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authorCampbell Barton <ideasman42@gmail.com>2012-12-28 18:19:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-28 18:19:05 +0400
commit857df8065face58eff5556953cdf2dd72e09f2b6 (patch)
tree51fdb13476e00b7ec1a7575d9c0293de2b17bd7d
parentddf39a87aa704240a0cb0cac584893ba34700e5d (diff)
style cleanup
-rw-r--r--source/blender/blenfont/intern/blf_lang.c8
-rw-r--r--source/blender/blenkernel/intern/cloth.c2
-rw-r--r--source/blender/blenkernel/intern/collision.c6
-rw-r--r--source/blender/blenkernel/intern/image.c2
-rw-r--r--source/blender/blenkernel/intern/node.c10
-rw-r--r--source/blender/blenkernel/intern/pointcache.c4
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h2
-rw-r--r--source/blender/editors/screen/area.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c1
-rw-r--r--source/blender/editors/space_logic/logic_window.c4
-rw-r--r--source/blender/editors/space_logic/space_logic.c2
-rw-r--r--source/blender/editors/space_node/drawnode.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c4
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c8
-rw-r--r--source/blender/ikplugin/intern/itasc_plugin.cpp2
-rw-r--r--source/blender/imbuf/intern/IMB_metadata.h2
-rw-r--r--source/blender/imbuf/intern/dds/dds_api.cpp2
-rw-r--r--source/blender/imbuf/intern/imageprocess.c4
-rw-r--r--source/blender/makesrna/intern/makesrna.c50
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c4
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c2
-rw-r--r--source/blender/makesrna/intern/rna_object.c8
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
-rw-r--r--source/blender/nodes/intern/node_common.c8
-rw-r--r--source/blender/nodes/intern/node_exec.c6
-rw-r--r--source/blender/nodes/shader/node_shader_util.c44
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_common.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mapping.c2
-rw-r--r--source/blender/python/generic/py_capi_utils.h2
-rw-r--r--source/blender/render/intern/raytrace/rayobject_instance.cpp4
-rw-r--r--source/blender/render/intern/source/convertblender.c2
-rw-r--r--source/blender/render/intern/source/rayshade.c14
-rw-r--r--source/blender/render/intern/source/rendercore.c8
-rw-r--r--source/blender/render/intern/source/renderdatabase.c8
-rw-r--r--source/blender/render/intern/source/shadbuf.c2
-rw-r--r--source/blender/render/intern/source/strand.c2
-rw-r--r--source/blender/render/intern/source/volume_precache.c2
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c2
39 files changed, 126 insertions, 127 deletions
diff --git a/source/blender/blenfont/intern/blf_lang.c b/source/blender/blenfont/intern/blf_lang.c
index 4d066ea8740..9086799f984 100644
--- a/source/blender/blenfont/intern/blf_lang.c
+++ b/source/blender/blenfont/intern/blf_lang.c
@@ -100,7 +100,7 @@ static void fill_locales(void)
/* First loop to find highest locale ID */
while (line) {
int t;
- str = (char*) line->link;
+ str = (char *)line->link;
if (str[0] == '#' || str[0] == '\0') {
line = line->next;
continue; /* Comment or void... */
@@ -118,12 +118,12 @@ static void fill_locales(void)
line = lines;
/* Do not allocate locales with zero-sized mem, as LOCALE macro uses NULL locales as invalid marker! */
if (num_locales > 0) {
- locales = MEM_callocN(num_locales * sizeof(char*), __func__);
+ locales = MEM_callocN(num_locales * sizeof(char *), __func__);
while (line) {
int id;
char *loc, *sep1, *sep2, *sep3;
- str = (char*) line->link;
+ str = (char *)line->link;
if (str[0] == '#' || str[0] == '\0') {
line = line->next;
continue;
@@ -230,7 +230,7 @@ void BLF_lang_set(const char *str)
bl_locale_set(short_locale_utf8);
if (short_locale[0]) {
- MEM_freeN((void*)short_locale_utf8);
+ MEM_freeN((void *)short_locale_utf8);
}
}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index f1d73c7777a..fdd7dc94979 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1153,7 +1153,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
if ( !mface[i].v4 )
continue;
- spring = ( ClothSpring *) MEM_callocN ( sizeof ( ClothSpring ), "cloth spring" );
+ spring = (ClothSpring *)MEM_callocN(sizeof(ClothSpring), "cloth spring");
if (!spring) {
cloth_free_errorsprings(cloth, edgehash, edgelist);
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index f0043d9fa77..60bf67e19e3 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -528,7 +528,7 @@ static void add_collision_object(Object ***objs, unsigned int *numobj, unsigned
/* extend array */
if (*numobj >= *maxobj) {
*maxobj *= 2;
- *objs= MEM_reallocN(*objs, sizeof(Object*)*(*maxobj));
+ *objs= MEM_reallocN(*objs, sizeof(Object *)*(*maxobj));
}
(*objs)[*numobj] = ob;
@@ -740,7 +740,7 @@ int cloth_bvh_objcollision(Object *ob, ClothModifierData * clmd, float step, flo
/* move object to position (step) in time */
for (i = 0; i < numcollobj; i++) {
Object *collob= collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData*)modifiers_findByType(collob, eModifierType_Collision);
+ CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(collob, eModifierType_Collision);
if (!collmd->bvhtree)
continue;
@@ -760,7 +760,7 @@ int cloth_bvh_objcollision(Object *ob, ClothModifierData * clmd, float step, flo
// check all collision objects
for (i = 0; i < numcollobj; i++) {
Object *collob= collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData*)modifiers_findByType(collob, eModifierType_Collision);
+ CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(collob, eModifierType_Collision);
BVHTreeOverlap *overlap = NULL;
unsigned int result = 0;
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 7782afaca25..22995e5a7ee 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1996,7 +1996,7 @@ int BKE_imbuf_write_stamp(Scene *scene, struct Object *camera, ImBuf *ibuf, cons
