Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2009-08-26 02:51:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-08-26 02:51:18 +0400
commit0a23895f95382a8c6d5c36bc8b36802c4474eb2e (patch)
treea9f852821ebe443a9035efb9ffb86059f2f4e7fb
parent6a5773d4a8633374a1f54864c077a0cd5fa122ea (diff)
remove all python api functions deprecated in 2.49
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp449
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h25
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp384
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.h23
-rw-r--r--source/gameengine/Expressions/Value.cpp8
-rw-r--r--source/gameengine/Expressions/Value.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.cpp41
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.h5
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.cpp97
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.h8
-rw-r--r--source/gameengine/GameLogic/SCA_IController.cpp86
-rw-r--r--source/gameengine/GameLogic/SCA_IController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp45
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h4
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp191
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h15
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp219
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.h20
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.cpp188
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h19
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp28
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp73
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.h8
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp115
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h12
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp52
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp107
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.h10
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.cpp44
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.h7
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp85
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h7
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp89
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h8
-rw-r--r--source/gameengine/Ketsji/KX_Camera.cpp92
-rw-r--r--source/gameengine/Ketsji/KX_Camera.h3
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.cpp157
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.h12
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.cpp338
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h22
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.cpp37
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp163
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h12
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.cpp248
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h17
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp20
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.cpp79
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h8
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp327
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h23
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.cpp55
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.cpp54
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h5
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.cpp71
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h6
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp209
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h19
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp39
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp34
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp30
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h21
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.cpp121
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h16
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp117
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h12
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.cpp55
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.cpp105
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h17
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.cpp127
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h13
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.cpp27
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.h5
79 files changed, 17 insertions, 5214 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index 5a3629cfcd3..ca4290703e1 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -436,365 +436,6 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
/* Python functions */
/* ------------------------------------------------------------------------- */
-/* setStart */
-const char BL_ActionActuator::GetAction_doc[] =
-"getAction()\n"
-"\tReturns a string containing the name of the current action.\n";
-
-PyObject* BL_ActionActuator::PyGetAction(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getAction()", "the action property");
-
- if (m_action){
- return PyUnicode_FromString(m_action->id.name+2);
- }
- Py_RETURN_NONE;
-}
-
-/* getProperty */
-const char BL_ActionActuator::GetProperty_doc[] =
-"getProperty()\n"
-"\tReturns the name of the property to be used in FromProp mode.\n";
-
-PyObject* BL_ActionActuator::PyGetProperty(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getProperty()", "the property property");
-
- PyObject *result;
-
- result = Py_BuildValue("s", (const char *)m_propname);
-
- return result;
-}
-
-/* getProperty */
-const char BL_ActionActuator::GetFrameProperty_doc[] =
-"getFrameProperty()\n"
-"\tReturns the name of the property, that is set to the current frame number.\n";
-
-PyObject* BL_ActionActuator::PyGetFrameProperty(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getFrameProperty()", "the frameProperty property");
-
- PyObject *result;
-
- result = Py_BuildValue("s", (const char *)m_framepropname);
-
- return result;
-}
-
-/* getFrame */
-const char BL_ActionActuator::GetFrame_doc[] =
-"getFrame()\n"
-"\tReturns the current frame number.\n";
-
-PyObject* BL_ActionActuator::PyGetFrame(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getFrame()", "the frame property");
-
- PyObject *result;
-
- result = Py_BuildValue("f", m_localtime);
-
- return result;
-}
-
-/* getEnd */
-const char BL_ActionActuator::GetEnd_doc[] =
-"getEnd()\n"
-"\tReturns the last frame of the action.\n";
-
-PyObject* BL_ActionActuator::PyGetEnd(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getEnd()", "the end property");
-
- PyObject *result;
-
- result = Py_BuildValue("f", m_endframe);
-
- return result;
-}
-
-/* getStart */
-const char BL_ActionActuator::GetStart_doc[] =
-"getStart()\n"
-"\tReturns the starting frame of the action.\n";
-
-PyObject* BL_ActionActuator::PyGetStart(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getStart()", "the start property");
-
- PyObject *result;
-
- result = Py_BuildValue("f", m_startframe);
-
- return result;
-}
-
-/* getBlendin */
-const char BL_ActionActuator::GetBlendin_doc[] =
-"getBlendin()\n"
-"\tReturns the number of interpolation animation frames to be\n"
-"\tgenerated when this actuator is triggered.\n";
-
-PyObject* BL_ActionActuator::PyGetBlendin(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getBlendin()", "the blendin property");
-
- PyObject *result;
-
- result = Py_BuildValue("f", m_blendin);
-
- return result;
-}
-
-/* getPriority */
-const char BL_ActionActuator::GetPriority_doc[] =
-"getPriority()\n"
-"\tReturns the priority for this actuator. Actuators with lower\n"
-"\tPriority numbers will override actuators with higher numbers.\n";
-
-PyObject* BL_ActionActuator::PyGetPriority(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getPriority()", "the priority property");
-
- PyObject *result;
-
- result = Py_BuildValue("i", m_priority);
-
- return result;
-}
-
-/* setAction */
-const char BL_ActionActuator::SetAction_doc[] =
-"setAction(action, (reset))\n"
-"\t - action : The name of the action to set as the current action.\n"
-"\t - reset : Optional parameter indicating whether to reset the\n"
-"\t blend timer or not. A value of 1 indicates that the\n"
-"\t timer should be reset. A value of 0 will leave it\n"
-"\t unchanged. If reset is not specified, the timer will"
-"\t be reset.\n";
-
-PyObject* BL_ActionActuator::PySetAction(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setAction()", "the action property");
-
- char *string;
- int reset = 1;
-
- if (PyArg_ParseTuple(args,"s|i:setAction",&string, &reset))
- {
- bAction *action;
-
- action = (bAction*)SCA_ILogicBrick::m_sCurrentLogicManager->GetActionByName(STR_String(string));
-
- if (!action){
- /* NOTE! Throw an exception or something */
- // printf ("setAction failed: Action not found\n", string);
- }
- else{
- m_action=action;
- if (reset)
- m_blendframe = 0;
- }
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setStart */
-const char BL_ActionActuator::SetStart_doc[] =
-"setStart(start)\n"
-"\t - start : Specifies the starting frame of the animation.\n";
-
-PyObject* BL_ActionActuator::PySetStart(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setStart()", "the start property");
-
- float start;
-
- if (PyArg_ParseTuple(args,"f:setStart",&start))
- {
- m_startframe = start;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setEnd */
-const char BL_ActionActuator::SetEnd_doc[] =
-"setEnd(end)\n"
-"\t - end : Specifies the ending frame of the animation.\n";
-
-PyObject* BL_ActionActuator::PySetEnd(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setEnd()", "the end property");
-
- float end;
-
- if (PyArg_ParseTuple(args,"f:setEnd",&end))
- {
- m_endframe = end;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setBlendin */
-const char BL_ActionActuator::SetBlendin_doc[] =
-"setBlendin(blendin)\n"
-"\t - blendin : Specifies the number of frames of animation to generate\n"
-"\t when making transitions between actions.\n";
-
-PyObject* BL_ActionActuator::PySetBlendin(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setBlendin()", "the blendin property");
-
- float blendin;
-
- if (PyArg_ParseTuple(args,"f:setBlendin",&blendin))
- {
- m_blendin = blendin;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setBlendtime */
-const char BL_ActionActuator::SetBlendtime_doc[] =
-"setBlendtime(blendtime)\n"
-"\t - blendtime : Allows the script to directly modify the internal timer\n"
-"\t used when generating transitions between actions. This\n"
-"\t parameter must be in the range from 0.0 to 1.0.\n";
-
-PyObject* BL_ActionActuator::PySetBlendtime(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setBlendtime()", "the blendtime property");
-
- float blendframe;
-
- if (PyArg_ParseTuple(args,"f:setBlendtime",&blendframe))
- {
- m_blendframe = blendframe * m_blendin;
- if (m_blendframe<0)
- m_blendframe = 0;
- if (m_blendframe>m_blendin)
- m_blendframe = m_blendin;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setPriority */
-const char BL_ActionActuator::SetPriority_doc[] =
-"setPriority(priority)\n"
-"\t - priority : Specifies the new priority. Actuators will lower\n"
-"\t priority numbers will override actuators with higher\n"
-"\t numbers.\n";
-
-PyObject* BL_ActionActuator::PySetPriority(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setPriority()", "the priority property");
-
- int priority;
-
- if (PyArg_ParseTuple(args,"i:setPriority",&priority))
- {
- m_priority = priority;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setFrame */
-const char BL_ActionActuator::SetFrame_doc[] =
-"setFrame(frame)\n"
-"\t - frame : Specifies the new current frame for the animation\n";
-
-PyObject* BL_ActionActuator::PySetFrame(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setFrame()", "the frame property");
-
- float frame;
-
- if (PyArg_ParseTuple(args,"f:setFrame",&frame))
- {
- m_localtime = frame;
- if (m_localtime<m_startframe)
- m_localtime=m_startframe;
- else if (m_localtime>m_endframe)
- m_localtime=m_endframe;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setProperty */
-const char BL_ActionActuator::SetProperty_doc[] =
-"setProperty(prop)\n"
-"\t - prop : A string specifying the property name to be used in\n"
-"\t FromProp playback mode.\n";
-
-PyObject* BL_ActionActuator::PySetProperty(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setProperty()", "the property property");
-
- char *string;
-
- if (PyArg_ParseTuple(args,"s:setProperty",&string))
- {
- m_propname = string;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setFrameProperty */
-const char BL_ActionActuator::SetFrameProperty_doc[] =
-"setFrameProperty(prop)\n"
-"\t - prop : A string specifying the property of the frame set up update.\n";
-
-PyObject* BL_ActionActuator::PySetFrameProperty(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setFrameProperty()", "the frameProperty property");
-
- char *string;
-
- if (PyArg_ParseTuple(args,"s:setFrameProperty",&string))
- {
- m_framepropname = string;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
PyObject* BL_ActionActuator::PyGetChannel(PyObject* value) {
char *string= _PyUnicode_AsString(value);
@@ -849,72 +490,6 @@ PyObject* BL_ActionActuator::PyGetChannel(PyObject* value) {
*/
}
-/* getType */
-const char BL_ActionActuator::GetType_doc[] =
-"getType()\n"
-"\tReturns the operation mode of the actuator.\n";
-PyObject* BL_ActionActuator::PyGetType(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("getType()", "the type property");
-
- return Py_BuildValue("h", m_playtype);
-}
-
-/* setType */
-const char BL_ActionActuator::SetType_doc[] =
-"setType(mode)\n"
-"\t - mode: Play (0), Flipper (2), LoopStop (3), LoopEnd (4) or Property (6)\n"
-"\tSet the operation mode of the actuator.\n";
-PyObject* BL_ActionActuator::PySetType(PyObject* args,
- PyObject* kwds) {
- ShowDeprecationWarning("setType()", "the type property");
-
- short typeArg;
-
- if (!PyArg_ParseTuple(args, "h:setType", &typeArg)) {
- return NULL;
- }
-
- switch (typeArg) {
- case ACT_ACTION_PLAY:
- case ACT_ACTION_FLIPPER:
- case ACT_ACTION_LOOP_STOP:
- case ACT_ACTION_LOOP_END:
- case ACT_ACTION_FROM_PROP:
- m_playtype = typeArg;
- break;
- default:
- printf("Invalid type for action actuator: %d\n", typeArg); /* error */
- }
- Py_RETURN_NONE;
-}
-
-PyObject* BL_ActionActuator::PyGetContinue() {
- ShowDeprecationWarning("getContinue()", "the continue property");
-
- return PyLong_FromSsize_t((long)(m_end_reset==0));
-}
-
-PyObject* BL_ActionActuator::PySetContinue(PyObject* value) {
- ShowDeprecationWarning("setContinue()", "the continue property");
-
- int param = PyObject_IsTrue( value );
-
- if( param == -1 ) {
- PyErr_SetString( PyExc_TypeError, "expected True/False or 0/1" );
- return NULL;
- }
-
- if (param) {
- m_end_reset = 0;
- } else {
- m_end_reset = 1;
- }
- Py_RETURN_NONE;
-}
-
-//<-----Deprecated
-
/* setChannel */
KX_PYMETHODDEF_DOC(BL_ActionActuator, setChannel,
"setChannel(channel, matrix)\n"
@@ -1028,31 +603,7 @@ PyTypeObject BL_ActionActuator::Type = {
};
PyMethodDef BL_ActionActuator::Methods[] = {
- //Deprecated ----->
- {"setAction", (PyCFunction) BL_ActionActuator::sPySetAction, METH_VARARGS, (const char *)SetAction_doc},
- {"setStart", (PyCFunction) BL_ActionActuator::sPySetStart, METH_VARARGS, (const char *)SetStart_doc},
- {"setEnd", (PyCFunction) BL_ActionActuator::sPySetEnd, METH_VARARGS, (const char *)SetEnd_doc},
- {"setBlendin", (PyCFunction) BL_ActionActuator::sPySetBlendin, METH_VARARGS, (const char *)SetBlendin_doc},
- {"setPriority", (PyCFunction) BL_ActionActuator::sPySetPriority, METH_VARARGS, (const char *)SetPriority_doc},
- {"setFrame", (PyCFunction) BL_ActionActuator::sPySetFrame, METH_VARARGS, (const char *)SetFrame_doc},
- {"setProperty", (PyCFunction) BL_ActionActuator::sPySetProperty, METH_VARARGS, (const char *)SetProperty_doc},
- {"setFrameProperty", (PyCFunction) BL_ActionActuator::sPySetFrameProperty, METH_VARARGS, (const char *)SetFrameProperty_doc},
- {"setBlendtime", (PyCFunction) BL_ActionActuator::sPySetBlendtime, METH_VARARGS, (const char *)SetBlendtime_doc},
-
- {"getAction", (PyCFunction) BL_ActionActuator::sPyGetAction, METH_VARARGS, (const char *)GetAction_doc},
- {"getStart", (PyCFunction) BL_ActionActuator::sPyGetStart, METH_VARARGS, (const char *)GetStart_doc},
- {"getEnd", (PyCFunction) BL_ActionActuator::sPyGetEnd, METH_VARARGS, (const char *)GetEnd_doc},
- {"getBlendin", (PyCFunction) BL_ActionActuator::sPyGetBlendin, METH_VARARGS, (const char *)GetBlendin_doc},
- {"getPriority", (PyCFunction) BL_ActionActuator::sPyGetPriority, METH_VARARGS, (const char *)GetPriority_doc},
- {"getFrame", (PyCFunction) BL_ActionActuator::sPyGetFrame, METH_VARARGS, (const char *)GetFrame_doc},
- {"getProperty", (PyCFunction) BL_ActionActuator::sPyGetProperty, METH_VARARGS, (const char *)GetProperty_doc},
- {"getFrameProperty", (PyCFunction) BL_ActionActuator::sPyGetFrameProperty, METH_VARARGS, (const char *)GetFrameProperty_doc},
{"getChannel", (PyCFunction) BL_ActionActuator::sPyGetChannel, METH_O},
- {"getType", (PyCFunction) BL_ActionActuator::sPyGetType, METH_VARARGS, (const char *)GetType_doc},
- {"setType", (PyCFunction) BL_ActionActuator::sPySetType, METH_VARARGS, (const char *)SetType_doc},
- {"getContinue", (PyCFunction) BL_ActionActuator::sPyGetContinue, METH_NOARGS, 0},
- {"setContinue", (PyCFunction) BL_ActionActuator::sPySetContinue, METH_O, 0},
- //<------
KX_PYMETHODTABLE(BL_ActionActuator, setChannel),
{NULL,NULL} //Sentinel
};
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 6003e23e315..a6b4c4a055d 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -84,32 +84,7 @@ public:
bAction* GetAction() { return m_action; }
void SetAction(bAction* act) { m_action= act; }
- //Deprecated ----->
- KX_PYMETHOD_DOC(BL_ActionActuator,SetAction);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetBlendin);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetPriority);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetStart);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetEnd);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetFrame);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetProperty);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetFrameProperty);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetBlendtime);
-
- KX_PYMETHOD_DOC(BL_ActionActuator,GetAction);
- KX_PYMETHOD_DOC(BL_ActionActuator,GetBlendin);
- KX_PYMETHOD_DOC(BL_ActionActuator,GetPriority);
- KX_PYMETHOD_DOC(BL_ActionActuator,GetStart);
- KX_PYMETHOD_DOC(BL_ActionActuator,GetEnd);
- KX_PYMETHOD_DOC(BL_ActionActuator,GetFrame);
- KX_PYMETHOD_DOC(BL_ActionActuator,GetProperty);
- KX_PYMETHOD_DOC(BL_ActionActuator,GetFrameProperty);
KX_PYMETHOD_O(BL_ActionActuator,GetChannel);
- KX_PYMETHOD_DOC(BL_ActionActuator,GetType);
- KX_PYMETHOD_DOC(BL_ActionActuator,SetType);
- KX_PYMETHOD_NOARGS(BL_ActionActuator,GetContinue);
- KX_PYMETHOD_O(BL_ActionActuator,SetContinue);
- //<-----
-
KX_PYMETHOD_DOC(BL_ActionActuator,setChannel);
static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index 4af9a6c83a9..44eb603a940 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -434,26 +434,6 @@ PyTypeObject BL_ShapeActionActuator::Type = {
PyMethodDef BL_ShapeActionActuator::Methods[] = {
- {"setAction", (PyCFunction) BL_ShapeActionActuator::sPySetAction, METH_VARARGS, (const char *)SetAction_doc},
- {"setStart", (PyCFunction) BL_ShapeActionActuator::sPySetStart, METH_VARARGS, (const char *)SetStart_doc},
- {"setEnd", (PyCFunction) BL_ShapeActionActuator::sPySetEnd, METH_VARARGS, (const char *)SetEnd_doc},
- {"setBlendin", (PyCFunction) BL_ShapeActionActuator::sPySetBlendin, METH_VARARGS, (const char *)SetBlendin_doc},
- {"setPriority", (PyCFunction) BL_ShapeActionActuator::sPySetPriority, METH_VARARGS, (const char *)SetPriority_doc},
- {"setFrame", (PyCFunction) BL_ShapeActionActuator::sPySetFrame, METH_VARARGS, (const char *)SetFrame_doc},
- {"setProperty", (PyCFunction) BL_ShapeActionActuator::sPySetProperty, METH_VARARGS, (const char *)SetProperty_doc},
- {"setFrameProperty", (PyCFunction) BL_ShapeActionActuator::sPySetFrameProperty, METH_VARARGS, (const char *)SetFrameProperty_doc},
- {"setBlendtime", (PyCFunction) BL_ShapeActionActuator::sPySetBlendtime, METH_VARARGS, (const char *)SetBlendtime_doc},
-
- {"getAction", (PyCFunction) BL_ShapeActionActuator::sPyGetAction, METH_NOARGS, (const char *)GetAction_doc},
- {"getStart", (PyCFunction) BL_ShapeActionActuator::sPyGetStart, METH_NOARGS, (const char *)GetStart_doc},
- {"getEnd", (PyCFunction) BL_ShapeActionActuator::sPyGetEnd, METH_NOARGS, (const char *)GetEnd_doc},
- {"getBlendin", (PyCFunction) BL_ShapeActionActuator::sPyGetBlendin, METH_NOARGS, (const char *)GetBlendin_doc},
- {"getPriority", (PyCFunction) BL_ShapeActionActuator::sPyGetPriority, METH_NOARGS, (const char *)GetPriority_doc},
- {"getFrame", (PyCFunction) BL_ShapeActionActuator::sPyGetFrame, METH_NOARGS, (const char *)GetFrame_doc},
- {"getProperty", (PyCFunction) BL_ShapeActionActuator::sPyGetProperty, METH_NOARGS, (const char *)GetProperty_doc},
- {"getFrameProperty", (PyCFunction) BL_ShapeActionActuator::sPyGetFrameProperty, METH_NOARGS, (const char *)GetFrameProperty_doc},
- {"getType", (PyCFunction) BL_ShapeActionActuator::sPyGetType, METH_NOARGS, (const char *)GetType_doc},
- {"setType", (PyCFunction) BL_ShapeActionActuator::sPySetType, METH_NOARGS, (const char *)SetType_doc},
{NULL,NULL} //Sentinel
};
@@ -471,370 +451,6 @@ PyAttributeDef BL_ShapeActionActuator::Attributes[] = {
{ NULL } //Sentinel
};
-/* setStart */
-const char BL_ShapeActionActuator::GetAction_doc[] =
-"getAction()\n"
-"\tReturns a string containing the name of the current action.\n";
-
-PyObject* BL_ShapeActionActuator::PyGetAction() {
- ShowDeprecationWarning("getAction()", "the action property");
- if (m_action){
- return PyUnicode_FromString(m_action->id.name+2);
- }
- Py_RETURN_NONE;
-}
-
-/* getProperty */
-const char BL_ShapeActionActuator::GetProperty_doc[] =
-"getProperty()\n"
-"\tReturns the name of the property to be used in FromProp mode.\n";
-
-PyObject* BL_ShapeActionActuator::PyGetProperty() {
- ShowDeprecationWarning("getProperty()", "the property property");
- PyObject *result;
-
- result = Py_BuildValue("s", (const char *)m_propname);
-
- return result;
-}
-
-/* getFrame */
-const char BL_ShapeActionActuator::GetFrame_doc[] =
-"getFrame()\n"
-"\tReturns the current frame number.\n";
-
-PyObject* BL_ShapeActionActuator::PyGetFrame() {
- ShowDeprecationWarning("getFrame()", "the frame property");
- PyObject *result;
-
- result = Py_BuildValue("f", m_localtime);
-
- return result;
-}
-
-/* getEnd */
-const char BL_ShapeActionActuator::GetEnd_doc[] =
-"getEnd()\n"
-"\tReturns the last frame of the action.\n";
-
-PyObject* BL_ShapeActionActuator::PyGetEnd() {
- ShowDeprecationWarning("getEnd()", "the end property");
- PyObject *result;
-
- result = Py_BuildValue("f", m_endframe);
-
- return result;
-}
-
-/* getStart */
-const char BL_ShapeActionActuator::GetStart_doc[] =
-"getStart()\n"
-"\tReturns the starting frame of the action.\n";
-
-PyObject* BL_ShapeActionActuator::PyGetStart() {
- ShowDeprecationWarning("getStart()", "the start property");
- PyObject *result;
-
- result = Py_BuildValue("f", m_startframe);
-
- return result;
-}
-
-/* getBlendin */
-const char BL_ShapeActionActuator::GetBlendin_doc[] =
-"getBlendin()\n"
-"\tReturns the number of interpolation animation frames to be\n"
-"\tgenerated when this actuator is triggered.\n";
-
-PyObject* BL_ShapeActionActuator::PyGetBlendin() {
- ShowDeprecationWarning("getBlendin()", "the blendin property");
- PyObject *result;
-
- result = Py_BuildValue("f", m_blendin);
-
- return result;
-}
-
-/* getPriority */
-const char BL_ShapeActionActuator::GetPriority_doc[] =
-"getPriority()\n"
-"\tReturns the priority for this actuator. Actuators with lower\n"
-"\tPriority numbers will override actuators with higher numbers.\n";
-
-PyObject* BL_ShapeActionActuator::PyGetPriority() {
- ShowDeprecationWarning("getPriority()", "the priority property");
- PyObject *result;
-
- result = Py_BuildValue("i", m_priority);
-
- return result;
-}
-
-/* setAction */
-const char BL_ShapeActionActuator::SetAction_doc[] =
-"setAction(action, (reset))\n"
-"\t - action : The name of the action to set as the current action.\n"
-"\t Should be an action with Shape channels.\n"
-"\t - reset : Optional parameter indicating whether to reset the\n"
-"\t blend timer or not. A value of 1 indicates that the\n"
-"\t timer should be reset. A value of 0 will leave it\n"
-"\t unchanged. If reset is not specified, the timer will"
-"\t be reset.\n";
-
-PyObject* BL_ShapeActionActuator::PySetAction(PyObject* args) {
- ShowDeprecationWarning("setAction()", "the action property");
- char *string;
- int reset = 1;
-
- if (PyArg_ParseTuple(args,"s|i:setAction",&string, &reset))
- {
- bAction *action;
-
- action = (bAction*)SCA_ILogicBrick::m_sCurrentLogicManager->GetActionByName(STR_String(string));
-
- if (!action){
- /* NOTE! Throw an exception or something */
- // printf ("setAction failed: Action not found\n", string);
- }
- else{
- m_action=action;
- if (reset)
- m_blendframe = 0.f;
- }
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setStart */
-const char BL_ShapeActionActuator::SetStart_doc[] =
-"setStart(start)\n"
-"\t - start : Specifies the starting frame of the animation.\n";
-
-PyObject* BL_ShapeActionActuator::PySetStart(PyObject* args) {
- ShowDeprecationWarning("setStart()", "the start property");
- float start;
-
- if (PyArg_ParseTuple(args,"f:setStart",&start))
- {
- m_startframe = start;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setEnd */
-const char BL_ShapeActionActuator::SetEnd_doc[] =
-"setEnd(end)\n"
-"\t - end : Specifies the ending frame of the animation.\n";
-
-PyObject* BL_ShapeActionActuator::PySetEnd(PyObject* args) {
- ShowDeprecationWarning("setEnd()", "the end property");
- float end;
-
- if (PyArg_ParseTuple(args,"f:setEnd",&end))
- {
- m_endframe = end;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setBlendin */
-const char BL_ShapeActionActuator::SetBlendin_doc[] =
-"setBlendin(blendin)\n"
-"\t - blendin : Specifies the number of frames of animation to generate\n"
-"\t when making transitions between actions.\n";
-
-PyObject* BL_ShapeActionActuator::PySetBlendin(PyObject* args) {
- ShowDeprecationWarning("setBlendin()", "the blendin property");
- float blendin;
-
- if (PyArg_ParseTuple(args,"f:setBlendin",&blendin))
- {
- m_blendin = blendin;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setBlendtime */
-const char BL_ShapeActionActuator::SetBlendtime_doc[] =
-"setBlendtime(blendtime)\n"
-"\t - blendtime : Allows the script to directly modify the internal timer\n"
-"\t used when generating transitions between actions. This\n"
-"\t parameter must be in the range from 0.0 to 1.0.\n";
-
-PyObject* BL_ShapeActionActuator::PySetBlendtime(PyObject* args) {
