Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBenoit Bolsee <benoit.bolsee@online.be>2009-04-10 00:40:12 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2009-04-10 00:40:12 +0400
commit09a5ffdf07677016b4e8eae8df02c47cd94ca6d8 (patch)
tree8a2103ec4c2174fe323e12b168821b9661bba8bf
parent4669fa48a82f5f1070cf885cd1714e0a8ff8db3a (diff)
BGE API cleanup: sound actuator.
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp7
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp342
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h33
-rw-r--r--source/gameengine/PyDoc/KX_SoundActuator.py53
4 files changed, 393 insertions, 42 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index e1afde5353a..8b8b62e9310 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1147,6 +1147,13 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
KX_MACRO_addTypesToDict(d, RAS_2DFILTER_INVERT, RAS_2DFilterManager::RAS_2DFILTER_INVERT);
KX_MACRO_addTypesToDict(d, RAS_2DFILTER_CUSTOMFILTER, RAS_2DFilterManager::RAS_2DFILTER_CUSTOMFILTER);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator:: KX_SOUNDACT_LOOPEND);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL);
+ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP);
+
// Check for errors
if (PyErr_Occurred())
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index b8d660daa08..ecc3b574079 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -35,6 +35,7 @@
#include "KX_GameObject.h"
#include "SND_SoundObject.h"
#include "SND_Scene.h" // needed for replication
+#include "KX_PyMath.h" // needed for PyObjectFrom()
#include <iostream>
#ifdef HAVE_CONFIG_H
@@ -264,11 +265,9 @@ PyParentObject KX_SoundActuator::Parents[] = {
PyMethodDef KX_SoundActuator::Methods[] = {
+ // Deprecated ----->
{"setFilename", (PyCFunction) KX_SoundActuator::sPySetFilename, METH_VARARGS,NULL},
{"getFilename", (PyCFunction) KX_SoundActuator::sPyGetFilename, METH_VARARGS,NULL},
- {"startSound",(PyCFunction) KX_SoundActuator::sPyStartSound,METH_VARARGS,NULL},
- {"pauseSound",(PyCFunction) KX_SoundActuator::sPyPauseSound,METH_VARARGS,NULL},
- {"stopSound",(PyCFunction) KX_SoundActuator::sPyStopSound,METH_VARARGS,NULL},
{"setGain",(PyCFunction) KX_SoundActuator::sPySetGain,METH_VARARGS,NULL},
{"getGain",(PyCFunction) KX_SoundActuator::sPyGetGain,METH_VARARGS,NULL},
{"setPitch",(PyCFunction) KX_SoundActuator::sPySetPitch,METH_VARARGS,NULL},
@@ -282,40 +281,77 @@ PyMethodDef KX_SoundActuator::Methods[] = {
{"setOrientation",(PyCFunction) KX_SoundActuator::sPySetOrientation,METH_VARARGS,NULL},
{"setType",(PyCFunction) KX_SoundActuator::sPySetType,METH_VARARGS,NULL},
{"getType",(PyCFunction) KX_SoundActuator::sPyGetType,METH_VARARGS,NULL},
+ // <-----
+
+ KX_PYMETHODTABLE_NOARGS(KX_SoundActuator, startSound),
+ KX_PYMETHODTABLE_NOARGS(KX_SoundActuator, pauseSound),
+ KX_PYMETHODTABLE_NOARGS(KX_SoundActuator, stopSound),
{NULL,NULL,NULL,NULL} //Sentinel
};
PyAttributeDef KX_SoundActuator::Attributes[] = {
+ KX_PYATTRIBUTE_RW_FUNCTION("filename", KX_SoundActuator, pyattr_get_filename, pyattr_set_filename),
+ KX_PYATTRIBUTE_RW_FUNCTION("volume", KX_SoundActuator, pyattr_get_gain, pyattr_set_gain),
+ KX_PYATTRIBUTE_RW_FUNCTION("pitch", KX_SoundActuator, pyattr_get_pitch, pyattr_set_pitch),
+ KX_PYATTRIBUTE_RW_FUNCTION("rollOffFactor", KX_SoundActuator, pyattr_get_rollOffFactor, pyattr_set_rollOffFactor),
+ KX_PYATTRIBUTE_RW_FUNCTION("looping", KX_SoundActuator, pyattr_get_looping, pyattr_set_looping),
+ KX_PYATTRIBUTE_RW_FUNCTION("position", KX_SoundActuator, pyattr_get_position, pyattr_set_position),
+ KX_PYATTRIBUTE_RW_FUNCTION("velocity", KX_SoundActuator, pyattr_get_velocity, pyattr_set_velocity),
+ KX_PYATTRIBUTE_RW_FUNCTION("orientation", KX_SoundActuator, pyattr_get_orientation, pyattr_set_orientation),
+ KX_PYATTRIBUTE_ENUM_RW("type",KX_SoundActuator::KX_SOUNDACT_NODEF+1,KX_SoundActuator::KX_SOUNDACT_MAX-1,false,KX_SoundActuator,m_type),
{ NULL } //Sentinel
};
-PyObject* KX_SoundActuator::py_getattro(PyObject *attr)
+/* Methods ----------------------------------------------------------------- */
+KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, startSound,
+"startSound()\n"
+"\tStarts the sound.\n")
{
- py_getattro_up(SCA_IActuator);
-}
-
-
+ if (m_soundObject)
+ // This has no effect if the actuator is not active.
