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authorSergey Sharybin <sergey.vfx@gmail.com>2016-06-06 15:37:15 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-06-06 15:38:12 +0300
commit122c59fba49e212717e8c7302ee01d6126dff427 (patch)
treeea411c2cf9990eeb28c1aca574fde97c93a1737f
parentc276480b0f289dd36566447368de52ade39b53f1 (diff)
Fix T48582: Rigidbody simulation issue with new depsgraph
Being granular means we need to re-build depsgraph a bit more often.. The issue was caused by rigidbody requiring some special nodes to handle physics which were not created with just tagging object for update.
-rw-r--r--source/blender/editors/include/ED_physics.h8
-rw-r--r--source/blender/editors/object/object_add.c2
-rw-r--r--source/blender/editors/physics/rigidbody_constraint.c15
-rw-r--r--source/blender/editors/physics/rigidbody_object.c21
4 files changed, 29 insertions, 17 deletions
diff --git a/source/blender/editors/include/ED_physics.h b/source/blender/editors/include/ED_physics.h
index 584e9a92bb6..fed842c969e 100644
--- a/source/blender/editors/include/ED_physics.h
+++ b/source/blender/editors/include/ED_physics.h
@@ -45,12 +45,12 @@ int PE_hair_poll(struct bContext *C);
int PE_poll_view3d(struct bContext *C);
/* rigidbody_object.c */
-bool ED_rigidbody_object_add(struct Scene *scene, struct Object *ob, int type, struct ReportList *reports);
-void ED_rigidbody_object_remove(struct Scene *scene, struct Object *ob);
+bool ED_rigidbody_object_add(struct Main *bmain, struct Scene *scene, struct Object *ob, int type, struct ReportList *reports);
+void ED_rigidbody_object_remove(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* rigidbody_constraint.c */
-bool ED_rigidbody_constraint_add(struct Scene *scene, struct Object *ob, int type, struct ReportList *reports);
-void ED_rigidbody_constraint_remove(struct Scene *scene, struct Object *ob);
+bool ED_rigidbody_constraint_add(struct Main *bmain, struct Scene *scene, struct Object *ob, int type, struct ReportList *reports);
+void ED_rigidbody_constraint_remove(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* operators */
void ED_operatortypes_physics(void);
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 88ab3450b04..09c9442db54 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1601,7 +1601,7 @@ static int convert_exec(bContext *C, wmOperator *op)
if (newob->type == OB_CURVE) {
BKE_object_free_modifiers(newob); /* after derivedmesh calls! */
- ED_rigidbody_object_remove(scene, newob);
+ ED_rigidbody_object_remove(bmain, scene, newob);
}
}
else if (ob->type == OB_MESH && ob->modifiers.first) { /* converting a mesh with no modifiers causes a segfault */
diff --git a/source/blender/editors/physics/rigidbody_constraint.c b/source/blender/editors/physics/rigidbody_constraint.c
index f95599592b2..1bfc162a331 100644
--- a/source/blender/editors/physics/rigidbody_constraint.c
+++ b/source/blender/editors/physics/rigidbody_constraint.c
@@ -41,6 +41,7 @@
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_group.h"
+#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_rigidbody.h"
@@ -70,7 +71,7 @@ static int ED_operator_rigidbody_con_active_poll(bContext *C)
}
-bool ED_rigidbody_constraint_add(Scene *scene, Object *ob, int type, ReportList *reports)
+bool ED_rigidbody_constraint_add(Main *bmain, Scene *scene, Object *ob, int type, ReportList *reports)
{
RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
@@ -81,7 +82,7 @@ bool ED_rigidbody_constraint_add(Scene *scene, Object *ob, int type, ReportList
}
/* create constraint group if it doesn't already exits */
if (rbw->constraints == NULL) {
- rbw->constraints = BKE_group_add(G.main, "RigidBodyConstraints");
+ rbw->constraints = BKE_group_add(bmain, "RigidBodyConstraints");
}
/* make rigidbody constraint settings */
ob->rigidbody_constraint = BKE_rigidbody_create_constraint(scene, ob, type);
@@ -90,11 +91,12 @@ bool ED_rigidbody_constraint_add(Scene *scene, Object *ob, int type, ReportList
/* add constraint to rigid body constraint group */
BKE_group_object_add(rbw->constraints, ob, scene, NULL);
+ DAG_relations_tag_update(bmain);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
return true;
}
-void ED_rigidbody_constraint_remove(Scene *scene, Object *ob)
+void ED_rigidbody_constraint_remove(Main *bmain, Scene *scene, Object *ob)
{
RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
@@ -102,6 +104,7 @@ void ED_rigidbody_constraint_remove(Scene *scene, Object *ob)
if (rbw)
BKE_group_object_unlink(rbw->constraints, ob, scene, NULL);