- ShowDeprecationWarning("setBlendtime()", "the blendTime property");
- float blendframe;
-
- if (PyArg_ParseTuple(args,"f:setBlendtime",&blendframe))
- {
- m_blendframe = blendframe * m_blendin;
- if (m_blendframe<0.f)
- m_blendframe = 0.f;
- if (m_blendframe>m_blendin)
- m_blendframe = m_blendin;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setPriority */
-const char BL_ShapeActionActuator::SetPriority_doc[] =
-"setPriority(priority)\n"
-"\t - priority : Specifies the new priority. Actuators will lower\n"
-"\t priority numbers will override actuators with higher\n"
-"\t numbers.\n";
-
-PyObject* BL_ShapeActionActuator::PySetPriority(PyObject* args) {
- ShowDeprecationWarning("setPriority()", "the priority property");
- int priority;
-
- if (PyArg_ParseTuple(args,"i:setPriority",&priority))
- {
- m_priority = priority;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* getProperty */
-const char BL_ShapeActionActuator::GetFrameProperty_doc[] =
-"getFrameProperty()\n"
-"\tReturns the name of the property, that is set to the current frame number.\n";
-
-PyObject* BL_ShapeActionActuator::PyGetFrameProperty() {
- ShowDeprecationWarning("getFrameProperty()", "the frameProperty property");
- PyObject *result;
-
- result = Py_BuildValue("s", (const char *)m_framepropname);
-
- return result;
-}
-
-
-/* setFrame */
-const char BL_ShapeActionActuator::SetFrame_doc[] =
-"setFrame(frame)\n"
-"\t - frame : Specifies the new current frame for the animation\n";
-
-PyObject* BL_ShapeActionActuator::PySetFrame(PyObject* args) {
- ShowDeprecationWarning("setFrame()", "the frame property");
- float frame;
-
- if (PyArg_ParseTuple(args,"f:setFrame",&frame))
- {
- m_localtime = frame;
- if (m_localtime<m_startframe)
- m_localtime=m_startframe;
- else if (m_localtime>m_endframe)
- m_localtime=m_endframe;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setProperty */
-const char BL_ShapeActionActuator::SetProperty_doc[] =
-"setProperty(prop)\n"
-"\t - prop : A string specifying the property name to be used in\n"
-"\t FromProp playback mode.\n";
-
-PyObject* BL_ShapeActionActuator::PySetProperty(PyObject* args) {
- ShowDeprecationWarning("setProperty()", "the property property");
- char *string;
-
- if (PyArg_ParseTuple(args,"s:setProperty",&string))
- {
- m_propname = string;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* setFrameProperty */
-const char BL_ShapeActionActuator::SetFrameProperty_doc[] =
-"setFrameProperty(prop)\n"
-"\t - prop : A string specifying the property of the frame set up update.\n";
-
-PyObject* BL_ShapeActionActuator::PySetFrameProperty(PyObject* args) {
- ShowDeprecationWarning("setFrameProperty()", "the frameProperty property");
- char *string;
-
- if (PyArg_ParseTuple(args,"s:setFrameProperty",&string))
- {
- m_framepropname = string;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-/* getType */
-const char BL_ShapeActionActuator::GetType_doc[] =
-"getType()\n"
-"\tReturns the operation mode of the actuator.\n";
-PyObject* BL_ShapeActionActuator::PyGetType() {
- ShowDeprecationWarning("getType()", "the type property");
- return Py_BuildValue("h", m_playtype);
-}
-
-/* setType */
-const char BL_ShapeActionActuator::SetType_doc[] =
-"setType(mode)\n"
-"\t - mode: Play (0), Flipper (2), LoopStop (3), LoopEnd (4) or Property (6)\n"
-"\tSet the operation mode of the actuator.\n";
-PyObject* BL_ShapeActionActuator::PySetType(PyObject* args) {
- ShowDeprecationWarning("setType()", "the type property");
- short typeArg;
-
- if (!PyArg_ParseTuple(args, "h:setType", &typeArg)) {
- return NULL;
- }
-
- switch (typeArg) {
- case ACT_ACTION_PLAY:
- case ACT_ACTION_FLIPPER:
- case ACT_ACTION_LOOP_STOP:
- case ACT_ACTION_LOOP_END:
- case ACT_ACTION_FROM_PROP:
- m_playtype = typeArg;
- break;
- default:
- printf("Invalid type for action actuator: %d\n", typeArg); /* error */
- }
-
- Py_RETURN_NONE;
-}
-
PyObject* BL_ShapeActionActuator::pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
BL_ShapeActionActuator* self= static_cast<BL_ShapeActionActuator*>(self_v);
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h
index 890fe3f9de9..28a6d90abdf 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.h
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.h
@@ -82,29 +82,6 @@ public:
bAction* GetAction() { return m_action; }
void SetAction(bAction* act) { m_action= act; }
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetAction);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetBlendin);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetPriority);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetStart);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetEnd);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetFrame);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetProperty);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetFrameProperty);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetBlendtime);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetChannel);
-
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetAction);
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetBlendin);
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetPriority);
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetStart);
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetEnd);
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetFrame);
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetProperty);
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetFrameProperty);
-// KX_PYMETHOD(BL_ActionActuator,GetChannel);
- KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetType);
- KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetType);
-
static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 04bcc3a5561..130317d77e2 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -62,17 +62,9 @@ PyTypeObject CValue::Type = {
};
PyMethodDef CValue::Methods[] = {
- { "getName", (PyCFunction) CValue::sPyGetName, METH_NOARGS},
{NULL,NULL} //Sentinel
};
-PyObject* CValue::PyGetName()
-{
- ShowDeprecationWarning("getName()", "the name property");
-
- return PyUnicode_FromString(this->GetName());
-}
-
/*#define CVALUE_DEBUG*/
#ifdef CVALUE_DEBUG
int gRefCount;
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 5f08736afde..7d4adcdb64f 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -242,8 +242,6 @@ public:
static PyObject * pyattr_get_name(void * self, const KX_PYATTRIBUTE_DEF * attrdef);
virtual PyObject* ConvertKeysToPython( void );
-
- KX_PYMETHOD_NOARGS(CValue,GetName);
#else
CValue();
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
index 11ea089270a..428362a0a24 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
@@ -143,10 +143,6 @@ PyTypeObject SCA_ActuatorSensor::Type = {
};
PyMethodDef SCA_ActuatorSensor::Methods[] = {
- //Deprecated functions ------>
- {"getActuator", (PyCFunction) SCA_ActuatorSensor::sPyGetActuator, METH_NOARGS, (const char *)GetActuator_doc},
- {"setActuator", (PyCFunction) SCA_ActuatorSensor::sPySetActuator, METH_VARARGS, (const char *)SetActuator_doc},
- //<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -167,41 +163,4 @@ int SCA_ActuatorSensor::CheckActuator(void *self, const PyAttributeDef*)
return 1;
}
-/* 3. getActuator */
-const char SCA_ActuatorSensor::GetActuator_doc[] =
-"getActuator()\n"
-"\tReturn the Actuator with which the sensor operates.\n";
-PyObject* SCA_ActuatorSensor::PyGetActuator()
-{
- ShowDeprecationWarning("getActuator()", "the actuator property");
- return PyUnicode_FromString(m_checkactname);
-}
-
-/* 4. setActuator */
-const char SCA_ActuatorSensor::SetActuator_doc[] =
-"setActuator(name)\n"
-"\t- name: string\n"
-"\tSets the Actuator with which to operate. If there is no Actuator\n"
-"\tof this name, the call is ignored.\n";
-PyObject* SCA_ActuatorSensor::PySetActuator(PyObject* args)
-{
- ShowDeprecationWarning("setActuator()", "the actuator property");
- /* We should query whether the name exists. Or should we create a prop */
- /* on the fly? */
- char *actNameArg = NULL;
-
- if (!PyArg_ParseTuple(args, "s:setActuator", &actNameArg)) {
- return NULL;
- }
-
- SCA_IActuator* act = GetParent()->FindActuator(STR_String(actNameArg));
- if (act) {
- m_checkactname = actNameArg;
- m_actuator = act;
- } else {
- ; /* error: bad actuator name */
- }
- Py_RETURN_NONE;
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.h b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
index cf8e735cad4..1a095148500 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
@@ -59,11 +59,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- /* 3. setProperty */
- KX_PYMETHOD_DOC_VARARGS(SCA_ActuatorSensor,SetActuator);
- /* 4. getProperty */
- KX_PYMETHOD_DOC_NOARGS(SCA_ActuatorSensor,GetActuator);
static int CheckActuator(void *self, const PyAttributeDef*);
};
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
index 0d563db910e..0f67ddd56a5 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
@@ -152,16 +152,6 @@ PyTypeObject SCA_DelaySensor::Type = {
};
PyMethodDef SCA_DelaySensor::Methods[] = {
- //Deprecated functions ------>
- /* setProperty */
- {"setDelay", (PyCFunction) SCA_DelaySensor::sPySetDelay, METH_VARARGS, (const char *)SetDelay_doc},
- {"setDuration", (PyCFunction) SCA_DelaySensor::sPySetDuration, METH_VARARGS, (const char *)SetDuration_doc},
- {"setRepeat", (PyCFunction) SCA_DelaySensor::sPySetRepeat, METH_VARARGS, (const char *)SetRepeat_doc},
- /* getProperty */
- {"getDelay", (PyCFunction) SCA_DelaySensor::sPyGetDelay, METH_NOARGS, (const char *)GetDelay_doc},
- {"getDuration", (PyCFunction) SCA_DelaySensor::sPyGetDuration, METH_NOARGS, (const char *)GetDuration_doc},
- {"getRepeat", (PyCFunction) SCA_DelaySensor::sPyGetRepeat, METH_NOARGS, (const char *)GetRepeat_doc},
- //<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -172,91 +162,4 @@ PyAttributeDef SCA_DelaySensor::Attributes[] = {
{ NULL } //Sentinel
};
-const char SCA_DelaySensor::SetDelay_doc[] =
-"setDelay(delay)\n"
-"\t- delay: length of the initial OFF period as number of frame\n"
-"\t 0 for immediate trigger\n"
-"\tSet the initial delay before the positive trigger\n";
-PyObject* SCA_DelaySensor::PySetDelay(PyObject* args)
-{
- ShowDeprecationWarning("setDelay()", "the delay property");
- int delay;
-
- if(!PyArg_ParseTuple(args, "i:setDelay", &delay)) {
- return NULL;
- }
- if (delay < 0) {
- PyErr_SetString(PyExc_ValueError, "Delay cannot be negative");
- return NULL;
- }
- m_delay = delay;
- Py_RETURN_NONE;
-}
-
-const char SCA_DelaySensor::SetDuration_doc[] =
-"setDuration(duration)\n"
-"\t- duration: length of the ON period in number of frame after the initial off period\n"
-"\t 0 for no ON period\n"
-"\tSet the duration of the ON pulse after initial delay.\n"
-"\tIf > 0, a negative trigger is fired at the end of the ON pulse.\n";
-PyObject* SCA_DelaySensor::PySetDuration(PyObject* args)
-{
- ShowDeprecationWarning("setDuration()", "the duration property");
- int duration;
-
- if(!PyArg_ParseTuple(args, "i:setDuration", &duration)) {
- return NULL;
- }
- if (duration < 0) {
- PyErr_SetString(PyExc_ValueError, "Duration cannot be negative");
- return NULL;
- }
- m_duration = duration;
- Py_RETURN_NONE;
-}
-
-const char SCA_DelaySensor::SetRepeat_doc[] =
-"setRepeat(repeat)\n"
-"\t- repeat: 1 if the initial OFF-ON cycle should be repeated indefinately\n"
-"\t 0 if the initial OFF-ON cycle should run only once\n"
-"\tSet the sensor repeat mode\n";
-PyObject* SCA_DelaySensor::PySetRepeat(PyObject* args)
-{
- ShowDeprecationWarning("setRepeat()", "the repeat property");
- int repeat;
-
- if(!PyArg_ParseTuple(args, "i:setRepeat", &repeat)) {
- return NULL;
- }
- m_repeat = (repeat != 0);
- Py_RETURN_NONE;
-}
-
-const char SCA_DelaySensor::GetDelay_doc[] =
-"getDelay()\n"
-"\tReturn the delay parameter value\n";
-PyObject* SCA_DelaySensor::PyGetDelay()
-{
- ShowDeprecationWarning("getDelay()", "the delay property");
- return PyLong_FromSsize_t(m_delay);
-}
-
-const char SCA_DelaySensor::GetDuration_doc[] =
-"getDuration()\n"
-"\tReturn the duration parameter value\n";
-PyObject* SCA_DelaySensor::PyGetDuration()
-{
- ShowDeprecationWarning("getDuration()", "the duration property");
- return PyLong_FromSsize_t(m_duration);
-}
-
-const char SCA_DelaySensor::GetRepeat_doc[] =
-"getRepeat()\n"
-"\tReturn the repeat parameter value\n";
-PyObject* SCA_DelaySensor::PyGetRepeat()
-{
- ShowDeprecationWarning("getRepeat()", "the repeat property");
- return BoolToPyArg(m_repeat);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.h b/source/gameengine/GameLogic/SCA_DelaySensor.h
index 8270e8959b7..187a9179b5d 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.h
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.h
@@ -59,14 +59,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- /* setProperty */
- KX_PYMETHOD_DOC_VARARGS(SCA_DelaySensor,SetDelay);
- KX_PYMETHOD_DOC_VARARGS(SCA_DelaySensor,SetDuration);
- KX_PYMETHOD_DOC_VARARGS(SCA_DelaySensor,SetRepeat);
- /* getProperty */
- KX_PYMETHOD_DOC_NOARGS(SCA_DelaySensor,GetDelay);
- KX_PYMETHOD_DOC_NOARGS(SCA_DelaySensor,GetDuration);
- KX_PYMETHOD_DOC_NOARGS(SCA_DelaySensor,GetRepeat);
};
diff --git a/source/gameengine/GameLogic/SCA_IController.cpp b/source/gameengine/GameLogic/SCA_IController.cpp
index 24c39563c28..7cfd2adc1d0 100644
--- a/source/gameengine/GameLogic/SCA_IController.cpp
+++ b/source/gameengine/GameLogic/SCA_IController.cpp
@@ -221,13 +221,6 @@ PyTypeObject SCA_IController::Type = {
};
PyMethodDef SCA_IController::Methods[] = {
- //Deprecated functions ------>
- {"getSensor", (PyCFunction) SCA_IController::sPyGetSensor, METH_O},
- {"getActuator", (PyCFunction) SCA_IController::sPyGetActuator, METH_O},
- {"getSensors", (PyCFunction) SCA_IController::sPyGetSensors, METH_NOARGS},
- {"getActuators", (PyCFunction) SCA_IController::sPyGetActuators, METH_NOARGS},
- {"getState", (PyCFunction) SCA_IController::sPyGetState, METH_NOARGS},
- //<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -239,85 +232,6 @@ PyAttributeDef SCA_IController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_IController::PyGetActuators()
-{
- ShowDeprecationWarning("getActuators()", "the actuators property");
-
- PyObject* resultlist = PyList_New(m_linkedactuators.size());
- for (unsigned int index=0;index<m_linkedactuators.size();index++)
- {
- PyList_SET_ITEM(resultlist,index, m_linkedactuators[index]->GetProxy());
- }
-
- return resultlist;
-}
-
-PyObject* SCA_IController::PyGetSensor(PyObject* value)
-{
- ShowDeprecationWarning("getSensor(string)", "the sensors[string] property");
-
- char *scriptArg = _PyUnicode_AsString(value);
- if (scriptArg==NULL) {
- PyErr_SetString(PyExc_TypeError, "controller.getSensor(string): Python Controller, expected a string (sensor name)");
- return NULL;
- }
-
- for (unsigned int index=0;index<m_linkedsensors.size();index++)
- {
- SCA_ISensor* sensor = m_linkedsensors[index];
- STR_String& realname = sensor->GetName();
- if (realname == scriptArg)
- {
- return sensor->GetProxy();
- }
- }
-
- PyErr_Format(PyExc_AttributeError, "controller.getSensor(string): Python Controller, unable to find requested sensor \"%s\"", scriptArg);
- return NULL;
-}
-
-PyObject* SCA_IController::PyGetActuator(PyObject* value)
-{
- ShowDeprecationWarning("getActuator(string)", "the actuators[string] property");
-
- char *scriptArg = _PyUnicode_AsString(value);
- if (scriptArg==NULL) {
- PyErr_SetString(PyExc_TypeError, "controller.getActuator(string): Python Controller, expected a string (actuator name)");
- return NULL;
- }
-
- for (unsigned int index=0;index<m_linkedactuators.size();index++)
- {
- SCA_IActuator* actua = m_linkedactuators[index];
- if (actua->GetName() == scriptArg)
- {
- return actua->GetProxy();
- }
- }
-
- PyErr_Format(PyExc_AttributeError, "controller.getActuator(string): Python Controller, unable to find requested actuator \"%s\"", scriptArg);
- return NULL;
-}
-
-PyObject* SCA_IController::PyGetSensors()
-{
- ShowDeprecationWarning("getSensors()", "the sensors property");
-
- PyObject* resultlist = PyList_New(m_linkedsensors.size());
- for (unsigned int index=0;index<m_linkedsensors.size();index++)
- {
- PyList_SET_ITEM(resultlist,index, m_linkedsensors[index]->GetProxy());
- }
-
- return resultlist;
-}
-
-PyObject* SCA_IController::PyGetState()
-{
- ShowDeprecationWarning("getState()", "the state property");
- return PyLong_FromSsize_t(m_statemask);
-}
-
PyObject* SCA_IController::pyattr_get_state(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_IController* self= static_cast<SCA_IController*>(self_v);
diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h
index 523878bee26..202921c6986 100644
--- a/source/gameengine/GameLogic/SCA_IController.h
+++ b/source/gameengine/GameLogic/SCA_IController.h
@@ -97,12 +97,6 @@ public:
}
}
}
-
- KX_PYMETHOD_NOARGS(SCA_IController,GetSensors);
- KX_PYMETHOD_NOARGS(SCA_IController,GetActuators);
- KX_PYMETHOD_O(SCA_IController,GetSensor);
- KX_PYMETHOD_O(SCA_IController,GetActuator);
- KX_PYMETHOD_NOARGS(SCA_IController,GetState);
static PyObject* pyattr_get_state(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_sensors(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index 2c64e02913d..f679d0ee487 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -199,11 +199,6 @@ PyTypeObject SCA_ILogicBrick::Type = {
};
PyMethodDef SCA_ILogicBrick::Methods[] = {
- // --> Deprecated
- {"getOwner", (PyCFunction) SCA_ILogicBrick::sPyGetOwner, METH_NOARGS},
- {"getExecutePriority", (PyCFunction) SCA_ILogicBrick::sPyGetExecutePriority, METH_NOARGS},
- {"setExecutePriority", (PyCFunction) SCA_ILogicBrick::sPySetExecutePriority, METH_VARARGS},
- // <-- Deprecated
{NULL,NULL} //Sentinel
};
@@ -232,46 +227,6 @@ int SCA_ILogicBrick::CheckProperty(void *self, const PyAttributeDef *attrdef)
return 0;
}
-PyObject* SCA_ILogicBrick::PyGetOwner()
-{
- ShowDeprecationWarning("getOwner()", "the owner property");
-
- CValue* parent = GetParent();
- if (parent)
- {
- return parent->GetProxy();
- }
-
- printf("ERROR: Python scriptblock without owner\n");
- Py_RETURN_NONE; //Int_FromLong(IsPositiveTrigger());
-}
-
-
-
-PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* args)
-{
- ShowDeprecationWarning("setExecutePriority()", "the executePriority property");
-
- int priority=0;
-
- if (!PyArg_ParseTuple(args, "i:setExecutePriority", &priority)) {
- return NULL;
- }
-
- m_Execute_Priority = priority;
-
- Py_RETURN_NONE;
-}
-
-
-
-PyObject* SCA_ILogicBrick::PyGetExecutePriority()
-{
- ShowDeprecationWarning("getExecutePriority()", "the executePriority property");
- return PyLong_FromSsize_t(m_Execute_Priority);
-}
-
-
/*Attribute functions */
PyObject* SCA_ILogicBrick::pyattr_get_owner(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 50679856802..ac533335f0b 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -126,10 +126,6 @@ public:
// python methods
-
- KX_PYMETHOD_NOARGS(SCA_ILogicBrick,GetOwner);
- KX_PYMETHOD_VARARGS(SCA_ILogicBrick,SetExecutePriority);
- KX_PYMETHOD_NOARGS(SCA_ILogicBrick,GetExecutePriority);
static PyObject* pyattr_get_owner(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index b018124dcca..497a5d1095a 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -292,171 +292,6 @@ void SCA_ISensor::Activate(class SCA_LogicManager* logicmgr)
/* Python Functions */
/* ----------------------------------------------- */
-//Deprecated Functions ------>
-const char SCA_ISensor::IsPositive_doc[] =
-"isPositive()\n"
-"\tReturns whether the sensor is in an active state.\n";
-PyObject* SCA_ISensor::PyIsPositive()
-{
- ShowDeprecationWarning("isPositive()", "the read-only positive property");
- int retval = GetState();
- return PyLong_FromSsize_t(retval);
-}
-
-const char SCA_ISensor::IsTriggered_doc[] =
-"isTriggered()\n"
-"\tReturns whether the sensor has triggered the current controller.\n";
-PyObject* SCA_ISensor::PyIsTriggered()
-{
- ShowDeprecationWarning("isTriggered()", "the read-only triggered property");
- // check with the current controller
- int retval = 0;
- if (SCA_PythonController::m_sCurrentController)
- retval = SCA_PythonController::m_sCurrentController->IsTriggered(this);
- return PyLong_FromSsize_t(retval);
-}
-
-/**
- * getUsePulseMode: getter for the pulse mode (KX_TRUE = on)
- */
-const char SCA_ISensor::GetUsePosPulseMode_doc[] =
-"getUsePosPulseMode()\n"
-"\tReturns whether positive pulse mode is active.\n";
-PyObject* SCA_ISensor::PyGetUsePosPulseMode()
-{
- ShowDeprecationWarning("getUsePosPulseMode()", "the usePosPulseMode property");
- return BoolToPyArg(m_pos_pulsemode);
-}
-
-/**
- * setUsePulseMode: setter for the pulse mode (KX_TRUE = on)
- */
-const char SCA_ISensor::SetUsePosPulseMode_doc[] =
-"setUsePosPulseMode(pulse?)\n"
-"\t - pulse? : Pulse when a positive event occurs?\n"
-"\t (KX_TRUE, KX_FALSE)\n"
-"\tSet whether to do pulsing when positive pulses occur.\n";
-PyObject* SCA_ISensor::PySetUsePosPulseMode(PyObject* args)
-{
- ShowDeprecationWarning("setUsePosPulseMode()", "the usePosPulseMode property");
- int pyarg = 0;
- if(!PyArg_ParseTuple(args, "i:setUsePosPulseMode", &pyarg)) { return NULL; }
- m_pos_pulsemode = PyArgToBool(pyarg);
- Py_RETURN_NONE;
-}
-
-/**
- * getFrequency: getter for the pulse mode interval
- */
-const char SCA_ISensor::GetFrequency_doc[] =
-"getFrequency()\n"
-"\tReturns the frequency of the updates in pulse mode.\n" ;
-PyObject* SCA_ISensor::PyGetFrequency()
-{
- ShowDeprecationWarning("getFrequency()", "the frequency property");
- return PyLong_FromSsize_t(m_pulse_frequency);
-}
-
-/**
- * setFrequency: setter for the pulse mode (KX_TRUE = on)
- */
-const char SCA_ISensor::SetFrequency_doc[] =
-"setFrequency(pulse_frequency)\n"
-"\t- pulse_frequency: The frequency of the updates in pulse mode (integer)"
-"\tSet the frequency of the updates in pulse mode.\n"
-"\tIf the frequency is negative, it is set to 0.\n" ;
-PyObject* SCA_ISensor::PySetFrequency(PyObject* args)
-{
- ShowDeprecationWarning("setFrequency()", "the frequency property");
- int pulse_frequencyArg = 0;
-
- if(!PyArg_ParseTuple(args, "i:setFrequency", &pulse_frequencyArg)) {
- return NULL;
- }
-
- /* We can do three things here: clip, ignore and raise an exception. */
- /* Exceptions don't work yet, ignoring is not desirable now... */
- if (pulse_frequencyArg < 0) {
- pulse_frequencyArg = 0;
- };
- m_pulse_frequency = pulse_frequencyArg;
-
- Py_RETURN_NONE;
-}
-
-
-const char SCA_ISensor::GetInvert_doc[] =
-"getInvert()\n"
-"\tReturns whether or not pulses from this sensor are inverted.\n" ;
-PyObject* SCA_ISensor::PyGetInvert()
-{
- ShowDeprecationWarning("getInvert()", "the invert property");
- return BoolToPyArg(m_invert);
-}
-
-const char SCA_ISensor::SetInvert_doc[] =
-"setInvert(invert?)\n"
-"\t- invert?: Invert the event-values? (KX_TRUE, KX_FALSE)\n"
-"\tSet whether to invert pulses.\n";
-PyObject* SCA_ISensor::PySetInvert(PyObject* args)
-{
- ShowDeprecationWarning("setInvert()", "the invert property");
- int pyarg = 0;
- if(!PyArg_ParseTuple(args, "i:setInvert", &pyarg)) { return NULL; }
- m_invert = PyArgToBool(pyarg);
- Py_RETURN_NONE;
-}
-
-const char SCA_ISensor::GetLevel_doc[] =
-"getLevel()\n"
-"\tReturns whether this sensor is a level detector or a edge detector.\n"
-"\tIt makes a difference only in case of logic state transition (state actuator).\n"
-"\tA level detector will immediately generate a pulse, negative or positive\n"
-"\tdepending on the sensor condition, as soon as the state is activated.\n"
-"\tA edge detector will wait for a state change before generating a pulse.\n";
-PyObject* SCA_ISensor::PyGetLevel()
-{
- ShowDeprecationWarning("getLevel()", "the level property");
- return BoolToPyArg(m_level);
-}
-
-const char SCA_ISensor::SetLevel_doc[] =
-"setLevel(level?)\n"
-"\t- level?: Detect level instead of edge? (KX_TRUE, KX_FALSE)\n"
-"\tSet whether to detect level or edge transition when entering a state.\n";
-PyObject* SCA_ISensor::PySetLevel(PyObject* args)
-{
- ShowDeprecationWarning("setLevel()", "the level property");
- int pyarg = 0;
- if(!PyArg_ParseTuple(args, "i:setLevel", &pyarg)) { return NULL; }
- m_level = PyArgToBool(pyarg);
- Py_RETURN_NONE;
-}
-
-const char SCA_ISensor::GetUseNegPulseMode_doc[] =
-"getUseNegPulseMode()\n"
-"\tReturns whether negative pulse mode is active.\n";
-PyObject* SCA_ISensor::PyGetUseNegPulseMode()
-{
- ShowDeprecationWarning("getUseNegPulseMode()", "the useNegPulseMode property");
- return BoolToPyArg(m_neg_pulsemode);
-}
-
-const char SCA_ISensor::SetUseNegPulseMode_doc[] =
-"setUseNegPulseMode(pulse?)\n"
-"\t - pulse? : Pulse when a negative event occurs?\n"
-"\t (KX_TRUE, KX_FALSE)\n"
-"\tSet whether to do pulsing when negative pulses occur.\n";
-PyObject* SCA_ISensor::PySetUseNegPulseMode(PyObject* args)
-{
- ShowDeprecationWarning("setUseNegPulseMode()", "the useNegPulseMode property");
- int pyarg = 0;
- if(!PyArg_ParseTuple(args, "i:setUseNegPulseMode", &pyarg)) { return NULL; }
- m_neg_pulsemode = PyArgToBool(pyarg);
- Py_RETURN_NONE;
-}
-//<------Deprecated
-
KX_PYMETHODDEF_DOC_NOARGS(SCA_ISensor, reset,
"reset()\n"
"\tReset sensor internal state, effect depends on the type of sensor and settings.\n"
@@ -494,32 +329,6 @@ PyTypeObject SCA_ISensor::Type = {
};
PyMethodDef SCA_ISensor::Methods[] = {
- //Deprecated functions ----->
- {"isPositive", (PyCFunction) SCA_ISensor::sPyIsPositive,
- METH_NOARGS, (const char *)IsPositive_doc},
- {"isTriggered", (PyCFunction) SCA_ISensor::sPyIsTriggered,
- METH_VARARGS, (const char *)IsTriggered_doc},
- {"getUsePosPulseMode", (PyCFunction) SCA_ISensor::sPyGetUsePosPulseMode,
- METH_NOARGS, (const char *)GetUsePosPulseMode_doc},
- {"setUsePosPulseMode", (PyCFunction) SCA_ISensor::sPySetUsePosPulseMode,
- METH_VARARGS, (const char *)SetUsePosPulseMode_doc},
- {"getFrequency", (PyCFunction) SCA_ISensor::sPyGetFrequency,
- METH_NOARGS, (const char *)GetFrequency_doc},
- {"setFrequency", (PyCFunction) SCA_ISensor::sPySetFrequency,
- METH_VARARGS, (const char *)SetFrequency_doc},
- {"getUseNegPulseMode", (PyCFunction) SCA_ISensor::sPyGetUseNegPulseMode,
- METH_NOARGS, (const char *)GetUseNegPulseMode_doc},
- {"setUseNegPulseMode", (PyCFunction) SCA_ISensor::sPySetUseNegPulseMode,
- METH_VARARGS, (const char *)SetUseNegPulseMode_doc},
- {"getInvert", (PyCFunction) SCA_ISensor::sPyGetInvert,
- METH_NOARGS, (const char *)GetInvert_doc},
- {"setInvert", (PyCFunction) SCA_ISensor::sPySetInvert,
- METH_VARARGS, (const char *)SetInvert_doc},
- {"getLevel", (PyCFunction) SCA_ISensor::sPyGetLevel,
- METH_NOARGS, (const char *)GetLevel_doc},
- {"setLevel", (PyCFunction) SCA_ISensor::sPySetLevel,
- METH_VARARGS, (const char *)SetLevel_doc},
- //<----- Deprecated
KX_PYMETHODTABLE_NOARGS(SCA_ISensor, reset),
{NULL,NULL} //Sentinel
};
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index 81864ab6a34..742b05bd88b 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -172,21 +172,6 @@ public:
{ return !m_links; }
/* Python functions: */
-
- //Deprecated functions ----->
- KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,IsPositive);
- KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,IsTriggered);
- KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetUsePosPulseMode);
- KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetUsePosPulseMode);
- KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetFrequency);
- KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetFrequency);
- KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetUseNegPulseMode);
- KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetUseNegPulseMode);
- KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetInvert);
- KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetInvert);
- KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetLevel);
- KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetLevel);
- //<------
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,reset);
static PyObject* pyattr_get_triggered(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 76d35e6d615..4936b380352 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -273,24 +273,6 @@ PyTypeObject SCA_JoystickSensor::Type = {
};
PyMethodDef SCA_JoystickSensor::Methods[] = {
- //Deprecated functions ------>
- {"getIndex", (PyCFunction) SCA_JoystickSensor::sPyGetIndex, METH_NOARGS, (const char *)GetIndex_doc},
- {"setIndex", (PyCFunction) SCA_JoystickSensor::sPySetIndex, METH_O, (const char *)SetIndex_doc},
- {"getAxis", (PyCFunction) SCA_JoystickSensor::sPyGetAxis, METH_NOARGS, (const char *)GetAxis_doc},
- {"setAxis", (PyCFunction) SCA_JoystickSensor::sPySetAxis, METH_VARARGS, (const char *)SetAxis_doc},
- {"getAxisValue", (PyCFunction) SCA_JoystickSensor::sPyGetAxisValue, METH_NOARGS, (const char *)GetAxisValue_doc},
- {"getThreshold", (PyCFunction) SCA_JoystickSensor::sPyGetThreshold, METH_NOARGS, (const char *)GetThreshold_doc},
- {"setThreshold", (PyCFunction) SCA_JoystickSensor::sPySetThreshold, METH_VARARGS, (const char *)SetThreshold_doc},
- {"getButton", (PyCFunction) SCA_JoystickSensor::sPyGetButton, METH_NOARGS, (const char *)GetButton_doc},
- {"setButton", (PyCFunction) SCA_JoystickSensor::sPySetButton, METH_O, (const char *)SetButton_doc},
- {"getHat", (PyCFunction) SCA_JoystickSensor::sPyGetHat, METH_NOARGS, (const char *)GetHat_doc},
- {"setHat", (PyCFunction) SCA_JoystickSensor::sPySetHat, METH_VARARGS, (const char *)SetHat_doc},
- {"getNumAxes", (PyCFunction) SCA_JoystickSensor::sPyNumberOfAxes, METH_NOARGS, (const char *)NumberOfAxes_doc},
- {"getNumButtons",(PyCFunction) SCA_JoystickSensor::sPyNumberOfButtons,METH_NOARGS, (const char *)NumberOfButtons_doc},
- {"getNumHats", (PyCFunction) SCA_JoystickSensor::sPyNumberOfHats, METH_NOARGS, (const char *)NumberOfHats_doc},
- {"isConnected", (PyCFunction) SCA_JoystickSensor::sPyConnected, METH_NOARGS, (const char *)Connected_doc},
- {"getButtonValue",(PyCFunction) SCA_JoystickSensor::sPyGetButtonValue, METH_NOARGS,(const char *)GetButtonValue_doc},
- //<----- Deprecated
{"getButtonActiveList",(PyCFunction) SCA_JoystickSensor::sPyGetButtonActiveList, METH_NOARGS,(const char *)GetButtonActiveList_doc},
{"getButtonStatus",(PyCFunction) SCA_JoystickSensor::sPyGetButtonStatus, METH_VARARGS,(const char *)GetButtonStatus_doc},
{NULL,NULL} //Sentinel
@@ -314,138 +296,6 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = {
{ NULL } //Sentinel
};
-
-/* get index ---------------------------------------------------------- */
-const char SCA_JoystickSensor::GetIndex_doc[] =
-"getIndex\n"
-"\tReturns the joystick index to use.\n";
-PyObject* SCA_JoystickSensor::PyGetIndex( ) {
- ShowDeprecationWarning("getIndex()", "the index property");
- return PyLong_FromSsize_t(m_joyindex);
-}
-
-
-/* set index ---------------------------------------------------------- */
-const char SCA_JoystickSensor::SetIndex_doc[] =
-"setIndex\n"
-"\tSets the joystick index to use.\n";
-PyObject* SCA_JoystickSensor::PySetIndex( PyObject* value ) {
- ShowDeprecationWarning("setIndex()", "the index property");
- int index = PyLong_AsSsize_t( value ); /* -1 on error, will raise an error in this case */
- if (index < 0 || index >= JOYINDEX_MAX) {
- PyErr_SetString(PyExc_ValueError, "joystick index out of range or not an int");
- return NULL;
- }
-
- m_joyindex = index;
- Py_RETURN_NONE;
-}
-
-/* get axis ---------------------------------------------------------- */
-const char SCA_JoystickSensor::GetAxis_doc[] =
-"getAxis\n"
-"\tReturns the current axis this sensor reacts to.\n";
-PyObject* SCA_JoystickSensor::PyGetAxis( ) {
- ShowDeprecationWarning("getAxis()", "the axis property");
- return Py_BuildValue("[ii]",m_axis, m_axisf);
-}
-
-
-/* set axis ---------------------------------------------------------- */
-const char SCA_JoystickSensor::SetAxis_doc[] =
-"setAxis\n"
-"\tSets the current axis this sensor reacts to.\n";
-PyObject* SCA_JoystickSensor::PySetAxis( PyObject* args ) {
- ShowDeprecationWarning("setAxis()", "the axis property");
-
- int axis,axisflag;
- if(!PyArg_ParseTuple(args, "ii:setAxis", &axis, &axisflag)){
- return NULL;
- }
- m_axis = axis;
- m_axisf = axisflag;
-
- CheckAxis((void *)this, NULL); /* clamp values */
- Py_RETURN_NONE;
-}
-
-
-/* get axis value ----------------------------------------------------- */
-const char SCA_JoystickSensor::GetAxisValue_doc[] =
-"getAxisValue\n"
-"\tReturns a list of the values for the current state of each axis.\n";
-PyObject* SCA_JoystickSensor::PyGetAxisValue( ) {
- ShowDeprecationWarning("getAxisValue()", "the axisPosition property");
- SCA_Joystick *joy = ((SCA_JoystickManager *)m_eventmgr)->GetJoystickDevice(m_joyindex);
-
- int axis_index= joy->GetNumberOfAxes();
- PyObject *list= PyList_New(axis_index);
-
- while(axis_index--) {
- PyList_SET_ITEM(list, axis_index, PyLong_FromSsize_t(joy->GetAxisPosition(axis_index)));
- }
-
- return list;
-}
-
-
-/* get threshold ----------------------------------------------------- */
-const char SCA_JoystickSensor::GetThreshold_doc[] =
-"getThreshold\n"
-"\tReturns the threshold of the axis.\n";
-PyObject* SCA_JoystickSensor::PyGetThreshold( ) {
- ShowDeprecationWarning("getThreshold()", "the threshold property");
- return PyLong_FromSsize_t(m_precision);
-}
-
-
-/* set threshold ----------------------------------------------------- */
-const char SCA_JoystickSensor::SetThreshold_doc[] =
-"setThreshold\n"
-"\tSets the threshold of the axis.\n";
-PyObject* SCA_JoystickSensor::PySetThreshold( PyObject* args ) {
- ShowDeprecationWarning("setThreshold()", "the threshold property");
- int thresh;
- if(!PyArg_ParseTuple(args, "i:setThreshold", &thresh)){
- return NULL;
- }
- m_precision = thresh;
- Py_RETURN_NONE;
-}
-
-/* get button -------------------------------------------------------- */
-const char SCA_JoystickSensor::GetButton_doc[] =
-"getButton\n"
-"\tReturns the current button this sensor is checking.\n";
-PyObject* SCA_JoystickSensor::PyGetButton( ) {
- ShowDeprecationWarning("getButton()", "the button property");
- return PyLong_FromSsize_t(m_button);
-}
-
-/* set button -------------------------------------------------------- */
-const char SCA_JoystickSensor::SetButton_doc[] =
-"setButton\n"
-"\tSets the button the sensor reacts to.\n";
-PyObject* SCA_JoystickSensor::PySetButton( PyObject* value ) {
- ShowDeprecationWarning("setButton()", "the button property");
- int button = PyLong_AsSsize_t(value);
- if(button==-1 && PyErr_Occurred()) {
- PyErr_SetString(PyExc_ValueError, "expected an int");
- return NULL;
- }
- m_button = button;
- Py_RETURN_NONE;
-}
-
-/* get button value -------------------------------------------------- */
-const char SCA_JoystickSensor::GetButtonValue_doc[] =
-"getButtonValue\n"
-"\tReturns a list containing the indicies of the current pressed state of each button.\n";
-PyObject* SCA_JoystickSensor::PyGetButtonValue( ) {
- ShowDeprecationWarning("getButtonValue()", "getButtonActiveList");
- return PyGetButtonActiveList( );
-}
-
/* get button active list -------------------------------------------------- */
const char SCA_JoystickSensor::GetButtonActiveList_doc[] =
"getButtonActiveList\n"
@@ -485,75 +335,6 @@ PyObject* SCA_JoystickSensor::PyGetButtonStatus( PyObject* args ) {
return PyBool_FromLong(0);
}
-/* get hat ----------------------------------------------------------- */
-const char SCA_JoystickSensor::GetHat_doc[] =
-"getHat\n"
-"\tReturns the current direction of the hat.\n";
-PyObject* SCA_JoystickSensor::PyGetHat( ) {
- ShowDeprecationWarning("getHat()", "the hat property");
- return Py_BuildValue("[ii]",m_hat, m_hatf);
-}
-
-
-/* set hat ----------------------------------------------------------- */
-const char SCA_JoystickSensor::SetHat_doc[] =
-"setHat\n"
-"\tSets the hat the sensor reacts to.\n";
-PyObject* SCA_JoystickSensor::PySetHat( PyObject* args ) {
- ShowDeprecationWarning("setHat()", "the hat property");
- int hat,hatflag;
- if(!PyArg_ParseTuple(args, "ii:setHat", &hat, &hatflag)){
- return NULL;
- }
- m_hat = hat;
- m_hatf = hatflag;
-
- CheckHat((void *)this, NULL); /* clamp values */
- Py_RETURN_NONE;
-}
-
-
-/* get # of ----------------------------------------------------- */
-const char SCA_JoystickSensor::NumberOfAxes_doc[] =
-"getNumAxes\n"
-"\tReturns the number of axes .\n";
-PyObject* SCA_JoystickSensor::PyNumberOfAxes( ) {
- ShowDeprecationWarning("getNumAxes()", "the numAxis property");
- SCA_Joystick *joy = ((SCA_JoystickManager *)m_eventmgr)->GetJoystickDevice(m_joyindex);
- // when the joystick is null their is 0 exis still. dumb but scripters should use isConnected()
- return PyLong_FromSsize_t( joy ? joy->GetNumberOfAxes() : 0 );
-}
-
-
-const char SCA_JoystickSensor::NumberOfButtons_doc[] =
-"getNumButtons\n"
-"\tReturns the number of buttons .\n";
-PyObject* SCA_JoystickSensor::PyNumberOfButtons( ) {
- ShowDeprecationWarning("getNumButtons()", "the numButtons property");
- SCA_Joystick *joy = ((SCA_JoystickManager *)m_eventmgr)->GetJoystickDevice(m_joyindex);
- return PyLong_FromSsize_t( joy ? joy->GetNumberOfButtons() : 0 );
-}
-
-
-const char SCA_JoystickSensor::NumberOfHats_doc[] =
-"getNumHats\n"
-"\tReturns the number of hats .\n";
-PyObject* SCA_JoystickSensor::PyNumberOfHats( ) {
- ShowDeprecationWarning("getNumHats()", "the numHats property");
- SCA_Joystick *joy = ((SCA_JoystickManager *)m_eventmgr)->GetJoystickDevice(m_joyindex);
- return PyLong_FromSsize_t( joy ? joy->GetNumberOfHats() : 0 );
-}
-
-const char SCA_JoystickSensor::Connected_doc[] =
-"getConnected\n"
-"\tReturns True if a joystick is connected at this joysticks index.\n";
-PyObject* SCA_JoystickSensor::PyConnected( ) {
- ShowDeprecationWarning("getConnected()", "the connected property");
- SCA_Joystick *joy = ((SCA_JoystickManager *)m_eventmgr)->GetJoystickDevice(m_joyindex);
- return PyBool_FromLong( joy ? joy->Connected() : 0 );
-}
-
-
PyObject* SCA_JoystickSensor::pyattr_get_axis_values(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_JoystickSensor* self= static_cast<SCA_JoystickSensor*>(self_v);
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.h b/source/gameengine/GameLogic/SCA_JoystickSensor.h
index 1189b1ec18c..b793c591ac1 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.h
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.h
@@ -122,28 +122,8 @@ public:
/* --------------------------------------------------------------------- */
/* Joystick Index */
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetIndex);
- KX_PYMETHOD_DOC_O(SCA_JoystickSensor,SetIndex);
- /* Axes*/
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetAxis);
- KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,SetAxis);
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetAxisValue);
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetThreshold);
- KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,SetThreshold);
- /* Buttons */
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetButton);
- KX_PYMETHOD_DOC_O(SCA_JoystickSensor,SetButton);
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetButtonValue);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetButtonActiveList);
KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,GetButtonStatus);
- /* Hats */
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetHat);
- KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,SetHat);
- /* number of */
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,NumberOfAxes);
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,NumberOfButtons);
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,NumberOfHats);
- KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,Connected);
static PyObject* pyattr_get_axis_values(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_axis_single(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
index 13b32b5446c..d2e3871fec2 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
@@ -408,184 +408,6 @@ void SCA_KeyboardSensor::LogKeystrokes(void)
/* Python Functions */
/* ------------------------------------------------------------------------- */
-//Deprecated ----->
-/** 1. GetKey : check which key this sensor looks at */
-const char SCA_KeyboardSensor::GetKey_doc[] =
-"getKey()\n"
-"\tReturn the code of the key this sensor is listening to.\n" ;
-PyObject* SCA_KeyboardSensor::PyGetKey()
-{
- ShowDeprecationWarning("getKey()", "the key property");
- return PyLong_FromSsize_t(m_hotkey);
-}
-
-/** 2. SetKey: change the key to look at */
-const char SCA_KeyboardSensor::SetKey_doc[] =
-"setKey(keycode)\n"
-"\t- keycode: any code from GameKeys\n"
-"\tSet the key this sensor should listen to.\n" ;
-PyObject* SCA_KeyboardSensor::PySetKey(PyObject* args)
-{
- ShowDeprecationWarning("setKey()", "the key property");
- int keyCode;
-
- if(!PyArg_ParseTuple(args, "i:setKey", &keyCode)) {
- return NULL;
- }
-
- /* Since we have symbolic constants for this in Python, we don't guard */
- /* anything. It's up to the user to provide a sensible number. */
- m_hotkey = keyCode;
-
- Py_RETURN_NONE;
-}
-
-/** 3. GetHold1 : set the first bucky bit */
-const char SCA_KeyboardSensor::GetHold1_doc[] =
-"getHold1()\n"
-"\tReturn the code of the first key modifier to the key this \n"
-"\tsensor is listening to.\n" ;
-PyObject* SCA_KeyboardSensor::PyGetHold1()
-{
- ShowDeprecationWarning("getHold1()", "the hold1 property");
- return PyLong_FromSsize_t(m_qual);
-}
-
-/** 4. SetHold1: change the first bucky bit */
-const char SCA_KeyboardSensor::SetHold1_doc[] =
-"setHold1(keycode)\n"
-"\t- keycode: any code from GameKeys\n"
-"\tSet the first modifier to the key this sensor should listen to.\n" ;
-PyObject* SCA_KeyboardSensor::PySetHold1(PyObject* args)
-{
- ShowDeprecationWarning("setHold1()", "the hold1 property");
- int keyCode;
-
- if(!PyArg_ParseTuple(args, "i:setHold1", &keyCode)) {
- return NULL;
- }
-
- /* Since we have symbolic constants for this in Python, we don't guard */
- /* anything. It's up to the user to provide a sensible number. */
- m_qual = keyCode;
-
- Py_RETURN_NONE;
-}
-
-/** 5. GetHold2 : get the second bucky bit */
-const char SCA_KeyboardSensor::GetHold2_doc[] =
-"getHold2()\n"
-"\tReturn the code of the second key modifier to the key this \n"
-"\tsensor is listening to.\n" ;
-PyObject* SCA_KeyboardSensor::PyGetHold2()
-{
- ShowDeprecationWarning("getHold2()", "the hold2 property");
- return PyLong_FromSsize_t(m_qual2);
-}
-
-/** 6. SetHold2: change the second bucky bit */
-const char SCA_KeyboardSensor::SetHold2_doc[] =
-"setHold2(keycode)\n"
-"\t- keycode: any code from GameKeys\n"
-"\tSet the first modifier to the key this sensor should listen to.\n" ;
-PyObject* SCA_KeyboardSensor::PySetHold2(PyObject* args)
-{
- ShowDeprecationWarning("setHold2()", "the hold2 property");
- int keyCode;
-
- if(!PyArg_ParseTuple(args, "i:setHold2", &keyCode)) {
- return NULL;
- }
-
- /* Since we have symbolic constants for this in Python, we don't guard */
- /* anything. It's up to the user to provide a sensible number. */
- m_qual2 = keyCode;
-
- Py_RETURN_NONE;
-}
-
-
-const char SCA_KeyboardSensor::GetPressedKeys_doc[] =
-"getPressedKeys()\n"
-"\tGet a list of pressed keys that have either been pressed, or just released this frame.\n" ;
-
-PyObject* SCA_KeyboardSensor::PyGetPressedKeys()
-{
- ShowDeprecationWarning("getPressedKeys()", "events");
-
- SCA_IInputDevice* inputdev = ((SCA_KeyboardManager *)m_eventmgr)->GetInputDevice();
-
- int num = inputdev->GetNumJustEvents();
- PyObject* resultlist = PyList_New(num);
-
- if (num > 0)
- {
-
- int index = 0;
-
- for (int i=SCA_IInputDevice::KX_BEGINKEY ; i<= SCA_IInputDevice::KX_ENDKEY;i++)
- {
- const SCA_InputEvent & inevent = inputdev->GetEventValue((SCA_IInputDevice::KX_EnumInputs) i);
- if ((inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED)
- || (inevent.m_status == SCA_InputEvent::KX_JUSTRELEASED))
- {
- PyObject* keypair = PyList_New(2);
- PyList_SET_ITEM(keypair,0,PyLong_FromSsize_t(i));
- PyList_SET_ITEM(keypair,1,PyLong_FromSsize_t(inevent.m_status));
- PyList_SET_ITEM(resultlist,index,keypair);
- index++;
-
- if (index >= num) /* should not happen */
- break;
- }
- }
- }
-
- return resultlist;
-}
-
-
-
-const char SCA_KeyboardSensor::GetCurrentlyPressedKeys_doc[] =
-"getCurrentlyPressedKeys()\n"
-"\tGet a list of keys that are currently pressed.\n" ;
-
-PyObject* SCA_KeyboardSensor::PyGetCurrentlyPressedKeys()
-{
- ShowDeprecationWarning("getCurrentlyPressedKeys()", "events");
-
- SCA_IInputDevice* inputdev = ((SCA_KeyboardManager *)m_eventmgr)->GetInputDevice();
-
- int num = inputdev->GetNumActiveEvents();
- PyObject* resultlist = PyList_New(num);
-
- if (num > 0)
- {
- int index = 0;
-
- for (int i=SCA_IInputDevice::KX_BEGINKEY ; i<= SCA_IInputDevice::KX_ENDKEY;i++)
- {
- const SCA_InputEvent & inevent = inputdev->GetEventValue((SCA_IInputDevice::KX_EnumInputs) i);
- if ( (inevent.m_status == SCA_InputEvent::KX_ACTIVE)
- || (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED))
- {
- PyObject* keypair = PyList_New(2);
- PyList_SET_ITEM(keypair,0,PyLong_FromSsize_t(i));
- PyList_SET_ITEM(keypair,1,PyLong_FromSsize_t(inevent.m_status));
- PyList_SET_ITEM(resultlist,index,keypair);
- index++;
-
- if (index >= num) /* should never happen */
- break;
- }
- }
- }
-
- return resultlist;
-}
-
-//<---- Deprecated
-
KX_PYMETHODDEF_DOC_O(SCA_KeyboardSensor, getKeyStatus,
"getKeyStatus(keycode)\n"
"\tGet the given key's status (KX_NO_INPUTSTATUS, KX_JUSTACTIVATED, KX_ACTIVE or KX_JUSTRELEASED).\n")
@@ -635,16 +457,6 @@ PyTypeObject SCA_KeyboardSensor::Type = {
};
PyMethodDef SCA_KeyboardSensor::Methods[] = {
- //Deprecated functions ------>
- {"getKey", (PyCFunction) SCA_KeyboardSensor::sPyGetKey, METH_NOARGS, (const char *)GetKey_doc},
- {"setKey", (PyCFunction) SCA_KeyboardSensor::sPySetKey, METH_VARARGS, (const char *)SetKey_doc},
- {"getHold1", (PyCFunction) SCA_KeyboardSensor::sPyGetHold1, METH_NOARGS, (const char *)GetHold1_doc},
- {"setHold1", (PyCFunction) SCA_KeyboardSensor::sPySetHold1, METH_VARARGS, (const char *)SetHold1_doc},
- {"getHold2", (PyCFunction) SCA_KeyboardSensor::sPyGetHold2, METH_NOARGS, (const char *)GetHold2_doc},
- {"setHold2", (PyCFunction) SCA_KeyboardSensor::sPySetHold2, METH_VARARGS, (const char *)SetHold2_doc},
- {"getPressedKeys", (PyCFunction) SCA_KeyboardSensor::sPyGetPressedKeys, METH_NOARGS, (const char *)GetPressedKeys_doc},
- {"getCurrentlyPressedKeys", (PyCFunction) SCA_KeyboardSensor::sPyGetCurrentlyPressedKeys, METH_NOARGS, (const char *)GetCurrentlyPressedKeys_doc},
- //<----- Deprecated
KX_PYMETHODTABLE_O(SCA_KeyboardSensor, getKeyStatus),
{NULL,NULL} //Sentinel
};
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index bce56b800e6..d7e0f301a9d 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -107,25 +107,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- //Deprecated functions ----->
- /** 1. GetKey : check which key this sensor looks at */
- KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetKey);
- /** 2. SetKey: change the key to look at */
- KX_PYMETHOD_DOC_VARARGS(SCA_KeyboardSensor,SetKey);
- /** 3. GetHold1 : set the first bucky bit */
- KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetHold1);
- /** 4. SetHold1: change the first bucky bit */
- KX_PYMETHOD_DOC_VARARGS(SCA_KeyboardSensor,SetHold1);
- /** 5. GetHold2 : set the second bucky bit */
- KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetHold2);
- /** 6. SetHold2: change the second bucky bit */
- KX_PYMETHOD_DOC_VARARGS(SCA_KeyboardSensor,SetHold2);
- /** 9. GetPressedKeys: */
- KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetPressedKeys);
- /** 9. GetCurrrentlyPressedKeys: */
- KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetCurrentlyPressedKeys);
- // <------
-
// KeyEvents:
KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,getEventList);
// KeyStatus:
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index e19b5a3956b..9d32682eaa9 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -243,30 +243,6 @@ bool SCA_MouseSensor::isValid(SCA_MouseSensor::KX_MOUSESENSORMODE m)
/* Python functions */
/* ------------------------------------------------------------------------- */
-//Deprecated functions ------>
-/* get x position ---------------------------------------------------------- */
-const char SCA_MouseSensor::GetXPosition_doc[] =
-"getXPosition\n"
-"\tReturns the x-coordinate of the mouse sensor, in frame coordinates.\n"
-"\tThe lower-left corner is the origin. The coordinate is given in\n"
-"\tpixels\n";
-PyObject* SCA_MouseSensor::PyGetXPosition() {
- ShowDeprecationWarning("getXPosition()", "the position property");
- return PyLong_FromSsize_t(m_x);
-}
-
-/* get y position ---------------------------------------------------------- */
-const char SCA_MouseSensor::GetYPosition_doc[] =
-"getYPosition\n"
-"\tReturns the y-coordinate of the mouse sensor, in frame coordinates.\n"
-"\tThe lower-left corner is the origin. The coordinate is given in\n"
-"\tpixels\n";
-PyObject* SCA_MouseSensor::PyGetYPosition() {
- ShowDeprecationWarning("getYPosition()", "the position property");
- return PyLong_FromSsize_t(m_y);
-}
-//<----- Deprecated
-
KX_PYMETHODDEF_DOC_O(SCA_MouseSensor, getButtonStatus,
"getButtonStatus(button)\n"
"\tGet the given button's status (KX_INPUT_NONE, KX_INPUT_NONE, KX_INPUT_JUST_ACTIVATED, KX_INPUT_ACTIVE, KX_INPUT_JUST_RELEASED).\n")
@@ -316,10 +292,6 @@ PyTypeObject SCA_MouseSensor::Type = {
};
PyMethodDef SCA_MouseSensor::Methods[] = {
- //Deprecated functions ------>
- {"getXPosition", (PyCFunction) SCA_MouseSensor::sPyGetXPosition, METH_VARARGS, (const char *)GetXPosition_doc},
- {"getYPosition", (PyCFunction) SCA_MouseSensor::sPyGetYPosition, METH_VARARGS, (const char *)GetYPosition_doc},
- //<----- Deprecated
KX_PYMETHODTABLE_O(SCA_MouseSensor, getButtonStatus),
{NULL,NULL} //Sentinel
};
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index ad74a77a219..a679e605428 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -106,13 +106,6 @@ class SCA_MouseSensor : public SCA_ISensor
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- //Deprecated functions ----->
- /* read x-coordinate */
- KX_PYMETHOD_DOC_NOARGS(SCA_MouseSensor,GetXPosition);
- /* read y-coordinate */
- KX_PYMETHOD_DOC_NOARGS(SCA_MouseSensor,GetYPosition);
- //<----- deprecated
// get button status
KX_PYMETHOD_DOC_O(SCA_MouseSensor,getButtonStatus);
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 5afb537c28a..9446487cdb7 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -250,12 +250,6 @@ PyTypeObject SCA_PropertyActuator::Type = {
};
PyMethodDef SCA_PropertyActuator::Methods[] = {
- //Deprecated functions ------>
- {"setProperty", (PyCFunction) SCA_PropertyActuator::sPySetProperty, METH_VARARGS, (const char *)SetProperty_doc},
- {"getProperty", (PyCFunction) SCA_PropertyActuator::sPyGetProperty, METH_VARARGS, (const char *)GetProperty_doc},
- {"setValue", (PyCFunction) SCA_PropertyActuator::sPySetValue, METH_VARARGS, (const char *)SetValue_doc},
- {"getValue", (PyCFunction) SCA_PropertyActuator::sPyGetValue, METH_VARARGS, (const char *)GetValue_doc},
- //<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -266,71 +260,4 @@ PyAttributeDef SCA_PropertyActuator::Attributes[] = {
{ NULL } //Sentinel
};
-/* 1. setProperty */
-const char SCA_PropertyActuator::SetProperty_doc[] =
-"setProperty(name)\n"
-"\t- name: string\n"
-"\tSet the property on which to operate. If there is no property\n"
-"\tof this name, the call is ignored.\n";
-PyObject* SCA_PropertyActuator::PySetProperty(PyObject* args, PyObject* kwds)
-{
- ShowDeprecationWarning("setProperty()", "the 'propName' property");
- /* Check whether the name exists first ! */
- char *nameArg;
- if (!PyArg_ParseTuple(args, "s:setProperty", &nameArg)) {
- return NULL;
- }
-
- CValue* prop = GetParent()->FindIdentifier(nameArg);
-
- if (!prop->IsError()) {
- m_propname = nameArg;
- } else {
- ; /* not found ... */
- }
- prop->Release();
-
- Py_RETURN_NONE;
-}
-
-/* 2. getProperty */
-const char SCA_PropertyActuator::GetProperty_doc[] =
-"getProperty(name)\n"
-"\tReturn the property on which the actuator operates.\n";
-PyObject* SCA_PropertyActuator::PyGetProperty(PyObject* args, PyObject* kwds)
-{
- ShowDeprecationWarning("getProperty()", "the 'propName' property");
- return PyUnicode_FromString(m_propname);
-}
-
-/* 3. setValue */
-const char SCA_PropertyActuator::SetValue_doc[] =
-"setValue(value)\n"
-"\t- value: string\n"
-"\tSet the value with which the actuator operates. If the value\n"
-"\tis not compatible with the type of the property, the subsequent\n"
-"\t action is ignored.\n";
-PyObject* SCA_PropertyActuator::PySetValue(PyObject* args, PyObject* kwds)
-{
- ShowDeprecationWarning("setValue()", "the value property");
- char *valArg;
- if(!PyArg_ParseTuple(args, "s:setValue", &valArg)) {
- return NULL;
- }
-
- if (valArg) m_exprtxt = valArg;
-
- Py_RETURN_NONE;
-}
-
-/* 4. getValue */
-const char SCA_PropertyActuator::GetValue_doc[] =
-"getValue()\n"
-"\tReturns the value with which the actuator operates.\n";
-PyObject* SCA_PropertyActuator::PyGetValue(PyObject* args, PyObject* kwds)
-{
- ShowDeprecationWarning("getValue()", "the value property");
- return PyUnicode_FromString(m_exprtxt);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
index 8fb2e7a7bc5..833547a5cd3 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h
@@ -83,14 +83,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- // python wrapped methods
- KX_PYMETHOD_DOC(SCA_PropertyActuator,SetProperty);
- KX_PYMETHOD_DOC(SCA_PropertyActuator,GetProperty);
- KX_PYMETHOD_DOC(SCA_PropertyActuator,SetValue);
- KX_PYMETHOD_DOC(SCA_PropertyActuator,GetValue);
-
- /* 5. - ... setObject, getObject, setProp2, getProp2, setMode, getMode*/
};
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 96c769bd3d3..9c09c8410fb 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -324,14 +324,6 @@ PyTypeObject SCA_PropertySensor::Type = {
};
PyMethodDef SCA_PropertySensor::Methods[] = {
- //Deprecated functions ------>
- {"getType", (PyCFunction) SCA_PropertySensor::sPyGetType, METH_NOARGS, (const char *)GetType_doc},
