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authorCampbell Barton <ideasman42@gmail.com>2013-06-26 06:47:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-06-26 06:47:56 +0400
commita7858767f46d25d8b7d95b37a3e66aaf552d67c8 (patch)
tree13d671ffc1666dbdaa39c11f8c3489774c42b022
parent47cfdc4494c285b59f131aab33bf628a5f37f480 (diff)
fix [#35858] Weight Paint: Hiding faces isnt flushing the flag to the vertices.
-rw-r--r--source/blender/blenkernel/BKE_mesh.h20
-rw-r--r--source/blender/blenkernel/intern/mesh.c63
-rw-r--r--source/blender/editors/mesh/editface.c18
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c4
-rw-r--r--source/blender/modifiers/intern/MOD_multires.c12
5 files changed, 88 insertions, 29 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 339d13b06b2..7481a403dc8 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -138,18 +138,26 @@ int BKE_mesh_edge_other_vert(const struct MEdge *e, int v);
/* update the hide flag for edges and polys from the corresponding
* flag in verts */
-void BKE_mesh_flush_hidden_from_verts(const struct MVert *mvert,
- const struct MLoop *mloop,
- struct MEdge *medge, int totedge,
- struct MPoly *mpoly, int totpoly);
+void BKE_mesh_flush_hidden_from_verts_ex(const struct MVert *mvert,
+ const struct MLoop *mloop,
+ struct MEdge *medge, const int totedge,
+ struct MPoly *mpoly, const int totpoly);
+void BKE_mesh_flush_hidden_from_verts(struct Mesh *me);
+
+void BKE_mesh_flush_hidden_from_polys_ex(struct MVert *mvert,
+ const struct MLoop *mloop,
+ struct MEdge *medge, int totedge,
+ const struct MPoly *mpoly, const int totpoly);
+void BKE_mesh_flush_hidden_from_polys(struct Mesh *me);
+
void BKE_mesh_flush_select_from_polys_ex(struct MVert *mvert, const int totvert,
- struct MLoop *mloop,
+ const struct MLoop *mloop,
struct MEdge *medge, const int totedge,
const struct MPoly *mpoly, const int totpoly);
void BKE_mesh_flush_select_from_polys(struct Mesh *me);
void BKE_mesh_flush_select_from_verts_ex(const struct MVert *mvert, const int totvert,
- struct MLoop *mloop,
+ const struct MLoop *mloop,
struct MEdge *medge, const int totedge,
struct MPoly *mpoly, const int totpoly);
void BKE_mesh_flush_select_from_verts(struct Mesh *me);
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 2b59aa4a8bb..8c6c5d9fd83 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -3437,10 +3437,10 @@ int BKE_mesh_edge_other_vert(const MEdge *e, int v)
/* update the hide flag for edges and faces from the corresponding
* flag in verts */
-void BKE_mesh_flush_hidden_from_verts(const MVert *mvert,
- const MLoop *mloop,
- MEdge *medge, int totedge,
- MPoly *mpoly, int totpoly)
+void BKE_mesh_flush_hidden_from_verts_ex(const MVert *mvert,
+ const MLoop *mloop,
+ MEdge *medge, const int totedge,
+ MPoly *mpoly, const int totpoly)
{
int i, j;
@@ -3464,12 +3464,59 @@ void BKE_mesh_flush_hidden_from_verts(const MVert *mvert,
}
}
}
+void BKE_mesh_flush_hidden_from_verts(Mesh *me)
+{
+ BKE_mesh_flush_hidden_from_verts_ex(me->mvert, me->mloop,
+ me->medge, me->totedge,
+ me->mpoly, me->totpoly);
+}
+
+void BKE_mesh_flush_hidden_from_polys_ex(MVert *mvert,
+ const MLoop *mloop,
+ MEdge *medge, const int UNUSED(totedge),
+ const MPoly *mpoly, const int totpoly)
+{
+ const MPoly *mp;
+ int i;
+
+ i = totpoly;
+ for (mp = mpoly; i--; mp++) {
+ if (mp->flag & ME_HIDE) {
+ const MLoop *ml;
+ int j;
+ j = mp->totloop;
+ for (ml = &mloop[mp->loopstart]; j--; ml++) {
+ mvert[ml->v].flag |= ME_HIDE;
+ medge[ml->e].flag |= ME_HIDE;
+ }
+ }
+ }
+
+ i = totpoly;
+ for (mp = mpoly; i--; mp++) {
+ if ((mp->flag & ME_HIDE) == 0) {
+ const MLoop *ml;
+ int j;
+ j = mp->totloop;
+ for (ml = &mloop[mp->loopstart]; j--; ml++) {
+ mvert[ml->v].flag &= ~ME_HIDE;
+ medge[ml->e].flag &= ~ME_HIDE;
+ }
+ }
+ }
+}
+void BKE_mesh_flush_hidden_from_polys(Mesh *me)
+{
+ BKE_mesh_flush_hidden_from_polys_ex(me->mvert, me->mloop,
+ me->medge, me->totedge,
+ me->mpoly, me->totpoly);
+}
/**
* simple poly -> vert/edge selection.
