Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-02-25 20:49:59 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-25 20:49:59 +0400
commit3fc2fbc333e47c2bbc3cabd33a2cd6ada3c714fd (patch)
treeab67acc5193277c5623863eb2bbf8a46ab69da00
parent6ca7d8293228e821695a3149e8fb91b0d305daeb (diff)
style cleanup, use { on newline after function definition.
spelling 'impliment' -> 'implement'
-rw-r--r--source/blender/blenkernel/intern/mesh.c21
-rw-r--r--source/blender/blenkernel/intern/particle_system.c15
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c110
-rw-r--r--source/blender/bmesh/bmesh_walkers.h3
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.c3
-rw-r--r--source/blender/collada/GeometryExporter.cpp6
-rwxr-xr-xsource/blender/editors/mesh/knifetool.c6
-rw-r--r--source/blender/editors/mesh/mesh_intern.h9
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c13
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c2
-rw-r--r--source/blender/editors/transform/transform.h4
-rw-r--r--source/blender/editors/transform/transform_conversions.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c3
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c27
-rw-r--r--source/blender/imbuf/intern/cineon/logImageLib.c36
-rw-r--r--source/blender/imbuf/intern/divers.c3
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c30
-rw-r--r--source/blender/python/generic/py_capi_utils.c2
-rw-r--r--source/blender/python/intern/bpy_rna.c2
-rw-r--r--source/blender/quicktime/apple/qtkit_export.m6
-rw-r--r--source/blender/quicktime/apple/quicktime_export.c3
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp3
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp3
-rw-r--r--source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp9
-rw-r--r--source/gameengine/Expressions/IntValue.cpp3
-rw-r--r--source/gameengine/Expressions/ListValue.cpp7
-rw-r--r--source/gameengine/Expressions/Operator1Expr.cpp3
-rw-r--r--source/gameengine/Expressions/Operator2Expr.cpp3
-rw-r--r--source/gameengine/Expressions/VectorValue.cpp9
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp6
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp3
-rw-r--r--source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp6
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_FontObject.cpp6
-rw-r--r--source/gameengine/Ketsji/KX_OrientationInterpolator.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_PositionInterpolator.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_ScalarInterpolator.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_ScalingInterpolator.cpp3
-rw-r--r--source/gameengine/Network/NG_NetworkScene.cpp3
41 files changed, 243 insertions, 148 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index ab9f9aa580e..ca22d917b50 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -875,27 +875,6 @@ static int vergedgesort(const void *v1, const void *v2)
}
-/* TODO: remove after bmesh merge */
-#if 0
-
-static void mfaces_strip_loose(MFace *mface, int *totface)
-{
- int a,b;
-
- for (a=b=0; a<*totface; a++) {
- if (mface[a].v3) {
- if (a!=b) {
- memcpy(&mface[b],&mface[a],sizeof(mface[b]));
- }
- b++;
- }
- }
-
- *totface= b;
-}
-
-#endif
-
/* Create edges based on known verts and faces */
static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *allloop,
MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly,
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 33f20642ca6..e48495bcc44 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2386,10 +2386,12 @@ static void sph_density_accum_cb(void *userdata, int index, float squared_dist)
pfr->density += q*q;
pfr->near_density += q*q*q;
}
+
/*
* Find the Courant number for an SPH particle (used for adaptive time step).
*/
-static void sph_particle_courant(SPHData *sphdata, SPHRangeData *pfr) {
+static void sph_particle_courant(SPHData *sphdata, SPHRangeData *pfr)
+{
ParticleData *pa, *npa;
int i;
float flow[3], offset[3], dist;
@@ -2533,7 +2535,8 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa
sphdata->pass++;
}
-static void sph_solver_init(ParticleSimulationData *sim, SPHData *sphdata) {
+static void sph_solver_init(ParticleSimulationData *sim, SPHData *sphdata)
+{
ParticleTarget *pt;
int i;
@@ -2556,13 +2559,17 @@ static void sph_solver_init(ParticleSimulationData *sim, SPHData *sphdata) {
sphdata->force_cb = sph_force_cb;
sphdata->density_cb = sph_density_accum_cb;
}
-static void sph_solver_finalise(SPHData *sphdata) {
+
+static void sph_solver_finalise(SPHData *sphdata)
+{
if (sphdata->eh) {
BLI_edgehash_free(sphdata->eh, NULL);
sphdata->eh = NULL;
}
}
-static void sph_integrate(ParticleSimulationData *sim, ParticleData *pa, float dfra, SPHData *sphdata){
+
+static void sph_integrate(ParticleSimulationData *sim, ParticleData *pa, float dfra, SPHData *sphdata)
+{
ParticleSettings *part = sim->psys->part;
// float timestep = psys_get_timestep(sim); // UNUSED
float pa_mass = part->mass * (part->flag & PART_SIZEMASS ? pa->size : 1.f);
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 47e5c0d891d..1a181edf914 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -81,29 +81,38 @@ static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm);
///
-static void *arena_alloc(CCGAllocatorHDL a, int numBytes) {
+static void *arena_alloc(CCGAllocatorHDL a, int numBytes)
+{
return BLI_memarena_alloc(a, numBytes);
}
-static void *arena_realloc(CCGAllocatorHDL a, void *ptr, int newSize, int oldSize) {
+
+static void *arena_realloc(CCGAllocatorHDL a, void *ptr, int newSize, int oldSize)
+{
void *p2 = BLI_memarena_alloc(a, newSize);
if (ptr) {
memcpy(p2, ptr, oldSize);
}
return p2;
}
-static void arena_free(CCGAllocatorHDL UNUSED(a), void *UNUSED(ptr)) {
+
+static void arena_free(CCGAllocatorHDL UNUSED(a), void *UNUSED(ptr))
+{
+ /* do nothing */
}
-static void arena_release(CCGAllocatorHDL a) {
+
+static void arena_release(CCGAllocatorHDL a)
+{
BLI_memarena_free(a);
}
typedef enum {
CCG_USE_AGING = 1,
CCG_USE_ARENA = 2,
- CCG_CALC_NORMALS = 4,
+ CCG_CALC_NORMALS = 4
} CCGFlags;
-static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, CCGFlags flags) {
+static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, CCGFlags flags)
+{
CCGMeshIFC ifc;
CCGSubSurf *ccgSS;
int useAging = !!(flags & CCG_USE_AGING);
@@ -159,7 +168,8 @@ static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, CCGFlags fl
return ccgSS;
}
-static int getEdgeIndex(CCGSubSurf *ss, CCGEdge *e, int x, int edgeSize) {
+static int getEdgeIndex(CCGSubSurf *ss, CCGEdge *e, int x, int edgeSize)
