diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-01-29 21:57:12 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-01-29 22:34:11 +0300 |
commit | 43150b02a0067a7bc5c1e39797815cd2d907be8f (patch) | |
tree | 6a601f525d7d6d2b671981568e0db4c2440d6f97 | |
parent | 2cc69a5e2023ddc5a6a6ebed16a5d9ea3af2eaef (diff) |
Workbench: Opti: Only request OIT buffers if needed
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_deferred.c | 30 |
1 files changed, 18 insertions, 12 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c b/source/blender/draw/engines/workbench/workbench_deferred.c index 3f8a29a20a5..4e0ec0259c2 100644 --- a/source/blender/draw/engines/workbench/workbench_deferred.c +++ b/source/blender/draw/engines/workbench/workbench_deferred.c @@ -339,6 +339,19 @@ static void workbench_init_object_data(DrawData *dd) data->shadow_bbox_dirty = true; } +static void workbench_init_oit_framebuffer(WORKBENCH_FramebufferList *fbl, DefaultTextureList *dtxl) +{ + const float *size = DRW_viewport_size_get(); + e_data.oit_accum_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_RGBA16F, &draw_engine_workbench_solid); + e_data.oit_revealage_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_R16F, &draw_engine_workbench_solid); + + GPU_framebuffer_ensure_config(&fbl->transparent_accum_fb, { + GPU_ATTACHMENT_TEXTURE(dtxl->depth), + GPU_ATTACHMENT_TEXTURE(e_data.oit_accum_tx), + GPU_ATTACHMENT_TEXTURE(e_data.oit_revealage_tx), + }); +} + void workbench_deferred_engine_init(WORKBENCH_Data *vedata) { WORKBENCH_FramebufferList *fbl = vedata->fbl; @@ -460,10 +473,6 @@ void workbench_deferred_engine_init(WORKBENCH_Data *vedata) if (CAVITY_ENABLED(wpd)) { e_data.cavity_buffer_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_R16, &draw_engine_workbench_solid); } - if (OIT_ENABLED(wpd)) { - e_data.oit_accum_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_RGBA16F, &draw_engine_workbench_solid); - e_data.oit_revealage_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_R16F, &draw_engine_workbench_solid); - } GPU_framebuffer_ensure_config(&fbl->prepass_fb, { GPU_ATTACHMENT_TEXTURE(dtxl->depth), @@ -499,13 +508,6 @@ void workbench_deferred_engine_init(WORKBENCH_Data *vedata) GPU_ATTACHMENT_TEXTURE(e_data.object_id_tx), }); } - if (OIT_ENABLED(wpd)) { - GPU_framebuffer_ensure_config(&fbl->transparent_accum_fb, { - GPU_ATTACHMENT_TEXTURE(dtxl->depth), - GPU_ATTACHMENT_TEXTURE(e_data.oit_accum_tx), - GPU_ATTACHMENT_TEXTURE(e_data.oit_revealage_tx), - }); - } } { @@ -1180,7 +1182,11 @@ void workbench_deferred_draw_scene(WORKBENCH_Data *vedata) GPU_framebuffer_bind(fbl->composite_fb); DRW_draw_pass(psl->background_pass); - if (OIT_ENABLED(wpd)) { + if (OIT_ENABLED(wpd) && !DRW_pass_is_empty(psl->transparent_accum_pass)) { + DefaultTextureList *dtxl = DRW_viewport_texture_list_get(); + /* meh, late init to not request buffers we won't use. */ + workbench_init_oit_framebuffer(fbl, dtxl); + const float clear_color[4] = {0.0f, 0.0f, 0.0f, 1.0f}; GPU_framebuffer_bind(fbl->transparent_accum_fb); GPU_framebuffer_clear_color(fbl->transparent_accum_fb, clear_color); |