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authorCampbell Barton <ideasman42@gmail.com>2014-10-31 17:32:59 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-10-31 18:30:39 +0300
commitd4fde32b122f29ce79cb9de5757caab580e7babd (patch)
treeaa2d0968474630c79b3eb42dd7bc98c715d4ec74
parent23e14259d2485fe58c89ef34eeb2df6c1d8328dc (diff)
Cleanup: naming
-rw-r--r--source/blender/editors/include/ED_uvedit.h6
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/space_clip/space_clip.c4
-rw-r--r--source/blender/editors/space_image/space_image.c6
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c6
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c5
6 files changed, 14 insertions, 15 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 70dc0034f5b..bf3b18e143e 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -101,15 +101,15 @@ void ED_uvedit_live_unwrap_end(short cancel);
void ED_uvedit_live_unwrap(struct Scene *scene, struct Object *obedit);
void ED_uvedit_pack_islands(struct Scene *scene, struct Object *ob, struct BMesh *bm, bool selected, bool correct_aspect, bool do_rotate);
-void ED_uvedit_cube_project_unwrap(struct Object *ob, struct BMesh *bm, float cube_size, bool use_select);
+void ED_uvedit_unwrap_cube_project(struct Object *ob, struct BMesh *bm, float cube_size, bool use_select);
/* single call up unwrap using scene settings, used for edge tag unwrapping */
void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel);
/* uvedit_draw.c */
-void draw_image_cursor(struct ARegion *ar, const float cursor[2]);
-void draw_uvedit_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit, struct Object *obact);
+void ED_image_draw_cursor(struct ARegion *ar, const float cursor[2]);
+void ED_uvedit_draw_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit, struct Object *obact);
/* uvedit_buttons.c */
void ED_uvedit_buttons_register(struct ARegionType *art);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index e1b33489554..4c7d6817707 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5277,7 +5277,7 @@ static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op))
/* select all uv loops first - pack parameters needs this to make sure charts are registered */
ED_uvedit_select_all(bm);
- ED_uvedit_cube_project_unwrap(ob, bm, 1.0, false);
+ ED_uvedit_unwrap_cube_project(ob, bm, 1.0, false);
/* set the margin really quickly before the packing operation*/
scene->toolsettings->uvcalc_margin = 0.001f;
ED_uvedit_pack_islands(scene, ob, bm, false, false, true);
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 497c3dd2c96..bf9b55ba3dd 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -55,7 +55,7 @@
#include "ED_screen.h"
#include "ED_clip.h"
#include "ED_transform.h"
-#include "ED_uvedit.h" /* just for draw_image_cursor */
+#include "ED_uvedit.h" /* just for ED_image_draw_cursor */
#include "IMB_imbuf.h"
@@ -1218,7 +1218,7 @@ static void clip_main_area_draw(const bContext *C, ARegion *ar)
glScalef(zoomx, zoomy, 0);
glMultMatrixf(sc->stabmat);
glScalef(width, height, 0);
- draw_image_cursor(ar, sc->cursor);
+ ED_image_draw_cursor(ar, sc->cursor);
glPopMatrix();
}
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 9cfd2e645f9..42c1b920f39 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -712,7 +712,7 @@ static void image_main_area_draw(const bContext *C, ARegion *ar)
ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
- draw_uvedit_main(sima, ar, scene, obedit, obact);
+ ED_uvedit_draw_main(sima, ar, scene, obedit, obact);
/* check for mask (delay draw) */
if (ED_space_image_show_uvedit(sima, obedit)) {
@@ -772,12 +772,12 @@ static void image_main_area_draw(const bContext *C, ARegion *ar)
NULL, C);
UI_view2d_view_ortho(v2d);
- draw_image_cursor(ar, sima->cursor);
+ ED_image_draw_cursor(ar, sima->cursor);
UI_view2d_view_restore(C);
}
else if (curve) {
UI_view2d_view_ortho(v2d);
- draw_image_cursor(ar, sima->cursor);
+ ED_image_draw_cursor(ar, sima->cursor);
UI_view2d_view_restore(C);
}
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 83fd7e6505d..a6e83ce0311 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -71,7 +71,7 @@
static void draw_uvs_lineloop_bmface(BMFace *efa, const int cd_loop_uv_offset);
-void draw_image_cursor(ARegion *ar, const float cursor[2])
+void ED_image_draw_cursor(ARegion *ar, const float cursor[2])
{
float zoom[2], x_fac, y_fac;
@@ -963,7 +963,7 @@ static void draw_uv_shadows_get(SpaceImage *sima, Object *ob, Object *obedit, bo
*show_texpaint = (ob && ob->type == OB_MESH && ob->mode == OB_MODE_TEXTURE_PAINT);
}
-void draw_uvedit_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object *obedit, Object *obact)
+void ED_uvedit_draw_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object *obedit, Object *obact)
{
ToolSettings *toolsettings = scene->toolsettings;
bool show_uvedit, show_uvshadow, show_texpaint_uvshadow;
@@ -980,7 +980,7 @@ void draw_uvedit_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object *obedi
draw_uvs_texpaint(sima, scene, obact);
if (show_uvedit && !(toolsettings->use_uv_sculpt))
- draw_image_cursor(ar, sima->cursor);
+ ED_image_draw_cursor(ar, sima->cursor);
}
}
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index bc08782e54b..6a33351753e 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -1601,7 +1601,7 @@ void UV_OT_cylinder_project(wmOperatorType *ot)
/******************* Cube Project operator ****************/
-void ED_uvedit_cube_project_unwrap(Object *ob, BMesh *bm, float cube_size, bool use_select)
+void ED_uvedit_unwrap_cube_project(Object *ob, BMesh *bm, float cube_size, bool use_select)
{
BMFace *efa;
BMLoop *l;
@@ -1662,8 +1662,7 @@ static int cube_project_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- ED_uvedit_cube_project_unwrap(obedit, em->bm, cube_size, true);
-
+ ED_uvedit_unwrap_cube_project(obedit, em->bm, cube_size, true);
uv_map_clip_correct(scene, obedit, em, op);
DAG_id_tag_update(obedit->data, 0);