+{
CCGVert *v0 = ccgSubSurf_getEdgeVert0(e);
CCGVert *v1 = ccgSubSurf_getEdgeVert1(e);
int v0idx = *((int*) ccgSubSurf_getVertUserData(ss, v0));
@@ -174,7 +184,9 @@ static int getEdgeIndex(CCGSubSurf *ss, CCGEdge *e, int x, int edgeSize) {
return edgeBase + x-1;
}
}
-static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edgeSize, int gridSize) {
+
+static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edgeSize, int gridSize)
+{
int faceBase = *((int*) ccgSubSurf_getFaceUserData(ss, f));
int numVerts = ccgSubSurf_getFaceNumVerts(f);
@@ -211,7 +223,8 @@ static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edg
}
}
-static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mp, struct MLoop *ml, int fi, CCGVertHDL *fverts) {
+static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mp, struct MLoop *ml, int fi, CCGVertHDL *fverts)
+{
UvMapVert *v, *nv;
int j, nverts= mp->totloop;
@@ -227,7 +240,8 @@ static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mp, struct MLoop
}
}
-static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MLoopUV *mloopuv) {
+static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MLoopUV *mloopuv)
+{
MPoly *mpoly = dm->getPolyArray(dm);
MLoop *mloop = dm->getLoopArray(dm);
MVert *mvert = dm->getVertArray(dm);
@@ -587,19 +601,23 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
/***/
-static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v) {
+static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v)
+{
return ((int*) ccgSubSurf_getVertUserData(ss, v))[1];
}
-static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e) {
+static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e)
+{
return ((int*) ccgSubSurf_getEdgeUserData(ss, e))[1];
}
-static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f) {
+static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f)
+{
return ((int*) ccgSubSurf_getFaceUserData(ss, f))[1];
}
-static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
+static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ss);
@@ -643,22 +661,30 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
ccgEdgeIterator_free(ei);
ccgVertIterator_free(vi);
}
-static int ccgDM_getNumVerts(DerivedMesh *dm) {
+
+static int ccgDM_getNumVerts(DerivedMesh *dm)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
return ccgSubSurf_getNumFinalVerts(ccgdm->ss);
}
-static int ccgDM_getNumEdges(DerivedMesh *dm) {
+
+static int ccgDM_getNumEdges(DerivedMesh *dm)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
return ccgSubSurf_getNumFinalEdges(ccgdm->ss);
}
-static int ccgDM_getNumTessFaces(DerivedMesh *dm) {
+
+static int ccgDM_getNumTessFaces(DerivedMesh *dm)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
return ccgSubSurf_getNumFinalFaces(ccgdm->ss);
}
-static int ccgDM_getNumLoops(DerivedMesh *dm) {
+
+static int ccgDM_getNumLoops(DerivedMesh *dm)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
/* All subsurf faces are quads */
@@ -1216,7 +1242,8 @@ static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mface)
}
}
-static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
+static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3])
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1299,7 +1326,9 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
MEM_freeN(edgeMap2);
MEM_freeN(faceMap2);
}
-static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData) {
+
+static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ccgdm->ss);
@@ -1314,7 +1343,9 @@ static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData
ccgVertIterator_free(vi);
}
-static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData) {
+
+static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
@@ -1334,7 +1365,8 @@ static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData
ccgEdgeIterator_free(ei);
}
-static void ccgDM_drawVerts(DerivedMesh *dm) {
+static void ccgDM_drawVerts(DerivedMesh *dm)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1394,7 +1426,8 @@ static void ccgdm_pbvh_update(CCGDerivedMesh *ccgdm)
}
}
-static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int UNUSED(drawAllEdges)) {
+static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int UNUSED(drawAllEdges))
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1463,7 +1496,9 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int UNUSED(draw
}
}
}
-static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
+
+static void ccgDM_drawLooseEdges(DerivedMesh *dm)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
int totedge = ccgSubSurf_getNumEdges(ss);
@@ -1499,7 +1534,8 @@ static void ccgDM_glNormalFast(float *a, float *b, float *c, float *d)
}
/* Only used by non-editmesh types */
-static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)[4], int fast, int (*setMaterial)(int, void *attribs)) {
+static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)[4], int fast, int (*setMaterial)(int, void *attribs))
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
int gridSize = ccgSubSurf_getGridSize(ss);
@@ -1733,12 +1769,14 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
#undef PASSATTRIB
}
-static void ccgDM_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs)) {
+static void ccgDM_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs))
+{
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
}
/* Only used by non-editmesh types */
-static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *userData, int, void *attribs), int (*setFace)(void *userData, int index), void *userData) {
+static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *userData, int, void *attribs), int (*setFace)(void *userData, int index), void *userData)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
GPUVertexAttribs gattribs;
@@ -1883,7 +1921,8 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
-static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), unsigned char *col1, unsigned char *col2) {
+static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), unsigned char *col1, unsigned char *col2)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
int gridSize = ccgSubSurf_getGridSize(ss);
@@ -2271,7 +2310,9 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
}
}
}
-static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData) {
+
+static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
@@ -2301,7 +2342,9 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *u
