diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-02-25 20:04:03 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-25 20:04:03 +0400 |
commit | 6ca7d8293228e821695a3149e8fb91b0d305daeb (patch) | |
tree | 05443cd06956fd844d73f333aea5d388f5d22efb | |
parent | 05725e7b6ef4ee65ff7d9886b32a60c3e620d1c9 (diff) |
code cleanup: white space, spelling & ';;' end of lines.
32 files changed, 80 insertions, 79 deletions
diff --git a/build_files/cmake/Modules/FindGLEW.cmake b/build_files/cmake/Modules/FindGLEW.cmake index 7e1b00d0923..3f7cca333cc 100644 --- a/build_files/cmake/Modules/FindGLEW.cmake +++ b/build_files/cmake/Modules/FindGLEW.cmake @@ -18,7 +18,7 @@ IF (WIN32) PATHS $ENV{PROGRAMFILES}/GLEW/lib ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin - ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib DOC "The GLEW library (64-bit)" ) ELSE(NV_SYSTEM_PROCESSOR STREQUAL "AMD64") @@ -27,7 +27,7 @@ IF (WIN32) PATHS $ENV{PROGRAMFILES}/GLEW/lib ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin - ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib DOC "The GLEW library" ) ENDIF(NV_SYSTEM_PROCESSOR STREQUAL "AMD64") diff --git a/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp b/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp index 126529e9779..3922c864eba 100644 --- a/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp +++ b/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp @@ -70,7 +70,7 @@ static bool circumCircle(const float* p1, const float* p2, const float* p3, const float cp = vcross2(p1, p2, p3); if (fabsf(cp) > EPS) - { + { const float p1Sq = vdot2(p1,p1); const float p2Sq = vdot2(p2,p2); const float p3Sq = vdot2(p3,p3); @@ -78,7 +78,7 @@ static bool circumCircle(const float* p1, const float* p2, const float* p3, c[2] = (p1Sq*(p3[0]-p2[0]) + p2Sq*(p1[0]-p3[0]) + p3Sq*(p2[0]-p1[0])) / (2*cp); r = vdist2(c, p1); return true; - } + } c[0] = p1[0]; c[2] = p1[2]; diff --git a/intern/boolop/intern/BOP_BSPNode.cpp b/intern/boolop/intern/BOP_BSPNode.cpp index 7d9071b3132..3588e80c28e 100644 --- a/intern/boolop/intern/BOP_BSPNode.cpp +++ b/intern/boolop/intern/BOP_BSPNode.cpp @@ -89,10 +89,10 @@ unsigned int BOP_BSPNode::addFace(const BOP_BSPPoints& pts, else { m_outChild = new BOP_BSPNode(plane); newDeep = 2; - } + } } else { // face lies in both half-spaces: split it BOP_BSPPoints inside, outside; - MT_Point3 lpoint= pts[pts.size()-1]; + MT_Point3 lpoint= pts[pts.size()-1]; BOP_TAG ltag = testPoint(lpoint); BOP_TAG tstate = ltag; diff --git a/intern/boolop/intern/BOP_Face2Face.cpp b/intern/boolop/intern/BOP_Face2Face.cpp index de9fa7b8508..f88a271bfdb 100644 --- a/intern/boolop/intern/BOP_Face2Face.cpp +++ b/intern/boolop/intern/BOP_Face2Face.cpp @@ -538,10 +538,10 @@ void BOP_mergeSort(MT_Point3 *points, unsigned int *face, unsigned int &size, bo for(i=0;i<size;i++) { if (position[i] == 1) { invertA = true; - break; - } - else if (position[i] == 0) break; - } + break; + } + else if (position[i] == 0) break; + } // invertBø? if (size == 4) { @@ -597,7 +597,7 @@ void BOP_mergeSort(MT_Point3 *points, unsigned int *face, unsigned int &size, bo sortedFaces[i] = sortedFaces[i+1]; } size--; - } + } } else { // merge 0 and 1 @@ -616,7 +616,7 @@ void