static void do_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype,
- const ImageFormatData *im_format, const short use_ext, const short use_frames)
+ const ImageFormatData *im_format, const short use_ext, const short use_frames)
{
if (string == NULL) return;
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 8babdf2402f..a6ec1f33edc 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1161,11 +1161,11 @@ void ntreeSetOutput(bNodeTree *ntree)
bNodeTree *ntreeFromID(ID *id)
{
switch (GS(id->name)) {
- case ID_MA: return ((Material*)id)->nodetree;
- case ID_LA: return ((Lamp*)id)->nodetree;
- case ID_WO: return ((World*)id)->nodetree;
- case ID_TE: return ((Tex*)id)->nodetree;
- case ID_SCE: return ((Scene*)id)->nodetree;
+ case ID_MA: return ((Material *)id)->nodetree;
+ case ID_LA: return ((Lamp *)id)->nodetree;
+ case ID_WO: return ((World *)id)->nodetree;
+ case ID_TE: return ((Tex *)id)->nodetree;
+ case ID_SCE: return ((Scene *)id)->nodetree;
default: return NULL;
}
}
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 2eadfe73858..9c3c1b0e508 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1540,7 +1540,7 @@ void BKE_ptcache_mem_pointers_incr(PTCacheMem *pm)
for (i=0; i<BPHYS_TOT_DATA; i++) {
if (pm->cur[i])
- pm->cur[i] = (char*)pm->cur[i] + ptcache_data_size[i];
+ pm->cur[i] = (char *)pm->cur[i] + ptcache_data_size[i];
}
}
int BKE_ptcache_mem_pointers_seek(int point_index, PTCacheMem *pm)
@@ -1558,7 +1558,7 @@ int BKE_ptcache_mem_pointers_seek(int point_index, PTCacheMem *pm)
}
for (i=0; i<BPHYS_TOT_DATA; i++)
- pm->cur[i] = data_types & (1<<i) ? (char*)pm->data[i] + index * ptcache_data_size[i] : NULL;
+ pm->cur[i] = data_types & (1<<i) ? (char *)pm->data[i] + index * ptcache_data_size[i] : NULL;
return 1;
}
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index 7df9c94a2f1..b8fbfbee37f 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -435,7 +435,7 @@ void BMO_slot_buffer_from_all(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_
* //whether it's a float, pointer, whatever.
* //
* // so to get a pointer, for example, use:
- * // *((void**)BMO_iter_map_value(&oiter));
+ * // *((void **)BMO_iter_map_value(&oiter));
* //or something like that.
* }
* \endcode
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 0e8628d47bf..827f19307b8 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1677,7 +1677,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
if (pt->draw_header && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
/* for enabled buttons */
panel->layout = uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
- triangle, (UI_UNIT_Y * 1.1f) + style->panelspace, UI_UNIT_Y, 1, style);
+ triangle, (UI_UNIT_Y * 1.1f) + style->panelspace, UI_UNIT_Y, 1, style);
pt->draw_header(C, panel);
@@ -1699,7 +1699,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
panelContext = UI_LAYOUT_PANEL;
panel->layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, panelContext,
- style->panelspace, 0, w - 2 * style->panelspace, em, style);
+ style->panelspace, 0, w - 2 * style->panelspace, em, style);
pt->draw(C, panel);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 17bf5c841c3..6a61a6c45dc 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2070,7 +2070,6 @@ static int wpaint_ensure_data(bContext *C, wmOperator *op)
return FALSE;
}
- me = BKE_mesh_from_object(ob);
if (me == NULL || me->totpoly == 0) {
return FALSE;
}
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 00745062582..a7599f21ad5 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -1006,7 +1006,7 @@ static void draw_sensor_actuator(uiLayout *layout, PointerRNA *ptr)
static void draw_sensor_armature(uiLayout *layout, PointerRNA *ptr)
{
- bSensor *sens = (bSensor*)ptr->data;
+ bSensor *sens = (bSensor *)ptr->data;
bArmatureSensor *as = (bArmatureSensor *) sens->data;
Object *ob = (Object *)ptr->id.data;
PointerRNA pose_ptr, pchan_ptr;
@@ -1476,7 +1476,7 @@ static void draw_actuator_action(uiLayout *layout, PointerRNA *ptr)
static void draw_actuator_armature(uiLayout *layout, PointerRNA *ptr)
{
- bActuator *act = (bActuator*)ptr->data;
+ bActuator *act = (bActuator *)ptr->data;
bArmatureActuator *aa = (bArmatureActuator *) act->data;
Object *ob = (Object *)ptr->id.data;
bConstraint *constraint = NULL;
diff --git a/source/blender/editors/space_logic/space_logic.c b/source/blender/editors/space_logic/space_logic.c
index 4cd53215697..8795d655e77 100644
--- a/source/blender/editors/space_logic/space_logic.c
+++ b/source/blender/editors/space_logic/space_logic.c
@@ -148,7 +148,7 @@ static SpaceLink *logic_new(const bContext *C)
/* not spacelink itself */
static void logic_free(SpaceLink *UNUSED(sl))
{
-// Spacelogic *slogic= (SpaceLogic*) sl;
+// Spacelogic *slogic= (SpaceLogic *) sl;
// if (slogic->gpd)
// XXX BKE_gpencil_free(slogic->gpd);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index b702dc4c0bc..8797cb4a459 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -399,8 +399,8 @@ static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA
static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- bNodeTree *ntree = (bNodeTree*)ptr->id.data;
- bNode *node = (bNode*)ptr->data;
+ bNodeTree *ntree = (bNodeTree *)ptr->id.data;
+ bNode *node = (bNode *)ptr->data;
bNodeSocket *sock = node->outputs.first; /* first socket stores normal */
PointerRNA sockptr;
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index f7219f8bd1b..96e43dafa2f 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -1606,7 +1606,7 @@ static int stitch_init(bContext *C, wmOperator *op)
}
uvedit_get_aspect(scene, obedit, em, &aspx, &aspy);
- state->aspect = aspx/aspy;
+ state->aspect = aspx / aspy;
/* Entirely possible if redoing last operator that static island is bigger than total number of islands.
