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authorDalai Felinto <dfelinto@gmail.com>2015-04-06 16:40:12 +0300
committerDalai Felinto <dfelinto@gmail.com>2015-04-06 16:40:12 +0300
commitd5f1b9c2223333e03f2e4994171ad9df8c1c4f21 (patch)
treebe6b81d2c439249af96b8b28b5013dcbb735b937
parent74df307ca43df14b759fd9eb6a049a6c5d90dcda (diff)
Multi-View and Stereo 3D
Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
-rw-r--r--intern/cycles/blender/addon/ui.py46
-rw-r--r--intern/cycles/blender/blender_camera.cpp54
-rw-r--r--intern/cycles/blender/blender_session.cpp74
-rw-r--r--intern/cycles/blender/blender_session.h1
-rw-r--r--release/scripts/startup/bl_ui/properties_data_camera.py29
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_render_layer.py58
-rw-r--r--release/scripts/startup/bl_ui/space_image.py4
-rw-r--r--release/scripts/startup/bl_ui/space_info.py4
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py16
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py40
-rw-r--r--release/scripts/startup/nodeitems_builtins.py1
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_camera.h8
-rw-r--r--source/blender/blenkernel/BKE_image.h40
-rw-r--r--source/blender/blenkernel/BKE_node.h4
-rw-r--r--source/blender/blenkernel/BKE_scene.h21
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h11
-rw-r--r--source/blender/blenkernel/BKE_writeavi.h18
-rw-r--r--source/blender/blenkernel/BKE_writeffmpeg.h13
-rw-r--r--source/blender/blenkernel/BKE_writeframeserver.h13
-rw-r--r--source/blender/blenkernel/intern/bpath.c4
-rw-r--r--source/blender/blenkernel/intern/camera.c254
-rw-r--r--source/blender/blenkernel/intern/image.c1157
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/blenkernel/intern/ocean.c2
-rw-r--r--source/blender/blenkernel/intern/packedFile.c64
-rw-r--r--source/blender/blenkernel/intern/scene.c350
-rw-r--r--source/blender/blenkernel/intern/seqcache.c7
-rw-r--r--source/blender/blenkernel/intern/sequencer.c902
-rw-r--r--source/blender/blenkernel/intern/writeavi.c88
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c408
-rw-r--r--source/blender/blenkernel/intern/writeframeserver.c132
-rw-r--r--source/blender/blenlib/BLI_threads.h1
-rw-r--r--source/blender/blenlib/intern/threads.c5
-rw-r--r--source/blender/blenloader/intern/readfile.c41
-rw-r--r--source/blender/blenloader/intern/versioning_270.c88
-rw-r--r--source/blender/blenloader/intern/writefile.c31
-rw-r--r--source/blender/collada/ImageExporter.cpp2
-rw-r--r--source/blender/compositor/CMakeLists.txt4
-rw-r--r--source/blender/compositor/COM_compositor.h3
-rw-r--r--source/blender/compositor/intern/COM_CompositorContext.h17
-rw-r--r--source/blender/compositor/intern/COM_Converter.cpp4
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cpp4
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.h3
-rw-r--r--source/blender/compositor/intern/COM_compositor.cpp7
-rw-r--r--source/blender/compositor/nodes/COM_CompositorNode.cpp1
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.cpp50
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.h2
-rw-r--r--source/blender/compositor/nodes/COM_OutputFileNode.cpp46
-rw-r--r--source/blender/compositor/nodes/COM_RenderLayersNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_SplitViewerNode.cpp4
-rw-r--r--source/blender/compositor/nodes/COM_SwitchViewNode.cpp42
-rw-r--r--source/blender/compositor/nodes/COM_SwitchViewNode.h37
-rw-r--r--source/blender/compositor/nodes/COM_ViewerNode.cpp5
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.cpp11
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.h7
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.cpp23
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.h11
-rw-r--r--source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp317
-rw-r--r--source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h74
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.cpp116
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.h15
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersProg.cpp10
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersProg.h9
-rw-r--r--source/blender/compositor/operations/COM_ViewerOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_ViewerOperation.h6
-rw-r--r--source/blender/editors/include/ED_screen.h1
-rw-r--r--source/blender/editors/include/ED_view3d.h7
-rw-r--r--source/blender/editors/include/UI_interface.h3
-rw-r--r--source/blender/editors/interface/interface_ops.c1
-rw-r--r--source/blender/editors/object/object_bake_api.c2
-rw-r--r--source/blender/editors/render/render_intern.h3
-rw-r--r--source/blender/editors/render/render_internal.c21
-rw-r--r--source/blender/editors/render/render_opengl.c347
-rw-r--r--source/blender/editors/render/render_ops.c3
-rw-r--r--source/blender/editors/render/render_preview.c10
-rw-r--r--source/blender/editors/render/render_shading.c64
-rw-r--r--source/blender/editors/screen/area.c1
-rw-r--r--source/blender/editors/screen/screen_edit.c82
-rw-r--r--source/blender/editors/screen/screen_ops.c1
-rw-r--r--source/blender/editors/screen/screendump.c29
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c4
-rw-r--r--source/blender/editors/space_image/image_buttons.c266
-rw-r--r--source/blender/editors/space_image/image_draw.c12
-rw-r--r--source/blender/editors/space_image/image_ops.c491
-rw-r--r--source/blender/editors/space_image/space_image.c3
-rw-r--r--source/blender/editors/space_node/drawnode.c56
-rw-r--r--source/blender/editors/space_node/node_edit.c56
-rw-r--r--source/blender/editors/space_node/node_intern.h2
-rw-r--r--source/blender/editors/space_node/node_ops.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c92
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c10
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c20
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_view.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c263
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c162
-rw-r--r--source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp9
-rw-r--r--source/blender/gpu/GPU_draw.h2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c4
-rw-r--r--source/blender/imbuf/CMakeLists.txt1
-rw-r--r--source/blender/imbuf/IMB_imbuf.h40
-rw-r--r--source/blender/imbuf/IMB_imbuf_types.h4
-rw-r--r--source/blender/imbuf/intern/IMB_anim.h1
-rw-r--r--source/blender/imbuf/intern/anim_movie.c5
-rw-r--r--source/blender/imbuf/intern/indexer.c12
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.cpp1030
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_multi.h39
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_stub.cpp46
-rw-r--r--source/blender/imbuf/intern/stereoimbuf.c1292
-rw-r--r--source/blender/imbuf/intern/thumbs.c2
-rw-r--r--source/blender/imbuf/intern/util.c12
-rw-r--r--source/blender/imbuf/intern/writeimage.c30
-rw-r--r--source/blender/makesdna/DNA_camera_types.h27
-rw-r--r--source/blender/makesdna/DNA_image_types.h52
-rw-r--r--source/blender/makesdna/DNA_node_types.h1
-rw-r--r--source/blender/makesdna/DNA_scene_types.h94
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h15
-rw-r--r--source/blender/makesdna/DNA_space_types.h3
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h16
-rw-r--r--source/blender/makesdna/DNA_windowmanager_types.h6
-rw-r--r--source/blender/makesrna/RNA_access.h2
-rw-r--r--source/blender/makesrna/RNA_enum_types.h7
-rw-r--r--source/blender/makesrna/intern/rna_camera.c67
-rw-r--r--source/blender/makesrna/intern/rna_color.c11
-rw-r--r--source/blender/makesrna/intern/rna_image.c109
-rw-r--r--source/blender/makesrna/intern/rna_image_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_main_api.c5
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c97
-rw-r--r--source/blender/makesrna/intern/rna_render.c128
-rw-r--r--source/blender/makesrna/intern/rna_scene.c393
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c8
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c41
-rw-r--r--source/blender/makesrna/intern/rna_sequencer_api.c7
-rw-r--r--source/blender/makesrna/intern/rna_space.c133
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c10
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c4
-rw-r--r--source/blender/makesrna/intern/rna_wm.c39
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_composite.h1
-rw-r--r--source/blender/nodes/NOD_static_types.h1
-rw-r--r--source/blender/nodes/composite/node_composite_tree.c7
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.c11
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_outputFile.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_switchview.c153
-rw-r--r--source/blender/quicktime/apple/qtkit_export.m43
-rw-r--r--source/blender/quicktime/quicktime_export.h10
-rw-r--r--source/blender/render/extern/include/RE_engine.h6
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h65
-rw-r--r--source/blender/render/intern/include/render_result.h21
-rw-r--r--source/blender/render/intern/include/render_types.h3
-rw-r--r--source/blender/render/intern/source/convertblender.c6
-rw-r--r--source/blender/render/intern/source/envmap.c6
-rw-r--r--source/blender/render/intern/source/external_engine.c27
-rw-r--r--source/blender/render/intern/source/initrender.c20
-rw-r--r--source/blender/render/intern/source/pipeline.c1099
-rw-r--r--source/blender/render/intern/source/render_result.c815
-rw-r--r--source/blender/render/intern/source/rendercore.c111
-rw-r--r--source/blender/render/intern/source/zbuf.c14
-rw-r--r--source/blender/windowmanager/CMakeLists.txt1
-rw-r--r--source/blender/windowmanager/WM_api.h1
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c284
-rw-r--r--source/blender/windowmanager/intern/wm_files.c4
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c43
-rw-r--r--source/blender/windowmanager/intern/wm_stereo.c534
-rw-r--r--source/blender/windowmanager/intern/wm_window.c27
-rw-r--r--source/blender/windowmanager/wm.h7
-rw-r--r--source/blender/windowmanager/wm_draw.h21
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c23
175 files changed, 11910 insertions, 2158 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 956d8b962e9..74de31850ee 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -18,7 +18,7 @@
import bpy
-from bpy.types import Panel, Menu, Operator
+from bpy.types import Panel, Menu, Operator, UIList
class CYCLES_MT_sampling_presets(Menu):
@@ -413,6 +413,49 @@ class CyclesRender_PT_layer_passes(CyclesButtonsPanel, Panel):
col.prop(rl, "use_pass_environment")
+class CyclesRender_PT_views(CyclesButtonsPanel, Panel):
+ bl_label = "Views"
+ bl_context = "render_layer"
+
+ def draw_header(self, context):
+ rd = context.scene.render
+ self.layout.prop(rd, "use_multiview", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ scene = context.scene
+ rd = scene.render
+ rv = rd.views.active
+
+
+ layout.active = rd.use_multiview
+ basic_stereo = (rd.views_format == 'STEREO_3D')
+
+ row = layout.row()
+ row.prop(rd, "views_format", expand=True)
+
+ if basic_stereo:
+ row = layout.row()
+ row.template_list("RENDERLAYER_UL_renderviews", "name", rd, "stereo_views", rd.views, "active_index", rows=2)
+
+ row = layout.row()
+ row.label(text="File Suffix:")
+ row.prop(rv, "file_suffix", text="")
+
+ else:
+ row = layout.row()
+ row.template_list("RENDERLAYER_UL_renderviews", "name", rd, "views", rd.views, "active_index", rows=2)
+
+ col = row.column(align=True)
+ col.operator("scene.render_view_add", icon='ZOOMIN', text="")
+ col.operator("scene.render_view_remove", icon='ZOOMOUT', text="")
+
+ row = layout.row()
+ row.label(text="Camera Suffix:")
+ row.prop(rv, "camera_suffix", text="")
+
+
class Cycles_PT_post_processing(CyclesButtonsPanel, Panel):
bl_label = "Post Processing"
bl_options = {'DEFAULT_CLOSED'}
@@ -1428,6 +1471,7 @@ def get_panels():
"DATA_PT_vertex_colors",
"DATA_PT_camera",
"DATA_PT_camera_display",
+ "DATA_PT_camera_stereoscopy",
"DATA_PT_camera_safe_areas",
"DATA_PT_lens",
"DATA_PT_speaker",
diff --git a/intern/cycles/blender/blender_camera.cpp b/intern/cycles/blender/blender_camera.cpp
index 5b3e666e7c7..fffc46ec9a6 100644
--- a/intern/cycles/blender/blender_camera.cpp
+++ b/intern/cycles/blender/blender_camera.cpp
@@ -95,7 +95,7 @@ static void blender_camera_init(BlenderCamera *bcam, BL::RenderSettings b_render
bcam->full_height = render_resolution_y(b_render);
}
-static float blender_camera_focal_distance(BL::Object b_ob, BL::Camera b_camera)
+static float blender_camera_focal_distance(BL::RenderEngine b_engine, BL::Object b_ob, BL::Camera b_camera)
{
BL::Object b_dof_object = b_camera.dof_object();
@@ -103,14 +103,16 @@ static float blender_camera_focal_distance(BL::Object b_ob, BL::Camera b_camera)
return b_camera.dof_distance();
/* for dof object, return distance along camera Z direction */
- Transform obmat = transform_clear_scale(get_transform(b_ob.matrix_world()));
+ BL::Array<float, 16> b_ob_matrix;
+ b_engine.camera_model_matrix(b_ob, b_ob_matrix);
+ Transform obmat = get_transform(b_ob_matrix);
Transform dofmat = get_transform(b_dof_object.matrix_world());
Transform mat = transform_inverse(obmat) * dofmat;
return fabsf(transform_get_column(&mat, 3).z);
}
-static void blender_camera_from_object(BlenderCamera *bcam, BL::Object b_ob, bool skip_panorama = false)
+static void blender_camera_from_object(BlenderCamera *bcam, BL::RenderEngine b_engine, BL::Object b_ob, bool skip_panorama = false)
{
BL::ID b_ob_data = b_ob.data();
@@ -181,10 +183,10 @@ static void blender_camera_from_object(BlenderCamera *bcam, BL::Object b_ob, boo
bcam->apertureblades = RNA_int_get(&ccamera, "aperture_blades");
bcam->aperturerotation = RNA_float_get(&ccamera, "aperture_rotation");
- bcam->focaldistance = blender_camera_focal_distance(b_ob, b_camera);
+ bcam->focaldistance = blender_camera_focal_distance(b_engine, b_ob, b_camera);
bcam->aperture_ratio = RNA_float_get(&ccamera, "aperture_ratio");
- bcam->shift.x = b_camera.shift_x();
+ bcam->shift.x = b_engine.camera_shift_x(b_ob);
bcam->shift.y = b_camera.shift_y();
bcam->sensor_width = b_camera.sensor_width();
@@ -402,8 +404,10 @@ void BlenderSync::sync_camera(BL::RenderSettings b_render, BL::Object b_override
b_ob = b_override;
if(b_ob) {
- blender_camera_from_object(&bcam, b_ob);
- bcam.matrix = get_transform(b_ob.matrix_world());
+ BL::Array<float, 16> b_ob_matrix;
+ blender_camera_from_object(&bcam, b_engine, b_ob);
+ b_engine.camera_model_matrix(b_ob, b_ob_matrix);
+ bcam.matrix = get_transform(b_ob_matrix);
}
/* sync */
@@ -414,8 +418,9 @@ void BlenderSync::sync_camera(BL::RenderSettings b_render, BL::Object b_override
void BlenderSync::sync_camera_motion(BL::Object b_ob, float motion_time)
{
Camera *cam = scene->camera;
-
- Transform tfm = get_transform(b_ob.matrix_world());
+ BL::Array<float, 16> b_ob_matrix;
+ b_engine.camera_model_matrix(b_ob, b_ob_matrix);
+ Transform tfm = get_transform(b_ob_matrix);
tfm = blender_camera_matrix(tfm, cam->type);
if(tfm != cam->matrix) {
@@ -433,10 +438,10 @@ void BlenderSync::sync_camera_motion(BL::Object b_ob, float motion_time)
/* Sync 3D View Camera */
-static void blender_camera_view_subset(BL::RenderSettings b_render, BL::Scene b_scene, BL::Object b_ob, BL::SpaceView3D b_v3d,
+static void blender_camera_view_subset(BL::RenderEngine b_engine, BL::RenderSettings b_render, BL::Scene b_scene, BL::Object b_ob, BL::SpaceView3D b_v3d,
BL::RegionView3D b_rv3d, int width, int height, BoundBox2D *view_box, BoundBox2D *cam_box);
-static void blender_camera_from_view(BlenderCamera *bcam, BL::Scene b_scene, BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int width, int height, bool skip_panorama = false)
+static void blender_camera_from_view(BlenderCamera *bcam, BL::RenderEngine b_engine, BL::Scene b_scene, BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int width, int height, bool skip_panorama = false)
{
/* 3d view parameters */
bcam->nearclip = b_v3d.clip_start();
@@ -449,13 +454,13 @@ static void blender_camera_from_view(BlenderCamera *bcam, BL::Scene b_scene, BL:
BL::Object b_ob = (b_v3d.lock_camera_and_layers())? b_scene.camera(): b_v3d.camera();
if(b_ob) {
- blender_camera_from_object(bcam, b_ob, skip_panorama);
+ blender_camera_from_object(bcam, b_engine, b_ob, skip_panorama);
if(!skip_panorama && bcam->type == CAMERA_PANORAMA) {
/* in panorama camera view, we map viewplane to camera border */
BoundBox2D view_box, cam_box;
- blender_camera_view_subset(b_scene.render(), b_scene, b_ob, b_v3d, b_rv3d, width, height,
+ blender_camera_view_subset(b_engine, b_scene.render(), b_scene, b_ob, b_v3d, b_rv3d, width, height,
&view_box, &cam_box);
bcam->pano_viewplane = view_box.make_relative_to(cam_box);
@@ -493,7 +498,7 @@ static void blender_camera_from_view(BlenderCamera *bcam, BL::Scene b_scene, BL:
bcam->matrix = transform_inverse(get_transform(b_rv3d.view_matrix()));
}
-static void blender_camera_view_subset(BL::RenderSettings b_render, BL::Scene b_scene, BL::Object b_ob, BL::SpaceView3D b_v3d,
+static void blender_camera_view_subset(BL::RenderEngine b_engine, BL::RenderSettings b_render, BL::Scene b_scene, BL::Object b_ob, BL::SpaceView3D b_v3d,
BL::RegionView3D b_rv3d, int width, int height, BoundBox2D *view_box, BoundBox2D *cam_box)
{
BoundBox2D cam, view;
@@ -502,7 +507,7 @@ static void blender_camera_view_subset(BL::RenderSettings b_render, BL::Scene b_
/* get viewport viewplane */
BlenderCamera view_bcam;
blender_camera_init(&view_bcam, b_render);
- blender_camera_from_view(&view_bcam, b_scene, b_v3d, b_rv3d, width, height, true);
+ blender_camera_from_view(&view_bcam, b_engine, b_scene, b_v3d, b_rv3d, width, height, true);
blender_camera_viewplane(&view_bcam, width, height,
&view, &view_aspect, &sensor_size);
@@ -510,7 +515,7 @@ static void blender_camera_view_subset(BL::RenderSettings b_render, BL::Scene b_
/* get camera viewplane */
BlenderCamera cam_bcam;
blender_camera_init(&cam_bcam, b_render);
- blender_camera_from_object(&cam_bcam, b_ob, true);
+ blender_camera_from_object(&cam_bcam, b_engine, b_ob, true);
blender_camera_viewplane(&cam_bcam, cam_bcam.full_width, cam_bcam.full_height,
&cam, &cam_aspect, &sensor_size);
@@ -520,7 +525,8 @@ static void blender_camera_view_subset(BL::RenderSettings b_render, BL::Scene b_
*cam_box = cam * (1.0f/cam_aspect);
}
-static void blender_camera_border_subset(BL::RenderSettings b_render,
+static void blender_camera_border_subset(BL::RenderEngine b_engine,
+ BL::RenderSettings b_render,
BL::Scene b_scene,
BL::SpaceView3D b_v3d,
BL::RegionView3D b_rv3d,
@@ -531,7 +537,7 @@ static void blender_camera_border_subset(BL::RenderSettings b_render,
{
/* Determine camera viewport subset. */
BoundBox2D view_box, cam_box;
- blender_camera_view_subset(b_render, b_scene, b_ob, b_v3d, b_rv3d, width, height,
+ blender_camera_view_subset(b_engine, b_render, b_scene, b_ob, b_v3d, b_rv3d, width, height,
&view_box, &cam_box);
/* Determine viewport subset matching given border. */
@@ -539,7 +545,7 @@ static void blender_camera_border_subset(BL::RenderSettings b_render,
*result = cam_box.subset(border);
}
-static void blender_camera_border(BlenderCamera *bcam, BL::RenderSettings b_render, BL::Scene b_scene, BL::SpaceView3D b_v3d,
+static void blender_camera_border(BlenderCamera *bcam, BL::RenderEngine b_engine, BL::RenderSettings b_render, BL::Scene b_scene, BL::SpaceView3D b_v3d,
BL::RegionView3D b_rv3d, int width, int height)
{
bool is_camera_view;
@@ -568,7 +574,8 @@ static void blender_camera_border(BlenderCamera *bcam, BL::RenderSettings b_rend
/* Determine camera border inside the viewport. */
BoundBox2D full_border;
- blender_camera_border_subset(b_render,
+ blender_camera_border_subset(b_engine,
+ b_render,
b_scene,
b_v3d,
b_rv3d,
@@ -587,7 +594,8 @@ static void blender_camera_border(BlenderCamera *bcam, BL::RenderSettings b_rend
bcam->border.top = b_render.border_max_y();
/* Determine viewport subset matching camera border. */
- blender_camera_border_subset(b_render,
+ blender_camera_border_subset(b_engine,
+ b_render,
b_scene,
b_v3d,
b_rv3d,
@@ -602,8 +610,8 @@ void BlenderSync::sync_view(BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int
{
BlenderCamera bcam;
blender_camera_init(&bcam, b_scene.render());
- blender_camera_from_view(&bcam, b_scene, b_v3d, b_rv3d, width, height);
- blender_camera_border(&bcam, b_scene.render(), b_scene, b_v3d, b_rv3d, width, height);
+ blender_camera_from_view(&bcam, b_engine, b_scene, b_v3d, b_rv3d, width, height);
+ blender_camera_border(&bcam, b_engine, b_scene.render(), b_scene, b_v3d, b_rv3d, width, height);
blender_camera_sync(scene->camera, &bcam, width, height);
}
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index 4f428bbea57..17bab0ab525 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -331,9 +331,9 @@ static ShaderEvalType get_shader_type(const string& pass_type)
return SHADER_EVAL_BAKE;
}
-static BL::RenderResult begin_render_result(BL::RenderEngine b_engine, int x, int y, int w, int h, const char *layername)
+static BL::RenderResult begin_render_result(BL::RenderEngine b_engine, int x, int y, int w, int h, const char *layername, const char *viewname)
{
- return b_engine.begin_result(x, y, w, h, layername);
+ return b_engine.begin_result(x, y, w, h, layername, viewname);
}
static void end_render_result(BL::RenderEngine b_engine, BL::RenderResult b_rr, bool cancel, bool do_merge_results)
@@ -350,7 +350,7 @@ void BlenderSession::do_write_update_render_tile(RenderTile& rtile, bool do_upda
int h = params.height;
/* get render result */
- BL::RenderResult b_rr = begin_render_result(b_engine, x, y, w, h, b_rlay_name.c_str());
+ BL::RenderResult b_rr = begin_render_result(b_engine, x, y, w, h, b_rlay_name.c_str(), b_rview_name.c_str());
/* can happen if the intersected rectangle gives 0 width or height */
if(b_rr.ptr.data == NULL) {
@@ -415,13 +415,14 @@ void BlenderSession::render()
/* render each layer */
BL::RenderSettings r = b_scene.render();
- BL::RenderSettings::layers_iterator b_iter;
+ BL::RenderSettings::layers_iterator b_layer_iter;
+ BL::RenderResult::views_iterator b_view_iter;
- for(r.layers.begin(b_iter); b_iter != r.layers.end(); ++b_iter) {
- b_rlay_name = b_iter->name();
+ for(r.layers.begin(b_layer_iter); b_layer_iter != r.layers.end(); ++b_layer_iter) {
+ b_rlay_name = b_layer_iter->name();
- /* temporary render result to find needed passes */
- BL::RenderResult b_rr = begin_render_result(b_engine, 0, 0, 1, 1, b_rlay_name.c_str());
+ /* temporary render result to find needed passes and views */
+ BL::RenderResult b_rr = begin_render_result(b_engine, 0, 0, 1, 1, b_rlay_name.c_str(), NULL);
BL::RenderResult::layers_iterator b_single_rlay;
b_rr.layers.begin(b_single_rlay);
@@ -456,31 +457,41 @@ void BlenderSession::render()
}
}
- /* free result without merging */
- end_render_result(b_engine, b_rr, true, false);
-
buffer_params.passes = passes;
- scene->film->pass_alpha_threshold = b_iter->pass_alpha_threshold();
+ scene->film->pass_alpha_threshold = b_layer_iter->pass_alpha_threshold();
scene->film->tag_passes_update(scene, passes);
scene->film->tag_update(scene);
scene->integrator->tag_update(scene);
- /* update scene */
- sync->sync_camera(b_render, b_engine.camera_override(), width, height);
- sync->sync_data(b_v3d, b_engine.camera_override(), &python_thread_state, b_rlay_name.c_str());
+ for(b_rr.views.begin(b_view_iter); b_view_iter != b_rr.views.end(); ++b_view_iter) {
+ b_rview_name = b_view_iter->name();
- /* update number of samples per layer */
- int samples = sync->get_layer_samples();
- bool bound_samples = sync->get_layer_bound_samples();
+ /* set the current view */
+ b_engine.active_view_set(b_rview_name.c_str());
- if(samples != 0 && (!bound_samples || (samples < session_params.samples)))
- session->reset(buffer_params, samples);
- else
- session->reset(buffer_params, session_params.samples);
+ /* update scene */
+ sync->sync_camera(b_render, b_engine.camera_override(), width, height);
+ sync->sync_data(b_v3d, b_engine.camera_override(), &python_thread_state, b_rlay_name.c_str());
- /* render */
- session->start();
- session->wait();
+ /* update number of samples per layer */
+ int samples = sync->get_layer_samples();
+ bool bound_samples = sync->get_layer_bound_samples();
+
+ if(samples != 0 && (!bound_samples || (samples < session_params.samples)))
+ session->reset(buffer_params, samples);
+ else
+ session->reset(buffer_params, session_params.samples);
+
+ /* render */
+ session->start();
+ session->wait();
+
+ if(session->progress.get_cancel())
+ break;
+ }
+
+ /* free result without merging */
+ end_render_result(b_engine, b_rr, true, false);
if(session->progress.get_cancel())
break;
@@ -619,10 +630,12 @@ void BlenderSession::do_write_update_render_result(BL::RenderResult b_rr, BL::Re
b_pass.rect(&pixels[0]);
}
}
-
- /* copy combined pass */
- if(buffers->get_pass_rect(PASS_COMBINED, exposure, rtile.sample, 4, &pixels[0]))
- b_rlay.rect(&pixels[0]);
+ else {
+ /* copy combined pass */
+ BL::RenderPass b_combined_pass(b_rlay.passes.find_by_type(BL::RenderPass::type_COMBINED, b_rview_name.c_str()));
+ if(buffers->get_pass_rect(PASS_COMBINED, exposure, rtile.sample, 4, &pixels[0]))
+ b_combined_pass.rect(&pixels[0]);
+ }
/* tag result as updated */
b_engine.update_result(b_rr);
@@ -841,6 +854,9 @@ void BlenderSession::update_status_progress()
scene += " | " + b_scene.name();
if(b_rlay_name != "")
scene += ", " + b_rlay_name;
+
+ if(b_rview_name != "")
+ scene += ", " + b_rview_name;
}
else {
BLI_timestr(total_time, time_str, sizeof(time_str));
diff --git a/intern/cycles/blender/blender_session.h b/intern/cycles/blender/blender_session.h
index c8070286006..b6fc709b92e 100644
--- a/intern/cycles/blender/blender_session.h
+++ b/intern/cycles/blender/blender_session.h
@@ -90,6 +90,7 @@ public:
BL::SpaceView3D b_v3d;
BL::RegionView3D b_rv3d;
string b_rlay_name;
+ string b_rview_name;
string last_status;
string last_error;
diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py
index e4255966a5f..6c87af8ad68 100644
--- a/release/scripts/startup/bl_ui/properties_data_camera.py
+++ b/release/scripts/startup/bl_ui/properties_data_camera.py
@@ -135,6 +135,35 @@ class DATA_PT_lens(CameraButtonsPanel, Panel):
col.prop(cam, "clip_end", text="End")
+class DATA_PT_camera_stereoscopy(CameraButtonsPanel, Panel):
+ bl_label = "Stereoscopy"
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
+
+ @classmethod
+ def poll(cls, context):
+ render = context.scene.render
+ return (super().poll(context) and render.use_multiview \
+ and render.views_format == 'STEREO_3D')
+
+ def draw(self, context):
+ layout = self.layout
+ render = context.scene.render
+ st = context.camera.stereo
+
+ col = layout.column()
+ col.row().prop(st, "convergence_mode", expand=True)
+
+ if st.convergence_mode == 'PARALLEL':
+ col.prop(st, "viewport_convergence")
+ else:
+ col.prop(st, "convergence_distance")
+
+ col.prop(st, "interocular_distance")
+
+ col.label(text="Pivot:")
+ col.row().prop(st, "pivot", expand=True)
+
+
class DATA_PT_camera(CameraButtonsPanel, Panel):
bl_label = "Camera"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index b596fe48b49..35f77e02834 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -404,6 +404,8 @@ class RENDER_PT_output(RenderButtonsPanel, Panel):
col.prop(rd, "use_render_cache")
layout.template_image_settings(image_settings, color_management=False)
+ if rd.use_multiview:
+ layout.template_image_views(image_settings)
if file_format == 'QUICKTIME':
quicktime = rd.quicktime
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py
index 35032d38933..18c75ccb20c 100644
--- a/release/scripts/startup/bl_ui/properties_render_layer.py
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -167,5 +167,63 @@ class RENDERLAYER_PT_layer_passes(RenderLayerButtonsPanel, Panel):
self.draw_pass_type_buttons(col, rl, "refraction")
+class RENDERLAYER_UL_renderviews(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.SceneRenderView)
+ view = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ if view.name in {'left', 'right'}:
+ layout.label(view.name, icon_value=icon + (not view.use))
+ else:
+ layout.prop(view, "name", text="", index=index, icon_value=icon, emboss=False)
+ layout.prop(view, "use", text="", index=index)
+
+ elif self.layout_type == 'GRID':
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon + (not view.use))
+
+
+class RENDERLAYER_PT_views(RenderLayerButtonsPanel, Panel):
+ bl_label = "Views"
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
+
+ def draw_header(self, context):
+ rd = context.scene.render
+ self.layout.prop(rd, "use_multiview", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ scene = context.scene
+ rd = scene.render
+ rv = rd.views.active
+
+ layout.active = rd.use_multiview
+ basic_stereo = rd.views_format == 'STEREO_3D'
+
+ row = layout.row()
+ row.prop(rd, "views_format", expand=True)
+
+ if basic_stereo:
+ row = layout.row()
+ row.template_list("RENDERLAYER_UL_renderviews", "name", rd, "stereo_views", rd.views, "active_index", rows=2)
+
+ row = layout.row()
+ row.label(text="File Suffix:")
+ row.prop(rv, "file_suffix", text="")
+
+ else:
+ row = layout.row()
+ row.template_list("RENDERLAYER_UL_renderviews", "name", rd, "views", rd.views, "active_index", rows=2)
+
+ col = row.column(align=True)
+ col.operator("scene.render_view_add", icon='ZOOMIN', text="")
+ col.operator("scene.render_view_remove", icon='ZOOMOUT', text="")
+
+ row = layout.row()
+ row.label(text="Camera Suffix:")
+ row.prop(rv, "camera_suffix", text="")
+
+
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index e2c2783fae1..a1101bb3efb 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -458,6 +458,10 @@ class IMAGE_HT_header(Header):
layout.prop_search(mesh.uv_textures, "active", mesh, "uv_textures", text="")
if ima:
+ if ima.is_stereo_3d:
+ row = layout.row()
+ row.prop(sima, "show_stereo_3d", text="")
+
# layers
layout.template_image_layers(ima, iuser)
diff --git a/release/scripts/startup/bl_ui/space_info.py b/release/scripts/startup/bl_ui/space_info.py
index 927967c8bc6..48a1b28289e 100644
--- a/release/scripts/startup/bl_ui/space_info.py
+++ b/release/scripts/startup/bl_ui/space_info.py
@@ -282,6 +282,10 @@ class INFO_MT_window(Menu):
layout.separator()
layout.operator("wm.console_toggle", icon='CONSOLE')
+ if context.scene.render.use_multiview:
+ layout.separator()
+ layout.operator("wm.set_stereo_3d", icon='CAMERA_STEREO')
+
class INFO_MT_help(Menu):
bl_label = "Help"
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index da477e4e6be..e19cf8239d7 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -659,6 +659,7 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ scene = context.scene
strip = act_strip(context)
@@ -672,7 +673,7 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
# Current element for the filename
- elem = strip.strip_elem_from_frame(context.scene.frame_current)
+ elem = strip.strip_elem_from_frame(scene.frame_current)
if elem:
split = layout.split(percentage=0.2)
split.label(text="File:")
@@ -718,6 +719,19 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
col.prop(strip, "frame_offset_start", text="Start")
col.prop(strip, "frame_offset_end", text="End")
+ if scene.render.use_multiview and seq_type in {'IMAGE', 'MOVIE'}:
+ layout.prop(strip, "use_multiview")
+
+ col = layout.column()
+ col.active = strip.use_multiview
+
+ col.label(text="Views Format:")
+ col.row().prop(strip, "views_format", expand=True)
+
+ box = col.box()
+ box.active = strip.views_format == 'STEREO_3D'
+ box.template_image_stereo_3d(strip.stereo_3d_format)
+
class SEQUENCER_PT_sound(SequencerButtonsPanel, Panel):
bl_label = "Sound"
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 6b9e4b85875..a23ad4209d5 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2936,16 +2936,50 @@ class VIEW3D_PT_view3d_display(Panel):
row.prop(region, "use_box_clip")
-class VIEW3D_PT_view3d_shading(Panel):
+class VIEW3D_PT_view3d_stereo(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
- bl_label = "Shading"
+ bl_label = "Stereoscopy"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
+ scene = context.scene
+
+ multiview = scene.render.use_multiview
+ return context.space_data and multiview
+
+ def draw(self, context):
+ layout = self.layout
view = context.space_data
- return (view)
+
+ basic_stereo = context.scene.render.views_format == 'STEREO_3D'
+
+ col = layout.column()
+ col.row().prop(view, "stereo_3d_camera", expand=True)
+
+ col.label(text="Display:")
+ row = col.row()
+ row.active = basic_stereo
+ row.prop(view, "show_stereo_3d_cameras")
+ row = col.row()
+ row.active = basic_stereo
+ split = row.split()
+ split.prop(view, "show_stereo_3d_convergence_plane")
+ split = row.split()
+ split.prop(view, "stereo_3d_convergence_plane_alpha", text="Alpha")
+ split.active = view.show_stereo_3d_convergence_plane
+ row = col.row()
+ split = row.split()
+ split.prop(view, "show_stereo_3d_volume")
+ split = row.split()
+ split.prop(view, "stereo_3d_volume_alpha", text="Alpha")
+
+
+class VIEW3D_PT_view3d_shading(Panel):
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Shading"
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index 1590bd49763..98c524b0b37 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -328,6 +328,7 @@ compositor_node_categories = [
NodeItem("CompositorNodeCombYUVA"),
NodeItem("CompositorNodeSepYCCA"),
NodeItem("CompositorNodeCombYCCA"),
+ NodeItem("CompositorNodeSwitchView"),
]),
CompositorNodeCategory("CMP_OP_FILTER", "Filter", items=[
NodeItem("CompositorNodeBlur"),
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index a790715ac98..86576f9a11b 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 274
-#define BLENDER_SUBVERSION 3
+#define BLENDER_SUBVERSION 4
/* Several breakages with 270, e.g. constraint deg vs rad */
#define BLENDER_MINVERSION 270
#define BLENDER_MINSUBVERSION 5
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index 4849c66df1b..aacb7a4066b 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -136,6 +136,14 @@ bool BKE_camera_view_frame_fit_to_coords(
void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings);
+/* Camera multi-view API */
+
+struct Object *BKE_camera_multiview_render(struct Scene *scene, struct Object *camera, const char *viewname);
+void BKE_camera_multiview_view_matrix(struct RenderData *rd, struct Object *camera, const bool is_left, float r_viewmat[4][4]);
+void BKE_camera_multiview_model_matrix(struct RenderData *rd, struct Object *camera, const char *viewname, float r_modelmat[4][4]);
+float BKE_camera_multiview_shift_x(struct RenderData *rd, struct Object *camera, const char *viewname);
+void BKE_camera_multiview_params(struct RenderData *rd, struct CameraParams *params, struct Object *camera, const char *viewname);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 3b7ba24d20b..ad191968a40 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -45,34 +45,34 @@ struct Object;
struct ImageFormatData;
struct ImagePool;
struct Main;
+struct ReportList;
#define IMA_MAX_SPACE 64
void BKE_images_init(void);
void BKE_images_exit(void);
+void BKE_image_free_packedfiles(struct Image *image);
+void BKE_image_free_views(struct Image *image);
void BKE_image_free_buffers(struct Image *image);
/* call from library */
void BKE_image_free(struct Image *image);
void BKE_imbuf_stamp_info(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf);
-void BKE_image_stamp_buf(
- struct Scene *scene, struct Object *camera,
- unsigned char *rect, float *rectf, int width, int height, int channels);
+void BKE_image_stamp_buf(struct Scene *scene, struct Object *camera, unsigned char *rect, float *rectf, int width, int height, int channels);
bool BKE_imbuf_alpha_test(struct ImBuf *ibuf);
int BKE_imbuf_write_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
+void BKE_imbuf_write_prepare(struct ImBuf *ibuf, struct ImageFormatData *imf);
int BKE_imbuf_write(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
int BKE_imbuf_write_as(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf, const bool is_copy);
-
void BKE_image_path_from_imformat(
char *string, const char *base, const char *relbase, int frame,
- const struct ImageFormatData *im_format, const bool use_ext, const bool use_frames);
+ const struct ImageFormatData *im_format, const bool use_ext, const bool use_frames, const char *suffix);
void BKE_image_path_from_imtype(
char *string, const char *base, const char *relbase, int frame,
- const char imtype, const bool use_ext, const bool use_frames);
-
-bool BKE_image_path_ensure_ext_from_imformat(char *string, const struct ImageFormatData *im_format);
-bool BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype);
+ const char imtype, const bool use_ext, const bool use_frames, const char *suffix);
+int BKE_image_path_ensure_ext_from_imformat(char *string, const struct ImageFormatData *im_format);
+int BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype);
char BKE_image_ftype_to_imtype(const int ftype);
int BKE_image_imtype_to_ftype(const char imtype);
@@ -103,6 +103,7 @@ void BKE_image_tag_time(struct Image *ima);
/* ImageUser is in Texture, in Nodes, Background Image, Image Window, .... */
/* should be used in conjunction with an ID * to Image. */
struct ImageUser;
+struct RenderData;
struct RenderPass;
struct RenderResult;
@@ -172,11 +173,12 @@ struct Image *BKE_image_load_exists(const char *filepath);
/* adds image, adds ibuf, generates color or pattern */
struct Image *BKE_image_add_generated(
- struct Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4]);
+ struct Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4], const bool stereo3d);
/* adds image from imbuf, owns imbuf */
struct Image *BKE_image_add_from_imbuf(struct ImBuf *ibuf);
/* for reload, refresh, pack */
+void BKE_image_init_imageuser(struct Image *ima, struct ImageUser *iuser);
void BKE_image_signal(struct Image *ima, struct ImageUser *iuser, int signal);
void BKE_image_walk_all_users(const struct Main *mainp, void *customdata,
@@ -184,6 +186,8 @@ void BKE_image_walk_all_users(const struct Main *mainp, void *customdata,
/* ensures an Image exists for viewing nodes or render */
struct Image *BKE_image_verify_viewer(int type, const char *name);
+/* ensures the view node cache is compatible with the scene views */
+void BKE_image_verify_viewer_views(const struct RenderData *rd, struct Image *ima, struct ImageUser *iuser);
/* called on frame change or before render */
void BKE_image_user_frame_calc(struct ImageUser *iuser, int cfra, int fieldnr);
@@ -195,13 +199,23 @@ void BKE_image_update_frame(const struct Main *bmain, int cfra);
/* sets index offset for multilayer files */
struct RenderPass *BKE_image_multilayer_index(struct RenderResult *rr, struct ImageUser *iuser);
+/* sets index offset for multiview files */
+void BKE_image_multiview_index(struct Image *ima, struct ImageUser *iuser);
+
/* for multilayer images as well as for render-viewer */
+bool BKE_image_is_multilayer(struct Image *ima);
struct RenderResult *BKE_image_acquire_renderresult(struct Scene *scene, struct Image *ima);
void BKE_image_release_renderresult(struct Scene *scene, struct Image *ima);
+/* for multilayer images as well as for singlelayer */
+bool BKE_image_is_openexr(struct Image *ima);
+
/* for multiple slot render, call this before render */
void BKE_image_backup_render(struct Scene *scene, struct Image *ima);
-
+
+/* for singlelayer openexr saving */
+bool BKE_image_save_openexr_multiview(struct Image *ima, struct ImBuf *ibuf, const char *filepath, const int flags);
+
/* goes over all textures that use images */
void BKE_image_free_all_textures(void);
@@ -212,6 +226,7 @@ void BKE_image_free_anim_ibufs(struct Image *ima, int except_frame);