ccgEdgeIterator_free(ei);
}
-static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData) {
+
+static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
@@ -2332,7 +2375,9 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(v
ccgEdgeIterator_free(ei);
}
-static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData) {
+
+static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
@@ -2352,7 +2397,8 @@ static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *us
ccgFaceIterator_free(fi);
}
-static void ccgDM_release(DerivedMesh *dm) {
+static void ccgDM_release(DerivedMesh *dm)
+{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
if (DM_release(dm)) {
diff --git a/source/blender/bmesh/bmesh_walkers.h b/source/blender/bmesh/bmesh_walkers.h
index a9515dbd3e7..d926ab6d066 100644
--- a/source/blender/bmesh/bmesh_walkers.h
+++ b/source/blender/bmesh/bmesh_walkers.h
@@ -91,7 +91,8 @@ BMFace *f;
BMW_init(&walker, bm, BMW_ISLAND, SOME_OP_FLAG);
f = BMW_begin(&walker, some_start_face);
-for (; f; f=BMW_step(&walker)) {
+for (; f; f=BMW_step(&walker))
+{
//do something with f
}
BMW_end(&walker);
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 72910d7f993..19aa37ca22b 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -498,7 +498,7 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, con
BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *ke, BMVert *kv)
{
- /* nice example implimentation but we want loops to have their customdata
+ /* nice example implementation but we want loops to have their customdata
* accounted for */
#if 0
BMEdge *ne = NULL;
diff --git a/source/blender/bmesh/intern/bmesh_structure.c b/source/blender/bmesh/intern/bmesh_structure.c
index dcb7ce6c06a..35c3146fcb9 100644
--- a/source/blender/bmesh/intern/bmesh_structure.c
+++ b/source/blender/bmesh/intern/bmesh_structure.c
@@ -51,7 +51,8 @@ int bmesh_verts_in_edge(BMVert *v1, BMVert *v2, BMEdge *e)
return FALSE;
}
-BMVert *bmesh_edge_getothervert(BMEdge *e, BMVert *v) {
+BMVert *bmesh_edge_getothervert(BMEdge *e, BMVert *v)
+{
if (e->v1 == v) {
return e->v2;
}
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index fbfd916ba14..2af1df90f51 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -460,12 +460,14 @@ void GeometryExporter::create_normals(std::vector<Normal> &nor, std::vector<Face
}
}
-std::string GeometryExporter::getIdBySemantics(std::string geom_id, COLLADASW::InputSemantic::Semantics type, std::string other_suffix) {
+std::string GeometryExporter::getIdBySemantics(std::string geom_id, COLLADASW::InputSemantic::Semantics type, std::string other_suffix)
+{
return geom_id + getSuffixBySemantic(type) + other_suffix;
}
-COLLADASW::URI GeometryExporter::getUrlBySemantics(std::string geom_id, COLLADASW::InputSemantic::Semantics type, std::string other_suffix) {
+COLLADASW::URI GeometryExporter::getUrlBySemantics(std::string geom_id, COLLADASW::InputSemantic::Semantics type, std::string other_suffix)
+{
std::string id(getIdBySemantics(geom_id, type, other_suffix));
return COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, id);
diff --git a/source/blender/editors/mesh/knifetool.c b/source/blender/editors/mesh/knifetool.c
index 5e50990b863..e08db8b6e46 100755
--- a/source/blender/editors/mesh/knifetool.c
+++ b/source/blender/editors/mesh/knifetool.c
@@ -180,7 +180,8 @@ static void knife_project_v3(knifetool_opdata *kcd, const float co[3], float sco
ED_view3d_project_float(kcd->ar, co, sco, kcd->projmat);
}
-static ListBase *knife_empty_list(knifetool_opdata *kcd) {
+static ListBase *knife_empty_list(knifetool_opdata *kcd)
+{
ListBase *lst;
lst = BLI_memarena_alloc(kcd->arena, sizeof(ListBase));
@@ -188,7 +189,8 @@ static ListBase *knife_empty_list(knifetool_opdata *kcd) {
return lst;
}
-static void knife_append_list(knifetool_opdata *kcd, ListBase *lst, void *elem) {
+static void knife_append_list(knifetool_opdata *kcd, ListBase *lst, void *elem)
+{
Ref *ref;
ref = BLI_mempool_calloc(kcd->refs);
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index e495908b56e..c75f85a2794 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -148,15 +148,6 @@ void MESH_OT_select_next_loop(struct wmOperatorType *ot);
extern struct EnumPropertyItem *corner_type_items;
-#if 0 /* REMOVE AFTER BMESH MERGE */
-
-void join_triangles(EditMesh *em);
-int removedoublesflag(EditMesh *em, short flag, short automerge, float limit); /* return amount */
-void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float fractal, int beautify, int numcuts, int corner_pattern, int seltype);
-int EdgeSlide(EditMesh *em, struct wmOperator *op, short immediate, float imperc);
-
-#endif
-
void MESH_OT_merge(struct wmOperatorType *ot);
void MESH_OT_subdivide(struct wmOperatorType *ot);
void MESH_OT_remove_doubles(struct wmOperatorType *ot);
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index f902c88d5f0..9bdb151d55d 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -156,7 +156,9 @@ typedef struct Temp_UvData{
-void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], float alpha, float radius, float aspectRatio) {
+void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float mouse_coord[2],
+ float alpha, float radius, float aspectRatio)
+{
Temp_UVData *tmp_uvdata;
float diff[2];
int i;
@@ -433,7 +435,8 @@ static void uv_sculpt_stroke_exit(bContext *C, wmOperator *op)
op->customdata = NULL;
}
-static int get_uv_element_offset_from_face(UvElementMap *map, BMFace *efa, BMLoop *l, int island_index, int doIslands) {
+static int get_uv_element_offset_from_face(UvElementMap *map, BMFace *efa, BMLoop *l, int island_index, int doIslands)
+{
UvElement *element = ED_get_uv_element(map, efa, l);
if (!element || (doIslands && element->island != island_index)) {
return -1;
@@ -442,14 +445,16 @@ static int get_uv_element_offset_from_face(UvElementMap *map, BMFace *efa, BMLoo
}
-static unsigned int uv_edge_hash(const void *key) {
+static unsigned int uv_edge_hash(const void *key)
+{
UvEdge *edge = (UvEdge *)key;
return
BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv2)) +
BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv1));
}
-static int uv_edge_compare(const void *a, const void *b) {
+static int uv_edge_compare(const void *a, const void *b)
+{
UvEdge *edge1 = (UvEdge *)a;
UvEdge *edge2 = (UvEdge *)b;
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 2993dbeee22..c8c62d63e36 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -580,7 +580,7 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
