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authorHans Goudey <h.goudey@me.com>2022-07-20 02:16:12 +0300
committerHans Goudey <h.goudey@me.com>2022-07-20 02:16:12 +0300
commit40ffb94ab47c29cf989d561922e1970e89a836ca (patch)
treed390755eb84eccf48b81922b8212379a2ac59754
parent410a6efb747f188da30c75074d6bf318b862d5d5 (diff)
Cleanup: Use generic utility for copying compressed attribute
In the future, `materialize_compressed_to_uninitialized_threaded` could be moved somewhere else and reused.
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc19
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc15
2 files changed, 4 insertions, 30 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
index b3f04186c63..f14329c96da 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
@@ -22,16 +22,6 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Points"));
}
-template<typename T>
-static void copy_attribute_to_points(const VArray<T> &src,
- const IndexMask mask,
- MutableSpan<T> dst)
-{
- for (const int i : mask.index_range()) {
- dst[i] = src[mask[i]];
- }
-}
-
static void convert_instances_to_points(GeometrySet &geometry_set,
Field<float3> position_field,
Field<float> radius_field,
@@ -65,8 +55,8 @@ static void convert_instances_to_points(GeometrySet &geometry_set,
bke::SpanAttributeWriter<float> point_radii =
point_attributes.lookup_or_add_for_write_only_span<float>("radius", ATTR_DOMAIN_POINT);
- copy_attribute_to_points(positions, selection, point_positions.span);
- copy_attribute_to_points(radii, selection, point_radii.span);
+ positions.materialize_compressed_to_uninitialized(selection, point_positions.span);
+ radii.materialize_compressed_to_uninitialized(selection, point_radii.span);
point_positions.finish();
point_radii.finish();
@@ -90,10 +80,7 @@ static void convert_instances_to_points(GeometrySet &geometry_set,
attribute_id, ATTR_DOMAIN_POINT, attribute_kind.data_type);
BLI_assert(dst);
- attribute_math::convert_to_static_type(attribute_kind.data_type, [&](auto dummy) {
- using T = decltype(dummy);
- copy_attribute_to_points(src.typed<T>(), selection, dst.span.typed<T>());
- });
+ src.materialize_compressed_to_uninitialized(selection, dst.span.data());
dst.finish();
}
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
index 9cc64d4bc44..74fff8efeee 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
@@ -18,14 +18,6 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Mesh"));
}
-template<typename T>
-static void copy_attribute_to_vertices(const Span<T> src, const IndexMask mask, MutableSpan<T> dst)
-{
- for (const int i : mask.index_range()) {
- dst[i] = src[mask[i]];
- }
-}
-
/* One improvement would be to move the attribute arrays directly to the mesh when possible. */
static void geometry_set_points_to_vertices(GeometrySet &geometry_set,
Field<bool> &selection_field)
@@ -66,12 +58,7 @@ static void geometry_set_points_to_vertices(GeometrySet &geometry_set,
mesh_component.attributes_for_write()->lookup_or_add_for_write_only_span(
attribute_id, ATTR_DOMAIN_POINT, data_type);
if (dst && src) {
- attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
- using T = decltype(dummy);
- VArray<T> src_typed = src.typed<T>();
- VArraySpan<T> src_typed_span{src_typed};
- copy_attribute_to_vertices(src_typed_span, selection, dst.span.typed<T>());
- });
+ src.materialize_compressed_to_uninitialized(selection, dst.span.data());
dst.finish();
}
}