void BKE_image_all_free_anim_ibufs(int except_frame);
void BKE_image_memorypack(struct Image *ima);
+void BKE_image_packfiles(struct ReportList *reports, struct Image *ima, const char *basepath);
/* prints memory statistics for images */
void BKE_image_print_memlist(void);
@@ -243,7 +258,8 @@ float *BKE_image_get_float_pixels_for_frame(struct Image *image, int frame);
/* Guess offset for the first frame in the sequence */
int BKE_image_sequence_guess_offset(struct Image *image);
-
+bool BKE_image_has_anim(struct Image *image);
+bool BKE_image_has_packedfile(struct Image *image);
bool BKE_image_is_animated(struct Image *image);
bool BKE_image_is_dirty(struct Image *image);
void BKE_image_file_format_set(struct Image *image, int ftype);
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index ee63771406e..eca15a62c70 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -941,6 +941,7 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMateria
#define CMP_NODE_MAP_RANGE 319
#define CMP_NODE_PLANETRACKDEFORM 320
#define CMP_NODE_CORNERPIN 321
+#define CMP_NODE_SWITCH_VIEW 322
/* channel toggles */
#define CMP_CHAN_RGB 1
@@ -975,7 +976,8 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMateria
/* API */
void ntreeCompositExecTree(struct Scene *scene, struct bNodeTree *ntree, struct RenderData *rd, int rendering, int do_previews,
- const struct ColorManagedViewSettings *view_settings, const struct ColorManagedDisplaySettings *display_settings);
+ const struct ColorManagedViewSettings *view_settings, const struct ColorManagedDisplaySettings *display_settings,
+ const char *view_name);
void ntreeCompositTagRender(struct Scene *sce);
int ntreeCompositTagAnimated(struct bNodeTree *ntree);
void ntreeCompositTagGenerators(struct bNodeTree *ntree);
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 27c89dd3a09..79778d504a5 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -70,6 +70,7 @@ void BKE_scene_free(struct Scene *sce);
struct Scene *BKE_scene_add(struct Main *bmain, const char *name);
/* base functions */
+struct Base *BKE_scene_base_find_by_name(struct Scene *scene, const char *name);
struct Base *BKE_scene_base_find(struct Scene *scene, struct Object *ob);
struct Base *BKE_scene_base_add(struct Scene *sce, struct Object *ob);
void BKE_scene_base_unlink(struct Scene *sce, struct Base *base);
@@ -122,6 +123,9 @@ void BKE_scene_update_for_newframe_ex(struct EvaluationContext *eval_ctx, struct
struct SceneRenderLayer *BKE_scene_add_render_layer(struct Scene *sce, const char *name);
bool BKE_scene_remove_render_layer(struct Main *main, struct Scene *scene, struct SceneRenderLayer *srl);
+struct SceneRenderView *BKE_scene_add_render_view(struct Scene *sce, const char *name);
+bool BKE_scene_remove_render_view(struct Scene *scene, struct SceneRenderView *srv);
+
/* render profile */
int get_render_subsurf_level(const struct RenderData *r, int level);
int get_render_child_particle_number(const struct RenderData *r, int num);
@@ -142,6 +146,23 @@ int BKE_render_num_threads(const struct RenderData *r);
double BKE_scene_unit_scale(const struct UnitSettings *unit, const int unit_type, double value);
+/* multiview */
+bool BKE_scene_multiview_is_stereo3d(const struct RenderData *rd);
+bool BKE_scene_multiview_is_render_view_active(const struct RenderData *rd, const struct SceneRenderView *srv);
+bool BKE_scene_multiview_is_render_view_first(const struct RenderData *rd, const char *viewname);
+bool BKE_scene_multiview_is_render_view_last(const struct RenderData *rd, const char *viewname);
+size_t BKE_scene_multiview_num_views_get(const struct RenderData *rd);
+struct SceneRenderView *BKE_scene_multiview_render_view_findindex(const struct RenderData *rd, const int view_id);
+const char *BKE_scene_multiview_render_view_name_get(const struct RenderData *rd, const int view_id);
+size_t BKE_scene_multiview_view_id_get(const struct RenderData *rd, const char *viewname);
+void BKE_scene_multiview_filepath_get(struct SceneRenderView *srv, const char *filepath, char *r_filepath);
+void BKE_scene_multiview_view_filepath_get(const struct RenderData *rd, const char *filepath, const char *view, char *r_filepath);
+const char *BKE_scene_multiview_view_suffix_get(const struct RenderData *rd, const char *viewname);
+const char *BKE_scene_multiview_view_id_suffix_get(const struct RenderData *rd, const size_t view_id);
+void BKE_scene_multiview_view_prefix_get(struct Scene *scene, const char *name, char *rprefix, char **rext);
+void BKE_scene_multiview_videos_dimensions_get(const struct RenderData *rd, const size_t width, const size_t height, size_t *r_width, size_t *r_height);
+size_t BKE_scene_multiview_num_videos_get(const struct RenderData *rd);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 84818276e7b..4a45489933c 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -41,6 +41,7 @@ struct Mask;
struct Scene;
struct Sequence;
struct SequenceModifierData;
+struct Stereo3dFormat;
struct StripElem;
struct bSound;
@@ -99,6 +100,7 @@ typedef struct SeqRenderData {
float motion_blur_shutter;
bool skip_cache;
bool is_proxy_render;
+ size_t view_id;
} SeqRenderData;
void BKE_sequencer_new_render_data(
@@ -223,6 +225,7 @@ void BKE_sequencer_base_clipboard_pointers_store(struct ListBase *seqbase);
void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain);
void BKE_sequence_free(struct Scene *scene, struct Sequence *seq);
+void BKE_sequence_free_anim(struct Sequence *seq);
const char *BKE_sequence_give_name(struct Sequence *seq);
void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq);
void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq);
@@ -235,7 +238,7 @@ struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra);
void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change);
bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, struct Sequence *seq, float cfra);
-struct SeqIndexBuildContext *BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq, struct GSet *file_list);
+void BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq, struct GSet *file_list, ListBase *queue);
void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress);
void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
@@ -355,6 +358,10 @@ typedef struct SeqLoadInfo {
int len; /* only for image strips */
char path[1024]; /* 1024 = FILE_MAX */
+ /* multiview */
+ char views_format;
+ struct Stereo3dFormat *stereo3d_format;
+
/* return values */
char name[64];
struct Sequence *seq_sound; /* for movie's */
@@ -399,7 +406,7 @@ struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seq
struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
/* view3d draw callback, run when not in background view */
-typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, bool, bool, bool, int, char[256]);
+typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, bool, bool, bool, int, const char *, char[256]);
extern SequencerDrawView sequencer_view3d_cb;
/* copy/paste */
diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h
index bc06be0295a..ca295c51f5d 100644
--- a/source/blender/blenkernel/BKE_writeavi.h
+++ b/source/blender/blenkernel/BKE_writeavi.h
@@ -43,16 +43,20 @@ struct ReportList;
struct Scene;
typedef struct bMovieHandle {
- int (*start_movie)(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports, bool preview);
- int (*append_movie)(struct RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, struct ReportList *reports);
- void (*end_movie)(void);
- int (*get_next_frame)(struct RenderData *rd, struct ReportList *reports); /* optional */
- void (*get_movie_path)(char *string, struct RenderData *rd, bool preview); /* optional */
+ int (*start_movie)(void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty,
+ struct ReportList *reports, bool preview, const char *suffix);
+ int (*append_movie)(void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, struct ReportList *reports);
+ void (*end_movie)(void *context_v);
+ int (*get_next_frame)(void *context_v, struct RenderData *rd, struct ReportList *reports); /* optional */
+ void (*get_movie_path)(char *string, struct RenderData *rd, bool preview, const char *suffix); /* optional */
+ void *(*context_create)(void);
+ void (*context_free)(void *context_v);
} bMovieHandle;
bMovieHandle *BKE_movie_handle_get(const char imtype);
-void BKE_movie_filepath_get(char *string, struct RenderData *rd, bool preview);
+void BKE_movie_filepath_get(char *string, struct RenderData *rd, bool preview, const char *suffix);
+void BKE_context_create(bMovieHandle *mh);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_writeffmpeg.h b/source/blender/blenkernel/BKE_writeffmpeg.h
index 951fa501f9c..a40c31022e3 100644
--- a/source/blender/blenkernel/BKE_writeffmpeg.h
+++ b/source/blender/blenkernel/BKE_writeffmpeg.h
@@ -68,11 +68,11 @@ struct RenderData;
struct ReportList;
struct Scene;
-int BKE_ffmpeg_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports, bool preview);
-void BKE_ffmpeg_end(void);
-int BKE_ffmpeg_append(struct RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, struct ReportList *reports);
-void BKE_ffmpeg_filepath_get(char *string, struct RenderData *rd, bool preview);
+int BKE_ffmpeg_start(void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports, bool preview, const char *suffix);
+void BKE_ffmpeg_end(void *context_v);
+int BKE_ffmpeg_append(void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, struct ReportList *reports);
+void BKE_ffmpeg_filepath_get(char *string, struct RenderData *rd, bool preview, const char *suffix);
void BKE_ffmpeg_preset_set(struct RenderData *rd, int preset);
void BKE_ffmpeg_image_type_verify(struct RenderData *rd, struct ImageFormatData *imf);
@@ -82,6 +82,9 @@ bool BKE_ffmpeg_alpha_channel_is_supported(struct RenderData *rd);
int BKE_ffmpeg_property_add_string(struct RenderData *rd, const char *type, const char *str);
void BKE_ffmpeg_property_del(struct RenderData *rd, void *type, void *prop_);
+void *BKE_ffmpeg_context_create(void);
+void BKE_ffmpeg_context_free(void *context_v);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_writeframeserver.h b/source/blender/blenkernel/BKE_writeframeserver.h
index b7d601ea769..2f8bce31e41 100644
--- a/source/blender/blenkernel/BKE_writeframeserver.h
+++ b/source/blender/blenkernel/BKE_writeframeserver.h
@@ -40,11 +40,14 @@ struct RenderData;
struct ReportList;
struct Scene;
-int BKE_frameserver_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports, bool preview);
-void BKE_frameserver_end(void);
-int BKE_frameserver_append(struct RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, struct ReportList *reports);
-int BKE_frameserver_loop(struct RenderData *rd, struct ReportList *reports);
+int BKE_frameserver_start(void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty,
+ struct ReportList *reports, bool preview, const char *suffix);
+void BKE_frameserver_end(void *context_v);
+int BKE_frameserver_append(void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char*suffix, struct ReportList *reports);
+int BKE_frameserver_loop(void *context_v, struct RenderData *rd, struct ReportList *reports);
+void *BKE_frameserver_context_create(void);
+void BKE_frameserver_context_free(void *context_v);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/intern/bpath.c b/source/blender/blenkernel/intern/bpath.c
index e94f30da0c5..bb3731218ed 100644
--- a/source/blender/blenkernel/intern/bpath.c
+++ b/source/blender/blenkernel/intern/bpath.c
@@ -423,10 +423,10 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
{
Image *ima;
ima = (Image *)id;
- if (ima->packedfile == NULL || (flag & BKE_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
+ if (BKE_image_has_packedfile(ima) == false || (flag & BKE_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
if (rewrite_path_fixed(ima->name, visit_cb, absbase, bpath_user_data)) {
- if (!ima->packedfile) {
+ if (!BKE_image_has_packedfile(ima)) {
BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
BKE_image_walk_all_users(bmain, ima, bpath_traverse_image_user_cb);
}
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 5b4d7ba8214..fec6542ac47 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -30,16 +30,19 @@
*/
#include <stdlib.h>
+#include <stddef.h>
#include "DNA_camera_types.h"
#include "DNA_lamp_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_ID.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
#include "BLI_rect.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
#include "BKE_animsys.h"
#include "BKE_camera.h"
@@ -47,6 +50,7 @@
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_scene.h"
#include "BKE_screen.h"
#include "GPU_compositing.h"
@@ -71,6 +75,10 @@ void *BKE_camera_add(Main *bmain, const char *name)
GPU_fx_compositor_init_dof_settings(&cam->gpu_dof);
+ /* stereoscopy 3d */
+ cam->stereo.interocular_distance = 0.065f;
+ cam->stereo.convergence_distance = 30.f * 0.065f;
+
return cam;
}
@@ -695,6 +703,250 @@ bool BKE_camera_view_frame_fit_to_coords(
return camera_frame_fit_calc_from_data(&params, &data_cb, r_co, r_scale);
}
+/******************* multiview matrix functions ***********************/
+
+static void camera_model_matrix(Object *camera, float r_modelmat[4][4])
+{
+ copy_m4_m4(r_modelmat, camera->obmat);
+}
+
+static void camera_stereo3d_model_matrix(Object *camera, const bool is_left, float r_modelmat[4][4])
+{
+ Camera *data = (Camera *)camera->data;
+ float interocular_distance, convergence_distance;
+ short convergence_mode, pivot;
+ float sizemat[4][4];
+
+ float fac = 1.0f;
+ float fac_signed;
+
+ interocular_distance = data->stereo.interocular_distance;
+ convergence_distance = data->stereo.convergence_distance;
+ convergence_mode = data->stereo.convergence_mode;
+ pivot = data->stereo.pivot;
+
+ if (((pivot == CAM_S3D_PIVOT_LEFT) && is_left) ||
+ ((pivot == CAM_S3D_PIVOT_RIGHT) && !is_left))
+ {
+ return camera_model_matrix(camera, r_modelmat);
+ }
+ else {
+ float size[3];
+ mat4_to_size(size, camera->obmat);
+ size_to_mat4(sizemat, size);
+ }
+
+ if (pivot == CAM_S3D_PIVOT_CENTER)
+ fac = 0.5f;
+
+ fac_signed = is_left ? fac : -fac;
+
+ /* rotation */
+ if (convergence_mode == CAM_S3D_TOE) {
+ float angle;
+ float angle_sin, angle_cos;
+ float toeinmat[4][4];
+ float rotmat[4][4];
+
+ unit_m4(rotmat);
+
+ if (pivot == CAM_S3D_PIVOT_CENTER) {
+ fac = -fac;
+ fac_signed = -fac_signed;
+ }
+
+ angle = atanf((interocular_distance * 0.5f) / convergence_distance) / fac;
+
+ angle_cos = cosf(angle * fac_signed);
+ angle_sin = sinf(angle * fac_signed);
+
+ rotmat[0][0] = angle_cos;
+ rotmat[2][0] = -angle_sin;
+ rotmat[0][2] = angle_sin;
+ rotmat[2][2] = angle_cos;
+
+ if (pivot == CAM_S3D_PIVOT_CENTER) {
+ /* set the rotation */
+ copy_m4_m4(toeinmat, rotmat);
+ /* set the translation */
+ toeinmat[3][0] = interocular_distance * fac_signed;
+
+ /* transform */
+ normalize_m4_m4(r_modelmat, camera->obmat);
+ mul_m4_m4m4(r_modelmat, r_modelmat, toeinmat);
+
+ /* scale back to the original size */
+ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat);
+ }
+ else { /* CAM_S3D_PIVOT_LEFT, CAM_S3D_PIVOT_RIGHT */
+ /* rotate perpendicular to the interocular line */
+ normalize_m4_m4(r_modelmat, camera->obmat);
+ mul_m4_m4m4(r_modelmat, r_modelmat, rotmat);
+
+ /* translate along the interocular line */
+ unit_m4(toeinmat);
+ toeinmat[3][0] = -interocular_distance * fac_signed;
+ mul_m4_m4m4(r_modelmat, r_modelmat, toeinmat);
+
+ /* rotate to toe-in angle */
+ mul_m4_m4m4(r_modelmat, r_modelmat, rotmat);
+
+ /* scale back to the original size */
+ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat);
+ }
+ }
+ else {
+ normalize_m4_m4(r_modelmat, camera->obmat);
+
+ /* translate - no rotation in CAM_S3D_OFFAXIS, CAM_S3D_PARALLEL */
+ translate_m4(r_modelmat, -interocular_distance * fac_signed, 0.0f, 0.0f);
+
+ /* scale back to the original size */
+ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat);
+ }
+}
+
+/* the view matrix is used by the viewport drawing, it is basically the inverted model matrix */
+void BKE_camera_multiview_view_matrix(RenderData *rd, Object *camera, const bool is_left, float r_viewmat[4][4])
+{
+ BKE_camera_multiview_model_matrix(rd, camera, is_left ? STEREO_LEFT_NAME : STEREO_RIGHT_NAME, r_viewmat);
+ invert_m4(r_viewmat);
+}
+
+/* left is the default */
+static bool camera_is_left(const char *viewname)
+{
+ if (viewname && viewname[0] != '\0') {
+ return !STREQ(viewname, STEREO_RIGHT_NAME);
+ }
+ return true;
+}
+
+void BKE_camera_multiview_model_matrix(RenderData *rd, Object *camera, const char *viewname, float r_modelmat[4][4])
+{
+ const bool is_multiview = (rd && rd->scemode & R_MULTIVIEW) != 0;
+
+ if (!is_multiview) {
+ camera_model_matrix(camera, r_modelmat);
+ }
+ else if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW) {
+ camera_model_matrix(camera, r_modelmat);
+ }
+ else { /* SCE_VIEWS_SETUP_BASIC */
+ const bool is_left = camera_is_left(viewname);
+ camera_stereo3d_model_matrix(camera, is_left, r_modelmat);
+ }
+ normalize_m4(r_modelmat);
+}
+
+static Object *camera_multiview_advanced(Scene *scene, Object *camera, const char *suffix)
+{
+ SceneRenderView *srv;
+ char name[MAX_NAME];
+ const char *camera_name = camera->id.name + 2;
+ const int len_name = strlen(camera_name);
+
+ name[0] = '\0';
+
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ const int len_suffix = strlen(srv->suffix);
+
+ if (len_name < len_suffix)
+ continue;
+
+ if (STREQ(camera_name + (len_name - len_suffix), srv->suffix)) {
+ BLI_snprintf(name, sizeof(name), "%.*s%s", (len_name - len_suffix), camera_name, suffix);
+ break;
+ }
+ }
+
+ if (name[0] != '\0') {
+ Base *base = BKE_scene_base_find_by_name(scene, name);
+ if (base) {
+ return base->object;
+ }
+ }
+
+ return camera;
+}
+
+/* returns the camera to be used for render */
+Object *BKE_camera_multiview_render(Scene *scene, Object *camera, const char *viewname)
+{
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
+
+ if (!is_multiview) {
+ return camera;
+ }
+ else if (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ return camera;
+ }
+ else { /* SCE_VIEWS_FORMAT_MULTIVIEW */
+ const char *suffix = BKE_scene_multiview_view_suffix_get(&scene->r, viewname);
+ return camera_multiview_advanced(scene, camera, suffix);
+ }
+}
+
+static float camera_stereo3d_shift_x(Object *camera, const char *viewname)
+{
+ Camera *data = camera->data;
+ float shift = data->shiftx;
+ float interocular_distance, convergence_distance;
+ short convergence_mode, pivot;
+ bool is_left = true;
+
+ float fac = 1.0f;
+ float fac_signed;
+
+ if (viewname && viewname[0]) {
+ is_left = STREQ(viewname, STEREO_LEFT_NAME);
+ }
+
+ interocular_distance = data->stereo.interocular_distance;
+ convergence_distance = data->stereo.convergence_distance;
+ convergence_mode = data->stereo.convergence_mode;
+ pivot = data->stereo.pivot;
+
+ if (((pivot == CAM_S3D_PIVOT_LEFT) && is_left) ||
+ ((pivot == CAM_S3D_PIVOT_RIGHT) && !is_left))
+ {
+ return shift;
+ }
+
+ if (pivot == CAM_S3D_PIVOT_CENTER)
+ fac = 0.5f;
+
+ fac_signed = is_left ? fac : -fac;
+
+ /* Note: in viewport, parallel renders as offaxis, but in render it does parallel */
+ if (ELEM(convergence_mode, CAM_S3D_OFFAXIS, CAM_S3D_PARALLEL)) {
+ shift += ((interocular_distance / data->sensor_x) * (data->lens / convergence_distance)) * fac_signed;
+ }
+
+ return shift;
+}
+
+float BKE_camera_multiview_shift_x(RenderData *rd, Object *camera, const char *viewname)
+{
+ const bool is_multiview = (rd && rd->scemode & R_MULTIVIEW) != 0;
+ Camera *data = camera->data;
+
+ if (!is_multiview) {
+ return data->shiftx;
+ }
+ else if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW) {
+ return data->shiftx;
+ }
+ else { /* SCE_VIEWS_SETUP_BASIC */
+ return camera_stereo3d_shift_x(camera, viewname);
+ }
+}
+
+void BKE_camera_multiview_params(RenderData *rd, CameraParams *params, Object *camera, const char *viewname)
+{
+ params->shiftx = BKE_camera_multiview_shift_x(rd, camera, viewname);
+}
+
void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings)
{
if (camera->type == OB_CAMERA) {
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 9b00a0150ad..f852d886ae9 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -99,6 +99,12 @@
static SpinLock image_spin;
+/* prototypes */
+static size_t image_num_files(struct Image *ima);
+static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r);
+static void image_update_views_format(Image *ima, ImageUser *iuser);
+static void image_add_view(Image *ima, const char *viewname, const char *filepath);
+
/* max int, to indicate we don't store sequences in ibuf */
#define IMA_NO_INDEX 0x7FEFEFEF
@@ -257,6 +263,46 @@ static void image_free_cached_frames(Image *image)
}
}
+static void image_free_packedfiles(Image *ima)
+{
+ while (ima->packedfiles.last) {
+ ImagePackedFile *imapf = ima->packedfiles.last;
+ if (imapf->packedfile) {
+ freePackedFile(imapf->packedfile);
+ }
+ BLI_remlink(&ima->packedfiles, imapf);
+ MEM_freeN(imapf);
+ }
+}
+
+void BKE_image_free_packedfiles(Image *ima)
+{
+ image_free_packedfiles(ima);
+}
+
+static void image_free_views(Image *ima)
+{
+ BLI_freelistN(&ima->views);
+}
+
+void BKE_image_free_views(Image *image)
+{
+ image_free_views(image);
+}
+
+static void image_free_anims(Image *ima)
+{
+ while (ima->anims.last) {
+ ImageAnim *ia = ima->anims.last;
+ if (ia->anim) {
+ IMB_free_anim(ia->anim);
+ ia->anim = NULL;
+ }
+ BLI_remlink(&ima->anims, ia);
+ MEM_freeN(ia);
+ }
+}
+
/**
* Simply free the image data from memory,
* on display the image can load again (except for render buffers).
@@ -265,8 +311,7 @@ void BKE_image_free_buffers(Image *ima)
{
image_free_cached_frames(ima);
- if (ima->anim) IMB_free_anim(ima->anim);
- ima->anim = NULL;
+ image_free_anims(ima);
if (ima->rr) {
RE_FreeRenderResult(ima->rr);
@@ -290,10 +335,9 @@ void BKE_image_free(Image *ima)
int a;
BKE_image_free_buffers(ima);
- if (ima->packedfile) {
- freePackedFile(ima->packedfile);
- ima->packedfile = NULL;
- }
+
+ image_free_packedfiles(ima);
+
BKE_icon_delete(&ima->id);
ima->id.icon_id = 0;
@@ -305,6 +349,9 @@ void BKE_image_free(Image *ima)
ima->renders[a] = NULL;
}
}
+
+ image_free_views(ima);
+ MEM_freeN(ima->stereo3d_format);
}
/* only image block itself */
@@ -328,7 +375,9 @@ static Image *image_alloc(Main *bmain, const char *name, short source, short typ
ima->flag |= IMA_VIEW_AS_RENDER;
BKE_color_managed_colorspace_settings_init(&ima->colorspace_settings);
+ ima->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Image Stereo Format");
}
+
return ima;
}
@@ -359,6 +408,22 @@ static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int frame)
}
}
+static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src)
+{
+ const ImagePackedFile *imapf_src;
+
+ BLI_listbase_clear(lb_dst);
+ for (imapf_src = lb_src->first; imapf_src; imapf_src = imapf_src->next) {
+ ImagePackedFile *imapf_dst = MEM_mallocN(sizeof(ImagePackedFile), "Image Packed Files (copy)");
+ BLI_strncpy(imapf_dst->filepath, imapf_src->filepath, sizeof(imapf_dst->filepath));
+
+ if (imapf_src->packedfile)
+ imapf_dst->packedfile = dupPackedFile(imapf_src->packedfile);
+
+ BLI_addtail(lb_dst, imapf_dst);
+ }
+}
+
/* empty image block, of similar type and filename */
Image *BKE_image_copy(Main *bmain, Image *ima)
{
@@ -381,8 +446,10 @@ Image *BKE_image_copy(Main *bmain, Image *ima)
BKE_color_managed_colorspace_settings_copy(&nima->colorspace_settings, &ima->colorspace_settings);
- if (ima->packedfile)
- nima->packedfile = dupPackedFile(ima->packedfile);
+ copy_image_packedfiles(&nima->packedfiles, &ima->packedfiles);
+
+ nima->stereo3d_format = MEM_dupallocN(ima->stereo3d_format);
+ BLI_duplicatelist(&nima->views, &ima->views);
if (ima->id.lib) {
BKE_id_lib_local_paths(bmain, ima->id.lib, &nima->id);
@@ -686,7 +753,9 @@ Image *BKE_image_load_exists_ex(const char *filepath, bool *r_exists)
BLI_path_abs(strtest, ID_BLEND_PATH(G.main, &ima->id));
if (BLI_path_cmp(strtest, str) == 0) {
- if (ima->anim == NULL || ima->id.us == 0) {
+ if ((BKE_image_has_anim(ima) == false) ||
+ (ima->id.us == 0))
+ {
ima->id.us++; /* officially should not, it doesn't link here! */
if (ima->ok == 0)
ima->ok = IMA_OK;
@@ -774,13 +843,14 @@ static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char
}
/* adds new image block, creates ImBuf and initializes color */
-Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4])
+Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4], const bool stereo3d)
{
/* on save, type is changed to FILE in editsima.c */
Image *ima = image_alloc(bmain, name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
if (ima) {
- ImBuf *ibuf;
+ size_t view_id;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
/* BLI_strncpy(ima->name, name, FILE_MAX); */ /* don't do this, this writes in ain invalid filepath! */
ima->gen_x = width;
@@ -790,13 +860,21 @@ Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int hei
ima->gen_depth = depth;
copy_v4_v4(ima->gen_color, color);
- ibuf = add_ibuf_size(width, height, ima->name, depth, floatbuf, gen_type, color, &ima->colorspace_settings);
- image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ for (view_id = 0; view_id < 2; view_id++) {
+ ImBuf *ibuf;
+ ibuf = add_ibuf_size(width, height, ima->name, depth, floatbuf, gen_type, color, &ima->colorspace_settings);
+ image_assign_ibuf(ima, ibuf, stereo3d ? view_id : IMA_NO_INDEX, 0);
- /* image_assign_ibuf puts buffer to the cache, which increments user counter. */
- IMB_freeImBuf(ibuf);
+ /* image_assign_ibuf puts buffer to the cache, which increments user counter. */
+ IMB_freeImBuf(ibuf);
+ if (!stereo3d) break;
+
+ image_add_view(ima, names[view_id], "");
+ }
ima->ok = IMA_OK_LOADED;
+ if (stereo3d)
+ ima->flag |= IMA_IS_STEREO | IMA_IS_MULTIVIEW;
}
return ima;
@@ -821,17 +899,76 @@ Image *BKE_image_add_from_imbuf(ImBuf *ibuf)
return ima;
}
+/* packs rects from memory as PNG
+ * convert multiview images to R_IMF_VIEWS_INDIVIDUAL
+ */
+static void image_memorypack_multiview(Image *ima)
+{
+ ImageView *iv;
+ size_t i;
+
+ image_free_packedfiles(ima);
+
+ for (i = 0, iv = ima->views.first; iv; iv = iv->next, i++) {
+ ImBuf *ibuf = image_get_cached_ibuf_for_index_frame(ima, i, 0);
+
+ ibuf->ftype = PNG;
+ ibuf->planes = R_IMF_PLANES_RGBA;
+
+ /* if the image was a R_IMF_VIEWS_STEREO_3D we force _L, _R suffices */
+ if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
+ const char *suffix[2] = {STEREO_LEFT_SUFFIX, STEREO_RIGHT_SUFFIX};
+ BLI_path_suffix(iv->filepath, FILE_MAX, suffix[i], "");
+ }
+
+ IMB_saveiff(ibuf, iv->filepath, IB_rect | IB_mem);
+
+ if (ibuf->encodedbuffer == NULL) {
+ printf("memory save for pack error\n");
+ IMB_freeImBuf(ibuf);
+ image_free_packedfiles(ima);
+ return;
+ }
+ else {
+ ImagePackedFile *imapf;
+ PackedFile *pf = MEM_callocN(sizeof(*pf), "PackedFile");
+
+ pf->data = ibuf->encodedbuffer;
+ pf->size = ibuf->encodedsize;
+
+ imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image PackedFile");
+ BLI_strncpy(imapf->filepath, iv->filepath, sizeof(imapf->filepath));
+ imapf->packedfile = pf;
+ BLI_addtail(&ima->packedfiles, imapf);
+
+ ibuf->encodedbuffer = NULL;
+ ibuf->encodedsize = 0;
+ ibuf->userflags &= ~IB_BITMAPDIRTY;
+ }
+ IMB_freeImBuf(ibuf);
+ }
+
+ if (ima->source == IMA_SRC_GENERATED) {
+ ima->source = IMA_SRC_FILE;
+ ima->type = IMA_TYPE_IMAGE;
+ }
+ ima->views_format = R_IMF_VIEWS_INDIVIDUAL;
+}
+
/* packs rect from memory as PNG */
void BKE_image_memorypack(Image *ima)
{
- ImBuf *ibuf = image_get_cached_ibuf_for_index_frame(ima, IMA_NO_INDEX, 0);
+ ImBuf *ibuf;
+
+ if ((ima->flag & IMA_IS_MULTIVIEW))
+ return image_memorypack_multiview(ima);
+
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, IMA_NO_INDEX, 0);
if (ibuf == NULL)
return;
- if (ima->packedfile) {
- freePackedFile(ima->packedfile);
- ima->packedfile = NULL;
- }
+
+ image_free_packedfiles(ima);
ibuf->ftype = PNG;
ibuf->planes = R_IMF_PLANES_RGBA;
@@ -841,11 +978,17 @@ void BKE_image_memorypack(Image *ima)
printf("memory save for pack error\n");
}
else {
+ ImagePackedFile *imapf;
PackedFile *pf = MEM_callocN(sizeof(*pf), "PackedFile");
pf->data = ibuf->encodedbuffer;
pf->size = ibuf->encodedsize;
- ima->packedfile = pf;
+
+ imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image PackedFile");
+ BLI_strncpy(imapf->filepath, ima->name, sizeof(imapf->filepath));
+ imapf->packedfile = pf;
+ BLI_addtail(&ima->packedfiles, imapf);
+
ibuf->encodedbuffer = NULL;
ibuf->encodedsize = 0;
ibuf->userflags &= ~IB_BITMAPDIRTY;
@@ -859,6 +1002,28 @@ void BKE_image_memorypack(Image *ima)
IMB_freeImBuf(ibuf);
}
+void BKE_image_packfiles(ReportList *reports, Image *ima, const char *basepath)
+{
+ const size_t totfiles = image_num_files(ima);
+
+ if (totfiles == 1) {
+ ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image packed file");
+ BLI_addtail(&ima->packedfiles, imapf);
+ imapf->packedfile = newPackedFile(reports, ima->name, basepath);
+ BLI_strncpy(imapf->filepath, ima->name, sizeof(imapf->filepath));
+ }
+ else {
+ ImageView *iv;
+ for (iv = ima->views.first; iv; iv = iv->next) {
+ ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image packed file");
+ BLI_addtail(&ima->packedfiles, imapf);
+
+ imapf->packedfile = newPackedFile(reports, iv->filepath, basepath);
+ BLI_strncpy(imapf->filepath, iv->filepath, sizeof(imapf->filepath));
+ }
+ }
+}
+
void BKE_image_tag_time(Image *ima)
{
ima->lastused = PIL_check_seconds_timer_i();
@@ -1259,7 +1424,7 @@ char BKE_imtype_from_arg(const char *imtype_arg)
else return R_IMF_IMTYPE_INVALID;
}
-static bool image_path_ensure_ext(char *string, const char imtype, const ImageFormatData *im_format)
+static bool do_add_image_extension(char *string, const char imtype, const ImageFormatData *im_format)
{
const char *extension = NULL;
const char *extension_test;
@@ -1311,7 +1476,7 @@ static bool image_path_ensure_ext(char *string, const char imtype, const ImageFo
}
#endif
#ifdef WITH_OPENEXR
- else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
+ else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
if (!BLI_testextensie(string, extension_test = ".exr"))
extension = extension_test;
}
@@ -1369,14 +1534,14 @@ static bool image_path_ensure_ext(char *string, const char imtype, const ImageFo
}
}
-bool BKE_image_path_ensure_ext_from_imformat(char *string, const ImageFormatData *im_format)
+int BKE_image_path_ensure_ext_from_imformat(char *string, const ImageFormatData *im_format)
{
- return image_path_ensure_ext(string, im_format->imtype, im_format);
+ return do_add_image_extension(string, im_format->imtype, im_format);
}
-bool BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype)
+int BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype)
{
- return image_path_ensure_ext(string, imtype, NULL);
+ return do_add_image_extension(string, imtype, NULL);
}
void BKE_imformat_defaults(ImageFormatData *im_format)
@@ -1908,14 +2073,12 @@ bool BKE_imbuf_alpha_test(ImBuf *ibuf)
/* note: imf->planes is ignored here, its assumed the image channels
* are already set */
-int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
+void BKE_imbuf_write_prepare(ImBuf *ibuf, ImageFormatData *imf)
{
char imtype = imf->imtype;
char compress = imf->compress;
char quality = imf->quality;
- int ok;
-
if (imtype == R_IMF_IMTYPE_IRIS) {
ibuf->ftype = IMAGIC;
}
@@ -1952,7 +2115,7 @@ int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
}
#endif
#ifdef WITH_OPENEXR
- else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
+ else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
ibuf->ftype = OPENEXR;
if (imf->depth == R_IMF_CHAN_DEPTH_16)
ibuf->ftype |= OPENEXR_HALF;
@@ -2036,6 +2199,13 @@ int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
if (quality < 10) quality = 90;
ibuf->ftype = JPG | quality;
}
+}
+
+int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
+{
+ int ok;
+
+ BKE_imbuf_write_prepare(ibuf, imf);
BLI_make_existing_file(name);
@@ -2079,9 +2249,10 @@ int BKE_imbuf_write_stamp(Scene *scene, struct Object *camera, ImBuf *ibuf, cons
}
-static void image_path_makepicstring(
+static void do_makepicstring(
char *string, const char *base, const char *relbase, int frame, const char imtype,
- const ImageFormatData *im_format, const short use_ext, const short use_frames)
+ const ImageFormatData *im_format, const short use_ext, const short use_frames,
+ const char *suffix)
{
if (string == NULL) return;
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
@@ -2090,22 +2261,25 @@ static void image_path_makepicstring(
if (use_frames)
BLI_path_frame(string, frame, 4);
+ if (suffix)
+ BLI_path_suffix(string, FILE_MAX, suffix, "");
+
if (use_ext)
- image_path_ensure_ext(string, imtype, im_format);
+ do_add_image_extension(string, imtype, im_format);
}
void BKE_image_path_from_imformat(
char *string, const char *base, const char *relbase, int frame,
- const ImageFormatData *im_format, const bool use_ext, const bool use_frames)
+ const ImageFormatData *im_format, const bool use_ext, const bool use_frames, const char *suffix)
{
- image_path_makepicstring(string, base, relbase, frame, im_format->imtype, im_format, use_ext, use_frames);
+ do_makepicstring(string, base, relbase, frame, im_format->imtype, im_format, use_ext, use_frames, suffix);
}
void BKE_image_path_from_imtype(
char *string, const char *base, const char *relbase, int frame,
- const char imtype, const bool use_ext, const bool use_frames)
+ const char imtype, const bool use_ext, const bool use_frames, const char *view)
{
- image_path_makepicstring(string, base, relbase, frame, imtype, NULL, use_ext, use_frames);
+ do_makepicstring(string, base, relbase, frame, imtype, NULL, use_ext, use_frames, view);
}
struct anim *openanim_noload(const char *name, int flags, int streamindex, char colorspace[IMA_MAX_SPACE])
@@ -2181,6 +2355,59 @@ Image *BKE_image_verify_viewer(int type, const char *name)
return ima;
}
+static void image_viewer_create_views(const RenderData *rd, Image *ima)
+{
+ SceneRenderView *srv;
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv) == false)
+ continue;
+ image_add_view(ima, srv->name, "");
+ }
+}
+
+/* Reset the image cache and views when the Viewer Nodes views don't match the scene views */
+void BKE_image_verify_viewer_views(const RenderData *rd, Image *ima, ImageUser *iuser)
+{
+ bool do_reset;
+
+ BLI_lock_thread(LOCK_DRAW_IMAGE);
+
+ if (BKE_scene_multiview_is_stereo3d(rd)) {
+ ima->flag |= IMA_IS_STEREO;
+ ima->flag |= IMA_IS_MULTIVIEW;
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ iuser->flag &= ~IMA_SHOW_STEREO;
+ }
+
+ /* see if all scene render views are in the image view list */
+ do_reset = (BKE_scene_multiview_num_views_get(rd) != BLI_listbase_count(&ima->views));
+ if (!do_reset) {
+ SceneRenderView *srv;
+ ImageView *iv;
+
+ for (iv = ima->views.first; iv; iv = iv->next) {
+ srv = BLI_findstring(&rd->views, iv->name, offsetof(SceneRenderView, name));
+ if ((srv == NULL) || (BKE_scene_multiview_is_render_view_active(rd, srv) == false)) {
+ do_reset = true;
+ break;
+ }
+ }
+ }
+
+ if (do_reset) {
+ image_free_cached_frames(ima);
+ BKE_image_free_views(ima);
+
+ /* add new views */
+ image_viewer_create_views(rd, ima);
+ }
+
+ BLI_unlock_thread(LOCK_DRAW_IMAGE);
+}
+
void BKE_image_walk_all_users(const Main *mainp, void *customdata,
void callback(Image *ima, ImageUser *iuser, void *customdata))
{
@@ -2238,6 +2465,33 @@ static void image_tag_frame_recalc(Image *ima, ImageUser *iuser, void *customdat
}
}
+static void image_init_imageuser(Image *ima, ImageUser *iuser)
+{
+ RenderResult *rr = ima->rr;
+
+ iuser->multi_index = 0;
+ iuser->layer = iuser->pass = iuser->view = 0;
+ iuser->passtype = SCE_PASS_COMBINED;
+
+ if (rr) {
+ RenderLayer *rl = rr->layers.first;
+
+ if (rl) {
+ RenderPass *rp = rl->passes.first;
+
+ if (rp)
+ iuser->passtype = rp->passtype;
+ }
+
+ BKE_image_multilayer_index(rr, iuser);
+ }
+}
+
+void BKE_image_init_imageuser(Image *ima, ImageUser *iuser)
+{
+ return image_init_imageuser(ima, iuser);
+}
+
void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
{
if (ima == NULL)
@@ -2248,8 +2502,13 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
switch (signal) {
case IMA_SIGNAL_FREE:
BKE_image_free_buffers(ima);
- if (iuser)
+
+ if (iuser) {
iuser->ok = 1;
+ if (iuser->scene) {
+ image_update_views_format(ima, iuser);
+ }
+ }
break;
case IMA_SIGNAL_SRC_CHANGE:
if (ima->type == IMA_TYPE_UV_TEST)
@@ -2301,23 +2560,41 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
case IMA_SIGNAL_RELOAD:
/* try to repack file */
- if (ima->packedfile) {
- PackedFile *pf;
- pf = newPackedFile(NULL, ima->name, ID_BLEND_PATH(G.main, &ima->id));
- if (pf) {
- freePackedFile(ima->packedfile);
- ima->packedfile = pf;
- BKE_image_free_buffers(ima);
+ if (BKE_image_has_packedfile(ima)) {
+ const size_t totfiles = image_num_files(ima);
+
+ if (totfiles != BLI_listbase_count_ex(&ima->packedfiles, totfiles + 1)) {
+ /* in case there are new available files to be loaded */
+ image_free_packedfiles(ima);
+ BKE_image_packfiles(NULL, ima, ID_BLEND_PATH(G.main, &ima->id));
}
else {
- printf("ERROR: Image not available. Keeping packed image\n");
+ ImagePackedFile *imapf;
+ for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
+ PackedFile *pf;
+ pf = newPackedFile(NULL, imapf->filepath, ID_BLEND_PATH(G.main, &ima->id));
+ if (pf) {
+ freePackedFile(imapf->packedfile);
+ imapf->packedfile = pf;
+ }
+ else {
+ printf("ERROR: Image \"%s\" not available. Keeping packed image\n", imapf->filepath);
+ }
+ }
}
+
+ if (BKE_image_has_packedfile(ima))
+ BKE_image_free_buffers(ima);
}
else
BKE_image_free_buffers(ima);
- if (iuser)
+ if (iuser) {
iuser->ok = 1;
+ if (iuser->scene) {
+ image_update_views_format(ima, iuser);
+ }
+ }
break;
case IMA_SIGNAL_USER_NEW_IMAGE:
@@ -2325,8 +2602,7 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
iuser->ok = 1;
if (ima->source == IMA_SRC_FILE || ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_MULTILAYER) {
- iuser->multi_index = 0;
- iuser->layer = iuser->pass = 0;
+ image_init_imageuser(ima, iuser);
}
}
}
@@ -2368,21 +2644,34 @@ RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
return NULL;
if (iuser) {
- short index = 0, rl_index = 0, rp_index;
+ short index = 0, rv_index, rl_index = 0, rp_index;
+ bool is_stereo = (iuser->flag & IMA_SHOW_STEREO) && RE_RenderResult_is_stereo(rr);
+
+ rv_index = is_stereo ? iuser->multiview_eye : iuser->view;
for (rl = rr->layers.first; rl; rl = rl->next, rl_index++) {
rp_index = 0;
- for (rpass = rl->passes.first; rpass; rpass = rpass->next, index++, rp_index++)
- if (iuser->layer == rl_index && iuser->pass == rp_index)
+
+ for (rpass = rl->passes.first; rpass; rpass = rpass->next, index++, rp_index++) {
+ if (iuser->layer == rl_index &&
+ iuser->passtype == rpass->passtype &&
+ rv_index == rpass->view_id)
+ {
break;
+ }
+ }
if (rpass)
break;
}
- if (rpass)
+ if (rpass) {
iuser->multi_index = index;
- else
+ iuser->pass = rp_index;
+ }
+ else {
iuser->multi_index = 0;
+ iuser->pass = 0;
+ }
}
if (rpass == NULL) {
rl = rr->layers.first;
@@ -2393,19 +2682,80 @@ RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
return rpass;
}
+void BKE_image_multiview_index(Image *ima, ImageUser *iuser)
+{
+ if (iuser) {
+ bool is_stereo = (ima->flag & IMA_IS_STEREO) && (iuser->flag & IMA_SHOW_STEREO);
+ if (is_stereo) {
+ iuser->multi_index = iuser->multiview_eye;
+ }
+ else {
+ if ((iuser->view < 0) || (iuser->view >= BLI_listbase_count_ex(&ima->views, iuser->view + 1))) {
+ iuser->multi_index = iuser->view = 0;
+ }
+ else {
+ iuser->multi_index = iuser->view;
+ }
+ }
+ }
+}
+
+/* if layer or pass changes, we need an index for the imbufs list */