- {"setType", (PyCFunction) SCA_PropertySensor::sPySetType, METH_VARARGS, (const char *)SetType_doc},
- {"getProperty", (PyCFunction) SCA_PropertySensor::sPyGetProperty, METH_NOARGS, (const char *)GetProperty_doc},
- {"setProperty", (PyCFunction) SCA_PropertySensor::sPySetProperty, METH_VARARGS, (const char *)SetProperty_doc},
- {"getValue", (PyCFunction) SCA_PropertySensor::sPyGetValue, METH_NOARGS, (const char *)GetValue_doc},
- {"setValue", (PyCFunction) SCA_PropertySensor::sPySetValue, METH_VARARGS, (const char *)SetValue_doc},
- //<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -342,111 +334,4 @@ PyAttributeDef SCA_PropertySensor::Attributes[] = {
{ NULL } //Sentinel
};
-/* 1. getType */
-const char SCA_PropertySensor::GetType_doc[] =
-"getType()\n"
-"\tReturns the type of check this sensor performs.\n";
-PyObject* SCA_PropertySensor::PyGetType()
-{
- ShowDeprecationWarning("getType()", "the mode property");
- return PyLong_FromSsize_t(m_checktype);
-}
-
-/* 2. setType */
-const char SCA_PropertySensor::SetType_doc[] =
-"setType(type)\n"
-"\t- type: KX_PROPSENSOR_EQUAL, KX_PROPSENSOR_NOTEQUAL,\n"
-"\t KX_PROPSENSOR_INTERVAL, KX_PROPSENSOR_CHANGED,\n"
-"\t or KX_PROPSENSOR_EXPRESSION.\n"
-"\tSet the type of check to perform.\n";
-PyObject* SCA_PropertySensor::PySetType(PyObject* args)
-{
- ShowDeprecationWarning("setType()", "the mode property");
- int typeArg;
-
- if (!PyArg_ParseTuple(args, "i:setType", &typeArg)) {
- return NULL;
- }
-
- if ( (typeArg > KX_PROPSENSOR_NODEF)
- && (typeArg < KX_PROPSENSOR_MAX) ) {
- m_checktype = typeArg;
- }
-
- Py_RETURN_NONE;
-}
-
-/* 3. getProperty */
-const char SCA_PropertySensor::GetProperty_doc[] =
-"getProperty()\n"
-"\tReturn the property with which the sensor operates.\n";
-PyObject* SCA_PropertySensor::PyGetProperty()
-{
- ShowDeprecationWarning("getProperty()", "the 'propName' property");
- return PyUnicode_FromString(m_checkpropname);
-}
-
-/* 4. setProperty */
-const char SCA_PropertySensor::SetProperty_doc[] =
-"setProperty(name)\n"
-"\t- name: string\n"
-"\tSets the property with which to operate. If there is no property\n"
-"\tof this name, the call is ignored.\n";
-PyObject* SCA_PropertySensor::PySetProperty(PyObject* args)
-{
- ShowDeprecationWarning("setProperty()", "the 'propName' property");
- /* We should query whether the name exists. Or should we create a prop */
- /* on the fly? */
- char *propNameArg = NULL;
-
- if (!PyArg_ParseTuple(args, "s:setProperty", &propNameArg)) {
- return NULL;
- }
-
- CValue *prop = FindIdentifier(STR_String(propNameArg));
- if (!prop->IsError()) {
- m_checkpropname = propNameArg;
- } else {
- ; /* error: bad property name */
- }
- prop->Release();
- Py_RETURN_NONE;
-}
-
-/* 5. getValue */
-const char SCA_PropertySensor::GetValue_doc[] =
-"getValue()\n"
-"\tReturns the value with which the sensor operates.\n";
-PyObject* SCA_PropertySensor::PyGetValue()
-{
- ShowDeprecationWarning("getValue()", "the value property");
- return PyUnicode_FromString(m_checkpropval);
-}
-
-/* 6. setValue */
-const char SCA_PropertySensor::SetValue_doc[] =
-"setValue(value)\n"
-"\t- value: string\n"
-"\tSet the value with which the sensor operates. If the value\n"
-"\tis not compatible with the type of the property, the subsequent\n"
-"\t action is ignored.\n";
-PyObject* SCA_PropertySensor::PySetValue(PyObject* args)
-{
- ShowDeprecationWarning("setValue()", "the value property");
- /* Here, we need to check whether the value is 'valid' for this property.*/
- /* We know that the property exists, or is NULL. */
- char *propValArg = NULL;
-
- if(!PyArg_ParseTuple(args, "s:setValue", &propValArg)) {
- return NULL;
- }
- STR_String oldval = m_checkpropval;
- m_checkpropval = propValArg;
- if (validValueForProperty(m_proxy, NULL)) {
- m_checkpropval = oldval;
- return NULL;
- }
- Py_RETURN_NONE;
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index 3513fcdf5ae..a5bbfc8438b 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -88,18 +88,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- /* 1. getType */
- KX_PYMETHOD_DOC_NOARGS(SCA_PropertySensor,GetType);
- /* 2. setType */
- KX_PYMETHOD_DOC_VARARGS(SCA_PropertySensor,SetType);
- /* 3. setProperty */
- KX_PYMETHOD_DOC_VARARGS(SCA_PropertySensor,SetProperty);
- /* 4. getProperty */
- KX_PYMETHOD_DOC_NOARGS(SCA_PropertySensor,GetProperty);
- /* 5. getValue */
- KX_PYMETHOD_DOC_NOARGS(SCA_PropertySensor,GetValue);
- /* 6. setValue */
- KX_PYMETHOD_DOC_VARARGS(SCA_PropertySensor,SetValue);
/**
* Test whether this is a sensible value (type check)
*/
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 8ece7fb4ae1..ecaa8c508db 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -204,27 +204,7 @@ SCA_IActuator* SCA_PythonController::LinkedActuatorFromPy(PyObject *value)
return false;
}
-/* warning, self is not the SCA_PythonController, its a PyObjectPlus_Proxy */
-PyObject* SCA_PythonController::sPyAddActiveActuator(PyObject* self, PyObject* args)
-{
- ShowDeprecationWarning("GameLogic.addActiveActuator(act, bool)", "controller.activate(act) or controller.deactivate(act)");
-
- PyObject* ob1;
- int activate;
- if (!PyArg_ParseTuple(args, "Oi:addActiveActuator", &ob1,&activate))
- return NULL;
-
- SCA_IActuator* actu = LinkedActuatorFromPy(ob1);
- if(actu==NULL)
- return NULL;
-
- bool boolval = (activate!=0);
- m_sCurrentLogicManager->AddActiveActuator((SCA_IActuator*)actu,boolval);
- Py_RETURN_NONE;
-}
-
const char* SCA_PythonController::sPyGetCurrentController__doc__ = "getCurrentController()";
-const char* SCA_PythonController::sPyAddActiveActuator__doc__= "addActiveActuator(actuator,bool)";
PyTypeObject SCA_PythonController::Type = {
PyVarObject_HEAD_INIT(NULL, 0)
@@ -251,11 +231,6 @@ PyTypeObject SCA_PythonController::Type = {
PyMethodDef SCA_PythonController::Methods[] = {
{"activate", (PyCFunction) SCA_PythonController::sPyActivate, METH_O},
{"deactivate", (PyCFunction) SCA_PythonController::sPyDeActivate, METH_O},
-
- //Deprecated functions ------>
- {"setScript", (PyCFunction) SCA_PythonController::sPySetScript, METH_O},
- {"getScript", (PyCFunction) SCA_PythonController::sPyGetScript, METH_NOARGS},
- //<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -510,33 +485,6 @@ PyObject* SCA_PythonController::PyDeActivate(PyObject *value)
Py_RETURN_NONE;
}
-/* 1. getScript */
-PyObject* SCA_PythonController::PyGetScript()
-{
- ShowDeprecationWarning("getScript()", "the script property");
- return PyUnicode_FromString(m_scriptText);
-}
-
-/* 2. setScript */
-PyObject* SCA_PythonController::PySetScript(PyObject* value)
-{
- char *scriptArg = _PyUnicode_AsString(value);
-
- ShowDeprecationWarning("setScript()", "the script property");
-
- if (scriptArg==NULL) {
- PyErr_SetString(PyExc_TypeError, "expected a string (script name)");
- return NULL;
- }
-
- /* set scripttext sets m_bModified to true,
- so next time the script is needed, a reparse into byte code is done */
-
- this->SetScriptText(scriptArg);
-
- Py_RETURN_NONE;
-}
-
PyObject* SCA_PythonController::pyattr_get_script(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
//SCA_PythonController* self= static_cast<SCA_PythonController*>(static_cast<SCA_IController*>(static_cast<SCA_ILogicBrick*>(static_cast<CValue*>(static_cast<PyObjectPlus*>(self_v)))));
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index 2b10f491378..a3a5cc2303e 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -337,15 +337,6 @@ PyTypeObject SCA_RandomActuator::Type = {
};
PyMethodDef SCA_RandomActuator::Methods[] = {
- //Deprecated functions ------>
- {"setSeed", (PyCFunction) SCA_RandomActuator::sPySetSeed, METH_VARARGS, (const char *)SetSeed_doc},
- {"getSeed", (PyCFunction) SCA_RandomActuator::sPyGetSeed, METH_NOARGS, (const char *)GetSeed_doc},
- {"getPara1", (PyCFunction) SCA_RandomActuator::sPyGetPara1, METH_NOARGS, (const char *)GetPara1_doc},
- {"getPara2", (PyCFunction) SCA_RandomActuator::sPyGetPara2, METH_NOARGS, (const char *)GetPara2_doc},
- {"getDistribution", (PyCFunction) SCA_RandomActuator::sPyGetDistribution, METH_NOARGS, (const char *)GetDistribution_doc},
- {"setProperty", (PyCFunction) SCA_RandomActuator::sPySetProperty, METH_VARARGS, (const char *)SetProperty_doc},
- {"getProperty", (PyCFunction) SCA_RandomActuator::sPyGetProperty, METH_NOARGS, (const char *)GetProperty_doc},
- //<----- Deprecated
KX_PYMETHODTABLE(SCA_RandomActuator, setBoolConst),
KX_PYMETHODTABLE_NOARGS(SCA_RandomActuator, setBoolUniform),
KX_PYMETHODTABLE(SCA_RandomActuator, setBoolBernouilli),
@@ -389,104 +380,6 @@ int SCA_RandomActuator::pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_
}
}
-/* 1. setSeed */
-const char SCA_RandomActuator::SetSeed_doc[] =
-"setSeed(seed)\n"
-"\t- seed: integer\n"
-"\tSet the initial seed of the generator. Equal seeds produce\n"
-"\tequal series. If the seed is 0, the generator will produce\n"
-"\tthe same value on every call.\n";
-PyObject* SCA_RandomActuator::PySetSeed(PyObject* args) {
- ShowDeprecationWarning("setSeed()", "the seed property");
- long seedArg;
- if(!PyArg_ParseTuple(args, "i:setSeed", &seedArg)) {
- return NULL;
- }
-
- m_base->SetSeed(seedArg);
-
- Py_RETURN_NONE;
-}
-/* 2. getSeed */
-const char SCA_RandomActuator::GetSeed_doc[] =
-"getSeed()\n"
-"\tReturns the initial seed of the generator. Equal seeds produce\n"
-"\tequal series.\n";
-PyObject* SCA_RandomActuator::PyGetSeed()
-{
- ShowDeprecationWarning("getSeed()", "the seed property");
- return PyLong_FromSsize_t(m_base->GetSeed());
-}
-
-/* 4. getPara1 */
-const char SCA_RandomActuator::GetPara1_doc[] =
-"getPara1()\n"
-"\tReturns the first parameter of the active distribution. Refer\n"
-"\tto the documentation of the generator types for the meaning\n"
-"\tof this value.";
-PyObject* SCA_RandomActuator::PyGetPara1()
-{
- ShowDeprecationWarning("getPara1()", "the para1 property");
- return PyFloat_FromDouble(m_parameter1);
-}
-
-/* 6. getPara2 */
-const char SCA_RandomActuator::GetPara2_doc[] =
-"getPara2()\n"
-"\tReturns the first parameter of the active distribution. Refer\n"
-"\tto the documentation of the generator types for the meaning\n"
-"\tof this value.";
-PyObject* SCA_RandomActuator::PyGetPara2()
-{
- ShowDeprecationWarning("getPara2()", "the para2 property");
- return PyFloat_FromDouble(m_parameter2);
-}
-
-/* 8. getDistribution */
-const char SCA_RandomActuator::GetDistribution_doc[] =
-"getDistribution()\n"
-"\tReturns the type of the active distribution.\n";
-PyObject* SCA_RandomActuator::PyGetDistribution()
-{
- ShowDeprecationWarning("getDistribution()", "the distribution property");
- return PyLong_FromSsize_t(m_distribution);
-}
-
-/* 9. setProperty */
-const char SCA_RandomActuator::SetProperty_doc[] =
-"setProperty(name)\n"
-"\t- name: string\n"
-"\tSet the property to which the random value is assigned. If the \n"
-"\tgenerator and property types do not match, the assignment is ignored.\n";
-PyObject* SCA_RandomActuator::PySetProperty(PyObject* args) {
- ShowDeprecationWarning("setProperty()", "the 'propName' property");
- char *nameArg;
- if (!PyArg_ParseTuple(args, "s:setProperty", &nameArg)) {
- return NULL;
- }
-
- CValue* prop = GetParent()->FindIdentifier(nameArg);
-
- if (!prop->IsError()) {
- m_propname = nameArg;
- } else {
- ; /* not found ... */
- }
- prop->Release();
-
- Py_RETURN_NONE;
-}
-/* 10. getProperty */
-const char SCA_RandomActuator::GetProperty_doc[] =
-"getProperty(name)\n"
-"\tReturn the property to which the random value is assigned. If the \n"
-"\tgenerator and property types do not match, the assignment is ignored.\n";
-PyObject* SCA_RandomActuator::PyGetProperty()
-{
- ShowDeprecationWarning("getProperty()", "the 'propName' property");
- return PyUnicode_FromString(m_propname);
-}
-
/* 11. setBoolConst */
KX_PYMETHODDEF_DOC_VARARGS(SCA_RandomActuator, setBoolConst,
"setBoolConst(value)\n"
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index c7d3fe21217..f84c44b43c9 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -99,16 +99,6 @@ class SCA_RandomActuator : public SCA_IActuator
static PyObject* pyattr_get_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- // Deprecated methods ----->
- KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator,SetSeed);
- KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetSeed);
- KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetPara1);
- KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetPara2);
- KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetDistribution);
- KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator,SetProperty);
- KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetProperty);
- // <-----
-
KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setBoolConst);
KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator, setBoolUniform);
KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setBoolBernouilli);
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index a09d8328906..890875e61c6 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -152,11 +152,6 @@ PyTypeObject SCA_RandomSensor::Type = {
};
PyMethodDef SCA_RandomSensor::Methods[] = {
- //Deprecated functions ----->
- {"setSeed", (PyCFunction) SCA_RandomSensor::sPySetSeed, METH_VARARGS, (const char *)SetSeed_doc},
- {"getSeed", (PyCFunction) SCA_RandomSensor::sPyGetSeed, METH_NOARGS, (const char *)GetSeed_doc},
- {"getLastDraw", (PyCFunction) SCA_RandomSensor::sPyGetLastDraw, METH_NOARGS, (const char *)GetLastDraw_doc},
- //<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -166,45 +161,6 @@ PyAttributeDef SCA_RandomSensor::Attributes[] = {
{NULL} //Sentinel
};
-/* 1. setSeed */
-const char SCA_RandomSensor::SetSeed_doc[] =
-"setSeed(seed)\n"
-"\t- seed: integer\n"
-"\tSet the initial seed of the generator. Equal seeds produce\n"
-"\tequal series. If the seed is 0, the generator will produce\n"
-"\tthe same value on every call.\n";
-PyObject* SCA_RandomSensor::PySetSeed(PyObject* args) {
- ShowDeprecationWarning("setSeed()", "the seed property");
- long seedArg;
- if(!PyArg_ParseTuple(args, "i:setSeed", &seedArg)) {
- return NULL;
- }
-
- m_basegenerator->SetSeed(seedArg);
-
- Py_RETURN_NONE;
-}
-
-/* 2. getSeed */
-const char SCA_RandomSensor::GetSeed_doc[] =
-"getSeed()\n"
-"\tReturns the initial seed of the generator. Equal seeds produce\n"
-"\tequal series.\n";
-PyObject* SCA_RandomSensor::PyGetSeed() {
- ShowDeprecationWarning("getSeed()", "the seed property");
- return PyLong_FromSsize_t(m_basegenerator->GetSeed());
-}
-
-/* 3. getLastDraw */
-const char SCA_RandomSensor::GetLastDraw_doc[] =
-"getLastDraw()\n"
-"\tReturn the last value that was drawn.\n";
-PyObject* SCA_RandomSensor::PyGetLastDraw() {
- ShowDeprecationWarning("getLastDraw()", "the lastDraw property");
- return PyLong_FromSsize_t(m_lastdraw);
-}
-
-
PyObject* SCA_RandomSensor::pyattr_get_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_RandomSensor* self= static_cast<SCA_RandomSensor*>(self_v);
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h
index 5e66c36cccf..f93cf57370e 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.h
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.h
@@ -59,13 +59,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- /* 1. setSeed */
- KX_PYMETHOD_DOC_VARARGS(SCA_RandomSensor,SetSeed);
- /* 2. getSeed */
- KX_PYMETHOD_DOC_NOARGS(SCA_RandomSensor,GetSeed);
- /* 3. getLastDraw */
- KX_PYMETHOD_DOC_NOARGS(SCA_RandomSensor,GetLastDraw);
static PyObject* pyattr_get_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
index 410cf308217..3af8f765251 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
@@ -123,16 +123,6 @@ PyTypeObject KX_NetworkMessageActuator::Type = {
};
PyMethodDef KX_NetworkMessageActuator::Methods[] = {
- // Deprecated ----->
- {"setToPropName", (PyCFunction)
- KX_NetworkMessageActuator::sPySetToPropName, METH_VARARGS},
- {"setSubject", (PyCFunction)
- KX_NetworkMessageActuator::sPySetSubject, METH_VARARGS},
- {"setBodyType", (PyCFunction)
- KX_NetworkMessageActuator::sPySetBodyType, METH_VARARGS},
- {"setBody", (PyCFunction)
- KX_NetworkMessageActuator::sPySetBody, METH_VARARGS},
- // <-----
{NULL,NULL} // Sentinel
};
@@ -143,78 +133,3 @@ PyAttributeDef KX_NetworkMessageActuator::Attributes[] = {
KX_PYATTRIBUTE_STRING_RW("body", 0, 16384, false, KX_NetworkMessageActuator, m_body),
{ NULL } //Sentinel
};
-
-// Deprecated ----->
-// 1. SetToPropName
-PyObject* KX_NetworkMessageActuator::PySetToPropName(
- PyObject* args,
- PyObject* kwds)
-{
- ShowDeprecationWarning("setToProp()", "the propName property");
- char* ToPropName;
-
- if (PyArg_ParseTuple(args, "s:setToPropName", &ToPropName)) {
- m_toPropName = ToPropName;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-// 2. SetSubject
-PyObject* KX_NetworkMessageActuator::PySetSubject(
- PyObject* args,
- PyObject* kwds)
-{
- ShowDeprecationWarning("setSubject()", "the subject property");
- char* Subject;
-
- if (PyArg_ParseTuple(args, "s:setSubject", &Subject)) {
- m_subject = Subject;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-// 3. SetBodyType
-PyObject* KX_NetworkMessageActuator::PySetBodyType(
- PyObject* args,
- PyObject* kwds)
-{
- ShowDeprecationWarning("setBodyType()", "the usePropBody property");
- int BodyType;
-
- if (PyArg_ParseTuple(args, "i:setBodyType", &BodyType)) {
- m_bPropBody = (BodyType != 0);
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-// 4. SetBody
-PyObject* KX_NetworkMessageActuator::PySetBody(
- PyObject* args,
- PyObject* kwds)
-{
- ShowDeprecationWarning("setBody()", "the body property");
- char* Body;
-
- if (PyArg_ParseTuple(args, "s:setBody", &Body)) {
- m_body = Body;
- }
- else {
- return NULL;
- }
-
- Py_RETURN_NONE;
-}
-
-// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index b4f55f2a466..fa7a674c250 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -60,13 +60,6 @@ public:
/* Python interface ------------------------------------------- */
/* ------------------------------------------------------------ */
- // Deprecated ----->
- KX_PYMETHOD(KX_NetworkMessageActuator, SetToPropName);
- KX_PYMETHOD(KX_NetworkMessageActuator, SetSubject);
- KX_PYMETHOD(KX_NetworkMessageActuator, SetBodyType);
- KX_PYMETHOD(KX_NetworkMessageActuator, SetBody);
- // <-----
-
};
#endif //__KX_NETWORKMESSAGEACTUATOR_H
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
index 779c75b484f..392e9dd9d1b 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
@@ -186,23 +186,6 @@ PyTypeObject KX_NetworkMessageSensor::Type = {
};
PyMethodDef KX_NetworkMessageSensor::Methods[] = {
- // Deprecated ----->
- {"setSubjectFilterText", (PyCFunction)
- KX_NetworkMessageSensor::sPySetSubjectFilterText, METH_O,
- (const char *)SetSubjectFilterText_doc},
- {"getFrameMessageCount", (PyCFunction)
- KX_NetworkMessageSensor::sPyGetFrameMessageCount, METH_NOARGS,
- (const char *)GetFrameMessageCount_doc},
- {"getBodies", (PyCFunction)
- KX_NetworkMessageSensor::sPyGetBodies, METH_NOARGS,
- (const char *)GetBodies_doc},
- {"getSubject", (PyCFunction)
- KX_NetworkMessageSensor::sPyGetSubject, METH_NOARGS,
- (const char *)GetSubject_doc},
- {"getSubjects", (PyCFunction)
- KX_NetworkMessageSensor::sPyGetSubjects, METH_NOARGS,
- (const char *)GetSubjects_doc},
- // <-----
{NULL,NULL} //Sentinel
};
@@ -233,75 +216,3 @@ PyObject* KX_NetworkMessageSensor::pyattr_get_subjects(void *self_v, const KX_PY
return (new CListValue())->NewProxy(true);
}
}
-
-// Deprecated ----->
-// 1. Set the message subject that this sensor listens for
-const char KX_NetworkMessageSensor::SetSubjectFilterText_doc[] =
-"\tsetSubjectFilterText(value)\n"
-"\tChange the message subject text that this sensor is listening to.\n";
-
-PyObject* KX_NetworkMessageSensor::PySetSubjectFilterText(PyObject* value)
-{
- ShowDeprecationWarning("setSubjectFilterText()", "subject");
- char* Subject = _PyUnicode_AsString(value);
- if (Subject==NULL) {
- PyErr_SetString(PyExc_TypeError, "sensor.tsetSubjectFilterText(string): KX_NetworkMessageSensor, expected a string message");
- return NULL;
- }
-
- m_subject = Subject;
- Py_RETURN_NONE;
-}
-
-// 2. Get the number of messages received since the last frame
-const char KX_NetworkMessageSensor::GetFrameMessageCount_doc[] =
-"\tgetFrameMessageCount()\n"
-"\tGet the number of messages received since the last frame.\n";
-
-PyObject* KX_NetworkMessageSensor::PyGetFrameMessageCount()
-{
- ShowDeprecationWarning("getFrameMessageCount()", "frameMessageCount");
- return PyLong_FromSsize_t(long(m_frame_message_count));
-}
-
-// 3. Get the message bodies
-const char KX_NetworkMessageSensor::GetBodies_doc[] =
-"\tgetBodies()\n"
-"\tGet the list of message bodies.\n";
-
-PyObject* KX_NetworkMessageSensor::PyGetBodies()
-{
- ShowDeprecationWarning("getBodies()", "bodies");
- if (m_BodyList) {
- return m_BodyList->GetProxy();
- } else {
- return (new CListValue())->NewProxy(true);
- }
-}
-
-// 4. Get the message subject: field of the message sensor
-const char KX_NetworkMessageSensor::GetSubject_doc[] =
-"\tgetSubject()\n"
-"\tGet the subject: field of the message sensor.\n";
-
-PyObject* KX_NetworkMessageSensor::PyGetSubject()
-{
- ShowDeprecationWarning("getSubject()", "subject");
- return PyUnicode_FromString(m_subject ? m_subject : "");
-}
-
-// 5. Get the message subjects
-const char KX_NetworkMessageSensor::GetSubjects_doc[] =
-"\tgetSubjects()\n"
-"\tGet list of message subjects.\n";
-
-PyObject* KX_NetworkMessageSensor::PyGetSubjects()
-{
- ShowDeprecationWarning("getSubjects()", "subjects");
- if (m_SubjectList) {
- return m_SubjectList->GetProxy();
- } else {
- return (new CListValue())->NewProxy(true);
- }
-}
-// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index c955e560e0a..d8a0651d2f1 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -70,14 +70,6 @@ public:
/* Python interface -------------------------------------------- */
/* ------------------------------------------------------------- */
- // Deprecated ----->
- KX_PYMETHOD_DOC_O(KX_NetworkMessageSensor, SetSubjectFilterText);
- KX_PYMETHOD_DOC_NOARGS(KX_NetworkMessageSensor, GetFrameMessageCount);
- KX_PYMETHOD_DOC_NOARGS(KX_NetworkMessageSensor, GetBodies);
- KX_PYMETHOD_DOC_NOARGS(KX_NetworkMessageSensor, GetSubject);
- KX_PYMETHOD_DOC_NOARGS(KX_NetworkMessageSensor, GetSubjects);
- // <-----
-
/* attributes */
static PyObject* pyattr_get_bodies(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_subjects(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp
index fd289a0b55e..0832809772d 100644
--- a/source/gameengine/Ketsji/KX_Camera.cpp
+++ b/source/gameengine/Ketsji/KX_Camera.cpp
@@ -496,12 +496,6 @@ PyMethodDef KX_Camera::Methods[] = {
KX_PYMETHODTABLE_O(KX_Camera, getScreenPosition),
KX_PYMETHODTABLE(KX_Camera, getScreenVect),
KX_PYMETHODTABLE(KX_Camera, getScreenRay),
-
- // DEPRECATED
- KX_PYMETHODTABLE_O(KX_Camera, enableViewport),
- KX_PYMETHODTABLE_NOARGS(KX_Camera, getProjectionMatrix),
- KX_PYMETHODTABLE_O(KX_Camera, setProjectionMatrix),
-
{NULL,NULL} //Sentinel
};
@@ -680,92 +674,6 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_Camera, getWorldToCamera,
return PyObjectFrom(GetWorldToCamera()); /* new ref */
}
-KX_PYMETHODDEF_DOC_NOARGS(KX_Camera, getProjectionMatrix,
-"getProjectionMatrix() -> Matrix4x4\n"
-"\treturns this camera's projection matrix, as a list of four lists of four values.\n\n"
-"\tie: [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]])\n"
-)
-{
- ShowDeprecationWarning("getProjectionMatrix()", "the projection_matrix property");
- return PyObjectFrom(GetProjectionMatrix()); /* new ref */
-}
-
-KX_PYMETHODDEF_DOC_O(KX_Camera, setProjectionMatrix,
-"setProjectionMatrix(MT_Matrix4x4 m) -> None\n"
-"\tSets this camera's projection matrix\n"
-"\n"
-"\tExample:\n"
-"\timport GameLogic\n"
-"\t# Set a perspective projection matrix\n"
-"\tdef Perspective(left, right, bottom, top, near, far):\n"
-"\t\tm = MT_Matrix4x4()\n"
-"\t\tm[0][0] = m[0][2] = right - left\n"
-"\t\tm[1][1] = m[1][2] = top - bottom\n"
-"\t\tm[2][2] = m[2][3] = -far - near\n"
-"\t\tm[3][2] = -1\n"
-"\t\tm[3][3] = 0\n"
-"\t\treturn m\n"
-"\n"
-"\t# Set an orthographic projection matrix\n"
-"\tdef Orthographic(left, right, bottom, top, near, far):\n"
-"\t\tm = MT_Matrix4x4()\n"
-"\t\tm[0][0] = right - left\n"
-"\t\tm[0][3] = -right - left\n"
-"\t\tm[1][1] = top - bottom\n"
-"\t\tm[1][3] = -top - bottom\n"
-"\t\tm[2][2] = far - near\n"
-"\t\tm[2][3] = -far - near\n"
-"\t\tm[3][3] = 1\n"
-"\t\treturn m\n"
-"\n"
-"\t# Set an isometric projection matrix\n"
-"\tdef Isometric(left, right, bottom, top, near, far):\n"
-"\t\tm = MT_Matrix4x4()\n"
-"\t\tm[0][0] = m[0][2] = m[1][1] = 0.8660254037844386\n"
-"\t\tm[1][0] = 0.25\n"
-"\t\tm[1][2] = -0.25\n"
-"\t\tm[3][3] = 1\n"
-"\t\treturn m\n"
-"\n"
-"\t"
-"\tco = GameLogic.getCurrentController()\n"
-"\tcam = co.getOwner()\n"
-"\tcam.setProjectionMatrix(Perspective(-1.0, 1.0, -1.0, 1.0, 0.1, 1))\n")
-{
- ShowDeprecationWarning("setProjectionMatrix(mat)", "the projection_matrix property");
-
- MT_Matrix4x4 mat;
- if (!PyMatTo(value, mat))
- {
- PyErr_SetString(PyExc_TypeError, "camera.setProjectionMatrix(matrix): KX_Camera, expected 4x4 list as matrix argument.");
- return NULL;
- }
-
- SetProjectionMatrix(mat);
- Py_RETURN_NONE;
-}
-
-KX_PYMETHODDEF_DOC_O(KX_Camera, enableViewport,
-"enableViewport(viewport)\n"
-"Sets this camera's viewport status\n"
-)
-{
- ShowDeprecationWarning("enableViewport(bool)", "the useViewport property");
-
- int viewport = PyObject_IsTrue(value);
- if (viewport == -1) {
- PyErr_SetString(PyExc_ValueError, "camera.enableViewport(bool): KX_Camera, expected True/False or 0/1");
- return NULL;
- }
-
- if(viewport)
- EnableViewport(true);
- else
- EnableViewport(false);
-
- Py_RETURN_NONE;
-}
-
KX_PYMETHODDEF_DOC_VARARGS(KX_Camera, setViewport,
"setViewport(left, bottom, right, top)\n"
"Sets this camera's viewport\n")
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index 74c8e6d4e4f..bf7a39d93c8 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -273,10 +273,7 @@ public:
KX_PYMETHOD_DOC_NOARGS(KX_Camera, getCameraToWorld);
KX_PYMETHOD_DOC_NOARGS(KX_Camera, getWorldToCamera);
- KX_PYMETHOD_DOC_NOARGS(KX_Camera, getProjectionMatrix);
- KX_PYMETHOD_DOC_O(KX_Camera, setProjectionMatrix);
- KX_PYMETHOD_DOC_O(KX_Camera, enableViewport);
KX_PYMETHOD_DOC_VARARGS(KX_Camera, setViewport);
KX_PYMETHOD_DOC_NOARGS(KX_Camera, setOnTop);
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index b5a0a63cf68..9c00b5991af 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -378,17 +378,6 @@ PyTypeObject KX_CameraActuator::Type = {
};
PyMethodDef KX_CameraActuator::Methods[] = {
- // ---> deprecated (all)
- {"setObject",(PyCFunction) KX_CameraActuator::sPySetObject, METH_O, (const char *)SetObject_doc},
- {"getObject",(PyCFunction) KX_CameraActuator::sPyGetObject, METH_VARARGS, (const char *)GetObject_doc},
- {"setMin" ,(PyCFunction) KX_CameraActuator::sPySetMin, METH_VARARGS, (const char *)SetMin_doc},
- {"getMin" ,(PyCFunction) KX_CameraActuator::sPyGetMin, METH_NOARGS, (const char *)GetMin_doc},
- {"setMax" ,(PyCFunction) KX_CameraActuator::sPySetMax, METH_VARARGS, (const char *)SetMax_doc},
