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authorCampbell Barton <ideasman42@gmail.com>2007-10-26 12:19:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-10-26 12:19:40 +0400
commitef85f6ea21c0af43b96c6c3cbb1b80f23ac00266 (patch)
treeeaf81dc5f7de1cc20c7a38e2b48c919ad7744612
parentfd98d38672ba4339e9ebb31d5d54e40e3dde045a (diff)
==Python API==
layerMask access for bone and armatures Window.PoseMode() similar to Window.EditMode()
-rw-r--r--source/blender/python/api2_2x/Armature.c36
-rw-r--r--source/blender/python/api2_2x/Bone.c68
-rw-r--r--source/blender/python/api2_2x/Bone.h1
-rw-r--r--source/blender/python/api2_2x/Window.c33
-rw-r--r--source/blender/python/api2_2x/doc/Armature.py10
-rw-r--r--source/blender/python/api2_2x/doc/Window.py14
-rw-r--r--source/blender/src/drawimage.c2
7 files changed, 160 insertions, 4 deletions
diff --git a/source/blender/python/api2_2x/Armature.c b/source/blender/python/api2_2x/Armature.c
index 1ad5938c17e..47ee2564698 100644
--- a/source/blender/python/api2_2x/Armature.c
+++ b/source/blender/python/api2_2x/Armature.c
@@ -297,9 +297,7 @@ static int BonesDict_SetItem(BPy_BonesDict *self, PyObject *key, PyObject *value
editbone->zwidth = ((BPy_EditBone*)value)->zwidth;
VECCOPY(editbone->head, ((BPy_EditBone*)value)->head);
VECCOPY(editbone->tail, ((BPy_EditBone*)value)->tail);
-
- // FIXME, should be exposed via python. this avoids creating bones with no layers.
- editbone->layer= 1;
+ editbone->layer= ((BPy_EditBone*)value)->layer;
//set object pointer
((BPy_EditBone*)value)->editbone = editbone;
@@ -927,6 +925,36 @@ AttributeError:
return EXPP_intError(PyExc_AttributeError, "%s%s",
sArmatureError, "You are not allowed to change the .Bones attribute");
}
+
+//------------------------Bone.layerMask (get)
+static PyObject *Armature_getLayerMask(BPy_Armature *self)
+{
+ /* do this extra stuff because the short's bits can be negative values */
+ unsigned short laymask = 0;
+ laymask |= self->armature->layer;
+ return PyInt_FromLong((int)laymask);
+}
+//------------------------Bone.layerMask (set)
+static int Armature_setLayerMask(BPy_Armature *self, PyObject *value)
+{
+ int laymask;
+ if (!PyInt_Check(value)) {
+ return EXPP_ReturnIntError( PyExc_AttributeError,
+ "expected an integer (bitmask) as argument" );
+ }
+
+ laymask = PyInt_AsLong(value);
+
+ if (laymask <= 0 || laymask > (1<<16) - 1)
+ return EXPP_ReturnIntError( PyExc_AttributeError,
+ "bitmask must have from 1 up to 16 bits set");
+
+ self->armature->layer = 0;
+ self->armature->layer |= laymask;
+
+ return 0;
+}
+
//------------------TYPE_OBECT IMPLEMENTATION--------------------------
//------------------------tp_doc
//The __doc__ string for this object
@@ -974,6 +1002,8 @@ static PyGetSetDef BPy_Armature_getset[] = {
"Adds temporal IK chains while grabbing bones", NULL},
{"layers", (getter)Armature_getLayers, (setter)Armature_setLayers,
"List of layers for the armature", NULL},
+ {"layerMask", (getter)Armature_getLayerMask, (setter)Armature_setLayerMask,
+ "Layer bitmask", NULL },
{NULL, NULL, NULL, NULL, NULL}
};
//------------------------tp_new
diff --git a/source/blender/python/api2_2x/Bone.c b/source/blender/python/api2_2x/Bone.c
index 733b8251215..5eeb4bb2817 100644
--- a/source/blender/python/api2_2x/Bone.c
+++ b/source/blender/python/api2_2x/Bone.c
@@ -709,6 +709,40 @@ AttributeError:
sEditBoneError, ".tailRadius: ", "expects a float");
}
+//------------------------Bone.layerMask (get)
+static PyObject *EditBone_getLayerMask(BPy_EditBone *self)
+{
+ /* do this extra stuff because the short's bits can be negative values */
+ unsigned short laymask = 0;
+ if (self->editbone) laymask |= self->editbone->layer;
+ else laymask |= self->layer;
+ return PyInt_FromLong((int)laymask);
+}
+//------------------------Bone.layerMask (set)
+static int EditBone_setLayerMask(BPy_EditBone *self, PyObject *value)
+{
+ int laymask;
+ if (!PyInt_Check(value)) {
+ return EXPP_ReturnIntError( PyExc_AttributeError,
+ "expected an integer (bitmask) as argument" );
