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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-11-05 00:34:20 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-11-05 02:22:33 +0300
commit4e37796976f9cbea24f3e94e0145cf280a5918f9 (patch)
treef38aec6a337bba3433cd3dfb7118aa70dcda6b71
parent287c023b8535ba42170d1c8ec56e4c258ff70ca5 (diff)
Fix various Freestyle rendering bugs.
-rw-r--r--release/scripts/freestyle/modules/parameter_editor.py8
-rw-r--r--source/blender/blenkernel/intern/layer.c4
-rw-r--r--source/blender/blenkernel/intern/mball.c2
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
4 files changed, 10 insertions, 6 deletions
diff --git a/release/scripts/freestyle/modules/parameter_editor.py b/release/scripts/freestyle/modules/parameter_editor.py
index c2b23f017fe..f2001a1ae50 100644
--- a/release/scripts/freestyle/modules/parameter_editor.py
+++ b/release/scripts/freestyle/modules/parameter_editor.py
@@ -391,7 +391,7 @@ class ColorDistanceFromObjectShader(ColorRampModifier):
# construct a model-view matrix
matrix = getCurrentScene().camera.matrix_world.inverted()
# get the object location in the camera coordinate
- self.loc = matrix * target.location
+ self.loc = matrix @ target.location
def shade(self, stroke):
it = iter_distance_from_object(stroke, self.loc, *self.range)
@@ -411,7 +411,7 @@ class AlphaDistanceFromObjectShader(CurveMappingModifier):
# construct a model-view matrix
matrix = getCurrentScene().camera.matrix_world.inverted()
# get the object location in the camera coordinate
- self.loc = matrix * target.location
+ self.loc = matrix @ target.location
def shade(self, stroke):
it = iter_distance_from_object(stroke, self.loc, *self.range)
@@ -434,7 +434,7 @@ class ThicknessDistanceFromObjectShader(ThicknessBlenderMixIn, CurveMappingModif
# construct a model-view matrix
matrix = getCurrentScene().camera.matrix_world.inverted()
# get the object location in the camera coordinate
- self.loc = matrix * target.location
+ self.loc = matrix @ target.location
def shade(self, stroke):
it = iter_distance_from_object(stroke, self.loc, *self.range)
@@ -520,7 +520,7 @@ class CalligraphicThicknessShader(ThicknessBlenderMixIn, ScalarBlendModifier):
dir = self.func(it)
if dir.length != 0.0:
dir.normalize()
- fac = abs(dir.orthogonal() * self.orientation)
+ fac = abs(dir.orthogonal() @ self.orientation)
b = self.thickness.min + fac * self.thickness.delta
else:
b = self.thickness.min
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 5b6a9f7092e..65851bb032d 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -669,6 +669,10 @@ static int layer_collection_sync(
/* Sync objects, except if collection was excluded. */
for (CollectionObject *cob = collection->gobject.first; cob; cob = cob->next) {
+ if (cob->ob == NULL) {
+ continue;
+ }
+
Base *base = BLI_ghash_lookup(view_layer->object_bases_hash, cob->ob);
if (base) {
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 9abf2693578..f39808231e1 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -411,7 +411,7 @@ Object *BKE_mball_basis_find(Scene *scene, Object *basis)
for (ViewLayer *view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) {
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
Object *ob = base->object;
- if ((ob->type == OB_MBALL) && !(base->flag & OB_FROMDUPLI)) {
+ if ((ob->type == OB_MBALL) && !(base->flag & BASE_FROMDUPLI)) {
if (ob != bob) {
BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index b57156bcc97..e4e6cd974d9 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -3525,7 +3525,7 @@ void rna_def_freestyle_settings(BlenderRNA *brna)
"Select silhouettes (edges at the boundary of visible and hidden faces)");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update");
- prop = RNA_def_property(srna, "select_box", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "select_border", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_BORDER);
RNA_def_property_ui_text(prop, "Border", "Select border edges (open mesh edges)");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update");