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authorGermano Cavalcante <germano.costa@ig.com.br>2021-08-19 15:52:09 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-08-19 16:34:13 +0300
commit46aafbbf6683d20c57f3668d04ce1cf6cd14e0e8 (patch)
treeb37cf4a1e3eff5a21592cd47b5942a7e1b547415
parente648e388874a317f7846efe9ba7242a5b11a5650 (diff)
Cleanup: move animation snap utilities to a separate compilation unit
The snap functions of animation editors were scattered in `transform_mode` and `transform_snap`.
-rw-r--r--source/blender/editors/transform/CMakeLists.txt1
-rw-r--r--source/blender/editors/transform/transform_convert_graph.c2
-rw-r--r--source/blender/editors/transform/transform_convert_nla.c2
-rw-r--r--source/blender/editors/transform/transform_mode.c96
-rw-r--r--source/blender/editors/transform/transform_mode.h3
-rw-r--r--source/blender/editors/transform/transform_mode_timescale.c2
-rw-r--r--source/blender/editors/transform/transform_snap.c40
-rw-r--r--source/blender/editors/transform/transform_snap.h17
-rw-r--r--source/blender/editors/transform/transform_snap_animation.c156
9 files changed, 175 insertions, 144 deletions
diff --git a/source/blender/editors/transform/CMakeLists.txt b/source/blender/editors/transform/CMakeLists.txt
index ad0a330f0f4..e9efed3cd61 100644
--- a/source/blender/editors/transform/CMakeLists.txt
+++ b/source/blender/editors/transform/CMakeLists.txt
@@ -101,6 +101,7 @@ set(SRC
transform_ops.c
transform_orientations.c
transform_snap.c
+ transform_snap_animation.c
transform_snap_object.c
transform_snap_sequencer.c
diff --git a/source/blender/editors/transform/transform_convert_graph.c b/source/blender/editors/transform/transform_convert_graph.c
index a6cbbb299ac..c0acdd89b02 100644
--- a/source/blender/editors/transform/transform_convert_graph.c
+++ b/source/blender/editors/transform/transform_convert_graph.c
@@ -41,6 +41,8 @@
#include "transform.h"
#include "transform_convert.h"
+#include "transform_snap.h"
+
#include "transform_mode.h"
typedef struct TransDataGraph {
diff --git a/source/blender/editors/transform/transform_convert_nla.c b/source/blender/editors/transform/transform_convert_nla.c
index f96f2e93bbc..4d98b7a489f 100644
--- a/source/blender/editors/transform/transform_convert_nla.c
+++ b/source/blender/editors/transform/transform_convert_nla.c
@@ -42,6 +42,8 @@
#include "transform.h"
#include "transform_convert.h"
+#include "transform_snap.h"
+
#include "transform_mode.h"
/** Used for NLA transform (stored in #TransData.extra pointer). */
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index 362ee179e7d..8df95222fa1 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -1068,102 +1068,6 @@ void ElementResize(const TransInfo *t,
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Transform (Frame Utils)
- * \{ */
-
-/**
- * This function returns the snapping 'mode' for Animation Editors only.
- * We cannot use the standard snapping due to NLA-strip scaling complexities.
- *
- * TODO: these modifier checks should be key-mappable.
- */
-short getAnimEdit_SnapMode(TransInfo *t)
-{
- short autosnap = SACTSNAP_OFF;
-
- if (t->spacetype == SPACE_ACTION) {
- SpaceAction *saction = (SpaceAction *)t->area->spacedata.first;
-
- if (saction) {
- autosnap = saction->autosnap;
- }
- }
- else if (t->spacetype == SPACE_GRAPH) {
- SpaceGraph *sipo = (SpaceGraph *)t->area->spacedata.first;
-
- if (sipo) {
- autosnap = sipo->autosnap;
- }
- }
- else if (t->spacetype == SPACE_NLA) {
- SpaceNla *snla = (SpaceNla *)t->area->spacedata.first;
-
- if (snla) {
- autosnap = snla->autosnap;
- }
- }
- else {
- autosnap = SACTSNAP_OFF;
- }
-
- /* toggle autosnap on/off
- * - when toggling on, prefer nearest frame over 1.0 frame increments
- */
- if (t->modifiers & MOD_SNAP_INVERT) {
- if (autosnap) {
- autosnap = SACTSNAP_OFF;
- }
- else {
- autosnap = SACTSNAP_FRAME;
- }
- }
-
- return autosnap;
-}
-
-/* This function is used by Animation Editor specific transform functions to do
- * the Snap Keyframe to Nearest Frame/Marker
- */
-void doAnimEdit_SnapFrame(
- TransInfo *t, TransData *td, TransData2D *td2d, AnimData *adt, short autosnap)
-{
- if (autosnap != SACTSNAP_OFF) {
- float val;
-
- /* convert frame to nla-action time (if needed) */
- if (adt && (t->spacetype != SPACE_SEQ)) {
- val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
- }
- else {
- val = *(td->val);
- }
-
- snapFrameTransform(t, autosnap, true, val, &val);
-
- /* convert frame out of nla-action time */
- if (adt && (t->spacetype != SPACE_SEQ)) {
- *(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
- }
- else {
- *(td->val) = val;
- }
- }
-
- /* If the handles are to be moved too
- * (as side-effect of keyframes moving, to keep the general effect)
- * offset them by the same amount so that the general angles are maintained
- * (i.e. won't change while handles are free-to-roam and keyframes are snap-locked).
