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authorThomas Dinges <blender@dingto.org>2016-08-11 23:30:03 +0300
committerThomas Dinges <blender@dingto.org>2016-08-11 23:30:03 +0300
commit5ac7ef873b7b5895b3482387ba05168e694c6525 (patch)
treea3447b515188600e1cccaa917aad8eaf47c6410d
parent3aed54dbd517f6c99b512ffa842bee75dea48fc7 (diff)
Cycles: Change code order for Image Data Types.
Now we have the 4 component ones first (float4, byte4, half4) followed by the 1 component ones (float, byte, half). Makes code a bit more consistent and also reduces code a bit when enabling half support on GPU in next commit. This also exposed a typo in half CPU images for 3D textures, which wasn't used yet, but good to have that one fixed anyway.
-rw-r--r--intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h14
-rw-r--r--intern/cycles/kernel/svm/svm_image.h2
-rw-r--r--intern/cycles/render/image.cpp10
-rw-r--r--intern/cycles/render/image.h6
-rw-r--r--intern/cycles/util/util_texture.h40
5 files changed, 36 insertions, 36 deletions
diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
index 47383140170..af68907a5c2 100644
--- a/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
+++ b/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h
@@ -25,12 +25,12 @@ ccl_device float4 kernel_tex_image_interp_impl(KernelGlobals *kg, int tex, float
{
if(tex >= TEX_START_HALF_CPU)
return kg->texture_half_images[tex - TEX_START_HALF_CPU].interp(x, y);
- else if(tex >= TEX_START_HALF4_CPU)
- return kg->texture_half4_images[tex - TEX_START_HALF4_CPU].interp(x, y);
else if(tex >= TEX_START_BYTE_CPU)
return kg->texture_byte_images[tex - TEX_START_BYTE_CPU].interp(x, y);
else if(tex >= TEX_START_FLOAT_CPU)
return kg->texture_float_images[tex - TEX_START_FLOAT_CPU].interp(x, y);
+ else if(tex >= TEX_START_HALF4_CPU)
+ return kg->texture_half4_images[tex - TEX_START_HALF4_CPU].interp(x, y);
else if(tex >= TEX_START_BYTE4_CPU)
return kg->texture_byte4_images[tex - TEX_START_BYTE4_CPU].interp(x, y);
else
@@ -41,12 +41,12 @@ ccl_device float4 kernel_tex_image_interp_3d_impl(KernelGlobals *kg, int tex, fl
{
if(tex >= TEX_START_HALF_CPU)
return kg->texture_half_images[tex - TEX_START_HALF_CPU].interp_3d(x, y, z);
- else if(tex >= TEX_START_HALF4_CPU)
- return kg->texture_half4_images[tex - TEX_START_HALF4_CPU].interp_3d(x, y, z);
else if(tex >= TEX_START_BYTE_CPU)
return kg->texture_byte_images[tex - TEX_START_BYTE_CPU].interp_3d(x, y, z);
else if(tex >= TEX_START_FLOAT_CPU)
return kg->texture_float_images[tex - TEX_START_FLOAT_CPU].interp_3d(x, y, z);
+ else if(tex >= TEX_START_HALF4_CPU)
+ return kg->texture_half4_images[tex - TEX_START_HALF4_CPU].interp_3d(x, y, z);
else if(tex >= TEX_START_BYTE4_CPU)
return kg->texture_byte4_images[tex - TEX_START_BYTE4_CPU].interp_3d(x, y, z);
else
@@ -57,13 +57,13 @@ ccl_device float4 kernel_tex_image_interp_3d_impl(KernelGlobals *kg, int tex, fl
ccl_device float4 kernel_tex_image_interp_3d_ex_impl(KernelGlobals *kg, int tex, float x, float y, float z, int interpolation)
{
if(tex >= TEX_START_HALF_CPU)
- return kg->texture_half4_images[tex - TEX_START_HALF_CPU].interp_3d_ex(x, y, z, interpolation);
- else if(tex >= TEX_START_HALF4_CPU)
- return kg->texture_half_images[tex - TEX_START_HALF4_CPU].interp_3d_ex(x, y, z, interpolation);