* This ensures we get no hang in the island checking code in stitch_stitch_process_data. */
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 07462302700..a633b39cb32 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -92,7 +92,7 @@ void GPU_render_text(MTFace *tface, int mode,
float *v1, float *v2, float *v3, float *v4, int glattrib)
{
if ((mode & GEMAT_TEXT) && (textlen>0) && tface->tpage) {
- Image* ima = (Image*)tface->tpage;
+ Image* ima = (Image *)tface->tpage;
int index, character;
float centerx, centery, sizex, sizey, transx, transy, movex, movey, advance;
float advance_tab;
@@ -813,7 +813,7 @@ void GPU_create_gl_tex_compressed(unsigned int *bind, unsigned int *pix, int x,
glBindTexture(GL_TEXTURE_2D, *bind);
if (GPU_upload_dxt_texture(ibuf) == 0) {
- glDeleteTextures(1, (GLuint*)bind);
+ glDeleteTextures(1, (GLuint *)bind);
GPU_create_gl_tex(bind, pix, NULL, x, y, mipmap, 0, ima);
}
#endif
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 7a0ac29c9ab..bc859d0ec07 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -134,8 +134,8 @@ void GPU_extensions_init(void)
glGetIntegerv(GL_BLUE_BITS, &b);
GG.colordepth = r+g+b; /* assumes same depth for RGB */
- vendor = (const char*)glGetString(GL_VENDOR);
- renderer = (const char*)glGetString(GL_RENDERER);
+ vendor = (const char *)glGetString(GL_VENDOR);
+ renderer = (const char *)glGetString(GL_RENDERER);
if (strstr(vendor, "ATI")) {
GG.device = GPU_DEVICE_ATI;
@@ -916,7 +916,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, blurfb->object);
GPU_shader_bind(blur_shader);
- GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scaleh);
+ GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float *)scaleh);
GPU_shader_uniform_texture(blur_shader, texture_source_uniform, tex);
glViewport(0, 0, GPU_texture_opengl_width(blurtex), GPU_texture_opengl_height(blurtex));
@@ -942,7 +942,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb->object);
glViewport(0, 0, GPU_texture_opengl_width(tex), GPU_texture_opengl_height(tex));
- GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scalev);
+ GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float *)scalev);
GPU_shader_uniform_texture(blur_shader, texture_source_uniform, blurtex);
GPU_texture_bind(blurtex, 0);
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index ef992e1d010..f940d2635dc 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -370,7 +370,7 @@ static int initialize_chain(Object *ob, bPoseChannel *pchan_tip, bConstraint *co
static bool is_cartesian_constraint(bConstraint *con)
{
- //bKinematicConstraint* data=(bKinematicConstraint*)con->data;
+ //bKinematicConstraint* data=(bKinematicConstraint *)con->data;
return true;
}
diff --git a/source/blender/imbuf/intern/IMB_metadata.h b/source/blender/imbuf/intern/IMB_metadata.h
index a68d7a7813e..f731fd69620 100644
--- a/source/blender/imbuf/intern/IMB_metadata.h
+++ b/source/blender/imbuf/intern/IMB_metadata.h
@@ -42,7 +42,7 @@ typedef struct ImMetaData {
int len;
} ImMetaData;
-/** The metadata is a list of key/value pairs (both char*) that can me
+/** The metadata is a list of key/value pairs (both char *) that can me
* saved in the header of several image formats.
* Apart from some common keys like
* 'Software' and 'Description' (png standard) we'll use keys within the
diff --git a/source/blender/imbuf/intern/dds/dds_api.cpp b/source/blender/imbuf/intern/dds/dds_api.cpp
index 5459cffe590..c41bbd594b3 100644
--- a/source/blender/imbuf/intern/dds/dds_api.cpp
+++ b/source/blender/imbuf/intern/dds/dds_api.cpp
@@ -164,7 +164,7 @@ struct ImBuf *imb_load_dds(unsigned char *mem, size_t size, int flags, char colo
}
if (ibuf->dds_data.fourcc != FOURCC_DDS) {
- ibuf->dds_data.data = (unsigned char*)dds.readData(ibuf->dds_data.size);
+ ibuf->dds_data.data = (unsigned char *)dds.readData(ibuf->dds_data.size);
/* flip compressed texture */
FlipDXTCImage(dds.width(), dds.height(), dds.mipmapCount(), dds.fourCC(), ibuf->dds_data.data);
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index 92b8dd8c724..1eac6236829 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -104,7 +104,7 @@ void bicubic_interpolation_color(struct ImBuf *in, unsigned char outI[4], float
BLI_bicubic_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
}
else {
- BLI_bicubic_interpolation_char((unsigned char*) in->rect, outI, in->x, in->y, 4, u, v);
+ BLI_bicubic_interpolation_char((unsigned char *) in->rect, outI, in->x, in->y, 4, u, v);
}
}
@@ -130,7 +130,7 @@ void bilinear_interpolation_color(struct ImBuf *in, unsigned char outI[4], float
BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
}
else {
- BLI_bilinear_interpolation_char((unsigned char*) in->rect, outI, in->x, in->y, 4, u, v);
+ BLI_bilinear_interpolation_char((unsigned char *) in->rect, outI, in->x, in->y, 4, u, v);
}
}
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 2785a95ddb0..6b1f496b593 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -415,10 +415,10 @@ static const char *rna_type_type_name(PropertyRNA *prop)
return "float";
case PROP_STRING:
if (prop->flag & PROP_THICK_WRAP) {
- return "char*";
+ return "char *";
}
else {
- return "const char*";
+ return "const char *";
}
default:
return NULL;
@@ -870,16 +870,16 @@ static char *rna_def_property_set_func(FILE *f, StructRNA *srna, PropertyRNA *pr
if (prop->flag & PROP_ID_REFCOUNT) {
fprintf(f, "\n if (data->%s)\n", dp->dnaname);
- fprintf(f, " id_us_min((ID*)data->%s);\n", dp->dnaname);
+ fprintf(f, " id_us_min((ID *)data->%s);\n", dp->dnaname);
fprintf(f, " if (value.data)\n");