fly->pan_view= FALSE;
break;
- /* impliment WASD keys */
+ /* implement WASD keys */
case FLY_MODAL_DIR_FORWARD:
if (fly->speed < 0.0f) fly->speed= -fly->speed; /* flip speed rather than stopping, game like motion */
else if (fly->axis==2) fly->speed += fly->grid; /* increse like mousewheel if were already
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 0226ccc4938..d2b37c0f3b7 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -121,8 +121,8 @@ typedef struct TransCon {
typedef struct TransDataExtension {
float drot[3]; /* Initial object drot */
- // float drotAngle; /* Initial object drotAngle, TODO: not yet implimented */
- // float drotAxis[3]; /* Initial object drotAxis, TODO: not yet implimented */
+ // float drotAngle; /* Initial object drotAngle, TODO: not yet implemented */
+ // float drotAxis[3]; /* Initial object drotAxis, TODO: not yet implemented */
float dquat[4]; /* Initial object dquat */
float dscale[3]; /* Initial object dscale */
float *rot; /* Rotation of the data to transform (Faculative) */
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 7737978c4ea..22bf1daa6e1 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -4406,8 +4406,8 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
td->ext->irotAngle= ob->rotAngle;
copy_v3_v3(td->ext->irotAxis, ob->rotAxis);
- // td->ext->drotAngle= ob->drotAngle; // XXX, not implimented
- // copy_v3_v3(td->ext->drotAxis, ob->drotAxis); // XXX, not implimented
+ // td->ext->drotAngle= ob->drotAngle; // XXX, not implemented
+ // copy_v3_v3(td->ext->drotAxis, ob->drotAxis); // XXX, not implemented
}
else {
td->ext->rot= NULL;
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 2bbbeb0fa31..4a6ef28baac 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -293,7 +293,8 @@ int uvedit_face_visible_nolocal(Scene *scene, BMFace *efa)
return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)==0 && BM_elem_flag_test(efa, BM_ELEM_SELECT));
}
-int uvedit_face_visible(Scene *scene, Image *ima, BMFace *efa, MTexPoly *tf) {
+int uvedit_face_visible(Scene *scene, Image *ima, BMFace *efa, MTexPoly *tf)
+{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SHOW_SAME_IMAGE)
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index a57be322a92..5211e64f6fb 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -241,7 +241,8 @@ static void stitch_update_header(StitchState *stitch_state, bContext *C)
}
}
-static int getNumOfIslandUvs(UvElementMap *elementMap, int island){
+static int getNumOfIslandUvs(UvElementMap *elementMap, int island)
+{
if(island == elementMap->totalIslands-1){
return elementMap->totalUVs - elementMap->islandIndices[island];
}else{
@@ -249,7 +250,8 @@ static int getNumOfIslandUvs(UvElementMap *elementMap, int island){
}
}
-static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2]){
+static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2])
+{
float uv_rotation_result[2];
uv[0] -= medianPoint[0];
@@ -262,7 +264,8 @@ static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2]){
uv[1] = uv_rotation_result[1] + medianPoint[1];
}
-static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchState *state){
+static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
+{
float limit;
int do_limit;
@@ -293,7 +296,8 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it
}
-static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *element_iter, StitchState *state){
+static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
+{
if((state->snap_islands && element->island == element_iter->island) ||
(!state->midpoints && element->island == element_iter->island))
return 0;
@@ -303,7 +307,8 @@ static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *elem
/* calculate snapping for islands */
-static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition *preview_position, StitchPreviewer *preview, IslandStitchData *island_stitch_data, int final){
+static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition *preview_position, StitchPreviewer *preview, IslandStitchData *island_stitch_data, int final)
+{
int i;
UvElement *element;
@@ -471,7 +476,8 @@ static void stitch_state_delete(StitchState *stitch_state)
/* checks for remote uvs that may be stitched with a certain uv, flags them if stitchable. */
-static void determine_uv_stitchability(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data){
+static void determine_uv_stitchability(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data)
+{
int vert_index;
UvElement *element_iter;
BMLoop *l;
@@ -876,14 +882,16 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
/* Stitch hash initialisation functions */
-static unsigned int uv_edge_hash(const void *key){
+static unsigned int uv_edge_hash(const void *key)
+{
UvEdge *edge = (UvEdge *)key;
return
BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv2)) +
BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv1));
}
-static int uv_edge_compare(const void *a, const void *b){
+static int uv_edge_compare(const void *a, const void *b)
+{
UvEdge *edge1 = (UvEdge *)a;
UvEdge *edge2 = (UvEdge *)b;
@@ -1275,7 +1283,8 @@ static int stitch_exec(bContext *C, wmOperator *op)
}
}
-static void stitch_select(bContext *C, Scene *scene, wmEvent *event, StitchState *stitch_state){
+static void stitch_select(bContext *C, Scene *scene, wmEvent *event, StitchState *stitch_state)
+{
/* add uv under mouse to processed uv's */
float co[2];
NearestHit hit;
diff --git a/source/blender/imbuf/intern/cineon/logImageLib.c b/source/blender/imbuf/intern/cineon/logImageLib.c
index 6c330fb3dae..123d0b42979 100644
--- a/source/blender/imbuf/intern/cineon/logImageLib.c
+++ b/source/blender/imbuf/intern/cineon/logImageLib.c
@@ -44,13 +44,15 @@
#define DEFAULT_WHITE_POINT 685
void
-logImageSetVerbose(int verbosity) {
+logImageSetVerbose(int verbosity)
+{
cineonSetVerbose(verbosity);
dpxSetVerbose(verbosity);
}
LogImageFile*
-logImageOpen(const char* filename, int cineon) {
+logImageOpen(const char* filename, int cineon)
+{
if (cineon) {
return cineonOpen(filename);
} else {
@@ -60,7 +62,8 @@ logImageOpen(const char* filename, int cineon) {
}
LogImageFile*
-logImageOpenFromMem(unsigned char *buffer, unsigned int size, int cineon) {
+logImageOpenFromMem(unsigned char *buffer, unsigned int size, int cineon)
+{
if (cineon) {
return cineonOpenFromMem(buffer, size);
} else {
@@ -70,7 +73,8 @@ logImageOpenFromMem(unsigned char *buffer, unsigned int size, int cineon) {
}
LogImageFile*
