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authorSergey Sharybin <sergey.vfx@gmail.com>2016-02-23 11:44:54 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-02-23 11:44:54 +0300
commitd3fa1bd4d5a8ec82ffa41b996d7169711ee5831d (patch)
tree4472deab335b24fa50495daeca8f38be0bd05c9a
parent073ce98231d5576c8bff2aab012ba341e058c316 (diff)
Fix warnings reported by MSVC
Mainly it's related on a bad practice in SDL to force-define __SSE__ and __SSE2__ flags which generates quite some warnings and causes too much noise. There are some other warnings fixed. Should be no functional changes. NeXyon, please check the changes in audaspace :)
-rw-r--r--intern/audaspace/SDL/AUD_SDLDevice.h11
-rw-r--r--intern/audaspace/intern/AUD_C-API.cpp1
-rw-r--r--source/blender/makesrna/intern/rna_access.c4
-rw-r--r--source/blender/python/intern/bpy_app_sdl.c11
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp10
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp4
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.h11
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp2
9 files changed, 36 insertions, 22 deletions
diff --git a/intern/audaspace/SDL/AUD_SDLDevice.h b/intern/audaspace/SDL/AUD_SDLDevice.h
index 266edd0dfcc..c4ff9e80aa9 100644
--- a/intern/audaspace/SDL/AUD_SDLDevice.h
+++ b/intern/audaspace/SDL/AUD_SDLDevice.h
@@ -32,7 +32,18 @@
#include "AUD_SoftwareDevice.h"
+/* SDL force defines __SSE__ and __SSE2__ flags, which generates warnings
+ * because we pass those defines via command line as well. For until there's
+ * proper ifndef added to SDL headers we ignore the redefinition warning.
+ */
+#ifdef _MSC_VER
+# pragma warning(push)
+# pragma warning(disable : 4005)
+#endif
#include <SDL.h>
+#ifdef _MSC_VER
+# pragma warning(pop)
+#endif
/**
* This device plays back through SDL, the simple direct media layer.
diff --git a/intern/audaspace/intern/AUD_C-API.cpp b/intern/audaspace/intern/AUD_C-API.cpp
index db3d157df72..b326c9f4281 100644
--- a/intern/audaspace/intern/AUD_C-API.cpp
+++ b/intern/audaspace/intern/AUD_C-API.cpp
@@ -75,7 +75,6 @@
#include "AUD_MutexLock.h"
#ifdef WITH_SDL
-#include <SDL.h>
#include "AUD_SDLDevice.h"
#endif
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index e6178710389..d037600830a 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -6106,7 +6106,7 @@ static int rna_function_format_array_length(const char *format, int ofs, int fle
}
static int rna_function_parameter_parse(PointerRNA *ptr, PropertyRNA *prop, PropertyType type,
- char ftype, int len, void *dest, void *src, StructRNA *srna,
+ char ftype, int len, void *dest, const void *src, StructRNA *srna,
const char *tid, const char *fid, const char *pid)
{
/* ptr is always a function pointer, prop always a parameter */
@@ -6401,7 +6401,7 @@ int RNA_function_call_direct_va(bContext *C, ReportList *reports, PointerRNA *pt
}
case PROP_STRING:
{
- const char **arg = va_arg(args, const char **);
+ char **arg = va_arg(args, char **);
err = rna_function_parameter_parse(&funcptr, parm, type, ftype, len, arg, retdata,
NULL, tid, fid, pid);
break;
diff --git a/source/blender/python/intern/bpy_app_sdl.c b/source/blender/python/intern/bpy_app_sdl.c
index c91595b5900..2f4d8e6c325 100644
--- a/source/blender/python/intern/bpy_app_sdl.c
+++ b/source/blender/python/intern/bpy_app_sdl.c
@@ -30,7 +30,18 @@
#include "bpy_app_sdl.h"
#ifdef WITH_SDL
+/* SDL force defines __SSE__ and __SSE2__ flags, which generates warnings
+ * because we pass those defines via command line as well. For until there's
+ * proper ifndef added to SDL headers we ignore the redefinition warning.
+ */
+# ifdef _MSC_VER
+# pragma warning(push)
+# pragma warning(disable : 4005)
+# endif
# include "SDL.h"
+# ifdef _MSC_VER
+# pragma warning(pop)
+# endif
# ifdef WITH_SDL_DYNLOAD
# include "sdlew.h"
# endif
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 0f55438ecf6..20281eb986e 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -228,17 +228,7 @@ static std::map<int, SCA_IInputDevice::KX_EnumInputs> create_translate_table()
m[EKEY ] = SCA_IInputDevice::KX_EKEY;
m[FKEY ] = SCA_IInputDevice::KX_FKEY;
m[GKEY ] = SCA_IInputDevice::KX_GKEY;
-
-//XXX clean up
-#ifdef WIN32
-#define HKEY 'h'
-#endif
m[HKEY ] = SCA_IInputDevice::KX_HKEY;
-//XXX clean up
-#ifdef WIN32
-#undef HKEY
-#endif
-
m[IKEY ] = SCA_IInputDevice::KX_IKEY;
m[JKEY ] = SCA_IInputDevice::KX_JKEY;
m[KKEY ] = SCA_IInputDevice::KX_KKEY;
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index b03570e3c28..1a66b2aee52 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -29,10 +29,6 @@
* \ingroup gamelogic
*/
-#ifdef WITH_SDL
-# include <SDL.h>
-#endif
-
#include <stdio.h>
#include <stdlib.h>
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
index dd9fbefa545..c9221753d45 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
@@ -34,7 +34,18 @@
#include "SCA_JoystickDefines.h"
#ifdef WITH_SDL
+/* SDL force defines __SSE__ and __SSE2__ flags, which generates warnings
+ * because we pass those defines via command line as well. For until there's
+ * proper ifndef added to SDL headers we ignore the redefinition warning.
+ */
+# ifdef _MSC_VER
+# pragma warning(push)
+# pragma warning(disable : 4005)
+# endif
# include "SDL.h"
+# ifdef _MSC_VER
+# pragma warning(pop)
+# endif
#endif
/**
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
index 0033c137eb6..fd3d713b3d2 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
@@ -29,10 +29,6 @@
* \ingroup gamelogic
*/
-#ifdef WITH_SDL
-# include <SDL.h>
-#endif
-
#include "SCA_Joystick.h"
#include "SCA_JoystickPrivate.h"
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index ad6447778e5..188128a3ec9 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -3734,7 +3734,7 @@ KX_PYMETHODDEF_DOC(KX_GameObject, rayCastTo,
if (!spc && parent)
spc = parent->GetPhysicsController();
- RayCastData rayData(propName, false, (1 << OB_MAX_COL_MASKS) - 1);
+ RayCastData rayData(propName, false, (1u << OB_MAX_COL_MASKS) - 1);
KX_RayCast::Callback<KX_GameObject, RayCastData> callback(this, spc, &rayData);
if (KX_RayCast::RayTest(pe, fromPoint, toPoint, callback) && rayData.m_hitObject) {
return rayData.m_hitObject->GetProxy();