+/* note it is called for rendered results, but it doesnt use the index! */
+/* and because rendered results use fake layer/passes, don't correct for wrong indices here */
+bool BKE_image_is_multilayer(Image *ima)
+{
+ if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE)) {
+ if (ima->type == IMA_TYPE_MULTILAYER) {
+ return true;
+ }
+ }
+ else if (ima->source == IMA_SRC_VIEWER) {
+ if (ima->type == IMA_TYPE_R_RESULT) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static void image_init_multilayer_multiview_flag(Image *ima, RenderResult *rr)
+{
+ if (rr) {
+ if (RE_RenderResult_is_stereo(rr)) {
+ ima->flag |= IMA_IS_STEREO;
+ ima->flag |= IMA_IS_MULTIVIEW;
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ if (BLI_listbase_count_ex(&rr->views, 2) > 1)
+ ima->flag |= IMA_IS_MULTIVIEW;
+ else
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ }
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ }
+}
+
RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima)
{
+ RenderResult *rr = NULL;
if (ima->rr) {
- return ima->rr;
+ rr = ima->rr;
}
else if (ima->type == IMA_TYPE_R_RESULT) {
if (ima->render_slot == ima->last_render_slot)
- return RE_AcquireResultRead(RE_GetRender(scene->id.name));
+ rr = RE_AcquireResultRead(RE_GetRender(scene->id.name));
else
- return ima->renders[ima->render_slot];
+ rr = ima->renders[ima->render_slot];
+
+ /* set proper multiview flag */
+ image_init_multilayer_multiview_flag(ima, rr);
}
- else
- return NULL;
+
+ return rr;
}
void BKE_image_release_renderresult(Scene *scene, Image *ima)
@@ -2419,6 +2769,18 @@ void BKE_image_release_renderresult(Scene *scene, Image *ima)
}
}
+bool BKE_image_is_openexr(struct Image *ima)
+{
+#ifdef WITH_OPENEXR
+ if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE)) {
+ return BLI_testextensie(ima->name, ".exr");
+ }
+#else
+ UNUSED_VARS(ima);
+#endif
+ return false;
+}
+
void BKE_image_backup_render(Scene *scene, Image *ima)
{
/* called right before rendering, ima->renders contains render
@@ -2439,8 +2801,155 @@ void BKE_image_backup_render(Scene *scene, Image *ima)
ima->last_render_slot = slot;
}
+/**************************** multiview save openexr *********************************/
+#ifdef WITH_OPENEXR
+static const char *image_get_view_cb(void *base, const size_t view_id)
+{
+ Image *ima = base;
+ ImageView *iv = BLI_findlink(&ima->views, view_id);
+ return iv ? iv->name : "";
+}
+#endif /* WITH_OPENEXR */
+
+#ifdef WITH_OPENEXR
+static ImBuf *image_get_buffer_cb(void *base, const size_t view_id)
+{
+ Image *ima = base;
+ ImageUser iuser = {0};
+
+ iuser.view = view_id;
+ iuser.ok = 1;
+
+ BKE_image_multiview_index(ima, &iuser);
+
+ return image_acquire_ibuf(ima, &iuser, NULL);
+}
+#endif /* WITH_OPENEXR */
+
+bool BKE_image_save_openexr_multiview(Image *ima, ImBuf *ibuf, const char *filepath, const int flags)
+{
+#ifdef WITH_OPENEXR
+ char name[FILE_MAX];
+ bool ok;
+
+ BLI_strncpy(name, filepath, sizeof(name));
+ BLI_path_abs(name, G.main->name);
+
+ ibuf->userdata = ima;
+ ok = IMB_exr_multiview_save(ibuf, name, flags, BLI_listbase_count(&ima->views), image_get_view_cb, image_get_buffer_cb);
+ ibuf->userdata = NULL;
+
+ return ok;
+#else
+ UNUSED_VARS(ima, ibuf, filepath, flags);
+ return false;
+#endif
+}
+
+/**************************** multiview load openexr *********************************/
+
+static void image_add_view(Image *ima, const char *viewname, const char *filepath)
+{
+ ImageView *iv;
+
+ iv = MEM_mallocN(sizeof(ImageView), "Viewer Image View");
+ BLI_strncpy(iv->name, viewname, sizeof(iv->name));
+ BLI_strncpy(iv->filepath, filepath, sizeof(iv->filepath));
+
+ /* For stereo drawing we need to ensure:
+ * STEREO_LEFT_NAME == STEREO_LEFT_ID and
+ * STEREO_RIGHT_NAME == STEREO_RIGHT_ID */
+
+ if (STREQ(viewname, STEREO_LEFT_NAME)) {
+ BLI_addhead(&ima->views, iv);
+ }
+ else if (STREQ(viewname, STEREO_RIGHT_NAME)) {
+ ImageView *left_iv = BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name));
+
+ if (left_iv == NULL) {
+ BLI_addhead(&ima->views, iv);
+ }
+ else {
+ BLI_insertlinkafter(&ima->views, left_iv, iv);
+ }
+ }
+ else {
+ BLI_addtail(&ima->views, iv);
+ }
+}
+
+#ifdef WITH_OPENEXR
+static void image_add_view_cb(void *base, const char *str)
+{
+ Image *ima = base;
+ image_add_view(ima, str, ima->name);
+}
+
+static void image_add_buffer_cb(void *base, const char *str, ImBuf *ibuf, const int frame)
+{
+ Image *ima = base;
+ size_t id;
+ bool predivide = (ima->alpha_mode == IMA_ALPHA_PREMUL);
+ const char *colorspace = ima->colorspace_settings.name;
+ const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_SCENE_LINEAR);
+
+ if (ibuf == NULL)
+ return;
+
+ id = BLI_findstringindex(&ima->views, str, offsetof(ImageView, name));
+
+ if (id == -1)
+ return;
+
+ if (ibuf->channels >= 3)
+ IMB_colormanagement_transform(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
+ colorspace, to_colorspace, predivide);
+
+ image_assign_ibuf(ima, ibuf, id, frame);
+ IMB_freeImBuf(ibuf);
+}
+#endif /* WITH_OPENEXR */
+
+#ifdef WITH_OPENEXR
+static void image_update_multiview_flags(Image *ima)
+{
+ if (BLI_listbase_count_ex(&ima->views, 2) > 1) {
+ ima->flag |= IMA_IS_MULTIVIEW;
+
+ if (BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name)) &&
+ BLI_findstring(&ima->views, STEREO_RIGHT_NAME, offsetof(ImageView, name)))
+ {
+ ima->flag |= IMA_IS_STEREO;
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ }
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ }
+}
+#endif /* WITH_OPENEXR */
+
/* after imbuf load, openexr type can return with a exrhandle open */
/* in that case we have to build a render-result */
+#ifdef WITH_OPENEXR
+static void image_create_multiview(Image *ima, ImBuf *ibuf, const int frame)
+{
+ image_free_views(ima);
+
+ IMB_exr_multiview_convert(ibuf->userdata, ima, image_add_view_cb, image_add_buffer_cb, frame);
+
+ image_update_multiview_flags(ima);
+
+ IMB_exr_close(ibuf->userdata);
+}
+#endif /* WITH_OPENEXR */
+
+/* after imbuf load, openexr type can return with a exrhandle open */
+/* in that case we have to build a render-result */
+#ifdef WITH_OPENEXR
static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
{
const char *colorspace = ima->colorspace_settings.name;
@@ -2448,14 +2957,16 @@ static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
ima->rr = RE_MultilayerConvert(ibuf->userdata, colorspace, predivide, ibuf->x, ibuf->y);
-#ifdef WITH_OPENEXR
IMB_exr_close(ibuf->userdata);
-#endif
ibuf->userdata = NULL;
if (ima->rr)
ima->rr->framenr = framenr;
+
+ /* set proper multiview flag */
+ image_init_multilayer_multiview_flag(ima, ima->rr);
}
+#endif /* WITH_OPENEXR */
/* common stuff to do with images after loading */
static void image_initialize_after_load(Image *ima, ImBuf *ibuf)
@@ -2488,18 +2999,41 @@ static int imbuf_alpha_flags_for_image(Image *ima)
return flag;
}
-static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
+/* the number of files will vary according to the stereo format */
+static size_t image_num_files(Image *ima)
+{
+ const bool is_multiview = (ima->flag & IMA_IS_MULTIVIEW) != 0;
+
+ if (!is_multiview) {
+ return 1;
+ }
+ else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
+ return 1;
+ }
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ else {
+ return BLI_listbase_count(&ima->views);
+ }
+}
+
+static ImBuf *load_sequence_single(Image *ima, ImageUser *iuser, int frame, const size_t view_id, bool *r_assign)
{
struct ImBuf *ibuf;
char name[FILE_MAX];
int flag;
+ ImageUser iuser_t;
/* XXX temp stuff? */
if (ima->lastframe != frame)
ima->tpageflag |= IMA_TPAGE_REFRESH;
ima->lastframe = frame;
- BKE_image_user_file_path(iuser, ima, name);
+
+ if (iuser)
+ iuser_t = *iuser;
+
+ iuser_t.view = view_id;
+ BKE_image_user_file_path(&iuser_t, ima, name);
flag = IB_rect | IB_multilayer;
flag |= imbuf_alpha_flags_for_image(ima);
@@ -2520,25 +3054,78 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
#ifdef WITH_OPENEXR
/* handle multilayer case, don't assign ibuf. will be handled in BKE_image_acquire_ibuf */
if (ibuf->ftype == OPENEXR && ibuf->userdata) {
- image_create_multilayer(ima, ibuf, frame);
- ima->type = IMA_TYPE_MULTILAYER;
- IMB_freeImBuf(ibuf);
- ibuf = NULL;
+ /* handle singlelayer multiview case assign ibuf based on available views */
+ if (IMB_exr_has_singlelayer_multiview(ibuf->userdata)) {
+ image_create_multiview(ima, ibuf, frame);
+ IMB_freeImBuf(ibuf);
+ ibuf = NULL;
+ }
+ else if (IMB_exr_has_multilayer(ibuf->userdata)) {
+ /* handle multilayer case, don't assign ibuf. will be handled in BKE_image_acquire_ibuf */
+ image_create_multilayer(ima, ibuf, frame);
+ ima->type = IMA_TYPE_MULTILAYER;
+ IMB_freeImBuf(ibuf);
+ ibuf = NULL;
+ }
}
else {
image_initialize_after_load(ima, ibuf);
- image_assign_ibuf(ima, ibuf, 0, frame);
+ *r_assign = true;
}
#else
image_initialize_after_load(ima, ibuf);
- image_assign_ibuf(ima, ibuf, 0, frame);
+ *r_assign = true;
#endif
}
- else
- ima->ok = 0;
- if (iuser)
- iuser->ok = ima->ok;
+ return ibuf;
+}
+
+static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
+{
+ struct ImBuf *ibuf = NULL;
+ const bool is_multiview = (ima->flag & IMA_IS_MULTIVIEW) != 0;
+ const size_t totfiles = image_num_files(ima);
+ bool assign = false;
+
+ if (!is_multiview) {
+ ibuf = load_sequence_single(ima, iuser, frame, 0, &assign);
+ if (assign) {
+ image_assign_ibuf(ima, ibuf, 0, frame);
+ }
+ }
+ else {
+ size_t i;
+ struct ImBuf **ibuf_arr;
+ const size_t totviews = BLI_listbase_count(&ima->views);
+
+ ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views Imbufs");
+
+ for (i = 0; i < totfiles; i++)
+ ibuf_arr[i] = load_sequence_single(ima, iuser, frame, i, &assign);
+
+ if ((ima->flag & IMA_IS_STEREO) && ima->views_format == R_IMF_VIEWS_STEREO_3D)
+ IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+
+ /* return the original requested ImBuf */
+ ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
+
+ if (assign) {
+ for (i = 0; i < totviews; i++) {
+ image_assign_ibuf(ima, ibuf_arr[i], i, frame);
+ }
+ }
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i] != ibuf) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ /* cleanup */
+ MEM_freeN(ibuf_arr);
+ }
return ibuf;
}
@@ -2595,46 +3182,52 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f
return ibuf;
}
-
-static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
+static ImBuf *load_movie_single(Image *ima, ImageUser *iuser, int frame, const size_t view_id)
{
struct ImBuf *ibuf = NULL;
+ ImageAnim *ia;
- ima->lastframe = frame;
+ ia = BLI_findlink(&ima->anims, view_id);
- if (ima->anim == NULL) {
+ if (ia->anim == NULL) {
char str[FILE_MAX];
int flags = IB_rect;
+ ImageUser iuser_t;
+
if (ima->flag & IMA_DEINTERLACE) {
flags |= IB_animdeinterlace;
}
- BKE_image_user_file_path(iuser, ima, str);
+ if (iuser)
+ iuser_t = *iuser;
+
+ iuser_t.view = view_id;
+
+ BKE_image_user_file_path(&iuser_t, ima, str);
/* FIXME: make several stream accessible in image editor, too*/
- ima->anim = openanim(str, flags, 0, ima->colorspace_settings.name);
+ ia->anim = openanim(str, flags, 0, ima->colorspace_settings.name);
/* let's initialize this user */
- if (ima->anim && iuser && iuser->frames == 0)
- iuser->frames = IMB_anim_get_duration(ima->anim,
+ if (ia->anim && iuser && iuser->frames == 0)
+ iuser->frames = IMB_anim_get_duration(ia->anim,
IMB_TC_RECORD_RUN);
}
- if (ima->anim) {
- int dur = IMB_anim_get_duration(ima->anim,
+ if (ia->anim) {
+ int dur = IMB_anim_get_duration(ia->anim,
IMB_TC_RECORD_RUN);
int fra = frame - 1;
if (fra < 0) fra = 0;
if (fra > (dur - 1)) fra = dur - 1;
ibuf = IMB_makeSingleUser(
- IMB_anim_absolute(ima->anim, fra,
+ IMB_anim_absolute(ia->anim, fra,
IMB_TC_RECORD_RUN,
IMB_PROXY_NONE));
if (ibuf) {
image_initialize_after_load(ima, ibuf);
- image_assign_ibuf(ima, ibuf, 0, frame);
}
else
ima->ok = 0;
@@ -2642,67 +3235,223 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
else
ima->ok = 0;
+ return ibuf;
+}
+
+static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
+{
+ struct ImBuf *ibuf = NULL;
+ const bool is_multiview = (ima->flag & IMA_IS_MULTIVIEW) != 0;
+ const size_t totfiles = image_num_files(ima);
+ size_t i;
+
+ if (totfiles != BLI_listbase_count_ex(&ima->anims, totfiles + 1)) {
+ image_free_anims(ima);
+
+ for (i = 0; i < totfiles; i++) {
+ /* allocate the ImageAnim */
+ ImageAnim *ia = MEM_callocN(sizeof(ImageAnim), "Image Anim");
+ BLI_addtail(&ima->anims, ia);
+ }
+ }
+
+ if (!is_multiview) {
+ ibuf = load_movie_single(ima, iuser, frame, 0);
+ image_assign_ibuf(ima, ibuf, 0, frame);
+ }
+ else {
+ struct ImBuf **ibuf_arr;
+ const size_t totviews = BLI_listbase_count(&ima->views);
+
+ ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views (movie) Imbufs");
+
+ for (i = 0; i < totfiles; i++) {
+ ibuf_arr[i] = load_movie_single(ima, iuser, frame, i);
+ }
+
+ if ((ima->flag & IMA_IS_STEREO) && ima->views_format == R_IMF_VIEWS_STEREO_3D)
+ IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i]) {
+ image_assign_ibuf(ima, ibuf_arr[i], i, frame);
+ }
+ else {
+ ima->ok = 0;
+ }
+ }
+
+ /* return the original requested ImBuf */
+ ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i] != ibuf) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ /* cleanup */
+ MEM_freeN(ibuf_arr);
+ }
+
if (iuser)
iuser->ok = ima->ok;
return ibuf;
}
-/* warning, 'iuser' can be NULL */
-static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
+static ImBuf *load_image_single(
+ Image *ima, ImageUser *iuser, int cfra,
+ const size_t view_id,
+ const bool has_packed,
+ bool *r_assign)
{
- struct ImBuf *ibuf;
- char str[FILE_MAX];
- int assign = 0, flag;
-
- /* always ensure clean ima */
- BKE_image_free_buffers(ima);
+ char filepath[FILE_MAX];
+ struct ImBuf *ibuf = NULL;
+ int flag;
/* is there a PackedFile with this image ? */
- if (ima->packedfile) {
+ if (has_packed) {
+ ImagePackedFile *imapf;
+
flag = IB_rect | IB_multilayer;
flag |= imbuf_alpha_flags_for_image(ima);
- ibuf = IMB_ibImageFromMemory((unsigned char *)ima->packedfile->data, ima->packedfile->size, flag,
- ima->colorspace_settings.name, "<packed data>");
+ imapf = BLI_findlink(&ima->packedfiles, view_id);
+ ibuf = IMB_ibImageFromMemory(
+ (unsigned char *)imapf->packedfile->data, imapf->packedfile->size, flag,
+ ima->colorspace_settings.name, "<packed data>");
}
else {
+ ImageUser iuser_t;
+
flag = IB_rect | IB_multilayer | IB_metadata;
flag |= imbuf_alpha_flags_for_image(ima);
- /* get the right string */
+ /* get the correct filepath */
BKE_image_user_frame_calc(iuser, cfra, 0);
- BKE_image_user_file_path(iuser, ima, str);
+
+ if (iuser)
+ iuser_t = *iuser;
+ else
+ iuser_t.framenr = ima->lastframe;
+
+ iuser_t.view = view_id;
+
+ BKE_image_user_file_path(&iuser_t, ima, filepath);
/* read ibuf */
- ibuf = IMB_loadiffname(str, flag, ima->colorspace_settings.name);
+ ibuf = IMB_loadiffname(filepath, flag, ima->colorspace_settings.name);
}
if (ibuf) {
- /* handle multilayer case, don't assign ibuf. will be handled in BKE_image_acquire_ibuf */
+#ifdef WITH_OPENEXR
if (ibuf->ftype == OPENEXR && ibuf->userdata) {
- image_create_multilayer(ima, ibuf, cfra);
- ima->type = IMA_TYPE_MULTILAYER;
- IMB_freeImBuf(ibuf);
- ibuf = NULL;
+ if (IMB_exr_has_singlelayer_multiview(ibuf->userdata)) {
+ /* handle singlelayer multiview case assign ibuf based on available views */
+ image_create_multiview(ima, ibuf, cfra);
+ IMB_freeImBuf(ibuf);
+ ibuf = NULL;
+ }
+ else if (IMB_exr_has_multilayer(ibuf->userdata)) {
+ /* handle multilayer case, don't assign ibuf. will be handled in BKE_image_acquire_ibuf */
+ image_create_multilayer(ima, ibuf, cfra);
+ ima->type = IMA_TYPE_MULTILAYER;
+ IMB_freeImBuf(ibuf);
+ ibuf = NULL;
+ }
}
else {
image_initialize_after_load(ima, ibuf);
- assign = 1;
+ *r_assign = true;
/* check if the image is a font image... */
detectBitmapFont(ibuf);
/* make packed file for autopack */
- if ((ima->packedfile == NULL) && (G.fileflags & G_AUTOPACK))
- ima->packedfile = newPackedFile(NULL, str, ID_BLEND_PATH(G.main, &ima->id));
+ if ((has_packed == false) && (G.fileflags & G_AUTOPACK)) {
+ ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Packefile");
+ BLI_addtail(&ima->packedfiles, imapf);
+
+ BLI_strncpy(imapf->filepath, filepath, sizeof(imapf->filepath));
+ imapf->packedfile = newPackedFile(NULL, filepath, ID_BLEND_PATH(G.main, &ima->id));
+ }
}
+#else
+ image_initialize_after_load(ima, ibuf);
+ *r_assign = true;
+#endif
}
- else
+ else {
ima->ok = 0;
+ }
- if (assign)
- image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ return ibuf;
+}
+
+/* warning, 'iuser' can be NULL
+ * note: Image->views was already populated (in image_update_views_format)
+ */
+static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
+{
+ struct ImBuf *ibuf = NULL;
+ bool assign = false;
+ const bool is_multiview = (ima->flag & IMA_IS_MULTIVIEW) != 0;
+ const size_t totfiles = image_num_files(ima);
+ bool has_packed = BKE_image_has_packedfile(ima);
+
+ /* always ensure clean ima */
+ BKE_image_free_buffers(ima);
+
+ /* this should never happen, but just playing safe */
+ if (has_packed) {
+ if (totfiles != BLI_listbase_count_ex(&ima->packedfiles, totfiles + 1)) {
+ image_free_packedfiles(ima);
+ has_packed = false;
+ }
+ }
+
+ if (!is_multiview) {
+ ibuf = load_image_single(ima, iuser, cfra, 0, has_packed, &assign);
+ if (assign) {
+ image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ }
+ }
+ else {
+ size_t i;
+ struct ImBuf **ibuf_arr;
+ const size_t totviews = BLI_listbase_count(&ima->views);
+ BLI_assert(totviews > 0);
+
+ ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views Imbufs");
+
+ for (i = 0; i < totfiles; i++)
+ ibuf_arr[i] = load_image_single(ima, iuser, cfra, i, has_packed, &assign);
+
+ if ((ima->flag & IMA_IS_STEREO) && ima->views_format == R_IMF_VIEWS_STEREO_3D)
+ IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+
+ /* return the original requested ImBuf */
+ i = iuser && iuser->multi_index < totviews ? iuser->multi_index : 0;
+ ibuf = ibuf_arr[i];
+
+ if (assign) {
+ for (i = 0; i < totviews; i++) {
+ image_assign_ibuf(ima, ibuf_arr[i], i, 0);
+ }
+ }
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i] != ibuf) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ /* cleanup */
+ MEM_freeN(ibuf_arr);
+ }
if (iuser)
iuser->ok = ima->ok;
@@ -2756,9 +3505,10 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
float *rectf, *rectz;
unsigned int *rect;
float dither;
- int channels, layer, pass;
+ int channels, layer, passtype;
ImBuf *ibuf;
int from_render = (ima->render_slot == ima->last_render_slot);
+ int actview;
bool byte_buffer_in_display_space = false;
if (!(iuser && iuser->scene))
@@ -2772,14 +3522,18 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
channels = 4;
layer = iuser->layer;
- pass = iuser->pass;
+ passtype = iuser->passtype;
+ actview = iuser->view;
+
+ if ((ima->flag & IMA_IS_STEREO) && (iuser->flag & IMA_SHOW_STEREO))
+ actview = iuser->multiview_eye;
if (from_render) {
- RE_AcquireResultImage(re, &rres);
+ RE_AcquireResultImage(re, &rres, actview);
}
else if (ima->renders[ima->render_slot]) {
rres = *(ima->renders[ima->render_slot]);
- rres.have_combined = rres.rectf != NULL;
+ rres.have_combined = RE_RenderViewGetRectf(&rres, actview) != NULL;
}
else
memset(&rres, 0, sizeof(RenderResult));
@@ -2819,24 +3573,18 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
if (rl) {
RenderPass *rpass;
- /* there's no combined pass, is in renderlayer itself */
- if (pass == 0) {
- rectf = rl->rectf;
- if (rectf == NULL) {
- /* Happens when Save Buffers is enabled.
- * Use display buffer stored in the render layer.
- */
- rect = (unsigned int *) rl->display_buffer;
- byte_buffer_in_display_space = true;
+ for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
+ if (passtype == rpass->passtype &&
+ actview == rpass->view_id)
+ {
+ break;
}
}
- else {
- rpass = BLI_findlink(&rl->passes, pass - 1);
- if (rpass) {
- channels = rpass->channels;
- rectf = rpass->rect;
- dither = 0.0f; /* don't dither passes */
- }
+
+ if (rpass) {
+ channels = rpass->channels;
+ rectf = rpass->rect;
+ dither = 0.0f; /* don't dither passes */
}
for (rpass = rl->passes.first; rpass; rpass = rpass->next)
@@ -2925,9 +3673,31 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
return ibuf;
}
+static size_t image_get_multiview_index(Image *ima, ImageUser *iuser)
+{
+ const bool is_multilayer = BKE_image_is_multilayer(ima);
+ const bool is_backdrop = (ima->source == IMA_SRC_VIEWER) && (ima->type == IMA_TYPE_COMPOSITE) && (iuser == NULL);
+
+ if (is_multilayer) {
+ return iuser ? iuser->multi_index : IMA_NO_INDEX;
+ }
+ else if (is_backdrop) {
+ if ((ima->flag & IMA_IS_STEREO)) {
+ /* backdrop hackaround (since there is no iuser */
+ return ima->eye;
+ }
+ }
+ else if ((ima->flag & IMA_IS_MULTIVIEW)) {
+ return iuser ? iuser->multi_index : 0;
+ }
+
+ return IMA_NO_INDEX;
+}
+
static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *r_frame, int *r_index)
{
int frame = 0, index = 0;
+ index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
@@ -2939,7 +3709,6 @@ static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *r_frame
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
frame = iuser ? iuser->framenr : ima->lastframe;
- index = iuser ? iuser->multi_index : IMA_NO_INDEX;
}
}
@@ -2958,10 +3727,12 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_frame,
ImBuf *ibuf = NULL;
int frame = 0, index = 0;
+ index = image_get_multiview_index(ima, iuser);
+
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
frame = iuser ? iuser->framenr : ima->lastframe;
- ibuf = image_get_cached_ibuf_for_index_frame(ima, 0, frame);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, frame);
/* XXX temp stuff? */
if (ima->lastframe != frame)
ima->tpageflag |= IMA_TPAGE_REFRESH;
@@ -2970,7 +3741,7 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_frame,
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
frame = iuser ? iuser->framenr : ima->lastframe;
- ibuf = image_get_cached_ibuf_for_index_frame(ima, 0, frame);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, frame);
/* XXX temp stuff? */
if (ima->lastframe != frame) {
@@ -2990,18 +3761,17 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_frame,
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
frame = iuser ? iuser->framenr : ima->lastframe;
- index = iuser ? iuser->multi_index : IMA_NO_INDEX;
ibuf = image_get_cached_ibuf_for_index_frame(ima, index, frame);
}
}
else if (ima->source == IMA_SRC_FILE) {
if (ima->type == IMA_TYPE_IMAGE)
- ibuf = image_get_cached_ibuf_for_index_frame(ima, IMA_NO_INDEX, 0);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, 0);
else if (ima->type == IMA_TYPE_MULTILAYER)
- ibuf = image_get_cached_ibuf_for_index_frame(ima, iuser ? iuser->multi_index : IMA_NO_INDEX, 0);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, 0);
}
else if (ima->source == IMA_SRC_GENERATED) {
- ibuf = image_get_cached_ibuf_for_index_frame(ima, IMA_NO_INDEX, 0);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, 0);
}
else if (ima->source == IMA_SRC_VIEWER) {
/* always verify entirely, not that this shouldn't happen
@@ -3085,7 +3855,7 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
if (ima->gen_depth == 0) ima->gen_depth = 24;
ibuf = add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, ima->gen_depth, (ima->gen_flag & IMA_GEN_FLOAT) != 0, ima->gen_type,
ima->gen_color, &ima->colorspace_settings);
- image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ image_assign_ibuf(ima, ibuf, index, 0);
ima->ok = IMA_OK_LOADED;
}
else if (ima->source == IMA_SRC_VIEWER) {
@@ -3103,13 +3873,13 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
/* XXX anim play for viewer nodes not yet supported */
frame = 0; // XXX iuser ? iuser->framenr : 0;
- ibuf = image_get_cached_ibuf_for_index_frame(ima, 0, frame);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, frame);
if (!ibuf) {
/* Composite Viewer, all handled in compositor */
/* fake ibuf, will be filled in compositor */
- ibuf = IMB_allocImBuf(256, 256, 32, IB_rect);
- image_assign_ibuf(ima, ibuf, 0, frame);
+ ibuf = IMB_allocImBuf(256, 256, 32, IB_rect | IB_rectfloat);
+ image_assign_ibuf(ima, ibuf, index, frame);
}
}
}
@@ -3409,7 +4179,13 @@ void BKE_image_update_frame(const Main *bmain, int cfra)
void BKE_image_user_file_path(ImageUser *iuser, Image *ima, char *filepath)
{
- BLI_strncpy(filepath, ima->name, FILE_MAX);
+ if ((ima->flag & IMA_IS_MULTIVIEW) && (ima->rr == NULL)) {
+ ImageView *iv = BLI_findlink(&ima->views, iuser->view);
+ BLI_strncpy(filepath, iv->filepath, FILE_MAX);
+ }
+ else {
+ BLI_strncpy(filepath, ima->name, FILE_MAX);
+ }
if (ima->source == IMA_SRC_SEQUENCE) {
char head[FILE_MAX], tail[FILE_MAX];
@@ -3545,6 +4321,16 @@ int BKE_image_sequence_guess_offset(Image *image)
return atoi(num);
}
+bool BKE_image_has_anim(Image *ima)
+{
+ return (BLI_listbase_is_empty(&ima->anims) == false);
+}
+
+bool BKE_image_has_packedfile(Image *ima)
+{
+ return (BLI_listbase_is_empty(&ima->packedfiles) == false);
+}
+
/**
* Checks the image buffer changes (not keyframed values)
*
@@ -3675,3 +4461,88 @@ ImBuf *BKE_image_get_first_ibuf(Image *image)
return ibuf;
}
+
+static void image_update_views_format(Image *ima, ImageUser *iuser)
+{
+ SceneRenderView *srv;
+ ImageView *iv;
+ Scene *scene = iuser->scene;
+ const bool is_multiview = ((scene->r.scemode & R_MULTIVIEW) != 0) &&
+ ((ima->flag & IMA_USE_VIEWS) != 0);
+
+ /* reset the image views */
+ BKE_image_free_views(ima);
+
+ if (!is_multiview) {
+ goto monoview;
+ }
+ else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
+ size_t i;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+
+ ima->flag |= IMA_IS_MULTIVIEW;
+ ima->flag |= IMA_IS_STEREO;
+
+ for (i = 0; i < 2; i++) {
+ image_add_view(ima, names[i], ima->name);
+ }
+ return;
+ }
+ else {
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ char prefix[FILE_MAX] = {'\0'};
+ char *name = ima->name;
+ char *ext = NULL;
+
+ BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
+
+ if (prefix[0] == '\0') {
+ goto monoview;
+ }
+
+ /* create all the image views */
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
+ char filepath[FILE_MAX];
+ BLI_snprintf(filepath, sizeof(filepath), "%s%s%s", prefix, srv->suffix, ext);
+ image_add_view(ima, srv->name, filepath);
+ }
+ }
+
+ /* check if the files are all available */
+ iv = ima->views.last;
+ while (iv) {
+ int file;
+ char str[FILE_MAX];
+
+ BLI_strncpy(str, iv->filepath, sizeof(str));
+ BLI_path_abs(str, G.main->name);
+
+ /* exists? */
+ file = BLI_open(str, O_BINARY | O_RDONLY, 0);
+ if (file == -1) {
+ ImageView *iv_del = iv;
+ iv = iv->prev;
+ BLI_remlink(&ima->views, iv_del);
+ MEM_freeN(iv_del);
+ }
+ else {
+ iv = iv->prev;
+ }
+ close(file);
+ }
+
+ /* all good */
+ if (BLI_listbase_count_ex(&ima->views, 2) > 1) {
+ ima->flag |= IMA_IS_MULTIVIEW;
+ if (BKE_scene_multiview_is_stereo3d(&scene->r))
+ ima->flag |= IMA_IS_STEREO;
+ }
+ else {
+monoview:
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ BKE_image_free_views(ima);
+ }
+ }
+}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 7f3db700534..0d375b0dbeb 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3475,6 +3475,7 @@ static void registerCompositNodes(void)
register_node_type_cmp_bokehimage();
register_node_type_cmp_bokehblur();
register_node_type_cmp_switch();
+ register_node_type_cmp_switch_view();
register_node_type_cmp_pixelate();
register_node_type_cmp_mask();
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 81460ecdcc9..b89b5ab4bbc 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -1002,7 +1002,7 @@ static void cache_filename(char *string, const char *path, const char *relbase,
BLI_join_dirfile(cachepath, sizeof(cachepath), path, fname);
- BKE_image_path_from_imtype(string, cachepath, relbase, frame, R_IMF_IMTYPE_OPENEXR, true, true);
+ BKE_image_path_from_imtype(string, cachepath, relbase, frame, R_IMF_IMTYPE_OPENEXR, true, true, "");
}
/* silly functions but useful to inline when the args do a lot of indirections */
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index 9b429b356b4..61e39d0ad47 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -128,8 +128,8 @@ int countPackedFiles(Main *bmain)
/* let's check if there are packed files... */
for (ima = bmain->image.first; ima; ima = ima->id.next)
- if (ima->packedfile)
- count++;
+ if (BKE_image_has_packedfile(ima))
+ count ++;
for (vf = bmain->vfont.first; vf; vf = vf->id.next)
if (vf->packedfile)
@@ -232,9 +232,9 @@ void packAll(Main *bmain, ReportList *reports)
int tot = 0;
for (ima = bmain->image.first; ima; ima = ima->id.next) {
- if (ima->packedfile == NULL && ima->id.lib == NULL) {
+ if (BKE_image_has_packedfile(ima) == false && ima->id.lib == NULL) {
if (ima->source == IMA_SRC_FILE) {
- ima->packedfile = newPackedFile(reports, ima->name, ID_BLEND_PATH(bmain, &ima->id));
+ BKE_image_packfiles(reports, ima, ID_BLEND_PATH(bmain, &ima->id));
tot ++;
}
else if (BKE_image_is_animated(ima)) {
@@ -564,23 +564,47 @@ int unpackSound(Main *bmain, ReportList *reports, bSound *sound, int how)
int unpackImage(ReportList *reports, Image *ima, int how)
{
- char localname[FILE_MAX], absname[FILE_MAX];
- char *newname;
int ret_value = RET_ERROR;
-
+
if (ima != NULL && ima->name[0]) {
- unpack_generate_paths(ima->name, (ID *)ima, absname, localname, sizeof(absname), sizeof(localname));
- newname = unpackFile(reports, absname, localname, ima->packedfile, how);
- if (newname != NULL) {
- ret_value = RET_OK;
- freePackedFile(ima->packedfile);
- ima->packedfile = NULL;
- BLI_strncpy(ima->name, newname, sizeof(ima->name));
- MEM_freeN(newname);
- BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
+ while (ima->packedfiles.last) {
+ char localname[FILE_MAX], absname[FILE_MAX];
+ char *newname;
+ ImagePackedFile *imapf = ima->packedfiles.last;
+
+ unpack_generate_paths(imapf->filepath, (ID *)ima, absname, localname, sizeof(absname), sizeof(localname));
+ newname = unpackFile(reports, absname, localname, imapf->packedfile, how);
+
+ if (newname != NULL) {
+ ImageView *iv;
+
+ ret_value = ret_value == RET_ERROR ? RET_ERROR : RET_OK;
+ freePackedFile(imapf->packedfile);
+ imapf->packedfile = NULL;
+
+ /* update the new corresponding view filepath */
+ iv = BLI_findstring(&ima->views, imapf->filepath, offsetof(ImageView, filepath));
+ if (iv) {
+ BLI_strncpy(iv->filepath, newname, sizeof(imapf->filepath));
+ }
+
+ /* keep the new name in the image for non-pack specific reasons */
+ BLI_strncpy(ima->name, newname, sizeof(imapf->filepath));
+ MEM_freeN(newname);
+ }
+ else {
+ ret_value = RET_ERROR;
+ }
+
+ BLI_remlink(&ima->packedfiles, imapf);
+ MEM_freeN(imapf);
}
}
-
+
+ if (ret_value == RET_OK) {
+ BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
+ }
+
return(ret_value);
}
@@ -636,7 +660,7 @@ void unpackAll(Main *bmain, ReportList *reports, int how)
bSound *sound;
for (ima = bmain->image.first; ima; ima = ima->id.next)
- if (ima->packedfile)
+ if (BKE_image_has_packedfile(ima))
unpackImage(reports, ima, how);
for (vf = bmain->vfont.first; vf; vf = vf->id.next)
@@ -655,7 +679,7 @@ bool BKE_pack_check(ID *id)
case ID_IM:
{
Image *ima = (Image *)id;
- return ima->packedfile != NULL;
+ return BKE_image_has_packedfile(ima);
}
case ID_VF:
{
@@ -683,7 +707,7 @@ void BKE_unpack_id(Main *bmain, ID *id, ReportList *reports, int how)
case ID_IM:
{
Image *ima = (Image *)id;
- if (ima->packedfile) {
+ if (BKE_image_has_packedfile(ima)) {
unpackImage(reports, ima, how);
}
break;
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 3b48de13553..443671f5a61 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -92,6 +92,7 @@
#include "PIL_time.h"
#include "IMB_colormanagement.h"
+#include "IMB_imbuf.h"
#include "bmesh.h"
@@ -157,14 +158,16 @@ Scene *BKE_scene_copy(Scene *sce, int type)
Base *base, *obase;
if (type == SCE_COPY_EMPTY) {
- ListBase lb;
+ ListBase rl, rv;
/* XXX. main should become an arg */
scen = BKE_scene_add(G.main, sce->id.name + 2);
- lb = scen->r.layers;
+ rl = scen->r.layers;
+ rv = scen->r.views;
scen->r = sce->r;
- scen->r.layers = lb;
+ scen->r.layers = rl;
scen->r.actlay = 0;
+ scen->r.views = rv;
scen->unit = sce->unit;
scen->physics_settings = sce->physics_settings;
scen->gm = sce->gm;
@@ -197,6 +200,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
BLI_duplicatelist(&(scen->markers), &(sce->markers));
BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces));
BLI_duplicatelist(&(scen->r.layers), &(sce->r.layers));
+ BLI_duplicatelist(&(scen->r.views), &(sce->r.views));
BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets));
if (sce->nodetree) {
@@ -390,6 +394,7 @@ void BKE_scene_free(Scene *sce)
BLI_freelistN(&sce->markers);
BLI_freelistN(&sce->transform_spaces);
BLI_freelistN(&sce->r.layers);
+ BLI_freelistN(&sce->r.views);
if (sce->toolsettings) {
if (sce->toolsettings->vpaint) {
@@ -437,6 +442,7 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
ParticleEditSettings *pset;
int a;
const char *colorspace_name;
+ SceneRenderView *srv;
sce = BKE_libblock_alloc(bmain, ID_SCE, name);
sce->lay = sce->layact = 1;
@@ -628,7 +634,16 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
/* note; in header_info.c the scene copy happens..., if you add more to renderdata it has to be checked there */
BKE_scene_add_render_layer(sce, NULL);
-
+
+ /* multiview - stereo */
+ BKE_scene_add_render_view(sce, STEREO_LEFT_NAME);
+ srv = sce->r.views.first;
+ BLI_strncpy(srv->suffix, STEREO_LEFT_SUFFIX, sizeof(srv->suffix));
+
+ BKE_scene_add_render_view(sce, STEREO_RIGHT_NAME);
+ srv = sce->r.views.last;
+ BLI_strncpy(srv->suffix, STEREO_RIGHT_SUFFIX, sizeof(srv->suffix));
+
/* game data */
sce->gm.stereoflag = STEREO_NOSTEREO;
sce->gm.stereomode = STEREO_ANAGLYPH;
@@ -701,6 +716,19 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
return sce;
}
+Base *BKE_scene_base_find_by_name(struct Scene *scene, const char *name)
+{
+ Base *base;
+
+ for (base = scene->base.first; base; base = base->next) {
+ if (STREQ(base->object->id.name + 2, name)) {
+ break;
+ }
+ }
+
+ return base;
+}
+
Base *BKE_scene_base_find(Scene *scene, Object *ob)
{
return BLI_findptr(&scene->base, ob, offsetof(Base, object));
@@ -1892,6 +1920,42 @@ bool BKE_scene_remove_render_layer(Main *bmain, Scene *scene, SceneRenderLayer *
return true;
}
+/* return default view */
+SceneRenderView *BKE_scene_add_render_view(Scene *sce, const char *name)
+{
+ SceneRenderView *srv;
+
+ if (!name)
+ name = DATA_("RenderView");
+
+ srv = MEM_callocN(sizeof(SceneRenderView), "new render view");
+ BLI_strncpy(srv->name, name, sizeof(srv->name));
+ BLI_uniquename(&sce->r.views, srv, DATA_("RenderView"), '.', offsetof(SceneRenderView, name), sizeof(srv->name));
+ BLI_addtail(&sce->r.views, srv);
+
+ return srv;
+}
+
+bool BKE_scene_remove_render_view(Scene *scene, SceneRenderView *srv)
+{
+ const int act = BLI_findindex(&scene->r.views, srv);
+
+ if (act == -1) {
+ return false;
+ }
+ else if (scene->r.views.first == scene->r.views.last) {
+ /* ensure 1 view is kept */
+ return false;
+ }
+
+ BLI_remlink(&scene->r.views, srv);
+ MEM_freeN(srv);
+
+ scene->r.actview = 0;
+
+ return true;
+}
+
/* render simplification */
int get_render_subsurf_level(const RenderData *r, int lvl)
@@ -2062,3 +2126,281 @@ double BKE_scene_unit_scale(const UnitSettings *unit, const int unit_type, doubl
return value;
}
}
+
+/******************** multiview *************************/
+
+size_t BKE_scene_multiview_num_views_get(const RenderData *rd)
+{
+ SceneRenderView *srv;
+ size_t totviews = 0;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return 1;
+
+ if (rd->views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ if (BLI_findstring(&rd->views, STEREO_LEFT_NAME, offsetof(SceneRenderView, name))) {
+ totviews++;
+ }
+
+ if (BLI_findstring(&rd->views, STEREO_RIGHT_NAME, offsetof(SceneRenderView, name))) {
+ totviews++;
+ }
+ }
+ else {
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if ((srv->viewflag & SCE_VIEW_DISABLE) == 0) {
+ totviews++;
+ }
+ }
+ }
+ return totviews;
+}
+
+bool BKE_scene_multiview_is_stereo3d(const RenderData *rd)
+{
+ SceneRenderView *srv[2];
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return false;
+
+ srv[0] = (SceneRenderView *)BLI_findstring(&rd->views, STEREO_LEFT_NAME, offsetof(SceneRenderView, name));
+ srv[1] = (SceneRenderView *)BLI_findstring(&rd->views, STEREO_RIGHT_NAME, offsetof(SceneRenderView, name));
+
+ return (srv[0] && ((srv[0]->viewflag & SCE_VIEW_DISABLE) == 0) &&
+ srv[1] && ((srv[1]->viewflag & SCE_VIEW_DISABLE) == 0));
+}
+
+/* return whether to render this SceneRenderView */
+bool BKE_scene_multiview_is_render_view_active(const RenderData *rd, const SceneRenderView *srv)
+{
+ if (srv == NULL)
+ return false;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return false;
+
+ if ((srv->viewflag & SCE_VIEW_DISABLE))
+ return false;
+
+ if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW)
+ return true;
+
+ /* SCE_VIEWS_SETUP_BASIC */
+ if (STREQ(srv->name, STEREO_LEFT_NAME) ||
+ STREQ(srv->name, STEREO_RIGHT_NAME))
+ {
+ return true;
+ }
+
+ return false;
+}
+
+/* return true if viewname is the first or if the name is NULL or not found */
+bool BKE_scene_multiview_is_render_view_first(const RenderData *rd, const char *viewname)
+{
+ SceneRenderView *srv;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return true;
+
+ if ((!viewname) || (!viewname[0]))
+ return true;
+
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ return STREQ(viewname, srv->name);
+ }
+ }
+
+ return true;
+}
+
+/* return true if viewname is the last or if the name is NULL or not found */
+bool BKE_scene_multiview_is_render_view_last(const RenderData *rd, const char *viewname)
+{
+ SceneRenderView *srv;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return true;
+
+ if ((!viewname) || (!viewname[0]))
+ return true;
+
+ for (srv = rd->views.last; srv; srv = srv->prev) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ return STREQ(viewname, srv->name);
+ }
+ }
+
+ return true;
+}
+
+SceneRenderView *BKE_scene_multiview_render_view_findindex(const RenderData *rd, const int view_id)
+{
+ SceneRenderView *srv;
+ size_t nr;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return NULL;
+
+ nr = 0;
+ for (srv = rd->views.first, nr = 0; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ if (nr++ == view_id)
+ return srv;
+ }
+ }
+ return srv;
+}
+
+const char *BKE_scene_multiview_render_view_name_get(const RenderData *rd, const int view_id)
+{
+ SceneRenderView *srv = BKE_scene_multiview_render_view_findindex(rd, view_id);
+
+ if (srv)
+ return srv->name;
+ else
+ return "";
+}
+
+size_t BKE_scene_multiview_view_id_get(const RenderData *rd, const char *viewname)
+{
+ SceneRenderView *srv;
+ size_t nr;
+
+ if ((!rd) || ((rd->scemode & R_MULTIVIEW) == 0))
+ return 0;
+
+ if ((!viewname) || (!viewname[0]))
+ return 0;
+
+ nr = 0;
+ for (srv = rd->views.first, nr = 0; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ if (STREQ(viewname, srv->name)) {
+ return nr;
+ }
+ else {
+ nr += 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void BKE_scene_multiview_filepath_get(
+ SceneRenderView *srv, const char *filepath,
+ char *r_filepath)
+{
+ BLI_strncpy(r_filepath, filepath, FILE_MAX);
+ BLI_path_suffix(r_filepath, FILE_MAX, srv->suffix, "");
+}
+
+/**
+ * When multiview is not used the filepath is as usual (e.g., ``Image.jpg``).
+ * When multiview is on, even if only one view is enabled the view is incorporated
+ * into the file name (e.g., ``Image_L.jpg``). That allows for the user to re-render
+ * individual views.