-logImageCreate(const char* filename, int cineon, int width, int height, int depth) {
+logImageCreate(const char* filename, int cineon, int width, int height, int depth)
+{
if (cineon) {
return cineonCreate(filename, width, height, depth);
} else {
@@ -80,7 +84,8 @@ logImageCreate(const char* filename, int cineon, int width, int height, int dept
}
int
-logImageGetSize(const LogImageFile* logImage, int* width, int* height, int* depth) {
+logImageGetSize(const LogImageFile* logImage, int* width, int* height, int* depth)
+{
*width = logImage->width;
*height = logImage->height;
*depth = logImage->depth;
@@ -88,7 +93,8 @@ logImageGetSize(const LogImageFile* logImage, int* width, int* height, int* dept
}
int
-logImageGetByteConversionDefaults(LogImageByteConversionParameters* params) {
+logImageGetByteConversionDefaults(LogImageByteConversionParameters* params)
+{
params->gamma = DEFAULT_GAMMA;
params->blackPoint = DEFAULT_BLACK_POINT;
params->whitePoint = DEFAULT_WHITE_POINT;
@@ -97,7 +103,8 @@ logImageGetByteConversionDefaults(LogImageByteConversionParameters* params) {
}
int
-logImageGetByteConversion(const LogImageFile* logImage, LogImageByteConversionParameters* params) {
+logImageGetByteConversion(const LogImageFile* logImage, LogImageByteConversionParameters* params)
+{
params->gamma = logImage->params.gamma;
params->blackPoint = logImage->params.blackPoint;
params->whitePoint = logImage->params.whitePoint;
@@ -106,7 +113,8 @@ logImageGetByteConversion(const LogImageFile* logImage, LogImageByteConversionPa
}
int
-logImageSetByteConversion(LogImageFile* logImage, const LogImageByteConversionParameters* params) {
+logImageSetByteConversion(LogImageFile* logImage, const LogImageByteConversionParameters* params)
+{
if ((params->gamma >= MIN_GAMMA) &&
(params->gamma <= MAX_GAMMA) &&
(params->blackPoint >= 0) &&
@@ -123,22 +131,26 @@ logImageSetByteConversion(LogImageFile* logImage, const LogImageByteConversionPa
}
int
-logImageGetRowBytes(LogImageFile* logImage, unsigned short* row, int y) {
+logImageGetRowBytes(LogImageFile* logImage, unsigned short* row, int y)
+{
return logImage->getRow(logImage, row, y);
}
int
-logImageSetRowBytes(LogImageFile* logImage, const unsigned short* row, int y) {
+logImageSetRowBytes(LogImageFile* logImage, const unsigned short* row, int y)
+{
return logImage->setRow(logImage, row, y);
}
void
-logImageClose(LogImageFile* logImage) {
+logImageClose(LogImageFile* logImage)
+{
logImage->close(logImage);
}
void
-logImageDump(const char* filename) {
+logImageDump(const char* filename)
+{
U32 magic;
diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c
index d9ec3bf60c6..45f58ee9d17 100644
--- a/source/blender/imbuf/intern/divers.c
+++ b/source/blender/imbuf/intern/divers.c
@@ -743,7 +743,8 @@ void IMB_color_to_bw(ImBuf *ibuf)
}
}
-void IMB_buffer_float_clamp(float *buf, int width, int height){
+void IMB_buffer_float_clamp(float *buf, int width, int height)
+{
int i, total = width*height*4;
for(i = 0; i < total; i++){
buf[i] = MIN2(1.0, buf[i]);
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 79d561fd2ea..e2875d01118 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1024,7 +1024,7 @@ typedef struct UnitSettings {
/* Display/Editing unit options for each scene */
float scale_length; /* maybe have other unit conversions? */
char system; /* imperial, metric etc */
- char system_rotation; /* not implimented as a propper unit system yet */
+ char system_rotation; /* not implemented as a propper unit system yet */
short flag;
} UnitSettings;
diff --git a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
index 61d30a5ec4a..7b2e682e968 100644
--- a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
@@ -42,7 +42,8 @@ static bNodeSocketTemplate cmp_node_doubleedgemask_out[]= {
{ -1, 0, "" } // output socket array terminator
};
-static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){
+static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
+{
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -189,7 +190,8 @@ static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int
rsize[2]=gsz;
}
-static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){
+static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
+{
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -375,7 +377,8 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
rsize[2]=gsz;
}
-static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){
+static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
+{
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -514,7 +517,8 @@ static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *lim
rsize[2]=gsz;
}
-static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){
+static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
+{
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -692,7 +696,8 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
rsize[2]=gsz;
}
-static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz){
+static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz)
+{
int x; // x = pixel loop counter
int a; // a = pixel loop counter
int dx; // dx = delta x
@@ -750,7 +755,8 @@ static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *l
rsize[2]=in_gsz;
}
-static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz){
+static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz)
+{
int x; // x = pixel loop counter
int a; // a = pixel loop counter
int dx; // dx = delta x
@@ -812,7 +818,8 @@ static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned i
rsize[2]=in_gsz;
}
-static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigned int *lres, float *res, unsigned short *gbuf, unsigned int *innerEdgeOffset, unsigned int *outerEdgeOffset, unsigned int isz, unsigned int gsz){
+static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigned int *lres, float *res, unsigned short *gbuf, unsigned int *innerEdgeOffset, unsigned int *outerEdgeOffset, unsigned int isz, unsigned int gsz)
+{
int x; // x = pixel loop counter
int a; // a = temporary pixel index buffer loop counter
unsigned int ud; // ud = unscaled edge distance
@@ -920,7 +927,8 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
}
-static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *gbuf, unsigned int isz, unsigned int osz, unsigned int gsz, unsigned int innerEdgeOffset, unsigned int outerEdgeOffset){
+static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *gbuf, unsigned int isz, unsigned int osz, unsigned int gsz, unsigned int innerEdgeOffset, unsigned int outerEdgeOffset)