+ }
+
+ laymask = PyInt_AsLong(value);
+
+ if (laymask <= 0 || laymask > (1<<16) - 1)
+ return EXPP_ReturnIntError( PyExc_AttributeError,
+ "bitmask must have from 1 up to 16 bits set");
+
+ if (self->editbone) {
+ self->editbone->layer = 0;
+ self->editbone->layer |= laymask;
+ } else {
+ self->layer = 0;
+ self->layer |= laymask;
+ }
+
+ return 0;
+}
//------------------TYPE_OBECT IMPLEMENTATION--------------------------
//------------------------tp_methods
@@ -749,6 +783,8 @@ static PyGetSetDef BPy_EditBone_getset[] = {
"Set the radius of this bones tip", NULL},
{"headRadius", (getter)EditBone_getHeadRadius, (setter)EditBone_setHeadRadius,
"Set the radius of this bones head", NULL},
+ {"layerMask", (getter)EditBone_getLayerMask, (setter)EditBone_setLayerMask,
+ "Layer bitmask", NULL },
{NULL, NULL, NULL, NULL,NULL}
};
@@ -803,6 +839,7 @@ static PyObject *EditBone_new(PyTypeObject *type, PyObject *args, PyObject *kwds
py_editBone->rad_head= 0.10f;
py_editBone->rad_tail= 0.05f;
py_editBone->segments= 1;
+ py_editBone->layer= 1;
py_editBone->flag = 0;
py_editBone->roll = 0.0f;
@@ -1203,6 +1240,35 @@ AttributeError:
sEditBoneError, ".headRadius: ", "expects a float");
}
+//------------------------Bone.layerMask (get)
+static PyObject *Bone_getLayerMask(BPy_Bone *self)
+{
+ /* do this extra stuff because the short's bits can be negative values */
+ unsigned short laymask = 0;
+ laymask |= self->bone->layer;
+ return PyInt_FromLong((int)laymask);
+}
+//------------------------Bone.layerMask (set)
+static int Bone_setLayerMask(BPy_Bone *self, PyObject *value)
+{
+ int laymask;
+ if (!PyInt_Check(value)) {
+ return EXPP_ReturnIntError( PyExc_AttributeError,
+ "expected an integer (bitmask) as argument" );
+ }
+
+ laymask = PyInt_AsLong(value);
+
+ if (laymask <= 0 || laymask > (1<<16) - 1)
+ return EXPP_ReturnIntError( PyExc_AttributeError,
+ "bitmask must have from 1 up to 16 bits set");
+
+ self->bone->layer = 0;
+ self->bone->layer |= laymask;
+
+ return 0;
+}
+
//------------------TYPE_OBECT IMPLEMENTATION--------------------------
//------------------------tp_methods
//This contains a list of all methods the object contains
@@ -1246,6 +1312,8 @@ static PyGetSetDef BPy_Bone_getset[] = {
"Set the radius of this bones tip", NULL},
{"headRadius", (getter)Bone_getHeadRadius, (setter)Bone_setHeadRadius,
"Set the radius of this bones head", NULL},
+ {"layerMask", (getter)Bone_getLayerMask, (setter)Bone_setLayerMask,
+ "Layer bitmask", NULL },
{NULL, NULL, NULL, NULL,NULL}
};
//------------------------tp_repr
diff --git a/source/blender/python/api2_2x/Bone.h b/source/blender/python/api2_2x/Bone.h
index c3f5de81714..aa076afbed7 100644
--- a/source/blender/python/api2_2x/Bone.h
+++ b/source/blender/python/api2_2x/Bone.h
@@ -65,6 +65,7 @@ typedef struct {
float rad_head;
float rad_tail;
short segments;
+ short layer;
} BPy_EditBone;
/*-------------------VISIBLE PROTOTYPES-------------------------*/
PyObject *PyBone_FromBone(struct Bone *bone);
diff --git a/source/blender/python/api2_2x/Window.c b/source/blender/python/api2_2x/Window.c
index 9bcf1290bb0..323f209651a 100644
--- a/source/blender/python/api2_2x/Window.c
+++ b/source/blender/python/api2_2x/Window.c
@@ -47,6 +47,7 @@
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_drawtext.h"
+#include "BIF_poseobject.h"
#include "DNA_view3d_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
@@ -86,6 +87,7 @@ static PyObject *M_Window_GetPerspMatrix( PyObject * self );
static PyObject *M_Window_FileSelector( PyObject * self, PyObject * args );
static PyObject *M_Window_ImageSelector( PyObject * self, PyObject * args );
static PyObject *M_Window_EditMode( PyObject * self, PyObject * args );
+static PyObject *M_Window_PoseMode( PyObject * self, PyObject * args );
static PyObject *M_Window_ViewLayers( PyObject * self, PyObject * args );
static PyObject *M_Window_CameraView( PyObject * self, PyObject * args );
static PyObject *M_Window_QTest( PyObject * self );
