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authorCampbell Barton <ideasman42@gmail.com>2012-09-21 10:37:42 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-21 10:37:42 +0400
commit1f8f7310e98764f4a0368a4316a70b34941d5166 (patch)
treecba3e25dad3f2c8cdaed1c93a97a4ddc3af0d29f
parentd88d41b26513d052700925422db6a9ae469f8299 (diff)
calculate sticky wasnt working very well and had a few glites -
updating data was only being done on the active object but sticly was being calculated for the selection. split this into 2 operators, one that works on the selection and another that operates on the active object - so we can have a button in the mesh panels that calculates sticky. also note that there was no way to calculate sticky from the UI - perhaps this feature should die a quiet death? anyway - it works better then it used to for now.
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py6
-rw-r--r--source/blender/editors/mesh/mesh_data.c127
-rw-r--r--source/blender/editors/mesh/mesh_intern.h5
-rw-r--r--source/blender/editors/mesh/mesh_ops.c3
-rw-r--r--source/blender/render/extern/include/RE_render_ext.h7
-rw-r--r--source/blender/render/intern/source/convertblender.c75
6 files changed, 136 insertions, 87 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index fba3fa9c635..ee6e432b1c8 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -326,9 +326,9 @@ class DATA_PT_customdata(MeshButtonsPanel, Panel):
# me = context.mesh
col = layout.column(align=True)
- # row = col.row(align=True)
- # row.operator("mesh.customdata_add_sticky", icon='ZOOMIN')
- col.operator("mesh.customdata_clear_sticky", icon='X')
+ row = col.row(align=True)
+ row.operator("mesh.customdata_create_sticky")
+ row.operator("mesh.customdata_clear_sticky", icon='X')
col.operator("mesh.customdata_clear_mask", icon='X')
col.operator("mesh.customdata_clear_skin", icon='X')
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index f186603d6ca..1417641e803 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -47,6 +47,8 @@
#include "BLI_array.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
+#include "BLI_linklist.h"
+#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@@ -143,24 +145,10 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
int i, actindex, rndindex, cloneindex, stencilindex, tot;
if (layer->type == CD_MLOOPCOL || layer->type == CD_MLOOPUV) {
- if (me->edit_btmesh) {
- data = &me->edit_btmesh->bm->ldata;
- tot = me->edit_btmesh->bm->totloop;
- }
- else {
- data = &me->ldata;
- tot = me->totloop;
- }
+ data = mesh_customdata_get_type(me, BM_LOOP, &tot);
}
else {
- if (me->edit_btmesh) {
- data = &me->edit_btmesh->bm->pdata;
- tot = me->edit_btmesh->bm->totface;
- }
- else {
- data = &me->pdata;
- tot = me->totpoly;
- }
+ data = mesh_customdata_get_type(me, BM_FACE, &tot);
}
index = CustomData_get_layer_index(data, type);
@@ -761,38 +749,111 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot)
/*********************** sticky operators ************************/
-/* FIXME - this operator is broken - only updates active but operates on selected */
-static int mesh_sticky_add_exec(bContext *C, wmOperator *UNUSED(op))
+static Object *mesh_customdata_get_camera_for_sticky(wmOperator *op, Scene *scene, View3D *v3d)
+{
+ /* report an error if we can't find the camera */
+
+ Object *camera = NULL;
+ if (scene->obedit) {
+ BKE_report(op->reports, RPT_ERROR, "Unable to make sticky in Edit Mode");
+ }
+ else {
+ if (v3d) camera = V3D_CAMERA_LOCAL(v3d);
+ if (camera == NULL) camera = scene->camera;
+
+ if (camera == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Need camera to make sticky");
+ }
+ }
+
+ return camera;
+}