+{
int x; // x = pixel loop counter
int a; // a = temporary pixel index buffer loop counter
int fsz; // size of the frame
@@ -1048,7 +1056,8 @@ static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *g
}
-static void node_composit_exec_doubleedgemask(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out) {
+static void node_composit_exec_doubleedgemask(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
+{
float *imask; // imask = pointer to inner mask pixel buffer
float *omask; // omask = pointer to outer mask pixel buffer
@@ -1172,7 +1181,8 @@ static void node_composit_exec_doubleedgemask(void *UNUSED(data), bNode *node, b
}
}
-void register_node_type_cmp_doubleedgemask(bNodeTreeType *ttype) {
+void register_node_type_cmp_doubleedgemask(bNodeTreeType *ttype)
+{
static bNodeType ntype; // allocate a node type data structure
node_type_base(ttype, &ntype, CMP_NODE_DOUBLEEDGEMASK, "Double Edge Mask", NODE_CLASS_MATTE, NODE_OPTIONS);
diff --git a/source/blender/python/generic/py_capi_utils.c b/source/blender/python/generic/py_capi_utils.c
index 3802bd80b9e..e63e0146330 100644
--- a/source/blender/python/generic/py_capi_utils.c
+++ b/source/blender/python/generic/py_capi_utils.c
@@ -228,7 +228,7 @@ PyObject *PyC_Object_GetAttrStringArgs(PyObject *o, Py_ssize_t n, ...)
/* similar to PyErr_Format(),
*
- * implimentation - we cant actually preprend the existing exception,
+ * implementation - we cant actually preprend the existing exception,
* because it could have _any_ argiments given to it, so instead we get its
* __str__ output and raise our own exception including it.
*/
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 8fdf061a0e3..23718df1c66 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -6857,7 +6857,7 @@ static int bpy_class_call(bContext *C, PointerRNA *ptr, FunctionRNA *func, Param
#if 1
/* Skip the code below and call init directly on the allocated 'py_srna'
* otherwise __init__() always needs to take a second self argument, see pyrna_struct_new().
- * Although this is annoying to have to impliment a part of pythons typeobject.c:type_call().
+ * Although this is annoying to have to implement a part of pythons typeobject.c:type_call().
*/
if (py_class->tp_init) {
#ifdef USE_PEDANTIC_WRITE
diff --git a/source/blender/quicktime/apple/qtkit_export.m b/source/blender/quicktime/apple/qtkit_export.m
index f709572d0bb..db47952e45f 100644
--- a/source/blender/quicktime/apple/qtkit_export.m
+++ b/source/blender/quicktime/apple/qtkit_export.m
@@ -132,7 +132,8 @@ int quicktime_get_num_videocodecs()
return qtVideoCodecCount;
}
-QuicktimeCodecTypeDesc* quicktime_get_videocodecType_desc(int indexValue) {
+QuicktimeCodecTypeDesc* quicktime_get_videocodecType_desc(int indexValue)
+{
if ((indexValue>=0) && (indexValue < qtVideoCodecCount))
return &qtVideoCodecList[indexValue];
else
@@ -176,7 +177,8 @@ int quicktime_get_num_audiocodecs()
return qtAudioCodecCount;
}
-QuicktimeCodecTypeDesc* quicktime_get_audiocodecType_desc(int indexValue) {
+QuicktimeCodecTypeDesc* quicktime_get_audiocodecType_desc(int indexValue)
+{
if ((indexValue>=0) && (indexValue < qtAudioCodecCount))
return &qtAudioCodecList[indexValue];
else
diff --git a/source/blender/quicktime/apple/quicktime_export.c b/source/blender/quicktime/apple/quicktime_export.c
index 71cf87517f5..251d37e920e 100644
--- a/source/blender/quicktime/apple/quicktime_export.c
+++ b/source/blender/quicktime/apple/quicktime_export.c
@@ -153,7 +153,8 @@ int quicktime_get_num_videocodecs()
return qtVideoCodecCount;
}
-QuicktimeCodecTypeDesc* quicktime_get_videocodecType_desc(int indexValue) {
+QuicktimeCodecTypeDesc* quicktime_get_videocodecType_desc(int indexValue)
+{
if ((indexValue>=0) && (indexValue < qtVideoCodecCount))
return &qtVideoCodecList[indexValue];
else
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index 1d4edb45242..b06d85f2356 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -175,7 +175,8 @@ void BL_ActionActuator::ResetStartTime(float curtime)
//SetLocalTime(curtime);
}
-CValue* BL_ActionActuator::GetReplica() {
+CValue* BL_ActionActuator::GetReplica()
+{
BL_ActionActuator* replica = new BL_ActionActuator(*this);//m_float,GetName());
replica->ProcessReplica();
return replica;
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 3eb00a35904..8fb87025fe8 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -2140,7 +2140,8 @@ KX_IPhysicsController* getPhId(CListValue* sumolist,STR_String busc){//not used
}
-KX_GameObject* getGameOb(STR_String busc,CListValue* sumolist){
+KX_GameObject* getGameOb(STR_String busc,CListValue* sumolist)
+{
for (int j=0;j<sumolist->GetCount();j++)
{
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
index 343cf023417..37960e5c2f7 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
@@ -41,12 +41,14 @@ extern "C" {
#include "BKE_fcurve.h"
}
-float BL_ScalarInterpolator::GetValue(float currentTime) const {
+float BL_ScalarInterpolator::GetValue(float currentTime) const
+{
// XXX 2.4x IPO_GetFloatValue(m_blender_adt, m_channel, currentTime);
return evaluate_fcurve(m_fcu, currentTime);
}
-BL_InterpolatorList::BL_InterpolatorList(bAction *action) {
+BL_InterpolatorList::BL_InterpolatorList(bAction *action)
+{
if(action==NULL)
return;
@@ -59,7 +61,8 @@ BL_InterpolatorList::BL_InterpolatorList(bAction *action) {
}
}
-BL_InterpolatorList::~BL_InterpolatorList() {
+BL_InterpolatorList::~BL_InterpolatorList()
+{
BL_InterpolatorList::iterator i;
for (i = begin(); !(i == end()); ++i) {
delete *i;
diff --git a/source/gameengine/Expressions/IntValue.cpp b/source/gameengine/Expressions/IntValue.cpp
index cf0aed181bb..c03c97311c7 100644
--- a/source/gameengine/Expressions/IntValue.cpp
+++ b/source/gameengine/Expressions/IntValue.cpp
@@ -308,7 +308,8 @@ const STR_String & CIntValue::GetText()
-CValue* CIntValue::GetReplica() {
+CValue* CIntValue::GetReplica()
+{
CIntValue* replica = new CIntValue(*this);
replica->ProcessReplica();
replica->m_pstrRep = NULL;
diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp
index cdd87235fd2..4e048b1a875 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -71,7 +71,8 @@ const STR_String & CListValue::GetText()
-CValue* CListValue::GetReplica() {
+CValue* CListValue::GetReplica()
+{
CListValue* replica = new CListValue(*this);
replica->ProcessReplica();
@@ -214,7 +215,7 @@ CValue* CListValue::Calc(VALUE_OPERATOR op,CValue *val)
//assert(false); // todo: implement me!