- {"getMax" ,(PyCFunction) KX_CameraActuator::sPyGetMax, METH_NOARGS, (const char *)GetMax_doc},
- {"setHeight",(PyCFunction) KX_CameraActuator::sPySetHeight, METH_VARARGS, (const char *)SetHeight_doc},
- {"getHeight",(PyCFunction) KX_CameraActuator::sPyGetHeight, METH_NOARGS, (const char *)GetHeight_doc},
- {"setXY" ,(PyCFunction) KX_CameraActuator::sPySetXY, METH_VARARGS, (const char *)SetXY_doc},
- {"getXY" ,(PyCFunction) KX_CameraActuator::sPyGetXY, METH_NOARGS, (const char *)GetXY_doc},
{NULL,NULL,NULL,NULL} //Sentinel
};
@@ -401,152 +390,6 @@ PyAttributeDef KX_CameraActuator::Attributes[] = {
{NULL}
};
-/* get obj ---------------------------------------------------------- */
-const char KX_CameraActuator::GetObject_doc[] =
-"getObject(name_only = 1)\n"
-"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
-"\tReturns the object this sensor reacts to.\n";
-PyObject* KX_CameraActuator::PyGetObject(PyObject* args)
-{
- int ret_name_only = 1;
-
- ShowDeprecationWarning("getObject()", "the object property");
-
- if (!PyArg_ParseTuple(args, "|i:getObject", &ret_name_only))
- return NULL;
-
- if (!m_ob)
- Py_RETURN_NONE;
-
- if (ret_name_only)
- return PyUnicode_FromString(m_ob->GetName().ReadPtr());
- else
- return m_ob->GetProxy();
-}
-/* set obj ---------------------------------------------------------- */
-const char KX_CameraActuator::SetObject_doc[] =
-"setObject(object)\n"
-"\t- object: KX_GameObject, string or None\n"
-"\tSets the object this sensor reacts to.\n";
-PyObject* KX_CameraActuator::PySetObject(PyObject* value)
-{
- KX_GameObject *gameobj;
-
- ShowDeprecationWarning("setObject()", "the object property");
-
- if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.setObject(value): KX_CameraActuator"))
- return NULL; // ConvertPythonToGameObject sets the error
-
- if (m_ob != NULL)
- m_ob->UnregisterActuator(this);
-
- m_ob = (SCA_IObject*)gameobj;
- if (m_ob)
- m_ob->RegisterActuator(this);
-
- Py_RETURN_NONE;
-}
-
-/* get min ---------------------------------------------------------- */
-const char KX_CameraActuator::GetMin_doc[] =
-"getMin\n"
-"\tReturns the minimum value set in the Min: field.\n";
-PyObject* KX_CameraActuator::PyGetMin()
-{
- ShowDeprecationWarning("getMin()", "the min property");
- return PyFloat_FromDouble(m_minHeight);
-}
-/* set min ---------------------------------------------------------- */
-const char KX_CameraActuator::SetMin_doc[] =
-"setMin\n"
-"\tSets the minimum value.\n";
-PyObject* KX_CameraActuator::PySetMin(PyObject* args)
-{
- ShowDeprecationWarning("setMin()", "the min property");
- float min;
- if(PyArg_ParseTuple(args,"f:setMin", &min))
- {
- m_minHeight = min;
- Py_RETURN_NONE;
- }
- return NULL;
-}
-/* get min ---------------------------------------------------------- */
-const char KX_CameraActuator::GetMax_doc[] =
-"getMax\n"
-"\tReturns the maximum value set in the Max: field.\n";
-PyObject* KX_CameraActuator::PyGetMax()
-{
- ShowDeprecationWarning("getMax()", "the max property");
- return PyFloat_FromDouble(m_maxHeight);
-}
-/* set min ---------------------------------------------------------- */
-const char KX_CameraActuator::SetMax_doc[] =
-"setMax\n"
-"\tSets the maximum value.\n";
-PyObject* KX_CameraActuator::PySetMax(PyObject* args)
-{
- ShowDeprecationWarning("getMax()", "the max property");
- float max;
- if(PyArg_ParseTuple(args,"f:setMax", &max))
- {
- m_maxHeight = max;
- Py_RETURN_NONE;
- }
- return NULL;
-}
-/* get height ---------------------------------------------------------- */
-const char KX_CameraActuator::GetHeight_doc[] =
-"getHeight\n"
-"\tReturns the height value set in the height: field.\n";
-PyObject* KX_CameraActuator::PyGetHeight()
-{
- ShowDeprecationWarning("getHeight()", "the height property");
- return PyFloat_FromDouble(m_height);
-}
-/* set height ---------------------------------------------------------- */
-const char KX_CameraActuator::SetHeight_doc[] =
-"setHeight\n"
-"\tSets the height value.\n";
-PyObject* KX_CameraActuator::PySetHeight(PyObject* args)
-{
- ShowDeprecationWarning("getHeight()", "the height property");
- float height;
- if(PyArg_ParseTuple(args,"f:setHeight", &height))
- {
- m_height = height;
- Py_RETURN_NONE;
- }
- return NULL;
-}
-/* set XY ---------------------------------------------------------- */
-const char KX_CameraActuator::SetXY_doc[] =
-"setXY\n"
-"\tSets axis the camera tries to get behind.\n"
-"\t1=x, 0=y\n";
-PyObject* KX_CameraActuator::PySetXY(PyObject* args)
-{
- ShowDeprecationWarning("setXY()", "the useXY property");
- int value;
- if(PyArg_ParseTuple(args,"i:setXY", &value))
- {
- m_x = value != 0;
- Py_RETURN_NONE;
- }
- return NULL;
-}
-
-/* get XY -------------------------------------------------------------*/
-const char KX_CameraActuator::GetXY_doc[] =
-"getXY\n"
-"\tGets the axis the camera tries to get behind.\n"
-"\tTrue = X, False = Y\n";
-PyObject* KX_CameraActuator::PyGetXY()
-{
- ShowDeprecationWarning("getXY()", "the xy property");
- return PyLong_FromSsize_t(m_x);
-}
-
PyObject* KX_CameraActuator::pyattr_get_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_CameraActuator* self= static_cast<KX_CameraActuator*>(self_v);
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index 057c6fed770..e047e3724ea 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -119,18 +119,6 @@ private :
/* --------------------------------------------------------------------- */
/* set object to look at */
- KX_PYMETHOD_DOC_O(KX_CameraActuator,SetObject);
- /* get current object */
- KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,GetObject);
- KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,SetMin);
- KX_PYMETHOD_DOC_NOARGS(KX_CameraActuator,GetMin);
- KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,SetMax);
- KX_PYMETHOD_DOC_NOARGS(KX_CameraActuator,GetMax);
- KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,SetHeight);
- KX_PYMETHOD_DOC_NOARGS(KX_CameraActuator,GetHeight);
- KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,SetXY);
- KX_PYMETHOD_DOC_NOARGS(KX_CameraActuator,GetXY);
-
static PyObject* pyattr_get_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
index 5f6244c3ab6..7f1d2c7d53c 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
@@ -587,30 +587,6 @@ PyTypeObject KX_ConstraintActuator::Type = {
};
PyMethodDef KX_ConstraintActuator::Methods[] = {
- // Deprecated -->
- {"setDamp", (PyCFunction) KX_ConstraintActuator::sPySetDamp, METH_VARARGS, (const char *)SetDamp_doc},
- {"getDamp", (PyCFunction) KX_ConstraintActuator::sPyGetDamp, METH_NOARGS, (const char *)GetDamp_doc},
- {"setRotDamp", (PyCFunction) KX_ConstraintActuator::sPySetRotDamp, METH_VARARGS, (const char *)SetRotDamp_doc},
- {"getRotDamp", (PyCFunction) KX_ConstraintActuator::sPyGetRotDamp, METH_NOARGS, (const char *)GetRotDamp_doc},
- {"setDirection", (PyCFunction) KX_ConstraintActuator::sPySetDirection, METH_VARARGS, (const char *)SetDirection_doc},
- {"getDirection", (PyCFunction) KX_ConstraintActuator::sPyGetDirection, METH_NOARGS, (const char *)GetDirection_doc},
- {"setOption", (PyCFunction) KX_ConstraintActuator::sPySetOption, METH_VARARGS, (const char *)SetOption_doc},
- {"getOption", (PyCFunction) KX_ConstraintActuator::sPyGetOption, METH_NOARGS, (const char *)GetOption_doc},
- {"setTime", (PyCFunction) KX_ConstraintActuator::sPySetTime, METH_VARARGS, (const char *)SetTime_doc},
- {"getTime", (PyCFunction) KX_ConstraintActuator::sPyGetTime, METH_NOARGS, (const char *)GetTime_doc},
- {"setProperty", (PyCFunction) KX_ConstraintActuator::sPySetProperty, METH_VARARGS, (const char *)SetProperty_doc},
- {"getProperty", (PyCFunction) KX_ConstraintActuator::sPyGetProperty, METH_NOARGS, (const char *)GetProperty_doc},
- {"setMin", (PyCFunction) KX_ConstraintActuator::sPySetMin, METH_VARARGS, (const char *)SetMin_doc},
- {"getMin", (PyCFunction) KX_ConstraintActuator::sPyGetMin, METH_NOARGS, (const char *)GetMin_doc},
- {"setDistance", (PyCFunction) KX_ConstraintActuator::sPySetMin, METH_VARARGS, (const char *)SetDistance_doc},
- {"getDistance", (PyCFunction) KX_ConstraintActuator::sPyGetMin, METH_NOARGS, (const char *)GetDistance_doc},
- {"setMax", (PyCFunction) KX_ConstraintActuator::sPySetMax, METH_VARARGS, (const char *)SetMax_doc},
- {"getMax", (PyCFunction) KX_ConstraintActuator::sPyGetMax, METH_NOARGS, (const char *)GetMax_doc},
- {"setRayLength", (PyCFunction) KX_ConstraintActuator::sPySetMax, METH_VARARGS, (const char *)SetRayLength_doc},
- {"getRayLength", (PyCFunction) KX_ConstraintActuator::sPyGetMax, METH_NOARGS, (const char *)GetRayLength_doc},
- {"setLimit", (PyCFunction) KX_ConstraintActuator::sPySetLimit, METH_VARARGS, (const char *)SetLimit_doc},
- {"getLimit", (PyCFunction) KX_ConstraintActuator::sPyGetLimit, METH_NOARGS, (const char *)GetLimit_doc},
- // <--
{NULL,NULL} //Sentinel
};
@@ -642,318 +618,4 @@ int KX_ConstraintActuator::pyattr_check_direction(void *self, const struct KX_PY
return 0;
}
-/* 2. setDamp */
-const char KX_ConstraintActuator::SetDamp_doc[] =
-"setDamp(duration)\n"
-"\t- duration: integer\n"
-"\tSets the time constant of the orientation and distance constraint.\n"
-"\tIf the duration is negative, it is set to 0.\n";
-PyObject* KX_ConstraintActuator::PySetDamp(PyObject* args) {
- ShowDeprecationWarning("setDamp()", "the damp property");
- int dampArg;
- if(!PyArg_ParseTuple(args, "i:setDamp", &dampArg)) {
- return NULL;
- }
-
- m_posDampTime = dampArg;
- if (m_posDampTime < 0) m_posDampTime = 0;
-
- Py_RETURN_NONE;
-}
-/* 3. getDamp */
-const char KX_ConstraintActuator::GetDamp_doc[] =
-"getDamp()\n"
-"\tReturns the damping parameter.\n";
-PyObject* KX_ConstraintActuator::PyGetDamp(){
- ShowDeprecationWarning("getDamp()", "the damp property");
- return PyLong_FromSsize_t(m_posDampTime);
-}
-
-/* 2. setRotDamp */
-const char KX_ConstraintActuator::SetRotDamp_doc[] =
-"setRotDamp(duration)\n"
-"\t- duration: integer\n"
-"\tSets the time constant of the orientation constraint.\n"
-"\tIf the duration is negative, it is set to 0.\n";
-PyObject* KX_ConstraintActuator::PySetRotDamp(PyObject* args) {
- ShowDeprecationWarning("setRotDamp()", "the rotDamp property");
- int dampArg;
- if(!PyArg_ParseTuple(args, "i:setRotDamp", &dampArg)) {
- return NULL;
- }
-
- m_rotDampTime = dampArg;
- if (m_rotDampTime < 0) m_rotDampTime = 0;
-
- Py_RETURN_NONE;
-}
-/* 3. getRotDamp */
-const char KX_ConstraintActuator::GetRotDamp_doc[] =
-"getRotDamp()\n"
-"\tReturns the damping time for application of the constraint.\n";
-PyObject* KX_ConstraintActuator::PyGetRotDamp(){
- ShowDeprecationWarning("getRotDamp()", "the rotDamp property");
- return PyLong_FromSsize_t(m_rotDampTime);
-}
-
-/* 2. setDirection */
-const char KX_ConstraintActuator::SetDirection_doc[] =
-"setDirection(vector)\n"
-"\t- vector: 3-tuple\n"
-"\tSets the reference direction in world coordinate for the orientation constraint.\n";
-PyObject* KX_ConstraintActuator::PySetDirection(PyObject* args) {
- ShowDeprecationWarning("setDirection()", "the direction property");
- float x, y, z;
- MT_Scalar len;
- MT_Vector3 dir;
-
- if(!PyArg_ParseTuple(args, "(fff):setDirection", &x, &y, &z)) {
- return NULL;
- }
- dir[0] = x;
- dir[1] = y;
- dir[2] = z;
- len = dir.length();
- if (MT_fuzzyZero(len)) {
- std::cout << "Invalid direction" << std::endl;
- return NULL;
- }
- m_refDirVector = dir/len;
- m_refDirection[0] = x/len;
- m_refDirection[1] = y/len;
- m_refDirection[2] = z/len;
-
- Py_RETURN_NONE;
-}
-/* 3. getDirection */
-const char KX_ConstraintActuator::GetDirection_doc[] =
-"getDirection()\n"
-"\tReturns the reference direction of the orientation constraint as a 3-tuple.\n";
-PyObject* KX_ConstraintActuator::PyGetDirection(){
- ShowDeprecationWarning("getDirection()", "the direction property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_refDirection[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_refDirection[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_refDirection[2]));
- return retVal;
-}
-
-/* 2. setOption */
-const char KX_ConstraintActuator::SetOption_doc[] =
-"setOption(option)\n"
-"\t- option: integer\n"
-"\tSets several options of the distance constraint.\n"
-"\tBinary combination of the following values:\n"
-"\t\t 64 : Activate alignment to surface\n"
-"\t\t128 : Detect material rather than property\n"
-"\t\t256 : No deactivation if ray does not hit target\n"
-"\t\t512 : Activate distance control\n";
-PyObject* KX_ConstraintActuator::PySetOption(PyObject* args) {
- ShowDeprecationWarning("setOption()", "the option property");
- int option;
- if(!PyArg_ParseTuple(args, "i:setOption", &option)) {
- return NULL;
- }
-
- m_option = option;
-
- Py_RETURN_NONE;
-}
-/* 3. getOption */
-const char KX_ConstraintActuator::GetOption_doc[] =
-"getOption()\n"
-"\tReturns the option parameter.\n";
-PyObject* KX_ConstraintActuator::PyGetOption(){
- ShowDeprecationWarning("getOption()", "the option property");
- return PyLong_FromSsize_t(m_option);
-}
-
-/* 2. setTime */
-const char KX_ConstraintActuator::SetTime_doc[] =
-"setTime(duration)\n"
-"\t- duration: integer\n"
-"\tSets the activation time of the actuator.\n"
-"\tThe actuator disables itself after this many frame.\n"
-"\tIf set to 0 or negative, the actuator is not limited in time.\n";
-PyObject* KX_ConstraintActuator::PySetTime(PyObject* args) {
- ShowDeprecationWarning("setTime()", "the time property");
- int t;
- if(!PyArg_ParseTuple(args, "i:setTime", &t)) {
- return NULL;
- }
-
- if (t < 0)
- t = 0;
- m_activeTime = t;
-
- Py_RETURN_NONE;
-}
-/* 3. getTime */
-const char KX_ConstraintActuator::GetTime_doc[] =
-"getTime()\n"
-"\tReturns the time parameter.\n";
-PyObject* KX_ConstraintActuator::PyGetTime(){
- ShowDeprecationWarning("getTime()", "the time property");
- return PyLong_FromSsize_t(m_activeTime);
-}
-
-/* 2. setProperty */
-const char KX_ConstraintActuator::SetProperty_doc[] =
-"setProperty(property)\n"
-"\t- property: string\n"
-"\tSets the name of the property or material for the ray detection of the distance constraint.\n"
-"\tIf empty, the ray will detect any collisioning object.\n";
-PyObject* KX_ConstraintActuator::PySetProperty(PyObject* args) {
- ShowDeprecationWarning("setProperty()", "the 'property' property");
- char *property;
- if (!PyArg_ParseTuple(args, "s:setProperty", &property)) {
- return NULL;
- }
- if (property == NULL) {
- m_property = "";
- } else {
- m_property = property;
- }
-
- Py_RETURN_NONE;
-}
-/* 3. getProperty */
-const char KX_ConstraintActuator::GetProperty_doc[] =
-"getProperty()\n"
-"\tReturns the property parameter.\n";
-PyObject* KX_ConstraintActuator::PyGetProperty(){
- ShowDeprecationWarning("getProperty()", "the 'property' property");
- return PyUnicode_FromString(m_property.Ptr());
-}
-
-/* 4. setDistance */
-const char KX_ConstraintActuator::SetDistance_doc[] =
-"setDistance(distance)\n"
-"\t- distance: float\n"
-"\tSets the target distance in distance constraint\n";
-/* 4. setMin */
-const char KX_ConstraintActuator::SetMin_doc[] =
-"setMin(lower_bound)\n"
-"\t- lower_bound: float\n"
-"\tSets the lower value of the interval to which the value\n"
-"\tis clipped.\n";
-PyObject* KX_ConstraintActuator::PySetMin(PyObject* args) {
- ShowDeprecationWarning("setMin() or setDistance()", "the min or distance property");
- float minArg;
- if(!PyArg_ParseTuple(args, "f:setMin", &minArg)) {
- return NULL;
- }
-
- switch (m_locrot) {
- default:
- m_minimumBound = minArg;
- break;
- case KX_ACT_CONSTRAINT_ROTX:
- case KX_ACT_CONSTRAINT_ROTY:
- case KX_ACT_CONSTRAINT_ROTZ:
- m_minimumBound = MT_radians(minArg);
- break;
- }
-
- Py_RETURN_NONE;
-}
-/* 5. getDistance */
-const char KX_ConstraintActuator::GetDistance_doc[] =
-"getDistance()\n"
-"\tReturns the distance parameter \n";
-/* 5. getMin */
-const char KX_ConstraintActuator::GetMin_doc[] =
-"getMin()\n"
-"\tReturns the lower value of the interval to which the value\n"
-"\tis clipped.\n";
-PyObject* KX_ConstraintActuator::PyGetMin() {
- ShowDeprecationWarning("getMin() or getDistance()", "the min or distance property");
- return PyFloat_FromDouble(m_minimumBound);
-}
-
-/* 6. setRayLength */
-const char KX_ConstraintActuator::SetRayLength_doc[] =
-"setRayLength(length)\n"
-"\t- length: float\n"
-"\tSets the maximum ray length of the distance constraint\n";
-/* 6. setMax */
-const char KX_ConstraintActuator::SetMax_doc[] =
-"setMax(upper_bound)\n"
-"\t- upper_bound: float\n"
-"\tSets the upper value of the interval to which the value\n"
-"\tis clipped.\n";
-PyObject* KX_ConstraintActuator::PySetMax(PyObject* args){
- ShowDeprecationWarning("setMax() or setRayLength()", "the max or rayLength property");
- float maxArg;
- if(!PyArg_ParseTuple(args, "f:setMax", &maxArg)) {
- return NULL;
- }
-
- switch (m_locrot) {
- default:
- m_maximumBound = maxArg;
- break;
- case KX_ACT_CONSTRAINT_ROTX:
- case KX_ACT_CONSTRAINT_ROTY:
- case KX_ACT_CONSTRAINT_ROTZ:
- m_maximumBound = MT_radians(maxArg);
- break;
- }
-
- Py_RETURN_NONE;
-}
-/* 7. getRayLength */
-const char KX_ConstraintActuator::GetRayLength_doc[] =
-"getRayLength()\n"
-"\tReturns the length of the ray\n";
-/* 7. getMax */
-const char KX_ConstraintActuator::GetMax_doc[] =
-"getMax()\n"
-"\tReturns the upper value of the interval to which the value\n"
-"\tis clipped.\n";
-PyObject* KX_ConstraintActuator::PyGetMax() {
- ShowDeprecationWarning("getMax() or getRayLength()", "the max or rayLength property");
- return PyFloat_FromDouble(m_maximumBound);
-}
-
-
-/* This setter/getter probably for the constraint type */
-/* 8. setLimit */
-const char KX_ConstraintActuator::SetLimit_doc[] =
-"setLimit(type)\n"
-"\t- type: integer\n"
-"\t 1 : LocX\n"
-"\t 2 : LocY\n"
-"\t 3 : LocZ\n"
-"\t 7 : Distance along +X axis\n"
-"\t 8 : Distance along +Y axis\n"
-"\t 9 : Distance along +Z axis\n"
-"\t 10 : Distance along -X axis\n"
-"\t 11 : Distance along -Y axis\n"
-"\t 12 : Distance along -Z axis\n"
-"\t 13 : Align X axis\n"
-"\t 14 : Align Y axis\n"
-"\t 15 : Align Z axis\n"
-"\tSets the type of constraint.\n";
-PyObject* KX_ConstraintActuator::PySetLimit(PyObject* args) {
- ShowDeprecationWarning("setLimit()", "the limit property");
- int locrotArg;
- if(!PyArg_ParseTuple(args, "i:setLimit", &locrotArg)) {
- return NULL;
- }
-
- if (IsValidMode((KX_CONSTRAINTTYPE)locrotArg)) m_locrot = locrotArg;
-
- Py_RETURN_NONE;
-}
-/* 9. getLimit */
-const char KX_ConstraintActuator::GetLimit_doc[] =
-"getLimit()\n"
-"\tReturns the type of constraint.\n";
-PyObject* KX_ConstraintActuator::PyGetLimit() {
- ShowDeprecationWarning("setLimit()", "the limit property");
- return PyLong_FromSsize_t(m_locrot);
-}
-
/* eof */
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index 677904aedc9..9b6ed59e75c 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -143,28 +143,6 @@ protected:
static int pyattr_check_direction(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_check_min(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetDamp);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetDamp);
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetRotDamp);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetRotDamp);
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetDirection);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetDirection);
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetOption);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetOption);
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetTime);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetTime);
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetProperty);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetProperty);
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetMin);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetMin);
- static const char SetDistance_doc[];
- static const char GetDistance_doc[];
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetMax);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetMax);
- static const char SetRayLength_doc[];
- static const char GetRayLength_doc[];
- KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetLimit);
- KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetLimit);
};
#endif //__KX_CONSTRAINTACTUATOR
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index 3f67de1e9a9..42dc4d8fd24 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -230,10 +230,6 @@ PyTypeObject KX_GameActuator::Type = {
PyMethodDef KX_GameActuator::Methods[] =
{
- // Deprecated ----->
- {"getFile", (PyCFunction) KX_GameActuator::sPyGetFile, METH_VARARGS, (const char *)GetFile_doc},
- {"setFile", (PyCFunction) KX_GameActuator::sPySetFile, METH_VARARGS, (const char *)SetFile_doc},
- // <-----
{NULL,NULL} //Sentinel
};
@@ -242,36 +238,3 @@ PyAttributeDef KX_GameActuator::Attributes[] = {
KX_PYATTRIBUTE_INT_RW("mode", KX_GAME_NODEF+1, KX_GAME_MAX-1, true, KX_GameActuator, m_mode),
{ NULL } //Sentinel
};
-
-// Deprecated ----->
-/* getFile */
-const char KX_GameActuator::GetFile_doc[] =
-"getFile()\n"
-"get the name of the file to start.\n";
-PyObject* KX_GameActuator::PyGetFile(PyObject* args, PyObject* kwds)
-{
- ShowDeprecationWarning("getFile()", "the fileName property");
- return PyUnicode_FromString(m_filename);
-}
-
-/* setFile */
-const char KX_GameActuator::SetFile_doc[] =
-"setFile(name)\n"
-"set the name of the file to start.\n";
-PyObject* KX_GameActuator::PySetFile(PyObject* args, PyObject* kwds)
-{
- char* new_file;
-
- ShowDeprecationWarning("setFile()", "the fileName property");
-
- if (!PyArg_ParseTuple(args, "s:setFile", &new_file))
- {
- return NULL;
- }
-
- m_filename = STR_String(new_file);
-
- Py_RETURN_NONE;
-
-}
-// <-----
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index cabbf827b40..37d09a5a9fb 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -75,11 +75,6 @@ protected:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- // Deprecated functions ----->
- KX_PYMETHOD_DOC(KX_GameActuator,GetFile);
- KX_PYMETHOD_DOC(KX_GameActuator,SetFile);
- // <-----
}; /* end of class KX_GameActuator */
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 3aef41743a7..79b110b11ef 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1383,8 +1383,8 @@ PyMethodDef KX_GameObject::Methods[] = {
{"setVisible",(PyCFunction) KX_GameObject::sPySetVisible, METH_VARARGS},
{"setOcclusion",(PyCFunction) KX_GameObject::sPySetOcclusion, METH_VARARGS},
{"removeParent", (PyCFunction)KX_GameObject::sPyRemoveParent,METH_NOARGS},
- {"getChildren", (PyCFunction)KX_GameObject::sPyGetChildren,METH_NOARGS},
- {"getChildrenRecursive", (PyCFunction)KX_GameObject::sPyGetChildrenRecursive,METH_NOARGS},
+
+
{"getPhysicsId", (PyCFunction)KX_GameObject::sPyGetPhysicsId,METH_NOARGS},
{"getPropertyNames", (PyCFunction)KX_GameObject::sPyGetPropertyNames,METH_NOARGS},
{"replaceMesh",(PyCFunction) KX_GameObject::sPyReplaceMesh, METH_VARARGS},
@@ -1400,18 +1400,6 @@ PyMethodDef KX_GameObject::Methods[] = {
// dict style access for props
{"get",(PyCFunction) KX_GameObject::sPyget, METH_VARARGS},
- // deprecated
- {"getPosition", (PyCFunction) KX_GameObject::sPyGetPosition, METH_NOARGS},
- {"setPosition", (PyCFunction) KX_GameObject::sPySetPosition, METH_O},
- {"setWorldPosition", (PyCFunction) KX_GameObject::sPySetWorldPosition, METH_O},
- {"getOrientation", (PyCFunction) KX_GameObject::sPyGetOrientation, METH_NOARGS},
- {"setOrientation", (PyCFunction) KX_GameObject::sPySetOrientation, METH_O},
- {"getState",(PyCFunction) KX_GameObject::sPyGetState, METH_NOARGS},
- {"setState",(PyCFunction) KX_GameObject::sPySetState, METH_O},
- {"getParent", (PyCFunction)KX_GameObject::sPyGetParent,METH_NOARGS},
- {"getVisible",(PyCFunction) KX_GameObject::sPyGetVisible, METH_NOARGS},
- {"getMass", (PyCFunction) KX_GameObject::sPyGetMass, METH_NOARGS},
- {"getMesh", (PyCFunction)KX_GameObject::sPyGetMesh,METH_VARARGS},
{NULL,NULL} //Sentinel
};
@@ -1514,13 +1502,6 @@ PyObject* KX_GameObject::PyReinstancePhysicsMesh(PyObject* args)
Py_RETURN_FALSE;
}
-
-PyObject* KX_GameObject::PyGetPosition()
-{
- ShowDeprecationWarning("getPosition()", "the position property");
- return PyObjectFrom(NodeGetWorldPosition());
-}
-
static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
{
KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
@@ -2200,41 +2181,6 @@ PyObject* KX_GameObject::PySetOcclusion(PyObject* args)
Py_RETURN_NONE;
}
-PyObject* KX_GameObject::PyGetVisible()
-{
- ShowDeprecationWarning("getVisible()", "the visible property");
- return PyLong_FromSsize_t(m_bVisible);
-}
-
-PyObject* KX_GameObject::PyGetState()
-{
- ShowDeprecationWarning("getState()", "the state property");
- int state = 0;
- state |= GetState();
- return PyLong_FromSsize_t(state);
-}
-
-PyObject* KX_GameObject::PySetState(PyObject* value)
-{
- ShowDeprecationWarning("setState()", "the state property");
- int state_i = PyLong_AsSsize_t(value);
- unsigned int state = 0;
-
- if (state_i == -1 && PyErr_Occurred()) {
- PyErr_SetString(PyExc_TypeError, "expected an int bit field");
- return NULL;
- }
-
- state |= state_i;
- if ((state & ((1<<30)-1)) == 0) {
- PyErr_SetString(PyExc_AttributeError, "The state bitfield was not between 0 and 30 (1<<0 and 1<<29)");
- return NULL;
- }
- SetState(state);
-
- Py_RETURN_NONE;
-}
-
PyObject* KX_GameObject::PyGetVelocity(PyObject* args)
{
// only can get the velocity if we have a physics object connected to us...
@@ -2253,14 +2199,6 @@ PyObject* KX_GameObject::PyGetVelocity(PyObject* args)
}
}
-
-
-PyObject* KX_GameObject::PyGetMass()
-{
- ShowDeprecationWarning("getMass()", "the mass property");
- return PyFloat_FromDouble((GetPhysicsController() != NULL) ? GetPhysicsController()->GetMass() : 0.0f);
-}
-
PyObject* KX_GameObject::PyGetReactionForce()
{
// only can get the velocity if we have a physics object connected to us...
@@ -2297,18 +2235,6 @@ PyObject* KX_GameObject::PyDisableRigidBody()
}
-
-PyObject* KX_GameObject::PyGetParent()
-{
- ShowDeprecationWarning("getParent()", "the parent property");
- KX_GameObject* parent = this->GetParent();
- if (parent) {
- parent->Release(); /* self->GetParent() AddRef's */
- return parent->GetProxy();
- }
- Py_RETURN_NONE;
-}
-
PyObject* KX_GameObject::PySetParent(PyObject* args)
{
KX_Scene *scene = KX_GetActiveScene();
@@ -2334,41 +2260,6 @@ PyObject* KX_GameObject::PyRemoveParent()
Py_RETURN_NONE;
}
-PyObject* KX_GameObject::PyGetChildren()
-{
- ShowDeprecationWarning("getChildren()", "the children property");
-
- return GetChildren()->NewProxy(true);
-}
-
-PyObject* KX_GameObject::PyGetChildrenRecursive()
-{
- ShowDeprecationWarning("getChildrenRecursive()", "the childrenRecursive property");
-
- return GetChildrenRecursive()->NewProxy(true);
-}
-
-PyObject* KX_GameObject::PyGetMesh(PyObject* args)
-{
- ShowDeprecationWarning("getMesh()", "the meshes property (now a list of meshes)");
-
- int mesh = 0;
-
- if (!PyArg_ParseTuple(args, "|i:getMesh", &mesh))
- return NULL; // python sets a simple error
-
- if (((unsigned int)mesh < m_meshes.size()) && mesh >= 0)
- {
- KX_MeshProxy* meshproxy = new KX_MeshProxy(m_meshes[mesh]);
- return meshproxy->NewProxy(true); // XXX Todo Python own.