- fprintf(f, " id_us_plus((ID*)value.data);\n\n");
+ fprintf(f, " id_us_plus((ID *)value.data);\n\n");
}
else {
PointerPropertyRNA *pprop = (PointerPropertyRNA *)dp->prop;
StructRNA *type = rna_find_struct((const char *)pprop->type);
if (type && (type->flag & STRUCT_ID)) {
fprintf(f, " if (value.data)\n");
- fprintf(f, " id_lib_extern((ID*)value.data);\n\n");
+ fprintf(f, " id_lib_extern((ID *)value.data);\n\n");
}
}
@@ -1084,7 +1084,7 @@ static char *rna_def_property_begin_func(FILE *f, StructRNA *srna, PropertyRNA *
fprintf(f, "\n memset(iter, 0, sizeof(*iter));\n");
fprintf(f, " iter->parent= *ptr;\n");
- fprintf(f, " iter->prop= (PropertyRNA*)&rna_%s_%s;\n", srna->identifier, prop->identifier);
+ fprintf(f, " iter->prop= (PropertyRNA *)&rna_%s_%s;\n", srna->identifier, prop->identifier);
if (dp->dnalengthname || dp->dnalengthfixed) {
if (manualfunc) {
@@ -1768,7 +1768,7 @@ static void rna_def_property_funcs_header_cpp(FILE *f, StructRNA *srna, Property
const char *collection_funcs = "DefaultCollectionFunctions";
if (!(dp->prop->flag & (PROP_IDPROPERTY | PROP_BUILTIN)) && cprop->property.srna)
- collection_funcs = (char*)cprop->property.srna;
+ collection_funcs = (char *)cprop->property.srna;
if (cprop->item_type)
fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s, %s, %s, %s, %s)", collection_funcs, (const char *)cprop->item_type, srna->identifier,
@@ -2906,9 +2906,9 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
rna_property_structname(prop->type),
srna->identifier, strnest, prop->identifier);
- if (prop->next) fprintf(f, "\t{(PropertyRNA*)&rna_%s%s_%s, ", srna->identifier, strnest, prop->next->identifier);
+ if (prop->next) fprintf(f, "\t{(PropertyRNA *)&rna_%s%s_%s, ", srna->identifier, strnest, prop->next->identifier);
else fprintf(f, "\t{NULL, ");
- if (prop->prev) fprintf(f, "(PropertyRNA*)&rna_%s%s_%s,\n", srna->identifier, strnest, prop->prev->identifier);
+ if (prop->prev) fprintf(f, "(PropertyRNA *)&rna_%s%s_%s,\n", srna->identifier, strnest, prop->prev->identifier);
else fprintf(f, "NULL,\n");
fprintf(f, "\t%d, ", prop->magic);
rna_print_c_string(f, prop->identifier);
@@ -3080,12 +3080,12 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
fprintf(f, "%s%s rna_%s_%s_func = {\n", "", "FunctionRNA", srna->identifier, func->identifier);
if (func->cont.next)
- fprintf(f, "\t{(FunctionRNA*)&rna_%s_%s_func, ", srna->identifier,
+ fprintf(f, "\t{(FunctionRNA *)&rna_%s_%s_func, ", srna->identifier,
((FunctionRNA *)func->cont.next)->identifier);
else
fprintf(f, "\t{NULL, ");
if (func->cont.prev)
- fprintf(f, "(FunctionRNA*)&rna_%s_%s_func,\n", srna->identifier,
+ fprintf(f, "(FunctionRNA *)&rna_%s_%s_func,\n", srna->identifier,
((FunctionRNA *)func->cont.prev)->identifier);
else
fprintf(f, "NULL,\n");
@@ -3093,11 +3093,11 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
fprintf(f, "\tNULL,\n");
parm = func->cont.properties.first;
- if (parm) fprintf(f, "\t{(PropertyRNA*)&rna_%s_%s_%s, ", srna->identifier, func->identifier, parm->identifier);
+ if (parm) fprintf(f, "\t{(PropertyRNA *)&rna_%s_%s_%s, ", srna->identifier, func->identifier, parm->identifier);
else fprintf(f, "\t{NULL, ");
parm = func->cont.properties.last;
- if (parm) fprintf(f, "(PropertyRNA*)&rna_%s_%s_%s}},\n", srna->identifier, func->identifier, parm->identifier);
+ if (parm) fprintf(f, "(PropertyRNA *)&rna_%s_%s_%s}},\n", srna->identifier, func->identifier, parm->identifier);
else fprintf(f, "NULL}},\n");
fprintf(f, "\t");
@@ -3110,7 +3110,7 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
else fprintf(f, "\tNULL,\n");
if (func->c_ret)
- fprintf(f, "\t(PropertyRNA*)&rna_%s_%s_%s\n", srna->identifier, func->identifier, func->c_ret->identifier);
+ fprintf(f, "\t(PropertyRNA *)&rna_%s_%s_%s\n", srna->identifier, func->identifier, func->c_ret->identifier);
else
fprintf(f, "\tNULL\n");
@@ -3128,11 +3128,11 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
fprintf(f, "\tNULL,\n");
prop = srna->cont.properties.first;
- if (prop) fprintf(f, "\t{(PropertyRNA*)&rna_%s_%s, ", srna->identifier, prop->identifier);
+ if (prop) fprintf(f, "\t{(PropertyRNA *)&rna_%s_%s, ", srna->identifier, prop->identifier);
else fprintf(f, "\t{NULL, ");
prop = srna->cont.properties.last;
- if (prop) fprintf(f, "(PropertyRNA*)&rna_%s_%s}},\n", srna->identifier, prop->identifier);
+ if (prop) fprintf(f, "(PropertyRNA *)&rna_%s_%s}},\n", srna->identifier, prop->identifier);
else fprintf(f, "NULL}},\n");
fprintf(f, "\t");
rna_print_c_string(f, srna->identifier);
@@ -3151,7 +3151,7 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
while (base->base && base->base->nameproperty == prop)
base = base->base;
- fprintf(f, "\t(PropertyRNA*)&rna_%s_%s, ", base->identifier, prop->identifier);
+ fprintf(f, "\t(PropertyRNA *)&rna_%s_%s, ", base->identifier, prop->identifier);
}
else fprintf(f, "\tNULL, ");
@@ -3159,7 +3159,7 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
base = srna;
while (base->base && base->base->iteratorproperty == prop)
base = base->base;
- fprintf(f, "(PropertyRNA*)&rna_%s_rna_properties,\n", base->identifier);
+ fprintf(f, "(PropertyRNA *)&rna_%s_rna_properties,\n", base->identifier);
if (srna->base) fprintf(f, "\t&RNA_%s,\n", srna->base->identifier);
else fprintf(f, "\tNULL,\n");
@@ -3181,11 +3181,11 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
}
func = srna->functions.first;
- if (func) fprintf(f, "\t{(FunctionRNA*)&rna_%s_%s_func, ", srna->identifier, func->identifier);
+ if (func) fprintf(f, "\t{(FunctionRNA *)&rna_%s_%s_func, ", srna->identifier, func->identifier);
else fprintf(f, "\t{NULL, ");