static int error_printed = 0;
if (error_printed==0) {
- fprintf(stderr, "CValueList::Calc not yet implimented\n");
+ fprintf(stderr, "CValueList::Calc not yet implemented\n");
error_printed = 1;
}
return NULL;
@@ -227,7 +228,7 @@ CValue* CListValue::CalcFinal(VALUE_DATA_TYPE dtype,
//assert(false); // todo: implement me!
static int error_printed = 0;
if (error_printed==0) {
- fprintf(stderr, "CValueList::CalcFinal not yet implimented\n");
+ fprintf(stderr, "CValueList::CalcFinal not yet implemented\n");
error_printed = 1;
}
return NULL;
diff --git a/source/gameengine/Expressions/Operator1Expr.cpp b/source/gameengine/Expressions/Operator1Expr.cpp
index 4e93ee0cb09..98228dfbe7d 100644
--- a/source/gameengine/Expressions/Operator1Expr.cpp
+++ b/source/gameengine/Expressions/Operator1Expr.cpp
@@ -103,7 +103,8 @@ bool COperator1Expr::NeedsRecalculated()
return m_lhs->NeedsRecalculated();
}
-CExpression* COperator1Expr::CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks) {
+CExpression* COperator1Expr::CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks)
+{
CExpression* newlhs = m_lhs->CheckLink(brokenlinks);
diff --git a/source/gameengine/Expressions/Operator2Expr.cpp b/source/gameengine/Expressions/Operator2Expr.cpp
index 11a509e59d0..f11d0670d15 100644
--- a/source/gameengine/Expressions/Operator2Expr.cpp
+++ b/source/gameengine/Expressions/Operator2Expr.cpp
@@ -197,7 +197,8 @@ bool COperator2Expr::NeedsRecalculated()
-CExpression* COperator2Expr::CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks) {
+CExpression* COperator2Expr::CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks)
+{
// if both children are 'dead', return NULL
// if only one child is alive, return that child
// if both childresn are alive, return this
diff --git a/source/gameengine/Expressions/VectorValue.cpp b/source/gameengine/Expressions/VectorValue.cpp
index 96cc5b48338..07a2743b19f 100644
--- a/source/gameengine/Expressions/VectorValue.cpp
+++ b/source/gameengine/Expressions/VectorValue.cpp
@@ -47,7 +47,8 @@ CVectorValue::CVectorValue(float x,float y,float z, AllocationTYPE alloctype)
m_vec[KX_Z] = m_transformedvec[KX_Z] = z;
}
-CVectorValue::CVectorValue(double vec[],const char *name,AllocationTYPE alloctype) {
+CVectorValue::CVectorValue(double vec[],const char *name,AllocationTYPE alloctype)
+{
SetCustomFlag1(false);//FancyOutput=false;
@@ -64,7 +65,8 @@ CVectorValue::CVectorValue(double vec[],const char *name,AllocationTYPE alloctyp
SetName(name);
}
-CVectorValue::CVectorValue(double vec[],AllocationTYPE alloctype) {
+CVectorValue::CVectorValue(double vec[],AllocationTYPE alloctype)
+{
SetCustomFlag1(false);//FancyOutput=false;
@@ -201,7 +203,8 @@ const STR_String & CVectorValue::GetText()
return gstrVectorStr;
}
-CValue* CVectorValue::GetReplica() {
+CValue* CVectorValue::GetReplica()
+{
CVectorValue* replica = new CVectorValue(*this);
replica->ProcessReplica();
return replica;
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 6aee6bd19e7..3612115f90e 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -303,7 +303,8 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = {
const char SCA_JoystickSensor::GetButtonActiveList_doc[] =
"getButtonActiveList\n"
"\tReturns a list containing the indices of the button currently pressed.\n";
-PyObject* SCA_JoystickSensor::PyGetButtonActiveList( ) {
+PyObject* SCA_JoystickSensor::PyGetButtonActiveList( )
+{
SCA_Joystick *joy = ((SCA_JoystickManager *)m_eventmgr)->GetJoystickDevice(m_joyindex);
PyObject *ls = PyList_New(0);
PyObject *value;
@@ -325,7 +326,8 @@ PyObject* SCA_JoystickSensor::PyGetButtonActiveList( ) {
const char SCA_JoystickSensor::GetButtonStatus_doc[] =
"getButtonStatus(buttonIndex)\n"
"\tReturns a bool of the current pressed state of the specified button.\n";
-PyObject* SCA_JoystickSensor::PyGetButtonStatus( PyObject* args ) {
+PyObject* SCA_JoystickSensor::PyGetButtonStatus( PyObject* args )
+{
SCA_Joystick *joy = ((SCA_JoystickManager *)m_eventmgr)->GetJoystickDevice(m_joyindex);
int index;
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 544b1da76af..5413638391f 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -183,7 +183,8 @@ isValid(
SCA_PropertyActuator::
-GetReplica() {
+GetReplica()
+{
SCA_PropertyActuator* replica = new SCA_PropertyActuator(*this);
diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp
index a12619aa925..eca678f4e89 100644
--- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp
@@ -54,14 +54,16 @@