+ */
+void BKE_scene_multiview_view_filepath_get(
+ const RenderData *rd, const char *filepath, const char *viewname,
+ char *r_filepath)
+{
+ SceneRenderView *srv;
+ char suffix[FILE_MAX];
+
+ srv = BLI_findstring(&rd->views, viewname, offsetof(SceneRenderView, name));
+ if (srv)
+ BLI_strncpy(suffix, srv->suffix, sizeof(suffix));
+ else
+ BLI_strncpy(suffix, viewname, sizeof(suffix));
+
+ BLI_strncpy(r_filepath, filepath, FILE_MAX);
+ BLI_path_suffix(r_filepath, FILE_MAX, suffix, "");
+}
+
+const char *BKE_scene_multiview_view_suffix_get(const RenderData *rd, const char *viewname)
+{
+ SceneRenderView *srv;
+
+ if ((viewname == NULL) || (viewname[0] == '\0'))
+ return viewname;
+
+ srv = BLI_findstring(&rd->views, viewname, offsetof(SceneRenderView, name));
+ if (srv)
+ return srv->suffix;
+ else
+ return viewname;
+}
+
+const char *BKE_scene_multiview_view_id_suffix_get(const RenderData *rd, const size_t view_id)
+{
+ if ((rd->scemode & R_MULTIVIEW) == 0) {
+ return "";
+ }
+ else {
+ const char *viewname = BKE_scene_multiview_render_view_name_get(rd, view_id);
+ return BKE_scene_multiview_view_suffix_get(rd, viewname);
+ }
+}
+
+void BKE_scene_multiview_view_prefix_get(Scene *scene, const char *name, char *rprefix, char **rext)
+{
+ SceneRenderView *srv;
+ size_t index_act;
+ char *suf_act;
+ const char delims[] = {'.', '\0'};
+
+ rprefix[0] = '\0';
+
+ /* begin of extension */
+ index_act = BLI_str_rpartition(name, delims, rext, &suf_act);
+ BLI_assert(index_act > 0);
+
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
+ size_t len = strlen(srv->suffix);
+ if (STREQLEN(*rext - len, srv->suffix, len)) {
+ BLI_strncpy(rprefix, name, strlen(name) - strlen(*rext) - len + 1);
+ break;
+ }
+ }
+ }
+}
+
+void BKE_scene_multiview_videos_dimensions_get(
+ const RenderData *rd, const size_t width, const size_t height,
+ size_t *r_width, size_t *r_height)
+{
+ if ((rd->scemode & R_MULTIVIEW) &&
+ rd->im_format.views_format == R_IMF_VIEWS_STEREO_3D)
+ {
+ IMB_stereo3d_write_dimensions(
+ rd->im_format.stereo3d_format.display_mode,
+ (rd->im_format.stereo3d_format.flag & S3D_SQUEEZED_FRAME) != 0,
+ width, height,
+ r_width, r_height);
+ }
+ else {
+ *r_width = width;
+ *r_height = height;
+ }
+}
+
+size_t BKE_scene_multiview_num_videos_get(const RenderData *rd)
+{
+ if (BKE_imtype_is_movie(rd->im_format.imtype) == false)
+ return 0;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return 1;
+
+ if (rd->im_format.views_format == R_IMF_VIEWS_STEREO_3D) {
+ return 1;
+ }
+ else {
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ return BKE_scene_multiview_num_views_get(rd);
+ }
+}
diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c
index 41f17665065..abfc858fd03 100644
--- a/source/blender/blenkernel/intern/seqcache.c
+++ b/source/blender/blenkernel/intern/seqcache.c
@@ -33,6 +33,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_sequence_types.h"
+#include "DNA_scene_types.h"
#include "IMB_moviecache.h"
#include "IMB_imbuf.h"
@@ -41,6 +42,7 @@
#include "BLI_listbase.h"
#include "BKE_sequencer.h"
+#include "BKE_scene.h"
typedef struct SeqCacheKey {
struct Sequence *seq;
@@ -77,7 +79,9 @@ static bool seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b)
(a->bmain != b->bmain) ||
(a->scene != b->scene) ||
(a->motion_blur_shutter != b->motion_blur_shutter) ||
- (a->motion_blur_samples != b->motion_blur_samples));
+ (a->motion_blur_samples != b->motion_blur_samples) ||
+ (a->scene->r.views_format != b->scene->r.views_format) ||
+ (a->view_id != b->view_id));
}
static unsigned int seq_hash_render_data(const SeqRenderData *a)
@@ -89,6 +93,7 @@ static unsigned int seq_hash_render_data(const SeqRenderData *a)
rval ^= ((intptr_t) a->scene) << 6;
rval ^= (int)(a->motion_blur_shutter * 100.0f) << 10;
rval ^= a->motion_blur_samples << 24;
+ rval ^= ((a->scene->r.views_format * 2) + a->view_id) << 32;
return rval;
}
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 721555097d7..942426febdd 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -53,6 +53,12 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
+#ifdef WIN32
+# include "BLI_winstuff.h"
+#else
+# include <unistd.h>
+#endif
+
#include "BLF_translation.h"
#include "BKE_animsys.h"
@@ -89,6 +95,8 @@ static ImBuf *seq_render_strip_stack(const SeqRenderData *context, ListBase *seq
static ImBuf *seq_render_strip(const SeqRenderData *context, Sequence *seq, float cfra);
static void seq_free_animdata(Scene *scene, Sequence *seq);
static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float);
+static size_t seq_num_files(Scene *scene, char views_format, const bool is_multiview);
+static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const size_t view_id);
/* **** XXX ******** */
#define SELECT 1
@@ -181,10 +189,7 @@ static void BKE_sequence_free_ex(Scene *scene, Sequence *seq, const bool do_cach
if (seq->strip)
seq_free_strip(seq->strip);
- if (seq->anim) {
- IMB_free_anim(seq->anim);
- seq->anim = NULL;
- }
+ BKE_sequence_free_anim(seq);
if (seq->type & SEQ_TYPE_EFFECT) {
struct SeqEffectHandle sh = BKE_sequence_get_effect(seq);
@@ -196,6 +201,10 @@ static void BKE_sequence_free_ex(Scene *scene, Sequence *seq, const bool do_cach
((ID *)seq->sound)->us--;
}
+ if (seq->stereo3d_format) {
+ MEM_freeN(seq->stereo3d_format);
+ }
+
/* clipboard has no scene and will never have a sound handle or be active
* same goes to sequences copy for proxy rebuild job
*/
@@ -240,6 +249,22 @@ void BKE_sequence_free(Scene *scene, Sequence *seq)
BKE_sequence_free_ex(scene, seq, true);
}
+/* Function to free imbuf and anim data on changes */
+void BKE_sequence_free_anim(Sequence *seq)
+{
+ while (seq->anims.last) {
+ StripAnim *sanim = seq->anims.last;
+ BLI_remlink(&seq->anims, sanim);
+
+ if (sanim->anim) {
+ IMB_free_anim(sanim->anim);
+ sanim->anim = NULL;
+ }
+
+ MEM_freeN(sanim);
+ }
+}
+
/* cache must be freed before calling this function
* since it leaves the seqbase in an invalid state */
static void seq_free_sequence_recurse(Scene *scene, Sequence *seq)
@@ -537,6 +562,7 @@ void BKE_sequencer_new_render_data(
r_context->motion_blur_shutter = 0;
r_context->skip_cache = false;
r_context->is_proxy_render = false;
+ r_context->view_id = 0;
}
/* ************************* iterator ************************** */
@@ -771,10 +797,17 @@ void BKE_sequence_calc(Scene *scene, Sequence *seq)
}
}
+static void seq_multiview_name(Scene *scene, const size_t view_id, const char *prefix,
+ const char *ext, char *r_path, size_t r_size)
+{
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id);
+ BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext);
+}
+
/* note: caller should run BKE_sequence_calc(scene, seq) after */
void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, const bool lock_range)
{
- char str[FILE_MAX];
+ char path[FILE_MAX];
int prev_startdisp = 0, prev_enddisp = 0;
/* note: don't rename the strip, will break animation curves */
@@ -807,22 +840,67 @@ void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, const bool lock_r
break;
}
case SEQ_TYPE_MOVIE:
- BLI_join_dirfile(str, sizeof(str), seq->strip->dir,
+ {
+ StripAnim *sanim;
+ bool is_multiview_loaded = false;
+ const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
+ (scene->r.scemode & R_MULTIVIEW) != 0;
+
+ BLI_join_dirfile(path, sizeof(path), seq->strip->dir,
seq->strip->stripdata->name);
- BLI_path_abs(str, G.main->name);
+ BLI_path_abs(path, G.main->name);
+
+ BKE_sequence_free_anim(seq);
+
+ if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ char prefix[FILE_MAX];
+ char *ext = NULL;
+ size_t totfiles = seq_num_files(scene, seq->views_format, true);
+ int i = 0;
+
+ BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
- if (seq->anim) IMB_free_anim(seq->anim);
+ if (prefix[0] != '\0') {
+ for (i = 0; i < totfiles; i++) {
+ struct anim *anim;
+ char str[FILE_MAX];
- seq->anim = openanim(str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex, seq->strip->colorspace_settings.name);
+ seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
+ anim = openanim(str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ seq_anim_add_suffix(scene, anim, i);
- if (!seq->anim) {
+ if (anim) {
+ sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
+ sanim->anim = anim;
+ }
+ }
+ is_multiview_loaded = true;
+ }
+ }
+
+ if (is_multiview_loaded == false) {
+ struct anim *anim;
+ anim = openanim(path, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ if (anim) {
+ sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
+ sanim->anim = anim;
+ }
+ }
+
+ /* use the first video as reference for everything */
+ sanim = seq->anims.first;
+
+ if ((!sanim) || (!sanim->anim)) {
return;
}
- seq->len = IMB_anim_get_duration(seq->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN);
-
- seq->anim_preseek = IMB_anim_get_preseek(seq->anim);
+ seq->len = IMB_anim_get_duration(sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN);
+
+ seq->anim_preseek = IMB_anim_get_preseek(sanim->anim);
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
@@ -830,6 +908,7 @@ void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, const bool lock_r
seq->len = 0;
}
break;
+ }
case SEQ_TYPE_MOVIECLIP:
if (seq->clip == NULL)
return;
@@ -1297,6 +1376,7 @@ typedef struct SeqIndexBuildContext {
int size_flags;
int quality;
bool overwrite;
+ size_t view_id;
Main *bmain;
Scene *scene;
@@ -1336,44 +1416,59 @@ static double seq_rendersize_to_scale_factor(int size)
return 0.25;
}
-static void seq_open_anim_file(Editing *ed, Sequence *seq, bool openfile)
+/* the number of files will vary according to the stereo format */
+static size_t seq_num_files(Scene *scene, char views_format, const bool is_multiview)
+{
+ if (!is_multiview) {
+ return 1;
+ }
+ else if (views_format == R_IMF_VIEWS_STEREO_3D) {
+ return 1;
+ }
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ else {
+ return BKE_scene_multiview_num_views_get(&scene->r);
+ }
+}
+
+static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir)
+{
+ char dir[FILE_MAX];
+ char fname[FILE_MAXFILE];
+
+ IMB_anim_get_fname(anim, fname, FILE_MAXFILE);
+ BLI_strncpy(dir, base_dir, sizeof(dir));
+ BLI_path_append(dir, sizeof(dir), fname);
+ IMB_anim_set_index_dir(anim, dir);
+}
+
+static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile)
{
+ char dir[FILE_MAX];
char name[FILE_MAX];
StripProxy *proxy;
+ bool use_proxy;
+ bool is_multiview_loaded = false;
+ Editing *ed = scene->ed;
+ const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0;
- if (seq->anim != NULL) {
+ if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) {
return;
}
+ /* reset all the previously created anims */
+ BKE_sequence_free_anim(seq);
+
BLI_join_dirfile(name, sizeof(name),
seq->strip->dir, seq->strip->stripdata->name);
BLI_path_abs(name, G.main->name);
-
- if (openfile) {
- seq->anim = openanim(name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex, seq->strip->colorspace_settings.name);
- }
- else {
- seq->anim = openanim_noload(name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex, seq->strip->colorspace_settings.name);
- }
-
- if (seq->anim == NULL) {
- return;
- }
proxy = seq->strip->proxy;
- if (proxy == NULL) {
- return;
- }
-
- if ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) ||
- (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE))
- {
- char dir[FILE_MAX];
- char fname[FILE_MAXFILE];
+ use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 ||
+ (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE));
+ if (use_proxy) {
if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
if (ed->proxy_dir[0] == 0)
BLI_strncpy(dir, "//BL_proxy", sizeof(dir));
@@ -1383,21 +1478,93 @@ static void seq_open_anim_file(Editing *ed, Sequence *seq, bool openfile)
else {
BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
}
+ BLI_path_abs(dir, G.main->name);
+ }
- IMB_anim_get_fname(seq->anim, fname, FILE_MAXFILE);
- BLI_path_append(dir, sizeof(dir), fname);
+ if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) {
+ size_t totfiles = seq_num_files(scene, seq->views_format, true);
+ char prefix[FILE_MAX];
+ char *ext = NULL;
+ int i;
- BLI_path_abs(dir, G.main->name);
+ BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
+
+ if (prefix[0] != '\0') {
+ for (i = 0; i < totfiles; i++) {
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i);
+ char str[FILE_MAX];
+ StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
- IMB_anim_set_index_dir(seq->anim, dir);
+ BLI_addtail(&seq->anims, sanim);
+
+ BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext);
+
+ if (openfile) {
+ sanim->anim = openanim(
+ str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+ else {
+ sanim->anim = openanim_noload(
+ str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+
+ seq_anim_add_suffix(scene, sanim->anim, i);
+
+ if (sanim->anim == NULL) {
+ if (openfile) {
+ sanim->anim = openanim(
+ name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+ else {
+ sanim->anim = openanim_noload(
+ name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+
+ /* no individual view files - monoscopic, stereo 3d or exr multiview */
+ totfiles = 1;
+ }
+
+ if (sanim->anim && use_proxy) {
+ seq_proxy_index_dir_set(sanim->anim, dir);
+ }
+ }
+ is_multiview_loaded = true;
+ }
}
-}
+ if (is_multiview_loaded == false) {
+ StripAnim *sanim;
+
+ sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
-static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render_size, char *name)
+ if (openfile) {
+ sanim->anim = openanim(
+ name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+ else {
+ sanim->anim = openanim_noload(
+ name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+
+ if (sanim->anim && use_proxy) {
+ seq_proxy_index_dir_set(sanim->anim, dir);
+ }
+ }
+}
+
+static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render_size, char *name, const size_t view_id)
{
int frameno;
char dir[PROXY_MAXFILE];
+ StripAnim *sanim;
+ char suffix[24] = {'\0'};
StripProxy *proxy = seq->strip->proxy;
if (!proxy) {
@@ -1412,23 +1579,25 @@ static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render
* have both, a directory full of jpeg files and proxy avis, so
* sorry folks, please rebuild your proxies... */
- if (seq->anim && ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
+ sanim = BLI_findlink(&seq->anims, view_id);
+
+ if (sanim && sanim->anim && ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
char fname[FILE_MAXFILE];
if (ed->proxy_dir[0] == 0)
BLI_strncpy(dir, "//BL_proxy", sizeof(dir));
else
BLI_strncpy(dir, ed->proxy_dir, sizeof(dir));
- IMB_anim_get_fname(seq->anim, fname, FILE_MAXFILE);
+ IMB_anim_get_fname(sanim->anim, fname, FILE_MAXFILE);
BLI_path_append(dir, sizeof(dir), fname);
BLI_path_abs(name, G.main->name);
}
else if ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE)) {
BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
}
- else if (seq->anim && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR)) {
+ else if (sanim && sanim->anim && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR)) {
char fname[FILE_MAXFILE];
BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
- IMB_anim_get_fname(seq->anim, fname, FILE_MAXFILE);
+ IMB_anim_get_fname(sanim->anim, fname, FILE_MAXFILE);
BLI_path_append(dir, sizeof(dir), fname);
}
else if (seq->type == SEQ_TYPE_IMAGE) {
@@ -1438,12 +1607,16 @@ static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render
return false;
}
- if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && seq->anim &&
+ if (view_id > 0)
+ BLI_snprintf(suffix, sizeof(suffix), "_%zu", view_id);
+
+ if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && sanim && sanim->anim &&
ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE)
{
BLI_join_dirfile(name, PROXY_MAXFILE,
dir, proxy->file);
BLI_path_abs(name, G.main->name);
+ BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", name, suffix);
return true;
}
@@ -1451,13 +1624,13 @@ static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render
/* generate a separate proxy directory for each preview size */
if (seq->type == SEQ_TYPE_IMAGE) {
- BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy", dir, render_size,
- BKE_sequencer_give_stripelem(seq, cfra)->name);
+ BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy%s", dir, render_size,
+ BKE_sequencer_give_stripelem(seq, cfra)->name, suffix);
frameno = 1;
}
else {
frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
- BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir, render_size);
+ BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####%s", dir, render_size, suffix);
}
BLI_path_abs(name, G.main->name);
@@ -1476,6 +1649,7 @@ static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int c
int render_size = context->preview_render_size;
StripProxy *proxy = seq->strip->proxy;
Editing *ed = context->scene->ed;
+ StripAnim *sanim;
if (!(seq->flag & SEQ_USE_PROXY)) {
return NULL;
@@ -1496,7 +1670,7 @@ static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int c
if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
int frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
if (proxy->anim == NULL) {
- if (seq_proxy_get_fname(ed, seq, cfra, render_size, name) == 0) {
+ if (seq_proxy_get_fname(ed, seq, cfra, render_size, name, context->view_id) == 0) {
return NULL;
}
@@ -1506,14 +1680,15 @@ static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int c
return NULL;
}
- seq_open_anim_file(context->scene->ed, seq, true);
+ seq_open_anim_file(context->scene, seq, true);
+ sanim = seq->anims.first;
- frameno = IMB_anim_index_get_frame_index(seq->anim, proxy->tc, frameno);
+ frameno = IMB_anim_index_get_frame_index(sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno);
return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE);
}
- if (seq_proxy_get_fname(ed, seq, cfra, render_size, name) == 0) {
+ if (seq_proxy_get_fname(ed, seq, cfra, render_size, name, context->view_id) == 0) {
return NULL;
}
@@ -1540,7 +1715,7 @@ static void seq_proxy_build_frame(const SeqRenderData *context, Sequence *seq, i
ImBuf *ibuf_tmp, *ibuf;
Editing *ed = context->scene->ed;
- if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name)) {
+ if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) {
return;
}
@@ -1581,44 +1756,130 @@ static void seq_proxy_build_frame(const SeqRenderData *context, Sequence *seq, i
IMB_freeImBuf(ibuf);
}
-SeqIndexBuildContext *BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq, struct GSet *file_list)
+/* returns whether the file this context would read from even exist, if not, don't create the context
+*/
+static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const size_t view_id)
+{
+ if ((scene->r.scemode & R_MULTIVIEW) == 0)
+ return false;
+
+ if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ static char prefix[FILE_MAX];
+ static char *ext = NULL;
+ char str[FILE_MAX];
+
+ if (view_id == 0) {
+ char path[FILE_MAX];
+ BLI_join_dirfile(path, sizeof(path), seq->strip->dir,
+ seq->strip->stripdata->name);
+ BLI_path_abs(path, G.main->name);
+ BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
+ }
+
+ if (prefix[0] == '\0')
+ return view_id != 0;
+
+ seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX);
+
+ if (BLI_access(str, R_OK) == 0)
+ return false;
+ else
+ return view_id != 0;
+ }
+ return false;
+}
+
+/** This returns the maximum possible number of required contexts
+*/
+static size_t seq_proxy_context_count(Sequence *seq, Scene *scene)
+{
+ size_t num_views = 1;
+
+ if ((scene->r.scemode & R_MULTIVIEW) == 0)
+ return 1;
+
+ switch (seq->type) {
+ case SEQ_TYPE_MOVIE:
+ {
+ num_views = BLI_listbase_count(&seq->anims);
+ break;
+ }
+ case SEQ_TYPE_IMAGE:
+ {
+ switch (seq->views_format) {
+ case R_IMF_VIEWS_INDIVIDUAL:
+ num_views = BKE_scene_multiview_num_views_get(&scene->r);
+ break;
+ case R_IMF_VIEWS_STEREO_3D:
+ num_views = 2;
+ break;
+ case R_IMF_VIEWS_MULTIVIEW:
+ /* not supported at the moment */
+ /* pass through */
+ default:
+ num_views = 1;
+ }
+ break;
+ }
+ }
+
+ return num_views;
+}
+
+void BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq, struct GSet *file_list, ListBase *queue)
{
SeqIndexBuildContext *context;
Sequence *nseq;
+ LinkData *link;
+ size_t i;
+ size_t num_files;
if (!seq->strip || !seq->strip->proxy) {
- return NULL;
+ return;
}
if (!(seq->flag & SEQ_USE_PROXY)) {
- return NULL;
+ return;
}
- context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context");
+ num_files = seq_proxy_context_count(seq, scene);
+
+ for (i = 0; i < num_files; i++) {
+ if (seq_proxy_multiview_context_invalid(seq, scene, i))
+ continue;
+
+ context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context");
+
+ nseq = BKE_sequence_dupli_recursive(scene, scene, seq, 0);
- nseq = BKE_sequence_dupli_recursive(scene, scene, seq, 0);
+ context->tc_flags = nseq->strip->proxy->build_tc_flags;
+ context->size_flags = nseq->strip->proxy->build_size_flags;
+ context->quality = nseq->strip->proxy->quality;
+ context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0;
- context->tc_flags = nseq->strip->proxy->build_tc_flags;
- context->size_flags = nseq->strip->proxy->build_size_flags;
- context->quality = nseq->strip->proxy->quality;
- context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0;
+ context->bmain = bmain;
+ context->scene = scene;
+ context->orig_seq = seq;
+ context->seq = nseq;
- context->bmain = bmain;
- context->scene = scene;
- context->orig_seq = seq;
- context->seq = nseq;
+ context->view_id = i; /* only for images */
- if (nseq->type == SEQ_TYPE_MOVIE) {
- seq_open_anim_file(scene->ed, nseq, true);
+ link = BLI_genericNodeN(context);
+ BLI_addtail(queue, link);
- if (nseq->anim) {
- context->index_context = IMB_anim_index_rebuild_context(nseq->anim,
- context->tc_flags, context->size_flags, context->quality,
- context->overwrite, file_list);
+ if (nseq->type == SEQ_TYPE_MOVIE) {
+ StripAnim *sanim;
+
+ seq_open_anim_file(scene, nseq, true);
+ sanim = BLI_findlink(&nseq->anims, i);
+
+ if (sanim->anim) {
+ context->index_context = IMB_anim_index_rebuild_context(sanim->anim,
+ context->tc_flags, context->size_flags, context->quality,
+ context->overwrite, file_list);
+ }
}
}
-
- return context;
}
void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_update, float *progress)
@@ -1657,6 +1918,7 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho
render_context.skip_cache = true;
render_context.is_proxy_render = true;
+ render_context.view_id = context->view_id;
for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) {
if (context->size_flags & IMB_PROXY_25) {
@@ -1683,8 +1945,14 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho
void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop)
{
if (context->index_context) {
- IMB_close_anim_proxies(context->seq->anim);
- IMB_close_anim_proxies(context->orig_seq->anim);
+ StripAnim *sanim;
+
+ for (sanim = context->seq->anims.first; sanim; sanim = sanim->next)
+ IMB_close_anim_proxies(sanim->anim);
+
+ for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next)
+ IMB_close_anim_proxies(sanim->anim);
+
IMB_anim_index_rebuild_finish(context->index_context, stop);
}
@@ -2429,6 +2697,234 @@ static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, Sequenc
return out;
}
+static ImBuf *seq_render_image_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra)
+{
+ ImBuf *ibuf = NULL;
+ char name[FILE_MAX];
+ bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
+ (context->scene->r.scemode & R_MULTIVIEW) != 0;
+ StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra);
+ int flag;
+
+ if (s_elem) {
+ BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name);
+ BLI_path_abs(name, G.main->name);
+ }
+
+ flag = IB_rect;
+ if (seq->alpha_mode == SEQ_ALPHA_PREMUL)
+ flag |= IB_alphamode_premul;
+
+ if (!s_elem) {
+ /* don't do anything */
+ }
+ else if (is_multiview) {
+ size_t totfiles = seq_num_files(context->scene, seq->views_format, true);
+ size_t totviews;
+ struct ImBuf **ibufs_arr;
+ char prefix[FILE_MAX];
+ char *ext = NULL;
+ int i;
+
+ if (totfiles > 1) {
+ BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext);
+ if (prefix[0] == '\0') {
+ goto monoview_image;
+ }
+ }
+
+ totviews = BKE_scene_multiview_num_views_get(&context->scene->r);
+ ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
+
+ for (i = 0; i < totfiles; i++) {
+
+ if (prefix[0] == '\0') {
+ ibufs_arr[i] = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name);
+ }
+ else {
+ char str[FILE_MAX];
+ seq_multiview_name(context->scene, i, prefix, ext, str, FILE_MAX);
+ ibufs_arr[i] = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name);
+ }
+
+ if (ibufs_arr[i]) {
+ /* we don't need both (speed reasons)! */
+ if (ibufs_arr[i]->rect_float && ibufs_arr[i]->rect)
+ imb_freerectImBuf(ibufs_arr[i]);
+ }
+ }
+
+ if (seq->views_format == R_IMF_VIEWS_STEREO_3D && ibufs_arr[0])
+ IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]);
+
+ for (i = 0; i < totviews; i++) {
+ if (ibufs_arr[i]) {
+ SeqRenderData localcontext = *context;
+ localcontext.view_id = i;
+
+ /* all sequencer color is done in SRGB space, linear gives odd crossfades */
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[i], false);
+
+ if (i != context->view_id) {
+ copy_to_ibuf_still(&localcontext, seq, nr, ibufs_arr[i]);
+ BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibufs_arr[i]);
+ }
+ }
+ }
+
+ /* return the original requested ImBuf */
+ ibuf = ibufs_arr[context->view_id];
+ if (ibuf) {
+ s_elem->orig_width = ibufs_arr[0]->x;
+ s_elem->orig_height = ibufs_arr[0]->y;
+ }
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibufs_arr[i] != ibuf) {
+ IMB_freeImBuf(ibufs_arr[i]);
+ }
+ }
+
+ MEM_freeN(ibufs_arr);
+ }
+ else {
+monoview_image:
+ if ((ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name))) {
+ /* we don't need both (speed reasons)! */
+ if (ibuf->rect_float && ibuf->rect)
+ imb_freerectImBuf(ibuf);
+
+ /* all sequencer color is done in SRGB space, linear gives odd crossfades */
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
+
+ s_elem->orig_width = ibuf->x;
+ s_elem->orig_height = ibuf->y;
+ }
+ }
+
+ return ibuf;
+}
+
+static ImBuf *seq_render_movie_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra)
+{
+ ImBuf *ibuf = NULL;
+ StripAnim *sanim;
+ bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
+ (context->scene->r.scemode & R_MULTIVIEW) != 0;
+
+ /* load all the videos */
+ seq_open_anim_file(context->scene, seq, false);
+
+ if (is_multiview) {
+ ImBuf **ibuf_arr;
+ size_t totviews;
+ size_t totfiles = seq_num_files(context->scene, seq->views_format, true);
+ int i;
+
+ if (totfiles != BLI_listbase_count_ex(&seq->anims, totfiles + 1))
+ goto monoview_movie;
+
+ totviews = BKE_scene_multiview_num_views_get(&context->scene->r);
+ ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
+
+ for (i = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, i++) {
+ if (sanim->anim) {
+ IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size);
+ IMB_anim_set_preseek(sanim->anim, seq->anim_preseek);
+
+ ibuf_arr[i] = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs,
+ seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
+ proxy_size);
+
+ /* fetching for requested proxy size failed, try fetching the original instead */
+ if (!ibuf_arr[i] && proxy_size != IMB_PROXY_NONE) {
+ ibuf_arr[i] = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs,
+ seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
+ IMB_PROXY_NONE);
+ }
+ if (ibuf_arr[i]) {
+ /* we don't need both (speed reasons)! */
+ if (ibuf_arr[i]->rect_float && ibuf_arr[i]->rect)
+ imb_freerectImBuf(ibuf_arr[i]);
+ }
+ }
+ }
+
+ if (seq->views_format == R_IMF_VIEWS_STEREO_3D) {
+ if (ibuf_arr[0]) {
+ IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+ }
+ else {
+ /* probably proxy hasn't been created yet */
+ MEM_freeN(ibuf_arr);
+ return NULL;
+ }
+ }
+
+ for (i = 0; i < totviews; i++) {
+ SeqRenderData localcontext = *context;
+ localcontext.view_id = i;
+
+ if (ibuf_arr[i]) {
+ /* all sequencer color is done in SRGB space, linear gives odd crossfades */
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf_arr[i], false);
+ }
+ if (i != context->view_id) {
+ copy_to_ibuf_still(&localcontext, seq, nr, ibuf_arr[i]);
+ BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf_arr[i]);
+ }
+ }
+
+ /* return the original requested ImBuf */
+ ibuf = ibuf_arr[context->view_id];
+ if (ibuf) {
+ seq->strip->stripdata->orig_width = ibuf->x;
+ seq->strip->stripdata->orig_height = ibuf->y;
+ }
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i] != ibuf) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ MEM_freeN(ibuf_arr);
+ }
+ else {
+monoview_movie:
+ sanim = seq->anims.first;
+ if (sanim && sanim->anim) {
+ IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size);
+ IMB_anim_set_preseek(sanim->anim, seq->anim_preseek);
+
+ ibuf = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs,
+ seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
+ proxy_size);
+
+ /* fetching for requested proxy size failed, try fetching the original instead */
+ if (!ibuf && proxy_size != IMB_PROXY_NONE) {
+ ibuf = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs,
+ seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
+ IMB_PROXY_NONE);
+ }
+ if (ibuf) {
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
+
+ /* we don't need both (speed reasons)! */
+ if (ibuf->rect_float && ibuf->rect) {
+ imb_freerectImBuf(ibuf);
+ }
+
+ seq->strip->stripdata->orig_width = ibuf->x;
+ seq->strip->stripdata->orig_height = ibuf->y;
+ }
+ }
+ }
+ return ibuf;
+}
+
static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, Sequence *seq, float nr)
{
ImBuf *ibuf = NULL;
@@ -2560,7 +3056,7 @@ static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq,
return seq_render_mask(context, seq->mask, nr, make_float);
}
-static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq, float nr)
+static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra)
{
ImBuf *ibuf = NULL;
float frame;
@@ -2658,6 +3154,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
char err_out[256] = "unknown";
int width = (scene->r.xsch * scene->r.size) / 100;
int height = (scene->r.ysch * scene->r.size) / 100;
+ const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id);
/* for old scened this can be uninitialized,
* should probably be added to do_versions at some point if the functionality stays */
@@ -2669,14 +3166,18 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
ibuf = sequencer_view3d_cb(scene, camera, width, height, IB_rect,
context->scene->r.seq_prev_type,
(context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0,
- use_gpencil, true, scene->r.alphamode, err_out);
+ use_gpencil, true, scene->r.alphamode, viewname, err_out);
if (ibuf == NULL) {
fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out);
}
}
else {
Render *re = RE_GetRender(scene->id.name);
- RenderResult rres;
+ size_t totviews = BKE_scene_multiview_num_views_get(&scene->r);
+ int i;
+ ImBuf **ibufs_arr;
+
+ ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
/* XXX: this if can be removed when sequence preview rendering uses the job system
*
@@ -2696,27 +3197,51 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
/* restore previous state after it was toggled on & off by RE_BlenderFrame */
G.is_rendering = is_rendering;
}
-
- RE_AcquireResultImage(re, &rres);
-
- if (rres.rectf) {
- ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat);
- memcpy(ibuf->rect_float, rres.rectf, 4 * sizeof(float) * rres.rectx * rres.recty);
- if (rres.rectz) {
- addzbuffloatImBuf(ibuf);
- memcpy(ibuf->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty);
+
+ for (i = 0; i < totviews; i++) {
+ SeqRenderData localcontext = *context;
+ RenderResult rres;
+
+ localcontext.view_id = i;
+
+ RE_AcquireResultImage(re, &rres, i);
+
+ if (rres.rectf) {
+ ibufs_arr[i] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat);
+ memcpy(ibufs_arr[i]->rect_float, rres.rectf, 4 * sizeof(float) * rres.rectx * rres.recty);
+
+ if (rres.rectz) {
+ addzbuffloatImBuf(ibufs_arr[i]);
+ memcpy(ibufs_arr[i]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty);
+ }
+
+ /* float buffers in the sequencer are not linear */
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[i], false);
+ }
+ else if (rres.rect32) {
+ ibufs_arr[i] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect);
+ memcpy(ibufs_arr[i]->rect, rres.rect32, 4 * rres.rectx * rres.recty);
}
- /* float buffers in the sequencer are not linear */
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
+ if (i != context->view_id) {
+ copy_to_ibuf_still(&localcontext, seq, nr, ibufs_arr[i]);
+ BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibufs_arr[i]);
+ }
+
+ RE_ReleaseResultImage(re);
}
- else if (rres.rect32) {
- ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect);
- memcpy(ibuf->rect, rres.rect32, 4 * rres.rectx * rres.recty);
+
+ /* return the original requested ImBuf */
+ ibuf = ibufs_arr[context->view_id];
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibufs_arr[i] != ibuf) {
+ IMB_freeImBuf(ibufs_arr[i]);
+ }
}
-
- RE_ReleaseResultImage(re);
-
+ MEM_freeN(ibufs_arr);
+
// BIF_end_render_callbacks();
}
@@ -2743,7 +3268,6 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context, Sequence *s
float nr = give_stripelem_index(seq, cfra);
int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT : seq->type;
bool use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra);
- char name[FILE_MAX];
switch (type) {
case SEQ_TYPE_META:
@@ -2802,64 +3326,14 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context, Sequence *s
case SEQ_TYPE_IMAGE:
{
- StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra);
- int flag;
-
- if (s_elem) {
- BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name);
- BLI_path_abs(name, G.main->name);
- }
-
- flag = IB_rect;
- if (seq->alpha_mode == SEQ_ALPHA_PREMUL)
- flag |= IB_alphamode_premul;
-
- if (s_elem && (ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name))) {
- /* we don't need both (speed reasons)! */
- if (ibuf->rect_float && ibuf->rect)
- imb_freerectImBuf(ibuf);
-
- /* all sequencer color is done in SRGB space, linear gives odd crossfades */
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
-
- copy_to_ibuf_still(context, seq, nr, ibuf);
-
- s_elem->orig_width = ibuf->x;
- s_elem->orig_height = ibuf->y;
- }
+ ibuf = seq_render_image_strip(context, seq, nr, cfra);
+ copy_to_ibuf_still(context, seq, nr, ibuf);
break;
}
case SEQ_TYPE_MOVIE:
{
- seq_open_anim_file(context->scene->ed, seq, false);
-
- if (seq->anim) {
- IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size);
- IMB_anim_set_preseek(seq->anim, seq->anim_preseek);
-
- ibuf = IMB_anim_absolute(seq->anim, nr + seq->anim_startofs,
- seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
- proxy_size);
-
- /* fetching for requested proxy size failed, try fetching the original instead */
- if (!ibuf && proxy_size != IMB_PROXY_NONE) {
- ibuf = IMB_anim_absolute(seq->anim, nr + seq->anim_startofs,
- seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
- IMB_PROXY_NONE);
- }
- if (ibuf) {
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
-
- /* we don't need both (speed reasons)! */
- if (ibuf->rect_float && ibuf->rect) {
- imb_freerectImBuf(ibuf);
- }
-
- seq->strip->stripdata->orig_width = ibuf->x;
- seq->strip->stripdata->orig_height = ibuf->y;
- }
- }
+ ibuf = seq_render_movie_strip(context, seq, nr, cfra);
copy_to_ibuf_still(context, seq, nr, ibuf);
break;
}
@@ -2867,7 +3341,7 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context, Sequence *s
case SEQ_TYPE_SCENE:
{
/* scene can be NULL after deletions */
- ibuf = seq_render_scene_strip(context, seq, nr);
+ ibuf = seq_render_scene_strip(context, seq, nr, cfra);
/* Scene strips update all animation, so we need to restore original state.*/
BKE_animsys_evaluate_all_animation(context->bmain, context->scene, cfra);
@@ -3364,16 +3838,6 @@ ImBuf *BKE_sequencer_give_ibuf_threaded(const SeqRenderData *context, float cfra
return e ? e->ibuf : NULL;
}
-/* Functions to free imbuf and anim data on changes */
-
-static void free_anim_seq(Sequence *seq)
-{
- if (seq->anim) {
- IMB_free_anim(seq->anim);
- seq->anim = NULL;
- }
-}
-
/* check whether sequence cur depends on seq */
bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur)
{
@@ -3425,15 +3889,11 @@ static void sequence_invalidate_cache(Scene *scene, Sequence *seq, bool invalida
/* invalidate cache for current sequence */
if (invalidate_self) {
- if (seq->anim) {
- /* Animation structure holds some buffers inside,
- * so for proper cache invalidation we need to
- * re-open the animation.
- */
- IMB_free_anim(seq->anim);
- seq->anim = NULL;
- }
-
+ /* Animation structure holds some buffers inside,
+ * so for proper cache invalidation we need to
+ * re-open the animation.
+ */
+ BKE_sequence_free_anim(seq);
BKE_sequencer_cache_cleanup_sequence(seq);
}
@@ -3480,7 +3940,7 @@ void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render)
if (seq->strip) {
if (seq->type == SEQ_TYPE_MOVIE) {
- free_anim_seq(seq);
+ BKE_sequence_free_anim(seq);
}
if (seq->type == SEQ_TYPE_SPEED) {
BKE_sequence_effect_speed_rebuild_map(scene, seq, true);
@@ -3527,7 +3987,7 @@ static bool update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *cha
if (free_imbuf) {
if (ibuf_change) {
if (seq->type == SEQ_TYPE_MOVIE)
- free_anim_seq(seq);
+ BKE_sequence_free_anim(seq);
if (seq->type == SEQ_TYPE_SPEED) {
BKE_sequence_effect_speed_rebuild_map(scene, seq, true);
}
@@ -4415,6 +4875,8 @@ Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine)
seq->pitch = 1.0f;
seq->scene_sound = NULL;
+ seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format");
+
return seq;
}
@@ -4472,6 +4934,12 @@ Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoad
strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem");
BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir));
+ if (seq_load->stereo3d_format)
+ *seq->stereo3d_format = *seq_load->stereo3d_format;
+
+ seq->views_format = seq_load->views_format;
+ seq->flag |= seq_load->flag & SEQ_USE_VIEWS;
+
seq_load_apply(scene, seq, seq_load);
return seq;
@@ -4551,6 +5019,12 @@ Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoad
}
#endif // WITH_AUDASPACE
+static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const size_t view_id)
+{
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id);
+ IMB_suffix_anim(anim, suffix);
+}
+
Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
{
Scene *scene = CTX_data_scene(C); /* only for sound */
@@ -4560,29 +5034,84 @@ Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoad
Strip *strip;
StripElem *se;
char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */
-
- struct anim *an;
+ bool is_multiview_loaded = false;
+ const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0;
+ size_t totfiles = seq_num_files(scene, seq_load->views_format, is_multiview);
+ struct anim **anim_arr;
+ int i;
BLI_strncpy(path, seq_load->path, sizeof(path));
BLI_path_abs(path, G.main->name);
- an = openanim(path, IB_rect, 0, colorspace);
+ anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files");
- if (an == NULL)
- return NULL;
+ if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ char prefix[FILE_MAX];
+ char *ext = NULL;
+ size_t j = 0;
+
+ BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
+
+ if (prefix[0] != '\0') {
+ for (i = 0; i < totfiles; i++) {
+ char str[FILE_MAX];
+
+ seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
+ anim_arr[j] = openanim(str, IB_rect, 0, colorspace);
+ seq_anim_add_suffix(scene, anim_arr[j], i);
+
+ if (anim_arr[j]) {
+ j++;
+ }
+ }
+
+ if (j == 0) {
+ MEM_freeN(anim_arr);
+ return NULL;
+ }
+ is_multiview_loaded = true;
+ }
+ }
+
+ if (is_multiview_loaded == false) {
+ anim_arr[0] = openanim(path, IB_rect, 0, colorspace);
+
+ if (anim_arr[0] == NULL) {
+ MEM_freeN(anim_arr);
+ return NULL;
+ }
+ }
seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel);
+
+ /* multiview settings */
+ if (seq_load->stereo3d_format) {
+ *seq->stereo3d_format = *seq_load->stereo3d_format;
+ seq->views_format = seq_load->views_format;
+ }
+ seq->flag |= seq_load->flag & SEQ_USE_VIEWS;
+
seq->type = SEQ_TYPE_MOVIE;
seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */
- seq->anim = an;
- seq->anim_preseek = IMB_anim_get_preseek(an);
+ for (i = 0; i < totfiles; i++) {
+ if (anim_arr[i]) {
+ StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
+ sanim->anim = anim_arr[i];
+ }
+ else {
+ break;
+ }
+ }
+
+ seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]);
BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2);
BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq);
/* basic defaults */
seq->strip = strip = MEM_callocN(sizeof(Strip), "strip");
- seq->len = IMB_anim_get_duration(an, IMB_TC_RECORD_RUN);
+ seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN);
strip->us = 1;
BLI_strncpy(seq->strip->colorspace_settings.name, colorspace, sizeof(seq->strip->colorspace_settings.name));
@@ -4610,6 +5139,7 @@ Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoad
/* can be NULL */
seq_load_apply(scene, seq, seq_load);
+ MEM_freeN(anim_arr);
return seq;
}
@@ -4621,6 +5151,8 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
seq->tmp = seqn;
seqn->strip = MEM_dupallocN(seq->strip);
+ seqn->stereo3d_format = MEM_dupallocN(seq->stereo3d_format);
+
/* XXX: add F-Curve duplication stuff? */
if (seq->strip->crop) {
@@ -4667,7 +5199,7 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
else if (seq->type == SEQ_TYPE_MOVIE) {
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
- seqn->anim = NULL;
+ BLI_listbase_clear(&seqn->anims);
}
else if (seq->type == SEQ_TYPE_SOUND_RAM) {
seqn->strip->stripdata =
diff --git a/source/blender/blenkernel/intern/writeavi.c b/source/blender/blenkernel/intern/writeavi.c
index a86ffacfdbd..cec455e01b9 100644
--- a/source/blender/blenkernel/intern/writeavi.c
+++ b/source/blender/blenkernel/intern/writeavi.c
@@ -50,26 +50,34 @@
/* ********************** general blender movie support ***************************** */
-static int start_stub(Scene *UNUSED(scene), RenderData *UNUSED(rd), int UNUSED(rectx), int UNUSED(recty),
- ReportList *UNUSED(reports), bool UNUSED(preview))
+static int start_stub(void *UNUSED(context_v), Scene *UNUSED(scene), RenderData *UNUSED(rd), int UNUSED(rectx), int UNUSED(recty),
+ ReportList *UNUSED(reports), bool UNUSED(preview), const char *UNUSED(suffix))
{ return 0; }
-static void end_stub(void)
+static void end_stub(void *UNUSED(context_v))
{}
-static int append_stub(RenderData *UNUSED(rd), int UNUSED(start_frame), int UNUSED(frame), int *UNUSED(pixels),
- int UNUSED(rectx), int UNUSED(recty), ReportList *UNUSED(reports))
+static int append_stub(void *UNUSED(context_v), RenderData *UNUSED(rd), int UNUSED(start_frame), int UNUSED(frame), int *UNUSED(pixels),
+ int UNUSED(rectx), int UNUSED(recty), const char *UNUSED(suffix), ReportList *UNUSED(reports))
{ return 0; }
+static void *context_create_stub(void)
+{ return NULL; }
+
+static void context_free_stub(void *UNUSED(context_v))
+{}
+
#ifdef WITH_AVI
# include "AVI_avi.h"
/* callbacks */
-static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports, bool preview);
-static void end_avi(void);
-static int append_avi(RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, ReportList *reports);
-static void filepath_avi(char *string, RenderData *rd, bool preview);
+static int start_avi(void *context_v, Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports, bool preview, const char *suffix);
+static void end_avi(void *context_v);
+static int append_avi(void *context_v, RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, ReportList *reports);
+static void filepath_avi(char *string, RenderData *rd, bool preview, const char *suffix);
+static void *context_create_avi(void);
+static void context_free_avi(void *context_v);
#endif /* WITH_AVI */
#ifdef WITH_QUICKTIME
@@ -93,13 +101,17 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
mh.end_movie = end_stub;
mh.get_next_frame = NULL;
mh.get_movie_path = NULL;
-
+ mh.context_create = context_create_stub;
+ mh.context_free = context_free_stub;
+
/* set the default handle, as builtin */
#ifdef WITH_AVI
mh.start_movie = start_avi;
mh.append_movie = append_avi;
mh.end_movie = end_avi;
mh.get_movie_path = filepath_avi;
+ mh.context_create = context_create_avi;
+ mh.context_free = context_free_avi;
#endif
/* do the platform specific handles */
@@ -109,6 +121,8 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
mh.append_movie = append_qt;
mh.end_movie = end_qt;
mh.get_movie_path = filepath_qt;
+ mh.context_create = context_create_qt;
+ mh.context_free = context_free_qt;
}
#endif
#ifdef WITH_FFMPEG
@@ -117,6 +131,8 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
mh.append_movie = BKE_ffmpeg_append;
mh.end_movie = BKE_ffmpeg_end;
mh.get_movie_path = BKE_ffmpeg_filepath_get;
+ mh.context_create = BKE_ffmpeg_context_create;
+ mh.context_free = BKE_ffmpeg_context_free;
}
#endif
#ifdef WITH_FRAMESERVER
@@ -125,6 +141,8 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
mh.append_movie = BKE_frameserver_append;
mh.end_movie = BKE_frameserver_end;
mh.get_next_frame = BKE_frameserver_loop;
+ mh.context_create = BKE_frameserver_context_create;
+ mh.context_free = BKE_frameserver_context_free;
}
#endif
@@ -137,9 +155,7 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
#ifdef WITH_AVI
-static AviMovie *avi = NULL;
-
-static void filepath_avi(char *string, RenderData *rd, bool preview)
+static void filepath_avi(char *string, RenderData *rd, bool preview, const char *suffix)
{
int sfra, efra;
@@ -170,27 +186,27 @@ static void filepath_avi(char *string, RenderData *rd, bool preview)
BLI_path_frame_range(string, sfra, efra, 4);
}
}
+
+ BLI_path_suffix(string, FILE_MAX, suffix, "");
}
-static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports, bool preview)
+static int start_avi(void *context_v, Scene *UNUSED(scene), RenderData *rd, int rectx, int recty,
+ ReportList *reports, bool preview, const char *suffix)
{
int x, y;
char name[256];
AviFormat format;
int quality;
double framerate;
-
- (void)scene; /* unused */
-
- filepath_avi(name, rd, preview);
+ AviMovie *avi = context_v;
+
+ filepath_avi(name, rd, preview, suffix);
x = rectx;
y = recty;
quality = rd->im_format.quality;
framerate = (double) rd->frs_sec / (double) rd->frs_sec_base;
-
- avi = MEM_mallocN(sizeof(AviMovie), "avimovie");
if (rd->im_format.imtype != R_IMF_IMTYPE_AVIJPEG) format = AVI_FORMAT_AVI_RGB;
else format = AVI_FORMAT_MJPEG;
@@ -216,12 +232,13 @@ static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportL
return 1;
}
-static int append_avi(RenderData *UNUSED(rd), int start_frame, int frame, int *pixels,
- int rectx, int recty, ReportList *UNUSED(reports))
+static int append_avi(void *context_v, RenderData *UNUSED(rd), int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *UNUSED(suffix), ReportList *UNUSED(reports))
{
unsigned int *rt1, *rt2, *rectot;
int x, y;
char *cp, rt;
+ AviMovie *avi = context_v;
if (avi == NULL)
return 0;
@@ -252,22 +269,37 @@ static int append_avi(RenderData *UNUSED(rd), int start_frame, int frame, int *p
return 1;
}
-static void end_avi(void)
+static void end_avi(void *context_v)
{
+ AviMovie *avi = context_v;
+
if (avi == NULL) return;
AVI_close_compress(avi);
- MEM_freeN(avi);
- avi = NULL;
}
+
+static void *context_create_avi(void)
+{
+ AviMovie *avi = MEM_mallocN(sizeof(AviMovie), "avimovie");
+ return avi;
+}
+
+static void context_free_avi(void *context_v)
+{
+ AviMovie *avi = context_v;
+ if (avi) {
+ MEM_freeN(avi);
+ }
+}
+
#endif /* WITH_AVI */
/* similar to BKE_image_path_from_imformat() */
-void BKE_movie_filepath_get(char *string, RenderData *rd, bool preview)
+void BKE_movie_filepath_get(char *string, RenderData *rd, bool preview, const char *suffix)
{
bMovieHandle *mh = BKE_movie_handle_get(rd->im_format.imtype);
if (mh->get_movie_path)
- mh->get_movie_path(string, rd, preview);
+ mh->get_movie_path(string, rd, preview, suffix);
else
string[0] = '\0';
}
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index 0717369cde8..af71f19c226 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -61,36 +61,38 @@
#include "ffmpeg_compat.h"
-static int ffmpeg_type = 0;
-static int ffmpeg_codec = AV_CODEC_ID_MPEG4;
-static int ffmpeg_audio_codec = AV_CODEC_ID_NONE;
-static int ffmpeg_video_bitrate = 1150;
-static int ffmpeg_audio_bitrate = 128;
-static int ffmpeg_gop_size = 12;
-static int ffmpeg_autosplit = 0;
-static int ffmpeg_autosplit_count = 0;
-static bool ffmpeg_preview = false;
-
-static AVFormatContext *outfile = 0;
-static AVStream *video_stream = 0;
-static AVStream *audio_stream = 0;
-static AVFrame *current_frame = 0;
-static struct SwsContext *img_convert_ctx = 0;
-
-static uint8_t *audio_input_buffer = 0;
-static uint8_t *audio_deinterleave_buffer = 0;
-static int audio_input_samples = 0;
+typedef struct FFMpegContext {
+ int ffmpeg_type;
+ int ffmpeg_codec;
+ int ffmpeg_audio_codec;
+ int ffmpeg_video_bitrate;
+ int ffmpeg_audio_bitrate;
+ int ffmpeg_gop_size;
+ int ffmpeg_autosplit;
+ int ffmpeg_autosplit_count;
+ bool ffmpeg_preview;
+
+ AVFormatContext *outfile;
+ AVStream *video_stream;
+ AVStream *audio_stream;
+ AVFrame *current_frame;
+ struct SwsContext *img_convert_ctx;
+
+ uint8_t *audio_input_buffer;
+ uint8_t *audio_deinterleave_buffer;
