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authorCampbell Barton <ideasman42@gmail.com>2013-12-29 05:51:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-12-29 05:51:27 +0400
commiteb4090dadf31ccaf5277db6306302d70cc81d820 (patch)
treec03d14b3a262caa7e028142afb9d19864e8a8c8c
parent3f39af9cc2765c2cf3daab30c4ad0be58e341e19 (diff)
Fix missing check if isect_plane_plane_v3 fails to find an intersection.
-rw-r--r--source/blender/blenkernel/BKE_camera.h4
-rw-r--r--source/blender/blenkernel/intern/camera.c23
-rw-r--r--source/blender/blenlib/BLI_math_geom.h6
-rw-r--r--source/blender/blenlib/intern/math_geom.c4
-rw-r--r--source/blender/python/mathutils/mathutils_geometry.c27
5 files changed, 39 insertions, 25 deletions
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index a07558cc8af..49ba9c9d875 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -117,8 +117,8 @@ void BKE_camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float
void BKE_camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
-int BKE_camera_view_frame_fit_to_scene(struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
- float r_co[3]);
+bool BKE_camera_view_frame_fit_to_scene(struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
+ float r_co[3]);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index aee8ede4062..9dbada4d58f 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -480,7 +480,7 @@ static void camera_to_frame_view_cb(const float co[3], void *user_data)
/* don't move the camera, just yield the fit location */
/* only valid for perspective cameras */
-int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3])
+bool BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3])
{
float shift[2];
float plane_tx[4][3];
@@ -527,7 +527,7 @@ int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object
camera_to_frame_view_cb, &data_cb);
if (data_cb.tot <= 1) {
- return FALSE;
+ return false;
}
else {
float plane_isect_1[3], plane_isect_1_no[3], plane_isect_1_other[3];
@@ -540,12 +540,15 @@ int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object
mul_v3_v3fl(plane_tx[i], data_cb.normal_tx[i], sqrtf_signed(data_cb.dist_vals_sq[i]));
}
- isect_plane_plane_v3(plane_isect_1, plane_isect_1_no,
- plane_tx[0], data_cb.normal_tx[0],
- plane_tx[2], data_cb.normal_tx[2]);
- isect_plane_plane_v3(plane_isect_2, plane_isect_2_no,
- plane_tx[1], data_cb.normal_tx[1],
- plane_tx[3], data_cb.normal_tx[3]);
+ if ((!isect_plane_plane_v3(plane_isect_1, plane_isect_1_no,
+ plane_tx[0], data_cb.normal_tx[0],
+ plane_tx[2], data_cb.normal_tx[2])) ||
+ (!isect_plane_plane_v3(plane_isect_2, plane_isect_2_no,
+ plane_tx[1], data_cb.normal_tx[1],
+ plane_tx[3], data_cb.normal_tx[3])))
+ {
+ return false;
+ }
add_v3_v3v3(plane_isect_1_other, plane_isect_1, plane_isect_1_no);
add_v3_v3v3(plane_isect_2_other, plane_isect_2, plane_isect_2_no);
@@ -554,7 +557,7 @@ int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object
plane_isect_2, plane_isect_2_other,
plane_isect_pt_1, plane_isect_pt_2) == 0)
{
- return FALSE;
+ return false;
}
else {
float cam_plane_no[3] = {0.0f, 0.0f, -1.0f};
@@ -582,7 +585,7 @@ int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object
}
- return TRUE;
+ return true;
}
}
}
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index e99f89036b3..e800369a682 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -140,11 +140,11 @@ bool isect_ray_plane_v3(const float p1[3], const float d[3],