+ return kg->texture_half_images[tex - TEX_START_HALF_CPU].interp_3d_ex(x, y, z, interpolation);
else if(tex >= TEX_START_BYTE_CPU)
return kg->texture_byte_images[tex - TEX_START_BYTE_CPU].interp_3d_ex(x, y, z, interpolation);
else if(tex >= TEX_START_FLOAT_CPU)
return kg->texture_float_images[tex - TEX_START_FLOAT_CPU].interp_3d_ex(x, y, z, interpolation);
+ else if(tex >= TEX_START_HALF4_CPU)
+ return kg->texture_half4_images[tex - TEX_START_HALF4_CPU].interp_3d_ex(x, y, z, interpolation);
else if(tex >= TEX_START_BYTE4_CPU)
return kg->texture_byte4_images[tex - TEX_START_BYTE4_CPU].interp_3d_ex(x, y, z, interpolation);
else
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index b6b90dfff81..f359829374d 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -277,7 +277,7 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
}
# else
CUtexObject tex = kernel_tex_fetch(__bindless_mapping, id);
- if(id < 2048) /* TODO(dingto): Make this a variable */
+ if(id < TEX_START_FLOAT_CUDA_KEPLER)
r = kernel_tex_image_interp_float4(tex, x, y);
else {
float f = kernel_tex_image_interp_float(tex, x, y);
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index 614620c14af..284af5f90f7 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -52,15 +52,15 @@ ImageManager::ImageManager(const DeviceInfo& info)
{ \
tex_num_images[IMAGE_DATA_TYPE_FLOAT4] = TEX_NUM_FLOAT4_ ## ARCH; \
tex_num_images[IMAGE_DATA_TYPE_BYTE4] = TEX_NUM_BYTE4_ ## ARCH; \
+ tex_num_images[IMAGE_DATA_TYPE_HALF4] = TEX_NUM_HALF4_ ## ARCH; \
tex_num_images[IMAGE_DATA_TYPE_FLOAT] = TEX_NUM_FLOAT_ ## ARCH; \
tex_num_images[IMAGE_DATA_TYPE_BYTE] = TEX_NUM_BYTE_ ## ARCH; \
- tex_num_images[IMAGE_DATA_TYPE_HALF4] = TEX_NUM_HALF4_ ## ARCH; \
tex_num_images[IMAGE_DATA_TYPE_HALF] = TEX_NUM_HALF_ ## ARCH; \
tex_start_images[IMAGE_DATA_TYPE_FLOAT4] = TEX_START_FLOAT4_ ## ARCH; \
tex_start_images[IMAGE_DATA_TYPE_BYTE4] = TEX_START_BYTE4_ ## ARCH; \
+ tex_start_images[IMAGE_DATA_TYPE_HALF4] = TEX_START_HALF4_ ## ARCH; \
tex_start_images[IMAGE_DATA_TYPE_FLOAT] = TEX_START_FLOAT_ ## ARCH; \
tex_start_images[IMAGE_DATA_TYPE_BYTE] = TEX_START_BYTE_ ## ARCH; \
- tex_start_images[IMAGE_DATA_TYPE_HALF4] = TEX_START_HALF4_ ## ARCH; \
tex_start_images[IMAGE_DATA_TYPE_HALF] = TEX_START_HALF_ ## ARCH; \
}
@@ -82,15 +82,15 @@ ImageManager::ImageManager(const DeviceInfo& info)
/* Should not happen. */
tex_num_images[IMAGE_DATA_TYPE_FLOAT4] = 0;
tex_num_images[IMAGE_DATA_TYPE_BYTE4] = 0;
+ tex_num_images[IMAGE_DATA_TYPE_HALF4] = 0;
tex_num_images[IMAGE_DATA_TYPE_FLOAT] = 0;
tex_num_images[IMAGE_DATA_TYPE_BYTE] = 0;
- tex_num_images[IMAGE_DATA_TYPE_HALF4] = 0;
tex_num_images[IMAGE_DATA_TYPE_HALF] = 0;
tex_start_images[IMAGE_DATA_TYPE_FLOAT4] = 0;
tex_start_images[IMAGE_DATA_TYPE_BYTE4] = 0;
+ tex_start_images[IMAGE_DATA_TYPE_HALF4] = 0;
tex_start_images[IMAGE_DATA_TYPE_FLOAT] = 0;
tex_start_images[IMAGE_DATA_TYPE_BYTE] = 0;
- tex_start_images[IMAGE_DATA_TYPE_HALF4] = 0;
tex_start_images[IMAGE_DATA_TYPE_HALF] = 0;
assert(0);
}
@@ -216,7 +216,7 @@ ImageManager::ImageDataType ImageManager::get_image_metadata(const string& filen
}
/* We use a consecutive slot counting scheme on the devices, in order
- * float4, byte4, float, byte.
