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author | Clément Foucault <foucault.clem@gmail.com> | 2019-05-04 16:41:14 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-06 23:33:05 +0300 |
commit | bd340a0e1f6ff56958b810cfc23f784ca526a7f6 (patch) | |
tree | f6a925380b94d6fa1fccbbe47aa321650923cfdf | |
parent | 8b6afcb67b6ce4d7b28f01382b6b00b481dbc64e (diff) |
Cleanup: GPUMaterial remove unused struct members
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index d174aafacce..9bcf732a35a 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -402,10 +402,7 @@ void GPU_shader_free_builtin_shaders(void); typedef struct GPUVertAttrLayers { struct { - int type; - int glindex; - int glinfoindoex; - int gltexco; + int type; /* CustomDataType */ int attr_id; char name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ } layer[GPU_MAX_ATTR]; |