+
+static int mesh_customdata_add_sticky_selected_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
- Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Object *camera = mesh_customdata_get_camera_for_sticky(op, scene, v3d);
+ LinkNode *objects = NULL;
+ LinkNode *ob_iter;
- /* why is this commented out? */
-#if 0
- if (me->msticky)
+ if (camera == NULL) {
return OPERATOR_CANCELLED;
-#endif
+ }
+
+ CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
+ {
+ if (ob->type == OB_MESH) {
+ BLI_linklist_prepend(&objects, ob);
+ }
+ }
+ CTX_DATA_END;
- RE_make_sticky(scene, v3d);
+ if (objects == NULL) {
+ return OPERATOR_CANCELLED;
+ }
- DAG_id_tag_update(&me->id, 0);
- WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+ RE_make_sticky(scene, camera, objects);
+
+ for (ob_iter = objects; ob_iter; ob_iter = ob_iter->next) {
+ Object *ob = ob_iter->link;
+ DAG_id_tag_update(ob->data, 0);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
+ }
+
+ BLI_linklist_free(objects, NULL);
return OPERATOR_FINISHED;
}
-void MESH_OT_customdata_add_sticky(wmOperatorType *ot)
+void MESH_OT_customdata_create_sticky_selected(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Add Sticky";
- ot->description = "Add sticky UV texture layer";
- ot->idname = "MESH_OT_customdata_add_sticky";
-
+ ot->name = "Calculate Sticky for Selection";
+ ot->description = "Calculate sticky UV texture layer from the camera on selected objects";
+ ot->idname = "MESH_OT_customdata_create_sticky_selected";
+
+ /* api callbacks */
+ ot->poll = layers_poll;
+ ot->exec = mesh_customdata_add_sticky_selected_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int mesh_customdata_add_sticky_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = ED_object_context(C);
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ Object *camera = mesh_customdata_get_camera_for_sticky(op, scene, v3d);
+ LinkNode objects = {NULL};
+
+ if (camera == NULL) {
+ return OPERATOR_CANCELLED; /* error is set */
+ }
+
+ objects.link = obedit;
+ objects.next = NULL;
+
+ RE_make_sticky(scene, camera, &objects);
+
+ DAG_id_tag_update(obedit->data, 0);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_customdata_create_sticky(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Calculate Sticky";
+ ot->description = "Calculate sticky UV texture layer from the camera";
+ ot->idname = "MESH_OT_customdata_create_sticky";
+
/* api callbacks */
ot->poll = layers_poll;
- ot->exec = mesh_sticky_add_exec;
+ ot->exec = mesh_customdata_add_sticky_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 0f34815c06a..82da2aedd47 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -187,9 +187,10 @@ void MESH_OT_uv_texture_add(struct wmOperatorType *ot);
void MESH_OT_uv_texture_remove(struct wmOperatorType *ot);
void MESH_OT_vertex_color_add(struct wmOperatorType *ot);
void MESH_OT_vertex_color_remove(struct wmOperatorType *ot);
-void MESH_OT_customdata_add_sticky(struct wmOperatorType *ot);
+void MESH_OT_customdata_create_sticky_selected(struct wmOperatorType *ot);
+void MESH_OT_customdata_create_sticky(struct wmOperatorType *ot);
void MESH_OT_customdata_clear_sticky(struct wmOperatorType *ot);
-/* no add mask yet */
+/* no create_mask yet */
void MESH_OT_customdata_clear_mask(struct wmOperatorType *ot);
void MESH_OT_customdata_clear_skin(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 14b27856c8b..840f0498e7e 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -143,7 +143,8 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_uv_texture_remove);
WM_operatortype_append(MESH_OT_vertex_color_add);
WM_operatortype_append(MESH_OT_vertex_color_remove);
- WM_operatortype_append(MESH_OT_customdata_add_sticky);
