Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-08-13 01:46:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-13 01:46:35 +0400
commitcfb160c764b2bc65755b73ca42a60f7a5572e4f3 (patch)
treee2e3b77c1c25cede3568e8c97c1e08814fa248ad
parent3c2b4107dee8efe3888bf7d03d64e2970db72676 (diff)
style cleanup
-rw-r--r--source/blender/blenkernel/intern/image.c33
-rw-r--r--source/blender/imbuf/intern/rectop.c3
-rw-r--r--source/blender/windowmanager/WM_api.h13
-rw-r--r--source/blender/windowmanager/WM_types.h28
4 files changed, 44 insertions, 33 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index fbcd943e13f..1adf2c891e3 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1508,7 +1508,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
y -= h;
/* also a little of space to the background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
/* and draw the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
@@ -1524,7 +1525,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
y -= h;
/* and space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.note);
@@ -1539,7 +1541,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
y -= h;
/* and space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.date);
@@ -1554,7 +1557,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
y -= h;
/* and space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.rendertime);
@@ -1568,7 +1572,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
BLF_width_and_height(mono, stamp_data.marker, &w, &h); h = h_fixed;
/* extra space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
@@ -1583,7 +1588,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
BLF_width_and_height(mono, stamp_data.time, &w, &h); h = h_fixed;
/* extra space for background */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ x - BUFF_MARGIN_X, y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
@@ -1597,7 +1603,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
BLF_width_and_height(mono, stamp_data.frame, &w, &h); h = h_fixed;
/* extra space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
@@ -1611,7 +1618,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
BLF_width_and_height(mono, stamp_data.camera, &w, &h); h = h_fixed;
/* extra space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.camera);
@@ -1623,7 +1631,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
BLF_width_and_height(mono, stamp_data.cameralens, &w, &h); h = h_fixed;
/* extra space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.cameralens);
}
@@ -1635,7 +1644,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
x = width - w - 2;
/* extra space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
@@ -1650,7 +1660,8 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
y = height - h;
/* extra space for background. */
- buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
+ buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp,
+ x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.strip);
diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c
index da7618ef806..d9cbbd03923 100644
--- a/source/blender/imbuf/intern/rectop.c
+++ b/source/blender/imbuf/intern/rectop.c
@@ -481,7 +481,8 @@ void IMB_rectfill(struct ImBuf *drect, const float col[4])
}
-void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height, const float col[4], int x1, int y1, int x2, int y2)
+void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height, const float col[4],
+ int x1, int y1, int x2, int y2)
{
int i, j;
float a; /* alpha */
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 55783c3b980..584790b4cda 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -37,7 +37,6 @@
* \todo document
*/
-
/* dna-savable wmStructs here */
#include "DNA_windowmanager_types.h"
#include "WM_keymap.h"
@@ -83,7 +82,7 @@ void WM_check (struct bContext *C);
struct wmWindow *WM_window_open (struct bContext *C, struct rcti *rect);
- /* defines for 'type' WM_window_open_temp */
+ /* defines for 'type' WM_window_open_temp */
#define WM_WINDOW_RENDER 0
#define WM_WINDOW_USERPREFS 1
#define WM_WINDOW_FILESEL 2
@@ -183,7 +182,7 @@ void WM_operator_free (struct wmOperator *op);
void WM_operator_stack_clear(struct wmWindowManager *wm);
struct wmOperatorType *WM_operatortype_find(const char *idnamem, int quiet);
-struct GHashIterator *WM_operatortype_iter(void);
+struct GHashIterator *WM_operatortype_iter(void);
void WM_operatortype_append (void (*opfunc)(struct wmOperatorType*));
void WM_operatortype_append_ptr (void (*opfunc)(struct wmOperatorType*, void *), void *userdata);
void WM_operatortype_append_macro_ptr (void (*opfunc)(struct wmOperatorType*, void *), void *userdata);
@@ -311,10 +310,10 @@ struct wmJob *WM_jobs_get(struct wmWindowManager *wm, struct wmWindow *win, void
int WM_jobs_test(struct wmWindowManager *wm, void *owner);
float WM_jobs_progress(struct wmWindowManager *wm, void *owner);
-char *WM_jobs_name(struct wmWindowManager *wm, void *owner);
+char *WM_jobs_name(struct wmWindowManager *wm, void *owner);
int WM_jobs_is_running(struct wmJob *);
-void * WM_jobs_customdata_get(struct wmJob *);
+void *WM_jobs_customdata_get(struct wmJob *);
void WM_jobs_customdata_set(struct wmJob *, void *customdata, void (*free)(void *));
void WM_jobs_timer(struct wmJob *, double timestep, unsigned int note, unsigned int endnote);
void WM_jobs_callbacks(struct wmJob *,
@@ -331,8 +330,8 @@ void WM_jobs_stop_all(struct wmWindowManager *wm);
int WM_jobs_has_running(struct wmWindowManager *wm);
/* clipboard */
-char *WM_clipboard_text_get(int selection);
-void WM_clipboard_text_set(char *buf, int selection);
+char *WM_clipboard_text_get(int selection);
+void WM_clipboard_text_set(char *buf, int selection);
/* progress */
void WM_progress_set(struct wmWindow *win, float progress);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 8d7dc21d95b..91f93828235 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -454,28 +454,28 @@ typedef struct wmTabletData {
typedef enum { /* motion progress, for modal handlers */
P_NOT_STARTED,
- P_STARTING, // <--
- P_IN_PROGRESS, // <-- only these are sent for NDOF motion
- P_FINISHING, // <--
+ P_STARTING, /* <-- */
+ P_IN_PROGRESS, /* <-- only these are sent for NDOF motion*/
+ P_FINISHING, /* <-- */
P_FINISHED
- } wmProgress;
+} wmProgress;
typedef struct wmNDOFMotionData {
/* awfully similar to GHOST_TEventNDOFMotionData... */
- // Each component normally ranges from -1 to +1, but can exceed that.
- // These use blender standard view coordinates, with positive rotations being CCW about the axis.
+ /* Each component normally ranges from -1 to +1, but can exceed that.
+ * These use blender standard view coordinates, with positive rotations being CCW about the axis. */
union {
- float tvec[3]; // translation
+ float tvec[3]; /* translation */
struct { float tx, ty, tz; };
- };
+ };
union {
- float rvec[3]; // rotation:
+ float rvec[3]; /* rotation: */
struct { float rx, ry, rz; };
- };
- // axis = (rx,ry,rz).normalized
- // amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg]
- float dt; // time since previous NDOF Motion event
- wmProgress progress; // is this the first event, the last, or one of many in between?
+ };
+ /* axis = (rx,ry,rz).normalized */
+ /* amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg] */
+ float dt; /* time since previous NDOF Motion event */
+ wmProgress progress; /* is this the first event, the last, or one of many in between? */
} wmNDOFMotionData;
typedef struct wmTimer {