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author | Clément Foucault <foucault.clem@gmail.com> | 2018-01-30 00:27:22 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-01-30 00:27:22 +0300 |
commit | 3e8c96ae46fdea3cfee66b72de7c01da7904b47c (patch) | |
tree | de4a4f57d9c649ec18077d81c5f4b08dcb0ca668 | |
parent | 1fe2b4bf608b22ae4513051e01cf45e5012c2409 (diff) |
DRW / Render: Make render result show when using final render with eevee.
-rw-r--r-- | source/blender/editors/render/render_internal.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 3be890f2c36..8e410a3abbb 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -873,6 +873,8 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even * This is a problem for animation rendering since you cannot abort them. * This also does not open an image editor space. */ if (RE_engine_is_opengl(re_type)) { + /* ensure at least 1 area shows result */ + render_view_open(C, event->x, event->y, op->reports); return screen_render_exec(C, op); } |