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authorLukas Stockner <lukas.stockner@freenet.de>2019-12-16 05:58:01 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2019-12-16 06:09:53 +0300
commit31ac2e292e5fc5d4d85d00d97645bfcb9cd4e6c2 (patch)
treeea8e2f273b8eb7ddc5bb951dc9ffaa613422e246
parent5a97a74c69c082d9360fc21b8c6b99fd24912f5f (diff)
Cycles: Fix one-tile UDIM rendering
The code checked for the presence of more than one tile before substituting the tile number into the filename, so if a one-tile UDIM was used (or all but one tile were culled), the substitution was skipped and as a result the file was not found. With this change, the code explicitly tracks whether substitution is required, avoiding this problem. This also fixes another problem: The Environment texture never does substitution since it doesn't support UDIMs, but before the syncing code still inserted the placeholder into the filename if the user selected a tiled background image.
-rw-r--r--intern/cycles/blender/blender_shader.cpp5
-rw-r--r--intern/cycles/blender/blender_util.h12
-rw-r--r--intern/cycles/render/nodes.cpp7
-rw-r--r--intern/cycles/render/nodes.h1
4 files changed, 17 insertions, 8 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 6bbc73f72ec..215953d1f29 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -655,7 +655,8 @@ static ShaderNode *add_node(Scene *scene,
image->builtin_data = b_image.ptr.data;
}
else {
- image->filename = image_user_file_path(b_image_user, b_image, b_scene.frame_current());
+ image->filename = image_user_file_path(
+ b_image_user, b_image, b_scene.frame_current(), &image->is_tiled);
image->builtin_data = NULL;
}
@@ -709,7 +710,7 @@ static ShaderNode *add_node(Scene *scene,
env->builtin_data = b_image.ptr.data;
}
else {
- env->filename = image_user_file_path(b_image_user, b_image, b_scene.frame_current());
+ env->filename = image_user_file_path(b_image_user, b_image, b_scene.frame_current(), NULL);
env->builtin_data = NULL;
}
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index efed96ec9f5..fa7646840c9 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -231,16 +231,24 @@ static inline int render_resolution_y(BL::RenderSettings &b_render)
return b_render.resolution_y() * b_render.resolution_percentage() / 100;
}
-static inline string image_user_file_path(BL::ImageUser &iuser, BL::Image &ima, int cfra)
+static inline string image_user_file_path(BL::ImageUser &iuser,
+ BL::Image &ima,
+ int cfra,
+ bool *is_tiled)
{
+ if (is_tiled != NULL) {
+ *is_tiled = false;
+ }
+
char filepath[1024];
iuser.tile(0);
BKE_image_user_frame_calc(NULL, iuser.ptr.data, cfra);
BKE_image_user_file_path(iuser.ptr.data, ima.ptr.data, filepath);
- if (ima.source() == BL::Image::source_TILED) {
+ if (ima.source() == BL::Image::source_TILED && is_tiled != NULL) {
char *udim_id = strstr(filepath, "1001");
if (udim_id != NULL) {
memcpy(udim_id, "%04d", 4);
+ *is_tiled = true;
}
}
return string(filepath);
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index b8847f92153..cd990393823 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -235,6 +235,8 @@ NODE_DEFINE(ImageTextureNode)
SOCKET_STRING(filename, "Filename", ustring());
SOCKET_STRING(colorspace, "Colorspace", u_colorspace_auto);
+ SOCKET_BOOLEAN(is_tiled, "Is Tiled", false);
+
static NodeEnum alpha_type_enum;
alpha_type_enum.insert("auto", IMAGE_ALPHA_AUTO);
alpha_type_enum.insert("unassociated", IMAGE_ALPHA_UNASSOCIATED);
@@ -366,15 +368,12 @@ void ImageTextureNode::compile(SVMCompiler &compiler)
image_manager = compiler.scene->image_manager;
if (slots.empty()) {
cull_tiles(compiler.scene, compiler.current_graph);
- }
- if (slots.size() < tiles.size()) {
- slots.clear();
slots.reserve(tiles.size());
bool have_metadata = false;
foreach (int tile, tiles) {
string tile_name = filename.string();
- if (tiles.size() > 1) {
+ if (is_tiled) {
tile_name = string_printf(tile_name.c_str(), tile);
}
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index a8fe7644957..5b23ef6929e 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -114,6 +114,7 @@ class ImageTextureNode : public ImageSlotTextureNode {
bool animated;
float3 vector;
ccl::vector<int> tiles;
+ bool is_tiled;
/* Runtime. */
bool is_float;