- }
-
- Py_RETURN_NONE;
-}
-
-
-
-
PyObject* KX_GameObject::PySetCollisionMargin(PyObject* value)
{
@@ -2432,29 +2323,6 @@ PyObject* KX_GameObject::PyRestoreDynamics()
}
-
-PyObject* KX_GameObject::PyGetOrientation() //keywords
-{
- ShowDeprecationWarning("getOrientation()", "the orientation property");
- return PyObjectFrom(NodeGetWorldOrientation());
-}
-
-
-
-PyObject* KX_GameObject::PySetOrientation(PyObject* value)
-{
- ShowDeprecationWarning("setOrientation()", "the orientation property");
- MT_Matrix3x3 rot;
-
- /* if value is not a sequence PyOrientationTo makes an error */
- if (!PyOrientationTo(value, rot, "gameOb.setOrientation(sequence): KX_GameObject, "))
- return NULL;
-
- NodeSetLocalOrientation(rot);
- NodeUpdateGS(0.f);
- Py_RETURN_NONE;
-}
-
PyObject* KX_GameObject::PyAlignAxisToVect(PyObject* args)
{
PyObject* pyvect;
@@ -2487,33 +2355,6 @@ PyObject* KX_GameObject::PyGetAxisVect(PyObject* value)
return NULL;
}
-PyObject* KX_GameObject::PySetPosition(PyObject* value)
-{
- ShowDeprecationWarning("setPosition()", "the localPosition property");
- MT_Point3 pos;
- if (PyVecTo(value, pos))
- {
- NodeSetLocalPosition(pos);
- NodeUpdateGS(0.f);
- Py_RETURN_NONE;
- }
-
- return NULL;
-}
-
-PyObject* KX_GameObject::PySetWorldPosition(PyObject* value)
-{
- ShowDeprecationWarning("setWorldPosition()", "the worldPosition property");
- MT_Point3 pos;
- if (PyVecTo(value, pos))
- {
- NodeSetWorldPosition(pos);
- NodeUpdateGS(0.f);
- Py_RETURN_NONE;
- }
-
- return NULL;
-}
PyObject* KX_GameObject::PyGetPhysicsId()
{
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index a5cd084b4d4..845cead1cdb 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -795,9 +795,7 @@ public:
{
return PyUnicode_FromString(GetName().ReadPtr());
}
-
- KX_PYMETHOD_NOARGS(KX_GameObject,GetPosition);
- KX_PYMETHOD_O(KX_GameObject,SetPosition);
+
KX_PYMETHOD_O(KX_GameObject,SetWorldPosition);
KX_PYMETHOD_VARARGS(KX_GameObject, ApplyForce);
KX_PYMETHOD_VARARGS(KX_GameObject, ApplyTorque);
@@ -808,10 +806,10 @@ public:
KX_PYMETHOD_VARARGS(KX_GameObject,GetAngularVelocity);
KX_PYMETHOD_VARARGS(KX_GameObject,SetAngularVelocity);
KX_PYMETHOD_VARARGS(KX_GameObject,GetVelocity);
- KX_PYMETHOD_NOARGS(KX_GameObject,GetMass);
+
KX_PYMETHOD_NOARGS(KX_GameObject,GetReactionForce);
- KX_PYMETHOD_NOARGS(KX_GameObject,GetOrientation);
- KX_PYMETHOD_O(KX_GameObject,SetOrientation);
+
+
KX_PYMETHOD_NOARGS(KX_GameObject,GetVisible);
KX_PYMETHOD_VARARGS(KX_GameObject,SetVisible);
KX_PYMETHOD_VARARGS(KX_GameObject,SetOcclusion);
@@ -828,7 +826,7 @@ public:
KX_PYMETHOD_NOARGS(KX_GameObject,GetParent);
KX_PYMETHOD_VARARGS(KX_GameObject,SetParent);
KX_PYMETHOD_NOARGS(KX_GameObject,RemoveParent);
- KX_PYMETHOD_NOARGS(KX_GameObject,GetChildren);
+ KX_PYMETHOD_NOARGS(KX_GameObject,GetChildren);
KX_PYMETHOD_NOARGS(KX_GameObject,GetChildrenRecursive);
KX_PYMETHOD_VARARGS(KX_GameObject,GetMesh);
KX_PYMETHOD_NOARGS(KX_GameObject,GetPhysicsId);
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index 3f241e90836..b71907be961 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -434,21 +434,6 @@ PyTypeObject KX_IpoActuator::Type = {
};
PyMethodDef KX_IpoActuator::Methods[] = {
- // deprecated
- {"set", (PyCFunction) KX_IpoActuator::sPySet, METH_VARARGS, (const char *)Set_doc},
- {"setProperty", (PyCFunction) KX_IpoActuator::sPySetProperty, METH_VARARGS, (const char *)SetProperty_doc},
- {"setStart", (PyCFunction) KX_IpoActuator::sPySetStart, METH_VARARGS, (const char *)SetStart_doc},
- {"getStart", (PyCFunction) KX_IpoActuator::sPyGetStart, METH_NOARGS, (const char *)GetStart_doc},
- {"setEnd", (PyCFunction) KX_IpoActuator::sPySetEnd, METH_VARARGS, (const char *)SetEnd_doc},
- {"getEnd", (PyCFunction) KX_IpoActuator::sPyGetEnd, METH_NOARGS, (const char *)GetEnd_doc},
- {"setIpoAsForce", (PyCFunction) KX_IpoActuator::sPySetIpoAsForce, METH_VARARGS, (const char *)SetIpoAsForce_doc},
- {"getIpoAsForce", (PyCFunction) KX_IpoActuator::sPyGetIpoAsForce, METH_NOARGS, (const char *)GetIpoAsForce_doc},
- {"setIpoAdd", (PyCFunction) KX_IpoActuator::sPySetIpoAdd, METH_VARARGS, (const char *)SetIpoAdd_doc},
- {"getIpoAdd", (PyCFunction) KX_IpoActuator::sPyGetIpoAdd, METH_NOARGS, (const char *)GetIpoAdd_doc},
- {"setForceIpoActsLocal", (PyCFunction) KX_IpoActuator::sPySetForceIpoActsLocal, METH_VARARGS, (const char *)SetForceIpoActsLocal_doc},
- {"getForceIpoActsLocal", (PyCFunction) KX_IpoActuator::sPyGetForceIpoActsLocal, METH_NOARGS, (const char *)GetForceIpoActsLocal_doc},
- {"setType", (PyCFunction) KX_IpoActuator::sPySetType, METH_VARARGS, (const char *)SetType_doc},
- {"getType", (PyCFunction) KX_IpoActuator::sPyGetType, METH_NOARGS, (const char *)GetType_doc},
{NULL,NULL} //Sentinel
};
@@ -466,237 +451,4 @@ PyAttributeDef KX_IpoActuator::Attributes[] = {
{ NULL } //Sentinel
};
-
-/* set --------------------------------------------------------------------- */
-const char KX_IpoActuator::Set_doc[] =
-"set(type, startframe, endframe, mode?)\n"
-"\t - type: Play, PingPong, Flipper, LoopStop, LoopEnd or FromProp (string)\n"
-"\t - startframe: first frame to use (int)\n"
-"\t - endframe : last frame to use (int)\n"
-"\t - mode? : special mode (0=normal, 1=interpret location as force, 2=additive)"
-"\tSet the properties of the actuator.\n";
-PyObject* KX_IpoActuator::PySet(PyObject* args) {
-
- ShowDeprecationWarning("set()", "a range properties");
-
- /* sets modes PLAY, PINGPONG, FLIPPER, LOOPSTOP, LOOPEND */
- /* arg 1 = mode string, arg 2 = startframe, arg3 = stopframe, */
- /* arg4 = force toggle */
- char* mode;
- int forceToggle;
- int modenum;
- int startFrame, stopFrame;
- if(!PyArg_ParseTuple(args, "siii:set", &mode, &startFrame,
- &stopFrame, &forceToggle)) {
- return NULL;
- }
- modenum = string2mode(mode);
-
- switch (modenum) {
- case KX_ACT_IPO_PLAY:
- case KX_ACT_IPO_PINGPONG:
- case KX_ACT_IPO_FLIPPER:
- case KX_ACT_IPO_LOOPSTOP:
- case KX_ACT_IPO_LOOPEND:
- m_type = modenum;
- m_startframe = startFrame;
- m_endframe = stopFrame;
- m_ipo_as_force = forceToggle == 1;
- m_ipo_add = forceToggle == 2;
- break;
- default:
- ; /* error */
- }
-
- Py_RETURN_NONE;
-}
-
-/* set property ----------------------------------------------------------- */
-const char KX_IpoActuator::SetProperty_doc[] =
-"setProperty(propname)\n"
-"\t - propname: name of the property (string)\n"
-"\tSet the property to be used in FromProp mode.\n";
-PyObject* KX_IpoActuator::PySetProperty(PyObject* args) {
-
- ShowDeprecationWarning("setProperty()", "the propName property");
-
- /* mode is implicit here, but not supported yet... */
- /* args: property */
- char *propertyName;
- if(!PyArg_ParseTuple(args, "s:setProperty", &propertyName)) {
- return NULL;
- }
-
- m_propname = propertyName;
-
- Py_RETURN_NONE;
-}
-
-/* 4. setStart: */
-const char KX_IpoActuator::SetStart_doc[] =
-"setStart(frame)\n"
-"\t - frame: first frame to use (int)\n"
-"\tSet the frame from which the ipo starts playing.\n";
-PyObject* KX_IpoActuator::PySetStart(PyObject* args) {
-
- ShowDeprecationWarning("setStart()", "the frameStart property");
-
- float startArg;
- if(!PyArg_ParseTuple(args, "f:setStart", &startArg)) {
- return NULL;
- }
-
- m_startframe = startArg;
-
- Py_RETURN_NONE;
-}
-/* 5. getStart: */
-const char KX_IpoActuator::GetStart_doc[] =
-"getStart()\n"
-"\tReturns the frame from which the ipo starts playing.\n";
-PyObject* KX_IpoActuator::PyGetStart() {
- ShowDeprecationWarning("getStart()", "the frameStart property");
- return PyFloat_FromDouble(m_startframe);
-}
-
-/* 6. setEnd: */
-const char KX_IpoActuator::SetEnd_doc[] =
-"setEnd(frame)\n"
-"\t - frame: last frame to use (int)\n"
-"\tSet the frame at which the ipo stops playing.\n";
-PyObject* KX_IpoActuator::PySetEnd(PyObject* args) {
- ShowDeprecationWarning("setEnd()", "the frameEnd property");
- float endArg;
- if(!PyArg_ParseTuple(args, "f:setEnd", &endArg)) {
- return NULL;
- }
-
- m_endframe = endArg;
-
- Py_RETURN_NONE;
-}
-/* 7. getEnd: */
-const char KX_IpoActuator::GetEnd_doc[] =
-"getEnd()\n"
-"\tReturns the frame at which the ipo stops playing.\n";
-PyObject* KX_IpoActuator::PyGetEnd() {
- ShowDeprecationWarning("getEnd()", "the frameEnd property");
- return PyFloat_FromDouble(m_endframe);
-}
-
-/* 6. setIpoAsForce: */
-const char KX_IpoActuator::SetIpoAsForce_doc[] =
-"setIpoAsForce(force?)\n"
-"\t - force? : interpret this ipo as a force? (KX_TRUE, KX_FALSE)\n"
-"\tSet whether to interpret the ipo as a force rather than a displacement.\n";
-PyObject* KX_IpoActuator::PySetIpoAsForce(PyObject* args) {
- ShowDeprecationWarning("setIpoAsForce()", "the useIpoAsForce property");
- int boolArg;
-
- if (!PyArg_ParseTuple(args, "i:setIpoAsForce", &boolArg)) {
- return NULL;
- }
-
- m_ipo_as_force = PyArgToBool(boolArg);
- if (m_ipo_as_force)
- m_ipo_add = false;
-
- Py_RETURN_NONE;
-}
-/* 7. getIpoAsForce: */
-const char KX_IpoActuator::GetIpoAsForce_doc[] =
-"getIpoAsForce()\n"
-"\tReturns whether to interpret the ipo as a force rather than a displacement.\n";
-PyObject* KX_IpoActuator::PyGetIpoAsForce() {
- ShowDeprecationWarning("getIpoAsForce()", "the useIpoAsForce property");
- return BoolToPyArg(m_ipo_as_force);
-}
-
-/* 6. setIpoAsForce: */
-const char KX_IpoActuator::SetIpoAdd_doc[] =
-"setIpoAdd(add?)\n"
-"\t - add? : add flag (KX_TRUE, KX_FALSE)\n"
-"\tSet whether to interpret the ipo as additive rather than absolute.\n";
-PyObject* KX_IpoActuator::PySetIpoAdd(PyObject* args) {
- ShowDeprecationWarning("setIpoAdd()", "the useIpoAdd property");
- int boolArg;
-
- if (!PyArg_ParseTuple(args, "i:setIpoAdd", &boolArg)) {
- return NULL;
- }
-
- m_ipo_add = PyArgToBool(boolArg);
- if (m_ipo_add)
- m_ipo_as_force = false;
-
- Py_RETURN_NONE;
-}
-/* 7. getIpoAsForce: */
-const char KX_IpoActuator::GetIpoAdd_doc[] =
-"getIpoAsAdd()\n"
-"\tReturns whether to interpret the ipo as additive rather than absolute.\n";
-PyObject* KX_IpoActuator::PyGetIpoAdd() {
- ShowDeprecationWarning("getIpoAdd()", "the useIpoAdd property");
- return BoolToPyArg(m_ipo_add);
-}
-
-/* 8. setType: */
-const char KX_IpoActuator::SetType_doc[] =
-"setType(mode)\n"
-"\t - mode: Play, PingPong, Flipper, LoopStop, LoopEnd or FromProp (string)\n"
-"\tSet the operation mode of the actuator.\n";
-PyObject* KX_IpoActuator::PySetType(PyObject* args) {
- ShowDeprecationWarning("setType()", "the mode property");
- int typeArg;
-
- if (!PyArg_ParseTuple(args, "i:setType", &typeArg)) {
- return NULL;
- }
-
- if ( (typeArg > KX_ACT_IPO_NODEF)
- && (typeArg < KX_ACT_IPO_MAX) ) {
- m_type = typeArg;
- }
-
- Py_RETURN_NONE;
-}
-/* 9. getType: */
-const char KX_IpoActuator::GetType_doc[] =
-"getType()\n"
-"\tReturns the operation mode of the actuator.\n";
-PyObject* KX_IpoActuator::PyGetType() {
- ShowDeprecationWarning("getType()", "the mode property");
- return PyLong_FromSsize_t(m_type);
-}
-
-/* 10. setForceIpoActsLocal: */
-const char KX_IpoActuator::SetForceIpoActsLocal_doc[] =
-"setForceIpoActsLocal(local?)\n"
-"\t - local? : Apply the ipo-as-force in the object's local\n"
-"\t coordinates? (KX_TRUE, KX_FALSE)\n"
-"\tSet whether to apply the force in the object's local\n"
-"\tcoordinates rather than the world global coordinates.\n";
-PyObject* KX_IpoActuator::PySetForceIpoActsLocal(PyObject* args) {
- ShowDeprecationWarning("setForceIpoActsLocal()", "the useIpoLocal property");
- int boolArg;
-
- if (!PyArg_ParseTuple(args, "i:setForceIpoActsLocal", &boolArg)) {
- return NULL;
- }
-
- m_ipo_local = PyArgToBool(boolArg);
-
- Py_RETURN_NONE;
-}
-/* 11. getForceIpoActsLocal: */
-const char KX_IpoActuator::GetForceIpoActsLocal_doc[] =
-"getForceIpoActsLocal()\n"
-"\tReturn whether to apply the force in the object's local\n"
-"\tcoordinates rather than the world global coordinates.\n";
-PyObject* KX_IpoActuator::PyGetForceIpoActsLocal() {
- ShowDeprecationWarning("getForceIpoActsLocal()", "the useIpoLocal property");
- return BoolToPyArg(m_ipo_local);
-}
-
-
/* eof */
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 0581d1644ee..72fe812f98e 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -138,23 +138,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- //KX_PYMETHOD_DOC
- KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,Set);
- KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetProperty);
-/* KX_PYMETHOD_DOC(KX_IpoActuator,SetKey2Key); */
- KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetStart);
- KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetStart);
- KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetEnd);
- KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetEnd);
- KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetIpoAsForce);
- KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetIpoAsForce);
- KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetIpoAdd);
- KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetIpoAdd);
- KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetType);
- KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetType);
- KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetForceIpoActsLocal);
- KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetForceIpoActsLocal);
-
};
#endif //__KX_IPOACTUATOR
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index e15847fe6c6..744fdb75796 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -68,18 +68,12 @@ PyTypeObject KX_MeshProxy::Type = {
};
PyMethodDef KX_MeshProxy::Methods[] = {
-// Deprecated ----->
-{"getNumMaterials", (PyCFunction)KX_MeshProxy::sPyGetNumMaterials,METH_VARARGS},
-{"getNumPolygons", (PyCFunction)KX_MeshProxy::sPyGetNumPolygons,METH_NOARGS},
-// <-----
-
{"getMaterialName", (PyCFunction)KX_MeshProxy::sPyGetMaterialName,METH_VARARGS},
{"getTextureName", (PyCFunction)KX_MeshProxy::sPyGetTextureName,METH_VARARGS},
{"getVertexArrayLength", (PyCFunction)KX_MeshProxy::sPyGetVertexArrayLength,METH_VARARGS},
{"getVertex", (PyCFunction)KX_MeshProxy::sPyGetVertex,METH_VARARGS},
{"getPolygon", (PyCFunction)KX_MeshProxy::sPyGetPolygon,METH_VARARGS},
//{"getIndexArrayLength", (PyCFunction)KX_MeshProxy::sPyGetIndexArrayLength,METH_VARARGS},
-
{NULL,NULL} //Sentinel
};
@@ -119,20 +113,6 @@ CValue* KX_MeshProxy::GetReplica() { return NULL;}
// stuff for python integration
-
-PyObject* KX_MeshProxy::PyGetNumMaterials(PyObject* args, PyObject* kwds)
-{
- int num = m_meshobj->NumMaterials();
- ShowDeprecationWarning("getNumMaterials()", "the numMaterials property");
- return PyLong_FromSsize_t(num);
-}
-
-PyObject* KX_MeshProxy::PyGetNumPolygons()
-{
- int num = m_meshobj->NumPolygons();
- ShowDeprecationWarning("getNumPolygons()", "the numPolygons property");
- return PyLong_FromSsize_t(num);
-}
PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* args, PyObject* kwds)
{
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
index 881747edff2..8abc4f6b897 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
@@ -368,13 +368,6 @@ PyTypeObject KX_MouseFocusSensor::Type = {
};
PyMethodDef KX_MouseFocusSensor::Methods[] = {
- {"getRayTarget", (PyCFunction) KX_MouseFocusSensor::sPyGetRayTarget, METH_NOARGS, (const char *)GetRayTarget_doc},
- {"getRaySource", (PyCFunction) KX_MouseFocusSensor::sPyGetRaySource, METH_NOARGS, (const char *)GetRaySource_doc},
- {"getHitObject",(PyCFunction) KX_MouseFocusSensor::sPyGetHitObject,METH_NOARGS, (const char *)GetHitObject_doc},
- {"getHitPosition",(PyCFunction) KX_MouseFocusSensor::sPyGetHitPosition,METH_NOARGS, (const char *)GetHitPosition_doc},
- {"getHitNormal",(PyCFunction) KX_MouseFocusSensor::sPyGetHitNormal,METH_NOARGS, (const char *)GetHitNormal_doc},
- {"getRayDirection",(PyCFunction) KX_MouseFocusSensor::sPyGetRayDirection,METH_NOARGS, (const char *)GetRayDirection_doc},
-
{NULL,NULL} //Sentinel
};
@@ -389,78 +382,6 @@ PyAttributeDef KX_MouseFocusSensor::Attributes[] = {
{ NULL } //Sentinel
};
-const char KX_MouseFocusSensor::GetHitObject_doc[] =
-"getHitObject()\n"
-"\tReturns the object that was hit by this ray.\n";
-PyObject* KX_MouseFocusSensor::PyGetHitObject()
-{
- ShowDeprecationWarning("GetHitObject()", "the hitObject property");
-
- if (m_hitObject)
- return m_hitObject->GetProxy();
-
- Py_RETURN_NONE;
-}
-
-
-const char KX_MouseFocusSensor::GetHitPosition_doc[] =
-"getHitPosition()\n"
-"\tReturns the position (in worldcoordinates) where the object was hit by this ray.\n";
-PyObject* KX_MouseFocusSensor::PyGetHitPosition()
-{
- ShowDeprecationWarning("getHitPosition()", "the hitPosition property");
-
- return PyObjectFrom(m_hitPosition);
-}
-
-const char KX_MouseFocusSensor::GetRayDirection_doc[] =
-"getRayDirection()\n"
-"\tReturns the direction from the ray (in worldcoordinates) .\n";
-PyObject* KX_MouseFocusSensor::PyGetRayDirection()
-{
- ShowDeprecationWarning("getRayDirection()", "the rayDirection property");
-
- MT_Vector3 dir = m_prevTargetPoint - m_prevSourcePoint;
- if(MT_fuzzyZero(dir)) dir.setValue(0,0,0);
- else dir.normalize();
- return PyObjectFrom(dir);
-}
-
-const char KX_MouseFocusSensor::GetHitNormal_doc[] =
-"getHitNormal()\n"
-"\tReturns the normal (in worldcoordinates) at the point of collision where the object was hit by this ray.\n";
-PyObject* KX_MouseFocusSensor::PyGetHitNormal()
-{
- ShowDeprecationWarning("getHitNormal()", "the hitNormal property");
-
- return PyObjectFrom(m_hitNormal);
-}
-
-
-/* getRayTarget */
-const char KX_MouseFocusSensor::GetRayTarget_doc[] =
-"getRayTarget()\n"
-"\tReturns the target of the ray that seeks the focus object,\n"
-"\tin worldcoordinates.";
-PyObject* KX_MouseFocusSensor::PyGetRayTarget()
-{
- ShowDeprecationWarning("getRayTarget()", "the rayTarget property");
-
- return PyObjectFrom(m_prevTargetPoint);
-}
-
-/* getRayTarget */
-const char KX_MouseFocusSensor::GetRaySource_doc[] =
-"getRaySource()\n"
-"\tReturns the source of the ray that seeks the focus object,\n"
-"\tin worldcoordinates.";
-PyObject* KX_MouseFocusSensor::PyGetRaySource()
-{
- ShowDeprecationWarning("getRaySource()", "the raySource property");
-
- return PyObjectFrom(m_prevSourcePoint);
-}
-
/* Attributes */
PyObject* KX_MouseFocusSensor::pyattr_get_ray_source(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index 89ac012c068..7b53557467f 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -90,14 +90,6 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetRayTarget);
- KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetRaySource);
-
- KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetHitObject);
- KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetHitPosition);
- KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetHitNormal);
- KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetRayDirection);
-
/* attributes */
static PyObject* pyattr_get_ray_source(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_ray_target(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 2ee30ee0bfa..99179c5ed96 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -347,32 +347,6 @@ PyTypeObject KX_ObjectActuator::Type = {
};
PyMethodDef KX_ObjectActuator::Methods[] = {
- // Deprecated ----->
- {"getForce", (PyCFunction) KX_ObjectActuator::sPyGetForce, METH_NOARGS},
- {"setForce", (PyCFunction) KX_ObjectActuator::sPySetForce, METH_VARARGS},
- {"getTorque", (PyCFunction) KX_ObjectActuator::sPyGetTorque, METH_NOARGS},
- {"setTorque", (PyCFunction) KX_ObjectActuator::sPySetTorque, METH_VARARGS},
- {"getDLoc", (PyCFunction) KX_ObjectActuator::sPyGetDLoc, METH_NOARGS},
- {"setDLoc", (PyCFunction) KX_ObjectActuator::sPySetDLoc, METH_VARARGS},
- {"getDRot", (PyCFunction) KX_ObjectActuator::sPyGetDRot, METH_NOARGS},
- {"setDRot", (PyCFunction) KX_ObjectActuator::sPySetDRot, METH_VARARGS},
- {"getLinearVelocity", (PyCFunction) KX_ObjectActuator::sPyGetLinearVelocity, METH_NOARGS},
- {"setLinearVelocity", (PyCFunction) KX_ObjectActuator::sPySetLinearVelocity, METH_VARARGS},
- {"getAngularVelocity", (PyCFunction) KX_ObjectActuator::sPyGetAngularVelocity, METH_NOARGS},
- {"setAngularVelocity", (PyCFunction) KX_ObjectActuator::sPySetAngularVelocity, METH_VARARGS},
- {"setDamping", (PyCFunction) KX_ObjectActuator::sPySetDamping, METH_VARARGS},
- {"getDamping", (PyCFunction) KX_ObjectActuator::sPyGetDamping, METH_NOARGS},
- {"setForceLimitX", (PyCFunction) KX_ObjectActuator::sPySetForceLimitX, METH_VARARGS},
- {"getForceLimitX", (PyCFunction) KX_ObjectActuator::sPyGetForceLimitX, METH_NOARGS},
- {"setForceLimitY", (PyCFunction) KX_ObjectActuator::sPySetForceLimitY, METH_VARARGS},
- {"getForceLimitY", (PyCFunction) KX_ObjectActuator::sPyGetForceLimitY, METH_NOARGS},
- {"setForceLimitZ", (PyCFunction) KX_ObjectActuator::sPySetForceLimitZ, METH_VARARGS},
- {"getForceLimitZ", (PyCFunction) KX_ObjectActuator::sPyGetForceLimitZ, METH_NOARGS},
- {"setPID", (PyCFunction) KX_ObjectActuator::sPyGetPID, METH_NOARGS},
- {"getPID", (PyCFunction) KX_ObjectActuator::sPySetPID, METH_VARARGS},
-
- // <----- Deprecated
-
{NULL,NULL} //Sentinel
};
@@ -667,305 +641,4 @@ int KX_ObjectActuator::pyattr_set_reference(void *self, const struct KX_PYATTRIB
return PY_SET_ATTR_SUCCESS;
}
-
-/* 1. set ------------------------------------------------------------------ */
-/* Removed! */
-
-/* 2. getForce */
-PyObject* KX_ObjectActuator::PyGetForce()
-{
- ShowDeprecationWarning("getForce()", "the force and the useLocalForce properties");
- PyObject *retVal = PyList_New(4);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_force[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_force[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_force[2]));
- PyList_SET_ITEM(retVal, 3, BoolToPyArg(m_bitLocalFlag.Force));
-
- return retVal;
-}
-/* 3. setForce */
-PyObject* KX_ObjectActuator::PySetForce(PyObject* args)
-{
- ShowDeprecationWarning("setForce()", "the force and the useLocalForce properties");
- float vecArg[3];
- int bToggle = 0;
- if (!PyArg_ParseTuple(args, "fffi:setForce", &vecArg[0], &vecArg[1],
- &vecArg[2], &bToggle)) {
- return NULL;
- }
- m_force.setValue(vecArg);
- m_bitLocalFlag.Force = PyArgToBool(bToggle);
- UpdateFuzzyFlags();
- Py_RETURN_NONE;
-}
-
-/* 4. getTorque */
-PyObject* KX_ObjectActuator::PyGetTorque()
-{
- ShowDeprecationWarning("getTorque()", "the torque and the useLocalTorque properties");
- PyObject *retVal = PyList_New(4);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_torque[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_torque[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_torque[2]));
- PyList_SET_ITEM(retVal, 3, BoolToPyArg(m_bitLocalFlag.Torque));
-
- return retVal;
-}
-/* 5. setTorque */
-PyObject* KX_ObjectActuator::PySetTorque(PyObject* args)
-{
- ShowDeprecationWarning("setTorque()", "the torque and the useLocalTorque properties");
- float vecArg[3];
- int bToggle = 0;
- if (!PyArg_ParseTuple(args, "fffi:setTorque", &vecArg[0], &vecArg[1],
- &vecArg[2], &bToggle)) {
- return NULL;
- }
- m_torque.setValue(vecArg);
- m_bitLocalFlag.Torque = PyArgToBool(bToggle);
- UpdateFuzzyFlags();
- Py_RETURN_NONE;
-}
-
-/* 6. getDLoc */
-PyObject* KX_ObjectActuator::PyGetDLoc()
-{
- ShowDeprecationWarning("getDLoc()", "the dLoc and the useLocalDLoc properties");
- PyObject *retVal = PyList_New(4);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_dloc[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_dloc[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_dloc[2]));
- PyList_SET_ITEM(retVal, 3, BoolToPyArg(m_bitLocalFlag.DLoc));
-
- return retVal;
-}
-/* 7. setDLoc */
-PyObject* KX_ObjectActuator::PySetDLoc(PyObject* args)
-{
- ShowDeprecationWarning("setDLoc()", "the dLoc and the useLocalDLoc properties");
- float vecArg[3];
- int bToggle = 0;
- if(!PyArg_ParseTuple(args, "fffi:setDLoc", &vecArg[0], &vecArg[1],
- &vecArg[2], &bToggle)) {
- return NULL;
- }
- m_dloc.setValue(vecArg);
- m_bitLocalFlag.DLoc = PyArgToBool(bToggle);
- UpdateFuzzyFlags();
- Py_RETURN_NONE;
-}
-
-/* 8. getDRot */
-PyObject* KX_ObjectActuator::PyGetDRot()
-{
- ShowDeprecationWarning("getDRot()", "the dRot and the useLocalDRot properties");
- PyObject *retVal = PyList_New(4);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_drot[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_drot[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_drot[2]));
- PyList_SET_ITEM(retVal, 3, BoolToPyArg(m_bitLocalFlag.DRot));
-
- return retVal;
-}
-/* 9. setDRot */
-PyObject* KX_ObjectActuator::PySetDRot(PyObject* args)
-{
- ShowDeprecationWarning("setDRot()", "the dRot and the useLocalDRot properties");
- float vecArg[3];