+ int audio_input_samples;
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
-static uint8_t *audio_output_buffer = 0;
-static int audio_outbuf_size = 0;
+ uint8_t *audio_output_buffer;
+ int audio_outbuf_size;
#endif
-static double audio_time = 0.0f;
-static bool audio_deinterleave = false;
-static int audio_sample_size = 0;
+ double audio_time;
+ bool audio_deinterleave;
+ int audio_sample_size;
#ifdef WITH_AUDASPACE
-static AUD_Device *audio_mixdown_device = 0;
+ AUD_Device *audio_mixdown_device;
#endif
+} FFMpegContext;
#define FFMPEG_AUTOSPLIT_SIZE 2000000000
@@ -99,6 +101,7 @@ static AUD_Device *audio_mixdown_device = 0;
static void ffmpeg_dict_set_int(AVDictionary **dict, const char *key, int value);
static void ffmpeg_dict_set_float(AVDictionary **dict, const char *key, float value);
static void ffmpeg_set_expert_options(RenderData *rd);
+static void ffmpeg_filepath_get(FFMpegContext *context, char *string, struct RenderData *rd, bool preview, const char *suffix);
/* Delete a picture buffer */
@@ -117,50 +120,50 @@ static int request_float_audio_buffer(int codec_id)
}
#ifdef WITH_AUDASPACE
-static int write_audio_frame(void)
+static int write_audio_frame(FFMpegContext *context)
{
AVCodecContext *c = NULL;
AVPacket pkt;
AVFrame *frame = NULL;
int got_output = 0;
- c = audio_stream->codec;
+ c = context->audio_stream->codec;
av_init_packet(&pkt);
pkt.size = 0;
pkt.data = NULL;
- AUD_readDevice(audio_mixdown_device, audio_input_buffer, audio_input_samples);
- audio_time += (double) audio_input_samples / (double) c->sample_rate;
+ AUD_readDevice(context->audio_mixdown_device, context->audio_input_buffer, context->audio_input_samples);
+ context->audio_time += (double) context->audio_input_samples / (double) c->sample_rate;
#ifdef FFMPEG_HAVE_ENCODE_AUDIO2
frame = avcodec_alloc_frame();
avcodec_get_frame_defaults(frame);
- frame->pts = audio_time / av_q2d(c->time_base);
- frame->nb_samples = audio_input_samples;
+ frame->pts = context->audio_time / av_q2d(c->time_base);
+ frame->nb_samples = context->audio_input_samples;
frame->format = c->sample_fmt;
#ifdef FFMPEG_HAVE_FRAME_CHANNEL_LAYOUT
frame->channel_layout = c->channel_layout;
#endif
- if (audio_deinterleave) {
+ if (context->audio_deinterleave) {
int channel, i;
uint8_t *temp;
for (channel = 0; channel < c->channels; channel++) {
for (i = 0; i < frame->nb_samples; i++) {
- memcpy(audio_deinterleave_buffer + (i + channel * frame->nb_samples) * audio_sample_size,
- audio_input_buffer + (c->channels * i + channel) * audio_sample_size, audio_sample_size);
+ memcpy(context->audio_deinterleave_buffer + (i + channel * frame->nb_samples) * context->audio_sample_size,
+ context->audio_input_buffer + (c->channels * i + channel) * context->audio_sample_size, context->audio_sample_size);
}
}
- temp = audio_deinterleave_buffer;
- audio_deinterleave_buffer = audio_input_buffer;
- audio_input_buffer = temp;
+ temp = context->audio_deinterleave_buffer;
+ context->audio_deinterleave_buffer = context->audio_input_buffer;
+ context->audio_input_buffer = temp;
}
- avcodec_fill_audio_frame(frame, c->channels, c->sample_fmt, audio_input_buffer,
- audio_input_samples * c->channels * audio_sample_size, 1);
+ avcodec_fill_audio_frame(frame, c->channels, c->sample_fmt, context->audio_input_buffer,
+ context->audio_input_samples * c->channels * context->audio_sample_size, 1);
if (avcodec_encode_audio2(c, &pkt, frame, &got_output) < 0) {
// XXX error("Error writing audio packet");
@@ -172,30 +175,30 @@ static int write_audio_frame(void)
return 0;
}
#else
- pkt.size = avcodec_encode_audio(c, audio_output_buffer, audio_outbuf_size, (short *) audio_input_buffer);
+ pkt.size = avcodec_encode_audio(c, context->audio_output_buffer, context->audio_outbuf_size, (short *) context->audio_input_buffer);
if (pkt.size < 0) {
// XXX error("Error writing audio packet");
return -1;
}
- pkt.data = audio_output_buffer;
+ pkt.data = context->audio_output_buffer;
got_output = 1;
#endif
if (got_output) {
if (pkt.pts != AV_NOPTS_VALUE)
- pkt.pts = av_rescale_q(pkt.pts, c->time_base, audio_stream->time_base);
+ pkt.pts = av_rescale_q(pkt.pts, c->time_base, context->audio_stream->time_base);
if (pkt.dts != AV_NOPTS_VALUE)
- pkt.dts = av_rescale_q(pkt.dts, c->time_base, audio_stream->time_base);
+ pkt.dts = av_rescale_q(pkt.dts, c->time_base, context->audio_stream->time_base);
if (pkt.duration > 0)
- pkt.duration = av_rescale_q(pkt.duration, c->time_base, audio_stream->time_base);
+ pkt.duration = av_rescale_q(pkt.duration, c->time_base, context->audio_stream->time_base);
- pkt.stream_index = audio_stream->index;
+ pkt.stream_index = context->audio_stream->index;
pkt.flags |= AV_PKT_FLAG_KEY;
- if (av_interleaved_write_frame(outfile, &pkt) != 0) {
+ if (av_interleaved_write_frame(context->outfile, &pkt) != 0) {
fprintf(stderr, "Error writing audio packet!\n");
if (frame)
avcodec_free_frame(&frame);
@@ -302,11 +305,11 @@ static const char **get_file_extensions(int format)
}
/* Write a frame to the output file */
-static int write_video_frame(RenderData *rd, int cfra, AVFrame *frame, ReportList *reports)
+static int write_video_frame(FFMpegContext *context, RenderData *rd, int cfra, AVFrame *frame, ReportList *reports)
{
int got_output;
int ret, success = 1;
- AVCodecContext *c = video_stream->codec;
+ AVCodecContext *c = context->video_stream->codec;
AVPacket packet = { 0 };
av_init_packet(&packet);
@@ -321,22 +324,22 @@ static int write_video_frame(RenderData *rd, int cfra, AVFrame *frame, ReportLis
if (ret >= 0 && got_output) {
if (packet.pts != AV_NOPTS_VALUE) {
- packet.pts = av_rescale_q(packet.pts, c->time_base, video_stream->time_base);
+ packet.pts = av_rescale_q(packet.pts, c->time_base, context->video_stream->time_base);
PRINT("Video Frame PTS: %d\n", (int)packet.pts);
}
else {
PRINT("Video Frame PTS: not set\n");
}
if (packet.dts != AV_NOPTS_VALUE) {
- packet.dts = av_rescale_q(packet.dts, c->time_base, video_stream->time_base);
+ packet.dts = av_rescale_q(packet.dts, c->time_base, context->video_stream->time_base);
PRINT("Video Frame DTS: %d\n", (int)packet.dts);
}
else {
PRINT("Video Frame DTS: not set\n");
}
- packet.stream_index = video_stream->index;
- ret = av_interleaved_write_frame(outfile, &packet);
+ packet.stream_index = context->video_stream->index;
+ ret = av_interleaved_write_frame(context->outfile, &packet);
success = (ret == 0);
}
else if (ret < 0) {
@@ -350,11 +353,11 @@ static int write_video_frame(RenderData *rd, int cfra, AVFrame *frame, ReportLis
}
/* read and encode a frame of audio from the buffer */
-static AVFrame *generate_video_frame(uint8_t *pixels, ReportList *reports)
+static AVFrame *generate_video_frame(FFMpegContext *context, uint8_t *pixels, ReportList *reports)
{
uint8_t *rendered_frame;
- AVCodecContext *c = video_stream->codec;
+ AVCodecContext *c = context->video_stream->codec;
int width = c->width;
int height = c->height;
AVFrame *rgb_frame;
@@ -367,7 +370,7 @@ static AVFrame *generate_video_frame(uint8_t *pixels, ReportList *reports)
}
}
else {
- rgb_frame = current_frame;
+ rgb_frame = context->current_frame;
}
rendered_frame = pixels;
@@ -411,17 +414,17 @@ static AVFrame *generate_video_frame(uint8_t *pixels, ReportList *reports)
}
if (c->pix_fmt != PIX_FMT_BGR32) {
- sws_scale(img_convert_ctx, (const uint8_t *const *) rgb_frame->data,
+ sws_scale(context->img_convert_ctx, (const uint8_t *const *) rgb_frame->data,
rgb_frame->linesize, 0, c->height,
- current_frame->data, current_frame->linesize);
+ context->current_frame->data, context->current_frame->linesize);
delete_picture(rgb_frame);
}
- current_frame->format = PIX_FMT_BGR32;
- current_frame->width = width;
- current_frame->height = height;
+ context->current_frame->format = PIX_FMT_BGR32;
+ context->current_frame->width = width;
+ context->current_frame->height = height;
- return current_frame;
+ return context->current_frame;
}
static void set_ffmpeg_property_option(AVCodecContext *c, IDProperty *prop, AVDictionary **dictionary)
@@ -516,7 +519,7 @@ static void set_ffmpeg_properties(RenderData *rd, AVCodecContext *c, const char
/* prepare a video stream for the output file */
-static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContext *of,
+static AVStream *alloc_video_stream(FFMpegContext *context, RenderData *rd, int codec_id, AVFormatContext *of,
int rectx, int recty, char *error, int error_size)
{
AVStream *st;
@@ -542,7 +545,7 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex
c->height = recty;
/* FIXME: Really bad hack (tm) for NTSC support */
- if (ffmpeg_type == FFMPEG_DV && rd->frs_sec != 25) {
+ if (context->ffmpeg_type == FFMPEG_DV && rd->frs_sec != 25) {
c->time_base.den = 2997;
c->time_base.num = 100;
}
@@ -555,8 +558,8 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex
c->time_base.num = ((double) rd->frs_sec_base) * 100000;
}
- c->gop_size = ffmpeg_gop_size;
- c->bit_rate = ffmpeg_video_bitrate * 1000;
+ c->gop_size = context->ffmpeg_gop_size;
+ c->bit_rate = context->ffmpeg_video_bitrate * 1000;
c->rc_max_rate = rd->ffcodecdata.rc_max_rate * 1000;
c->rc_min_rate = rd->ffcodecdata.rc_min_rate * 1000;
c->rc_buffer_size = rd->ffcodecdata.rc_buffer_size * 1024;
@@ -585,7 +588,7 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex
c->pix_fmt = PIX_FMT_YUV422P;
}
- if (ffmpeg_type == FFMPEG_XVID) {
+ if (context->ffmpeg_type == FFMPEG_XVID) {
/* arghhhh ... */
c->pix_fmt = PIX_FMT_YUV420P;
c->codec_tag = (('D' << 24) + ('I' << 16) + ('V' << 8) + 'X');
@@ -655,14 +658,14 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex
}
av_dict_free(&opts);
- current_frame = alloc_picture(c->pix_fmt, c->width, c->height);
+ context->current_frame = alloc_picture(c->pix_fmt, c->width, c->height);
- img_convert_ctx = sws_getContext(c->width, c->height, PIX_FMT_BGR32, c->width, c->height, c->pix_fmt, SWS_BICUBIC,
+ context->img_convert_ctx = sws_getContext(c->width, c->height, PIX_FMT_BGR32, c->width, c->height, c->pix_fmt, SWS_BICUBIC,
NULL, NULL, NULL);
return st;
}
-static AVStream *alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContext *of, char *error, int error_size)
+static AVStream *alloc_audio_stream(FFMpegContext *context, RenderData *rd, int codec_id, AVFormatContext *of, char *error, int error_size)
{
AVStream *st;
AVCodecContext *c;
@@ -680,7 +683,7 @@ static AVStream *alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContex
c->codec_type = AVMEDIA_TYPE_AUDIO;
c->sample_rate = rd->ffcodecdata.audio_mixrate;
- c->bit_rate = ffmpeg_audio_bitrate * 1000;
+ c->bit_rate = context->ffmpeg_audio_bitrate * 1000;
c->sample_fmt = AV_SAMPLE_FMT_S16;
c->channels = rd->ffcodecdata.audio_channels;
@@ -747,35 +750,35 @@ static AVStream *alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContex
st->codec->time_base.den = st->codec->sample_rate;
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
- audio_outbuf_size = FF_MIN_BUFFER_SIZE;
+ context->audio_outbuf_size = FF_MIN_BUFFER_SIZE;
#endif
if (c->frame_size == 0)
// used to be if ((c->codec_id >= CODEC_ID_PCM_S16LE) && (c->codec_id <= CODEC_ID_PCM_DVD))
// not sure if that is needed anymore, so let's try out if there are any
// complaints regarding some ffmpeg versions users might have
- audio_input_samples = FF_MIN_BUFFER_SIZE * 8 / c->bits_per_coded_sample / c->channels;
+ context->audio_input_samples = FF_MIN_BUFFER_SIZE * 8 / c->bits_per_coded_sample / c->channels;
else {
- audio_input_samples = c->frame_size;
+ context->audio_input_samples = c->frame_size;
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
- if (c->frame_size * c->channels * sizeof(int16_t) * 4 > audio_outbuf_size)
- audio_outbuf_size = c->frame_size * c->channels * sizeof(int16_t) * 4;
+ if (c->frame_size * c->channels * sizeof(int16_t) * 4 > context->audio_outbuf_size)
+ context->audio_outbuf_size = c->frame_size * c->channels * sizeof(int16_t) * 4;
#endif
}
- audio_deinterleave = av_sample_fmt_is_planar(c->sample_fmt);
+ context->audio_deinterleave = av_sample_fmt_is_planar(c->sample_fmt);
- audio_sample_size = av_get_bytes_per_sample(c->sample_fmt);
+ context->audio_sample_size = av_get_bytes_per_sample(c->sample_fmt);
- audio_input_buffer = (uint8_t *) av_malloc(audio_input_samples * c->channels * audio_sample_size);
+ context->audio_input_buffer = (uint8_t *) av_malloc(context->audio_input_samples * c->channels * context->audio_sample_size);
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
- audio_output_buffer = (uint8_t *) av_malloc(audio_outbuf_size);
+ context->audio_output_buffer = (uint8_t *) av_malloc(context->audio_outbuf_size);
#endif
- if (audio_deinterleave)
- audio_deinterleave_buffer = (uint8_t *) av_malloc(audio_input_samples * c->channels * audio_sample_size);
+ if (context->audio_deinterleave)
+ context->audio_deinterleave_buffer = (uint8_t *) av_malloc(context->audio_input_samples * c->channels * context->audio_sample_size);
- audio_time = 0.0f;
+ context->audio_time = 0.0f;
return st;
}
@@ -799,7 +802,7 @@ static void ffmpeg_dict_set_float(AVDictionary **dict, const char *key, float va
av_dict_set(dict, key, buffer, 0);
}
-static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, ReportList *reports)
+static int start_ffmpeg_impl(FFMpegContext *context, struct RenderData *rd, int rectx, int recty, const char *suffix, ReportList *reports)
{
/* Handle to the output file */
AVFormatContext *of;
@@ -808,26 +811,26 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
char name[256], error[1024];
const char **exts;
- ffmpeg_type = rd->ffcodecdata.type;
- ffmpeg_codec = rd->ffcodecdata.codec;
- ffmpeg_audio_codec = rd->ffcodecdata.audio_codec;
- ffmpeg_video_bitrate = rd->ffcodecdata.video_bitrate;
- ffmpeg_audio_bitrate = rd->ffcodecdata.audio_bitrate;
- ffmpeg_gop_size = rd->ffcodecdata.gop_size;
- ffmpeg_autosplit = rd->ffcodecdata.flags & FFMPEG_AUTOSPLIT_OUTPUT;
-
+ context->ffmpeg_type = rd->ffcodecdata.type;
+ context->ffmpeg_codec = rd->ffcodecdata.codec;
+ context->ffmpeg_audio_codec = rd->ffcodecdata.audio_codec;
+ context->ffmpeg_video_bitrate = rd->ffcodecdata.video_bitrate;
+ context->ffmpeg_audio_bitrate = rd->ffcodecdata.audio_bitrate;
+ context->ffmpeg_gop_size = rd->ffcodecdata.gop_size;
+ context->ffmpeg_autosplit = rd->ffcodecdata.flags & FFMPEG_AUTOSPLIT_OUTPUT;
+
/* Determine the correct filename */
- BKE_ffmpeg_filepath_get(name, rd, ffmpeg_preview);
+ ffmpeg_filepath_get(context, name, rd, context->ffmpeg_preview, suffix);
PRINT("Starting output to %s(ffmpeg)...\n"
" Using type=%d, codec=%d, audio_codec=%d,\n"
" video_bitrate=%d, audio_bitrate=%d,\n"
" gop_size=%d, autosplit=%d\n"
" render width=%d, render height=%d\n",
- name, ffmpeg_type, ffmpeg_codec, ffmpeg_audio_codec,
- ffmpeg_video_bitrate, ffmpeg_audio_bitrate,
- ffmpeg_gop_size, ffmpeg_autosplit, rectx, recty);
+ name, context->ffmpeg_type, context->ffmpeg_codec, context->ffmpeg_audio_codec,
+ context->ffmpeg_video_bitrate, context->ffmpeg_audio_bitrate,
+ context->ffmpeg_gop_size, context->ffmpeg_autosplit, rectx, recty);
- exts = get_file_extensions(ffmpeg_type);
+ exts = get_file_extensions(context->ffmpeg_type);
if (!exts) {
BKE_report(reports, RPT_ERROR, "No valid formats found");
return 0;
@@ -846,7 +849,7 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
of->oformat = fmt;
of->packet_size = rd->ffcodecdata.mux_packet_size;
- if (ffmpeg_audio_codec != AV_CODEC_ID_NONE) {
+ if (context->ffmpeg_audio_codec != AV_CODEC_ID_NONE) {
ffmpeg_dict_set_int(&opts, "muxrate", rd->ffcodecdata.mux_rate);
}
else {
@@ -857,15 +860,15 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
of->max_delay = (int)(0.7 * AV_TIME_BASE);
- fmt->audio_codec = ffmpeg_audio_codec;
+ fmt->audio_codec = context->ffmpeg_audio_codec;
BLI_strncpy(of->filename, name, sizeof(of->filename));
/* set the codec to the user's selection */
- switch (ffmpeg_type) {
+ switch (context->ffmpeg_type) {
case FFMPEG_AVI:
case FFMPEG_MOV:
case FFMPEG_MKV:
- fmt->video_codec = ffmpeg_codec;
+ fmt->video_codec = context->ffmpeg_codec;
break;
case FFMPEG_OGG:
fmt->video_codec = AV_CODEC_ID_THEORA;
@@ -908,9 +911,9 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
}
}
- if (ffmpeg_type == FFMPEG_DV) {
+ if (context->ffmpeg_type == FFMPEG_DV) {
fmt->audio_codec = AV_CODEC_ID_PCM_S16LE;
- if (ffmpeg_audio_codec != AV_CODEC_ID_NONE && rd->ffcodecdata.audio_mixrate != 48000 && rd->ffcodecdata.audio_channels != 2) {
+ if (context->ffmpeg_audio_codec != AV_CODEC_ID_NONE && rd->ffcodecdata.audio_mixrate != 48000 && rd->ffcodecdata.audio_channels != 2) {
BKE_report(reports, RPT_ERROR, "FFMPEG only supports 48khz / stereo audio for DV!");
av_dict_free(&opts);
return 0;
@@ -918,9 +921,9 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
}
if (fmt->video_codec != AV_CODEC_ID_NONE) {
- video_stream = alloc_video_stream(rd, fmt->video_codec, of, rectx, recty, error, sizeof(error));
- PRINT("alloc video stream %p\n", video_stream);
- if (!video_stream) {
+ context->video_stream = alloc_video_stream(context, rd, fmt->video_codec, of, rectx, recty, error, sizeof(error));
+ PRINT("alloc video stream %p\n", context->video_stream);
+ if (!context->video_stream) {
if (error[0])
BKE_report(reports, RPT_ERROR, error);
else
@@ -931,9 +934,9 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
}
}
- if (ffmpeg_audio_codec != AV_CODEC_ID_NONE) {
- audio_stream = alloc_audio_stream(rd, fmt->audio_codec, of, error, sizeof(error));
- if (!audio_stream) {
+ if (context->ffmpeg_audio_codec != AV_CODEC_ID_NONE) {
+ context->audio_stream = alloc_audio_stream(context, rd, fmt->audio_codec, of, error, sizeof(error));
+ if (!context->audio_stream) {
if (error[0])
BKE_report(reports, RPT_ERROR, error);
else
@@ -956,7 +959,7 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
return 0;
}
- outfile = of;
+ context->outfile = of;
av_dump_format(of, 0, name, 1);
av_dict_free(&opts);
@@ -980,11 +983,11 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
* parameter.
* </p>
*/
-static void flush_ffmpeg(void)
+static void flush_ffmpeg(FFMpegContext *context)
{
int ret = 0;
- AVCodecContext *c = video_stream->codec;
+ AVCodecContext *c = context->video_stream->codec;
/* get the delayed frames */
while (1) {
int got_output;
@@ -1000,28 +1003,28 @@ static void flush_ffmpeg(void)
break;
}
if (packet.pts != AV_NOPTS_VALUE) {
- packet.pts = av_rescale_q(packet.pts, c->time_base, video_stream->time_base);
+ packet.pts = av_rescale_q(packet.pts, c->time_base, context->video_stream->time_base);
PRINT("Video Frame PTS: %d\n", (int) packet.pts);
}
else {
PRINT("Video Frame PTS: not set\n");
}
if (packet.dts != AV_NOPTS_VALUE) {
- packet.dts = av_rescale_q(packet.dts, c->time_base, video_stream->time_base);
+ packet.dts = av_rescale_q(packet.dts, c->time_base, context->video_stream->time_base);
PRINT("Video Frame DTS: %d\n", (int) packet.dts);
}
else {
PRINT("Video Frame DTS: not set\n");
}
- packet.stream_index = video_stream->index;
- ret = av_interleaved_write_frame(outfile, &packet);
+ packet.stream_index = context->video_stream->index;
+ ret = av_interleaved_write_frame(context->outfile, &packet);
if (ret != 0) {
fprintf(stderr, "Error writing delayed frame %d\n", ret);
break;
}
}
- avcodec_flush_buffers(video_stream->codec);
+ avcodec_flush_buffers(context->video_stream->codec);
}
/* **********************************************************************
@@ -1029,7 +1032,7 @@ static void flush_ffmpeg(void)
* ********************************************************************** */
/* Get the output filename-- similar to the other output formats */
-void BKE_ffmpeg_filepath_get(char *string, RenderData *rd, bool preview)
+static void ffmpeg_filepath_get(FFMpegContext *context, char *string, RenderData *rd, bool preview, const char *suffix)
{
char autosplit[20];
@@ -1056,7 +1059,9 @@ void BKE_ffmpeg_filepath_get(char *string, RenderData *rd, bool preview)
autosplit[0] = 0;
if ((rd->ffcodecdata.flags & FFMPEG_AUTOSPLIT_OUTPUT) != 0) {
- sprintf(autosplit, "_%03d", ffmpeg_autosplit_count);
+ if (context) {
+ sprintf(autosplit, "_%03d", context->ffmpeg_autosplit_count);
+ }
}
if (rd->scemode & R_EXTENSION) {
@@ -1086,19 +1091,28 @@ void BKE_ffmpeg_filepath_get(char *string, RenderData *rd, bool preview)
strcat(string, autosplit);
}
+
+ BLI_path_suffix(string, FILE_MAX, suffix, "");
}
-int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports, bool preview)
+void BKE_ffmpeg_filepath_get(char *string, RenderData *rd, bool preview, const char *suffix)
+{
+ ffmpeg_filepath_get(NULL, string, rd, preview, suffix);
+}
+
+int BKE_ffmpeg_start(void *context_v, struct Scene *scene, RenderData *rd, int rectx, int recty,
+ ReportList *reports, bool preview, const char *suffix)
{
int success;
+ FFMpegContext *context = context_v;
- ffmpeg_autosplit_count = 0;
- ffmpeg_preview = preview;
+ context->ffmpeg_autosplit_count = 0;
+ context->ffmpeg_preview = preview;
- success = start_ffmpeg_impl(rd, rectx, recty, reports);
+ success = start_ffmpeg_impl(context, rd, rectx, recty, suffix, reports);
#ifdef WITH_AUDASPACE
- if (audio_stream) {
- AVCodecContext *c = audio_stream->codec;
+ if (context->audio_stream) {
+ AVCodecContext *c = context->audio_stream->codec;
AUD_DeviceSpecs specs;
specs.channels = c->channels;
@@ -1123,7 +1137,7 @@ int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, int rectx, int recty,
}
specs.rate = rd->ffcodecdata.audio_mixrate;
- audio_mixdown_device = BKE_sound_mixdown(scene, specs, preview ? rd->psfra : rd->sfra, rd->ffcodecdata.audio_volume);
+ context->audio_mixdown_device = BKE_sound_mixdown(scene, specs, preview ? rd->psfra : rd->sfra, rd->ffcodecdata.audio_volume);
#ifdef FFMPEG_CODEC_TIME_BASE
c->time_base.den = specs.rate;
c->time_base.num = 1;
@@ -1133,16 +1147,16 @@ int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, int rectx, int recty,
return success;
}
-static void end_ffmpeg_impl(int is_autosplit);
+static void end_ffmpeg_impl(FFMpegContext *context, int is_autosplit);
#ifdef WITH_AUDASPACE
-static void write_audio_frames(double to_pts)
+static void write_audio_frames(FFMpegContext *context, double to_pts)
{
int finished = 0;
- while (audio_stream && !finished) {
- if ((audio_time >= to_pts) ||
- (write_audio_frame()))
+ while (context->audio_stream && !finished) {
+ if ((context->audio_time >= to_pts) ||
+ (write_audio_frame(context)))
{
finished = 1;
}
@@ -1150,8 +1164,10 @@ static void write_audio_frames(double to_pts)
}
#endif
-int BKE_ffmpeg_append(RenderData *rd, int start_frame, int frame, int *pixels, int rectx, int recty, ReportList *reports)
+int BKE_ffmpeg_append(void *context_v, RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, ReportList *reports)
{
+ FFMpegContext *context = context_v;
AVFrame *avframe;
int success = 1;
@@ -1160,111 +1176,112 @@ int BKE_ffmpeg_append(RenderData *rd, int start_frame, int frame, int *pixels, i
/* why is this done before writing the video frame and again at end_ffmpeg? */
// write_audio_frames(frame / (((double)rd->frs_sec) / rd->frs_sec_base));
- if (video_stream) {
- avframe = generate_video_frame((unsigned char *) pixels, reports);
- success = (avframe && write_video_frame(rd, frame - start_frame, avframe, reports));
+ if (context->video_stream) {
+ avframe = generate_video_frame(context, (unsigned char *) pixels, reports);
+ success = (avframe && write_video_frame(context, rd, frame - start_frame, avframe, reports));
- if (ffmpeg_autosplit) {
- if (avio_tell(outfile->pb) > FFMPEG_AUTOSPLIT_SIZE) {
- end_ffmpeg_impl(true);
- ffmpeg_autosplit_count++;
- success &= start_ffmpeg_impl(rd, rectx, recty, reports);
+ if (context->ffmpeg_autosplit) {
+ if (avio_tell(context->outfile->pb) > FFMPEG_AUTOSPLIT_SIZE) {
+ end_ffmpeg_impl(context, true);
+ context->ffmpeg_autosplit_count++;
+ success &= start_ffmpeg_impl(context, rd, rectx, recty, suffix, reports);
}
}
}
#ifdef WITH_AUDASPACE
- write_audio_frames((frame - start_frame) / (((double)rd->frs_sec) / (double)rd->frs_sec_base));
+ write_audio_frames(context, (frame - start_frame) / (((double)rd->frs_sec) / (double)rd->frs_sec_base));
#endif
return success;
}
-static void end_ffmpeg_impl(int is_autosplit)
+static void end_ffmpeg_impl(FFMpegContext *context, int is_autosplit)
{
unsigned int i;
PRINT("Closing ffmpeg...\n");
#if 0
- if (audio_stream) { /* SEE UPPER */
- write_audio_frames();
+ if (context->audio_stream) { /* SEE UPPER */
+ write_audio_frames(context);
}
#endif
#ifdef WITH_AUDASPACE
if (is_autosplit == false) {
- if (audio_mixdown_device) {
- AUD_closeReadDevice(audio_mixdown_device);
- audio_mixdown_device = 0;
+ if (context->audio_mixdown_device) {
+ AUD_closeReadDevice(context->audio_mixdown_device);
+ context->audio_mixdown_device = 0;
}
}
#endif
- if (video_stream && video_stream->codec) {
+ if (context->video_stream && context->video_stream->codec) {
PRINT("Flushing delayed frames...\n");
- flush_ffmpeg();
+ flush_ffmpeg(context);
}
- if (outfile) {
- av_write_trailer(outfile);
+ if (context->outfile) {
+ av_write_trailer(context->outfile);
}
/* Close the video codec */
- if (video_stream && video_stream->codec) {
- avcodec_close(video_stream->codec);
- PRINT("zero video stream %p\n", video_stream);
- video_stream = 0;
+ if (context->video_stream && context->video_stream->codec) {
+ avcodec_close(context->video_stream->codec);
+ PRINT("zero video stream %p\n", context->video_stream);
+ context->video_stream = 0;
}
/* Close the output file */
- if (outfile) {
- for (i = 0; i < outfile->nb_streams; i++) {
- if (&outfile->streams[i]) {
- av_freep(&outfile->streams[i]);
+ if (context->outfile) {
+ for (i = 0; i < context->outfile->nb_streams; i++) {
+ if (&context->outfile->streams[i]) {
+ av_freep(&context->outfile->streams[i]);
}
}
}
/* free the temp buffer */
- if (current_frame) {
- delete_picture(current_frame);
- current_frame = 0;
+ if (context->current_frame) {
+ delete_picture(context->current_frame);
+ context->current_frame = 0;
}
- if (outfile && outfile->oformat) {
- if (!(outfile->oformat->flags & AVFMT_NOFILE)) {
- avio_close(outfile->pb);
+ if (context->outfile && context->outfile->oformat) {
+ if (!(context->outfile->oformat->flags & AVFMT_NOFILE)) {
+ avio_close(context->outfile->pb);
}
}
- if (outfile) {
- av_free(outfile);
- outfile = 0;
+ if (context->outfile) {
+ av_free(context->outfile);
+ context->outfile = 0;
}
- if (audio_input_buffer) {
- av_free(audio_input_buffer);
- audio_input_buffer = 0;
+ if (context->audio_input_buffer) {
+ av_free(context->audio_input_buffer);
+ context->audio_input_buffer = 0;
}
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
- if (audio_output_buffer) {
- av_free(audio_output_buffer);
- audio_output_buffer = 0;
+ if (context->audio_output_buffer) {
+ av_free(context->audio_output_buffer);
+ context->audio_output_buffer = 0;
}
#endif
- if (audio_deinterleave_buffer) {
- av_free(audio_deinterleave_buffer);
- audio_deinterleave_buffer = 0;
+ if (context->audio_deinterleave_buffer) {
+ av_free(context->audio_deinterleave_buffer);
+ context->audio_deinterleave_buffer = 0;
}
- if (img_convert_ctx) {
- sws_freeContext(img_convert_ctx);
- img_convert_ctx = 0;
+ if (context->img_convert_ctx) {
+ sws_freeContext(context->img_convert_ctx);
+ context->img_convert_ctx = 0;
}
}
-void BKE_ffmpeg_end(void)
+void BKE_ffmpeg_end(void *context_v)
{
- end_ffmpeg_impl(false);
+ FFMpegContext *context = context_v;
+ end_ffmpeg_impl(context, false);
}
/* properties */
@@ -1658,4 +1675,31 @@ bool BKE_ffmpeg_alpha_channel_is_supported(RenderData *rd)
return false;
}
-#endif
+void *BKE_ffmpeg_context_create(void)
+{
+ FFMpegContext *context;
+
+ /* new ffmpeg data struct */
+ context = MEM_callocN(sizeof(FFMpegContext), "new ffmpeg context");
+
+ context->ffmpeg_codec = AV_CODEC_ID_MPEG4;
+ context->ffmpeg_audio_codec = AV_CODEC_ID_NONE;
+ context->ffmpeg_video_bitrate = 1150;
+ context->ffmpeg_audio_bitrate = 128;
+ context->ffmpeg_gop_size = 12;
+ context->ffmpeg_autosplit = 0;
+ context->ffmpeg_autosplit_count = 0;
+ context->ffmpeg_preview = false;
+
+ return context;
+}
+
+void BKE_ffmpeg_context_free(void *context_v)
+{
+ FFMpegContext *context = context_v;
+ if (context) {
+ MEM_freeN(context);
+ }
+}
+
+#endif /* WITH_FFMPEG */
diff --git a/source/blender/blenkernel/intern/writeframeserver.c b/source/blender/blenkernel/intern/writeframeserver.c
index 9cac86d62bd..ba58038bbd8 100644
--- a/source/blender/blenkernel/intern/writeframeserver.c
+++ b/source/blender/blenkernel/intern/writeframeserver.c
@@ -66,12 +66,15 @@
#include "BKE_report.h"
#include "DNA_scene_types.h"
+#include "MEM_guardedalloc.h"
-static int sock;
-static int connsock;
-static int write_ppm;
-static int render_width;
-static int render_height;
+typedef struct FrameserverContext {
+ int sock;
+ int connsock;
+ int write_ppm;
+ int render_width;
+ int render_height;
+} FrameserverContext;
#if defined(_WIN32)
@@ -110,10 +113,11 @@ static int closesocket(int fd)
}
#endif
-int BKE_frameserver_start(struct Scene *scene, RenderData *UNUSED(rd), int rectx, int recty, ReportList *reports, bool UNUSED(preview))
+int BKE_frameserver_start(void *context_v, struct Scene *scene, RenderData *UNUSED(rd), int rectx, int recty, ReportList *reports, bool UNUSED(preview), const char *UNUSED(suffix))
{
struct sockaddr_in addr;
int arg = 1;
+ FrameserverContext *context = context_v;
(void)scene; /* unused */
@@ -122,33 +126,33 @@ int BKE_frameserver_start(struct Scene *scene, RenderData *UNUSED(rd), int rectx
return 0;
}
- if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
+ if ((context->sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
shutdown_socket_system();
BKE_report(reports, RPT_ERROR, "Cannot open socket");
return 0;
}
- setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char *) &arg, sizeof(arg));
+ setsockopt(context->sock, SOL_SOCKET, SO_REUSEADDR, (char *) &arg, sizeof(arg));
addr.sin_family = AF_INET;
addr.sin_port = htons(U.frameserverport);
addr.sin_addr.s_addr = INADDR_ANY;
- if (bind(sock, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
+ if (bind(context->sock, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
shutdown_socket_system();
BKE_report(reports, RPT_ERROR, "Cannot bind to socket");
return 0;
}
- if (listen(sock, SOMAXCONN) < 0) {
+ if (listen(context->sock, SOMAXCONN) < 0) {
shutdown_socket_system();
BKE_report(reports, RPT_ERROR, "Cannot establish listen backlog");
return 0;
}
- connsock = -1;
+ context->connsock = -1;
- render_width = rectx;
- render_height = recty;
+ context->render_width = rectx;
+ context->render_height = recty;
return 1;
}
@@ -177,7 +181,7 @@ static char good_bye[] =
"<body><pre>\n"
"Render stopped. Goodbye</pre></body></html>";
-static int safe_write(char *s, int tosend)
+static int safe_write(const int connsock, char *s, int tosend)
{
int total = tosend;
do {
@@ -192,12 +196,12 @@ static int safe_write(char *s, int tosend)
return total;
}
-static int safe_puts(char *s)
+static int safe_puts(const int connsock, char *s)
{
- return safe_write(s, strlen(s));
+ return safe_write(connsock, s, strlen(s));
}
-static int handle_request(RenderData *rd, char *req)
+static int handle_request(FrameserverContext *context, RenderData *rd, char *req)
{
char *p;
char *path;
@@ -214,16 +218,16 @@ static int handle_request(RenderData *rd, char *req)
*p = 0;
- if (STREQ(path, "/index.html") || STREQ(path, "/")) {
- safe_puts(index_page);
+ if (STREQ(path, "/index.html") || strcmp(path, "/")) {
+ safe_puts(context->connsock, index_page);
return -1;
}
- write_ppm = 0;
+ context->write_ppm = 0;
pathlen = strlen(path);
if (pathlen > 12 && memcmp(path, "/images/ppm/", 12) == 0) {
- write_ppm = 1;
+ context->write_ppm = 1;
return atoi(path + 12);
}
if (STREQ(path, "/info.txt")) {
@@ -241,24 +245,24 @@ static int handle_request(RenderData *rd, char *req)
"ratescale %d\n",
rd->sfra,
rd->efra,
- render_width,
- render_height,
+ context->render_width,
+ context->render_height,
rd->frs_sec,
1
);
- safe_puts(buf);
+ safe_puts(context->connsock, buf);
return -1;
}
if (STREQ(path, "/close.txt")) {
- safe_puts(good_bye);
+ safe_puts(context->connsock, good_bye);
G.is_break = true; /* Abort render */
return -1;
}
return -1;
}
-int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
+int BKE_frameserver_loop(void *context_v, RenderData *rd, ReportList *UNUSED(reports))
{
fd_set readfds;
struct timeval tv;
@@ -271,18 +275,20 @@ int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
#endif
char buf[4096];
- if (connsock != -1) {
- closesocket(connsock);
- connsock = -1;
+ FrameserverContext *context = context_v;
+
+ if (context->connsock != -1) {
+ closesocket(context->connsock);
+ context->connsock = -1;
}
tv.tv_sec = 1;
tv.tv_usec = 0;
FD_ZERO(&readfds);
- FD_SET(sock, &readfds);
+ FD_SET(context->sock, &readfds);
- rval = select(sock + 1, &readfds, NULL, NULL, &tv);
+ rval = select(context->sock + 1, &readfds, NULL, NULL, &tv);
if (rval < 0) {
return -1;
}
@@ -293,19 +299,19 @@ int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
socklen = sizeof(addr);
- if ((connsock = accept(sock, (struct sockaddr *)&addr, &socklen)) < 0) {
+ if ((context->connsock = accept(context->sock, (struct sockaddr *)&addr, &socklen)) < 0) {
return -1;
}
FD_ZERO(&readfds);
- FD_SET(connsock, &readfds);
+ FD_SET(context->connsock, &readfds);
for (;;) {
/* give 10 seconds for telnet testing... */
tv.tv_sec = 10;
tv.tv_usec = 0;
- rval = select(connsock + 1, &readfds, NULL, NULL, &tv);
+ rval = select(context->connsock + 1, &readfds, NULL, NULL, &tv);
if (rval > 0) {
break;
}
@@ -319,7 +325,7 @@ int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
}
}
- len = recv(connsock, buf, sizeof(buf) - 1, 0);
+ len = recv(context->connsock, buf, sizeof(buf) - 1, 0);
if (len < 0) {
return -1;
@@ -327,13 +333,13 @@ int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
buf[len] = 0;
- return handle_request(rd, buf);
+ return handle_request(context, rd, buf);
}
-static void serve_ppm(int *pixels, int rectx, int recty)
+static void serve_ppm(FrameserverContext *context, int *pixels, int rectx, int recty)
{
unsigned char *rendered_frame;
- unsigned char *row = (unsigned char *) malloc(render_width * 3);
+ unsigned char *row = (unsigned char *) malloc(context->render_width * 3);
int y;
char header[1024];
@@ -348,7 +354,7 @@ static void serve_ppm(int *pixels, int rectx, int recty)
"255\n",
rectx, recty);
- safe_puts(header);
+ safe_puts(context->connsock, header);
rendered_frame = (unsigned char *)pixels;
@@ -364,36 +370,54 @@ static void serve_ppm(int *pixels, int rectx, int recty)
target += 3;
src += 4;
}
- safe_write((char *)row, 3 * rectx);
+ safe_write(context->connsock, (char *)row, 3 * rectx);
}
free(row);
- closesocket(connsock);
- connsock = -1;
+ closesocket(context->connsock);
+ context->connsock = -1;
}
-int BKE_frameserver_append(RenderData *UNUSED(rd), int UNUSED(start_frame), int frame, int *pixels,
- int rectx, int recty, ReportList *UNUSED(reports))
+int BKE_frameserver_append(void *context_v, RenderData *UNUSED(rd), int UNUSED(start_frame), int frame, int *pixels,
+ int rectx, int recty, const char *UNUSED(suffix), ReportList *UNUSED(reports))
{
+ FrameserverContext *context = context_v;
+
fprintf(stderr, "Serving frame: %d\n", frame);
- if (write_ppm) {
- serve_ppm(pixels, rectx, recty);
+ if (context->write_ppm) {
+ serve_ppm(context, pixels, rectx, recty);
}
- if (connsock != -1) {
- closesocket(connsock);
- connsock = -1;
+ if (context->connsock != -1) {
+ closesocket(context->connsock);
+ context->connsock = -1;
}
return 1;
}
-void BKE_frameserver_end(void)
+void BKE_frameserver_end(void *context_v)
{
- if (connsock != -1) {
- closesocket(connsock);
- connsock = -1;
+ FrameserverContext *context = context_v;
+
+ if (context->connsock != -1) {
+ closesocket(context->connsock);
+ context->connsock = -1;
}
- closesocket(sock);
+ closesocket(context->sock);
shutdown_socket_system();
}
+void *BKE_frameserver_context_create(void)
+{
+ FrameserverContext *context = MEM_mallocN(sizeof(FrameserverContext), "Frameserver Context");
+ return context;
+}
+
+void BKE_frameserver_context_free(void *context_v)
+{
+ FrameserverContext *context = context_v;
+ if (context) {
+ MEM_freeN(context);
+ }
+}
+
#endif /* WITH_FRAMESERVER */
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index 74291ca305e..18b8feaa99c 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -89,6 +89,7 @@ int BLI_system_num_threads_override_get(void);
#define LOCK_MOVIECLIP 7
#define LOCK_COLORMANAGE 8
#define LOCK_FFTW 9
+#define LOCK_VIEW3D 10
void BLI_lock_thread(int type);
void BLI_unlock_thread(int type);
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index ded2fd7e06d..da06500565c 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -122,6 +122,7 @@ static pthread_mutex_t _nodes_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _movieclip_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _colormanage_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _fftw_lock = PTHREAD_MUTEX_INITIALIZER;
+static pthread_mutex_t _view3d_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_t mainid;
static int thread_levels = 0; /* threads can be invoked inside threads */
static int num_threads_override = 0;
@@ -402,6 +403,8 @@ void BLI_lock_thread(int type)
pthread_mutex_lock(&_colormanage_lock);
else if (type == LOCK_FFTW)
pthread_mutex_lock(&_fftw_lock);
+ else if (type == LOCK_VIEW3D)
+ pthread_mutex_lock(&_view3d_lock);
}
void BLI_unlock_thread(int type)
@@ -426,6 +429,8 @@ void BLI_unlock_thread(int type)
pthread_mutex_unlock(&_colormanage_lock);
else if (type == LOCK_FFTW)
pthread_mutex_unlock(&_fftw_lock);
+ else if (type == LOCK_VIEW3D)
+ pthread_mutex_unlock(&_view3d_lock);
}
/* Mutex Locks */
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 8c5959f20bf..4eb7413adc1 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -1533,9 +1533,15 @@ void blo_make_packed_pointer_map(FileData *fd, Main *oldmain)
fd->packedmap = oldnewmap_new();
- for (ima = oldmain->image.first; ima; ima = ima->id.next)
+ for (ima = oldmain->image.first; ima; ima = ima->id.next) {
+ ImagePackedFile *imapf;
if (ima->packedfile)
insert_packedmap(fd, ima->packedfile);
+
+ for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next)
+ if (imapf->packedfile)
+ insert_packedmap(fd, imapf->packedfile);
+ }
for (vfont = oldmain->vfont.first; vfont; vfont = vfont->id.next)
if (vfont->packedfile)
@@ -1568,8 +1574,13 @@ void blo_end_packed_pointer_map(FileData *fd, Main *oldmain)
entry->newp = NULL;
}
- for (ima = oldmain->image.first; ima; ima = ima->id.next)
+ for (ima = oldmain->image.first; ima; ima = ima->id.next) {
+ ImagePackedFile *imapf;
ima->packedfile = newpackedadr(fd, ima->packedfile);
+
+ for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next)
+ imapf->packedfile = newpackedadr(fd, imapf->packedfile);
+ }
for (vfont = oldmain->vfont.first; vfont; vfont = vfont->id.next)
vfont->packedfile = newpackedadr(fd, vfont->packedfile);
@@ -3391,6 +3402,8 @@ static void lib_link_image(FileData *fd, Main *main)
static void direct_link_image(FileData *fd, Image *ima)
{
+ ImagePackedFile *imapf;
+
/* for undo system, pointers could be restored */
if (fd->imamap)
ima->cache = newimaadr(fd, ima->cache);
@@ -3404,8 +3417,7 @@ static void direct_link_image(FileData *fd, Image *ima)
ima->gputexture = NULL;
ima->rr = NULL;
}
-
- ima->anim = NULL;
+
ima->repbind = NULL;
/* undo system, try to restore render buffers */
@@ -3419,9 +3431,18 @@ static void direct_link_image(FileData *fd, Image *ima)
memset(ima->renders, 0, sizeof(ima->renders));
ima->last_render_slot = ima->render_slot;
}
-
+
+ link_list(fd, &(ima->views));
+ link_list(fd, &(ima->packedfiles));
+
+ for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
+ imapf->packedfile = direct_link_packedfile(fd, imapf->packedfile);
+ }
+
+ ima->anims.first = ima->anims.last = NULL;
ima->packedfile = direct_link_packedfile(fd, ima->packedfile);
ima->preview = direct_link_preview_image(fd, ima->preview);
+ ima->stereo3d_format = newdataadr(fd, ima->stereo3d_format);
ima->ok = 1;
}
@@ -5378,7 +5399,7 @@ static void lib_link_scene(FileData *fd, Main *main)
seq->scene_sound = BKE_sound_add_scene_sound_defaults(sce, seq);
}
}
- seq->anim = NULL;
+ seq->anims.first = seq->anims.last = NULL;
lib_link_sequence_modifiers(fd, sce, &seq->modifiers);
}
@@ -5610,6 +5631,7 @@ static void direct_link_scene(FileData *fd, Scene *sce)
if (seq->seq3 == NULL) seq->seq3 = seq->seq2;
seq->effectdata = newdataadr(fd, seq->effectdata);
+ seq->stereo3d_format = newdataadr(fd, seq->stereo3d_format);
if (seq->type & SEQ_TYPE_EFFECT)
seq->flag |= SEQ_EFFECT_NOT_LOADED;
@@ -5722,6 +5744,7 @@ static void direct_link_scene(FileData *fd, Scene *sce)
link_list(fd, &(sce->markers));
link_list(fd, &(sce->transform_spaces));
link_list(fd, &(sce->r.layers));
+ link_list(fd, &(sce->r.views));
for (srl = sce->r.layers.first; srl; srl = srl->next) {
link_list(fd, &(srl->freestyleConfig.modules));
@@ -5785,8 +5808,8 @@ static void direct_link_windowmanager(FileData *fd, wmWindowManager *wm)
BLI_listbase_clear(&win->modalhandlers);
BLI_listbase_clear(&win->subwindows);
BLI_listbase_clear(&win->gesture);
+ BLI_listbase_clear(&win->drawdata);
- win->drawdata = NULL;
win->drawmethod = -1;
win->drawfail = 0;
win->active = 0;
@@ -5794,6 +5817,7 @@ static void direct_link_windowmanager(FileData *fd, wmWindowManager *wm)
win->cursor = 0;
win->lastcursor = 0;
win->modalcursor = 0;
+ win->stereo3d_format = newdataadr(fd, win->stereo3d_format);
}
BLI_listbase_clear(&wm->timers);
@@ -7765,7 +7789,6 @@ static void do_versions_userdef(FileData *fd, BlendFileData *bfd)
user->walk_navigation.jump_height = 0.4f; /* m */
user->walk_navigation.teleport_time = 0.2f; /* s */
}
-
}
static void do_versions(FileData *fd, Library *lib, Main *main)
@@ -7888,7 +7911,7 @@ static BHead *read_userdef(BlendFileData *bfd, FileData *fd, BHead *bhead)
link_list(fd, &user->user_keymaps);
link_list(fd, &user->addons);
link_list(fd, &user->autoexec_paths);
-
+
for (keymap=user->user_keymaps.first; keymap; keymap=keymap->next) {
keymap->modal_items= NULL;
keymap->poll = NULL;
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index 50cd39352a8..371ce495b07 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -27,6 +27,7 @@
#include "BLI_utildefines.h"
#include "BLI_compiler_attrs.h"
+#include "BLI_string.h"
/* for MinGW32 definition of NULL, could use BLI_blenlib.h instead too */
#include <stddef.h>
@@ -48,14 +49,18 @@
#include "DNA_particle_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_actuator_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_view3d_types.h"
#include "DNA_genfile.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
+#include "BKE_scene.h"
#include "BKE_sequencer.h"
#include "BKE_screen.h"
+#include "BKE_sequencer.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
@@ -460,10 +465,10 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
br->mtex.random_angle = 2.0 * M_PI;
br->mask_mtex.random_angle = 2.0 * M_PI;
}
+ }
#undef BRUSH_RAKE
#undef BRUSH_RANDOM_ROTATION
- }
/* Customizable Safe Areas */
if (!MAIN_VERSION_ATLEAST(main, 273, 2)) {
@@ -724,4 +729,85 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
#undef SEQ_USE_PROXY_CUSTOM_DIR
#undef SEQ_USE_PROXY_CUSTOM_FILE
}
+
+ if (!MAIN_VERSION_ATLEAST(main, 274, 3))
+ {
+ SceneRenderView *srv;
+ wmWindowManager *wm;
+ bScreen *screen;
+ wmWindow *win;
+ Scene *scene;
+ Camera *cam;
+ Image *ima;
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ Sequence *seq;
+
+ BKE_scene_add_render_view(scene, STEREO_LEFT_NAME);
+ srv = scene->r.views.first;
+ BLI_strncpy(srv->suffix, STEREO_LEFT_SUFFIX, sizeof(srv->suffix));
+
+ BKE_scene_add_render_view(scene, STEREO_RIGHT_NAME);
+ srv = scene->r.views.last;
+ BLI_strncpy(srv->suffix, STEREO_RIGHT_SUFFIX, sizeof(srv->suffix));
+
+ SEQ_BEGIN (scene->ed, seq)
+ {
+ seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Stereo Display 3d Format");
+ }
+ SEQ_END
+ }
+
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
+ ScrArea *sa;
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ switch (sl->spacetype) {
+ case SPACE_VIEW3D:
+ {
+ View3D *v3d = (View3D *)sl;
+ v3d->stereo3d_camera = STEREO_3D_ID;
+ v3d->stereo3d_flag |= V3D_S3D_DISPPLANE;
+ v3d->stereo3d_convergence_alpha = 0.15f;
+ v3d->stereo3d_volume_alpha = 0.05f;
+ break;
+ }
+ case SPACE_IMAGE:
+ {
+ SpaceImage *sima = (SpaceImage *) sl;
+ sima->iuser.flag |= IMA_SHOW_STEREO;
+ sima->iuser.passtype = SCE_PASS_COMBINED;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ for (cam = main->camera.first; cam; cam = cam->id.next) {
+ cam->stereo.interocular_distance = 0.065;
+ cam->stereo.convergence_distance = 30.f * 0.065;
+ }
+
+ for (ima = main->image.first; ima; ima = ima->id.next) {
+ ima->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Image Stereo 3d Format");
+
+ if (ima->packedfile) {
+ ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Packed File");
+ BLI_addtail(&ima->packedfiles, imapf);
+
+ imapf->packedfile = ima->packedfile;
+ BLI_strncpy(imapf->filepath, ima->name, FILE_MAX);
+ ima->packedfile = NULL;
+ }
+ }
+
+ for (wm = main->wm.first; wm; wm = wm->id.next) {
+ for (win = wm->windows.first; win; win = win->next) {
+ win->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Stereo Display 3d Format");
+ }
+ }
+ }
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index c616436d584..2580ba64622 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2124,7 +2124,8 @@ static void write_images(WriteData *wd, ListBase *idbase)
{
Image *ima;
PackedFile * pf;
-
+ ImageView *iv;
+ ImagePackedFile *imapf;
ima= idbase->first;
while (ima) {
@@ -2133,13 +2134,20 @@ static void write_images(WriteData *wd, ListBase *idbase)
writestruct(wd, ID_IM, "Image", 1, ima);
if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
- if (ima->packedfile) {
- pf = ima->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
- writedata(wd, DATA, pf->size, pf->data);
+ for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
+ writestruct(wd, DATA, "ImagePackedFile", 1, imapf);
+ if (imapf->packedfile) {
+ pf = imapf->packedfile;
+ writestruct(wd, DATA, "PackedFile", 1, pf);
+ writedata(wd, DATA, pf->size, pf->data);
+ }
}
write_previews(wd, ima->preview);
+
+ for (iv = ima->views.first; iv; iv = iv->next)
+ writestruct(wd, DATA, "ImageView", 1, iv);
+ writestruct(wd, DATA, "Stereo3dFormat", 1, ima->stereo3d_format);
}
ima= ima->id.next;
}
@@ -2340,6 +2348,7 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
TimeMarker *marker;
TransformOrientation *ts;
SceneRenderLayer *srl;
+ SceneRenderView *srv;
ToolSettings *tos;
FreestyleModuleConfig *fmc;
FreestyleLineSet *fls;
@@ -2421,7 +2430,9 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
break;
}
}
-
+
+ writestruct(wd, DATA, "Stereo3dFormat", 1, seq->stereo3d_format);
+
strip= seq->strip;
writestruct(wd, DATA, "Strip", 1, strip);
if (seq->flag & SEQ_USE_CROP && strip->crop) {
@@ -2486,6 +2497,10 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
writestruct(wd, DATA, "FreestyleLineSet", 1, fls);
}
}
+
+ /* writing MultiView to the blend file */
+ for (srv = sce->r.views.first; srv; srv = srv->next)
+ writestruct(wd, DATA, "SceneRenderView", 1, srv);
if (sce->nodetree) {
writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
@@ -2548,8 +2563,10 @@ static void write_windowmanagers(WriteData *wd, ListBase *lb)
for (wm= lb->first; wm; wm= wm->id.next) {
writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
- for (win= wm->windows.first; win; win= win->next)
+ for (win= wm->windows.first; win; win= win->next) {
writestruct(wd, DATA, "wmWindow", 1, win);
+ writestruct(wd, DATA, "Stereo3dFormat", 1, win->stereo3d_format);
+ }
}
}
diff --git a/source/blender/collada/ImageExporter.cpp b/source/blender/collada/ImageExporter.cpp
index a5c1493208b..aac41e2e93c 100644
--- a/source/blender/collada/ImageExporter.cpp
+++ b/source/blender/collada/ImageExporter.cpp
@@ -74,7 +74,7 @@ void ImagesExporter::export_UV_Image(Image *image, bool use_copies)
short image_source = image->source;
bool is_generated = image_source == IMA_SRC_GENERATED;
- bool is_packed = image->packedfile != NULL;
+ bool is_packed = BKE_image_has_packedfile(image);
char export_path[FILE_MAX];
char source_path[FILE_MAX];
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt
index 048c974423f..c23aa4ec734 100644
--- a/source/blender/compositor/CMakeLists.txt
+++ b/source/blender/compositor/CMakeLists.txt
@@ -119,6 +119,8 @@ set(SRC
nodes/COM_TimeNode.h
nodes/COM_SwitchNode.cpp
nodes/COM_SwitchNode.h
+ nodes/COM_SwitchViewNode.cpp
+ nodes/COM_SwitchViewNode.h
nodes/COM_MovieClipNode.cpp
nodes/COM_MovieClipNode.h
nodes/COM_OutputFileNode.cpp
@@ -370,6 +372,8 @@ set(SRC
operations/COM_CompositorOperation.cpp
operations/COM_OutputFileOperation.h
operations/COM_OutputFileOperation.cpp
+ operations/COM_OutputFileMultiViewOperation.h
+ operations/COM_OutputFileMultiViewOperation.cpp
operations/COM_ViewerOperation.h
operations/COM_ViewerOperation.cpp
operations/COM_PreviewOperation.h
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h
index 9b22444cf7f..8b0a617f889 100644
--- a/source/blender/compositor/COM_compositor.h
+++ b/source/blender/compositor/COM_compositor.h
@@ -316,7 +316,8 @@ extern "C" {
* generation in display space
*/
void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rendering,
- const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings);
+ const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName);
/**
* @brief Deinitialize the compositor caches and allocated memory.
diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h
index 3fbafa0a029..d7ec653f480 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.h
+++ b/source/blender/compositor/intern/COM_CompositorContext.h
@@ -87,6 +87,11 @@ private:
const ColorManagedViewSettings *m_viewSettings;
const ColorManagedDisplaySettings *m_displaySettings;
+ /**
+ * @brief active rendering view name
+ */
+ const char *m_viewName;
+
public:
/**
* @brief constructor initializes the context with default values.
@@ -180,7 +185,17 @@ public:
* @brief set has this system active openclDevices?
*/
void setHasActiveOpenCLDevices(bool hasAvtiveOpenCLDevices) { this->m_hasActiveOpenCLDevices = hasAvtiveOpenCLDevices; }
-
+
+ /**
+ * @brief get the active rendering view
+ */
+ const char *getViewName() const { return this->m_viewName; }
+
+ /**
+ * @brief set the active rendering view
+ */
+ void setViewName(const char *viewName) { this->m_viewName = viewName; }
+
int getChunksize() const { return this->getbNodeTree()->chunksize; }
void setFastCalculation(bool fastCalculation) {this->m_fastCalculation = fastCalculation;}
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp
index 99f66bcb5b4..9de22612bdc 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cpp
@@ -101,6 +101,7 @@ extern "C" {
#include "COM_Stabilize2dNode.h"
#include "COM_SunBeamsNode.h"
#include "COM_SwitchNode.h"
+#include "COM_SwitchViewNode.h"
#include "COM_TextureNode.h"
#include "COM_TimeNode.h"
#include "COM_TonemapNode.h"
@@ -328,6 +329,9 @@ Node *Converter::convert(bNode *b_node)
case CMP_NODE_SWITCH:
node = new SwitchNode(b_node);
break;
+ case CMP_NODE_SWITCH_VIEW:
+ node = new SwitchViewNode(b_node);
+ break;
case CMP_NODE_GLARE:
node = new GlareNode(b_node);
break;
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index 2ed9e6187ba..caeaa07d9f9 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -43,8 +43,10 @@ extern "C" {
#endif
ExecutionSystem::ExecutionSystem(RenderData *rd, Scene *scene, bNodeTree *editingtree, bool rendering, bool fastcalculation,
- const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings)
+ const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName)
{
+ this->m_context.setViewName(viewName);
this->m_context.setScene(scene);
this->m_context.setbNodeTree(editingtree);
this->m_context.setPreviewHash(editingtree->previews);
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index 555964f7b0c..41d63fb3a72 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -151,7 +151,8 @@ public:
* @param rendering [true false]
*/
ExecutionSystem(RenderData *rd, Scene *scene, bNodeTree *editingtree, bool rendering, bool fastcalculation,
- const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings);
+ const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName);
/**
* Destructor
diff --git a/source/blender/compositor/intern/COM_compositor.cpp b/source/blender/compositor/intern/COM_compositor.cpp
index ff601e6f58e..7f7fc141aca 100644
--- a/source/blender/compositor/intern/COM_compositor.cpp
+++ b/source/blender/compositor/intern/COM_compositor.cpp
@@ -45,7 +45,8 @@ static void intern_freeCompositorCaches()
void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rendering,
const ColorManagedViewSettings *viewSettings,
- const ColorManagedDisplaySettings *displaySettings)
+ const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName)
{
/* initialize mutex, TODO this mutex init is actually not thread safe and
* should be done somewhere as part of blender startup, all the other
@@ -82,7 +83,7 @@ void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rende
bool twopass = (editingtree->flag & NTREE_TWO_PASS) > 0 && !rendering;
/* initialize execution system */
if (twopass) {
- ExecutionSystem *system = new ExecutionSystem(rd, scene, editingtree, rendering, twopass, viewSettings, displaySettings);
+ ExecutionSystem *system = new ExecutionSystem(rd, scene, editingtree, rendering, twopass, viewSettings, displaySettings, viewName);
system->execute();
delete system;
@@ -95,7 +96,7 @@ void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rende
}
ExecutionSystem *system = new ExecutionSystem(rd, scene, editingtree, rendering, false,
- viewSettings, displaySettings);
+ viewSettings, displaySettings, viewName);
system->execute();
delete system;
diff --git a/source/blender/compositor/nodes/COM_CompositorNode.cpp b/source/blender/compositor/nodes/COM_CompositorNode.cpp
index 933b8d0282b..9e8b40d8af4 100644
--- a/source/blender/compositor/nodes/COM_CompositorNode.cpp
+++ b/source/blender/compositor/nodes/COM_CompositorNode.cpp
@@ -43,6 +43,7 @@ void CompositorNode::convertToOperations(NodeConverter &converter, const Composi
CompositorOperation *compositorOperation = new CompositorOperation();
compositorOperation->setSceneName(context.getScene()->id.name);
compositorOperation->setRenderData(context.getRenderData());
+ compositorOperation->setViewName(context.getViewName());
compositorOperation->setbNodeTree(context.getbNodeTree());
/* alpha socket gives either 1 or a custom alpha value if "use alpha" is enabled */
compositorOperation->setUseAlphaInput(ignore_alpha || alphaSocket->isLinked());
diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp
index cb7ccfaedf9..93ab6dd765a 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_ImageNode.cpp
@@ -40,19 +40,19 @@ ImageNode::ImageNode(bNode *editorNode) : Node(editorNode)
}
NodeOperation *ImageNode::doMultilayerCheck(NodeConverter &converter, RenderLayer *rl, Image *image, ImageUser *user,
- int framenumber, int outputsocketIndex, int passindex, DataType datatype) const
+ int framenumber, int outputsocketIndex, int passtype, int view, DataType datatype) const
{
NodeOutput *outputSocket = this->getOutputSocket(outputsocketIndex);
MultilayerBaseOperation *operation = NULL;
switch (datatype) {
case COM_DT_VALUE:
- operation = new MultilayerValueOperation(passindex);
+ operation = new MultilayerValueOperation(passtype, view);
break;
case COM_DT_VECTOR:
- operation = new MultilayerVectorOperation(passindex);
+ operation = new MultilayerVectorOperation(passtype, view);
break;
case COM_DT_COLOR:
- operation = new MultilayerColorOperation(passindex);
+ operation = new MultilayerColorOperation(passtype, view);
break;
default:
break;
@@ -96,6 +96,10 @@ void ImageNode::convertToOperations(NodeConverter &converter, const CompositorCo
NodeOperation *operation = NULL;
socket = this->getOutputSocket(index);
bNodeSocket *bnodeSocket = socket->getbNodeSocket();
+ RenderPass *rpass = (RenderPass *)BLI_findstring(&rl->passes, bnodeSocket->identifier, offsetof(RenderPass, internal_name));
+
+ int view = (rpass ? rpass->view_id : 0);
+
/* Passes in the file can differ from passes stored in sockets (#36755).
* Look up the correct file pass using the socket identifier instead.
*/
@@ -104,8 +108,22 @@ void ImageNode::convertToOperations(NodeConverter &converter, const CompositorCo
int passindex = storage->pass_index;*/
RenderPass *rpass = (RenderPass *)BLI_findlink(&rl->passes, passindex);
#endif
- int passindex;
- RenderPass *rpass;
+
+ /* returns the image view to use for the current active view */
+ if (BLI_listbase_count_ex(&image->rr->views, 2) > 1) {
+ const int view_image = imageuser->view;
+ const bool is_allview = (view_image == 0); /* if view selected == All (0) */
+
+ if (is_allview) {
+ /* heuristic to match image name with scene names
+ * check if the view name exists in the image */
+ view = BLI_findstringindex(&image->rr->views, context.getViewName(), offsetof(RenderView, name));
+ }
+ else {
+ view = view_image - 1;
+ }
+ }
+
if (STREQ(bnodeSocket->identifier, "Alpha")) {
BLI_assert(combined_operation != NULL);
NodeOutput *outputSocket = this->getOutputSocket(index);
@@ -118,22 +136,21 @@ void ImageNode::convertToOperations(NodeConverter &converter, const CompositorCo
operation = separate_operation;
}
else {
- for (rpass = (RenderPass *)rl->passes.first, passindex = 0; rpass; rpass = rpass->next, ++passindex)
- if (STREQ(rpass->name, bnodeSocket->identifier))
- break;
if (rpass) {
- imageuser->pass = passindex;
switch (rpass->channels) {
case 1:
- operation = doMultilayerCheck(converter, rl, image, imageuser, framenumber, index, passindex, COM_DT_VALUE);
+ operation = doMultilayerCheck(converter, rl, image, imageuser, framenumber, index,
+ rpass->passtype, view, COM_DT_VALUE);
break;
/* using image operations for both 3 and 4 channels (RGB and RGBA respectively) */
/* XXX any way to detect actual vector images? */
case 3:
- operation = doMultilayerCheck(converter, rl, image, imageuser, framenumber, index, passindex, COM_DT_VECTOR);
+ operation = doMultilayerCheck(converter, rl, image, imageuser, framenumber, index,
+ rpass->passtype, view, COM_DT_VECTOR);
break;
case 4:
- operation = doMultilayerCheck(converter, rl, image, imageuser, framenumber, index, passindex, COM_DT_COLOR);
+ operation = doMultilayerCheck(converter, rl, image, imageuser, framenumber, index,
+ rpass->passtype, view, COM_DT_COLOR);
break;
default:
/* dummy operation is added below */
@@ -168,6 +185,8 @@ void ImageNode::convertToOperations(NodeConverter &converter, const CompositorCo
operation->setImage(image);
operation->setImageUser(imageuser);
operation->setFramenumber(framenumber);
+ operation->setRenderData(context.getRenderData());
+ operation->setViewName(context.getViewName());
converter.addOperation(operation);
if (outputStraightAlpha) {
@@ -190,6 +209,8 @@ void ImageNode::convertToOperations(NodeConverter &converter, const CompositorCo
alphaOperation->setImage(image);
alphaOperation->setImageUser(imageuser);
alphaOperation->setFramenumber(framenumber);
+ alphaOperation->setRenderData(context.getRenderData());
+ alphaOperation->setViewName(context.getViewName());
converter.addOperation(alphaOperation);
converter.mapOutputSocket(alphaImage, alphaOperation->getOutputSocket());
@@ -200,6 +221,8 @@ void ImageNode::convertToOperations(NodeConverter &converter, const CompositorCo
depthOperation->setImage(image);
depthOperation->setImageUser(imageuser);
depthOperation->setFramenumber(framenumber);
+ depthOperation->setRenderData(context.getRenderData());
+ depthOperation->setViewName(context.getViewName());
converter.addOperation(depthOperation);
converter.mapOutputSocket(depthImage, depthOperation->getOutputSocket());
@@ -239,6 +262,7 @@ void ImageNode::convertToOperations(NodeConverter &converter, const CompositorCo
}
if (operation) {
+ /* not supporting multiview for this generic case */
converter.addOperation(operation);
converter.mapOutputSocket(output, operation->getOutputSocket());
}
diff --git a/source/blender/compositor/nodes/COM_ImageNode.h b/source/blender/compositor/nodes/COM_ImageNode.h
index 1daa39a2a1f..267794510e1 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.h
+++ b/source/blender/compositor/nodes/COM_ImageNode.h
@@ -36,7 +36,7 @@ extern "C" {
class ImageNode : public Node {
private:
NodeOperation *doMultilayerCheck(NodeConverter &converter, RenderLayer *rl, Image *image, ImageUser *user,
- int framenumber, int outputsocketIndex, int passindex, DataType datatype) const;
+ int framenumber, int outputsocketIndex, int passtype, int view, DataType datatype) const;
public:
ImageNode(bNode *editorNode);
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const;
diff --git a/source/blender/compositor/nodes/COM_OutputFileNode.cpp b/source/blender/compositor/nodes/COM_OutputFileNode.cpp
index 92fa74b9a2e..acd2602e216 100644
--- a/source/blender/compositor/nodes/COM_OutputFileNode.cpp
+++ b/source/blender/compositor/nodes/COM_OutputFileNode.cpp
@@ -23,8 +23,11 @@
#include "COM_OutputFileNode.h"
#include "COM_OutputFileOperation.h"
+#include "COM_OutputFileMultiViewOperation.h"
#include "COM_ExecutionSystem.h"
+#include "BKE_scene.h"
+
#include "BLI_path_util.h"
OutputFileNode::OutputFileNode(bNode *editorNode) : Node(editorNode)
@@ -35,6 +38,7 @@ OutputFileNode::OutputFileNode(bNode *editorNode) : Node(editorNode)
void OutputFileNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
{
NodeImageMultiFile *storage = (NodeImageMultiFile *)this->getbNode()->storage;
+ const bool is_multiview = (context.getRenderData()->scemode & R_MULTIVIEW) != 0;
if (!context.isRendering()) {
/* only output files when rendering a sequence -
@@ -46,10 +50,18 @@ void OutputFileNode::convertToOperations(NodeConverter &converter, const Composi
if (storage->format.imtype == R_IMF_IMTYPE_MULTILAYER) {
/* single output operation for the multilayer file */
- OutputOpenExrMultiLayerOperation *outputOperation = new OutputOpenExrMultiLayerOperation(
- context.getRenderData(), context.getbNodeTree(), storage->base_path, storage->format.exr_codec);
+ OutputOpenExrMultiLayerOperation *outputOperation;
+
+ if (is_multiview && storage->format.views_format == R_IMF_VIEWS_MULTIVIEW) {
+ outputOperation = new OutputOpenExrMultiLayerMultiViewOperation(
+ context.getRenderData(), context.getbNodeTree(), storage->base_path, storage->format.exr_codec, context.getViewName());
+ }
+ else {
+ outputOperation = new OutputOpenExrMultiLayerOperation(
+ context.getRenderData(), context.getbNodeTree(), storage->base_path, storage->format.exr_codec, context.getViewName());
+ }
converter.addOperation(outputOperation);
-
+
int num_inputs = getNumberOfInputSockets();
bool previewAdded = false;
for (int i = 0; i < num_inputs; ++i) {
@@ -76,17 +88,31 @@ void OutputFileNode::convertToOperations(NodeConverter &converter, const Composi
NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)input->getbNodeSocket()->storage;
ImageFormatData *format = (sockdata->use_node_format ? &storage->format : &sockdata->format);
char path[FILE_MAX];
-
+
/* combine file path for the input */
BLI_join_dirfile(path, FILE_MAX, storage->base_path, sockdata->path);
-
- OutputSingleLayerOperation *outputOperation = new OutputSingleLayerOperation(
- context.getRenderData(), context.getbNodeTree(), input->getDataType(), format, path,
- context.getViewSettings(), context.getDisplaySettings());
+
+ NodeOperation *outputOperation = NULL;
+
+ if (is_multiview && format->views_format == R_IMF_VIEWS_MULTIVIEW) {
+ outputOperation = new OutputOpenExrSingleLayerMultiViewOperation(
+ context.getRenderData(), context.getbNodeTree(), input->getDataType(), format, path,
+ context.getViewSettings(), context.getDisplaySettings(), context.getViewName());
+ }
+ else if ((!is_multiview) || (format->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ outputOperation = new OutputSingleLayerOperation(
+ context.getRenderData(), context.getbNodeTree(), input->getDataType(), format, path,
+ context.getViewSettings(), context.getDisplaySettings(), context.getViewName());
+ }
+ else { /* R_IMF_VIEWS_STEREO_3D */
+ outputOperation = new OutputStereoOperation(
+ context.getRenderData(), context.getbNodeTree(), input->getDataType(), format, path,
+ sockdata->layer, context.getViewSettings(), context.getDisplaySettings(), context.getViewName());
+ }
+
converter.addOperation(outputOperation);
-
converter.mapInputSocket(input, outputOperation->getInputSocket(0));
-
+
if (!previewAdded) {
converter.addNodeInputPreview(input);
previewAdded = true;
diff --git a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
index cc66c688379..02bf1ec8cfb 100644
--- a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
+++ b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
@@ -42,7 +42,8 @@ void RenderLayersNode::testSocketLink(NodeConverter &converter, const Compositor
operation->setScene(scene);
operation->setLayerId(layerId);
operation->setRenderData(context.getRenderData());
-
+ operation->setViewName(context.getViewName());
+
converter.mapOutputSocket(outputSocket, operation->getOutputSocket());
converter.addOperation(operation);
diff --git a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp b/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
index 15eca0a97e5..0f917d317f9 100644
--- a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
+++ b/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
@@ -22,6 +22,8 @@
#include "COM_SplitViewerNode.h"
#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_scene.h"
#include "COM_SplitOperation.h"
#include "COM_ViewerOperation.h"
@@ -55,6 +57,8 @@ void SplitViewerNode::convertToOperations(NodeConverter &converter, const Compos
viewerOperation->setImageUser(imageUser);
viewerOperation->setViewSettings(context.getViewSettings());
viewerOperation->setDisplaySettings(context.getDisplaySettings());
+ viewerOperation->setRenderData(context.getRenderData());
+ viewerOperation->setViewName(context.getViewName());
/* defaults - the viewer node has these options but not exposed for split view
* we could use the split to define an area of interest on one axis at least */
diff --git a/source/blender/compositor/nodes/COM_SwitchViewNode.cpp b/source/blender/compositor/nodes/COM_SwitchViewNode.cpp
new file mode 100644
index 00000000000..5a23b8b4d9e
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_SwitchViewNode.cpp
@@ -0,0 +1,42 @@
+/*
+ * Copyright 2015, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Dalai Felinto
+ */
+
+#include "COM_SwitchViewNode.h"
+#include "BLI_listbase.h"
+
+SwitchViewNode::SwitchViewNode(bNode *editorNode) : Node(editorNode)
+{
+ /* pass */
+}
+
+void SwitchViewNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
+{
+ NodeOperationOutput *result;
+ const char *viewName = context.getViewName();
+ bNode *bnode = this->getbNode();
+
+ /* get the internal index of the socket with a matching name */
+ int nr = BLI_findstringindex(&bnode->inputs, viewName, offsetof(bNodeSocket, name));
+ nr = max(nr, 0);
+
+ result = converter.addInputProxy(getInputSocket(nr), false);
+ converter.mapOutputSocket(getOutputSocket(0), result);
+}
diff --git a/source/blender/compositor/nodes/COM_SwitchViewNode.h b/source/blender/compositor/nodes/COM_SwitchViewNode.h
new file mode 100644
index 00000000000..6ab5145bed5
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_SwitchViewNode.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2015, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Dalai Felinto
+ */
+
+#ifndef _COM_SwitchViewNode_h_
+#define _COM_SwitchViewNode_h_
+
+#include "COM_Node.h"
+#include "COM_NodeOperation.h"
+#include "DNA_node_types.h"
+/**
+ * @brief SwitchViewNode
+ * @ingroup Node
+ */
+class SwitchViewNode : public Node {
+public:
+ SwitchViewNode(bNode *editorNode);
+ void convertToOperations(NodeConverter &converter, const CompositorContext &context) const;
+};
+#endif
diff --git a/source/blender/compositor/nodes/COM_ViewerNode.cpp b/source/blender/compositor/nodes/COM_ViewerNode.cpp
index ff0b8fb1706..ab819ce6e30 100644
--- a/source/blender/compositor/nodes/COM_ViewerNode.cpp
+++ b/source/blender/compositor/nodes/COM_ViewerNode.cpp
@@ -22,6 +22,9 @@
#include "COM_ViewerNode.h"
#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BLI_listbase.h"
+#include "BKE_scene.h"
#include "COM_ViewerOperation.h"
#include "COM_ExecutionSystem.h"
@@ -51,6 +54,8 @@ void ViewerNode::convertToOperations(NodeConverter &converter, const CompositorC
viewerOperation->setCenterY(editorNode->custom4);
/* alpha socket gives either 1 or a custom alpha value if "use alpha" is enabled */
viewerOperation->setUseAlphaInput(ignore_alpha || alphaSocket->isLinked());
+ viewerOperation->setRenderData(context.getRenderData());
+ viewerOperation->setViewName(context.getViewName());
viewerOperation->setViewSettings(context.getViewSettings());
viewerOperation->setDisplaySettings(context.getDisplaySettings());
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index ffef81d0323..eacbdf91be2 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -52,6 +52,7 @@ CompositorOperation::CompositorOperation() : NodeOperation()
this->m_active = false;
this->m_sceneName[0] = '\0';
+ this->m_viewName = NULL;
}
void CompositorOperation::initExecution()
@@ -81,14 +82,16 @@ void CompositorOperation::deinitExecution()
RenderResult *rr = RE_AcquireResultWrite(re);
if (rr) {
- if (rr->rectf != NULL) {
- MEM_freeN(rr->rectf);
+ RenderView *rv = (RenderView *)BLI_findstring(&rr->views, this->m_viewName, offsetof(RenderView, name));
+
+ if (rv->rectf != NULL) {
+ MEM_freeN(rv->rectf);
}
- rr->rectf = this->m_outputBuffer;
- if (rr->rectz != NULL) {
- MEM_freeN(rr->rectz);
+ rv->rectf = this->m_outputBuffer;
+ if (rv->rectz != NULL) {
+ MEM_freeN(rv->rectz);
}
- rr->rectz = this->m_depthBuffer;
+ rv->rectz = this->m_depthBuffer;
}
else {
if (this->m_outputBuffer) {
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h
index 447d74131b3..e81ba520695 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.h
+++ b/source/blender/compositor/operations/COM_CompositorOperation.h
@@ -75,11 +75,17 @@ private:
* @brief operation is active for calculating final compo result
*/
bool m_active;
+
+ /**
+ * @brief View name, used for multiview
+ */
+ const char *m_viewName;
public:
CompositorOperation();
const bool isActiveCompositorOutput() const { return this->m_active; }
void executeRegion(rcti *rect, unsigned int tileNumber);
void setSceneName(const char *sceneName) { BLI_strncpy(this->m_sceneName, sceneName, sizeof(this->m_sceneName)); }
+ void setViewName(const char *viewName) { this->m_viewName = viewName; }
void setRenderData(const RenderData *rd) { this->m_rd = rd; }
bool isOutputOperation(bool /*rendering*/) const { return this->isActiveCompositorOutput(); }
void initExecution();
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
index 624fdf8b626..c140b7afbd7 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_ImageOperation.cpp
@@ -25,6 +25,7 @@
#include "BLI_listbase.h"
#include "DNA_image_types.h"
#include "BKE_image.h"
+#include "BKE_scene.h"
#include "BLI_math.h"
extern "C" {
@@ -48,6 +49,8 @@ BaseImageOperation::BaseImageOperation() : NodeOperation()
this->m_framenumber = 0;
this->m_depthBuffer = NULL;
this->m_numberOfChannels = 0;
+ this->m_rd = NULL;
+ this->m_viewName = NULL;
}
ImageOperation::ImageOperation() : BaseImageOperation()
{
@@ -65,8 +68,12 @@ ImageDepthOperation::ImageDepthOperation() : BaseImageOperation()
ImBuf *BaseImageOperation::getImBuf()
{
ImBuf *ibuf;
-
- ibuf = BKE_image_acquire_ibuf(this->m_image, this->m_imageUser, NULL);
+ ImageUser iuser = *this->m_imageUser;
+
+ /* local changes to the original ImageUser */
+ iuser.multi_index = BKE_scene_multiview_view_id_get(this->m_rd, this->m_viewName);
+
+ ibuf = BKE_image_acquire_ibuf(this->m_image, &iuser, NULL);
if (ibuf == NULL || (ibuf->rect == NULL && ibuf->rect_float == NULL)) {
BKE_image_release_ibuf(this->m_image, ibuf, NULL);
return NULL;
diff --git a/source/blender/compositor/operations/COM_ImageOperation.h b/source/blender/compositor/operations/COM_ImageOperation.h
index 206f1509f60..75222559810 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.h
+++ b/source/blender/compositor/operations/COM_ImageOperation.h
@@ -49,7 +49,9 @@ protected:
int m_imagewidth;
int m_framenumber;
int m_numberOfChannels;
-
+ const RenderData *m_rd;
+ const char *m_viewName;
+
BaseImageOperation();
/**
* Determine the output resolution. The resolution is retrieved from the Renderer
@@ -64,7 +66,8 @@ public:
void deinitExecution();
void setImage(Image *image) { this->m_image = image; }
void setImageUser(ImageUser *imageuser) { this->m_imageUser = imageuser; }
-
+ void setRenderData(const RenderData *rd) { this->m_rd = rd; }
+ void setViewName(const char *viewName) { this->m_viewName = viewName; }
void setFramenumber(int framenumber) { this->m_framenumber = framenumber; }
};
class ImageOperation : public BaseImageOperation {
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
index 513140e2f62..00be3b1cdde 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
@@ -27,18 +27,27 @@ extern "C" {
# include "IMB_imbuf_types.h"
}
-MultilayerBaseOperation::MultilayerBaseOperation(int passindex) : BaseImageOperation()
+MultilayerBaseOperation::MultilayerBaseOperation(int passtype, int view) : BaseImageOperation()
{
- this->m_passId = passindex;
+ this->m_passtype = passtype;
+ this->m_view = view;
}
+
ImBuf *MultilayerBaseOperation::getImBuf()
{
- RenderPass *rpass = (RenderPass *)BLI_findlink(&this->m_renderlayer->passes, this->m_passId);
- if (rpass) {
- this->m_imageUser->pass = m_passId;
- BKE_image_multilayer_index(this->m_image->rr, this->m_imageUser);
- return BaseImageOperation::getImBuf();
+ /* temporarily changes the view to get the right ImBuf */
+ int view = this->m_imageUser->view;
+
+ this->m_imageUser->view = this->m_view;
+ this->m_imageUser->passtype = this->m_passtype;
+
+ if (BKE_image_multilayer_index(this->m_image->rr, this->m_imageUser)) {
+ ImBuf *ibuf = BaseImageOperation::getImBuf();
+ this->m_imageUser->view = view;
+ return ibuf;
}
+
+ this->m_imageUser->view = view;
return NULL;
}
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.h b/source/blender/compositor/operations/COM_MultilayerImageOperation.h
index 37bee1b6a8c..2e140577d74 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.h
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.h
@@ -29,7 +29,8 @@
class MultilayerBaseOperation : public BaseImageOperation {
private:
- int m_passId;
+ int m_passtype;
+ int m_view;
RenderLayer *m_renderlayer;
protected:
ImBuf *getImBuf();
@@ -37,13 +38,13 @@ public:
/**
* Constructor
*/
- MultilayerBaseOperation(int passindex);
+ MultilayerBaseOperation(int passtype, int view);
void setRenderLayer(RenderLayer *renderlayer) { this->m_renderlayer = renderlayer; }
};
class MultilayerColorOperation : public MultilayerBaseOperation {
public:
- MultilayerColorOperation(int passindex) : MultilayerBaseOperation(passindex) {
+ MultilayerColorOperation(int passtype, int view) : MultilayerBaseOperation(passtype, view) {
this->addOutputSocket(COM_DT_COLOR);
}
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
@@ -51,7 +52,7 @@ public:
class MultilayerValueOperation : public MultilayerBaseOperation {
public:
- MultilayerValueOperation(int passindex) : MultilayerBaseOperation(passindex) {
+ MultilayerValueOperation(int passtype, int view) : MultilayerBaseOperation(passtype, view) {
this->addOutputSocket(COM_DT_VALUE);
}
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
@@ -59,7 +60,7 @@ public:
class MultilayerVectorOperation : public MultilayerBaseOperation {
public:
- MultilayerVectorOperation(int passindex) : MultilayerBaseOperation(passindex) {
+ MultilayerVectorOperation(int passtype, int view) : MultilayerBaseOperation(passtype, view) {
this->addOutputSocket(COM_DT_VECTOR);
}
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
diff --git a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp
new file mode 100644
index 00000000000..c927dfa89a1
--- /dev/null
+++ b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp
@@ -0,0 +1,317 @@
+/*
+ * Copyright 2015, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Lukas Tönne
+ * Dalai Felinto
+ */
+
+#include "COM_OutputFileOperation.h"
+#include "COM_OutputFileMultiViewOperation.h"
+
+#include <string.h>
+#include "BLI_listbase.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+#include "BKE_image.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
+#include "BKE_scene.h"
+
+#include "DNA_color_types.h"
+#include "MEM_guardedalloc.h"
+
+extern "C" {
+#include "IMB_imbuf.h"
+#include "IMB_colormanagement.h"
+#include "IMB_imbuf_types.h"
+}
+
+/************************************ OpenEXR Singlelayer Multiview *****************************************/
+
+OutputOpenExrSingleLayerMultiViewOperation::OutputOpenExrSingleLayerMultiViewOperation(
+ const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
+ const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName)
+ : OutputSingleLayerOperation(rd, tree, datatype, format, path, viewSettings, displaySettings, viewName)
+{
+}
+
+void *OutputOpenExrSingleLayerMultiViewOperation::get_handle(const char *filename)
+{
+ size_t width = this->getWidth();
+ size_t height = this->getHeight();
+ SceneRenderView *srv;
+
+ if (width != 0 && height != 0) {
+ void *exrhandle;
+
+ exrhandle = IMB_exr_get_handle_name(filename);
+
+ if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName))
+ return exrhandle;
+
+ IMB_exr_clear_channels(exrhandle);
+
+ for (srv = (SceneRenderView *)this->m_rd->views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(this->m_rd, srv) == false)
+ continue;
+
+ IMB_exr_add_view(exrhandle, srv->name);
+ add_exr_channels(exrhandle, NULL, this->m_datatype, srv->name, width, NULL);
+ }
+
+ BLI_make_existing_file(filename);
+
+ /* prepare the file with all the channels */
+
+ if (IMB_exr_begin_write(exrhandle, filename, width, height, this->m_format->exr_codec) == 0) {
+ printf("Error Writing Singlelayer Multiview Openexr\n");
+ IMB_exr_close(exrhandle);
+ }
+ else {
+ IMB_exr_clear_channels(exrhandle);
+ return exrhandle;
+ }
+ }
+ return NULL;
+}
+
+void OutputOpenExrSingleLayerMultiViewOperation::deinitExecution()
+{
+ unsigned int width = this->getWidth();
+ unsigned int height = this->getHeight();
+
+ if (width != 0 && height != 0) {
+ void *exrhandle;
+ Main *bmain = G.main; /* TODO, have this passed along */
+ char filename[FILE_MAX];
+
+ BKE_image_path_from_imtype(
+ filename, this->m_path, bmain->name, this->m_rd->cfra, R_IMF_IMTYPE_OPENEXR,
+ (this->m_rd->scemode & R_EXTENSION) != 0, true, NULL);
+
+ exrhandle = this->get_handle(filename);
+ add_exr_channels(exrhandle, NULL, this->m_datatype, this->m_viewName, width, this->m_outputBuffer);
+
+ /* memory can only be freed after we write all views to the file */
+ this->m_outputBuffer = NULL;
+ this->m_imageInput = NULL;
+
+ /* ready to close the file */
+ if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
+ IMB_exr_write_channels(exrhandle);
+
+ /* free buffer memory for all the views */
+ free_exr_channels(exrhandle, this->m_rd, NULL, this->m_datatype);
+
+ /* remove exr handle and data */
+ IMB_exr_close(exrhandle);
+ }
+ }
+}
+
+/************************************ OpenEXR Multilayer Multiview *****************************************/
+
+OutputOpenExrMultiLayerMultiViewOperation::OutputOpenExrMultiLayerMultiViewOperation(
+ const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec, const char *viewName)
+ : OutputOpenExrMultiLayerOperation(rd, tree, path, exr_codec, viewName)
+{
+}
+
+void *OutputOpenExrMultiLayerMultiViewOperation::get_handle(const char *filename)
+{
+ unsigned int width = this->getWidth();
+ unsigned int height = this->getHeight();
+
+ if (width != 0 && height != 0) {
+
+ void *exrhandle;
+ SceneRenderView *srv;
+
+ /* get a new global handle */
+ exrhandle = IMB_exr_get_handle_name(filename);
+
+ if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName))
+ return exrhandle;
+
+ IMB_exr_clear_channels(exrhandle);
+
+ /* check renderdata for amount of views */
+ for (srv = (SceneRenderView *) this->m_rd->views.first; srv; srv = srv->next) {
+
+ if (BKE_scene_multiview_is_render_view_active(this->m_rd, srv) == false)
+ continue;
+
+ IMB_exr_add_view(exrhandle, srv->name);
+
+ for (unsigned int i = 0; i < this->m_layers.size(); ++i)
+ add_exr_channels(exrhandle, this->m_layers[i].name, this->m_layers[i].datatype, srv->name, width, NULL);
+ }
+
+ BLI_make_existing_file(filename);
+
+ /* prepare the file with all the channels for the header */
+ if (IMB_exr_begin_write(exrhandle, filename, width, height, this->m_exr_codec) == 0) {
+ printf("Error Writing Multilayer Multiview Openexr\n");
+ IMB_exr_close(exrhandle);
+ }
+ else {
+ IMB_exr_clear_channels(exrhandle);
+ return exrhandle;
+ }
+ }
+ return NULL;
+}
+
+void OutputOpenExrMultiLayerMultiViewOperation::deinitExecution()
+{
+ unsigned int width = this->getWidth();
+ unsigned int height = this->getHeight();
+
+ if (width != 0 && height != 0) {
+ void *exrhandle;
+ Main *bmain = G.main; /* TODO, have this passed along */
+ char filename[FILE_MAX];
+
+ BKE_image_path_from_imtype(
+ filename, this->m_path, bmain->name, this->m_rd->cfra, R_IMF_IMTYPE_MULTILAYER,
+ (this->m_rd->scemode & R_EXTENSION) != 0, true, NULL);
+
+ exrhandle = this->get_handle(filename);
+
+ for (unsigned int i = 0; i < this->m_layers.size(); ++i)
+ add_exr_channels(exrhandle, this->m_layers[i].name, this->m_layers[i].datatype, this->m_viewName, width, this->m_layers[i].outputBuffer);
+
+ for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
+ /* memory can only be freed after we write all views to the file */
+ this->m_layers[i].outputBuffer = NULL;
+ this->m_layers[i].imageInput = NULL;
+ }
+
+ /* ready to close the file */
+ if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
+ IMB_exr_write_channels(exrhandle);
+
+ /* free buffer memory for all the views */
+ for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
+ free_exr_channels(exrhandle, this->m_rd, this->m_layers[i].name, this->m_layers[i].datatype);
+ }
+
+ IMB_exr_close(exrhandle);
+ }
+ }
+}
+
+
+/******************************** Stereo3D ******************************/
+
+OutputStereoOperation::OutputStereoOperation(
+ const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
+ const char *name, const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName)
+ : OutputSingleLayerOperation(rd, tree, datatype, format, path, viewSettings, displaySettings, viewName)
+{
+ BLI_strncpy(this->m_name, name, sizeof(this->m_name));
+ this->m_channels = get_datatype_size(datatype);
+}
+
+void *OutputStereoOperation::get_handle(const char *filename)
+{
+ size_t width = this->getWidth();
+ size_t height = this->getHeight();
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ size_t i;
+
+ if (width != 0 && height != 0) {
+ void *exrhandle;
+
+ exrhandle = IMB_exr_get_handle_name(filename);
+
+ if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName))
+ return exrhandle;
+
+ IMB_exr_clear_channels(exrhandle);
+
+ for (i = 0; i < 2; i++)
+ IMB_exr_add_view(exrhandle, names[i]);
+
+ return exrhandle;
+ }
+ return NULL;
+}
+
+void OutputStereoOperation::deinitExecution()
+{
+ unsigned int width = this->getWidth();
+ unsigned int height = this->getHeight();
+
+ if (width != 0 && height != 0) {
+ void *exrhandle;
+
+ exrhandle = this->get_handle(this->m_path);
+ float *buf = this->m_outputBuffer;
+
+ /* populate single EXR channel with view data */
+ IMB_exr_add_channel(exrhandle, NULL, this->m_name, this->m_viewName, 1, this->m_channels * width * height, buf);
+
+ this->m_imageInput = NULL;
+ this->m_outputBuffer = NULL;
+
+ /* create stereo ibuf */
+ if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
+ ImBuf *ibuf[3] = {NULL};
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ Main *bmain = G.main; /* TODO, have this passed along */
+ char filename[FILE_MAX];
+ int i;
+
+ /* get rectf from EXR */
+ for (i = 0; i < 2; i++) {
+ float *rectf = IMB_exr_channel_rect(exrhandle, NULL, this->m_name, names[i]);
+ ibuf[i] = IMB_allocImBuf(width, height, this->m_format->planes, 0);
+
+ ibuf[i]->channels = this->m_channels;
+ ibuf[i]->rect_float = rectf;
+ ibuf[i]->mall |= IB_rectfloat;
+ ibuf[i]->dither = this->m_rd->dither_intensity;
+
+ /* do colormanagement in the individual views, so it doesn't need to do in the stereo */
+ IMB_colormanagement_imbuf_for_write(ibuf[i], true, false, this->m_viewSettings,
+ this->m_displaySettings, this->m_format);
+ IMB_prepare_write_ImBuf(IMB_isfloat(ibuf[i]), ibuf[i]);
+ }
+
+ /* create stereo buffer */
+ ibuf[2] = IMB_stereo3d_ImBuf(this->m_format, ibuf[0], ibuf[1]);
+
+ BKE_image_path_from_imformat(
+ filename, this->m_path, bmain->name, this->m_rd->cfra, this->m_format,
+ (this->m_rd->scemode & R_EXTENSION) != 0, true, NULL);
+
+ BKE_imbuf_write(ibuf[2], filename, this->m_format);
+
+ /* imbuf knows which rects are not part of ibuf */
+ for (i = 0; i < 3; i++)
+ IMB_freeImBuf(ibuf[i]);
+
+ IMB_exr_close(exrhandle);
+ }
+ }
+}
diff --git a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
new file mode 100644
index 00000000000..25716fdb9e1
--- /dev/null
+++ b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2015, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Lukas Tönne
+ * Dalai Felinto
+ */
+
+#ifndef _COM_OutputFileMultiViewOperation_h
+#define _COM_OutputFileMultiViewOperation_h
+#include "COM_NodeOperation.h"
+
+#include "BLI_rect.h"
+#include "BLI_path_util.h"
+
+#include "DNA_color_types.h"
+#include "DNA_userdef_types.h"
+
+#include "intern/openexr/openexr_multi.h"
+
+class OutputOpenExrSingleLayerMultiViewOperation : public OutputSingleLayerOperation {
+private:
+public:
+ OutputOpenExrSingleLayerMultiViewOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype,
+ ImageFormatData *format, const char *path,
+ const ColorManagedViewSettings *viewSettings,
+ const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName);
+
+ void *get_handle(const char *filename);
+ void deinitExecution();
+};
+
+/* Writes inputs into OpenEXR multilayer channels. */
+class OutputOpenExrMultiLayerMultiViewOperation : public OutputOpenExrMultiLayerOperation {
+private:
+public:
+ OutputOpenExrMultiLayerMultiViewOperation(const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec, const char *viewName);
+
+ void *get_handle(const char *filename);
+ void deinitExecution();
+};
+
+/**/
+class OutputStereoOperation : public OutputSingleLayerOperation {
+private:
+ char m_name[FILE_MAX];
+ size_t m_channels;
+public:
+ OutputStereoOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype,
+ struct ImageFormatData *format, const char *path, const char *name,
+ const ColorManagedViewSettings *viewSettings,
+ const ColorManagedDisplaySettings *displaySettings, const char *viewName);
+ void *get_handle(const char *filename);
+ void deinitExecution();
+};
+
+#endif
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cpp b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
index b1c90a6355f..1a7a356f5b4 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
@@ -29,6 +29,7 @@
#include "BKE_image.h"
#include "BKE_global.h"
#include "BKE_main.h"
+#include "BKE_scene.h"
#include "DNA_color_types.h"
@@ -39,7 +40,60 @@ extern "C" {
# include "IMB_imbuf_types.h"
}
-static int get_datatype_size(DataType datatype)
+void add_exr_channels(void *exrhandle, const char *layerName, const DataType datatype, const char *viewName, const size_t width, float *buf)
+{
+ /* create channels */
+ switch (datatype) {
+ case COM_DT_VALUE:
+ IMB_exr_add_channel(exrhandle, layerName, "V", viewName, 1, width, buf ? buf : NULL);
+ break;
+ case COM_DT_VECTOR:
+ IMB_exr_add_channel(exrhandle, layerName, "X", viewName, 3, 3 * width, buf ? buf : NULL);
+ IMB_exr_add_channel(exrhandle, layerName, "Y", viewName, 3, 3 * width, buf ? buf + 1 : NULL);
+ IMB_exr_add_channel(exrhandle, layerName, "Z", viewName, 3, 3 * width, buf ? buf + 2 : NULL);
+ break;
+ case COM_DT_COLOR:
+ IMB_exr_add_channel(exrhandle, layerName, "R", viewName, 4, 4 * width, buf ? buf : NULL);
+ IMB_exr_add_channel(exrhandle, layerName, "G", viewName, 4, 4 * width, buf ? buf + 1 : NULL);
+ IMB_exr_add_channel(exrhandle, layerName, "B", viewName, 4, 4 * width, buf ? buf + 2 : NULL);
+ IMB_exr_add_channel(exrhandle, layerName, "A", viewName, 4, 4 * width, buf ? buf + 3 : NULL);
+ break;
+ default:
+ break;
+ }
+}
+
+void free_exr_channels(void *exrhandle, const RenderData *rd, const char *layerName, const DataType datatype)
+{
+ SceneRenderView *srv;
+
+ /* check renderdata for amount of views */
+ for (srv = (SceneRenderView *) rd->views.first; srv; srv = srv->next) {
+ float *rect = NULL;
+
+ if (BKE_scene_multiview_is_render_view_active(rd, srv) == false)
+ continue;
+
+ /* the pointer is stored in the first channel of each datatype */
+ switch (datatype) {
