diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-04-04 18:24:57 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-04-04 18:49:08 +0300 |
commit | b561707bed0e4a464ffa8f8027fa7869b1544fb4 (patch) | |
tree | 0967c8fe649c4ab905ceb6e7a6f4e916b3c11ea3 | |
parent | 160e62b88cdcc927b7cb3741c7ea0565412e8016 (diff) |
Gawain: Make removing batches more thread safe
The issue was mainly visible when copy-on-write was enabled. This was forcing
lots of meshes to be freed from multiple thread, causing all sorts of race
conditions in Gawain's VAO code.
OpenGL resources seems already to be doing deferred deletion, need to do the
same for CPU side arrays.
-rw-r--r-- | intern/gawain/src/gwn_vertex_array_id.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/gawain/src/gwn_vertex_array_id.cpp b/intern/gawain/src/gwn_vertex_array_id.cpp index ed54562c434..ad60dea7542 100644 --- a/intern/gawain/src/gwn_vertex_array_id.cpp +++ b/intern/gawain/src/gwn_vertex_array_id.cpp @@ -166,5 +166,7 @@ void gwn_context_add_batch(Gwn_Context* ctx, Gwn_Batch* batch) void gwn_context_remove_batch(Gwn_Context* ctx, Gwn_Batch* batch) { + ctx->orphans_mutex.lock(); ctx->batches.erase(batch); + ctx->orphans_mutex.unlock(); } |