+ // To start the sound you must activate the actuator.
+ // This function is to restart the sound.
+ m_soundObject->StartSound();
+ Py_RETURN_NONE;
+}
-PyObject* KX_SoundActuator::PySetFilename(PyObject* self, PyObject* args, PyObject* kwds)
+KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, pauseSound,
+"pauseSound()\n"
+"\tPauses the sound.\n")
{
- char *soundName = NULL;
- // void *soundPointer = NULL; /*unused*/
-
- if (!PyArg_ParseTuple(args, "s", &soundName))
- return NULL;
+ if (m_soundObject)
+ // unfortunately, openal does not implement pause correctly, it is equivalent to a stop
+ m_soundObject->PauseSound();
+ Py_RETURN_NONE;
+}
+KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, stopSound,
+"stopSound()\n"
+"\tStops the sound.\n")
+{
+ if (m_soundObject)
+ m_soundObject->StopSound();
Py_RETURN_NONE;
}
+/* Atribute setting and getting -------------------------------------------- */
+PyObject* KX_SoundActuator::py_getattro(PyObject *attr)
+{
+ py_getattro_up(SCA_IActuator);
+}
+int KX_SoundActuator::py_setattro(PyObject *attr, PyObject* value) {
+ py_setattro_up(SCA_IActuator);
+}
-PyObject* KX_SoundActuator::PyGetFilename(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::pyattr_get_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
- if (!m_soundObject)
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ if (!actuator->m_soundObject)
{
return PyString_FromString("");
}
- STR_String objectname = m_soundObject->GetObjectName();
+ STR_String objectname = actuator->m_soundObject->GetObjectName();
char* name = objectname.Ptr();
if (!name) {
@@ -325,41 +361,264 @@ PyObject* KX_SoundActuator::PyGetFilename(PyObject* self, PyObject* args, PyObje
return PyString_FromString(name);
}
+PyObject* KX_SoundActuator::pyattr_get_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ float gain = (actuator->m_soundObject) ? actuator->m_soundObject->GetGain() : 1.0f;
+ PyObject* result = PyFloat_FromDouble(gain);
+
+ return result;
+}
-PyObject* KX_SoundActuator::PyStartSound(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::pyattr_get_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
- if (m_soundObject)
- // This has no effect if the actuator is not active.
- // To start the sound you must activate the actuator.
- // This function is to restart the sound.