@@ -180,6 +182,9 @@ Returns the current status. This function is mostly useful to leave\n\
edit mode before applying changes to a mesh (otherwise the changes will\n\
be lost) and then returning to it upon leaving.";
+static char M_Window_PoseMode_doc[] =
+ "() - Get the current status -- 0: not in pose mode; 1: in edit mode";
+
static char M_Window_ViewLayers_doc[] =
"(layers = [], winid = None) - Get/set active layers in all 3d View windows.\n\
() - Make no changes, only return currently visible layers.\n\
@@ -325,6 +330,8 @@ struct PyMethodDef M_Window_methods[] = {
M_Window_GetPerspMatrix_doc},
{"EditMode", ( PyCFunction ) M_Window_EditMode, METH_VARARGS,
M_Window_EditMode_doc},
+ {"PoseMode", ( PyCFunction ) M_Window_PoseMode, METH_VARARGS,
+ M_Window_PoseMode_doc},
{"ViewLayers", ( PyCFunction ) M_Window_ViewLayers, METH_VARARGS,
M_Window_ViewLayers_doc},
/* typo, deprecate someday: */
@@ -949,6 +956,32 @@ static PyObject *M_Window_EditMode( PyObject * self, PyObject * args )
return Py_BuildValue( "h", G.obedit ? 1 : 0 );
}
+static PyObject *M_Window_PoseMode( PyObject * self, PyObject * args )
+{
+ short status = -1;
+ short is_posemode = 0;
+ Base *base;
+
+ if( !PyArg_ParseTuple( args, "|h", &status ) )
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "expected optional int (bool) as argument" );
+
+ if( status >= 0 ) {
+ if( status ) {
+ enter_posemode();
+ } else if( G.obedit ) {
+ exit_posemode();
+ }
+ }
+
+ base= BASACT;
+ if (base && base->object->flag & OB_POSEMODE) {
+ is_posemode = 1;
+ }
+
+ return Py_BuildValue( "h", is_posemode );
+}
+
static PyObject *M_Window_ViewLayers( PyObject * self, PyObject * args )
{
PyObject *item = NULL;
diff --git a/source/blender/python/api2_2x/doc/Armature.py b/source/blender/python/api2_2x/doc/Armature.py
index 157e8b28656..0dbaf28d6f8 100644
--- a/source/blender/python/api2_2x/doc/Armature.py
+++ b/source/blender/python/api2_2x/doc/Armature.py
@@ -156,6 +156,11 @@ class Armature:
@type mirrorEdit: Bool
@ivar autoIK: Adds temporary IK chains while grabbing bones
@type autoIK: Bool
+ @ivar layerMask: Layer bitmask
+ Example::
+ # set armature to layers 14 and 16
+ armature.layerMask = (1<<13) + (1<<15)
+ @type layerMask: Int
"""
def __init__(name = 'myArmature'):
@@ -282,6 +287,11 @@ class Bone:
@type headRadius: Float
@ivar tailRadius: The radius of this bones head (used for envalope bones)
@type tailRadius: Float
+ @ivar layerMask: Layer bitmask
+ Example::
+ # set bone to layers 14 and 16
+ bone.layerMask = (1<<13) + (1<<15)
+ @type layerMask: Int
"""
def hasParent():
diff --git a/source/blender/python/api2_2x/doc/Window.py b/source/blender/python/api2_2x/doc/Window.py
index d59b5ec9fa6..b5145d34ca2 100644
--- a/source/blender/python/api2_2x/doc/Window.py
+++ b/source/blender/python/api2_2x/doc/Window.py
@@ -284,6 +284,20 @@ def EditMode(enable = -1, undo_msg = 'From script', undo = 1):
because the normal mesh will be rebuilt based on its unchanged edit mesh.
"""
+def PoseMode(enable = -1):
+ """
+ Get and optionally set the current pose mode status: in or out.
+ @type enable: int
+ @param enable: get/set current status:
+ - -1: just return current status (default);
+ - 0: leave edit mode;
+ - 1: enter edit mode.
+
+ @return: 0 if Blender is not in edit mode right now, 1 otherwise.
+ @warn: This uses the active armature objects posemode status, enabling pose
+ mode for non armature objects will always fail.
+ """
+
def ViewLayers (layers = [], winid = None):
"""
Get and optionally set the currently visible layers in all 3d Views.
diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c
index 85be4298922..f75de0bb331 100644
--- a/source/blender/src/drawimage.c
+++ b/source/blender/src/drawimage.c
@@ -424,7 +424,7 @@ static void drawcursor_sima(float xuser_asp, float yuser_asp)
int wi, hi;
float w, h;
- if (!G.obedit) return;
+ if (!G.obedit || !CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE)) return;
transform_width_height_tface_uv(&wi, &hi);
w = (((float)wi)/256.0f)*G.sima->zoom * xuser_asp;