*/
void BKE_mesh_flush_select_from_polys_ex(MVert *mvert, const int totvert,
- MLoop *mloop,
+ const MLoop *mloop,
MEdge *medge, const int totedge,
const MPoly *mpoly, const int totpoly)
{
@@ -3493,7 +3540,7 @@ void BKE_mesh_flush_select_from_polys_ex(MVert *mvert, const int totvert,
/* assume if its selected its not hidden and none of its verts/edges are hidden
* (a common assumption)*/
if (mp->flag & ME_FACE_SEL) {
- MLoop *ml;
+ const MLoop *ml;
int j;
j = mp->totloop;
for (ml = &mloop[mp->loopstart]; j--; ml++) {
@@ -3512,7 +3559,7 @@ void BKE_mesh_flush_select_from_polys(Mesh *me)
}
void BKE_mesh_flush_select_from_verts_ex(const MVert *mvert, const int UNUSED(totvert),
- MLoop *mloop,
+ const MLoop *mloop,
MEdge *medge, const int totedge,
MPoly *mpoly, const int totpoly)
{
@@ -3538,7 +3585,7 @@ void BKE_mesh_flush_select_from_verts_ex(const MVert *mvert, const int UNUSED(to
for (mp = mpoly; i--; mp++) {
if ((mp->flag & ME_HIDE) == 0) {
int ok = TRUE;
- MLoop *ml;
+ const MLoop *ml;
int j;
j = mp->totloop;
for (ml = &mloop[mp->loopstart]; j--; ml++) {
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index e194f990739..82d958a5c7b 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -74,6 +74,8 @@ void paintface_flush_flags(Object *ob)
if (me == NULL)
return;
+ /* note, call #BKE_mesh_flush_hidden_from_verts_ex first when changing hidden flags */
+
/* we could call this directly in all areas that change selection,
* since this could become slow for realtime updates (circle-select for eg) */
BKE_mesh_flush_select_from_polys(me);
@@ -139,18 +141,20 @@ void paintface_hide(Object *ob, const bool unselected)
a = me->totpoly;
while (a--) {
if ((mpoly->flag & ME_HIDE) == 0) {
- if (unselected) {
- if ((mpoly->flag & ME_FACE_SEL) == 0) mpoly->flag |= ME_HIDE;
- }
- else {
- if ((mpoly->flag & ME_FACE_SEL)) mpoly->flag |= ME_HIDE;
+ if (((mpoly->flag & ME_FACE_SEL) == 0) == unselected) {
+ mpoly->flag |= ME_HIDE;
}
}
- if (mpoly->flag & ME_HIDE) mpoly->flag &= ~ME_FACE_SEL;
+
+ if (mpoly->flag & ME_HIDE) {
+ mpoly->flag &= ~ME_FACE_SEL;
+ }
mpoly++;
}
+ BKE_mesh_flush_hidden_from_polys(me);
+
paintface_flush_flags(ob);
}
@@ -174,6 +178,8 @@ void paintface_reveal(Object *ob)
mpoly++;
}
+ BKE_mesh_flush_hidden_from_polys(me);
+
paintface_flush_flags(ob);
}
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index e0d578ec210..3db0bd61f03 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -416,9 +416,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
/* ensure that edges and faces get hidden as well (not used by
* sculpt but it looks wrong when entering editmode otherwise) */
if (pbvh_type == PBVH_FACES) {
- BKE_mesh_flush_hidden_from_verts(me->mvert, me->mloop,
- me->medge, me->totedge,
- me->mpoly, me->totpoly);
+ BKE_mesh_flush_hidden_from_verts(me);
}
ED_region_tag_redraw(ar);
diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c
index 4292246d8cc..848f7ee0fc1 100644
--- a/source/blender/modifiers/intern/MOD_multires.c
+++ b/source/blender/modifiers/intern/MOD_multires.c
@@ -118,12 +118,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm,
cddm->getVertArray(cddm),
mdisps);
- BKE_mesh_flush_hidden_from_verts(cddm->getVertArray(cddm),
- cddm->getLoopArray(cddm),
- cddm->getEdgeArray(cddm),
- cddm->getNumEdges(cddm),
- cddm->getPolyArray(cddm),
- cddm->getNumPolys(cddm));
+ BKE_mesh_flush_hidden_from_verts_ex(cddm->getVertArray(cddm),
+ cddm->getLoopArray(cddm),
+ cddm->getEdgeArray(cddm),
+ cddm->getNumEdges(cddm),
+ cddm->getPolyArray(cddm),
+ cddm->getNumPolys(cddm));
}
if (grid_paint_mask) {
float *paint_mask = CustomData_add_layer(&cddm->vertData,