- m_soundObject->StartSound();
- Py_RETURN_NONE;
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ float pitch = (actuator->m_soundObject) ? actuator->m_soundObject->GetPitch() : 1.0;
+ PyObject* result = PyFloat_FromDouble(pitch);
+
+ return result;
+}
+
+PyObject* KX_SoundActuator::pyattr_get_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ float rollofffactor = (actuator->m_soundObject) ? actuator->m_soundObject->GetRollOffFactor() : 1.0;
+ PyObject* result = PyFloat_FromDouble(rollofffactor);
+
+ return result;
+}
+
+PyObject* KX_SoundActuator::pyattr_get_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ int looping = (actuator->m_soundObject) ? actuator->m_soundObject->GetLoopMode() : (int)SND_LOOP_OFF;
+ PyObject* result = PyInt_FromLong(looping);
+
+ return result;
+}
+
+PyObject* KX_SoundActuator::pyattr_get_position(void * self, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ MT_Vector3 pos(0.0, 0.0, 0.0);
+
+ if (actuator->m_soundObject)
+ pos = actuator->m_soundObject->GetPosition();
+
+ PyObject * result = PyObjectFrom(pos);
+ return result;
+}
+
+PyObject* KX_SoundActuator::pyattr_get_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ MT_Vector3 vel;
+
+ if (actuator->m_soundObject)
+ vel = actuator->m_soundObject->GetVelocity();
+
+ PyObject * result = PyObjectFrom(vel);
+ return result;
+}
+
+PyObject* KX_SoundActuator::pyattr_get_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ MT_Matrix3x3 ori;
+
+ if (actuator->m_soundObject)
+ ori = actuator->m_soundObject->GetOrientation();
+
+ PyObject * result = PyObjectFrom(ori);
+ return result;
+}
+
+int KX_SoundActuator::pyattr_set_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ char *soundName = NULL;
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator*> (self);
+ // void *soundPointer = NULL; /*unused*/
+
+ if (!PyArg_Parse(value, "s", &soundName))
+ return 1;
+
+ if (actuator->m_soundObject) {
+ actuator->m_soundObject->SetObjectName(soundName);
+ }
+
+ return 0;
+}
+
+
+int KX_SoundActuator::pyattr_set_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ float gain = 1.0;
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ if (!PyArg_Parse(value, "f", &gain))
+ return 1;
+
+ if (actuator->m_soundObject)
+ actuator->m_soundObject->SetGain(gain);
+
+ return 0;
}
+int KX_SoundActuator::pyattr_set_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ float pitch = 1.0;
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ if (!PyArg_Parse(value, "f", &pitch))
+ return 1;
+
+ if (actuator->m_soundObject)
+ actuator->m_soundObject->SetPitch(pitch);
+
+ return 0;
+}
+
+int KX_SoundActuator::pyattr_set_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ float rollofffactor = 1.0;
+ if (!PyArg_Parse(value, "f", &rollofffactor))
+ return 1;
+
+ if (actuator->m_soundObject)
+ actuator->m_soundObject->SetRollOffFactor(rollofffactor);
+ return 0;
+}
-PyObject* KX_SoundActuator::PyPauseSound(PyObject* self, PyObject* args, PyObject* kwds)
+int KX_SoundActuator::pyattr_set_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- if (m_soundObject)
- // unfortunately, openal does not implement pause correctly, it is equivalent to a stop
- m_soundObject->PauseSound();
- Py_RETURN_NONE;
-}
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ int looping = 1;
+ if (!PyArg_Parse(value, "i", &looping))
+ return 1;
+
+ if (actuator->m_soundObject)
+ actuator->m_soundObject->SetLoopMode(looping);
+
+ return 0;
+}
+int KX_SoundActuator::pyattr_set_position(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ float pos[3];
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
-PyObject* KX_SoundActuator::PyStopSound(PyObject* self, PyObject* args, PyObject* kwds)
+ if (!PyArg_ParseTuple(value, "fff", &pos[0], &pos[1], &pos[2]))
+ return 1;
+
+ if (actuator->m_soundObject)
+ actuator->m_soundObject->SetPosition(MT_Vector3(pos));
+
+ return 0;
+}
+
+int KX_SoundActuator::pyattr_set_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- if (m_soundObject)
- m_soundObject->StopSound();
- Py_RETURN_NONE;
+ float vel[3];
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+
+
+ if (!PyArg_ParseTuple(value, "fff", &vel[0], &vel[1], &vel[2]))
+ return 1;
+
+ if (actuator->m_soundObject)
+ actuator->m_soundObject->SetVelocity(MT_Vector3(vel));