bool isect_point_planes_v3(float (*planes)[4], int totplane, const float p[3]);
bool isect_line_plane_v3(float out[3], const float l1[3], const float l2[3],
- const float plane_co[3], const float plane_no[3]);
+ const float plane_co[3], const float plane_no[3]) ATTR_WARN_UNUSED_RESULT;
-void isect_plane_plane_v3(float r_isect_co[3], float r_isect_no[3],
+bool isect_plane_plane_v3(float r_isect_co[3], float r_isect_no[3],
const float plane_a_co[3], const float plane_a_no[3],
- const float plane_b_co[3], const float plane_b_no[3]);
+ const float plane_b_co[3], const float plane_b_no[3]) ATTR_WARN_UNUSED_RESULT;
/* line/ray triangle */
bool isect_line_tri_v3(const float p1[3], const float p2[3],
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 833a08cec60..bf5ae8fab4f 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -1185,7 +1185,7 @@ bool isect_line_plane_v3(float out[3],
*
* \note return normal isn't unit length
*/
-void isect_plane_plane_v3(float r_isect_co[3], float r_isect_no[3],
+bool isect_plane_plane_v3(float r_isect_co[3], float r_isect_no[3],
const float plane_a_co[3], const float plane_a_no[3],
const float plane_b_co[3], const float plane_b_no[3])
{
@@ -1193,7 +1193,7 @@ void isect_plane_plane_v3(float r_isect_co[3], float r_isect_no[3],
cross_v3_v3v3(r_isect_no, plane_a_no, plane_b_no); /* direction is simply the cross product */
cross_v3_v3v3(plane_a_co_other, plane_a_no, r_isect_no);
add_v3_v3(plane_a_co_other, plane_a_co);
- isect_line_plane_v3(r_isect_co, plane_a_co, plane_a_co_other, plane_b_co, plane_b_no);
+ return isect_line_plane_v3(r_isect_co, plane_a_co, plane_a_co_other, plane_b_co, plane_b_no);
}
diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c
index 53e428cf73c..29e7779b89a 100644
--- a/source/blender/python/mathutils/mathutils_geometry.c
+++ b/source/blender/python/mathutils/mathutils_geometry.c
@@ -626,11 +626,11 @@ PyDoc_STRVAR(M_Geometry_intersect_plane_plane_doc,
" :arg plane_b_no: Normal of the second plane\n"
" :type plane_b_no: :class:`mathutils.Vector`\n"
" :return: The line of the intersection represented as a point and a vector\n"
-" :rtype: tuple pair of :class:`mathutils.Vector`\n"
+" :rtype: tuple pair of :class:`mathutils.Vector` or None if the intersection can't be calculated\n"
);
static PyObject *M_Geometry_intersect_plane_plane(PyObject *UNUSED(self), PyObject *args)
{
- PyObject *ret;
+ PyObject *ret, *ret_co, *ret_no;
VectorObject *plane_a_co, *plane_a_no, *plane_b_co, *plane_b_no;
float isect_co[3];
@@ -660,15 +660,26 @@ static PyObject *M_Geometry_intersect_plane_plane(PyObject *UNUSED(self), PyObje
return NULL;
}
- isect_plane_plane_v3(isect_co, isect_no,
- plane_a_co->vec, plane_a_no->vec,
- plane_b_co->vec, plane_b_no->vec);
+ if (isect_plane_plane_v3(isect_co, isect_no,
+ plane_a_co->vec, plane_a_no->vec,
+ plane_b_co->vec, plane_b_no->vec))
+ {
+ normalize_v3(isect_no);
+
+ ret_co = Vector_CreatePyObject(isect_co, 3, Py_NEW, NULL);
+ ret_no = Vector_CreatePyObject(isect_no, 3, Py_NEW, NULL);
+ }
+ else {
+ ret_co = Py_None;
+ ret_no = Py_None;
- normalize_v3(isect_no);
+ Py_INCREF(ret_co);
+ Py_INCREF(ret_no);
+ }
ret = PyTuple_New(2);
- PyTuple_SET_ITEM(ret, 0, Vector_CreatePyObject(isect_co, 3, Py_NEW, NULL));
- PyTuple_SET_ITEM(ret, 1, Vector_CreatePyObject(isect_no, 3, Py_NEW, NULL));
+ PyTuple_SET_ITEM(ret, 0, ret_co);
+ PyTuple_SET_ITEM(ret, 1, ret_no);
return ret;
}