+ WM_operatortype_append(MESH_OT_customdata_create_sticky_selected);
+ WM_operatortype_append(MESH_OT_customdata_create_sticky);
WM_operatortype_append(MESH_OT_customdata_clear_sticky);
WM_operatortype_append(MESH_OT_customdata_clear_mask);
WM_operatortype_append(MESH_OT_customdata_clear_skin);
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h
index c07ed42332f..2a9a1becc42 100644
--- a/source/blender/render/extern/include/RE_render_ext.h
+++ b/source/blender/render/extern/include/RE_render_ext.h
@@ -39,10 +39,11 @@
/* called by meshtools */
struct View3D;
struct Scene;
+struct LinkNode;
-void RE_make_sticky(struct Scene *scene, struct View3D *v3d);
-
-/* for radiosity module */
+void RE_make_sticky(struct Scene *scene, struct Object *camera, struct LinkNode *objects);
+
+/* for radiosity module */
struct RadView;
struct RNode;
struct Render;
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 81697cc55c3..d04cca8552c 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -41,6 +41,7 @@
#include "BLI_rand.h"
#include "BLI_memarena.h"
#include "BLI_ghash.h"
+#include "BLI_linklist.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
@@ -5819,36 +5820,43 @@ void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay,
/* Sticky texture coords */
/* ------------------------------------------------------------------------- */
-void RE_make_sticky(Scene *scene, View3D *v3d)
+static void re_make_sticky_object(Render *re, Object *ob)
{
- Object *ob;
- Base *base;
MVert *mvert;
Mesh *me;
MSticky *ms;
- Render *re;
- float ho[4], mat[4][4];
+ float mat[4][4];
+ float ho[4];
int a;
- Object *camera= NULL;
- if (v3d==NULL) {
- printf("Need a 3d view to make sticky\n");
- return;
+ me = ob->data;
+ mvert = me->mvert;
+
+ if (me->msticky) {
+ CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
}
- if (v3d) camera= V3D_CAMERA_LOCAL(v3d);
- if (camera == NULL) camera= scene->camera;
+ me->msticky = CustomData_add_layer(&me->vdata, CD_MSTICKY, CD_CALLOC, NULL, me->totvert);
- if (camera==NULL) {
- printf("Need camera to make sticky\n");
- return;
- }
- if (scene->obedit) {
- printf("Unable to make sticky in Edit Mode\n");
- return;
+ mult_m4_m4m4(mat, re->viewmat, ob->obmat);
+
+ ms = me->msticky;
+ for (a=0; a < me->totvert; a++, ms++, mvert++) {
+ copy_v3_v3(ho, mvert->co);
+ mul_m4_v3(mat, ho);
+ projectverto(ho, re->winmat, ho);
+ ms->co[0] = ho[0] / ho[3];
+ ms->co[1] = ho[1] / ho[3];
}
-
- re= RE_NewRender("_make sticky_");
+}
+
+void RE_make_sticky(Scene *scene, Object *camera, LinkNode *objects)
+{
+ Render *re;
+ float mat[4][4];
+ LinkNode *ob_iter;
+
+ re = RE_NewRender("_make sticky_");
RE_InitState(re, NULL, &scene->r, NULL, scene->r.xsch, scene->r.ysch, NULL);
/* use renderdata and camera to set viewplane */
@@ -5859,31 +5867,8 @@ void RE_make_sticky(Scene *scene, View3D *v3d)
invert_m4_m4(mat, camera->obmat);
RE_SetView(re, mat);
- for (base= FIRSTBASE; base; base= base->next) {
- if (TESTBASELIB(v3d, base)) {
- if (base->object->type==OB_MESH) {
- ob= base->object;
-
- me= ob->data;
- mvert= me->mvert;
- if (me->msticky)
- CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
- me->msticky= CustomData_add_layer(&me->vdata, CD_MSTICKY,
- CD_CALLOC, NULL, me->totvert);
-
- BKE_object_where_is_calc(scene, ob);
- mult_m4_m4m4(mat, re->viewmat, ob->obmat);
-
- ms= me->msticky;
- for (a=0; a<me->totvert; a++, ms++, mvert++) {
- copy_v3_v3(ho, mvert->co);
- mul_m4_v3(mat, ho);
- projectverto(ho, re->winmat, ho);
- ms->co[0]= ho[0]/ho[3];
- ms->co[1]= ho[1]/ho[3];
- }
- }
- }
+ for (ob_iter = objects; ob_iter; ob_iter = ob_iter->next) {
+ re_make_sticky_object(re, ob_iter->link);
}
}