+
+ return 0;
+
+}
+
+int KX_SoundActuator::pyattr_set_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+
+ MT_Matrix3x3 rot;
+ KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+
+ if (!PySequence_Check(value)) {
+ PyErr_SetString(PyExc_AttributeError, "'orientation' attribute needs to be a sequence");
+ return 1;
+ }
+
+ if (!actuator->m_soundObject)
+ return 0; /* Since not having m_soundObject didn't do anything in the old version,
+ * it probably should be kept that way */
+
+ if (PyMatTo(value, rot))
+ {
+ actuator->m_soundObject->SetOrientation(rot);
+ return 0;
+ }
+ PyErr_Clear();
+
+
+ if (PySequence_Size(value) == 4)
+ {
+ MT_Quaternion qrot;
+ if (PyVecTo(value, qrot))
+ {
+ rot.setRotation(qrot);
+ actuator->m_soundObject->SetOrientation(rot);
+ return 0;
+ }
+ return 1;
+ }
+
+ if (PySequence_Size(value) == 3)
+ {
+ MT_Vector3 erot;
+ if (PyVecTo(value, erot))
+ {
+ rot.setEuler(erot);
+ actuator->m_soundObject->SetOrientation(rot);
+ return 0;
+ }
+ return 1;
+ }
+
+ PyErr_SetString(PyExc_AttributeError, "could not set the orientation from a 3x3 matrix, quaternion or euler sequence");
+ return 1;
+
}
+// Deprecated ----->
+PyObject* KX_SoundActuator::PySetFilename(PyObject* self, PyObject* args, PyObject* kwds)
+{
+ char *soundName = NULL;
+ ShowDeprecationWarning("setFilename()", "the filename property");
+ // void *soundPointer = NULL; /*unused*/
+
+ if (!PyArg_ParseTuple(args, "s", &soundName))
+ return NULL;
+
+ Py_RETURN_NONE;
+}
+PyObject* KX_SoundActuator::PyGetFilename(PyObject* self, PyObject* args, PyObject* kwds)
+{
+ ShowDeprecationWarning("getFilename()", "the filename property");
+ if (!m_soundObject)
+ {
+ return PyString_FromString("");
+ }
+ STR_String objectname = m_soundObject->GetObjectName();
+ char* name = objectname.Ptr();
+
+ if (!name) {
+ PyErr_SetString(PyExc_RuntimeError, "Unable to get sound filename");
+ return NULL;
+ } else
+ return PyString_FromString(name);
+}
PyObject* KX_SoundActuator::PySetGain(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("setGain()", "the volume property");
float gain = 1.0;
if (!PyArg_ParseTuple(args, "f", &gain))
return NULL;
@@ -374,6 +633,7 @@ PyObject* KX_SoundActuator::PySetGain(PyObject* self, PyObject* args, PyObject*
PyObject* KX_SoundActuator::PyGetGain(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("getGain()", "the volume property");
float gain = (m_soundObject) ? m_soundObject->GetGain() : 1.0f;
PyObject* result = PyFloat_FromDouble(gain);
@@ -384,6 +644,7 @@ PyObject* KX_SoundActuator::PyGetGain(PyObject* self, PyObject* args, PyObject*
PyObject* KX_SoundActuator::PySetPitch(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("setPitch()", "the pitch property");
float pitch = 1.0;
if (!PyArg_ParseTuple(args, "f", &pitch))
return NULL;
@@ -398,6 +659,7 @@ PyObject* KX_SoundActuator::PySetPitch(PyObject* self, PyObject* args, PyObject*
PyObject* KX_SoundActuator::PyGetPitch(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("getPitch()", "the pitch property");
float pitch = (m_soundObject) ? m_soundObject->GetPitch() : 1.0;
PyObject* result = PyFloat_FromDouble(pitch);
@@ -408,6 +670,7 @@ PyObject* KX_SoundActuator::PyGetPitch(PyObject* self, PyObject* args, PyObject*
PyObject* KX_SoundActuator::PySetRollOffFactor(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("setRollOffFactor()", "the rollOffFactor property");
float rollofffactor = 1.0;
if (!PyArg_ParseTuple(args, "f", &rollofffactor))
return NULL;
@@ -422,6 +685,7 @@ PyObject* KX_SoundActuator::PySetRollOffFactor(PyObject* self, PyObject* args, P
PyObject* KX_SoundActuator::PyGetRollOffFactor(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("getRollOffFactor()", "the rollOffFactor property");
float rollofffactor = (m_soundObject) ? m_soundObject->GetRollOffFactor() : 1.0;
PyObject* result = PyFloat_FromDouble(rollofffactor);
@@ -432,6 +696,7 @@ PyObject* KX_SoundActuator::PyGetRollOffFactor(PyObject* self, PyObject* args, P
PyObject* KX_SoundActuator::PySetLooping(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("setLooping()", "the looping property");
bool looping = 1;
if (!PyArg_ParseTuple(args, "i", &looping))
return NULL;
@@ -446,6 +711,7 @@ PyObject* KX_SoundActuator::PySetLooping(PyObject* self, PyObject* args, PyObjec