func = srna->functions.last;
- if (func) fprintf(f, "(FunctionRNA*)&rna_%s_%s_func}\n", srna->identifier, func->identifier);
+ if (func) fprintf(f, "(FunctionRNA *)&rna_%s_%s_func}\n", srna->identifier, func->identifier);
else fprintf(f, "NULL}\n");
fprintf(f, "};\n");
@@ -3575,7 +3575,7 @@ static const char *cpp_classes = ""
" int length;\n"
"\n"
" DynamicArray() : data(NULL), length(0) {}\n"
-" DynamicArray(int new_length) : data(NULL), length(new_length) { data = (float*)malloc(sizeof(T) * new_length); }\n"
+" DynamicArray(int new_length) : data(NULL), length(new_length) { data = (float *)malloc(sizeof(T) * new_length); }\n"
" DynamicArray(const DynamicArray<T>& other) { copy_from(other); }\n"
" const DynamicArray<T>& operator=(const DynamicArray<T>& other) { copy_from(other); return *this; }\n"
"\n"
@@ -3586,7 +3586,7 @@ static const char *cpp_classes = ""
"protected:\n"
" void copy_from(const DynamicArray<T>& other) {\n"
" if (data) free(data);\n"
-" data = (float*)malloc(sizeof(T) * other.length);\n"
+" data = (float *)malloc(sizeof(T) * other.length);\n"
" memcpy(data, other.data, sizeof(T) * other.length);\n"
" length = other.length;\n"
" }\n"
@@ -3617,7 +3617,7 @@ static const char *cpp_classes = ""
"{ return iter.valid != other.iter.valid; }\n"
"\n"
" void begin(const Pointer &ptr)\n"
-" { if (init) Tend(&iter); Tbegin(&iter, (PointerRNA*)&ptr.ptr); t = T(iter.ptr); init = true; }\n"
+" { if (init) Tend(&iter); Tbegin(&iter, (PointerRNA *)&ptr.ptr); t = T(iter.ptr); init = true; }\n"
"\n"
"private:\n"
" const CollectionIterator<T, Tbegin, Tnext, Tend>& operator="
@@ -3751,13 +3751,13 @@ static void rna_generate_header_cpp(BlenderRNA *UNUSED(brna), FILE *f)
if (first_collection_func_struct == NULL)
first_collection_func_struct = ds->srna->identifier;
- if (!rna_is_collection_functions_struct(collection_func_structs, (char*)prop->srna)) {
+ if (!rna_is_collection_functions_struct(collection_func_structs, (char *)prop->srna)) {
if (all_collection_func_structs >= max_collection_func_structs) {
printf("Array size to store all collection structures names is too small\n");
exit(1);
}
- collection_func_structs[all_collection_func_structs++] = (char*)prop->srna;
+ collection_func_structs[all_collection_func_structs++] = (char *)prop->srna;
}
}
}
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index e1489d821a0..dda9a2b0494 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -748,13 +748,13 @@ static void rna_BevelModifier_angle_limit_set(PointerRNA *ptr, float value)
static void rna_UVWarpModifier_vgroup_set(PointerRNA *ptr, const char *value)
{
- UVWarpModifierData *umd = (UVWarpModifierData*)ptr->data;
+ UVWarpModifierData *umd = (UVWarpModifierData *)ptr->data;
rna_object_vgroup_name_set(ptr, value, umd->vgroup_name, sizeof(umd->vgroup_name));
}
static void rna_UVWarpModifier_uvlayer_set(PointerRNA *ptr, const char *value)
{
- UVWarpModifierData *umd = (UVWarpModifierData*)ptr->data;
+ UVWarpModifierData *umd = (UVWarpModifierData *)ptr->data;
rna_object_uvlayer_name_set(ptr, value, umd->uvlayer_name, sizeof(umd->uvlayer_name));
}
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 3e9f5f1b88f..05dba0c0f68 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -1101,7 +1101,7 @@ static void rna_ShaderNodeScript_mode_set(PointerRNA *ptr, int value)
/* replace text datablock by filepath */
if (node->id) {
- Text *text = (Text*)node->id;
+ Text *text = (Text *)node->id;
if (value == NODE_SCRIPT_EXTERNAL && text->name) {
BLI_strncpy(nss->filepath, text->name, sizeof(nss->filepath));
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 8a67d9270e8..4918aabdb1f 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -1123,7 +1123,7 @@ static void rna_GameObjectSettings_used_state_get(PointerRNA *ptr, int *values)
static void rna_GameObjectSettings_col_group_get(PointerRNA *ptr, int *values)
{
- Object *ob = (Object*)ptr->data;
+ Object *ob = (Object *)ptr->data;
int i;
for (i = 0; i < OB_MAX_COL_MASKS; i++) {
@@ -1133,7 +1133,7 @@ static void rna_GameObjectSettings_col_group_get(PointerRNA *ptr, int *values)
static void rna_GameObjectSettings_col_group_set(PointerRNA *ptr, const int *values)
{
- Object *ob = (Object*)ptr->data;
+ Object *ob = (Object *)ptr->data;
int i, tot = 0;
/* ensure we always have some group selected */
@@ -1152,7 +1152,7 @@ static void rna_GameObjectSettings_col_group_set(PointerRNA *ptr, const int *val
static void rna_GameObjectSettings_col_mask_get(PointerRNA *ptr, int *values)
{
- Object *ob = (Object*)ptr->data;
+ Object *ob = (Object *)ptr->data;
int i;
for (i = 0; i < OB_MAX_COL_MASKS; i++) {
@@ -1162,7 +1162,7 @@ static void rna_GameObjectSettings_col_mask_get(PointerRNA *ptr, int *values)
static void rna_GameObjectSettings_col_mask_set(PointerRNA *ptr, const int *values)
{
- Object *ob = (Object*)ptr->data;
+ Object *ob = (Object *)ptr->data;
int i, tot = 0;
/* ensure we always have some mask selected */
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index a15bbb7e988..75164a38239 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1131,7 +1131,7 @@ static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value)
static char *rna_SceneRenderLayer_path(PointerRNA *ptr)
{
- SceneRenderLayer *srl = (SceneRenderLayer*)ptr->data;
+ SceneRenderLayer *srl = (SceneRenderLayer *)ptr->data;
return BLI_sprintfN("render.layers[\"%s\"]", srl->name);
}
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index 86ef8a14c12..dc8d427c0ae 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -305,7 +305,7 @@ void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *i