BOP_mergeSort(MT_Point3 *points, unsigned int *face, unsigned int &size, bo size--; } } - } + } } else { if (BOP_fuzzyZero(d2) && sortedFaces[1] != sortedFaces[2]) { @@ -637,14 +637,14 @@ void BOP_mergeSort(MT_Point3 *points, unsigned int *face, unsigned int &size, bo } } } - + // Merge initial points ... for(i=0;i<size;i++) { points[i] = sortedPoints[i]; face[i] = sortedFaces[i]; } - } + } } @@ -1058,17 +1058,17 @@ void triangulate(BOP_Mesh *mesh, BOP_Faces *faces, BOP_Face *face, BOP_Segment s else { // EDGE(v1) + EDGE(v2) if (BOP_Segment::getEdge(s.m_cfg1) == BOP_Segment::getEdge(s.m_cfg2)) { - // EDGE(v1) == EDGE(v2) + // EDGE(v1) == EDGE(v2) BOP_Edge *edge = mesh->getEdge(face,BOP_Segment::getEdge(s.m_cfg1)); - BOP_triangulateD(mesh, faces, face, s.m_v1, s.m_v2, - BOP_Segment::getEdge(s.m_cfg1)); + BOP_triangulateD(mesh, faces, face, s.m_v1, s.m_v2, + BOP_Segment::getEdge(s.m_cfg1)); BOP_Face *opposite = BOP_getOppositeFace(mesh,faces,face,edge); if (opposite != NULL) { - unsigned int e; - opposite->getEdgeIndex(edge->getVertex1(), edge->getVertex2(),e); - BOP_triangulateD(mesh, faces, opposite, s.m_v1, s.m_v2, e); + unsigned int e; + opposite->getEdgeIndex(edge->getVertex1(), edge->getVertex2(),e); + BOP_triangulateD(mesh, faces, opposite, s.m_v1, s.m_v2, e); } - } + } else { // EDGE(v1) != EDGE(v2) BOP_Edge *edge1 = mesh->getEdge(face,BOP_Segment::getEdge(s.m_cfg1)); BOP_Edge *edge2 = mesh->getEdge(face,BOP_Segment::getEdge(s.m_cfg2)); diff --git a/intern/boolop/intern/BOP_Merge2.h b/intern/boolop/intern/BOP_Merge2.h index 1e26a2576be..71ec0702a0b 100644 --- a/intern/boolop/intern/BOP_Merge2.h +++ b/intern/boolop/intern/BOP_Merge2.h @@ -78,7 +78,7 @@ class BOP_Merge2 { BOP_Index X, BOP_Index I, BOP_Index P, BOP_Index N ); BOP_Face *find4Neighbor(BOP_Face *faceI, BOP_Face *faceJ, BOP_Index X, BOP_Index I, BOP_Index P, BOP_Index N, - BOP_Face **faceL, BOP_Index &O); + BOP_Face **faceL, BOP_Index &O); BOP_Face3 *collapse(BOP_Face4 *faceC, BOP_Index X); void mergeFaces(BOP_Face *A, BOP_Face *B, BOP_Index X, BOP_Index I, BOP_Index N, BOP_Index P, BOP_Faces &newFaces ); diff --git a/intern/boolop/intern/BOP_Mesh.cpp b/intern/boolop/intern/BOP_Mesh.cpp index e35b5437f68..673caa3e921 100644 --- a/intern/boolop/intern/BOP_Mesh.cpp +++ b/intern/boolop/intern/BOP_Mesh.cpp @@ -252,8 +252,8 @@ BOP_Index BOP_Mesh::addFace(BOP_Face3 *face) BOP_Index index2 = face->getVertex(1); BOP_Index index3 = face->getVertex(2); - m_faces.push_back((BOP_Face *)face); - + m_faces.push_back((BOP_Face *)face); + BOP_Index edge; if (!getIndexEdge(index1,index2,edge)) { @@ -261,7 +261,7 @@ BOP_Index BOP_Mesh::addFace(BOP_Face3 *face) getVertex(index1)->addEdge(edge); getVertex(index2)->addEdge(edge); } - + getEdge(edge)->addFace(indexface); if (!getIndexEdge(index2,index3,edge)) { @@ -269,7 +269,7 @@ BOP_Index BOP_Mesh::addFace(BOP_Face3 *face) getVertex(index2)->addEdge(edge); getVertex(index3)->addEdge(edge); } - + getEdge(edge)->addFace(indexface); if (!getIndexEdge(index3,index1,edge)) { @@ -277,13 +277,13 @@ BOP_Index BOP_Mesh::addFace(BOP_Face3 *face) getVertex(index3)->addEdge(edge); getVertex(index1)->addEdge(edge); } - + getEdge(edge)->addFace(indexface); if ((index1 == index2) || (index1 == index3) || (index2 == index3)) face->setTAG(BROKEN); - return indexface; + return indexface; } /** @@ -452,7 +452,7 @@ bool BOP_Mesh::getIndexEdge(BOP_Index v1, BOP_Index v2, BOP_Index &e) #ifdef HASH_PRINTF_DEBUG printf ("found edge (%d %d)\n",v1,v2); #endif - e = edge->index; + e = edge->index; #ifdef BOP_NEW_MERGE if( m_edges[e]->getUsed() == false ) { m_edges[e]->setUsed(true); diff --git a/intern/boolop/intern/BOP_Mesh.h b/intern/boolop/intern/BOP_Mesh.h index 381557ec58b..9c1b4ad04ea 100644 --- a/intern/boolop/intern/BOP_Mesh.h +++ b/intern/boolop/intern/BOP_Mesh.h @@ -100,7 +100,7 @@ public: BOP_Index replaceVertexIndex(BOP_Index oldIndex, BOP_Index newIndex); #ifdef HASH void rehashVertex(BOP_Index oldIndex, BOP_Index newIndex, - BOP_Index otherIndex); + BOP_Index otherIndex); #endif bool isClosedMesh(); diff --git a/intern/bsp/intern/BSP_MeshPrimitives.h b/intern/bsp/intern/BSP_MeshPrimitives.h index 018677327f4..f4d04d8863e 100644 --- a/intern/bsp/intern/BSP_MeshPrimitives.h +++ b/intern/bsp/intern/BSP_MeshPrimitives.h @@ -189,7 +189,7 @@ public : BSP_FaceInd new_f ); - BSP_VertexInd + BSP_VertexInd OpVertex( BSP_VertexInd vi ) const; diff --git a/intern/bsp/test/BSP_GhostTest/BSP_TMesh.h b/intern/bsp/test/BSP_GhostTest/BSP_TMesh.h index ca4ab106664..793fb47f73b 100644 --- a/intern/bsp/test/BSP_GhostTest/BSP_TMesh.h +++ b/intern/bsp/test/BSP_GhostTest/BSP_TMesh.h @@ -84,9 +84,9 @@ public : f.m_verts[1] = verts[i-1]; f.m_verts[2] = verts[i]; - m_faces.push_back(f); + m_faces.push_back(f); - BuildNormal(m_faces.back()); + BuildNormal(m_faces.back()); } } diff --git a/intern/cycles/device/device_network.h b/intern/cycles/device/device_network.h index 3cdb70bb4df..591216a77b9 100644 --- a/intern/cycles/device/device_network.h +++ b/intern/cycles/device/device_network.h @@ -109,7 +109,7 @@ typedef struct RPCReceive { : socket(socket_), archive_stream(NULL), archive(NULL) { /* read head with fixed size */ - vector<char> header(8); + vector<char> header(8); size_t len = boost::asio::read(socket, boost::asio::buffer(header)); /* verify if we got something */ @@ -170,7 +170,7 @@ public: : listen_socket(io_service), collect_servers(false) { /* setup listen socket */ - listen_endpoint.address(boost::asio::ip::address_v4::any()); + listen_endpoint.address(boost::asio::ip::address_v4::any()); listen_endpoint.port(DISCOVER_PORT); listen_socket.open(listen_endpoint.protocol()); @@ -178,7 +178,7 @@ public: boost::asio::socket_base::reuse_address option(true); listen_socket.set_option(option); - listen_socket.bind(listen_endpoint); + listen_socket.bind(listen_endpoint); /* setup receive callback */ async_receive(); diff --git a/intern/cycles/kernel/osl/nodes/node_texture.h b/intern/cycles/kernel/osl/nodes/node_texture.h index 8adb0e8aeb5..e0ec8038ee4 100644 --- a/intern/cycles/kernel/osl/nodes/node_texture.h +++ b/intern/cycles/kernel/osl/nodes/node_texture.h @@ -190,7 +190,7 @@ float noise_wave(string wave, float a) float result = 0.0; if(wave == "Sine") { - result = 0.5 + 0.5*sin(a); + result = 0.5 + 0.5*sin(a); } else if(wave == "Saw") { float b = 2*M_PI; diff --git a/intern/cycles/kernel/osl/osl_services.h b/intern/cycles/kernel/osl/osl_services.h index e5003074822..85a01e54e5c 100644 --- a/intern/cycles/kernel/osl/osl_services.h +++ b/intern/cycles/kernel/osl/osl_services.h @@ -66,7 +66,7 @@ public: void *renderstate, void *val); bool has_userdata(ustring name, TypeDesc type, void *renderstate); - void *get_pointcloud_attr_query(ustring *attr_names, + void *get_pointcloud_attr_query(ustring *attr_names, TypeDesc *attr_types, int nattrs); int pointcloud(ustring filename, const OSL::Vec3 ¢er, float radius, int max_points, void *attr_query, void **attr_outdata); diff --git a/intern/cycles/kernel/svm/svm_texture.h b/intern/cycles/kernel/svm/svm_texture.h index 82797018d74..448132bff46 100644 --- a/intern/cycles/kernel/svm/svm_texture.h +++ b/intern/cycles/kernel/svm/svm_texture.h @@ -191,7 +191,7 @@ __device float noise_basis_hard(float3 p, NodeNoiseBasis basis, int hard) __device float noise_wave(NodeWaveType wave, float a) { if(wave == NODE_WAVE_SINE) { - return 0.5f + 0.5f*sin(a); + return 0.5f + 0.5f*sin(a); } else if(wave == NODE_WAVE_SAW) { float b = 2.0f*M_PI_F; diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index c1d6165d37e..b61074d9a94 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -2081,7 +2081,7 @@ static DerivedMesh *cddm_copy_ex(DerivedMesh *source, int faces_from_tessfaces) if (!faces_from_tessfaces) DM_DupPolys(source, dm); - else + else CDDM_tessfaces_to_faces(dm); cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP); diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c index d9fe0138784..3bcb262fac8 100644 --- a/source/blender/blenkernel/intern/idprop.c +++ b/source/blender/blenkernel/intern/idprop.c @@ -146,7 +146,7 @@ void IDP_ResizeIDPArray(IDProperty *prop, int newlen) return; } - /* - Note: This code comes from python, here's the corrusponding comment. - */ + /* - Note: This code comes from python, here's the corresponding comment. - */ /* This over-allocates proportional to the list size, making room * for additional growth. The over-allocation is mild, but is * enough to give linear-time amortized behavior over a long @@ -220,7 +220,7 @@ void IDP_ResizeArray(IDProperty *prop, int newlen) return; } - /* - Note: This code comes from python, here's the corrusponding comment. - */ + /* - Note: This code comes from python, here's the corresponding comment. - */ /* This over-allocates proportional to the list size, making room * for additional growth. The over-allocation is mild, but is * enough to give linear-time amortized behavior over a long diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 03d4ca0a922..ab9f9aa580e 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -1706,8 +1706,9 @@ void mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts, for (i=0; i<numFaces; i++, mf++, origIndexFace++) { if (*origIndexFace < numPolys) { copy_v3_v3(fnors[i], pnors[*origIndexFace]); - } else { - /*eek, we're not corrusponding to polys*/ + } + else { + /* eek, we're not corresponding to polys */ printf("error in mesh_calc_normals; tesselation face indices are incorrect. normals may look bad.