PyObject* KX_SoundActuator::PyGetLooping(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("getLooping()", "the looping property");
int looping = (m_soundObject) ? m_soundObject->GetLoopMode() : (int)SND_LOOP_OFF;
PyObject* result = PyInt_FromLong(looping);
@@ -457,6 +723,7 @@ PyObject* KX_SoundActuator::PyGetLooping(PyObject* self, PyObject* args, PyObjec
PyObject* KX_SoundActuator::PySetPosition(PyObject* self, PyObject* args, PyObject* kwds)
{
MT_Point3 pos;
+ ShowDeprecationWarning("setPosition()", "the position property");
pos[0] = 0.0;
pos[1] = 0.0;
pos[2] = 0.0;
@@ -475,6 +742,7 @@ PyObject* KX_SoundActuator::PySetPosition(PyObject* self, PyObject* args, PyObje
PyObject* KX_SoundActuator::PySetVelocity(PyObject* self, PyObject* args, PyObject* kwds)
{
MT_Vector3 vel;
+ ShowDeprecationWarning("setVelocity()", "the velocity property");
vel[0] = 0.0;
vel[1] = 0.0;
vel[2] = 0.0;
@@ -493,6 +761,7 @@ PyObject* KX_SoundActuator::PySetVelocity(PyObject* self, PyObject* args, PyObje
PyObject* KX_SoundActuator::PySetOrientation(PyObject* self, PyObject* args, PyObject* kwds)
{
MT_Matrix3x3 ori;
+ ShowDeprecationWarning("setOrientation()", "the orientation property");
ori[0][0] = 1.0;
ori[0][1] = 0.0;
ori[0][2] = 0.0;
@@ -515,6 +784,7 @@ PyObject* KX_SoundActuator::PySetOrientation(PyObject* self, PyObject* args, PyO
PyObject* KX_SoundActuator::PySetType(PyObject* self, PyObject* args, PyObject* kwds)
{
int typeArg;
+ ShowDeprecationWarning("setType()", "the type property");
if (!PyArg_ParseTuple(args, "i", &typeArg)) {
return NULL;
@@ -530,8 +800,8 @@ PyObject* KX_SoundActuator::PySetType(PyObject* self, PyObject* args, PyObject*
PyObject* KX_SoundActuator::PyGetType(PyObject* self, PyObject* args, PyObject* kwds)
{
+ ShowDeprecationWarning("getType()", "the type property");
return PyInt_FromLong(m_type);
}
-
-
+// <-----
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index 3e4a4168434..eb18ba9f13e 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -80,13 +80,36 @@ public:
/* Python interface --------------------------------------------------- */
/* -------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
+ virtual PyObject* py_getattro(PyObject *attr);
+ virtual int py_setattro(PyObject *attr, PyObject* value);
+ KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, startSound);
+ KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, pauseSound);
+ KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, stopSound);
+
+ static int pyattr_set_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_position(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static int pyattr_set_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+
+ static PyObject* pyattr_get_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_position(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject* pyattr_get_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
+
+ // Deprecated ----->
KX_PYMETHOD(KX_SoundActuator,SetFilename);
KX_PYMETHOD(KX_SoundActuator,GetFilename);
- KX_PYMETHOD(KX_SoundActuator,StartSound);
- KX_PYMETHOD(KX_SoundActuator,PauseSound);
- KX_PYMETHOD(KX_SoundActuator,StopSound);
KX_PYMETHOD(KX_SoundActuator,SetGain);
KX_PYMETHOD(KX_SoundActuator,GetGain);
KX_PYMETHOD(KX_SoundActuator,SetPitch);
@@ -100,6 +123,8 @@ public:
KX_PYMETHOD(KX_SoundActuator,SetOrientation);
KX_PYMETHOD(KX_SoundActuator,SetType);
KX_PYMETHOD(KX_SoundActuator,GetType);
+ // <-----
+
};
#endif //__KX_SOUNDACTUATOR
diff --git a/source/gameengine/PyDoc/KX_SoundActuator.py b/source/gameengine/PyDoc/KX_SoundActuator.py
index 072af5b816c..383b45e6eb9 100644
--- a/source/gameengine/PyDoc/KX_SoundActuator.py
+++ b/source/gameengine/PyDoc/KX_SoundActuator.py
@@ -8,17 +8,53 @@ class KX_SoundActuator(SCA_IActuator):
The L{startSound()}, L{pauseSound()} and L{stopSound()} do not require
the actuator to be activated - they act instantly.
+
+ @ivar filename: Sets the filename of the sound this actuator plays.
+ @type filename: string
+
+ @ivar volume: Sets the volume (gain) of the sound.
+ @type volume: float
+
+ @ivar pitch: Sets the pitch of the sound.
+ @type pitch: float
+
+ @ivar rollOffFactor: Sets the roll off factor. Rolloff defines the rate of attenuation as the sound gets further away.