{
/* check inputs and outputs, and remove or insert them */
if (node->id==id) {
- bNodeTree *ngroup= (bNodeTree*)node->id;
+ bNodeTree *ngroup= (bNodeTree *)node->id;
group_verify_socket_list(ntree, node, &node->inputs, SOCK_IN, &ngroup->inputs);
group_verify_socket_list(ntree, node, &node->outputs, SOCK_OUT, &ngroup->outputs);
}
@@ -314,7 +314,7 @@ void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *i
struct bNodeTree *node_group_edit_get(bNode *node)
{
if (node->flag & NODE_GROUP_EDIT)
- return (bNodeTree*)node->id;
+ return (bNodeTree *)node->id;
else
return NULL;
}
@@ -322,7 +322,7 @@ struct bNodeTree *node_group_edit_get(bNode *node)
struct bNodeTree *node_group_edit_set(bNode *node, int edit)
{
if (edit) {
- bNodeTree *ngroup= (bNodeTree*)node->id;
+ bNodeTree *ngroup= (bNodeTree *)node->id;
if (ngroup) {
if (ngroup->id.lib)
ntreeMakeLocal(ngroup);
@@ -339,7 +339,7 @@ struct bNodeTree *node_group_edit_set(bNode *node, int edit)
void node_group_edit_clear(bNode *node)
{
- bNodeTree *ngroup= (bNodeTree*)node->id;
+ bNodeTree *ngroup= (bNodeTree *)node->id;
bNode *inode;
node->flag &= ~NODE_GROUP_EDIT;
diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.c
index 3cc7ebf9337..86f8f4dfbbf 100644
--- a/source/blender/nodes/intern/node_exec.c
+++ b/source/blender/nodes/intern/node_exec.c
@@ -114,13 +114,13 @@ static struct bNodeStack *setup_stack(bNodeStack *stack, bNodeSocket *sock)
if (sock->default_value) {
switch (sock->type) {
case SOCK_FLOAT:
- ns->vec[0] = ((bNodeSocketValueFloat*)sock->default_value)->value;
+ ns->vec[0] = ((bNodeSocketValueFloat *)sock->default_value)->value;
break;
case SOCK_VECTOR:
- copy_v3_v3(ns->vec, ((bNodeSocketValueVector*)sock->default_value)->value);
+ copy_v3_v3(ns->vec, ((bNodeSocketValueVector *)sock->default_value)->value);
break;
case SOCK_RGBA:
- copy_v4_v4(ns->vec, ((bNodeSocketValueRGBA*)sock->default_value)->value);
+ copy_v4_v4(ns->vec, ((bNodeSocketValueRGBA *)sock->default_value)->value);
break;
}
}
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 6130fe72af3..544ccb8fda6 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -139,49 +139,49 @@ void nodeShaderSynchronizeID(bNode *node, int copyto)
if (copyto) {
switch (a) {
case MAT_IN_COLOR:
- copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA*)sock->default_value)->value); break;
+ copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_SPEC:
- copy_v3_v3(&ma->specr, ((bNodeSocketValueRGBA*)sock->default_value)->value); break;
+ copy_v3_v3(&ma->specr, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_REFL:
- ma->ref= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->ref= ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_MIR:
- copy_v3_v3(&ma->mirr, ((bNodeSocketValueRGBA*)sock->default_value)->value); break;
+ copy_v3_v3(&ma->mirr, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_AMB:
- ma->amb= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->amb = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_EMIT:
- ma->emit= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->emit = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_SPECTRA:
- ma->spectra= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->spectra = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_RAY_MIRROR:
- ma->ray_mirror= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->ray_mirror = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_ALPHA:
- ma->alpha= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->alpha = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_TRANSLUCENCY:
- ma->translucency= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->translucency = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
}
}
else {
switch (a) {
case MAT_IN_COLOR:
- copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, &ma->r); break;
+ copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->r); break;
case MAT_IN_SPEC:
- copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, &ma->specr); break;
+ copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->specr); break;
case MAT_IN_REFL:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->ref; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value= ma->ref; break;
case MAT_IN_MIR:
- copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, &ma->mirr); break;
+ copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->mirr); break;
case MAT_IN_AMB:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->amb; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->amb; break;
case MAT_IN_EMIT:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->emit; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->emit; break;
case MAT_IN_SPECTRA:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->spectra; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->spectra; break;
case MAT_IN_RAY_MIRROR:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->ray_mirror; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->ray_mirror; break;
case MAT_IN_ALPHA:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->alpha; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->alpha; break;
case MAT_IN_TRANSLUCENCY:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->translucency; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->translucency; break;
}
}
}
@@ -259,7 +259,7 @@ bNode *nodeGetActiveTexture(bNodeTree *ntree)
break;
if (node)
- ntree= (bNodeTree*)node->id;
+ ntree = (bNodeTree *)node->id;
for (node= ntree->nodes.first; node; node= node->next)
if (node->flag & NODE_ACTIVE_TEXTURE)