- int bToggle = 0;
- if (!PyArg_ParseTuple(args, "fffi:setDRot", &vecArg[0], &vecArg[1],
- &vecArg[2], &bToggle)) {
- return NULL;
- }
- m_drot.setValue(vecArg);
- m_bitLocalFlag.DRot = PyArgToBool(bToggle);
- UpdateFuzzyFlags();
- Py_RETURN_NONE;
-}
-
-/* 10. getLinearVelocity */
-PyObject* KX_ObjectActuator::PyGetLinearVelocity() {
- ShowDeprecationWarning("getLinearVelocity()", "the linV and the useLocalLinV properties");
- PyObject *retVal = PyList_New(4);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_linear_velocity[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_linear_velocity[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_linear_velocity[2]));
- PyList_SET_ITEM(retVal, 3, BoolToPyArg(m_bitLocalFlag.LinearVelocity));
-
- return retVal;
-}
-
-/* 11. setLinearVelocity */
-PyObject* KX_ObjectActuator::PySetLinearVelocity(PyObject* args) {
- ShowDeprecationWarning("setLinearVelocity()", "the linV and the useLocalLinV properties");
- float vecArg[3];
- int bToggle = 0;
- if (!PyArg_ParseTuple(args, "fffi:setLinearVelocity", &vecArg[0], &vecArg[1],
- &vecArg[2], &bToggle)) {
- return NULL;
- }
- m_linear_velocity.setValue(vecArg);
- m_bitLocalFlag.LinearVelocity = PyArgToBool(bToggle);
- UpdateFuzzyFlags();
- Py_RETURN_NONE;
-}
-
-
-/* 12. getAngularVelocity */
-PyObject* KX_ObjectActuator::PyGetAngularVelocity() {
- ShowDeprecationWarning("getAngularVelocity()", "the angV and the useLocalAngV properties");
- PyObject *retVal = PyList_New(4);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_angular_velocity[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_angular_velocity[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_angular_velocity[2]));
- PyList_SET_ITEM(retVal, 3, BoolToPyArg(m_bitLocalFlag.AngularVelocity));
-
- return retVal;
-}
-/* 13. setAngularVelocity */
-PyObject* KX_ObjectActuator::PySetAngularVelocity(PyObject* args) {
- ShowDeprecationWarning("setAngularVelocity()", "the angV and the useLocalAngV properties");
- float vecArg[3];
- int bToggle = 0;
- if (!PyArg_ParseTuple(args, "fffi:setAngularVelocity", &vecArg[0], &vecArg[1],
- &vecArg[2], &bToggle)) {
- return NULL;
- }
- m_angular_velocity.setValue(vecArg);
- m_bitLocalFlag.AngularVelocity = PyArgToBool(bToggle);
- UpdateFuzzyFlags();
- Py_RETURN_NONE;
-}
-
-/* 13. setDamping */
-PyObject* KX_ObjectActuator::PySetDamping(PyObject* args) {
- ShowDeprecationWarning("setDamping()", "the damping property");
- int damping = 0;
- if (!PyArg_ParseTuple(args, "i:setDamping", &damping) || damping < 0 || damping > 1000) {
- return NULL;
- }
- m_damping = damping;
- Py_RETURN_NONE;
-}
-
-/* 13. getVelocityDamping */
-PyObject* KX_ObjectActuator::PyGetDamping() {
- ShowDeprecationWarning("getDamping()", "the damping property");
- return Py_BuildValue("i",m_damping);
-}
-/* 6. getForceLimitX */
-PyObject* KX_ObjectActuator::PyGetForceLimitX()
-{
- ShowDeprecationWarning("getForceLimitX()", "the forceLimitX property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_drot[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_dloc[0]));
- PyList_SET_ITEM(retVal, 2, BoolToPyArg(m_bitLocalFlag.Torque));
-
- return retVal;
-}
-/* 7. setForceLimitX */
-PyObject* KX_ObjectActuator::PySetForceLimitX(PyObject* args)
-{
- ShowDeprecationWarning("setForceLimitX()", "the forceLimitX property");
- float vecArg[2];
- int bToggle = 0;
- if(!PyArg_ParseTuple(args, "ffi:setForceLimitX", &vecArg[0], &vecArg[1], &bToggle)) {
- return NULL;
- }
- m_drot[0] = vecArg[0];
- m_dloc[0] = vecArg[1];
- m_bitLocalFlag.Torque = PyArgToBool(bToggle);
- Py_RETURN_NONE;
-}
-
-/* 6. getForceLimitY */
-PyObject* KX_ObjectActuator::PyGetForceLimitY()
-{
- ShowDeprecationWarning("getForceLimitY()", "the forceLimitY property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_drot[1]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_dloc[1]));
- PyList_SET_ITEM(retVal, 2, BoolToPyArg(m_bitLocalFlag.DLoc));
-
- return retVal;
-}
-/* 7. setForceLimitY */
-PyObject* KX_ObjectActuator::PySetForceLimitY(PyObject* args)
-{
- ShowDeprecationWarning("setForceLimitY()", "the forceLimitY property");
- float vecArg[2];
- int bToggle = 0;
- if(!PyArg_ParseTuple(args, "ffi:setForceLimitY", &vecArg[0], &vecArg[1], &bToggle)) {
- return NULL;
- }
- m_drot[1] = vecArg[0];
- m_dloc[1] = vecArg[1];
- m_bitLocalFlag.DLoc = PyArgToBool(bToggle);
- Py_RETURN_NONE;
-}
-
-/* 6. getForceLimitZ */
-PyObject* KX_ObjectActuator::PyGetForceLimitZ()
-{
- ShowDeprecationWarning("getForceLimitZ()", "the forceLimitZ property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_drot[2]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_dloc[2]));
- PyList_SET_ITEM(retVal, 2, BoolToPyArg(m_bitLocalFlag.DRot));
-
- return retVal;
-}
-/* 7. setForceLimitZ */
-PyObject* KX_ObjectActuator::PySetForceLimitZ(PyObject* args)
-{
- ShowDeprecationWarning("setForceLimitZ()", "the forceLimitZ property");
- float vecArg[2];
- int bToggle = 0;
- if(!PyArg_ParseTuple(args, "ffi:setForceLimitZ", &vecArg[0], &vecArg[1], &bToggle)) {
- return NULL;
- }
- m_drot[2] = vecArg[0];
- m_dloc[2] = vecArg[1];
- m_bitLocalFlag.DRot = PyArgToBool(bToggle);
- Py_RETURN_NONE;
-}
-
-/* 4. getPID */
-PyObject* KX_ObjectActuator::PyGetPID()
-{
- ShowDeprecationWarning("getPID()", "the pid property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_pid[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_pid[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_pid[2]));
-
- return retVal;
-}
-/* 5. setPID */
-PyObject* KX_ObjectActuator::PySetPID(PyObject* args)
-{
- ShowDeprecationWarning("setPID()", "the pid property");
- float vecArg[3];
- if (!PyArg_ParseTuple(args, "fff:setPID", &vecArg[0], &vecArg[1], &vecArg[2])) {
- return NULL;
- }
- m_pid.setValue(vecArg);
- Py_RETURN_NONE;
-}
-
-
-
-
-
/* eof */
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index 20aec9e0e86..7a8c7de16b1 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -163,29 +163,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForce);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForce);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetTorque);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetTorque);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetDLoc);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetDLoc);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetDRot);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetDRot);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetLinearVelocity);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetLinearVelocity);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetAngularVelocity);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetAngularVelocity);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetDamping);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetDamping);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForceLimitX);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForceLimitX);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForceLimitY);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForceLimitY);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForceLimitZ);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForceLimitZ);
- KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetPID);
- KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetPID);
-
/* Attributes */
static PyObject* pyattr_get_forceLimitX(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_forceLimitX(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp
index 621aeea87be..20e982f03e0 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ParentActuator.cpp
@@ -162,10 +162,6 @@ PyTypeObject KX_ParentActuator::Type = {
};
PyMethodDef KX_ParentActuator::Methods[] = {
- // Deprecated ----->
- {"setObject", (PyCFunction) KX_ParentActuator::sPySetObject, METH_O, (const char *)SetObject_doc},
- {"getObject", (PyCFunction) KX_ParentActuator::sPyGetObject, METH_VARARGS, (const char *)GetObject_doc},
- // <-----
{NULL,NULL} //Sentinel
};
@@ -205,55 +201,4 @@ int KX_ParentActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUTE
return PY_SET_ATTR_SUCCESS;
}
-
-/* Deprecated -----> */
-/* 1. setObject */
-const char KX_ParentActuator::SetObject_doc[] =
-"setObject(object)\n"
-"\t- object: KX_GameObject, string or None\n"
-"\tSet the object to set as parent.\n";
-PyObject* KX_ParentActuator::PySetObject(PyObject* value) {
- KX_GameObject *gameobj;
-
- ShowDeprecationWarning("setObject()", "the object property");
-
- if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.setObject(value): KX_ParentActuator"))
- return NULL; // ConvertPythonToGameObject sets the error
-
- if (m_ob != NULL)
- m_ob->UnregisterActuator(this);
-
- m_ob = (SCA_IObject*)gameobj;
- if (m_ob)
- m_ob->RegisterActuator(this);
-
- Py_RETURN_NONE;
-}
-
-/* 2. getObject */
-
-/* get obj ---------------------------------------------------------- */
-const char KX_ParentActuator::GetObject_doc[] =
-"getObject(name_only = 1)\n"
-"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
-"\tReturns the object that is set to.\n";
-PyObject* KX_ParentActuator::PyGetObject(PyObject* args)
-{
- int ret_name_only = 1;
-
- ShowDeprecationWarning("getObject()", "the object property");
-
- if (!PyArg_ParseTuple(args, "|i:getObject", &ret_name_only))
- return NULL;
-
- if (!m_ob)
- Py_RETURN_NONE;
-
- if (ret_name_only)
- return PyUnicode_FromString(m_ob->GetName().ReadPtr());
- else
- return m_ob->GetProxy();
-}
-/* <----- */
-
/* eof */
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.h b/source/gameengine/Ketsji/KX_ParentActuator.h
index aeb39eabf89..f750affc8a1 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.h
+++ b/source/gameengine/Ketsji/KX_ParentActuator.h
@@ -84,11 +84,6 @@ class KX_ParentActuator : public SCA_IActuator
/* These are used to get and set m_ob */
static PyObject* pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
-
- // Deprecated ----->
- KX_PYMETHOD_DOC_O(KX_ParentActuator,SetObject);
- KX_PYMETHOD_DOC_VARARGS(KX_ParentActuator,GetObject);
- // <-----
}; /* end of class KX_ParentActuator : public SCA_PropertyActuator */
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 49cf895af17..5afaf61dee2 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -484,8 +484,6 @@ static struct PyMethodDef game_methods[] = {
METH_NOARGS, gPyGetCurrentScene_doc},
{"getSceneList", (PyCFunction) gPyGetSceneList,
METH_NOARGS, (const char *)gPyGetSceneList_doc},
- {"addActiveActuator",(PyCFunction) SCA_PythonController::sPyAddActiveActuator,
- METH_VARARGS, (const char *)SCA_PythonController::sPyAddActiveActuator__doc__},
{"getRandomFloat",(PyCFunction) gPyGetRandomFloat,
METH_NOARGS, (const char *)gPyGetRandomFloat_doc},
{"setGravity",(PyCFunction) gPySetGravity, METH_O, (const char *)"set Gravitation"},
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index d020a2544d2..eb127be8044 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -176,51 +176,7 @@ void KX_RadarSensor::SynchronizeTransform()
/* Python Functions */
/* ------------------------------------------------------------------------- */
-//Deprecated ----->
-/* getConeOrigin */
-const char KX_RadarSensor::GetConeOrigin_doc[] =
-"getConeOrigin()\n"
-"\tReturns the origin of the cone with which to test. The origin\n"
-"\tis in the middle of the cone.";
-PyObject* KX_RadarSensor::PyGetConeOrigin() {
- ShowDeprecationWarning("getConeOrigin()", "the coneOrigin property");
-
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_cone_origin[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_cone_origin[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_cone_origin[2]));
-
- return retVal;
-}
-
-/* getConeOrigin */
-const char KX_RadarSensor::GetConeTarget_doc[] =
-"getConeTarget()\n"
-"\tReturns the center of the bottom face of the cone with which to test.\n";
-PyObject* KX_RadarSensor::PyGetConeTarget() {
- ShowDeprecationWarning("getConeTarget()", "the coneTarget property");
-
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_cone_target[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_cone_target[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_cone_target[2]));
-
- return retVal;
-}
-
-/* getConeHeight */
-const char KX_RadarSensor::GetConeHeight_doc[] =
-"getConeHeight()\n"
-"\tReturns the height of the cone with which to test.\n";
-PyObject* KX_RadarSensor::PyGetConeHeight() {
-
- ShowDeprecationWarning("getConeHeight()", "the distance property");
-
- return PyFloat_FromDouble(m_coneheight);
-}
-//<----- Deprecated
+/* none */
/* ------------------------------------------------------------------------- */
/* Python Integration Hooks */
@@ -248,14 +204,6 @@ PyTypeObject KX_RadarSensor::Type = {
};
PyMethodDef KX_RadarSensor::Methods[] = {
- //Deprecated ----->
- {"getConeOrigin", (PyCFunction) KX_RadarSensor::sPyGetConeOrigin,
- METH_VARARGS, (const char *)GetConeOrigin_doc},
- {"getConeTarget", (PyCFunction) KX_RadarSensor::sPyGetConeTarget,
- METH_VARARGS, (const char *)GetConeTarget_doc},
- {"getConeHeight", (PyCFunction) KX_RadarSensor::sPyGetConeHeight,
- METH_VARARGS, (const char *)GetConeHeight_doc},
- //<-----
{NULL} //Sentinel
};
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index 9f38d75abc4..487e9f1aaa7 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -90,11 +90,6 @@ public:
/* python */
virtual sensortype GetSensorType() { return ST_RADAR; }
- //Deprecated ----->
- KX_PYMETHOD_DOC_NOARGS(KX_RadarSensor,GetConeOrigin);
- KX_PYMETHOD_DOC_NOARGS(KX_RadarSensor,GetConeTarget);
- KX_PYMETHOD_DOC_NOARGS(KX_RadarSensor,GetConeHeight);
- //<-----
};
#endif //__KX_RADAR_SENSOR_H
diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp
index 8616145d709..1f36945ccaa 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.cpp
+++ b/source/gameengine/Ketsji/KX_RaySensor.cpp
@@ -342,12 +342,6 @@ PyTypeObject KX_RaySensor::Type = {
};
PyMethodDef KX_RaySensor::Methods[] = {
- // Deprecated ----->
- {"getHitObject",(PyCFunction) KX_RaySensor::sPyGetHitObject,METH_NOARGS, (const char *)GetHitObject_doc},
- {"getHitPosition",(PyCFunction) KX_RaySensor::sPyGetHitPosition,METH_NOARGS, (const char *)GetHitPosition_doc},
- {"getHitNormal",(PyCFunction) KX_RaySensor::sPyGetHitNormal,METH_NOARGS, (const char *)GetHitNormal_doc},
- {"getRayDirection",(PyCFunction) KX_RaySensor::sPyGetRayDirection,METH_NOARGS, (const char *)GetRayDirection_doc},
- // <-----
{NULL,NULL} //Sentinel
};
@@ -372,68 +366,3 @@ PyObject* KX_RaySensor::pyattr_get_hitobject(void *self_v, const KX_PYATTRIBUTE_
Py_RETURN_NONE;
}
-
-// Deprecated ----->
-const char KX_RaySensor::GetHitObject_doc[] =
-"getHitObject()\n"
-"\tReturns the name of the object that was hit by this ray.\n";
-PyObject* KX_RaySensor::PyGetHitObject()
-{
- ShowDeprecationWarning("getHitObject()", "the hitObject property");
- if (m_hitObject)
- {
- return m_hitObject->GetProxy();
- }
- Py_RETURN_NONE;
-}
-
-
-const char KX_RaySensor::GetHitPosition_doc[] =
-"getHitPosition()\n"
-"\tReturns the position (in worldcoordinates) where the object was hit by this ray.\n";
-PyObject* KX_RaySensor::PyGetHitPosition()
-{
- ShowDeprecationWarning("getHitPosition()", "the hitPosition property");
-
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_hitPosition[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_hitPosition[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_hitPosition[2]));
-
- return retVal;
-}
-
-const char KX_RaySensor::GetRayDirection_doc[] =
-"getRayDirection()\n"
-"\tReturns the direction from the ray (in worldcoordinates) .\n";
-PyObject* KX_RaySensor::PyGetRayDirection()
-{
- ShowDeprecationWarning("getRayDirection()", "the rayDirection property");
-
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_rayDirection[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_rayDirection[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_rayDirection[2]));
-
- return retVal;
-}
-
-const char KX_RaySensor::GetHitNormal_doc[] =
-"getHitNormal()\n"
-"\tReturns the normal (in worldcoordinates) of the object at the location where the object was hit by this ray.\n";
-PyObject* KX_RaySensor::PyGetHitNormal()
-{
- ShowDeprecationWarning("getHitNormal()", "the hitNormal property");
-
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_hitNormal[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_hitNormal[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_hitNormal[2]));
-
- return retVal;
-}
-
-// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 530c8ce54e5..d3e92a14214 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -84,12 +84,6 @@ public:
KX_RAY_AXIS_NEG_Z
};
- // Deprecated ----->
- KX_PYMETHOD_DOC_NOARGS(KX_RaySensor,GetHitObject);
- KX_PYMETHOD_DOC_NOARGS(KX_RaySensor,GetHitPosition);
- KX_PYMETHOD_DOC_NOARGS(KX_RaySensor,GetHitNormal);
- KX_PYMETHOD_DOC_NOARGS(KX_RaySensor,GetRayDirection);
- // <-----
/* Attributes */
static PyObject* pyattr_get_hitobject(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index fffb0ac1220..099403fc28d 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -192,18 +192,7 @@ PyTypeObject KX_SCA_AddObjectActuator::Type = {
};
PyMethodDef KX_SCA_AddObjectActuator::Methods[] = {
- // ---> deprecated
- {"setTime", (PyCFunction) KX_SCA_AddObjectActuator::sPySetTime, METH_O, (const char *)SetTime_doc},
- {"getTime", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetTime, METH_NOARGS, (const char *)GetTime_doc},
- {"getLinearVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetLinearVelocity, METH_NOARGS, (const char *)GetLinearVelocity_doc},
- {"setLinearVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPySetLinearVelocity, METH_VARARGS, (const char *)SetLinearVelocity_doc},
- {"getAngularVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetAngularVelocity, METH_NOARGS, (const char *)GetAngularVelocity_doc},
- {"setAngularVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPySetAngularVelocity, METH_VARARGS, (const char *)SetAngularVelocity_doc},
- {"getLastCreatedObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetLastCreatedObject, METH_NOARGS,"getLastCreatedObject() : get the object handle to the last created object\n"},
{"instantAddObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyInstantAddObject, METH_NOARGS,"instantAddObject() : immediately add object without delay\n"},
- {"setObject", (PyCFunction) KX_SCA_AddObjectActuator::sPySetObject, METH_O, (const char *)SetObject_doc},
- {"getObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetObject, METH_VARARGS, (const char *)GetObject_doc},
-
{NULL,NULL} //Sentinel
};
@@ -253,181 +242,6 @@ PyObject* KX_SCA_AddObjectActuator::pyattr_get_objectLastCreated(void *self, con
return actuator->m_lastCreatedObject->GetProxy();
}
-/* 1. setObject */
-const char KX_SCA_AddObjectActuator::SetObject_doc[] =
-"setObject(object)\n"
-"\t- object: KX_GameObject, string or None\n"
-"\tSets the object that will be added. There has to be an object\n"
-"\tof this name. If not, this function does nothing.\n";
-PyObject* KX_SCA_AddObjectActuator::PySetObject(PyObject* value)
-{
- KX_GameObject *gameobj;
-
- ShowDeprecationWarning("setObject()", "the object property");
-
- if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.setObject(value): KX_SCA_AddObjectActuator"))
- return NULL; // ConvertPythonToGameObject sets the error
-
- if (m_OriginalObject != NULL)
- m_OriginalObject->UnregisterActuator(this);
-
- m_OriginalObject = (SCA_IObject*)gameobj;
- if (m_OriginalObject)
- m_OriginalObject->RegisterActuator(this);
-
- Py_RETURN_NONE;
-}
-
-
-
-/* 2. setTime */
-const char KX_SCA_AddObjectActuator::SetTime_doc[] =
-"setTime(duration)\n"
-"\t- duration: integer\n"
-"\tSets the lifetime of the object that will be added, in frames. \n"
-"\tIf the duration is negative, it is set to 0.\n";
-
-
-PyObject* KX_SCA_AddObjectActuator::PySetTime(PyObject* value)
-{
- ShowDeprecationWarning("setTime()", "the time property");
- int deltatime = PyLong_AsSsize_t(value);
- if (deltatime==-1 && PyErr_Occurred()) {
- PyErr_SetString(PyExc_TypeError, "expected an int");
- return NULL;
- }
-
- m_timeProp = deltatime;
- if (m_timeProp < 0) m_timeProp = 0;
-
- Py_RETURN_NONE;
-}
-
-
-
-/* 3. getTime */
-const char KX_SCA_AddObjectActuator::GetTime_doc[] =
-"getTime()\n"
-"\tReturns the lifetime of the object that will be added.\n";
-
-
-PyObject* KX_SCA_AddObjectActuator::PyGetTime()
-{
- ShowDeprecationWarning("getTime()", "the time property");
- return PyLong_FromSsize_t(m_timeProp);
-}
-
-
-/* 4. getObject */
-const char KX_SCA_AddObjectActuator::GetObject_doc[] =
-"getObject(name_only = 1)\n"
-"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
-"\tReturns the name of the object that will be added.\n";
-PyObject* KX_SCA_AddObjectActuator::PyGetObject(PyObject* args)
-{
- int ret_name_only = 1;
-
- ShowDeprecationWarning("getObject()", "the object property");
-
- if (!PyArg_ParseTuple(args, "|i:getObject", &ret_name_only))
- return NULL;
-
- if (!m_OriginalObject)
- Py_RETURN_NONE;
-
- if (ret_name_only)
- return PyUnicode_FromString(m_OriginalObject->GetName().ReadPtr());
- else
- return m_OriginalObject->GetProxy();
-}
-
-
-
-/* 5. getLinearVelocity */
-const char KX_SCA_AddObjectActuator::GetLinearVelocity_doc[] =
-"GetLinearVelocity()\n"
-"\tReturns the linear velocity that will be assigned to \n"
-"\tthe created object.\n";
-
-PyObject* KX_SCA_AddObjectActuator::PyGetLinearVelocity()
-{
- ShowDeprecationWarning("getLinearVelocity()", "the linearVelocity property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_linear_velocity[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_linear_velocity[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_linear_velocity[2]));
-
- return retVal;
-}
-
-
-
-/* 6. setLinearVelocity */
-const char KX_SCA_AddObjectActuator::SetLinearVelocity_doc[] =
-"setLinearVelocity(vx, vy, vz)\n"
-"\t- vx: float\n"
-"\t- vy: float\n"
-"\t- vz: float\n"
-"\t- local: bool\n"
-"\tAssign this velocity to the created object. \n";
-
-PyObject* KX_SCA_AddObjectActuator::PySetLinearVelocity(PyObject* args)
-{
- ShowDeprecationWarning("setLinearVelocity()", "the linearVelocity property");
-
- float vecArg[3];
- if (!PyArg_ParseTuple(args, "fff:setLinearVelocity", &vecArg[0], &vecArg[1], &vecArg[2]))
- return NULL;
-
- m_linear_velocity[0] = vecArg[0];
- m_linear_velocity[1] = vecArg[1];
- m_linear_velocity[2] = vecArg[2];
- Py_RETURN_NONE;
-}
-
-/* 7. getAngularVelocity */
-const char KX_SCA_AddObjectActuator::GetAngularVelocity_doc[] =
-"GetAngularVelocity()\n"
-"\tReturns the angular velocity that will be assigned to \n"
-"\tthe created object.\n";
-
-PyObject* KX_SCA_AddObjectActuator::PyGetAngularVelocity()
-{
- ShowDeprecationWarning("getAngularVelocity()", "the angularVelocity property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_angular_velocity[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_angular_velocity[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_angular_velocity[2]));
-
- return retVal;
-}
-
-
-
-/* 8. setAngularVelocity */
-const char KX_SCA_AddObjectActuator::SetAngularVelocity_doc[] =
-"setAngularVelocity(vx, vy, vz)\n"
-"\t- vx: float\n"
-"\t- vy: float\n"
-"\t- vz: float\n"
-"\t- local: bool\n"
-"\tAssign this angular velocity to the created object. \n";
-
-PyObject* KX_SCA_AddObjectActuator::PySetAngularVelocity(PyObject* args)
-{
- ShowDeprecationWarning("setAngularVelocity()", "the angularVelocity property");
-
- float vecArg[3];
- if (!PyArg_ParseTuple(args, "fff:setAngularVelocity", &vecArg[0], &vecArg[1], &vecArg[2]))
- return NULL;
-
- m_angular_velocity[0] = vecArg[0];
- m_angular_velocity[1] = vecArg[1];
- m_angular_velocity[2] = vecArg[2];
- Py_RETURN_NONE;
-}
void KX_SCA_AddObjectActuator::InstantAddObject()
{
@@ -470,26 +284,3 @@ PyObject* KX_SCA_AddObjectActuator::PyInstantAddObject()
Py_RETURN_NONE;
}
-
-
-
-/* 7. GetLastCreatedObject */
-const char KX_SCA_AddObjectActuator::GetLastCreatedObject_doc[] =
-"getLastCreatedObject()\n"
-"\tReturn the last created object. \n";
-
-
-PyObject* KX_SCA_AddObjectActuator::PyGetLastCreatedObject()
-{
- ShowDeprecationWarning("getLastCreatedObject()", "the objectLastCreated property");
- SCA_IObject* result = this->GetLastCreatedObject();
-
- // if result->GetSGNode() is NULL
- // it means the object has ended, The BGE python api crashes in many places if the object is returned.
