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authorCampbell Barton <ideasman42@gmail.com>2015-09-18 08:29:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-09-18 09:40:54 +0300
commitf7239e9084a9465e705b0e6a2e362561fd547515 (patch)
tree4c0dad401d99cd55b03ce2cb66bf958034fbf365
parent276732ee6205c4eca82fd80ea30c7c9316071d5e (diff)
Fix T46148: Sculpt view-clip fails in ortho mode
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 4cedf522cbc..07511e1924e 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4217,7 +4217,10 @@ static float sculpt_raycast_init(ViewContext *vc, const float mouse[2], float ra
sub_v3_v3v3(ray_normal, ray_end, ray_start);
dist = normalize_v3(ray_normal);
- if (!rv3d->is_persp) {
+ if ((rv3d->is_persp == false) &&
+ /* if the ray is clipped, don't adjust its start/end */
+ ((rv3d->rflag & RV3D_CLIPPING) == 0))
+ {
BKE_pbvh_raycast_project_ray_root(ob->sculpt->pbvh, original, ray_start, ray_end, ray_normal);
/* recalculate the normal */