@@ -320,7 +320,7 @@ void node_shader_gpu_tex_mapping(GPUMaterial *mat, bNode *node, GPUNodeStack *in
float domax= (texmap->flag & TEXMAP_CLIP_MAX) != 0;
if (domin || domax || !(texmap->flag & TEXMAP_UNIT_MATRIX)) {
- GPUNodeLink *tmat = GPU_uniform((float*)texmap->mat);
+ GPUNodeLink *tmat = GPU_uniform((float *)texmap->mat);
GPUNodeLink *tmin = GPU_uniform(texmap->min);
GPUNodeLink *tmax = GPU_uniform(texmap->max);
GPUNodeLink *tdomin = GPU_uniform(&domin);
diff --git a/source/blender/nodes/shader/nodes/node_shader_common.c b/source/blender/nodes/shader/nodes/node_shader_common.c
index 688d77d8350..cf6f778bbf5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_common.c
+++ b/source/blender/nodes/shader/nodes/node_shader_common.c
@@ -70,7 +70,7 @@ static void move_stack(bNodeStack *to, bNodeStack *from)
static void *group_initexec(bNode *node)
{
- bNodeTree *ngroup= (bNodeTree*)node->id;
+ bNodeTree *ngroup = (bNodeTree *)node->id;
bNodeTreeExec *exec;
if (!ngroup)
@@ -84,7 +84,7 @@ static void *group_initexec(bNode *node)
static void group_freeexec(bNode *UNUSED(node), void *nodedata)
{
- bNodeTreeExec*gexec= (bNodeTreeExec*)nodedata;
+ bNodeTreeExec*gexec = (bNodeTreeExec *)nodedata;
ntreeShaderEndExecTree(gexec, 0);
}
@@ -121,7 +121,7 @@ static void group_move_outputs(bNode *node, bNodeStack **out, bNodeStack *gstack
static void group_execute(void *data, int thread, struct bNode *node, void *nodedata, struct bNodeStack **in, struct bNodeStack **out)
{
- bNodeTreeExec *exec= (bNodeTreeExec*)nodedata;
+ bNodeTreeExec *exec = (bNodeTreeExec *)nodedata;
bNodeThreadStack *nts;
if (!exec)
@@ -177,7 +177,7 @@ static void group_gpu_move_outputs(bNode *node, GPUNodeStack *out, bNodeStack *g
static int gpu_group_execute(GPUMaterial *mat, bNode *node, void *nodedata, GPUNodeStack *in, GPUNodeStack *out)
{
- bNodeTreeExec *exec= (bNodeTreeExec*)nodedata;
+ bNodeTreeExec *exec = (bNodeTreeExec *)nodedata;
group_gpu_copy_inputs(node, in, exec->stack);
ntreeExecGPUNodes(exec, mat, (node->flag & NODE_GROUP_EDIT));
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c
index cedd3a4910c..396c1ac60bf 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c
@@ -77,7 +77,7 @@ static int gpu_shader_mapping(GPUMaterial *mat, bNode *node, GPUNodeStack *in, G
TexMapping *texmap= node->storage;
float domin= (texmap->flag & TEXMAP_CLIP_MIN) != 0;
float domax= (texmap->flag & TEXMAP_CLIP_MAX) != 0;
- GPUNodeLink *tmat = GPU_uniform((float*)texmap->mat);
+ GPUNodeLink *tmat = GPU_uniform((float *)texmap->mat);
GPUNodeLink *tmin = GPU_uniform(texmap->min);
GPUNodeLink *tmax = GPU_uniform(texmap->max);
GPUNodeLink *tdomin = GPU_uniform(&domin);
diff --git a/source/blender/python/generic/py_capi_utils.h b/source/blender/python/generic/py_capi_utils.h
index 935a5f9030b..45c9247d710 100644
--- a/source/blender/python/generic/py_capi_utils.h
+++ b/source/blender/python/generic/py_capi_utils.h
@@ -53,7 +53,7 @@ void PyC_MainModule_Restore(PyObject *main_mod);
void PyC_SetHomePath(const char *py_path_bundle);
-#define PYC_INTERPRETER_ACTIVE (((PyThreadState*)_Py_atomic_load_relaxed(&_PyThreadState_Current)) != NULL)
+#define PYC_INTERPRETER_ACTIVE (((PyThreadState *)_Py_atomic_load_relaxed(&_PyThreadState_Current)) != NULL)
void *PyC_RNA_AsPointer(PyObject *value, const char *type_name);
diff --git a/source/blender/render/intern/raytrace/rayobject_instance.cpp b/source/blender/render/intern/raytrace/rayobject_instance.cpp
index f9ed012b117..01e592cba0c 100644
--- a/source/blender/render/intern/raytrace/rayobject_instance.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_instance.cpp
@@ -173,13 +173,13 @@ static int RE_rayobject_instance_intersect(RayObject *o, Isect *isec)
static void RE_rayobject_instance_free(RayObject *o)
{
- InstanceRayObject *obj = (InstanceRayObject*)o;
+ InstanceRayObject *obj = (InstanceRayObject *)o;
MEM_freeN(obj);
}
static float RE_rayobject_instance_cost(RayObject *o)
{
- InstanceRayObject *obj = (InstanceRayObject*)o;
+ InstanceRayObject *obj = (InstanceRayObject *)o;
return RE_rayobject_cost(obj->target) + RE_COST_INSTANCE;
}
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index fc1a9b2f755..76d67765424 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -161,7 +161,7 @@ static HaloRen *initstar(Render *re, ObjectRen *obr, const float vec[3], float h
*/
void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void),
- void (*vertexfunc)(float*), void (*termfunc)(void))
+ void (*vertexfunc)(float *), void (*termfunc)(void))
{
extern unsigned char hash[512];
ObjectRen *obr= NULL;
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index fb9eb59cbbf..bef5902588c 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -81,7 +81,7 @@ extern struct Render R;
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
static int test_break(void *data)
{
- Render *re = (Render*)data;
+ Render *re = (Render *)data;
return re->test_break(re->tbh);
}
@@ -250,9 +250,9 @@ RayObject* makeraytree_object(Render *re, ObjectInstanceRen *obi)
//Create Ray cast accelaration structure
raytree = rayobject_create( re, re->r.raytrace_structure, faces );
if ( (re->r.raytrace_options & R_RAYTRACE_USE_LOCAL_COORDS) )
- vlakprimitive = obr->rayprimitives = (VlakPrimitive*)MEM_callocN(faces*sizeof(VlakPrimitive), "ObjectRen primitives");
+ vlakprimitive = obr->rayprimitives = (VlakPrimitive *)MEM_callocN(faces * sizeof(VlakPrimitive), "ObjectRen primitives");
else
- face = obr->rayfaces = (RayFace*)MEM_callocN(faces*sizeof(RayFace), "ObjectRen faces");