- if (result && (static_cast<KX_GameObject *>(result))->GetSGNode())
- {
- return result->GetProxy();
- }
- // don't return NULL to python anymore, it gives trouble in the scripts
- Py_RETURN_NONE;
-}
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 3151e7a89ca..7137ba5209e 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -115,25 +115,6 @@ public:
void InstantAddObject();
- /* 1. setObject */
- KX_PYMETHOD_DOC_O(KX_SCA_AddObjectActuator,SetObject);
- /* 2. setTime */
- KX_PYMETHOD_DOC_O(KX_SCA_AddObjectActuator,SetTime);
- /* 3. getTime */
- KX_PYMETHOD_DOC_NOARGS(KX_SCA_AddObjectActuator,GetTime);
- /* 4. getObject */
- KX_PYMETHOD_DOC_VARARGS(KX_SCA_AddObjectActuator,GetObject);
- /* 5. getLinearVelocity */
- KX_PYMETHOD_DOC_NOARGS(KX_SCA_AddObjectActuator,GetLinearVelocity);
- /* 6. setLinearVelocity */
- KX_PYMETHOD_DOC_VARARGS(KX_SCA_AddObjectActuator,SetLinearVelocity);
- /* 7. getAngularVelocity */
- KX_PYMETHOD_DOC_NOARGS(KX_SCA_AddObjectActuator,GetAngularVelocity);
- /* 8. setAngularVelocity */
- KX_PYMETHOD_DOC_VARARGS(KX_SCA_AddObjectActuator,SetAngularVelocity);
- /* 9. getLastCreatedObject */
- KX_PYMETHOD_DOC_NOARGS(KX_SCA_AddObjectActuator,GetLastCreatedObject);
- /* 10. instantAddObject*/
KX_PYMETHOD_DOC_NOARGS(KX_SCA_AddObjectActuator,InstantAddObject);
static PyObject* pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
index 196c1915f72..646cfb7219f 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
@@ -70,9 +70,6 @@ PyTypeObject KX_SCA_DynamicActuator::Type = {
};
PyMethodDef KX_SCA_DynamicActuator::Methods[] = {
- // ---> deprecated
- KX_PYMETHODTABLE(KX_SCA_DynamicActuator, setOperation),
- KX_PYMETHODTABLE(KX_SCA_DynamicActuator, getOperation),
{NULL,NULL} //Sentinel
};
@@ -82,42 +79,6 @@ PyAttributeDef KX_SCA_DynamicActuator::Attributes[] = {
{ NULL } //Sentinel
};
-
-/* 1. setOperation */
-KX_PYMETHODDEF_DOC(KX_SCA_DynamicActuator, setOperation,
-"setOperation(operation?)\n"
-"\t - operation? : type of dynamic operation\n"
-"\t 0 = restore dynamics\n"
-"\t 1 = disable dynamics\n"
-"\t 2 = enable rigid body\n"
-"\t 3 = disable rigid body\n"
-"Change the dynamic status of the parent object.\n")
-{
- ShowDeprecationWarning("setOperation()", "the mode property");
- int dyn_operation;
-
- if (!PyArg_ParseTuple(args, "i:setOperation", &dyn_operation))
- {
- return NULL;
- }
- if (dyn_operation <0 || dyn_operation>3) {
- PyErr_SetString(PyExc_IndexError, "Dynamic Actuator's setOperation() range must be between 0 and 3");
- return NULL;
- }
- m_dyn_operation= dyn_operation;
- Py_RETURN_NONE;
-}
-
-KX_PYMETHODDEF_DOC(KX_SCA_DynamicActuator, getOperation,
-"getOperation() -> integer\n"
-"Returns the operation type of this actuator.\n"
-)
-{
- ShowDeprecationWarning("getOperation()", "the mode property");
- return PyLong_FromSsize_t((long)m_dyn_operation);
-}
-
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
index 8b598c9ecfa..58b28654eca 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
@@ -71,11 +71,6 @@ class KX_SCA_DynamicActuator : public SCA_IActuator
KX_DYN_DISABLE_RIGID_BODY,
KX_DYN_SET_MASS,
};
-
- /* 1. setOperation */
- KX_PYMETHOD_DOC(KX_SCA_DynamicActuator,setOperation);
- KX_PYMETHOD_DOC(KX_SCA_DynamicActuator,getOperation);
-
};
#endif
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
index 0819ad99633..e85b8a32798 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
@@ -74,9 +74,6 @@ PyTypeObject KX_SCA_ReplaceMeshActuator::Type = {
PyMethodDef KX_SCA_ReplaceMeshActuator::Methods[] = {
KX_PYMETHODTABLE(KX_SCA_ReplaceMeshActuator, instantReplaceMesh),
- // Deprecated ----->
- {"setMesh", (PyCFunction) KX_SCA_ReplaceMeshActuator::sPySetMesh, METH_O, (const char *)SetMesh_doc},
- KX_PYMETHODTABLE(KX_SCA_ReplaceMeshActuator, getMesh),
{NULL,NULL} //Sentinel
};
@@ -108,37 +105,6 @@ int KX_SCA_ReplaceMeshActuator::pyattr_set_mesh(void *self, const struct KX_PYAT
return PY_SET_ATTR_SUCCESS;
}
-/* 1. setMesh */
-const char KX_SCA_ReplaceMeshActuator::SetMesh_doc[] =
- "setMesh(name)\n"
- "\t- name: string or None\n"
- "\tSet the mesh that will be substituted for the current one.\n";
-
-PyObject* KX_SCA_ReplaceMeshActuator::PySetMesh(PyObject* value)
-{
- ShowDeprecationWarning("setMesh()", "the mesh property");
- RAS_MeshObject* new_mesh;
-
- if (!ConvertPythonToMesh(value, &new_mesh, true, "actuator.mesh = value: KX_SCA_ReplaceMeshActuator"))
- return NULL;
-
- m_mesh = new_mesh;
- Py_RETURN_NONE;
-}
-
-KX_PYMETHODDEF_DOC(KX_SCA_ReplaceMeshActuator, getMesh,
-"getMesh() -> string\n"
-"Returns the name of the mesh to be substituted.\n"
-)
-{
- ShowDeprecationWarning("getMesh()", "the mesh property");
- if (!m_mesh)
- Py_RETURN_NONE;
-
- return PyUnicode_FromString(const_cast<char *>(m_mesh->GetName().ReadPtr()));
-}
-
-
KX_PYMETHODDEF_DOC(KX_SCA_ReplaceMeshActuator, instantReplaceMesh,
"instantReplaceMesh() : immediately replace mesh without delay\n")
{
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 1e258420836..e5482c29aa7 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -74,12 +74,13 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
void InstantReplaceMesh();
+ /* --------------------------------------------------------------------- */
+ /* Python interface ---------------------------------------------------- */
+ /* --------------------------------------------------------------------- */
+
static PyObject* pyattr_get_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- /* 1. setMesh */
- KX_PYMETHOD_DOC_O(KX_SCA_ReplaceMeshActuator,SetMesh);
- KX_PYMETHOD_DOC(KX_SCA_ReplaceMeshActuator,getMesh);
KX_PYMETHOD_DOC(KX_SCA_ReplaceMeshActuator,instantReplaceMesh);
};
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index a9bb583bba7..3483496c3a6 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1630,9 +1630,6 @@ PyTypeObject KX_Scene::Type = {
};
PyMethodDef KX_Scene::Methods[] = {
- KX_PYMETHODTABLE_NOARGS(KX_Scene, getLightList),
- KX_PYMETHODTABLE_NOARGS(KX_Scene, getObjectList),
- KX_PYMETHODTABLE_NOARGS(KX_Scene, getName),
KX_PYMETHODTABLE(KX_Scene, addObject),
/* dict style access */
@@ -1824,33 +1821,6 @@ PyAttributeDef KX_Scene::Attributes[] = {
{ NULL } //Sentinel
};
-KX_PYMETHODDEF_DOC_NOARGS(KX_Scene, getLightList,
-"getLightList() -> list [KX_Light]\n"
-"Returns a list of all lights in the scene.\n"
-)
-{
- ShowDeprecationWarning("getLightList()", "the lights property");
- return m_lightlist->GetProxy();
-}
-
-KX_PYMETHODDEF_DOC_NOARGS(KX_Scene, getObjectList,
-"getObjectList() -> list [KX_GameObject]\n"
-"Returns a list of all game objects in the scene.\n"
-)
-{
- ShowDeprecationWarning("getObjectList()", "the objects property");
- return m_objectlist->GetProxy();
-}
-
-KX_PYMETHODDEF_DOC_NOARGS(KX_Scene, getName,
-"getName() -> string\n"
-"Returns the name of the scene.\n"
-)
-{
- ShowDeprecationWarning("getName()", "the name property");
- return PyUnicode_FromString(GetName());
-}
-
KX_PYMETHODDEF_DOC(KX_Scene, addObject,
"addObject(object, other, time=0)\n"
"Returns the added object.\n")
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 8d7c0ad8dec..3e0dc303d72 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -517,25 +517,12 @@ public:
*/
void SetNodeTree(SG_Tree* root);
- KX_PYMETHOD_DOC_NOARGS(KX_Scene, getLightList);
- KX_PYMETHOD_DOC_NOARGS(KX_Scene, getObjectList);
- KX_PYMETHOD_DOC_NOARGS(KX_Scene, getName);
+ /* --------------------------------------------------------------------- */
+ /* Python interface ---------------------------------------------------- */
+ /* --------------------------------------------------------------------- */
+
KX_PYMETHOD_DOC(KX_Scene, addObject);
KX_PYMETHOD_DOC(KX_Scene, get);
-
-/*
- KX_PYMETHOD_DOC(KX_Scene, getActiveCamera);
- KX_PYMETHOD_DOC(KX_Scene, getActiveCamera);
- KX_PYMETHOD_DOC(KX_Scene, findCamera);
-
- KX_PYMETHOD_DOC(KX_Scene, getGravity);
-
- KX_PYMETHOD_DOC(KX_Scene, setActivityCulling);
- KX_PYMETHOD_DOC(KX_Scene, setActivityCullingRadius);
-
- KX_PYMETHOD_DOC(KX_Scene, setSceneViewport);
- KX_PYMETHOD_DOC(KX_Scene, setSceneViewport);
- */
/* attributes */
static PyObject* pyattr_get_name(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.cpp b/source/gameengine/Ketsji/KX_SceneActuator.cpp
index a0b7664d63a..ea1be7bca6c 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SceneActuator.cpp
@@ -245,14 +245,6 @@ PyTypeObject KX_SceneActuator::Type = {
PyMethodDef KX_SceneActuator::Methods[] =
{
- //Deprecated functions ------>
- {"setUseRestart", (PyCFunction) KX_SceneActuator::sPySetUseRestart, METH_VARARGS, (const char *)SetUseRestart_doc},
- {"setScene", (PyCFunction) KX_SceneActuator::sPySetScene, METH_VARARGS, (const char *)SetScene_doc},
- {"setCamera", (PyCFunction) KX_SceneActuator::sPySetCamera, METH_O, (const char *)SetCamera_doc},
- {"getUseRestart", (PyCFunction) KX_SceneActuator::sPyGetUseRestart, METH_NOARGS, (const char *)GetUseRestart_doc},
- {"getScene", (PyCFunction) KX_SceneActuator::sPyGetScene, METH_NOARGS, (const char *)GetScene_doc},
- {"getCamera", (PyCFunction) KX_SceneActuator::sPyGetCamera, METH_NOARGS, (const char *)GetCamera_doc},
- //<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -295,117 +287,4 @@ int KX_SceneActuator::pyattr_set_camera(void *self, const struct KX_PYATTRIBUTE_
return PY_SET_ATTR_SUCCESS;
}
-
-/* 2. setUseRestart--------------------------------------------------------- */
-const char KX_SceneActuator::SetUseRestart_doc[] =
-"setUseRestart(flag)\n"
-"\t- flag: 0 or 1.\n"
-"\tSet flag to 1 to restart the scene.\n" ;
-PyObject* KX_SceneActuator::PySetUseRestart(PyObject* args)
-{
- ShowDeprecationWarning("setUseRestart()", "the useRestart property");
- int boolArg;
-
- if (!PyArg_ParseTuple(args, "i:setUseRestart", &boolArg))
- {
- return NULL;
- }
-
- m_restart = boolArg != 0;
-
- Py_RETURN_NONE;
-}
-
-
-
-/* 3. getUseRestart: */
-const char KX_SceneActuator::GetUseRestart_doc[] =
-"getUseRestart()\n"
-"\tReturn whether the scene will be restarted.\n" ;
-PyObject* KX_SceneActuator::PyGetUseRestart()
-{
- ShowDeprecationWarning("getUseRestart()", "the useRestart property");
- return PyLong_FromSsize_t(!(m_restart == 0));
-}
-
-
-
-/* 4. set scene------------------------------------------------------------- */
-const char KX_SceneActuator::SetScene_doc[] =
-"setScene(scene)\n"
-"\t- scene: string\n"
-"\tSet the name of scene the actuator will switch to.\n" ;
-PyObject* KX_SceneActuator::PySetScene(PyObject* args)
-{
- ShowDeprecationWarning("setScene()", "the scene property");
- /* one argument: a scene, ignore the rest */
- char *scene_name;
-
- if(!PyArg_ParseTuple(args, "s:setScene", &scene_name))
- {
- return NULL;
- }
-
- /* Scene switch is done by name. */
- m_nextSceneName = scene_name;
-
- Py_RETURN_NONE;
-}
-
-
-
-/* 5. getScene: */
-const char KX_SceneActuator::GetScene_doc[] =
-"getScene()\n"
-"\tReturn the name of the scene the actuator wants to switch to.\n" ;
-PyObject* KX_SceneActuator::PyGetScene()
-{
- ShowDeprecationWarning("getScene()", "the scene property");
- return PyUnicode_FromString(m_nextSceneName);
-}
-
-
-
-/* 6. set camera------------------------------------------------------------ */
-const char KX_SceneActuator::SetCamera_doc[] =
-"setCamera(camera)\n"
-"\t- camera: string\n"
-"\tSet the camera to switch to.\n" ;
-PyObject* KX_SceneActuator::PySetCamera(PyObject* value)
-{
- ShowDeprecationWarning("setCamera()", "the camera property");
- KX_Camera *camOb;
-
- if (!ConvertPythonToCamera(value, &camOb, true, "actu.setCamera(value): KX_SceneActuator"))
- return NULL;
-
- if (m_camera)
- m_camera->UnregisterActuator(this);
-
- if(camOb==NULL) {
- m_camera= NULL;
- }
- else {
- m_camera = camOb;
- m_camera->RegisterActuator(this);
- }
- Py_RETURN_NONE;
-}
-
-
-
-/* 7. getCamera: */
-const char KX_SceneActuator::GetCamera_doc[] =
-"getCamera()\n"
-"\tReturn the name of the camera to switch to.\n" ;
-PyObject* KX_SceneActuator::PyGetCamera()
-{
- ShowDeprecationWarning("getCamera()", "the camera property");
- if (m_camera) {
- return PyUnicode_FromString(m_camera->GetName());
- }
- else {
- Py_RETURN_NONE;
- }
-}
/* eof */
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index 86de3395d1e..e979a8ce559 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -90,22 +90,6 @@ class KX_SceneActuator : public SCA_IActuator
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- /* 1. set */
- /* Removed */
-
- /* 2. setUseRestart: */
- KX_PYMETHOD_DOC_VARARGS(KX_SceneActuator,SetUseRestart);
- /* 3. getUseRestart: */
- KX_PYMETHOD_DOC_NOARGS(KX_SceneActuator,GetUseRestart);
- /* 4. setScene: */
- KX_PYMETHOD_DOC_VARARGS(KX_SceneActuator,SetScene);
- /* 5. getScene: */
- KX_PYMETHOD_DOC_NOARGS(KX_SceneActuator,GetScene);
- /* 6. setCamera: */
- KX_PYMETHOD_DOC_O(KX_SceneActuator,SetCamera);
- /* 7. getCamera: */
- KX_PYMETHOD_DOC_NOARGS(KX_SceneActuator,GetCamera);
static PyObject* pyattr_get_camera(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_camera(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index 024c51cabc1..e2b4022a312 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -296,17 +296,6 @@ PyTypeObject KX_SoundActuator::Type = {
};
PyMethodDef KX_SoundActuator::Methods[] = {
- // Deprecated ----->
- {"setGain",(PyCFunction) KX_SoundActuator::sPySetGain,METH_VARARGS,NULL},
- {"getGain",(PyCFunction) KX_SoundActuator::sPyGetGain,METH_NOARGS,NULL},
- {"setPitch",(PyCFunction) KX_SoundActuator::sPySetPitch,METH_VARARGS,NULL},
- {"getPitch",(PyCFunction) KX_SoundActuator::sPyGetPitch,METH_NOARGS,NULL},
- {"setRollOffFactor",(PyCFunction) KX_SoundActuator::sPySetRollOffFactor,METH_VARARGS,NULL},
- {"getRollOffFactor",(PyCFunction) KX_SoundActuator::sPyGetRollOffFactor,METH_NOARGS,NULL},
- {"setType",(PyCFunction) KX_SoundActuator::sPySetType,METH_VARARGS,NULL},
- {"getType",(PyCFunction) KX_SoundActuator::sPyGetType,METH_NOARGS,NULL},
- // <-----
-
KX_PYMETHODTABLE_NOARGS(KX_SoundActuator, startSound),
KX_PYMETHODTABLE_NOARGS(KX_SoundActuator, pauseSound),
KX_PYMETHODTABLE_NOARGS(KX_SoundActuator, stopSound),
@@ -427,109 +416,3 @@ int KX_SoundActuator::pyattr_set_rollOffFactor(void *self, const struct KX_PYATT
return PY_SET_ATTR_SUCCESS;
}
-
-PyObject* KX_SoundActuator::PySetGain(PyObject* args)
-{
- ShowDeprecationWarning("setGain()", "the volume property");
- float gain = 1.0;
- if (!PyArg_ParseTuple(args, "f:setGain", &gain))
- return NULL;
-
- m_volume = gain;
- if(m_handle)
- AUD_setSoundVolume(m_handle, gain);
-
- Py_RETURN_NONE;
-}
-
-
-
-PyObject* KX_SoundActuator::PyGetGain()
-{
- ShowDeprecationWarning("getGain()", "the volume property");
- float gain = m_volume;
- PyObject* result = PyFloat_FromDouble(gain);
-
- return result;
-}
-
-
-
-PyObject* KX_SoundActuator::PySetPitch(PyObject* args)
-{
- ShowDeprecationWarning("setPitch()", "the pitch property");
- float pitch = 1.0;
- if (!PyArg_ParseTuple(args, "f:setPitch", &pitch))
- return NULL;
-
- m_pitch = pitch;
- if(m_handle)
- AUD_setSoundPitch(m_handle, pitch);
-
- Py_RETURN_NONE;
-}
-
-
-
-PyObject* KX_SoundActuator::PyGetPitch()
-{
- ShowDeprecationWarning("getPitch()", "the pitch property");
- float pitch = m_pitch;
- PyObject* result = PyFloat_FromDouble(pitch);
-
- return result;
-}
-
-
-
-PyObject* KX_SoundActuator::PySetRollOffFactor(PyObject* args)
-{
- ShowDeprecationWarning("setRollOffFactor()", "the rollOffFactor property");
- float rollofffactor = 1.0;
- if (!PyArg_ParseTuple(args, "f:setRollOffFactor", &rollofffactor))
- return NULL;
-
- m_3d.rolloff_factor = rollofffactor;
- if(m_handle)
- AUD_set3DSourceSetting(m_handle, AUD_3DSS_ROLLOFF_FACTOR, rollofffactor);
-
- Py_RETURN_NONE;
-}
-
-
-
-PyObject* KX_SoundActuator::PyGetRollOffFactor()
-{
- ShowDeprecationWarning("getRollOffFactor()", "the rollOffFactor property");
- float rollofffactor = m_3d.rolloff_factor;
- PyObject* result = PyFloat_FromDouble(rollofffactor);
-
- return result;
-}
-
-
-
-PyObject* KX_SoundActuator::PySetType(PyObject* args)
-{
- int typeArg;
- ShowDeprecationWarning("setType()", "the mode property");
-
- if (!PyArg_ParseTuple(args, "i:setType", &typeArg)) {
- return NULL;
- }
-
- if ( (typeArg > KX_SOUNDACT_NODEF)
- && (typeArg < KX_SOUNDACT_MAX) ) {
- m_type = (KX_SOUNDACT_TYPE) typeArg;
- }
-
- Py_RETURN_NONE;
-}
-
-PyObject* KX_SoundActuator::PyGetType()
-{
- ShowDeprecationWarning("getType()", "the mode property");
- return PyLong_FromSsize_t(m_type);
-}
-// <-----
-
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index bc0293ed2b4..43198f1a253 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -110,18 +110,6 @@ public:
static PyObject* pyattr_get_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
-
- // Deprecated ----->
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetGain);
- KX_PYMETHOD_NOARGS(KX_SoundActuator,GetGain);
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetPitch);
- KX_PYMETHOD_NOARGS(KX_SoundActuator,GetPitch);
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetRollOffFactor);
- KX_PYMETHOD_NOARGS(KX_SoundActuator,GetRollOffFactor);
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetType);
- KX_PYMETHOD_NOARGS(KX_SoundActuator,GetType);
- // <-----
-
};
#endif //__KX_SOUNDACTUATOR
diff --git a/source/gameengine/Ketsji/KX_StateActuator.cpp b/source/gameengine/Ketsji/KX_StateActuator.cpp
index 09d95612cbb..4159e9c373d 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.cpp
+++ b/source/gameengine/Ketsji/KX_StateActuator.cpp
@@ -159,12 +159,6 @@ PyTypeObject KX_StateActuator::Type = {
};
PyMethodDef KX_StateActuator::Methods[] = {
- // deprecated -->
- {"setOperation", (PyCFunction) KX_StateActuator::sPySetOperation,
- METH_VARARGS, (const char *)SetOperation_doc},
- {"setMask", (PyCFunction) KX_StateActuator::sPySetMask,
- METH_VARARGS, (const char *)SetMask_doc},
- // <--
{NULL,NULL} //Sentinel
};
@@ -173,52 +167,3 @@ PyAttributeDef KX_StateActuator::Attributes[] = {
KX_PYATTRIBUTE_INT_RW("mask",0,0x3FFFFFFF,false,KX_StateActuator,m_mask),
{ NULL } //Sentinel
};
-
-
-/* set operation ---------------------------------------------------------- */
-const char
-KX_StateActuator::SetOperation_doc[] =
-"setOperation(op)\n"
-"\t - op : bit operation (0=Copy, 1=Set, 2=Clear, 3=Negate)"
-"\tSet the type of bit operation to be applied on object state mask.\n"
-"\tUse setMask() to specify the bits that will be modified.\n";
-PyObject*
-
-KX_StateActuator::PySetOperation(PyObject* args) {
- ShowDeprecationWarning("setOperation()", "the operation property");
- int oper;
-
- if(!PyArg_ParseTuple(args, "i:setOperation", &oper)) {
- return NULL;
- }
-
- m_operation = oper;
-
- Py_RETURN_NONE;
-}
-
-/* set mask ---------------------------------------------------------- */
-const char
-KX_StateActuator::SetMask_doc[] =
-"setMask(mask)\n"
-"\t - mask : bits that will be modified"
-"\tSet the value that defines the bits that will be modified by the operation.\n"
-"\tThe bits that are 1 in the value will be updated in the object state,\n"
-"\tthe bits that are 0 are will be left unmodified expect for the Copy operation\n"
-"\twhich copies the value to the object state.\n";
-PyObject*
-
-KX_StateActuator::PySetMask(PyObject* args) {
- ShowDeprecationWarning("setMask()", "the mask property");
- int mask;
-
- if(!PyArg_ParseTuple(args, "i:setMask", &mask)) {
- return NULL;
- }
-
- m_mask = mask;
-
- Py_RETURN_NONE;
-}
-
-
diff --git a/source/gameengine/Ketsji/KX_StateActuator.h b/source/gameengine/Ketsji/KX_StateActuator.h
index ce86c4b44fe..4cf84f74287 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.h
+++ b/source/gameengine/Ketsji/KX_StateActuator.h
@@ -88,9 +88,7 @@ class KX_StateActuator : public SCA_IActuator
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- //KX_PYMETHOD_DOC
- KX_PYMETHOD_DOC_VARARGS(KX_StateActuator,SetOperation);
- KX_PYMETHOD_DOC_VARARGS(KX_StateActuator,SetMask);
+
};
#endif
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp
index 26e414c5b47..cde67787e2f 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.cpp
+++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp
@@ -315,16 +315,6 @@ PyTypeObject KX_TouchSensor::Type = {
};
PyMethodDef KX_TouchSensor::Methods[] = {
- //Deprecated ----->
- {"setProperty",
- (PyCFunction) KX_TouchSensor::sPySetProperty, METH_O, (const char *)SetProperty_doc},
- {"getProperty",
- (PyCFunction) KX_TouchSensor::sPyGetProperty, METH_NOARGS, (const char *)GetProperty_doc},
- {"getHitObject",
- (PyCFunction) KX_TouchSensor::sPyGetHitObject, METH_NOARGS, (const char *)GetHitObject_doc},
- {"getHitObjectList",
- (PyCFunction) KX_TouchSensor::sPyGetHitObjectList, METH_NOARGS, (const char *)GetHitObjectList_doc},
- //<-----
{NULL,NULL} //Sentinel
};
@@ -339,101 +329,6 @@ PyAttributeDef KX_TouchSensor::Attributes[] = {
/* Python API */
-/* 1. setProperty */
-const char KX_TouchSensor::SetProperty_doc[] =
-"setProperty(name)\n"
-"\t- name: string\n"
-"\tSet the property or material to collide with. Use\n"
-"\tsetTouchMaterial() to switch between properties and\n"
-"\tmaterials.";
-PyObject* KX_TouchSensor::PySetProperty(PyObject* value)
-{
- ShowDeprecationWarning("setProperty()", "the propName property");
- char *nameArg= _PyUnicode_AsString(value);
- if (nameArg==NULL) {
- PyErr_SetString(PyExc_ValueError, "expected a ");
- return NULL;
- }
-
- m_touchedpropname = nameArg;
- Py_RETURN_NONE;
-}
-/* 2. getProperty */
-const char KX_TouchSensor::GetProperty_doc[] =
-"getProperty(name)\n"
-"\tReturns the property or material to collide with. Use\n"
-"\tgetTouchMaterial() to find out whether this sensor\n"
-"\tlooks for properties or materials.";
-PyObject* KX_TouchSensor::PyGetProperty() {
- ShowDeprecationWarning("getProperty()", "the propName property");
-
- return PyUnicode_FromString(m_touchedpropname);
-}
-
-const char KX_TouchSensor::GetHitObject_doc[] =
-"getHitObject()\n"
-;
-PyObject* KX_TouchSensor::PyGetHitObject()
-{
- ShowDeprecationWarning("getHitObject()", "the hitObject property");
- /* to do: do Py_IncRef if the object is already known in Python */
- /* otherwise, this leaks memory */
- if (m_hitObject)
- {
- return m_hitObject->GetProxy();
- }
- Py_RETURN_NONE;
-}
-
-const char KX_TouchSensor::GetHitObjectList_doc[] =
-"getHitObjectList()\n"
-"\tReturn a list of the objects this object collided with,\n"
-"\tbut only those matching the property/material condition.\n";
-PyObject* KX_TouchSensor::PyGetHitObjectList()
-{
- ShowDeprecationWarning("getHitObjectList()", "the hitObjectList property");
- /* to do: do Py_IncRef if the object is already known in Python */
- /* otherwise, this leaks memory */ /* Edit, this seems ok and not to leak memory - Campbell */
- return m_colliders->GetProxy();
-}
-
-/*getTouchMaterial and setTouchMaterial were never added to the api,
-they can probably be removed with out anyone noticing*/
-
-/* 5. getTouchMaterial */
-const char KX_TouchSensor::GetTouchMaterial_doc[] =
-"getTouchMaterial()\n"
-"\tReturns KX_TRUE if this sensor looks for a specific material,\n"
-"\tKX_FALSE if it looks for a specific property.\n" ;
-PyObject* KX_TouchSensor::PyGetTouchMaterial()
-{
- ShowDeprecationWarning("getTouchMaterial()", "the useMaterial property");
- return PyLong_FromSsize_t(m_bFindMaterial);
-}
-
-/* 6. setTouchMaterial */
-#if 0
-const char KX_TouchSensor::SetTouchMaterial_doc[] =
-"setTouchMaterial(flag)\n"
-"\t- flag: KX_TRUE or KX_FALSE.\n"
-"\tSet flag to KX_TRUE to switch on positive pulse mode,\n"
-"\tKX_FALSE to switch off positive pulse mode.\n" ;
-PyObject* KX_TouchSensor::PySetTouchMaterial(PyObject *value)
-{
- ShowDeprecationWarning("setTouchMaterial()", "the useMaterial property");
- int pulseArg = PyLong_AsSsize_t(value);
-
- if(pulseArg ==-1 && PyErr_Occurred()) {
- PyErr_SetString(PyExc_ValueError, "expected a bool");
- return NULL;
- }
-
- m_bFindMaterial = pulseArg != 0;
-
- Py_RETURN_NONE;
-}
-#endif
-
PyObject* KX_TouchSensor::pyattr_get_object_hit(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_TouchSensor* self= static_cast<KX_TouchSensor*>(self_v);
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index 5f571614b06..ad1830e05c9 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -119,23 +119,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- //Deprecated ----->
- /* 1. setProperty */
- KX_PYMETHOD_DOC_O(KX_TouchSensor,SetProperty);
- /* 2. getProperty */
- KX_PYMETHOD_DOC_NOARGS(KX_TouchSensor,GetProperty);
- /* 3. getHitObject */
- KX_PYMETHOD_DOC_NOARGS(KX_TouchSensor,GetHitObject);
- /* 4. getHitObject */
- KX_PYMETHOD_DOC_NOARGS(KX_TouchSensor,GetHitObjectList);
- /* 5. getTouchMaterial */
- KX_PYMETHOD_DOC_NOARGS(KX_TouchSensor,GetTouchMaterial);
-#if 0
- /* 6. setTouchMaterial */
- KX_PYMETHOD_DOC_O(KX_TouchSensor,SetTouchMaterial);
-#endif
- //<-----
static PyObject* pyattr_get_object_hit(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_object_hit_list(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.cpp b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
index b5b7e9de444..e6c2f86bbce 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.cpp
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
@@ -453,14 +453,6 @@ PyTypeObject KX_TrackToActuator::Type = {
};
PyMethodDef KX_TrackToActuator::Methods[] = {
- // ---> deprecated
- {"setTime", (PyCFunction) KX_TrackToActuator::sPySetTime, METH_VARARGS, (const char *)SetTime_doc},
- {"getTime", (PyCFunction) KX_TrackToActuator::sPyGetTime, METH_NOARGS, (const char *)GetTime_doc},
- {"setUse3D", (PyCFunction) KX_TrackToActuator::sPySetUse3D, METH_VARARGS, (const char *)SetUse3D_doc},
- {"getUse3D", (PyCFunction) KX_TrackToActuator::sPyGetUse3D, METH_NOARGS, (const char *)GetUse3D_doc},
- {"setObject", (PyCFunction) KX_TrackToActuator::sPySetObject, METH_O, (const char *)SetObject_doc},
- {"getObject", (PyCFunction) KX_TrackToActuator::sPyGetObject, METH_VARARGS, (const char *)GetObject_doc},
-
{NULL,NULL} //Sentinel
};
@@ -500,123 +492,4 @@ int KX_TrackToActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUT
return PY_SET_ATTR_SUCCESS;
}
-
-/* 1. setObject */
-const char KX_TrackToActuator::SetObject_doc[] =
-"setObject(object)\n"
-"\t- object: KX_GameObject, string or None\n"
-"\tSet the object to track with the parent of this actuator.\n";
-PyObject* KX_TrackToActuator::PySetObject(PyObject* value)
-{
- KX_GameObject *gameobj;
-
- ShowDeprecationWarning("setObject()", "the object property");
-
- if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.setObject(value): KX_TrackToActuator"))
- return NULL; // ConvertPythonToGameObject sets the error
-
- if (m_object != NULL)
- m_object->UnregisterActuator(this);
-
- m_object = (SCA_IObject*)gameobj;
- if (m_object)
- m_object->RegisterActuator(this);
-
- Py_RETURN_NONE;
-}
-
-
-
-/* 2. getObject */
-const char KX_TrackToActuator::GetObject_doc[] =
-"getObject(name_only = 1)\n"
-"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
-"\tReturns the object to track with the parent of this actuator\n";
-PyObject* KX_TrackToActuator::PyGetObject(PyObject* args)
-{
- int ret_name_only = 1;
-
- ShowDeprecationWarning("getObject()", "the object property");
-
- if (!PyArg_ParseTuple(args, "|i:getObject", &ret_name_only))
- return NULL;
-
- if (!m_object)
- Py_RETURN_NONE;
-
- if (ret_name_only)
- return PyUnicode_FromString(m_object->GetName());
- else
- return m_object->GetProxy();
-}
-
-
-
-/* 3. setTime */
-const char KX_TrackToActuator::SetTime_doc[] =
-"setTime(time)\n"
-"\t- time: integer\n"
-"\tSet the time in frames with which to delay the tracking motion.\n";
-PyObject* KX_TrackToActuator::PySetTime(PyObject* args)
-{
- ShowDeprecationWarning("setTime()", "the timer property");
- int timeArg;
-
- if (!PyArg_ParseTuple(args, "i:setTime", &timeArg))
- {
- return NULL;
- }
-
- m_time= timeArg;
-
- Py_RETURN_NONE;
-}
-
-
-
-/* 4.getTime */
-const char KX_TrackToActuator::GetTime_doc[] =
-"getTime()\n"
-"\t- time: integer\n"
-"\tReturn the time in frames with which the tracking motion is delayed.\n";
-PyObject* KX_TrackToActuator::PyGetTime()
-{
- ShowDeprecationWarning("getTime()", "the timer property");
- return PyLong_FromSsize_t(m_time);
-}
-
-
-
-/* 5. getUse3D */
-const char KX_TrackToActuator::GetUse3D_doc[] =
-"getUse3D()\n"
-"\tReturns 1 if the motion is allowed to extend in the z-direction.\n";
-PyObject* KX_TrackToActuator::PyGetUse3D()
-{
- ShowDeprecationWarning("setTime()", "the use3D property");
- return PyLong_FromSsize_t(!(m_allow3D == 0));
-}
-
-
-
-/* 6. setUse3D */
-const char KX_TrackToActuator::SetUse3D_doc[] =
-"setUse3D(value)\n"
-"\t- value: 0 or 1\n"
-"\tSet to 1 to allow the tracking motion to extend in the z-direction,\n"
-"\tset to 0 to lock the tracking motion to the x-y plane.\n";
-PyObject* KX_TrackToActuator::PySetUse3D(PyObject* args)
-{
- ShowDeprecationWarning("setTime()", "the use3D property");
- int boolArg;
-
- if (!PyArg_ParseTuple(args, "i:setUse3D", &boolArg)) {
- return NULL;
- }
-
- m_allow3D = !(boolArg == 0);
-
- Py_RETURN_NONE;
-}
-
/* eof */
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index 801e695bb9b..bbfc1d17576 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -74,19 +74,6 @@ class KX_TrackToActuator : public SCA_IActuator
/* These are used to get and set m_ob */
static PyObject* pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
-
- /* 1. setObject */
- KX_PYMETHOD_DOC_O(KX_TrackToActuator,SetObject);
- /* 2. getObject */
- KX_PYMETHOD_DOC_VARARGS(KX_TrackToActuator,GetObject);
- /* 3. setTime */
- KX_PYMETHOD_DOC_VARARGS(KX_TrackToActuator,SetTime);
- /* 4. getTime */
- KX_PYMETHOD_DOC_NOARGS(KX_TrackToActuator,GetTime);
- /* 5. getUse3D */
- KX_PYMETHOD_DOC_NOARGS(KX_TrackToActuator,GetUse3D);
- /* 6. setUse3D */
- KX_PYMETHOD_DOC_VARARGS(KX_TrackToActuator,SetUse3D);
}; /* end of class KX_TrackToActuator : public KX_EditObjectActuator */
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
index 97c893c6caa..184e127209f 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
@@ -113,10 +113,6 @@ PyTypeObject KX_VisibilityActuator::Type = {
};
PyMethodDef KX_VisibilityActuator::Methods[] = {
- // Deprecated ----->
- {"set", (PyCFunction) KX_VisibilityActuator::sPySetVisible, METH_VARARGS,
- (const char *) SetVisible_doc},
- // <-----
{NULL,NULL} //Sentinel
};
@@ -126,26 +122,3 @@ PyAttributeDef KX_VisibilityActuator::Attributes[] = {
KX_PYATTRIBUTE_BOOL_RW("useRecursion", KX_VisibilityActuator, m_recursive),
{ NULL } //Sentinel
};
-
-/* set visibility ---------------------------------------------------------- */
-const char
-KX_VisibilityActuator::SetVisible_doc[] =
-"setVisible(visible?)\n"
-"\t - visible? : Make the object visible? (KX_TRUE, KX_FALSE)"
-"\tSet the properties of the actuator.\n";
-PyObject*
-
-KX_VisibilityActuator::PySetVisible(PyObject* args) {
- int vis;
- ShowDeprecationWarning("SetVisible()", "the visible property");
-
- if(!PyArg_ParseTuple(args, "i:setVisible", &vis)) {
- return NULL;
- }
-
- m_visible = PyArgToBool(vis);
-
- Py_RETURN_NONE;
-}
-
-
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 3ad50c6cea2..e75551644a4 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -67,11 +67,6 @@ class KX_VisibilityActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- // Deprecated ----->
- KX_PYMETHOD_DOC_VARARGS(KX_VisibilityActuator,SetVisible);
- // <-----
-
-
};
#endif