+ case COM_DT_VALUE:
+ rect = IMB_exr_channel_rect(exrhandle, layerName, "V", srv->name);
+ break;
+ case COM_DT_VECTOR:
+ rect = IMB_exr_channel_rect(exrhandle, layerName, "X", srv->name);
+ break;
+ case COM_DT_COLOR:
+ rect = IMB_exr_channel_rect(exrhandle, layerName, "R", srv->name);
+ break;
+ default:
+ break;
+ }
+ if (rect)
+ MEM_freeN(rect);
+ }
+}
+
+int get_datatype_size(DataType datatype)
{
switch (datatype) {
case COM_DT_VALUE: return 1;
@@ -94,7 +148,7 @@ static void write_buffer_rect(rcti *rect, const bNodeTree *tree,
OutputSingleLayerOperation::OutputSingleLayerOperation(
const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
- const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings)
+ const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings, const char *viewName)
{
this->m_rd = rd;
this->m_tree = tree;
@@ -110,6 +164,7 @@ OutputSingleLayerOperation::OutputSingleLayerOperation(
this->m_viewSettings = viewSettings;
this->m_displaySettings = displaySettings;
+ this->m_viewName = viewName;
}
void OutputSingleLayerOperation::initExecution()
@@ -131,6 +186,7 @@ void OutputSingleLayerOperation::deinitExecution()
ImBuf *ibuf = IMB_allocImBuf(this->getWidth(), this->getHeight(), this->m_format->planes, 0);
Main *bmain = G.main; /* TODO, have this passed along */
char filename[FILE_MAX];
+ const char *suffix;
ibuf->channels = size;
ibuf->rect_float = this->m_outputBuffer;
@@ -140,10 +196,12 @@ void OutputSingleLayerOperation::deinitExecution()
IMB_colormanagement_imbuf_for_write(ibuf, true, false, m_viewSettings, m_displaySettings,
this->m_format);
+ suffix = BKE_scene_multiview_view_suffix_get(this->m_rd, this->m_viewName);
+
BKE_image_path_from_imformat(
- filename, this->m_path, bmain->name, this->m_rd->cfra,
- this->m_format, (this->m_rd->scemode & R_EXTENSION) != 0, true);
-
+ filename, this->m_path, bmain->name, this->m_rd->cfra, this->m_format,
+ (this->m_rd->scemode & R_EXTENSION) != 0, true, suffix);
+
if (0 == BKE_imbuf_write(ibuf, filename, this->m_format))
printf("Cannot save Node File Output to %s\n", filename);
else
@@ -155,6 +213,7 @@ void OutputSingleLayerOperation::deinitExecution()
this->m_imageInput = NULL;
}
+/******************************* MultiLayer *******************************/
OutputOpenExrLayer::OutputOpenExrLayer(const char *name_, DataType datatype_, bool use_layer_)
{
@@ -168,13 +227,14 @@ OutputOpenExrLayer::OutputOpenExrLayer(const char *name_, DataType datatype_, bo
}
OutputOpenExrMultiLayerOperation::OutputOpenExrMultiLayerOperation(
- const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec)
+ const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec, const char *viewName)
{
this->m_rd = rd;
this->m_tree = tree;
BLI_strncpy(this->m_path, path, sizeof(this->m_path));
this->m_exr_codec = exr_codec;
+ this->m_viewName = viewName;
}
void OutputOpenExrMultiLayerOperation::add_layer(const char *name, DataType datatype, bool use_layer)
@@ -210,52 +270,21 @@ void OutputOpenExrMultiLayerOperation::deinitExecution()
if (width != 0 && height != 0) {
Main *bmain = G.main; /* TODO, have this passed along */
char filename[FILE_MAX];
+ const char *suffix;
void *exrhandle = IMB_exr_get_handle();
-
+
+ suffix = BKE_scene_multiview_view_suffix_get(this->m_rd, this->m_viewName);
BKE_image_path_from_imtype(
filename, this->m_path, bmain->name, this->m_rd->cfra, R_IMF_IMTYPE_MULTILAYER,
- (this->m_rd->scemode & R_EXTENSION) != 0, true);
+ (this->m_rd->scemode & R_EXTENSION) != 0, true, suffix);
BLI_make_existing_file(filename);
-
+
for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
OutputOpenExrLayer &layer = this->m_layers[i];
if (!layer.imageInput)
continue; /* skip unconnected sockets */
- char channelname[EXR_TOT_MAXNAME];
- BLI_strncpy(channelname, this->m_layers[i].name, sizeof(channelname) - 2);
- char *channelname_ext = channelname + strlen(channelname);
-
- float *buf = this->m_layers[i].outputBuffer;
-
- /* create channels */
- switch (this->m_layers[i].datatype) {
- case COM_DT_VALUE:
- strcpy(channelname_ext, ".V");
- IMB_exr_add_channel(exrhandle, 0, channelname, 1, width, buf);
- break;
- case COM_DT_VECTOR:
- strcpy(channelname_ext, ".X");
- IMB_exr_add_channel(exrhandle, 0, channelname, 3, 3 * width, buf);
- strcpy(channelname_ext, ".Y");
- IMB_exr_add_channel(exrhandle, 0, channelname, 3, 3 * width, buf + 1);
- strcpy(channelname_ext, ".Z");
- IMB_exr_add_channel(exrhandle, 0, channelname, 3, 3 * width, buf + 2);
- break;
- case COM_DT_COLOR:
- strcpy(channelname_ext, ".R");
- IMB_exr_add_channel(exrhandle, 0, channelname, 4, 4 * width, buf);
- strcpy(channelname_ext, ".G");
- IMB_exr_add_channel(exrhandle, 0, channelname, 4, 4 * width, buf + 1);
- strcpy(channelname_ext, ".B");
- IMB_exr_add_channel(exrhandle, 0, channelname, 4, 4 * width, buf + 2);
- strcpy(channelname_ext, ".A");
- IMB_exr_add_channel(exrhandle, 0, channelname, 4, 4 * width, buf + 3);
- break;
- default:
- break;
- }
-
+ add_exr_channels(exrhandle, this->m_layers[i].name, this->m_layers[i].datatype, "", width, this->m_layers[i].outputBuffer);
}
/* when the filename has no permissions, this can fail */
@@ -279,3 +308,4 @@ void OutputOpenExrMultiLayerOperation::deinitExecution()
}
}
}
+
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.h b/source/blender/compositor/operations/COM_OutputFileOperation.h
index af16f186d9d..58ebf055583 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.h
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.h
@@ -34,7 +34,7 @@
/* Writes the image to a single-layer file. */
class OutputSingleLayerOperation : public NodeOperation {
-private:
+protected:
const RenderData *m_rd;
const bNodeTree *m_tree;
@@ -47,9 +47,11 @@ private:
const ColorManagedViewSettings *m_viewSettings;
const ColorManagedDisplaySettings *m_displaySettings;
+
+ const char *m_viewName;
public:
OutputSingleLayerOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
- const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings);
+ const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings, const char *viewName);
void executeRegion(rcti *rect, unsigned int tileNumber);
bool isOutputOperation(bool /*rendering*/) const { return true; }
@@ -75,7 +77,7 @@ struct OutputOpenExrLayer {
/* Writes inputs into OpenEXR multilayer channels. */
class OutputOpenExrMultiLayerOperation : public NodeOperation {
-private:
+protected:
typedef std::vector<OutputOpenExrLayer> LayerList;
const RenderData *m_rd;
@@ -84,9 +86,10 @@ private:
char m_path[FILE_MAX];
char m_exr_codec;
LayerList m_layers;
+ const char *m_viewName;
public:
- OutputOpenExrMultiLayerOperation(const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec);
+ OutputOpenExrMultiLayerOperation(const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec, const char *viewName);
void add_layer(const char *name, DataType datatype, bool use_layer);
@@ -99,4 +102,8 @@ public:
bool isFileOutputOperation() const { return true; }
};
+void add_exr_channels(void *exrhandle, const char *layerName, const DataType datatype, const char *viewName, const size_t width, float *buf);
+void free_exr_channels(void *exrhandle, const RenderData *rd, const char *layerName, const DataType datatype);
+int get_datatype_size(DataType datatype);
+
#endif
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cpp b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
index defbc2ab57f..af176a766ff 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
@@ -23,6 +23,7 @@
#include "COM_RenderLayersProg.h"
#include "BLI_listbase.h"
+#include "BKE_scene.h"
#include "DNA_scene_types.h"
extern "C" {
@@ -57,11 +58,10 @@ void RenderLayersBaseProg::initExecution()
if (srl) {
RenderLayer *rl = RE_GetRenderLayer(rr, srl->name);
- if (rl && rl->rectf) {
- this->m_inputBuffer = RE_RenderLayerGetPass(rl, this->m_renderpass);
-
+ if (rl) {
+ this->m_inputBuffer = RE_RenderLayerGetPass(rl, this->m_renderpass, this->m_viewName);
if (this->m_inputBuffer == NULL && this->m_renderpass == SCE_PASS_COMBINED) {
- this->m_inputBuffer = rl->rectf;
+ this->m_inputBuffer = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, this->m_viewName);
}
}
}
@@ -195,7 +195,7 @@ void RenderLayersBaseProg::determineResolution(unsigned int resolution[2], unsig
SceneRenderLayer *srl = (SceneRenderLayer *)BLI_findlink(&sce->r.layers, getLayerId());
if (srl) {
RenderLayer *rl = RE_GetRenderLayer(rr, srl->name);
- if (rl && rl->rectf) {
+ if (rl) {
resolution[0] = rl->rectx;
resolution[1] = rl->recty;
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.h b/source/blender/compositor/operations/COM_RenderLayersProg.h
index f73d9de3e27..2ddbc968c01 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.h
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.h
@@ -51,7 +51,12 @@ private:
* layerId of the layer where this operation needs to get its data from
*/
short m_layerId;
-
+
+ /**
+ * viewName of the view to use (unless another view is specified by the node
+ */
+ const char *m_viewName;
+
/**
* cached instance to the float buffer inside the layer
*/
@@ -97,6 +102,8 @@ public:
void setRenderData(const RenderData *rd) { this->m_rd = rd; }
void setLayerId(short layerId) { this->m_layerId = layerId; }
short getLayerId() { return this->m_layerId; }
+ void setViewName(const char *viewName) { this->m_viewName = viewName; }
+ const char *getViewName() { return this->m_viewName; }
void initExecution();
void deinitExecution();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp
index da2706a2244..96ee5ecbb03 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp
@@ -23,6 +23,7 @@
#include "COM_ViewerOperation.h"
#include "BLI_listbase.h"
#include "BKE_image.h"
+#include "BKE_scene.h"
#include "WM_api.h"
#include "WM_types.h"
#include "PIL_time.h"
@@ -57,6 +58,8 @@ ViewerOperation::ViewerOperation() : NodeOperation()
this->m_imageInput = NULL;
this->m_alphaInput = NULL;
this->m_depthInput = NULL;
+ this->m_rd = NULL;
+ this->m_viewName = NULL;
}
void ViewerOperation::initExecution()
@@ -123,8 +126,18 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
void ViewerOperation::initImage()
{
Image *ima = this->m_image;
+ ImageUser iuser = *this->m_imageUser;
void *lock;
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, this->m_imageUser, &lock);
+ ImBuf *ibuf;
+
+ /* make sure the image has the correct number of views */
+ if (ima && BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName)) {
+ BKE_image_verify_viewer_views(this->m_rd, ima, this->m_imageUser);
+ }
+
+ /* local changes to the original ImageUser */
+ iuser.multi_index = BKE_scene_multiview_view_id_get(this->m_rd, this->m_viewName);
+ ibuf = BKE_image_acquire_ibuf(ima, &iuser, &lock);
if (!ibuf) return;
BLI_lock_thread(LOCK_DRAW_IMAGE);
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.h b/source/blender/compositor/operations/COM_ViewerOperation.h
index a17375c2de9..107aee3a82f 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.h
+++ b/source/blender/compositor/operations/COM_ViewerOperation.h
@@ -40,7 +40,9 @@ private:
bool m_doDepthBuffer;
ImBuf *m_ibuf;
bool m_useAlphaInput;
-
+ const RenderData *m_rd;
+ const char *m_viewName;
+
const ColorManagedViewSettings *m_viewSettings;
const ColorManagedDisplaySettings *m_displaySettings;
@@ -67,6 +69,8 @@ public:
const CompositorPriority getRenderPriority() const;
bool isViewerOperation() const { return true; }
void setUseAlphaInput(bool value) { this->m_useAlphaInput = value; }
+ void setRenderData(const RenderData *rd) { this->m_rd = rd; }
+ void setViewName(const char *viewName) { this->m_viewName = viewName; }
void setViewSettings(const ColorManagedViewSettings *viewSettings) { this->m_viewSettings = viewSettings; }
void setDisplaySettings(const ColorManagedDisplaySettings *displaySettings) { this->m_displaySettings = displaySettings; }
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index b4f7d806079..90b0b3510bc 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -112,6 +112,7 @@ void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa);
void ED_screen_full_restore(struct bContext *C, ScrArea *sa);
struct ScrArea *ED_screen_state_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa, const short state);
void ED_screens_header_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg);
+bool ED_screen_stereo3d_required(struct bScreen *screen);
/* anim */
void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, int mute);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 84ac3a7c938..ff4b8a5b631 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -323,12 +323,13 @@ void ED_view3d_draw_offscreen(
struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4],
float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp,
struct GPUOffScreen *ofs,
- struct GPUFX *fx, struct GPUFXSettings *fx_settings);
+ struct GPUFX *fx, struct GPUFXSettings *fx_settings,
+ const char *viewname);
struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag,
- bool draw_background, int alpha_mode, char err_out[256]);
+ bool draw_background, int alpha_mode, const char *viewname, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype,
- bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, char err_out[256]);
+ bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, const char *viewname, char err_out[256]);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 814bbf94c79..4ca0be7c80d 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -889,6 +889,9 @@ void uiTemplateGameStates(uiLayout *layout, struct PointerRNA *ptr, const char *
PointerRNA *used_ptr, const char *used_propname, int active_state);
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact);
void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management);
+void uiTemplateImageStereo3d(uiLayout *layout, struct PointerRNA *stereo3d_format_ptr);
+void uiTemplateImageViews(uiLayout *layout, struct PointerRNA *imaptr);
+void uiTemplateImageFormatViews(uiLayout *layout, PointerRNA *imfptr, PointerRNA *ptr);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateImageInfo(uiLayout *layout, struct bContext *C, Image *ima, ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index 41d2a90e548..72abfcb9293 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -613,6 +613,7 @@ static int editsource_exec(bContext *C, wmOperator *op)
/* redraw and get active button python info */
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
for (BLI_ghashIterator_init(&ghi, ui_editsource_info->hash);
BLI_ghashIterator_done(&ghi) == false;
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index fe9ee71aa8e..d492a4b9dda 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -929,7 +929,7 @@ cage_cleanup:
BakeData *bake = &scene->r.bake;
char name[FILE_MAX];
- BKE_image_path_from_imtype(name, filepath, bmain->name, 0, bake->im_format.imtype, true, false);
+ BKE_image_path_from_imtype(name, filepath, bmain->name, 0, bake->im_format.imtype, true, false, NULL);
if (is_automatic_name) {
BLI_path_suffix(name, FILE_MAX, ob_low->id.name + 2, "_");
diff --git a/source/blender/editors/render/render_intern.h b/source/blender/editors/render/render_intern.h
index ee0046b49dc..5c6744b0248 100644
--- a/source/blender/editors/render/render_intern.h
+++ b/source/blender/editors/render/render_intern.h
@@ -55,6 +55,9 @@ void MATERIAL_OT_paste(struct wmOperatorType *ot);
void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
+void SCENE_OT_render_view_add(struct wmOperatorType *ot);
+void SCENE_OT_render_view_remove(struct wmOperatorType *ot);
+
#ifdef WITH_FREESTYLE
void SCENE_OT_freestyle_module_add(struct wmOperatorType *ot);
void SCENE_OT_freestyle_module_remove(struct wmOperatorType *ot);
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 1c9f32697d4..f76f7cad1ae 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -48,6 +48,7 @@
#include "DNA_userdef_types.h"
#include "BKE_blender.h"
+#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_colortools.h"
#include "BKE_depsgraph.h"
@@ -116,7 +117,7 @@ typedef struct RenderJob {
} RenderJob;
/* called inside thread! */
-static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibuf, ImageUser *iuser, volatile rcti *renrect)
+static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibuf, ImageUser *iuser, volatile rcti *renrect, const char *viewname)
{
Scene *scene = rj->scene;
const float *rectf = NULL;
@@ -188,11 +189,11 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu
*/
/* TODO(sergey): Need to check has_combined here? */
if (iuser->pass == 0) {
+ size_t view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
/* find current float rect for display, first case is after composite... still weak */
- if (rr->rectf)
- rectf = rr->rectf;
- else {
- if (rr->rect32) {
+ rectf = RE_RenderViewGetRectf(rr, view_id);
+ if (rectf == NULL) {
+ if (RE_RenderViewGetRect32(rr, view_id)) {
/* special case, currently only happens with sequencer rendering,
* which updates the whole frame, so we can only mark display buffer
* as invalid here (sergey)
@@ -201,8 +202,8 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu
return;
}
else {
- if (rr->renlay == NULL || rr->renlay->rectf == NULL) return;
- rectf = rr->renlay->rectf;
+ if (rr->renlay == NULL) return;
+ rectf = RE_RenderLayerGetPass(rr->renlay, SCE_PASS_COMBINED, viewname);
}
}
if (rectf == NULL) return;
@@ -531,6 +532,7 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
Image *ima = rj->image;
ImBuf *ibuf;
void *lock;
+ const char *viewname = RE_GetActiveRenderView(rj->re);
/* only update if we are displaying the slot being rendered */
if (ima->render_slot != ima->last_render_slot) {
@@ -563,7 +565,7 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
ibuf->channels == 1 ||
U.image_draw_method != IMAGE_DRAW_METHOD_GLSL)
{
- image_buffer_rect_update(rj, rr, ibuf, &rj->iuser, renrect);
+ image_buffer_rect_update(rj, rr, ibuf, &rj->iuser, renrect, viewname);
}
/* make jobs timer to send notifier */
@@ -1487,7 +1489,8 @@ void render_view3d_draw(RenderEngine *engine, const bContext *C)
if (re == NULL) return;
}
- RE_AcquireResultImage(re, &rres);
+ /* Viewport render preview doesn't support multiview, view hardcoded to 0 */
+ RE_AcquireResultImage(re, &rres, 0);
if (rres.rectf) {
RegionView3D *rv3d = CTX_wm_region_view3d(C);
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 5c8bee07420..b59fd10870e 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -39,6 +39,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_jitter.h"
+#include "BLI_threads.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
@@ -103,11 +104,17 @@ typedef struct OGLRender {
bMovieHandle *mh;
int cfrao, nfra;
+ size_t totvideos;
+
+ /* quick lookup */
+ int view_id;
+
/* wm vars for timer and progress cursor */
wmWindowManager *wm;
wmWindow *win;
wmTimer *timer; /* use to check if running modal or not (invoke'd or exec'd)*/
+ void **movie_ctx_arr;
} OGLRender;
/* added because v3d is not always valid */
@@ -121,16 +128,125 @@ static unsigned int screen_opengl_layers(OGLRender *oglrender)
}
}
-static void screen_opengl_render_apply(OGLRender *oglrender)
+static bool screen_opengl_is_multiview(OGLRender *oglrender)
+{
+ View3D *v3d = oglrender->v3d;
+ RegionView3D *rv3d = oglrender->rv3d;
+ RenderData *rd = &oglrender->scene->r;
+
+ if ((rd == NULL) || ((!oglrender->is_sequencer) && ((rv3d == NULL) || (v3d == NULL))))
+ return false;
+
+ return (rd->scemode & R_MULTIVIEW) && ((oglrender->is_sequencer) || (rv3d->persp == RV3D_CAMOB && v3d->camera));
+}
+
+static void screen_opengl_views_setup(OGLRender *oglrender)
+{
+ RenderResult *rr;
+ RenderView *rv;
+ SceneRenderView *srv;
+ bool is_multiview;
+ View3D *v3d = oglrender->v3d;
+
+ RenderData *rd = &oglrender->scene->r;
+
+ rr = RE_AcquireResultWrite(oglrender->re);
+
+ is_multiview = screen_opengl_is_multiview(oglrender);
+
+ if (!is_multiview) {
+ /* we only have one view when multiview is off */
+ rv = rr->views.first;
+
+ if (rv == NULL) {
+ rv = MEM_callocN(sizeof(RenderView), "new opengl render view");
+ BLI_addtail(&rr->views, rv);
+ }
+
+ while (rv->next) {
+ RenderView *rv_del = rv->next;
+ BLI_remlink(&rr->views, rv_del);
+
+ if (rv_del->rectf)
+ MEM_freeN(rv_del->rectf);
+
+ if (rv_del->rectz)
+ MEM_freeN(rv_del->rectz);
+
+ MEM_freeN(rv_del);
+ }
+ }
+ else {
+ if (!oglrender->is_sequencer)
+ RE_SetOverrideCamera(oglrender->re, V3D_CAMERA_SCENE(oglrender->scene, v3d));
+
+ /* remove all the views that are not needed */
+ rv = rr->views.last;
+ while (rv) {
+ srv = BLI_findstring(&rd->views, rv->name, offsetof(SceneRenderView, name));
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ if (rv->rectf == NULL)
+ rv->rectf = MEM_callocN(sizeof(float) * 4 * oglrender->sizex * oglrender->sizey, "screen_opengl_render_init rect");
+ rv = rv->prev;
+ }
+ else {
+ RenderView *rv_del = rv;
+ rv = rv_del->prev;
+
+ BLI_remlink(&rr->views, rv_del);
+
+ if (rv_del->rectf)
+ MEM_freeN(rv_del->rectf);
+
+ if (rv_del->rectz)
+ MEM_freeN(rv_del->rectz);
+
+ MEM_freeN(rv_del);
+ }
+ }
+
+ /* create all the views that are needed */
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv) == false)
+ continue;
+
+ rv = BLI_findstring(&rr->views, srv->name, offsetof(SceneRenderView, name));
+
+ if (rv == NULL) {
+ rv = MEM_callocN(sizeof(RenderView), "new opengl render view");
+ BLI_strncpy(rv->name, srv->name, sizeof(rv->name));
+ BLI_addtail(&rr->views, rv);
+ }
+ }
+ }
+
+ for (rv = rr->views.first; rv; rv = rv->next) {
+ if (rv->rectf == NULL) {
+ rv->rectf = MEM_callocN(sizeof(float) * 4 * oglrender->sizex * oglrender->sizey, "screen_opengl_render_init rect");
+ }
+ }
+
+ BLI_lock_thread(LOCK_DRAW_IMAGE);
+ if (is_multiview && BKE_scene_multiview_is_stereo3d(rd)) {
+ oglrender->ima->flag |= IMA_IS_STEREO;
+ }
+ else {
+ oglrender->ima->flag &= ~IMA_IS_STEREO;
+ oglrender->iuser.flag &= ~IMA_SHOW_STEREO;
+ }
+ BLI_unlock_thread(LOCK_DRAW_IMAGE);
+
+ RE_ReleaseResult(oglrender->re);
+}
+
+static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
{
Scene *scene = oglrender->scene;
ARegion *ar = oglrender->ar;
View3D *v3d = oglrender->v3d;
RegionView3D *rv3d = oglrender->rv3d;
- RenderResult *rr;
Object *camera = NULL;
ImBuf *ibuf;
- void *lock;
float winmat[4][4];
int sizex = oglrender->sizex;
int sizey = oglrender->sizey;
@@ -138,8 +254,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
bool draw_bgpic = true;
bool draw_sky = (scene->r.alphamode == R_ADDSKY);
unsigned char *rect = NULL;
-
- rr = RE_AcquireResultRead(oglrender->re);
+ const char *viewname = RE_GetActiveRenderView(oglrender->re);
if (oglrender->is_sequencer) {
SeqRenderData context;
@@ -152,9 +267,11 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
oglrender->sizex, oglrender->sizey, 100.0f,
&context);
+ context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
ibuf = BKE_sequencer_give_ibuf(&context, CFRA, chanshown);
if (ibuf) {
+ float *rectf;
ImBuf *linear_ibuf;
BLI_assert((oglrender->sizex == ibuf->x) && (oglrender->sizey == ibuf->y));
@@ -175,7 +292,8 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
BKE_sequencer_imbuf_from_sequencer_space(scene, linear_ibuf);
}
- memcpy(rr->rectf, linear_ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey);
+ rectf = RE_RenderViewGetRectf(rr, oglrender->view_id);
+ memcpy(rectf, linear_ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey);
IMB_freeImBuf(linear_ibuf);
}
@@ -221,7 +339,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
/* render 3d view */
if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
/*int is_ortho = scene->r.mode & R_ORTHO;*/
- camera = v3d->camera;
+ camera = BKE_camera_multiview_render(oglrender->scene, v3d->camera, viewname);
RE_GetCameraWindow(oglrender->re, camera, scene->r.cfra, winmat);
if (camera->type == OB_CAMERA) {
Camera *cam = camera->data;
@@ -248,7 +366,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, winmat,
draw_bgpic, draw_sky, is_persp,
- oglrender->ofs, oglrender->fx, &fx_settings);
+ oglrender->ofs, oglrender->fx, &fx_settings, viewname);
GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
}
else {
@@ -264,7 +382,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, winmat,
draw_bgpic, draw_sky, is_persp,
- oglrender->ofs, oglrender->fx, &fx_settings);
+ oglrender->ofs, oglrender->fx, &fx_settings, viewname);
GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
for (i = 0; i < sizex * sizey * 4; i++)
@@ -280,7 +398,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, winmat_jitter,
draw_bgpic, draw_sky, is_persp,
- oglrender->ofs, oglrender->fx, &fx_settings);
+ oglrender->ofs, oglrender->fx, &fx_settings, viewname);
GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
for (i = 0; i < sizex * sizey * 4; i++)
@@ -300,7 +418,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
char err_out[256] = "unknown";
ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey,
IB_rect, OB_SOLID, false, true, true,
- (draw_sky) ? R_ADDSKY : R_ALPHAPREMUL, err_out);
+ (draw_sky) ? R_ADDSKY : R_ALPHAPREMUL, viewname, err_out);
camera = scene->camera;
if (ibuf_view) {
@@ -325,6 +443,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
if (rect) {
int profile_to;
+ float *rectf = RE_RenderViewGetRectf(rr, oglrender->view_id);
if (BKE_scene_check_color_management_enabled(scene))
profile_to = IB_PROFILE_LINEAR_RGB;
@@ -333,47 +452,60 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
/* sequencer has got trickier conversion happened above
* also assume opengl's space matches byte buffer color space */
- IMB_buffer_float_from_byte(rr->rectf, rect,
+ IMB_buffer_float_from_byte(rectf, rect,
profile_to, IB_PROFILE_SRGB, true,
oglrender->sizex, oglrender->sizey, oglrender->sizex, oglrender->sizex);
- }
- /* rr->rectf is now filled with image data */
+ /* rr->rectf is now filled with image data */
- if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW)) {
- BKE_image_stamp_buf(scene, camera, rect, rr->rectf, rr->rectx, rr->recty, 4);
+ if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW))
+ BKE_image_stamp_buf(scene, camera, rect, rectf, rr->rectx, rr->recty, 4);
+
+ MEM_freeN(rect);
}
+}
- RE_ReleaseResult(oglrender->re);
+static void screen_opengl_render_write(OGLRender *oglrender)
+{
+ Scene *scene = oglrender->scene;
+ RenderResult *rr;
+ bool ok;
+ char name[FILE_MAX];
+ Object *camera = RE_GetCamera(oglrender->re);
+
+ rr = RE_AcquireResultRead(oglrender->re);
- /* update byte from float buffer */
- ibuf = BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock);
+ BKE_image_path_from_imformat(
+ name, scene->r.pic, oglrender->bmain->name, scene->r.cfra,
+ &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, false, NULL);
- if (ibuf) {
- ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
+ /* write images as individual images or stereo */
+ ok = RE_WriteRenderViewsImage(oglrender->reports, rr, scene, camera, false, name);
- /* write file for animation */
- if (oglrender->write_still) {
- char name[FILE_MAX];
- int ok;
+ RE_ReleaseResultImage(oglrender->re);
- if (scene->r.im_format.planes == R_IMF_CHAN_DEPTH_8) {
- IMB_color_to_bw(ibuf);
- }
+ if (ok) printf("OpenGL Render written to '%s'\n", name);
+ else printf("OpenGL Render failed to write '%s'\n", name);
+}
- BKE_image_path_from_imformat(
- name, scene->r.pic, oglrender->bmain->name, scene->r.cfra,
- &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, false);
- ok = BKE_imbuf_write_as(ibuf, name, &scene->r.im_format, true); /* no need to stamp here */
- if (ok) printf("OpenGL Render written to '%s'\n", name);
- else printf("OpenGL Render failed to write '%s'\n", name);
- }
+static void screen_opengl_render_apply(OGLRender *oglrender)
+{
+ RenderResult *rr;
+ RenderView *rv;
+ int view_id;
+
+ rr = RE_AcquireResultRead(oglrender->re);
+ for (rv = rr->views.first, view_id = 0; rv; rv = rv->next, view_id++) {
+ RE_SetActiveRenderView(oglrender->re, rv->name);
+ oglrender->view_id = view_id;
+ screen_opengl_render_doit(oglrender, rr);
}
-
- BKE_image_release_ibuf(oglrender->ima, ibuf, lock);
- if (rect)
- MEM_freeN(rect);
+ RE_ReleaseResult(oglrender->re);
+
+ if (oglrender->write_still) {
+ screen_opengl_render_write(oglrender);
+ }
}
static bool screen_opengl_render_init(bContext *C, wmOperator *op)
@@ -385,7 +517,6 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
ScrArea *prevsa = CTX_wm_area(C);
ARegion *prevar = CTX_wm_region(C);
- RenderResult *rr;
GPUOffScreen *ofs;
OGLRender *oglrender;
int sizex, sizey;
@@ -458,7 +589,6 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->sseq = CTX_wm_space_seq(C);
}
-
oglrender->prevsa = prevsa;
oglrender->prevar = prevar;
@@ -492,15 +622,17 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
/* create render result */
RE_InitState(oglrender->re, NULL, &scene->r, NULL, sizex, sizey, NULL);
- rr = RE_AcquireResultWrite(oglrender->re);
- if (rr->rectf == NULL)
- rr->rectf = MEM_callocN(sizeof(float) * 4 * sizex * sizey, "screen_opengl_render_init rect");
- RE_ReleaseResult(oglrender->re);
+ /* create render views */
+ screen_opengl_views_setup(oglrender);
/* wm vars */
oglrender->wm = wm;
oglrender->win = win;
+ oglrender->totvideos = 0;
+ oglrender->mh = NULL;
+ oglrender->movie_ctx_arr = NULL;
+
return true;
}
@@ -508,10 +640,19 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
{
Main *bmain = CTX_data_main(C);
Scene *scene = oglrender->scene;
+ size_t i;
if (oglrender->mh) {
- if (BKE_imtype_is_movie(scene->r.im_format.imtype))
- oglrender->mh->end_movie();
+ if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
+ for (i = 0; i < oglrender->totvideos; i++) {
+ oglrender->mh->end_movie(oglrender->movie_ctx_arr[i]);
+ oglrender->mh->context_free(oglrender->movie_ctx_arr[i]);
+ }
+ }
+
+ if (oglrender->movie_ctx_arr) {
+ MEM_freeN(oglrender->movie_ctx_arr);
+ }
}
if (oglrender->timer) { /* exec will not have a timer */
@@ -552,13 +693,27 @@ static int screen_opengl_render_anim_initialize(bContext *C, wmOperator *op)
oglrender = op->customdata;
scene = oglrender->scene;
+ oglrender->totvideos = BKE_scene_multiview_num_videos_get(&scene->r);
oglrender->reports = op->reports;
- oglrender->mh = BKE_movie_handle_get(scene->r.im_format.imtype);
+
if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- if (!oglrender->mh->start_movie(scene, &scene->r, oglrender->sizex, oglrender->sizey, oglrender->reports, PRVRANGEON != 0)) {
- screen_opengl_render_end(C, oglrender);
- return 0;
+ size_t i, width, height;
+
+ BKE_scene_multiview_videos_dimensions_get(&scene->r, oglrender->sizex, oglrender->sizey, &width, &height);
+ oglrender->movie_ctx_arr = MEM_mallocN(sizeof(void *) * oglrender->totvideos, "Movies");
+ oglrender->mh = BKE_movie_handle_get(scene->r.im_format.imtype);
+
+ for (i = 0; i < oglrender->totvideos; i++) {
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i);
+
+ oglrender->movie_ctx_arr[i] = oglrender->mh->context_create();
+ if (!oglrender->mh->start_movie(oglrender->movie_ctx_arr[i], scene, &scene->r, oglrender->sizex,
+ oglrender->sizey, oglrender->reports, PRVRANGEON != 0, suffix))
+ {
+ screen_opengl_render_end(C, oglrender);
+ return 0;
+ }
}
}
@@ -568,18 +723,17 @@ static int screen_opengl_render_anim_initialize(bContext *C, wmOperator *op)
return 1;
}
+
static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
OGLRender *oglrender = op->customdata;
Scene *scene = oglrender->scene;
- ImBuf *ibuf, *ibuf_save = NULL;
- void *lock;
char name[FILE_MAX];
bool ok = false;
const bool view_context = (oglrender->v3d != NULL);
- Object *camera = NULL;
bool is_movie;
+ RenderResult *rr;
/* go to next frame */
if (CFRA < oglrender->nfra)
@@ -599,7 +753,7 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if (!is_movie) {
BKE_image_path_from_imformat(
name, scene->r.pic, oglrender->bmain->name, scene->r.cfra,
- &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, true);
+ &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, true, NULL);
if ((scene->r.mode & R_NO_OVERWRITE) && BLI_exists(name)) {
BKE_reportf(op->reports, RPT_INFO, "Skipping existing frame \"%s\"", name);
@@ -619,89 +773,40 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if (BKE_scene_camera_switch_update(scene)) {
oglrender->v3d->camera = scene->camera;
}
-
- camera = oglrender->v3d->camera;
}
}
else {
BKE_scene_camera_switch_update(scene);
-
- camera = scene->camera;
}
/* render into offscreen buffer */
screen_opengl_render_apply(oglrender);
/* save to disk */
- ibuf = BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock);
-
- if (ibuf) {
- bool needs_free = false;
-
- ibuf_save = ibuf;
-
- if (is_movie || !BKE_imtype_requires_linear_float(scene->r.im_format.imtype)) {
- ibuf_save = IMB_colormanagement_imbuf_for_write(ibuf, true, true, &scene->view_settings,
- &scene->display_settings, &scene->r.im_format);
-
- needs_free = true;
- }
-
- /* color -> grayscale */
- /* editing directly would alter the render view */
- if (scene->r.im_format.planes == R_IMF_PLANES_BW) {
- ImBuf *ibuf_bw = IMB_dupImBuf(ibuf_save);
- IMB_color_to_bw(ibuf_bw);
-
- if (needs_free)
- IMB_freeImBuf(ibuf_save);
-
- ibuf_save = ibuf_bw;
- }
- else {
- /* this is lightweight & doesnt re-alloc the buffers, only do this
- * to save the correct bit depth since the image is always RGBA */
- ImBuf *ibuf_cpy = IMB_allocImBuf(ibuf_save->x, ibuf_save->y, scene->r.im_format.planes, 0);
-
- ibuf_cpy->rect = ibuf_save->rect;
- ibuf_cpy->rect_float = ibuf_save->rect_float;
- ibuf_cpy->zbuf_float = ibuf_save->zbuf_float;
-
- if (needs_free) {
- ibuf_cpy->mall = ibuf_save->mall;
- ibuf_save->mall = 0;
- IMB_freeImBuf(ibuf_save);
- }
+ rr = RE_AcquireResultRead(oglrender->re);
- ibuf_save = ibuf_cpy;
+ if (is_movie) {
+ ok = RE_WriteRenderViewsMovie(oglrender->reports, rr, scene, &scene->r, oglrender->mh, oglrender->sizex,
+ oglrender->sizey, oglrender->movie_ctx_arr, oglrender->totvideos);
+ if (ok) {
+ printf("Append frame %d", scene->r.cfra);
+ BKE_reportf(op->reports, RPT_INFO, "Appended frame: %d", scene->r.cfra);
}
-
- if (is_movie) {
- ok = oglrender->mh->append_movie(&scene->r, PSFRA, CFRA, (int *)ibuf_save->rect,
- oglrender->sizex, oglrender->sizey, oglrender->reports);
- if (ok) {
- printf("Append frame %d", scene->r.cfra);
- BKE_reportf(op->reports, RPT_INFO, "Appended frame: %d", scene->r.cfra);
- }
+ }
+ else {
+ ok = RE_WriteRenderViewsImage(op->reports, rr, scene, scene->camera, true, name);
+ if (ok) {
+ printf("Saved: %s", name);
+ BKE_reportf(op->reports, RPT_INFO, "Saved file: %s", name);
}
else {
- ok = BKE_imbuf_write_stamp(scene, camera, ibuf_save, name, &scene->r.im_format);
-
- if (ok == 0) {
- printf("Write error: cannot save %s\n", name);
- BKE_reportf(op->reports, RPT_ERROR, "Write error: cannot save %s", name);
- }
- else {
- printf("Saved: %s", name);
- BKE_reportf(op->reports, RPT_INFO, "Saved file: %s", name);
- }
+ printf("Write error: cannot save %s\n", name);
+ BKE_reportf(op->reports, RPT_ERROR, "Write error: cannot save %s", name);
}
-
- if (needs_free)
- IMB_freeImBuf(ibuf_save);
}
- BKE_image_release_ibuf(oglrender->ima, ibuf, lock);
+ RE_ReleaseResult(oglrender->re);
+
/* movie stats prints have no line break */
printf("\n");
diff --git a/source/blender/editors/render/render_ops.c b/source/blender/editors/render/render_ops.c
index 0d334082a2b..6aaad98f946 100644
--- a/source/blender/editors/render/render_ops.c
+++ b/source/blender/editors/render/render_ops.c
@@ -58,6 +58,9 @@ void ED_operatortypes_render(void)
WM_operatortype_append(SCENE_OT_render_layer_add);
WM_operatortype_append(SCENE_OT_render_layer_remove);
+ WM_operatortype_append(SCENE_OT_render_view_add);
+ WM_operatortype_append(SCENE_OT_render_view_remove);
+
#ifdef WITH_FREESTYLE
WM_operatortype_append(SCENE_OT_freestyle_module_add);
WM_operatortype_append(SCENE_OT_freestyle_module_remove);
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 9dbd2e88563..e6fbfda3067 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -548,7 +548,9 @@ static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect,
/* test if something rendered ok */
re = RE_GetRender(name);
- RE_AcquireResultImage(re, &rres);
+
+ /* material preview only needs monoscopy (view 0) */
+ RE_AcquireResultImage(re, &rres, 0);
if (rres.rectf) {
@@ -561,9 +563,11 @@ static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect,
unsigned char *rect_byte = MEM_mallocN(rres.rectx * rres.recty * sizeof(int), "ed_preview_draw_rect");
float fx = rect->xmin + offx;
float fy = rect->ymin;
+
+ /* material preview only needs monoscopy (view 0) */
if (re)
- RE_AcquiredResultGet32(re, &rres, (unsigned int *)rect_byte);
-
+ RE_AcquiredResultGet32(re, &rres, (unsigned int *)rect_byte, 0);
+
glaDrawPixelsSafe(fx, fy, rres.rectx, rres.recty, rres.rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect_byte);
MEM_freeN(rect_byte);
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index cf712a653e6..3de21536148 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -605,6 +605,70 @@ void SCENE_OT_render_layer_remove(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
}
+/********************** render view operators *********************/
+
+static int render_view_remove_poll(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+
+ /* don't allow user to remove "left" and "right" views */
+ return scene->r.actview > 1;
+}
+
+static int render_view_add_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Scene *scene = CTX_data_scene(C);
+
+ BKE_scene_add_render_view(scene, NULL);
+ scene->r.actview = BLI_listbase_count(&scene->r.views) - 1;
+
+ WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_render_view_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Render View";
+ ot->idname = "SCENE_OT_render_view_add";
+ ot->description = "Add a render view";
+
+ /* api callbacks */
+ ot->exec = render_view_add_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int render_view_remove_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Scene *scene = CTX_data_scene(C);
+ SceneRenderView *rv = BLI_findlink(&scene->r.views, scene->r.actview);
+
+ if (!BKE_scene_remove_render_view(scene, rv))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_render_view_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove Render View";
+ ot->idname = "SCENE_OT_render_view_remove";
+ ot->description = "Remove the selected render view";
+
+ /* api callbacks */
+ ot->exec = render_view_remove_exec;
+ ot->poll = render_view_remove_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
#ifdef WITH_FREESTYLE
static bool freestyle_linestyle_check_report(FreestyleLineSet *lineset, ReportList *reports)
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index be9336cc984..d786c0cfc36 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -493,7 +493,6 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
glDisable(GL_BLEND);
#endif
- ar->do_draw = 0;
memset(&ar->drawrct, 0, sizeof(ar->drawrct));
UI_blocklist_free_inactive(C, &ar->uiblocks);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index e1c414b0031..3d76070f197 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -59,6 +59,7 @@
#include "ED_screen.h"
#include "ED_screen_types.h"
#include "ED_clip.h"
+#include "ED_node.h"
#include "ED_render.h"
#include "UI_interface.h"
@@ -2122,4 +2123,85 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, int UNUSED(mute))
}
+/*
+ * return true if any active area requires to see in 3D
+ */
+bool ED_screen_stereo3d_required(bScreen *screen)
+{
+ ScrArea *sa;
+ Scene *sce = screen->scene;
+ const bool is_multiview = (sce->r.scemode & R_MULTIVIEW) != 0;
+
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ switch (sa->spacetype) {
