diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-03-10 17:34:54 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-03-10 17:38:30 +0300 |
commit | 59fd21296ae80372e370080533267e1b8bef1aad (patch) | |
tree | 15cd7196c8b3bfe9b99f838742a6813298c93166 | |
parent | 17b3097205bb186f22f14784446a227570c7d71d (diff) |
Cycles: Cleanup, extra semicolon and space
-rw-r--r-- | intern/cycles/blender/blender_mesh.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/bvh/bvh_nodes.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index fdc287084eb..78f73d8e062 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -588,8 +588,8 @@ static void attr_create_pointiness(Scene *scene, sorted_vert_indeices[other_sorted_vert_index]; const float3 &other_vert_co = mesh->verts[other_vert_index]; /* We are too far away now, we wouldn't have duplicate. */ - if ((other_vert_co.x + other_vert_co.y + other_vert_co.z) - - (vert_co.x + vert_co.y + vert_co.z) > 3 * FLT_EPSILON) + if((other_vert_co.x + other_vert_co.y + other_vert_co.z) - + (vert_co.x + vert_co.y + vert_co.z) > 3 * FLT_EPSILON) { break; } diff --git a/intern/cycles/kernel/bvh/bvh_nodes.h b/intern/cycles/kernel/bvh/bvh_nodes.h index 726bef1794c..192aab89eae 100644 --- a/intern/cycles/kernel/bvh/bvh_nodes.h +++ b/intern/cycles/kernel/bvh/bvh_nodes.h @@ -454,7 +454,7 @@ ccl_device_forceinline int bvh_unaligned_node_intersect(KernelGlobals *kg, Transform space1 = bvh_unaligned_node_fetch_space(kg, node_addr, 1); float3 aligned_dir0 = transform_direction(&space0, dir), - aligned_dir1 = transform_direction(&space1, dir);; + aligned_dir1 = transform_direction(&space1, dir); float3 aligned_P0 = transform_point(&space0, P), aligned_P1 = transform_point(&space1, P); float3 nrdir0 = -bvh_inverse_direction(aligned_dir0), @@ -516,7 +516,7 @@ ccl_device_forceinline int bvh_unaligned_node_intersect_robust(KernelGlobals *kg Transform space1 = bvh_unaligned_node_fetch_space(kg, node_addr, 1); float3 aligned_dir0 = transform_direction(&space0, dir), - aligned_dir1 = transform_direction(&space1, dir);; + aligned_dir1 = transform_direction(&space1, dir); float3 aligned_P0 = transform_point(&space0, P), aligned_P1 = transform_point(&space1, P); float3 nrdir0 = -bvh_inverse_direction(aligned_dir0), |