- */
- if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
- td2d->h1[0] = td2d->ih1[0] + *td->val - td->ival;
- }
- if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
- td2d->h2[0] = td2d->ih2[0] + *td->val - td->ival;
- }
-}
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Transform Mode Initialization
* \{ */
diff --git a/source/blender/editors/transform/transform_mode.h b/source/blender/editors/transform/transform_mode.h
index 027fb6b6982..d8601000ddb 100644
--- a/source/blender/editors/transform/transform_mode.h
+++ b/source/blender/editors/transform/transform_mode.h
@@ -63,9 +63,6 @@ void ElementResize(const TransInfo *t,
const TransDataContainer *tc,
TransData *td,
const float mat[3][3]);
-short getAnimEdit_SnapMode(TransInfo *t);
-void doAnimEdit_SnapFrame(
- TransInfo *t, TransData *td, TransData2D *td2d, struct AnimData *adt, short autosnap);
void transform_mode_init(TransInfo *t, struct wmOperator *op, const int mode);
void transform_mode_default_modal_orientation_set(TransInfo *t, int type);
diff --git a/source/blender/editors/transform/transform_mode_timescale.c b/source/blender/editors/transform/transform_mode_timescale.c
index 98ffc0abbd4..4123663e849 100644
--- a/source/blender/editors/transform/transform_mode_timescale.c
+++ b/source/blender/editors/transform/transform_mode_timescale.c
@@ -40,6 +40,8 @@
#include "transform.h"
#include "transform_convert.h"
+#include "transform_snap.h"
+
#include "transform_mode.h"
/* -------------------------------------------------------------------- */
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 656a1e5d9c7..ea08c8912e9 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -1461,47 +1461,9 @@ bool snapNodesTransform(
/** \} */
/* -------------------------------------------------------------------- */
-/** \name snap Frames
+/** \name snap Grid
* \{ */
-/* This function is used by Animation Editor specific transform functions to do
- * the Snap Keyframe to Nearest Frame/Marker
- */
-void snapFrameTransform(TransInfo *t,
- const eAnimEdit_AutoSnap autosnap,
- const bool is_frame_value,
- const float delta,
- float *r_val)
-{
- double val = delta;
- switch (autosnap) {
- case SACTSNAP_STEP:
- case SACTSNAP_FRAME:
- val = floor(val + 0.5);
- break;
- case SACTSNAP_MARKER:
- /* snap to nearest marker */
- /* TODO: need some more careful checks for where data comes from. */
- val = ED_markers_find_nearest_marker_time(&t->scene->markers, (float)val);
- break;
- case SACTSNAP_SECOND:
- case SACTSNAP_TSTEP: {
- /* second step */
- const Scene *scene = t->scene;
- const double secf = FPS;
- val = floor((val / secf) + 0.5);
- if (is_frame_value) {
- val *= secf;
- }
- break;
- }
- case SACTSNAP_OFF: {
- break;
- }
- }
- *r_val = (float)val;
-}
-
static void snap_grid_apply(
TransInfo *t, const int max_index, const float grid_dist, const float loc[3], float r_out[3])
{
diff --git a/source/blender/editors/transform/transform_snap.h b/source/blender/editors/transform/transform_snap.h
index 6dfaeab93e6..20cc590d7cc 100644
--- a/source/blender/editors/transform/transform_snap.h
+++ b/source/blender/editors/transform/transform_snap.h
@@ -45,12 +45,6 @@ bool snapNodesTransform(struct TransInfo *t,
float r_loc[2],
float *r_dist_px,
char *r_node_border);
-void snapFrameTransform(struct TransInfo *t,
- const eAnimEdit_AutoSnap autosnap,
- const bool is_frame_value,
- const float delta,
- /* return args */
- float *r_val);
bool transformModeUseSnap(const TransInfo *t);
@@ -86,3 +80,14 @@ struct TransSeqSnapData *transform_snap_sequencer_data_alloc(const TransInfo *t)
void transform_snap_sequencer_data_free(struct TransSeqSnapData *data);
bool transform_snap_sequencer_calc(struct TransInfo *t);
void transform_snap_sequencer_apply_translate(TransInfo *t, float *vec);
+
+/* transform_snap_animation.c */
+short getAnimEdit_SnapMode(TransInfo *t);
+void snapFrameTransform(struct TransInfo *t,
+ const eAnimEdit_AutoSnap autosnap,
+ const bool is_frame_value,
+ const float delta,
+ /* return args */
+ float *r_val);
+void doAnimEdit_SnapFrame(
+ TransInfo *t, TransData *td, TransData2D *td2d, struct AnimData *adt, short autosnap);
diff --git a/source/blender/editors/transform/transform_snap_animation.c b/source/blender/editors/transform/transform_snap_animation.c
new file mode 100644
index 00000000000..ac7c47e408f
--- /dev/null
+++ b/source/blender/editors/transform/transform_snap_animation.c
@@ -0,0 +1,156 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_anim_types.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_nla.h"
+
+#include "ED_markers.h"
+#include "ED_screen.h"
+
+#include "transform.h"
+#include "transform_snap.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Snappint in Anim Editors
+ * \{ */
+
+/**
+ * This function returns the snapping 'mode' for Animation Editors only.