#define TEMPERING_SHIFT_T(y) (y << 15)
#define TEMPERING_SHIFT_L(y) (y >> 18)
-SCA_RandomNumberGenerator::SCA_RandomNumberGenerator(long seed) {
+SCA_RandomNumberGenerator::SCA_RandomNumberGenerator(long seed)
+{
// int mti = N + 1; /*unused*/
m_seed = seed;
m_refcount = 1;
SetStartVector();
}
-SCA_RandomNumberGenerator::~SCA_RandomNumberGenerator() {
+SCA_RandomNumberGenerator::~SCA_RandomNumberGenerator()
+{
/* intentionally empty */
}
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
index f548eaee38a..a39c8ede6c1 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
@@ -72,7 +72,8 @@ KX_NetworkMessageSensor::~KX_NetworkMessageSensor()
{
}
-CValue* KX_NetworkMessageSensor::GetReplica() {
+CValue* KX_NetworkMessageSensor::GetReplica()
+{
// This is the standard sensor implementation of GetReplica
// There may be more network message sensor specific stuff to do here.
CValue* replica = new KX_NetworkMessageSensor(*this);
diff --git a/source/gameengine/Ketsji/KX_FontObject.cpp b/source/gameengine/Ketsji/KX_FontObject.cpp
index 519ff97a2a2..3739ad0d712 100644
--- a/source/gameengine/Ketsji/KX_FontObject.cpp
+++ b/source/gameengine/Ketsji/KX_FontObject.cpp
@@ -104,7 +104,8 @@ KX_FontObject::~KX_FontObject()
//it's handled in KX_Scene::NewRemoveObject
}
-CValue* KX_FontObject::GetReplica() {
+CValue* KX_FontObject::GetReplica()
+{
KX_FontObject* replica = new KX_FontObject(*this);
replica->ProcessReplica();
return replica;
@@ -116,7 +117,8 @@ void KX_FontObject::ProcessReplica()
KX_GetActiveScene()->AddFont(this);
}
-int GetFontId (VFont *font) {
+int GetFontId (VFont *font)
+{
PackedFile *packedfile=NULL;
int fontid = -1;
diff --git a/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp b/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
index 4e0e04beca4..d2468d0317d 100644
--- a/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
@@ -34,7 +34,8 @@
#include "MT_Matrix3x3.h"
#include "KX_IScalarInterpolator.h"
-void KX_OrientationInterpolator::Execute(float currentTime) const {
+void KX_OrientationInterpolator::Execute(float currentTime) const
+{
MT_Vector3 eul(m_ipos[0]->GetValue(currentTime),
m_ipos[1]->GetValue(currentTime),
m_ipos[2]->GetValue(currentTime));
diff --git a/source/gameengine/Ketsji/KX_PositionInterpolator.cpp b/source/gameengine/Ketsji/KX_PositionInterpolator.cpp
index be70ee8ced5..1e217ecf616 100644
--- a/source/gameengine/Ketsji/KX_PositionInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_PositionInterpolator.cpp
@@ -34,7 +34,8 @@
#include "MT_Point3.h"
#include "KX_IScalarInterpolator.h"
-void KX_PositionInterpolator::Execute(float currentTime) const {
+void KX_PositionInterpolator::Execute(float currentTime) const
+{
m_target.setValue(m_ipos[0]->GetValue(currentTime),
m_ipos[1]->GetValue(currentTime),
m_ipos[2]->GetValue(currentTime));
diff --git a/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp b/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp
index 2b0f112a63f..e234a9621b8 100644
--- a/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp
@@ -33,6 +33,7 @@
#include "KX_ScalarInterpolator.h"
#include "KX_IScalarInterpolator.h"
-void KX_ScalarInterpolator::Execute(float currentTime) const {
+void KX_ScalarInterpolator::Execute(float currentTime) const
+{
*m_target = m_ipo->GetValue(currentTime);
}
diff --git a/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp b/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp
index 51c2a87d14d..dd40cbd22fd 100644
--- a/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp
@@ -34,7 +34,8 @@
#include "MT_Vector3.h"
#include "KX_IScalarInterpolator.h"
-void KX_ScalingInterpolator::Execute(float currentTime) const {
+void KX_ScalingInterpolator::Execute(float currentTime) const
+{
m_target.setValue(m_ipos[0]->GetValue(currentTime),
m_ipos[1]->GetValue(currentTime),
m_ipos[2]->GetValue(currentTime));
diff --git a/source/gameengine/Network/NG_NetworkScene.cpp b/source/gameengine/Network/NG_NetworkScene.cpp
index 4c5206ea2f1..3dbfb53d03d 100644
--- a/source/gameengine/Network/NG_NetworkScene.cpp
+++ b/source/gameengine/Network/NG_NetworkScene.cpp
@@ -144,7 +144,8 @@ void NG_NetworkScene::RemoveAllObjects()
/**
* get a single network object given its name
*/
-NG_NetworkObject* NG_NetworkScene::FindNetworkObject(const STR_String& objname) {
+NG_NetworkObject* NG_NetworkScene::FindNetworkObject(const STR_String& objname)
+{
NG_NetworkObject *nwobj = NULL;
if (! m_networkdevice->IsOnline()) return nwobj;