21d4a2fb7f8879484755b89f80ecbb2 (patch) | |
tree | 2ce7e1bace5ae08d6cc0386fb7063faf777efebd | |
parent | ca1c3be3029a7a7aada686372ca1dd6ab39f0547 (diff) |
Some users have odd joysticks with more then 8 axises, increased to 16 (so 4 joysticks)
Ideally there would be no limit but I dont think its worth the effort.
Also had a bug in last commit for the pytyhon api's "axisSingle" attribute, UI index starts at 1 not zero.
-rw-r--r-- | source/blender/src/buttons_logic.c | 4 | ||||
-rw-r--r-- | source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_JoystickSensor.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c index 94790ac0f40..56879f80198 100644 --- a/source/blender/src/buttons_logic.c +++ b/source/blender/src/buttons_logic.c @@ -1495,7 +1495,7 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short else if(joy->type == SENS_JOY_AXIS) { uiDefButS(block, NUM, 1, "Number:", xco+10, yco-68, 0.46 * (width-20), 19, - &joy->axis, 1, 4.0, 100, 0, + &joy->axis, 1, 8.0, 100, 0, "Specify which axis pair to use, 1 is useually the main direction input."); uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20),yco-44, 0.4 * (width-20), 19, @@ -1523,7 +1523,7 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short } else { /* (joy->type == SENS_JOY_AXIS_SINGLE)*/ uiDefButS(block, NUM, 1, "Number:", xco+10, yco-68, 0.46 * (width-20), 19, - &joy->axis_single, 1, 8.0, 100, 0, + &joy->axis_single, 1, 16.0, 100, 0, "Specify a single axis (verticle/horizontal/other) to detect"); uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20),yco-44, 0.4 * (width-20), 19, diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h index 42fed51b19f..636c4dd5a42 100644 --- a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h +++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h @@ -39,7 +39,7 @@ #endif #define JOYINDEX_MAX 8 -#define JOYAXIS_MAX 8 +#define JOYAXIS_MAX 16 #define JOYAXIS_RIGHT 0 #define JOYAXIS_UP 1 diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp index 3df9b454b1d..fa61e057b2c 100644 --- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp @@ -605,7 +605,7 @@ PyObject* SCA_JoystickSensor::pyattr_get_axis_single(void *self_v, const KX_PYAT return NULL; } - return PyInt_FromLong(joy->GetAxisPosition(self->m_axis)); + return PyInt_FromLong(joy->GetAxisPosition(self->m_axis-1)); } PyObject* SCA_JoystickSensor::pyattr_get_num_axis(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef) |