diff options
author | Kris <Metricity> | 2021-04-02 11:31:20 +0300 |
---|---|---|
committer | Dalai Felinto <dalai@blender.org> | 2021-04-02 11:43:43 +0300 |
commit | 3fcac263622b25648601613d214044f8f2e49c1a (patch) | |
tree | e0e97620044f2ab76a61aeb7d3b8c74e9e9eb527 | |
parent | 6578f9d1e9981f2c52824654fb6ad267ba8ca3b4 (diff) |
Fix T86874: Wireframe not drawing for geometry node mesh primitives
The following primitives needed ME_EDGEDRAW, ME_EDGERENDER edge flags:
* Grid
* Circle
Set flags on the inside edges for grid and circle triangle fan (mesh primitive nodes)
so they are visible and selectable.
Reviewed By: HooglyBoogly
Differential Revision: https://developer.blender.org/D10878
m--------- | release/scripts/addons | 0 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc | 1 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc | 2 |
3 files changed, 3 insertions, 0 deletions
diff --git a/release/scripts/addons b/release/scripts/addons -Subproject 63492d3d0334e1827f611f8fe5a931f3ccbddfc +Subproject ebe76f3a7ba96b3881567def29b7e2527e018e9 diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc index 01016ec9b44..aace71d1d40 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc @@ -161,6 +161,7 @@ static Mesh *create_circle_mesh(const float radius, MEdge &edge = edges[verts_num + i]; edge.v1 = verts_num; edge.v2 = i; + edge.flag = ME_EDGEDRAW | ME_EDGERENDER; } } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc index 1b9ec91a2f6..d87e6e1ec76 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc @@ -104,6 +104,7 @@ static Mesh *create_grid_mesh(const int verts_x, const int verts_y, const float MEdge &edge = edges[edge_index++]; edge.v1 = vert_index; edge.v2 = vert_index + 1; + edge.flag = ME_EDGEDRAW | ME_EDGERENDER; } } @@ -115,6 +116,7 @@ static Mesh *create_grid_mesh(const int verts_x, const int verts_y, const float MEdge &edge = edges[edge_index++]; edge.v1 = vert_index; edge.v2 = vert_index + verts_y; + edge.flag = ME_EDGEDRAW | ME_EDGERENDER; } } |