+ * float4, byte4, half4, float, byte, half.
* These functions convert the slot ids from ImageManager "images" ones
* to device ones and vice versa. */
int ImageManager::type_index_to_flattened_slot(int slot, ImageDataType type)
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h
index 07998684b23..cca71a6bb93 100644
--- a/intern/cycles/render/image.h
+++ b/intern/cycles/render/image.h
@@ -39,9 +39,9 @@ public:
enum ImageDataType {
IMAGE_DATA_TYPE_FLOAT4 = 0,
IMAGE_DATA_TYPE_BYTE4 = 1,
- IMAGE_DATA_TYPE_FLOAT = 2,
- IMAGE_DATA_TYPE_BYTE = 3,
- IMAGE_DATA_TYPE_HALF4 = 4,
+ IMAGE_DATA_TYPE_HALF4 = 2,
+ IMAGE_DATA_TYPE_FLOAT = 3,
+ IMAGE_DATA_TYPE_BYTE = 4,
IMAGE_DATA_TYPE_HALF = 5,
IMAGE_DATA_NUM_TYPES
diff --git a/intern/cycles/util/util_texture.h b/intern/cycles/util/util_texture.h
index 0cecfe91ea9..ec3ee2b8191 100644
--- a/intern/cycles/util/util_texture.h
+++ b/intern/cycles/util/util_texture.h
@@ -24,58 +24,58 @@ CCL_NAMESPACE_BEGIN
/* CPU */
#define TEX_NUM_FLOAT4_CPU 1024
#define TEX_NUM_BYTE4_CPU 1024
+#define TEX_NUM_HALF4_CPU 1024
#define TEX_NUM_FLOAT_CPU 1024
#define TEX_NUM_BYTE_CPU 1024
-#define TEX_NUM_HALF4_CPU 1024
#define TEX_NUM_HALF_CPU 1024
#define TEX_START_FLOAT4_CPU 0
#define TEX_START_BYTE4_CPU TEX_NUM_FLOAT4_CPU
-#define TEX_START_FLOAT_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU)
-#define TEX_START_BYTE_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_FLOAT_CPU)
-#define TEX_START_HALF4_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_FLOAT_CPU + TEX_NUM_BYTE_CPU)
-#define TEX_START_HALF_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_FLOAT_CPU + TEX_NUM_BYTE_CPU + TEX_NUM_HALF4_CPU)
+#define TEX_START_HALF4_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU)
+#define TEX_START_FLOAT_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_HALF4_CPU)
+#define TEX_START_BYTE_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_HALF4_CPU + TEX_NUM_FLOAT_CPU)
+#define TEX_START_HALF_CPU (TEX_NUM_FLOAT4_CPU + TEX_NUM_BYTE4_CPU + TEX_NUM_HALF4_CPU + TEX_NUM_FLOAT_CPU + TEX_NUM_BYTE_CPU)
/* CUDA (Geforce 4xx and 5xx) */
#define TEX_NUM_FLOAT4_CUDA 5
#define TEX_NUM_BYTE4_CUDA 85
+#define TEX_NUM_HALF4_CUDA 0
#define TEX_NUM_FLOAT_CUDA 0
#define TEX_NUM_BYTE_CUDA 0
-#define TEX_NUM_HALF4_CUDA 0
#define TEX_NUM_HALF_CUDA 0
#define TEX_START_FLOAT4_CUDA 0
#define TEX_START_BYTE4_CUDA TEX_NUM_FLOAT4_CUDA
-#define TEX_START_FLOAT_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA)
-#define TEX_START_BYTE_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_FLOAT_CUDA)
-#define TEX_START_HALF4_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_FLOAT_CUDA + TEX_NUM_BYTE_CUDA)
-#define TEX_START_HALF_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_FLOAT_CUDA + TEX_NUM_BYTE_CUDA + TEX_NUM_HALF4_CUDA)
+#define TEX_START_HALF4_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA)
