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author | Mike Erwin <significant.bit@gmail.com> | 2017-03-21 07:11:17 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-03-21 07:11:17 +0300 |
commit | 0c47923fca9b3eb5d050fa71ccc47c62affcaba0 (patch) | |
tree | e81326f66c733c25de010937dcba3d4a80105325 | |
parent | 938613f720f0cd31cb9f4b2dfce0a1a90b10b964 (diff) |
OpenGL: remove older matrix macros
Some of these were unused, the others are now handled by GPU_matrix.
Part of T49450
-rw-r--r-- | source/blender/editors/include/BIF_gl.h | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h index e264d9e16a3..218bb4b5219 100644 --- a/source/blender/editors/include/BIF_gl.h +++ b/source/blender/editors/include/BIF_gl.h @@ -86,19 +86,5 @@ void cpack(unsigned int x); #define GLA_PIXEL_OFS 0.375f - -BLI_INLINE void glTranslate3iv(const int vec[3]) { glTranslatef(UNPACK3_EX((const float), vec, )); } -BLI_INLINE void glTranslate2iv(const int vec[2]) { glTranslatef(UNPACK2_EX((const float), vec, ), 0.0f); } -BLI_INLINE void glTranslate3fv(const float vec[3]) { glTranslatef(UNPACK3(vec)); } -BLI_INLINE void glTranslate2fv(const float vec[2]) { glTranslatef(UNPACK2(vec), 0.0f); } - -BLI_INLINE void glScale3iv(const int vec[3]) { glTranslatef(UNPACK3_EX((const float), vec, )); } -BLI_INLINE void glScale2iv(const int vec[2]) { glTranslatef(UNPACK2_EX((const float), vec, ), 0.0f); } -BLI_INLINE void glScale3fv(const float vec[3]) { glScalef(UNPACK3(vec)); } -BLI_INLINE void glScale2fv(const float vec[2]) { glScalef(UNPACK2(vec), 0.0); } - -/* v2 versions don't make much sense for rotation */ -BLI_INLINE void glRotate3fv(const float angle, const float vec[3]) { glRotatef(angle, UNPACK3(vec)); } - #endif /* #ifdef __BIF_GL_H__ */ |