+ DAG_relations_tag_update(bmain);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
@@ -112,6 +115,7 @@ void ED_rigidbody_constraint_remove(Scene *scene, Object *ob)
static int rigidbody_con_add_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
Object *ob = (scene) ? OBACT : NULL;
@@ -124,7 +128,7 @@ static int rigidbody_con_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
/* apply to active object */
- changed = ED_rigidbody_constraint_add(scene, ob, type, op->reports);
+ changed = ED_rigidbody_constraint_add(bmain, scene, ob, type, op->reports);
if (changed) {
/* send updates */
@@ -160,6 +164,7 @@ void RIGIDBODY_OT_constraint_add(wmOperatorType *ot)
static int rigidbody_con_remove_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = (scene) ? OBACT : NULL;
@@ -173,7 +178,7 @@ static int rigidbody_con_remove_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
else {
- ED_rigidbody_constraint_remove(scene, ob);
+ ED_rigidbody_constraint_remove(bmain, scene, ob);
}
/* send updates */
diff --git a/source/blender/editors/physics/rigidbody_object.c b/source/blender/editors/physics/rigidbody_object.c
index 26d8af82b2d..30597d95497 100644
--- a/source/blender/editors/physics/rigidbody_object.c
+++ b/source/blender/editors/physics/rigidbody_object.c
@@ -46,6 +46,7 @@
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_group.h"
+#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_rigidbody.h"
@@ -87,7 +88,7 @@ static int ED_operator_rigidbody_add_poll(bContext *C)
/* ----------------- */
-bool ED_rigidbody_object_add(Scene *scene, Object *ob, int type, ReportList *reports)
+bool ED_rigidbody_object_add(Main *bmain, Scene *scene, Object *ob, int type, ReportList *reports)
{
RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
@@ -107,7 +108,7 @@ bool ED_rigidbody_object_add(Scene *scene, Object *ob, int type, ReportList *rep
scene->rigidbody_world = rbw;
}
if (rbw->group == NULL) {
- rbw->group = BKE_group_add(G.main, "RigidBodyWorld");
+ rbw->group = BKE_group_add(bmain, "RigidBodyWorld");
}
/* make rigidbody object settings */
@@ -120,12 +121,13 @@ bool ED_rigidbody_object_add(Scene *scene, Object *ob, int type, ReportList *rep
/* add object to rigid body group */
BKE_group_object_add(rbw->group, ob, scene, NULL);
+ DAG_relations_tag_update(bmain);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
return true;
}
-void ED_rigidbody_object_remove(Scene *scene, Object *ob)
+void ED_rigidbody_object_remove(Main *bmain, Scene *scene, Object *ob)
{
RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
@@ -133,6 +135,7 @@ void ED_rigidbody_object_remove(Scene *scene, Object *ob)
if (rbw)
BKE_group_object_unlink(rbw->group, ob, scene, NULL);
+ DAG_relations_tag_update(bmain);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
@@ -143,13 +146,14 @@ void ED_rigidbody_object_remove(Scene *scene, Object *ob)
static int rigidbody_object_add_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
int type = RNA_enum_get(op->ptr, "type");
bool changed;
/* apply to active object */
- changed = ED_rigidbody_object_add(scene, ob, type, op->reports);
+ changed = ED_rigidbody_object_add(bmain, scene, ob, type, op->reports);
if (changed) {
/* send updates */
@@ -186,13 +190,14 @@ void RIGIDBODY_OT_object_add(wmOperatorType *ot)
static int rigidbody_object_remove_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
bool changed = false;
/* apply to active object */
if (!ELEM(NULL, ob, ob->rigidbody_object)) {
- ED_rigidbody_object_remove(scene, ob);
+ ED_rigidbody_object_remove(bmain, scene, ob);
changed = true;
}
@@ -232,13 +237,14 @@ void RIGIDBODY_OT_object_remove(wmOperatorType *ot)
static int rigidbody_objects_add_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
int type = RNA_enum_get(op->ptr, "type");
bool changed = false;
/* create rigid body objects and add them to the world's group */
CTX_DATA_BEGIN(C, Object *, ob, selected_objects) {
- changed |= ED_rigidbody_object_add(scene, ob, type, op->reports);
+ changed |= ED_rigidbody_object_add(bmain, scene, ob, type, op->reports);
}
CTX_DATA_END;
@@ -277,6 +283,7 @@ void RIGIDBODY_OT_objects_add(wmOperatorType *ot)
static int rigidbody_objects_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
bool changed = false;
@@ -284,7 +291,7 @@ static int rigidbody_objects_remove_exec(bContext *C, wmOperator *UNUSED(op))
CTX_DATA_BEGIN(C, Object *, ob, selected_objects)
{
if (ob->rigidbody_object) {
- ED_rigidbody_object_remove(scene, ob);
+ ED_rigidbody_object_remove(bmain, scene, ob);
changed = true;
}
}