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author | Campbell Barton <ideasman42@gmail.com> | 2012-02-24 16:10:41 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-24 16:10:41 +0400 |
commit | 73e73ed1e070616b1fd838499b654b56d02fe084 (patch) | |
tree | e5b6ed7c3b00e42d6ce1c861025db408fa5ef5f3 | |
parent | c839ff3acbf92645b5fac3ea884344d2117df4bb (diff) |
change default name of Texture face layer to UVMap, while we fake UV's and texface as being the same.
-rw-r--r-- | source/blender/blenkernel/intern/customdata.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index 01216cef7ef..7ed9a7603ac 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -979,7 +979,8 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = { /* 14: CD_ORCO */ {sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL}, /* 15: CD_MTEXPOLY */ - {sizeof(MTexPoly), "MTexPoly", 1, "Face Texture", NULL, NULL, NULL, NULL, NULL}, + /* note, when we expose the UV Map / TexFace split to the user, change this back to face Texture */ + {sizeof(MTexPoly), "MTexPoly", 1, "UVMap"/* "Face Texture" */, NULL, NULL, NULL, NULL, NULL}, /* 16: CD_MLOOPUV */ {sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL, layerEqual_mloopuv, layerMultiply_mloopuv, layerInitMinMax_mloopuv, |