diff options
author | Howard Trickey <howard.trickey@gmail.com> | 2020-08-30 21:10:05 +0300 |
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committer | Howard Trickey <howard.trickey@gmail.com> | 2020-08-30 21:11:36 +0300 |
commit | 19363880a6770852a8f94565c162a987850d58e3 (patch) | |
tree | c64e5ce8596046f46b25e889e458512debbc3533 | |
parent | 3fa1280132569b30cd75a4ef5435b97227b373c6 (diff) |
New boolean: silence an "unused" warning.
Previous commit stopped using some functions. Since I may need
them again for future performance tuning, these are just ifdef'd out
for now.
-rw-r--r-- | source/blender/blenlib/intern/mesh_intersect.cc | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc index f70f10ac708..5bd25404674 100644 --- a/source/blender/blenlib/intern/mesh_intersect.cc +++ b/source/blender/blenlib/intern/mesh_intersect.cc @@ -1397,6 +1397,11 @@ static double supremum_dot_cross(const double3 &a, const double3 &b) return double3::dot(c, c); } +/* The index of dot when inputs are plane_coords with index 1 is much higher. + * Plane coords have index 6. + */ +constexpr int index_dot_plane_coords = 15; + /** * Used with supremum to get error bound. See Burnikel et al paper. * index_plane_coord is the index of a plane coordinate calculated @@ -1409,6 +1414,8 @@ static double supremum_dot_cross(const double3 &a, const double3 &b) */ constexpr int index_dot_cross = 11; +/* Not using this at the moment. Leaving it for a bit in case we want it again. */ +# if 0 static double supremum_dot(const double3 &a, const double3 &b) { double3 abs_a = double3::abs(a); @@ -1416,12 +1423,6 @@ static double supremum_dot(const double3 &a, const double3 &b) return double3::dot(abs_a, abs_b); } -/* Actually index_dot = 3 + 2 * (max index of input coordinates). */ -/* The index of dot when inputs are plane_coords with index 1 is much higher. - * Plane coords have index 6. - */ -constexpr int index_dot_plane_coords = 15; - static double supremum_orient3d(const double3 &a, const double3 &b, const double3 &c, @@ -1524,6 +1525,7 @@ static bool dot_must_be_positive(const double3 &a, const double3 &b) } return false; } +# endif /** * Return the approximate side of point p on a plane with normal plane_no and point plane_p. @@ -1554,6 +1556,8 @@ static int filter_plane_side(const double3 &p, return 0; } +/* Not using this at the moment. Leave it here for a while in case we want it again. */ +# if 0 /** * A fast, non-exhaustive test for non_trivial intersection. * If this returns false then we are sure that tri1 and tri2 @@ -1627,6 +1631,7 @@ static bool may_non_trivially_intersect(Face *t1, Face *t2) /* We weren't able to prove that any intersection is trivial. */ return true; } +# endif /* * interesect_tri_tri and helper functions. |