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authorTon Roosendaal <ton@blender.org>2007-01-18 19:14:37 +0300
committerTon Roosendaal <ton@blender.org>2007-01-18 19:14:37 +0300
commit1ff93c41f90e9ac353217266f18ad1b26e43fc74 (patch)
tree974f26d8c252356115945bb60b9fd05d5e837478
parent271b97282fad49468cb2787556f07a09c1a4d96f (diff)
Bugfix #5394
Option "Apply Modifier" did not work for meshes with shape keys. Even made a very bad mess of the Mesh. Added warning in code and prevented apply.
-rw-r--r--source/blender/src/buttons_editing.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index d878c609e4d..fca3866fdaa 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -1184,6 +1184,10 @@ static void modifiers_applyModifier(void *obv, void *mdv)
error("Modifier changes topology; cannot apply with multires active");
return;
}
+ if(me->key) {
+ error("Modifier cannot be applied to Mesh with Shape Keys");
+ return;
+ }
sculptmode_pmv_off(me);