+#define TEX_START_FLOAT_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA)
+#define TEX_START_BYTE_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA + TEX_NUM_FLOAT_CUDA)
+#define TEX_START_HALF_CUDA (TEX_NUM_FLOAT4_CUDA + TEX_NUM_BYTE4_CUDA + TEX_NUM_HALF4_CUDA + TEX_NUM_FLOAT_CUDA + TEX_NUM_BYTE_CUDA)
/* CUDA (Kepler, Geforce 6xx and above) */
#define TEX_NUM_FLOAT4_CUDA_KEPLER 1024
#define TEX_NUM_BYTE4_CUDA_KEPLER 1024
+#define TEX_NUM_HALF4_CUDA_KEPLER 0
#define TEX_NUM_FLOAT_CUDA_KEPLER 1024
#define TEX_NUM_BYTE_CUDA_KEPLER 1024
-#define TEX_NUM_HALF4_CUDA_KEPLER 0
#define TEX_NUM_HALF_CUDA_KEPLER 0
#define TEX_START_FLOAT4_CUDA_KEPLER 0
#define TEX_START_BYTE4_CUDA_KEPLER TEX_NUM_FLOAT4_CUDA_KEPLER
-#define TEX_START_FLOAT_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER)
-#define TEX_START_BYTE_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_FLOAT_CUDA_KEPLER)
-#define TEX_START_HALF4_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_FLOAT_CUDA_KEPLER + TEX_NUM_BYTE_CUDA_KEPLER)
-#define TEX_START_HALF_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_FLOAT_CUDA_KEPLER + TEX_NUM_BYTE_CUDA_KEPLER + TEX_NUM_HALF4_CUDA_KEPLER)
+#define TEX_START_HALF4_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER)
+#define TEX_START_FLOAT_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_HALF4_CUDA_KEPLER)
+#define TEX_START_BYTE_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_HALF4_CUDA_KEPLER + TEX_NUM_FLOAT_CUDA_KEPLER)
+#define TEX_START_HALF_CUDA_KEPLER (TEX_NUM_FLOAT4_CUDA_KEPLER + TEX_NUM_BYTE4_CUDA_KEPLER + TEX_NUM_HALF4_CUDA_KEPLER + TEX_NUM_FLOAT_CUDA_KEPLER + TEX_NUM_BYTE_CUDA_KEPLER)
/* OpenCL */
#define TEX_NUM_FLOAT4_OPENCL 1024
#define TEX_NUM_BYTE4_OPENCL 1024
+#define TEX_NUM_HALF4_OPENCL 0
#define TEX_NUM_FLOAT_OPENCL 0
#define TEX_NUM_BYTE_OPENCL 0
-#define TEX_NUM_HALF4_OPENCL 0
#define TEX_NUM_HALF_OPENCL 0
#define TEX_START_FLOAT4_OPENCL 0
#define TEX_START_BYTE4_OPENCL TEX_NUM_FLOAT4_OPENCL
-#define TEX_START_FLOAT_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL)
-#define TEX_START_BYTE_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_FLOAT_OPENCL)
-#define TEX_START_HALF4_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_FLOAT_OPENCL + TEX_NUM_BYTE_OPENCL)
-#define TEX_START_HALF_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_FLOAT_OPENCL + TEX_NUM_BYTE_OPENCL + TEX_NUM_HALF4_OPENCL)
+#define TEX_START_HALF4_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL)
+#define TEX_START_FLOAT_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_HALF4_OPENCL)
+#define TEX_START_BYTE_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_HALF4_OPENCL + TEX_NUM_FLOAT_OPENCL)
+#define TEX_START_HALF_OPENCL (TEX_NUM_FLOAT4_OPENCL + TEX_NUM_BYTE4_OPENCL + TEX_NUM_HALF4_OPENCL + TEX_NUM_FLOAT_OPENCL + TEX_NUM_BYTE_OPENCL)
/* Color to use when textures are not found. */