\n"); } } diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c index 69b32ce46f8..4d8f76467b1 100644 --- a/source/blender/blenkernel/intern/movieclip.c +++ b/source/blender/blenkernel/intern/movieclip.c @@ -957,7 +957,7 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip if(user->render_flag&MCLIP_PROXY_RENDER_UNDISTORT) { int width, height; - float aspy= 1.0f/clip->tracking.camera.pixel_aspect;; + float aspy= 1.0f/clip->tracking.camera.pixel_aspect; BKE_movieclip_get_size(clip, user, &width, &height); diff --git a/source/blender/bmesh/bmesh_operator_api.h b/source/blender/bmesh/bmesh_operator_api.h index 79c89392015..b9c9bd52966 100644 --- a/source/blender/bmesh/bmesh_operator_api.h +++ b/source/blender/bmesh/bmesh_operator_api.h @@ -225,7 +225,7 @@ int BMO_mesh_flag_count(struct BMesh *bm, const short oflag, const char htype); * %e - pass in a single element. * %v - pointer to a float vector of length 3. * %m[3/4] - matrix, 3/4 refers to the matrix size, 3 or 4. the - * corrusponding argument must be a pointer to + * corresponding argument must be a pointer to * a float matrix. * %s - copy a slot from another op, instead of mapping to one * argument, it maps to two, a pointer to an operator and diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c index 3f102661d30..5ece4b60c4e 100644 --- a/source/blender/bmesh/operators/bmo_join_triangles.c +++ b/source/blender/bmesh/operators/bmo_join_triangles.c @@ -125,7 +125,7 @@ static int compareFaceAttribs(BMesh *bm, BMEdge *e, int douvs, int dovcols) l1 = e->l; l3 = e->l->radial_next; - /* match up loops on each side of an edge corrusponding to each ver */ + /* match up loops on each side of an edge corresponding to each ver */ if (l1->v == l3->v) { l2 = l1->next; l4 = l2->next; diff --git a/source/blender/bmesh/operators/bmo_mesh_conv.c b/source/blender/bmesh/operators/bmo_mesh_conv.c index ce46ae7493d..2f47104476b 100644 --- a/source/blender/bmesh/operators/bmo_mesh_conv.c +++ b/source/blender/bmesh/operators/bmo_mesh_conv.c @@ -687,7 +687,7 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) float (*ofs)[3] = NULL; /* go through and find any shapekey customdata layers - * that might not have corrusponding KeyBlocks, and add them if + * that might not have corresponding KeyBlocks, and add them if * necassary */ j = 0; for (i = 0; i < bm->vdata.totlayer; i++) { diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c index 73436dbfe14..817c5301780 100644 --- a/source/blender/editors/mesh/bmesh_select.c +++ b/source/blender/editors/mesh/bmesh_select.c @@ -248,7 +248,7 @@ int EDBM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, s /* yah, opengl doesn't do concave... tsk! */ ED_region_pixelspace(vc->ar); - draw_triangulated(mcords, tot); + draw_triangulated(mcords, tot); glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */ for (a = 0; a < tot; a++) { @@ -2720,7 +2720,7 @@ static int loop_to_region(bContext *C, wmOperator *op) int a, b; /* find the set of regions with smallest number of total faces */ - a = loop_find_regions(em, selbigger); + a = loop_find_regions(em, selbigger); b = loop_find_regions(em, !selbigger); if ((a <= b) ^ selbigger) { diff --git a/source/blender/editors/mesh/bmesh_tools.c b/source/blender/editors/mesh/bmesh_tools.c index 972236ab411..ada11483f36 100644 --- a/source/blender/editors/mesh/bmesh_tools.c +++ b/source/blender/editors/mesh/bmesh_tools.c @@ -3102,7 +3102,7 @@ static int knife_cut_exec(bContext *C, wmOperator *op) if (bm->totvertsel < 2) { //error("No edges are selected to operate on"); - return OPERATOR_CANCELLED;; + return OPERATOR_CANCELLED; } /* get the cut curve */ diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c index 65a34e2d1b3..58b5154cdff 100644 --- a/source/blender/editors/mesh/editface.c +++ b/source/blender/editors/mesh/editface.c @@ -113,7 +113,7 @@ void paintface_flush_flags(Object *ob) if ((index_array = CustomData_get_layer(&dm->faceData, CD_POLYINDEX))) { polys = dm->getPolyArray(dm); - faces = dm->getTessFaceArray(dm);; + faces = dm->getTessFaceArray(dm); totface = dm->getNumTessFaces(dm); /* loop over tessfaces */ diff --git a/source/blender/editors/mesh/knifetool.c b/source/blender/editors/mesh/knifetool.c index 1b8e90ffce7..5e50990b863 100755 --- a/source/blender/editors/mesh/knifetool.c +++ b/source/blender/editors/mesh/knifetool.c @@ -580,29 +580,29 @@ static void knife_cut_through(knifetool_opdata *kcd) if (firstv) { /* For each face incident to firstv, * find the first following linehit (if any) sharing that face and connect */ - for (r = firstfaces.first; r; r = r->next ) { - f = r->ref; - found = 0; - for (j = 0, lh2 = kcd->linehits; j < kcd->totlinehit; j++, lh2++) { - kfe2 = lh2->kfe; - for (r2 = kfe2->faces.first; r2; r2 = r2->next) { - if (r2->ref == f) { - v2 = splitkfe[j] ? kfe2->v1 : knife_split_edge(kcd, kfe2, lh2->hit, &splitkfe[j]); - knife_add_single_cut_through(kcd, firstv, v2, f); - found = 1; - break; - } - } - } - if (!found && lastv) { + for (r = firstfaces.first; r; r = r->next ) { + f = r->ref; + found = 0; + for (j = 0, lh2 = kcd->linehits; j < kcd->totlinehit; j++, lh2++) { + kfe2 = lh2->kfe; + for (r2 = kfe2->faces.first; r2; r2 = r2->next) { + if (r2->ref == f) { + v2 = splitkfe[j] ? kfe2->v1 : knife_split_edge(kcd, kfe2, lh2->hit, &splitkfe[j]); + knife_add_single_cut_through(kcd, firstv, v2, f); + found = 1; + break; + } + } + } + if (!found && lastv) { for (r2 = lastfaces.first; r2; r2 = r2->next) { if (r2->ref == f) { knife_add_single_cut_through(kcd, firstv, lastv, f); break; } } - } - } + } + } } for (i = 0, lh = kcd->linehits; i < kcd->totlinehit; i++, lh++) { diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index c35bf8988b7..2be66ca5310 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -371,10 +371,10 @@ int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me) CustomDataLayer *cdlp, *cdlu; int index; - index= CustomData_get_active_layer_index(pdata, CD_MTEXPOLY); + index= CustomData_get_active_layer_index(pdata, CD_MTEXPOLY); cdlp= (index == -1)? NULL: &pdata->layers[index]; - index= CustomData_get_active_layer_index(ldata, CD_MLOOPUV); + index= CustomData_get_active_layer_index(ldata, CD_MLOOPUV); cdlu= (index == -1)? NULL: &ldata->layers[index]; if (!cdlp || !cdlu) diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 6825edb0822..1626a074c42 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -1748,7 +1748,7 @@ static int game_physics_copy_exec(bContext *C, wmOperator *UNUSED(op)) ob_iter->gameflag = ob->gameflag; ob_iter->gameflag2 = ob->gameflag2; ob_iter->inertia = ob->inertia; - ob_iter->formfactor = ob->formfactor;; + ob_iter->formfactor = ob->formfactor; ob_iter->damping = ob->damping; ob_iter->rdamping = ob->rdamping; ob_iter->min_vel = ob->min_vel; diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c index 6a9c2755330..fc48516b378 100644 --- a/source/blender/editors/space_clip/tracking_ops.c +++ b/source/blender/editors/space_clip/tracking_ops.c @@ -1143,8 +1143,8 @@ static int select_groped_exec(bContext *C, wmOperator *op) if(ok) { track->flag|= SELECT; - if(sc->flag&SC_SHOW_MARKER_PATTERN) track->pat_flag|= SELECT;; - if(sc->flag&SC_SHOW_MARKER_SEARCH) track->search_flag|= SELECT;; + if(sc->flag&SC_SHOW_MARKER_PATTERN) track->pat_flag|= SELECT; + if(sc->flag&SC_SHOW_MARKER_SEARCH) track->search_flag|= SELECT; } track= track->next; diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index 513df524872..e368d8c10b7 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -698,7 +698,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl) /* LOCATION */ ddm->getVertCo(ddm, mp_vi[0], v1); ddm->getVertCo(ddm, mp_vi[1], v2); - ddm->getVertCo(ddm, mp_vi[2], v3);; + ddm->getVertCo(ddm, mp_vi[2], v3); if (mp->totloop >= 4) { ddm->getVertCo(ddm, mp_vi[3], v4); } diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 92912018812..2bbbeb0fa31 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -2017,7 +2017,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop) #endif - DAG_id_tag_update(obedit->data, 0); + DAG_id_tag_update(obedit->data, 0); WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data); BLI_array_free(hitv); diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index c3c19b683e1..a57be322a92 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -697,7 +697,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) if(i < numoftris){ /* using next since the first uv is already accounted for */ BMLoop *lnext = l->next; - MLoopUV *luvnext = CustomData_bmesh_get(&state->em->bm->ldata, lnext->next->head.data, CD_MLOOPUV);; + MLoopUV *luvnext = CustomData_bmesh_get(&state->em->bm->ldata, lnext->next->head.data, CD_MLOOPUV); luv = CustomData_bmesh_get(&state->em->bm->ldata, lnext->head.data, CD_MLOOPUV); memcpy(preview->static_tris + buffer_index, fuv->uv, 2*sizeof(float)); diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 7d3662c7ffb..83307cc2fc6 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -136,7 +136,7 @@ typedef struct Object { /* materials */ struct Material **mat; /* material slots */ - char *matbits; /* a boolean field, with each byte 1 if corrusponding material is linked to object */ + char *matbits; /* a boolean field, with each byte 1 if corresponding material is linked to object */ int totcol; /* copy of mesh or curve or meta */ int actcol; /* currently selected material in the UI */ diff --git a/source/blender/python/mathutils/mathutils_noise.c b/source/blender/python/mathutils/mathutils_noise.c index fc9ea877da6..47e93492e7a 100644 --- a/source/blender/python/mathutils/mathutils_noise.c +++ b/source/blender/python/mathutils/mathutils_noise.c @@ -796,7 +796,7 @@ static PyObject *M_Noise_cell_vector(PyObject *UNUSED(self), PyObject *args) return NULL; cellNoiseV(vec[0], vec[1], vec[2], r_vec); - return Vector_CreatePyObject(NULL, 3, Py_NEW, NULL);; + return Vector_CreatePyObject(NULL, 3, Py_NEW, NULL); } static PyMethodDef M_Noise_methods[] = { |