+ face = obr->rayfaces = (RayFace *)MEM_callocN(faces * sizeof(RayFace), "ObjectRen faces");
obr->rayobi = obi;
@@ -345,10 +345,10 @@ static void makeraytree_single(Render *re)
raytree = re->raytree = rayobject_create( re, re->r.raytrace_structure, faces+special );
if ( (re->r.raytrace_options & R_RAYTRACE_USE_LOCAL_COORDS) ) {
- vlakprimitive = re->rayprimitives = (VlakPrimitive*)MEM_callocN(faces*sizeof(VlakPrimitive), "Raytrace vlak-primitives");
+ vlakprimitive = re->rayprimitives = (VlakPrimitive *)MEM_callocN(faces * sizeof(VlakPrimitive), "Raytrace vlak-primitives");
}
else {
- face = re->rayfaces = (RayFace*)MEM_callocN(faces*sizeof(RayFace), "Render ray faces");
+ face = re->rayfaces = (RayFace *)MEM_callocN(faces * sizeof(RayFace), "Render ray faces");
}
for (obi=re->instancetable.first; obi; obi=obi->next)
@@ -496,8 +496,8 @@ static void shade_ray_set_derivative(ShadeInput *shi)
void shade_ray(Isect *is, ShadeInput *shi, ShadeResult *shr)
{
- ObjectInstanceRen *obi= (ObjectInstanceRen*)is->hit.ob;
- VlakRen *vlr= (VlakRen*)is->hit.face;
+ ObjectInstanceRen *obi = (ObjectInstanceRen *)is->hit.ob;
+ VlakRen *vlr = (VlakRen *)is->hit.face;
/* set up view vector */
copy_v3_v3(shi->view, is->dir);
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index bd0061c0e68..9f171ba71db 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -1172,7 +1172,7 @@ typedef struct ZbufSolidData {
static void make_pixelstructs(RenderPart *pa, ZSpan *zspan, int sample, void *data)
{
- ZbufSolidData *sdata= (ZbufSolidData*)data;
+ ZbufSolidData *sdata = (ZbufSolidData *)data;
ListBase *lb= sdata->psmlist;
intptr_t *rd= pa->rectdaps;
int *ro= zspan->recto;
@@ -1740,7 +1740,7 @@ void zbufshade_sss_tile(RenderPart *pa)
#if 0
if (rs) {
/* for each sample in this pixel, shade it */
- for (ps=(PixStr*)*rs; ps; ps=ps->next) {
+ for (ps = (PixStr *)(*rs); ps; ps=ps->next) {
ObjectInstanceRen *obi= &re->objectinstance[ps->obi];
ObjectRen *obr= obi->obr;
vlr= RE_findOrAddVlak(obr, (ps->facenr-1) & RE_QUAD_MASK);
@@ -2461,8 +2461,8 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v)
/* if hit, we shade from the new point, otherwise from point one starting face */
if (hit) {
- obi= (ObjectInstanceRen*)minisec.hit.ob;
- vlr= (VlakRen*)minisec.hit.face;
+ obi = (ObjectInstanceRen *)minisec.hit.ob;
+ vlr = (VlakRen *)minisec.hit.face;
quad= (minisec.isect == 2);
copy_v3_v3(shi->co, minco);
diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c
index e189d8bdaea..a4e5b9eb7a2 100644
--- a/source/blender/render/intern/source/renderdatabase.c
+++ b/source/blender/render/intern/source/renderdatabase.c
@@ -370,7 +370,7 @@ RadFace **RE_vlakren_get_radface(ObjectRen *obr, VlakRen *vlak, int verify)
radface= obr->vlaknodes[nr].radface;
if (radface==NULL) {
if (verify)
- radface= obr->vlaknodes[nr].radface= MEM_callocN(256*RE_RADFACE_ELEMS*sizeof(void*), "radface table");
+ radface = obr->vlaknodes[nr].radface= MEM_callocN(256 * RE_RADFACE_ELEMS * sizeof(void *), "radface table");
else
return NULL;
}
@@ -888,9 +888,9 @@ HaloRen *RE_findOrAddHalo(ObjectRen *obr, int nr)
// TABLEINITSIZE, obr->blohalen+TABLEINITSIZE );
temp=obr->bloha;
- obr->bloha=(HaloRen**)MEM_callocN(sizeof(void*)*(obr->blohalen+TABLEINITSIZE), "Bloha");
- if (temp) memcpy(obr->bloha, temp, obr->blohalen*sizeof(void*));
- memset(&(obr->bloha[obr->blohalen]), 0, TABLEINITSIZE*sizeof(void*));
+ obr->bloha = (HaloRen**)MEM_callocN(sizeof(void *) * (obr->blohalen + TABLEINITSIZE), "Bloha");
+ if (temp) memcpy(obr->bloha, temp, obr->blohalen*sizeof(void *));
+ memset(&(obr->bloha[obr->blohalen]), 0, TABLEINITSIZE * sizeof(void *));
obr->blohalen+=TABLEINITSIZE; /*Does this really need to be power of 2?*/
if (temp) MEM_freeN(temp);
}
diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c
index 078c11a2061..87912f546e8 100644
--- a/source/blender/render/intern/source/shadbuf.c
+++ b/source/blender/render/intern/source/shadbuf.c
@@ -812,7 +812,7 @@ void makeshadowbuf(Render *re, LampRen *lar)
static void *do_shadow_thread(void *re_v)
{
- Render *re= (Render*)re_v;
+ Render *re = (Render *)re_v;
LampRen *lar;
do {
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index 569bac29205..a37ffb1eb28 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -522,7 +522,7 @@ static APixstrand *addpsAstrand(ZSpan *zspan)
static void do_strand_fillac(void *handle, int x, int y, float u, float v, float z)
{
- StrandPart *spart= (StrandPart*)handle;
+ StrandPart *spart= (StrandPart *)handle;
StrandShadeCache *cache= spart->cache;
StrandSegment *sseg= spart->segment;
APixstrand *apn, *apnew;
diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c
index 549148f4e29..a9db197ed48 100644
--- a/source/blender/render/intern/source/volume_precache.c
+++ b/source/blender/render/intern/source/volume_precache.c
@@ -493,7 +493,7 @@ typedef struct VolPrecacheQueue {
*/
static void *vol_precache_part(void *data)
{
- VolPrecacheQueue *queue = (VolPrecacheQueue*)data;
+ VolPrecacheQueue *queue = (VolPrecacheQueue *)data;
VolPrecachePart *pa;
while ((pa = BLI_thread_queue_pop(queue->work))) {
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 576c0f341b1..ce0576c68d1 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -200,7 +200,7 @@ void WM_operator_stack_clear(struct bContext *C) {}
void WM_autosave_init(struct bContext *C) {}
void WM_jobs_kill_all_except(struct wmWindowManager *wm) {}
-char *WM_clipboard_text_get(int selection) {return (char*)0;}
+char *WM_clipboard_text_get(int selection) {return (char *)0;}
void WM_clipboard_text_set(char *buf, int selection) {}
void WM_uilisttype_init(void) {}