+ @type rollOffFactor: float
+
+ @ivar looping: Sets the loop mode of the actuator.
+ @type looping: integer
+
+ @ivar position: Sets the position of the sound.
+ @type position: float array
+
+ @ivar velocity: Sets the speed of the sound; The speed of the sound alter the pitch.
+ @type velocity: float array
+
+ @ivar orientation: Sets the orientation of the sound. When setting the orientation you can
+ also use quaternion [float,float,float,float] or euler angles [float,float,float]
+ @type orientation: 3x3 matrix [[float]]
+
+ @ivar type: Sets the operation mode of the actuator. You can use one of the following constant:
+ KX_SOUNDACT_PLAYSTOP (1)
+ KX_SOUNDACT_PLAYEND (2)
+ KX_SOUNDACT_LOOPSTOP (3)
+ KX_SOUNDACT_LOOPEND (4)
+ KX_SOUNDACT_LOOPBIDIRECTIONAL (5)
+ KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP (6)
+ @type type: integer
- @group Play Methods: startSound, pauseSound, stopSound
+ @group Play Methods: startSound, pauseSound, stopSound.
"""
def setFilename(filename):
"""
- Sets the filename of the sound this actuator plays.
+ DEPRECATED: Use the filename property instead.
+ Sets the filename of the sound this actuator plays.
@type filename: string
"""
def getFilename():
"""
+ DEPRECATED: Use the filename property instead.
Returns the filename of the sound this actuator plays.
@rtype: string
@@ -37,6 +73,7 @@ class KX_SoundActuator(SCA_IActuator):
"""
def setGain(gain):
"""
+ DEPRECATED: Use the volume property instead
Sets the gain (volume) of the sound
@type gain: float
@@ -44,24 +81,28 @@ class KX_SoundActuator(SCA_IActuator):
"""
def getGain():
"""
+ DEPRECATED: Use the volume property instead.
Gets the gain (volume) of the sound.
@rtype: float
"""
def setPitch(pitch):
"""
+ DEPRECATED: Use the pitch property instead.
Sets the pitch of the sound.
@type pitch: float
"""
def getPitch():
"""
+ DEPRECATED: Use the pitch property instead.
Returns the pitch of the sound.
@rtype: float
"""
def setRollOffFactor(rolloff):
"""
+ DEPRECATED: Use the rollOffFactor property instead.
Sets the rolloff factor for the sounds.
Rolloff defines the rate of attenuation as the sound gets further away.
@@ -71,12 +112,14 @@ class KX_SoundActuator(SCA_IActuator):
"""
def getRollOffFactor():
"""
+ DEPRECATED: Use the rollOffFactor property instead.
Returns the rolloff factor for the sound.
@rtype: float
"""
def setLooping(loop):
"""
+ DEPRECATED: Use the looping property instead.
Sets the loop mode of the actuator.
@bug: There are no constants defined for this method!
@@ -90,12 +133,14 @@ class KX_SoundActuator(SCA_IActuator):
"""
def getLooping():
"""
+ DEPRECATED: Use the looping property instead.
Returns the current loop mode of the actuator.
@rtype: integer
"""
def setPosition(x, y, z):
"""
+ DEPRECATED: Use the position property instead.
Sets the position this sound will come from.
@type x: float
@@ -107,6 +152,7 @@ class KX_SoundActuator(SCA_IActuator):
"""
def setVelocity(vx, vy, vz):
"""
+ DEPRECATED: Use the velocity property instead.
Sets the velocity this sound is moving at.
The sound's pitch is determined from the velocity.
@@ -120,6 +166,7 @@ class KX_SoundActuator(SCA_IActuator):
"""
def setOrientation(o11, o12, o13, o21, o22, o23, o31, o32, o33):
"""
+ DEPRECATED: Use the orientation property instead.
Sets the orientation of the sound.
The nine parameters specify a rotation matrix::
@@ -130,6 +177,7 @@ class KX_SoundActuator(SCA_IActuator):
def setType(mode):
"""
+ DEPRECATED: Use the type property instead.
Sets the operation mode of the actuator.
@param mode: KX_SOUNDACT_PLAYSTOP, KX_SOUNDACT_PLAYEND, KX_SOUNDACT_LOOPSTOP, KX_SOUNDACT_LOOPEND, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP
@@ -138,6 +186,7 @@ class KX_SoundActuator(SCA_IActuator):
def getType():
"""
+ DEPRECATED: Use the type property instead.
Returns the operation mode of the actuator.
@rtype: integer