+ * We cannot use the standard snapping due to NLA-strip scaling complexities.
+ *
+ * TODO: these modifier checks should be key-mappable.
+ */
+short getAnimEdit_SnapMode(TransInfo *t)
+{
+ short autosnap = SACTSNAP_OFF;
+
+ if (t->spacetype == SPACE_ACTION) {
+ SpaceAction *saction = (SpaceAction *)t->area->spacedata.first;
+
+ if (saction) {
+ autosnap = saction->autosnap;
+ }
+ }
+ else if (t->spacetype == SPACE_GRAPH) {
+ SpaceGraph *sipo = (SpaceGraph *)t->area->spacedata.first;
+
+ if (sipo) {
+ autosnap = sipo->autosnap;
+ }
+ }
+ else if (t->spacetype == SPACE_NLA) {
+ SpaceNla *snla = (SpaceNla *)t->area->spacedata.first;
+
+ if (snla) {
+ autosnap = snla->autosnap;
+ }
+ }
+ else {
+ autosnap = SACTSNAP_OFF;
+ }
+
+ /* toggle autosnap on/off
+ * - when toggling on, prefer nearest frame over 1.0 frame increments
+ */
+ if (t->modifiers & MOD_SNAP_INVERT) {
+ if (autosnap) {
+ autosnap = SACTSNAP_OFF;
+ }
+ else {
+ autosnap = SACTSNAP_FRAME;
+ }
+ }
+
+ return autosnap;
+}
+
+void snapFrameTransform(TransInfo *t,
+ const eAnimEdit_AutoSnap autosnap,
+ const bool is_frame_value,
+ const float delta,
+ /* return args */
+ float *r_val)
+{
+ double val = delta;
+ switch (autosnap) {
+ case SACTSNAP_STEP:
+ case SACTSNAP_FRAME:
+ val = floor(val + 0.5);
+ break;
+ case SACTSNAP_MARKER:
+ /* snap to nearest marker */
+ /* TODO: need some more careful checks for where data comes from. */
+ val = ED_markers_find_nearest_marker_time(&t->scene->markers, (float)val);
+ break;
+ case SACTSNAP_SECOND:
+ case SACTSNAP_TSTEP: {
+ /* second step */
+ const Scene *scene = t->scene;
+ const double secf = FPS;
+ val = floor((val / secf) + 0.5);
+ if (is_frame_value) {
+ val *= secf;
+ }
+ break;
+ }
+ case SACTSNAP_OFF: {
+ break;
+ }
+ }
+ *r_val = (float)val;
+}
+
+/* This function is used by Animation Editor specific transform functions to do
+ * the Snap Keyframe to Nearest Frame/Marker
+ */
+void doAnimEdit_SnapFrame(
+ TransInfo *t, TransData *td, TransData2D *td2d, AnimData *adt, short autosnap)
+{
+ if (autosnap != SACTSNAP_OFF) {
+ float val;
+
+ /* convert frame to nla-action time (if needed) */
+ if (adt && (t->spacetype != SPACE_SEQ)) {
+ val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
+ }
+ else {
+ val = *(td->val);
+ }
+
+ snapFrameTransform(t, autosnap, true, val, &val);
+
+ /* convert frame out of nla-action time */
+ if (adt && (t->spacetype != SPACE_SEQ)) {
+ *(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
+ }
+ else {
+ *(td->val) = val;
+ }
+ }
+}
+
+/** \} */