+ case SPACE_VIEW3D:
+ {
+ View3D *v3d;
+
+ if (!is_multiview)
+ continue;
+
+ v3d = sa->spacedata.first;
+ if (v3d->camera && v3d->stereo3d_camera == STEREO_3D_ID) {
+ ARegion *ar;
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiondata && ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = ar->regiondata;
+ if (rv3d->persp == RV3D_CAMOB) {
+ return true;
+ }
+ }
+ }
+ }
+ break;
+ }
+ case SPACE_IMAGE:
+ {
+ SpaceImage *sima;
+
+ /* images should always show in stereo, even if
+ * the file doesn't have views enabled */
+ sima = sa->spacedata.first;
+ if (sima->image && (sima->image->flag & IMA_IS_STEREO) &&
+ (sima->iuser.flag & IMA_SHOW_STEREO))
+ {
+ return true;
+ }
+ break;
+ }
+ case SPACE_NODE:
+ {
+ SpaceNode *snode;
+
+ if (!is_multiview)
+ continue;
+ snode = sa->spacedata.first;
+ if ((snode->flag & SNODE_BACKDRAW) && ED_node_is_compositor(snode)) {
+ return true;
+ }
+ break;
+ }
+ case SPACE_SEQ:
+ {
+ SpaceSeq *sseq;
+
+ if (!is_multiview)
+ continue;
+
+ sseq = sa->spacedata.first;
+ if (ELEM(sseq->view, SEQ_VIEW_PREVIEW, SEQ_VIEW_SEQUENCE_PREVIEW)) {
+ return true;
+ }
+
+ if (sseq->draw_flag & SEQ_DRAW_BACKDROP) {
+ return true;
+ }
+
+ break;
+ }
+ }
+ }
+
+ return false;
+}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 894a801b677..67c18ac287e 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -990,6 +990,7 @@ static int area_dupli_invoke(bContext *C, wmOperator *op, const wmEvent *event)
rect.ymax = rect.ymin + BLI_rcti_size_y(&rect) / U.pixelsize;
newwin = WM_window_open(C, &rect);
+ *newwin->stereo3d_format = *win->stereo3d_format;
/* allocs new screen and adds to newly created window, using window size */
newsc = ED_screen_add(newwin, CTX_data_scene(C), sc->id.name + 2);
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 330bc7e3395..4644f0ae0b8 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -303,6 +303,7 @@ typedef struct ScreenshotJob {
const short *stop;
const short *do_update;
ReportList reports;
+ void *movie_ctx;
} ScreenshotJob;
@@ -312,7 +313,10 @@ static void screenshot_freejob(void *sjv)
if (sj->dumprect)
MEM_freeN(sj->dumprect);
-
+
+ if (sj->movie_ctx)
+ MEM_freeN(sj->movie_ctx);
+
MEM_freeN(sj);
}
@@ -337,20 +341,21 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
{
ScreenshotJob *sj = sjv;
RenderData rd = sj->scene->r;
- bMovieHandle *mh = BKE_movie_handle_get(sj->scene->r.im_format.imtype);
-
+ bMovieHandle *mh = NULL;
+
/* we need this as local variables for renderdata */
rd.frs_sec = U.scrcastfps;
rd.frs_sec_base = 1.0f;
if (BKE_imtype_is_movie(rd.im_format.imtype)) {
- if (!mh->start_movie(sj->scene, &rd, sj->dumpsx, sj->dumpsy, &sj->reports, false)) {
+ mh = BKE_movie_handle_get(sj->scene->r.im_format.imtype);
+ sj->movie_ctx = mh->context_create();
+
+ if (!mh->start_movie(sj->movie_ctx, sj->scene, &rd, sj->dumpsx, sj->dumpsy, &sj->reports, false, "")) {
printf("screencast job stopped\n");
return;
}
}
- else
- mh = NULL;
sj->stop = stop;
sj->do_update = do_update;
@@ -362,8 +367,8 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
if (sj->dumprect) {
if (mh) {
- if (mh->append_movie(&rd, rd.sfra, rd.cfra, (int *)sj->dumprect,
- sj->dumpsx, sj->dumpsy, &sj->reports))
+ if (mh->append_movie(sj->movie_ctx, &rd, rd.sfra, rd.cfra, (int *)sj->dumprect,
+ sj->dumpsx, sj->dumpsy, "", &sj->reports))
{
BKE_reportf(&sj->reports, RPT_INFO, "Appended frame: %d", rd.cfra);
printf("Appended frame %d\n", rd.cfra);
@@ -379,7 +384,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
BKE_image_path_from_imformat(
name, rd.pic, sj->bmain->name, rd.cfra,
- &rd.im_format, (rd.scemode & R_EXTENSION) != 0, true);
+ &rd.im_format, (rd.scemode & R_EXTENSION) != 0, true, NULL);
ibuf->rect = sj->dumprect;
ok = BKE_imbuf_write(ibuf, name, &rd.im_format);
@@ -410,8 +415,10 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
PIL_sleep_ms(U.scrcastwait);
}
- if (mh)
- mh->end_movie();
+ if (mh) {
+ mh->end_movie(sj->movie_ctx);
+ mh->context_free(sj->movie_ctx);
+ }
BKE_report(&sj->reports, RPT_INFO, "Screencast job stopped");
}
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 097ffe3523b..7992767072a 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -499,7 +499,7 @@ void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short te
int w = imapaintpartial.x2 - imapaintpartial.x1;
int h = imapaintpartial.y2 - imapaintpartial.y1;
/* Testing with partial update in uv editor too */
- GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h); //!texpaint);
+ GPU_paint_update_image(image, (sima ? &sima->iuser : NULL), imapaintpartial.x1, imapaintpartial.y1, w, h); //!texpaint);
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 4f71bea7cd2..9d39eea7b96 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -1109,7 +1109,7 @@ static int paint_2d_canvas_set(ImagePaintState *s, Image *ima)
if (ima == NULL) {
return 0;
}
- else if (ima->packedfile && ima->rr) {
+ else if (BKE_image_has_packedfile(ima) && ima->rr) {
s->warnpackedfile = ima->id.name + 2;
return 0;
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 9ee15f3a532..b01d315650f 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5233,7 +5233,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
if (w > maxsize) w = maxsize;
if (h > maxsize) h = maxsize;
- ibuf = ED_view3d_draw_offscreen_imbuf(scene, CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, false, R_ALPHAPREMUL, err_out);
+ ibuf = ED_view3d_draw_offscreen_imbuf(scene, CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, false, R_ALPHAPREMUL, NULL, err_out);
if (!ibuf) {
/* Mostly happens when OpenGL offscreen buffer was failed to create, */
/* but could be other reasons. Should be handled in the future. nazgul */
@@ -5444,7 +5444,7 @@ static Image *proj_paint_image_create(wmOperator *op, Main *bmain)
RNA_string_get(op->ptr, "name", imagename);
}
ima = BKE_image_add_generated(bmain, width, height, imagename, alpha ? 32 : 24, use_float,
- gen_type, color);
+ gen_type, color, false);
return ima;
}
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index fb3c140fddf..a02f64d68d8 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -44,6 +44,7 @@
#include "BKE_image.h"
#include "BKE_node.h"
#include "BKE_screen.h"
+#include "BKE_scene.h"
#include "RE_pipeline.h"
@@ -82,9 +83,9 @@ static void image_info(Scene *scene, ImageUser *iuser, Image *ima, ImBuf *ibuf,
else {
if (ima->source == IMA_SRC_MOVIE) {
ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Movie"), len - ofs);
- if (ima->anim)
+ if (BKE_image_has_anim(ima))
ofs += BLI_snprintf(str + ofs, len - ofs, IFACE_(" %d frs"),
- IMB_anim_get_duration(ima->anim, IMB_TC_RECORD_RUN));
+ IMB_anim_get_duration(((ImageAnim *)ima->anims.first)->anim, IMB_TC_RECORD_RUN));
}
else {
ofs += BLI_strncpy_rlen(str, IFACE_("Image"), len - ofs);
@@ -311,10 +312,10 @@ static void ui_imageuser_slot_menu(bContext *UNUSED(C), uiLayout *layout, void *
static const char *ui_imageuser_layer_fake_name(RenderResult *rr)
{
- if (rr->rectf) {
+ if (RE_RenderViewGetRectf(rr, 0)) {
return IFACE_("Composite");
}
- else if (rr->rect32) {
+ else if (RE_RenderViewGetRect32(rr, 0)) {
return IFACE_("Sequence");
}
else {
@@ -375,7 +376,7 @@ final:
static const char *ui_imageuser_pass_fake_name(RenderLayer *rl)
{
- if (rl == NULL || rl->rectf) {
+ if (rl == NULL) {
return IFACE_("Combined");
}
else {
@@ -383,9 +384,9 @@ static const char *ui_imageuser_pass_fake_name(RenderLayer *rl)
}
}
-static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *ptrpair_p)
+static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt)
{
- void **rnd_data = ptrpair_p;
+ void **rnd_data = rnd_pt;
uiBlock *block = uiLayoutGetBlock(layout);
Image *image = rnd_data[0];
ImageUser *iuser = rnd_data[1];
@@ -398,6 +399,7 @@ static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *
RenderPass *rpass;
const char *fake_name;
int nr;
+ int passflag = 0;
/* may have been freed since drawing */
rr = BKE_image_acquire_renderresult(scene, image);
@@ -419,15 +421,22 @@ static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *
fake_name = ui_imageuser_pass_fake_name(rl);
if (fake_name) {
- BLI_strncpy(rpass_fake.name, fake_name, sizeof(rpass_fake.name));
+ BLI_strncpy(rpass_fake.internal_name, fake_name, sizeof(rpass_fake.internal_name));
nr += 1;
}
/* rendered results don't have a Combined pass */
for (rpass = rl ? rl->passes.last : NULL; rpass; rpass = rpass->prev, nr--) {
+
+ /* just show one pass of each kind */
+ if (passflag & rpass->passtype)
+ continue;
+
+ passflag |= rpass->passtype;
+
final:
- uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(rpass->name), 0, 0,
- UI_UNIT_X * 5, UI_UNIT_X, &iuser->pass, (float) nr, 0.0, 0, -1, "");
+ uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(rpass->internal_name), 0, 0,
+ UI_UNIT_X * 5, UI_UNIT_X, &iuser->passtype, (float) rpass->passtype, 0.0, 0, -1, "");
}
if (fake_name) {
@@ -441,21 +450,81 @@ final:
BKE_image_release_renderresult(scene, image);
}
+/**************************** view menus *****************************/
+static void ui_imageuser_view_menu_rr(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt)
+{
+ void **rnd_data = rnd_pt;
+ uiBlock *block = uiLayoutGetBlock(layout);
+ Image *image = rnd_data[0];
+ ImageUser *iuser = rnd_data[1];
+ RenderResult *rr;
+ RenderView *rview;
+ int nr;
+ Scene *scene = iuser->scene;
+
+ /* may have been freed since drawing */
+ rr = BKE_image_acquire_renderresult(scene, image);
+ if (UNLIKELY(rr == NULL)) {
+ return;
+ }
+
+ UI_block_layout_set_current(block, layout);
+ uiLayoutColumn(layout, false);
+
+ uiDefBut(block, UI_BTYPE_LABEL, 0, IFACE_("View"),
+ 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiItemS(layout);
+
+ nr = (rr ? BLI_listbase_count(&rr->views) : 0) - 1;
+ for (rview = rr ? rr->views.last : NULL; rview; rview = rview->prev, nr--) {
+ uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(rview->name), 0, 0,
+ UI_UNIT_X * 5, UI_UNIT_X, &iuser->view, (float) nr, 0.0, 0, -1, "");
+ }
+
+ BKE_image_release_renderresult(scene, image);
+}
+
+static void ui_imageuser_view_menu_multiview(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt)
+{
+ void **rnd_data = rnd_pt;
+ uiBlock *block = uiLayoutGetBlock(layout);
+ Image *image = rnd_data[0];
+ ImageUser *iuser = rnd_data[1];
+ int nr;
+ ImageView *iv;
+
+ UI_block_layout_set_current(block, layout);
+ uiLayoutColumn(layout, false);
+
+ uiDefBut(block, UI_BTYPE_LABEL, 0, IFACE_("View"),
+ 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiItemS(layout);
+
+ nr = BLI_listbase_count(&image->views) - 1;
+ for (iv = image->views.last; iv; iv = iv->prev, nr--) {
+ uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(iv->name), 0, 0,
+ UI_UNIT_X * 5, UI_UNIT_X, &iuser->view, (float) nr, 0.0, 0, -1, "");
+ }
+}
+
/* 5 layer button callbacks... */
static void image_multi_cb(bContext *C, void *rr_v, void *iuser_v)
{
ImageUser *iuser = iuser_v;
- BKE_image_multilayer_index(rr_v, iuser);
+ BKE_image_multilayer_index(rr_v, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
}
+
static void image_multi_inclay_cb(bContext *C, void *rr_v, void *iuser_v)
{
RenderResult *rr = rr_v;
ImageUser *iuser = iuser_v;
int tot = BLI_listbase_count(&rr->layers);
- if (rr->rectf || rr->rect32)
+ if (RE_HasFakeLayer(rr))
tot++; /* fake compo/sequencer layer */
if (iuser->layer < tot - 1) {
@@ -483,7 +552,7 @@ static void image_multi_incpass_cb(bContext *C, void *rr_v, void *iuser_v)
if (rl) {
int tot = BLI_listbase_count(&rl->passes);
- if (rr->rectf || rr->rect32)
+ if (RE_HasFakeLayer(rr))
tot++; /* fake compo/sequencer layer */
if (iuser->pass < tot - 1) {
@@ -504,6 +573,16 @@ static void image_multi_decpass_cb(bContext *C, void *rr_v, void *iuser_v)
}
}
+/* 5 view button callbacks... */
+static void image_multiview_cb(bContext *C, void *ima_v, void *iuser_v)
+{
+ Image *ima = ima_v;
+ ImageUser *iuser = iuser_v;
+
+ BKE_image_multiview_index(ima, iuser);
+ WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
+}
+
#if 0
static void image_freecache_cb(bContext *C, void *ima_v, void *unused)
{
@@ -523,13 +602,14 @@ static void image_user_change(bContext *C, void *iuser_v, void *unused)
static void uiblock_layer_pass_buttons(uiLayout *layout, Image *image, RenderResult *rr, ImageUser *iuser, int w, short *render_slot)
{
- static void *rnd_pt[3]; /* XXX, workaround */
+ static void *rnd_pt[4]; /* XXX, workaround */
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but;
RenderLayer *rl = NULL;
- int wmenu1, wmenu2, wmenu3;
+ int wmenu1, wmenu2, wmenu3, wmenu4;
const char *fake_name;
- const char *display_name;
+ const char *display_name = "";
+ const bool show_stereo = (iuser->flag & IMA_SHOW_STEREO);
uiLayoutRow(layout, true);
@@ -537,6 +617,7 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, Image *image, RenderRes
wmenu1 = (2 * w) / 5;
wmenu2 = (3 * w) / 5;
wmenu3 = (3 * w) / 6;
+ wmenu4 = (3 * w) / 6;
rnd_pt[0] = image;
rnd_pt[1] = iuser;
@@ -558,6 +639,7 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, Image *image, RenderRes
if (rr) {
RenderPass *rpass;
+ RenderView *rview;
int rpass_index;
/* layer */
@@ -566,20 +648,50 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, Image *image, RenderRes
rl = BLI_findlink(&rr->layers, rpass_index);
rnd_pt[2] = SET_INT_IN_POINTER(rpass_index);
- display_name = rl ? rl->name : (fake_name ? fake_name : "");
- but = uiDefMenuBut(block, ui_imageuser_layer_menu, rnd_pt, display_name, 0, 0, wmenu2, UI_UNIT_Y, TIP_("Select Layer"));
- UI_but_func_set(but, image_multi_cb, rr, iuser);
- UI_but_type_set_menu_from_pulldown(but);
-
+ if (RE_layers_have_name(rr)) {
+ display_name = rl ? rl->name : (fake_name ? fake_name : "");
+ but = uiDefMenuBut(block, ui_imageuser_layer_menu, rnd_pt, display_name, 0, 0, wmenu2, UI_UNIT_Y, TIP_("Select Layer"));
+ UI_but_func_set(but, image_multi_cb, rr, iuser);
+ UI_but_type_set_menu_from_pulldown(but);
+ }
/* pass */
fake_name = ui_imageuser_pass_fake_name(rl);
rpass = (rl ? BLI_findlink(&rl->passes, iuser->pass - (fake_name ? 1 : 0)) : NULL);
- display_name = rpass ? rpass->name : (fake_name ? fake_name : "");
+ display_name = rpass ? rpass->internal_name : (fake_name ? fake_name : "");
but = uiDefMenuBut(block, ui_imageuser_pass_menu, rnd_pt, display_name, 0, 0, wmenu3, UI_UNIT_Y, TIP_("Select Pass"));
UI_but_func_set(but, image_multi_cb, rr, iuser);
UI_but_type_set_menu_from_pulldown(but);
+
+ /* view */
+ if (BLI_listbase_count_ex(&rr->views, 2) > 1 && !show_stereo) {
+ rview = BLI_findlink(&rr->views, iuser->view);
+ display_name = rview ? rview->name : "";
+
+ but = uiDefMenuBut(block, ui_imageuser_view_menu_rr, rnd_pt, display_name, 0, 0, wmenu4, UI_UNIT_Y, TIP_("Select View"));
+ UI_but_func_set(but, image_multi_cb, rr, iuser);
+ UI_but_type_set_menu_from_pulldown(but);
+ }
+ }
+
+ /* stereo image */
+ else if (((image->flag & IMA_IS_STEREO) && (!show_stereo)) ||
+ ((image->flag & IMA_IS_MULTIVIEW) && ((image->flag & IMA_IS_STEREO) == 0)))
+ {
+ ImageView *iv;
+ int nr = 0;
+
+ for (iv = image->views.first; iv; iv = iv->next) {
+ if (nr++ == iuser->view) {
+ display_name = iv->name;
+ break;
+ }
+ }
+
+ but = uiDefMenuBut(block, ui_imageuser_view_menu_multiview, rnd_pt, display_name, 0, 0, wmenu1, UI_UNIT_Y, TIP_("Select View"));
+ UI_but_func_set(but, image_multiview_cb, image, iuser);
+ UI_but_type_set_menu_from_pulldown(but);
}
}
@@ -734,13 +846,13 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
if (ima->source != IMA_SRC_GENERATED) {
row = uiLayoutRow(layout, true);
- if (ima->packedfile)
+ if (BKE_image_has_packedfile(ima))
uiItemO(row, "", ICON_PACKAGE, "image.unpack");
else
uiItemO(row, "", ICON_UGLYPACKAGE, "image.pack");
row = uiLayoutRow(row, true);
- uiLayoutSetEnabled(row, ima->packedfile == NULL);
+ uiLayoutSetEnabled(row, BKE_image_has_packedfile(ima) == false);
uiItemR(row, &imaptr, "filepath", 0, "", ICON_NONE);
uiItemO(row, "", ICON_FILE_REFRESH, "image.reload");
}
@@ -792,6 +904,17 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
uiItemR(row, &imaptr, "alpha_mode", 0, IFACE_("Alpha"), ICON_NONE);
}
+ if ((scene->r.scemode & R_MULTIVIEW) != 0) {
+ uiItemS(layout);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, &imaptr, "use_multiview", 0, NULL, ICON_NONE);
+
+ col = uiLayoutColumn(layout, false);
+ uiLayoutSetActive(col, RNA_boolean_get(&imaptr, "use_multiview"));
+ uiTemplateImageViews(col, &imaptr);
+ }
+
if (ima->source == IMA_SRC_MOVIE) {
col = uiLayoutColumn(layout, false);
uiItemR(col, &imaptr, "use_deinterlace", 0, IFACE_("Deinterlace"), ICON_NONE);
@@ -962,6 +1085,101 @@ void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr, int color_man
}
}
+void uiTemplateImageStereo3d(uiLayout *layout, PointerRNA *stereo3d_format_ptr)
+{
+ Stereo3dFormat *stereo3d_format = stereo3d_format_ptr->data;
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, stereo3d_format_ptr, "display_mode", 0, NULL, ICON_NONE);
+
+ switch (stereo3d_format->display_mode) {
+ case S3D_DISPLAY_ANAGLYPH:
+ {
+ uiItemR(col, stereo3d_format_ptr, "anaglyph_type", 0, NULL, ICON_NONE);
+ break;
+ }
+ case S3D_DISPLAY_INTERLACE:
+ {
+ uiItemR(col, stereo3d_format_ptr, "interlace_type", 0, NULL, ICON_NONE);
+ uiItemR(col, stereo3d_format_ptr, "use_interlace_swap", 0, NULL, ICON_NONE);
+ break;
+ }
+ case S3D_DISPLAY_SIDEBYSIDE:
+ {
+ uiItemR(col, stereo3d_format_ptr, "use_sidebyside_crosseyed", 0, NULL, ICON_NONE);
+ /* fall-through */
+ }
+ case S3D_DISPLAY_TOPBOTTOM:
+ {
+ uiItemR(col, stereo3d_format_ptr, "use_squeezed_frame", 0, NULL, ICON_NONE);
+ break;
+ }
+ }
+}
+
+static void uiTemplateViewsFormat(uiLayout *layout, PointerRNA *ptr, PointerRNA *stereo3d_format_ptr)
+{
+ uiLayout *col, *box;
+
+ col = uiLayoutColumn(layout, false);
+
+ uiItemL(col, IFACE_("Views Format:"), ICON_NONE);
+ uiItemR(uiLayoutRow(col, false), ptr, "views_format", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+
+ if (stereo3d_format_ptr) {
+ box = uiLayoutBox(col);
+ uiLayoutSetActive(box, RNA_enum_get(ptr, "views_format") == R_IMF_VIEWS_STEREO_3D);
+ uiTemplateImageStereo3d(box, stereo3d_format_ptr);
+ }
+}
+
+void uiTemplateImageViews(uiLayout *layout, PointerRNA *imaptr)
+{
+ Image *ima = imaptr->data;
+
+ if (ima->type != IMA_TYPE_MULTILAYER) {
+ PropertyRNA *prop;
+ PointerRNA stereo3d_format_ptr;
+
+ prop = RNA_struct_find_property(imaptr, "stereo_3d_format");
+ stereo3d_format_ptr = RNA_property_pointer_get(imaptr, prop);
+
+ uiTemplateViewsFormat(layout, imaptr, &stereo3d_format_ptr);
+ }
+ else {
+ uiTemplateViewsFormat(layout, imaptr, NULL);
+ }
+}
+
+void uiTemplateImageFormatViews(uiLayout *layout, PointerRNA *imfptr, PointerRNA *ptr)
+{
+ ImageFormatData *imf = imfptr->data;
+ uiLayout *col;
+
+ if (ptr) {
+ uiItemR(layout, ptr, "use_multiview", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_multiview"));
+ }
+ else {
+ col = uiLayoutColumn(layout, false);
+ }
+
+ if (imf->imtype != R_IMF_IMTYPE_MULTILAYER) {
+ PropertyRNA *prop;
+ PointerRNA stereo3d_format_ptr;
+
+ prop = RNA_struct_find_property(imfptr, "stereo_3d_format");
+ stereo3d_format_ptr = RNA_property_pointer_get(imfptr, prop);
+
+ uiTemplateViewsFormat(col, imfptr, &stereo3d_format_ptr);
+ }
+ else {
+ uiTemplateViewsFormat(col, imfptr, NULL);
+ }
+}
+
void uiTemplateImageLayers(uiLayout *layout, bContext *C, Image *ima, ImageUser *iuser)
{
Scene *scene = CTX_data_scene(C);
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 517cf64214c..5a3c3e90618 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -783,7 +783,7 @@ void draw_image_main(const bContext *C, ARegion *ar)
Image *ima;
ImBuf *ibuf;
float zoomx, zoomy;
- bool show_viewer, show_render, show_paint;
+ bool show_viewer, show_render, show_paint, show_stereo3d, show_multilayer;
void *lock;
/* XXX can we do this in refresh? */
@@ -813,6 +813,8 @@ void draw_image_main(const bContext *C, ARegion *ar)
show_viewer = (ima && ima->source == IMA_SRC_VIEWER) != 0;
show_render = (show_viewer && ima->type == IMA_TYPE_R_RESULT) != 0;
show_paint = (ima && (sima->mode == SI_MODE_PAINT) && (show_viewer == false) && (show_render == false));
+ show_stereo3d = (ima && (ima->flag & IMA_IS_STEREO) && (sima->iuser.flag & IMA_SHOW_STEREO));
+ show_multilayer = ima && BKE_image_is_multilayer(ima);
if (show_viewer) {
/* use locked draw for drawing viewer image buffer since the compositor
@@ -823,6 +825,14 @@ void draw_image_main(const bContext *C, ARegion *ar)
BLI_lock_thread(LOCK_DRAW_IMAGE);
}
+ if (show_stereo3d) {
+ if (show_multilayer)
+ /* update multiindex and pass for the current eye */
+ BKE_image_multilayer_index(ima->rr, &sima->iuser);
+ else
+ BKE_image_multiview_index(ima, &sima->iuser);
+ }
+
ibuf = ED_space_image_acquire_buffer(sima, &lock);
/* draw the image or grid */
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 5890ed61118..6a5462bff45 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -30,14 +30,21 @@
#include <stddef.h>
#include <string.h>
+#include <fcntl.h>
#include <stdlib.h>
#include <errno.h>
+#ifndef WIN32
+# include <unistd.h>
+#else
+# include <io.h>
+#endif
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_string_utf8.h"
#include "BLF_translation.h"
@@ -60,6 +67,7 @@
#include "BKE_report.h"
#include "BKE_screen.h"
#include "BKE_sound.h"
+#include "BKE_scene.h"
#include "GPU_draw.h"
#include "GPU_buffers.h"
@@ -68,6 +76,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_moviecache.h"
+#include "intern/openexr/openexr_multi.h"
#include "RE_pipeline.h"
@@ -936,6 +945,7 @@ static void image_filesel(bContext *C, wmOperator *op, const char *path)
typedef struct ImageOpenData {
PropertyPointerRNA pprop;
ImageUser *iuser;
+ ImageFormatData im_format;
} ImageOpenData;
typedef struct ImageFrame {
@@ -946,7 +956,6 @@ typedef struct ImageFrame {
static void image_open_init(bContext *C, wmOperator *op)
{
ImageOpenData *iod;
-
op->customdata = iod = MEM_callocN(sizeof(ImageOpenData), __func__);
iod->iuser = CTX_data_pointer_get_type(C, "image_user", &RNA_ImageUser).data;
UI_context_active_but_prop_get_templateID(C, &iod->pprop.ptr, &iod->pprop.prop);
@@ -1048,7 +1057,7 @@ static int image_open_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
ImageUser *iuser = NULL;
- ImageOpenData *iod;
+ ImageOpenData *iod = op->customdata;
PointerRNA idptr;
Image *ima = NULL;
char path[FILE_MAX];
@@ -1085,6 +1094,21 @@ static int image_open_exec(bContext *C, wmOperator *op)
if (!op->customdata)
image_open_init(C, op);
+ /* handle multiview images */
+ if (RNA_boolean_get(op->ptr, "use_multiview")) {
+ ImageFormatData *imf = &iod->im_format;
+
+ ima->flag |= IMA_USE_VIEWS;
+ ima->views_format = imf->views_format;
+ *ima->stereo3d_format = imf->stereo3d_format;
+ }
+ else {
+ ima->flag &= ~IMA_USE_VIEWS;
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ BKE_image_free_views(ima);
+ }
+
/* only image path after save, never ibuf */
if (is_relative_path) {
if (!exists) {
@@ -1128,6 +1152,8 @@ static int image_open_exec(bContext *C, wmOperator *op)
iuser->framenr = 1;
iuser->offset = frame_ofs - 1;
iuser->fie_ima = 2;
+ iuser->scene = scene;
+ BKE_image_init_imageuser(ima, iuser);
}
/* XXX unpackImage frees image buffers */
@@ -1146,7 +1172,8 @@ static int image_open_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(
SpaceImage *sima = CTX_wm_space_image(C); /* XXX other space types can call */
const char *path = U.textudir;
Image *ima = NULL;
-
+ Scene *scene = CTX_data_scene(C);
+ PropertyRNA *prop;
if (sima) {
ima = sima->image;
}
@@ -1185,11 +1212,44 @@ static int image_open_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(
image_open_init(C, op);
+ /* show multiview save options only if scene has multiviews */
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (scene->r.scemode & R_MULTIVIEW) != 0);
+
image_filesel(C, op, path);
return OPERATOR_RUNNING_MODAL;
}
+static bool image_open_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop)
+{
+ const char *prop_id = RNA_property_identifier(prop);
+
+ return !(STREQ(prop_id, "filepath") ||
+ STREQ(prop_id, "directory") ||
+ STREQ(prop_id, "filename")
+ );
+}
+
+static void image_open_draw(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *layout = op->layout;
+ ImageOpenData *iod = op->customdata;
+ ImageFormatData *imf = &iod->im_format;
+ PointerRNA imf_ptr, ptr;
+
+ /* main draw call */
+ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
+ uiDefAutoButsRNA(layout, &ptr, image_open_draw_check_prop, '\0');
+
+ /* image template */
+ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &imf_ptr);
+
+ /* multiview template */
+ if (RNA_boolean_get(op->ptr, "show_multiview"))
+ uiTemplateImageFormatViews(layout, &imf_ptr, op->ptr);
+}
+
/* called by other space types too */
void IMAGE_OT_open(wmOperatorType *ot)
{
@@ -1202,6 +1262,7 @@ void IMAGE_OT_open(wmOperatorType *ot)
ot->exec = image_open_exec;
ot->invoke = image_open_invoke;
ot->cancel = image_open_cancel;
+ ot->ui = image_open_draw;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1233,10 +1294,10 @@ static int image_match_len_exec(bContext *C, wmOperator *UNUSED(op))
}
- if (!ima || !iuser || !ima->anim)
+ if (!ima || !iuser || !BKE_image_has_anim(ima))
return OPERATOR_CANCELLED;
- iuser->frames = IMB_anim_get_duration(ima->anim, IMB_TC_RECORD_RUN);
+ iuser->frames = IMB_anim_get_duration(((ImageAnim *) ima->anims.first)->anim, IMB_TC_RECORD_RUN);
BKE_image_user_frame_calc(iuser, scene->r.cfra, 0);
return OPERATOR_FINISHED;
@@ -1433,6 +1494,10 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima,
}
}
+ /* use the multiview image settings as the default */
+ simopts->im_format.stereo3d_format = *ima->stereo3d_format;
+ simopts->im_format.views_format = ima->views_format;
+
/* color management */
BKE_color_managed_display_settings_copy(&simopts->im_format.display_settings, &scene->display_settings);
BKE_color_managed_view_settings_copy(&simopts->im_format.view_settings, &scene->view_settings);
@@ -1468,30 +1533,131 @@ static void save_image_options_to_op(SaveImageOptions *simopts, wmOperator *op)
RNA_string_set(op->ptr, "filepath", simopts->filepath);
}
+/* returns the pass index for the view_id */
+static int get_multiview_pass_id(RenderResult *rr, ImageUser *iuser, const int view_id)
+{
+ RenderLayer *rl;
+ RenderPass *rpass;
+ int passtype;
+ short rl_index = 0, rp_index;
+
+ if (rr == NULL || iuser == NULL)
+ return 0;
+
+ if (BLI_listbase_count_ex(&rr->views, 2) < 2)
+ return iuser->pass;
+
+ if (RE_HasFakeLayer(rr))
+ rl_index ++; /* fake compo/sequencer layer */
+
+ rl = BLI_findlink(&rr->layers, rl_index);
+ if (!rl) return iuser->pass;
+
+ rpass = BLI_findlink(&rl->passes, iuser->pass);
+ passtype = rpass->passtype;
+
+ rp_index = 0;
+ for (rpass = rl->passes.first; rpass; rpass = rpass->next, rp_index++) {
+ if (rpass->passtype == passtype &&
+ rpass->view_id == view_id)
+ {
+ return rp_index;
+ }
+ }
+
+ return iuser->pass;
+}
+
+static void save_image_post(wmOperator *op, ImBuf *ibuf, Image *ima, int ok, int save_copy, const char *relbase, int relative, int do_newpath, const char *filepath)
+{
+ if (ok) {
+ if (!save_copy) {
+ if (do_newpath) {
+ BLI_strncpy(ibuf->name, filepath, sizeof(ibuf->name));
+ BLI_strncpy(ima->name, filepath, sizeof(ima->name));
+ }
+
+ ibuf->userflags &= ~IB_BITMAPDIRTY;
+
+ /* change type? */
+ if (ima->type == IMA_TYPE_R_RESULT) {
+ ima->type = IMA_TYPE_IMAGE;
+
+ /* workaround to ensure the render result buffer is no longer used
+ * by this image, otherwise can crash when a new render result is
+ * created. */
+ if (ibuf->rect && !(ibuf->mall & IB_rect))
+ imb_freerectImBuf(ibuf);
+ if (ibuf->rect_float && !(ibuf->mall & IB_rectfloat))
+ imb_freerectfloatImBuf(ibuf);
+ if (ibuf->zbuf && !(ibuf->mall & IB_zbuf))
+ IMB_freezbufImBuf(ibuf);
+ if (ibuf->zbuf_float && !(ibuf->mall & IB_zbuffloat))
+ IMB_freezbuffloatImBuf(ibuf);
+ }
+ if (ELEM(ima->source, IMA_SRC_GENERATED, IMA_SRC_VIEWER)) {
+ ima->source = IMA_SRC_FILE;
+ ima->type = IMA_TYPE_IMAGE;
+ }
+
+ /* only image path, never ibuf */
+ if (relative) {
+ BLI_path_rel(ima->name, relbase); /* only after saving */
+ }
+
+ IMB_colormanagment_colorspace_from_ibuf_ftype(&ima->colorspace_settings, ibuf);
+
+ }
+ }
+ else {
+ BKE_reportf(op->reports, RPT_ERROR, "Could not write image %s", filepath);
+ }
+}
+
+static void save_imbuf_post(ImBuf *ibuf, ImBuf *colormanaged_ibuf)
+{
+ if (colormanaged_ibuf != ibuf) {
+ /* This guys might be modified by image buffer write functions,
+ * need to copy them back from color managed image buffer to an
+ * original one, so file type of image is being properly updated.
+ */
+ ibuf->ftype = colormanaged_ibuf->ftype;
+ ibuf->planes = colormanaged_ibuf->planes;
+
+ IMB_freeImBuf(colormanaged_ibuf);
+ }
+}
+
/**
* \return success.
* \note ``ima->name`` and ``ibuf->name`` should end up the same.
+ * \note for multiview the first ``ibuf`` is important to get the settings.
*/
static bool save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveImageOptions *simopts, bool do_newpath)
{
Image *ima = ED_space_image(sima);
void *lock;
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
+ Scene *scene;
+ RenderResult *rr = NULL;
bool ok = false;
+ WM_cursor_wait(1);
+
if (ibuf) {
- ImBuf *colormanaged_ibuf;
+ ImBuf *colormanaged_ibuf = NULL;
const char *relbase = ID_BLEND_PATH(CTX_data_main(C), &ima->id);
const bool relative = (RNA_struct_find_property(op->ptr, "relative_path") && RNA_boolean_get(op->ptr, "relative_path"));
const bool save_copy = (RNA_struct_find_property(op->ptr, "copy") && RNA_boolean_get(op->ptr, "copy"));
const bool save_as_render = (RNA_struct_find_property(op->ptr, "save_as_render") && RNA_boolean_get(op->ptr, "save_as_render"));
ImageFormatData *imf = &simopts->im_format;
+ const bool is_multilayer = imf->imtype == R_IMF_IMTYPE_MULTILAYER;
+ bool is_mono;
+
/* old global to ensure a 2nd save goes to same dir */
BLI_strncpy(G.ima, simopts->filepath, sizeof(G.ima));
- WM_cursor_wait(1);
-
if (ima->type == IMA_TYPE_R_RESULT) {
/* enforce user setting for RGB or RGBA, but skip BW */
if (simopts->im_format.planes == R_IMF_PLANES_RGBA) {
@@ -1512,83 +1678,197 @@ static bool save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
}
}
- colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true, &imf->view_settings, &imf->display_settings, imf);
+ /* we need renderresult for exr and rendered multiview */
+ scene = CTX_data_scene(C);
+ rr = BKE_image_acquire_renderresult(scene, ima);
+ is_mono = rr ? BLI_listbase_count_ex(&rr->views, 2) < 2 : (ima->flag & IMA_IS_MULTIVIEW) == 0;
- if (simopts->im_format.imtype == R_IMF_IMTYPE_MULTILAYER) {
- Scene *scene = CTX_data_scene(C);
- RenderResult *rr = BKE_image_acquire_renderresult(scene, ima);
- if (rr) {
- ok = RE_WriteRenderResult(op->reports, rr, simopts->filepath, simopts->im_format.exr_codec);
- }
- else {
+ /* error handling */
+ if (!rr) {
+ if (imf->imtype == R_IMF_IMTYPE_MULTILAYER) {
BKE_report(op->reports, RPT_ERROR, "Did not write, no Multilayer Image");
+ goto cleanup;
}
- BKE_image_release_renderresult(scene, ima);
}
else {
- ok = BKE_imbuf_write_as(colormanaged_ibuf, simopts->filepath, &simopts->im_format, save_copy);
- }
-
- if (ok) {
- if (!save_copy) {
- if (do_newpath) {
- BLI_strncpy(ibuf->name, simopts->filepath, sizeof(ibuf->name));
- BLI_strncpy(ima->name, simopts->filepath, sizeof(ima->name));
+ if (imf->views_format == R_IMF_VIEWS_STEREO_3D) {
+ if ((ima->flag & IMA_IS_STEREO) == 0) {
+ BKE_reportf(op->reports, RPT_ERROR, "Did not write, the image doesn't have a \"%s\" and \"%s\" views",
+ STEREO_LEFT_NAME, STEREO_RIGHT_NAME);
+ goto cleanup;
}
- ibuf->userflags &= ~IB_BITMAPDIRTY;
-
- /* change type? */
- if (ima->type == IMA_TYPE_R_RESULT) {
- ima->type = IMA_TYPE_IMAGE;
-
- /* workaround to ensure the render result buffer is no longer used
- * by this image, otherwise can crash when a new render result is
- * created. */
- if (ibuf->rect && !(ibuf->mall & IB_rect))
- imb_freerectImBuf(ibuf);
- if (ibuf->rect_float && !(ibuf->mall & IB_rectfloat))
- imb_freerectfloatImBuf(ibuf);
- if (ibuf->zbuf && !(ibuf->mall & IB_zbuf))
- IMB_freezbufImBuf(ibuf);
- if (ibuf->zbuf_float && !(ibuf->mall & IB_zbuffloat))
- IMB_freezbuffloatImBuf(ibuf);
+ /* it shouldn't ever happen*/
+ if ((BLI_findstring(&rr->views, STEREO_LEFT_NAME, offsetof(RenderView, name)) == NULL) ||
+ (BLI_findstring(&rr->views, STEREO_RIGHT_NAME, offsetof(RenderView, name)) == NULL))
+ {
+ BKE_reportf(op->reports, RPT_ERROR, "Did not write, the image doesn't have a \"%s\" and \"%s\" views",
+ STEREO_LEFT_NAME, STEREO_RIGHT_NAME);
+ goto cleanup;
}
- if (ELEM(ima->source, IMA_SRC_GENERATED, IMA_SRC_VIEWER)) {
- ima->source = IMA_SRC_FILE;
- ima->type = IMA_TYPE_IMAGE;
+ }
+ }
+
+ /* fancy multiview OpenEXR */
+ if ((imf->imtype == R_IMF_IMTYPE_MULTILAYER) && (imf->views_format == R_IMF_VIEWS_MULTIVIEW)) {
+ ok = RE_WriteRenderResult(op->reports, rr, simopts->filepath, imf, true, NULL);
+ save_image_post(op, ibuf, ima, ok, true, relbase, relative, do_newpath, simopts->filepath);
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+ else if ((imf->imtype == R_IMF_IMTYPE_OPENEXR) && (imf->views_format == R_IMF_VIEWS_MULTIVIEW)) {
+ /* treat special Openexr case separetely (this is the singlelayer multiview OpenEXR */
+ BKE_imbuf_write_prepare(ibuf, imf);
+ ok = BKE_image_save_openexr_multiview(ima, ibuf, simopts->filepath, (IB_rect | IB_zbuf | IB_zbuffloat | IB_multiview));
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+ /* regular mono pipeline */
+ else if (is_mono) {
+ if (is_multilayer) {
+ ok = RE_WriteRenderResult(op->reports, rr, simopts->filepath, imf, false, NULL);
+ }
+ else {
+ colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true, &imf->view_settings, &imf->display_settings, imf);
+ ok = BKE_imbuf_write_as(colormanaged_ibuf, simopts->filepath, imf, save_copy);
+ save_imbuf_post(ibuf, colormanaged_ibuf);
+ }
+ save_image_post(op, ibuf, ima, ok, (is_multilayer ? true : save_copy), relbase, relative, do_newpath, simopts->filepath);
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+ /* individual multiview images */
+ else if (imf->views_format == R_IMF_VIEWS_INDIVIDUAL) {
+ size_t i;
+ unsigned char planes = ibuf->planes;
+ const size_t totviews = (rr ? BLI_listbase_count(&rr->views) : BLI_listbase_count(&ima->views));
+
+ if (!is_multilayer) {
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+
+ for (i = 0; i < totviews; i++) {
+ char filepath[FILE_MAX];
+ bool ok_view = false;
+ const char *view = rr ? ((RenderView *) BLI_findlink(&rr->views, i))->name :
+ ((ImageView *) BLI_findlink(&ima->views, i))->name;
+
+ if (is_multilayer) {
+ BKE_scene_multiview_view_filepath_get(&scene->r, simopts->filepath, view, filepath);
+ ok_view = RE_WriteRenderResult(op->reports, rr, filepath, imf, false, view);
+ save_image_post(op, ibuf, ima, ok_view, true, relbase, relative, do_newpath, filepath);
}
+ else {
+ /* copy iuser to get the correct ibuf for this view */
+ ImageUser iuser = sima->iuser;
+ iuser.view = i;
+ iuser.flag &= ~IMA_SHOW_STEREO;
+
+ if (rr) {
+ iuser.pass = get_multiview_pass_id(rr, &sima->iuser, i);
+ BKE_image_multilayer_index(rr, &iuser);
+ }
+ else {
+ BKE_image_multiview_index(ima, &iuser);
+ }
+
+ ibuf = BKE_image_acquire_ibuf(sima->image, &iuser, &lock);
+ ibuf->planes = planes;
- /* only image path, never ibuf */
- if (relative) {
- BLI_path_rel(ima->name, relbase); /* only after saving */
+ BKE_scene_multiview_view_filepath_get(&scene->r, simopts->filepath, view, filepath);
+
+ colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true, &imf->view_settings, &imf->display_settings, imf);
+ ok_view = BKE_imbuf_write_as(colormanaged_ibuf, filepath, &simopts->im_format, save_copy);
+ save_imbuf_post(ibuf, colormanaged_ibuf);
+ save_image_post(op, ibuf, ima, ok_view, true, relbase, relative, do_newpath, filepath);
+ BKE_image_release_ibuf(sima->image, ibuf, lock);
}
+ ok &= ok_view;
+ }
- IMB_colormanagment_colorspace_from_ibuf_ftype(&ima->colorspace_settings, ibuf);
+ if (is_multilayer) {
+ ED_space_image_release_buffer(sima, ibuf, lock);
}
}
- else {
- BKE_reportf(op->reports, RPT_ERROR, "Could not write image %s", simopts->filepath);
- }
+ /* stereo (multiview) images */
+ else if (simopts->im_format.views_format == R_IMF_VIEWS_STEREO_3D) {
+ if (imf->imtype == R_IMF_IMTYPE_MULTILAYER) {
+ ok = RE_WriteRenderResult(op->reports, rr, simopts->filepath, imf, false, NULL);
+ save_image_post(op, ibuf, ima, ok, true, relbase, relative, do_newpath, simopts->filepath);
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+ else {
+ ImBuf *ibuf_stereo[2] = {NULL};
+ unsigned char planes = ibuf->planes;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ int i;
- WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, sima->image);
+ /* we need to get the specific per-view buffers */
+ ED_space_image_release_buffer(sima, ibuf, lock);
+
+ for (i = 0; i < 2; i ++) {
+ ImageUser iuser = sima->iuser;
+ iuser.flag &= ~IMA_SHOW_STEREO;
+
+ if (rr) {
+ int id = BLI_findstringindex(&rr->views, names[i], offsetof(RenderView, name));
+ iuser.pass = get_multiview_pass_id(rr, &sima->iuser, id);
+ iuser.view = id;
+
+ BKE_image_multilayer_index(rr, &iuser);
+ }
+ else {
+ iuser.view = i;
+ BKE_image_multiview_index(ima, &iuser);
+ }
+
+ ibuf = BKE_image_acquire_ibuf(sima->image, &iuser, &lock);
+
+ if (ibuf == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Did not write, unexpected error when saving stereo image");
+ goto cleanup;
+ }
- WM_cursor_wait(0);
+ ibuf->planes = planes;
- if (colormanaged_ibuf != ibuf) {
- /* This guys might be modified by image buffer write functions,
- * need to copy them back from color managed image buffer to an
- * original one, so file type of image is being properly updated.
- */
- ibuf->ftype = colormanaged_ibuf->ftype;
- ibuf->planes = colormanaged_ibuf->planes;
+ /* color manage the ImBuf leaving it ready for saving */
+ colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true,
+ &imf->view_settings, &imf->display_settings, imf);
- IMB_freeImBuf(colormanaged_ibuf);
+ BKE_imbuf_write_prepare(colormanaged_ibuf, imf);
+ IMB_prepare_write_ImBuf(IMB_isfloat(colormanaged_ibuf), colormanaged_ibuf);
+
+ /* duplicate buffer to prevent locker issue when using render result */
+ ibuf_stereo[i] = IMB_dupImBuf(colormanaged_ibuf);
+
+ save_imbuf_post(ibuf, colormanaged_ibuf);
+ BKE_image_release_ibuf(sima->image, ibuf, lock);
+ }
+
+ ibuf = IMB_stereo3d_ImBuf(imf, ibuf_stereo[0], ibuf_stereo[1]);
+
+ /* save via traditional path */
+ ok = BKE_imbuf_write_as(ibuf, simopts->filepath, imf, save_copy);
+
+ IMB_freeImBuf(ibuf);
+
+ for (i = 0; i < 2; i ++) {
+ IMB_freeImBuf(ibuf_stereo[i]);
+ }
+ }
}
+
+ WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, sima->image);
+
+ }
+ else {
+cleanup:
+ ED_space_image_release_buffer(sima, ibuf, lock);
}
- ED_space_image_release_buffer(sima, ibuf, lock);
+ if (rr) {
+ BKE_image_release_renderresult(scene, ima);
+ }
+
+ WM_cursor_wait(0);
return ok;
}
@@ -1636,6 +1916,7 @@ static int image_save_as_invoke(bContext *C, wmOperator *op, const wmEvent *UNUS
Image *ima = ED_space_image(sima);
Scene *scene = CTX_data_scene(C);
SaveImageOptions simopts;
+ PropertyRNA *prop;
const bool save_as_render = ((ima->source == IMA_SRC_VIEWER) || (ima->flag & IMA_VIEW_AS_RENDER));
if (RNA_struct_property_is_set(op->ptr, "filepath"))
@@ -1657,6 +1938,12 @@ static int image_save_as_invoke(bContext *C, wmOperator *op, const wmEvent *UNUS
op->customdata = MEM_mallocN(sizeof(simopts.im_format), __func__);
memcpy(op->customdata, &simopts.im_format, sizeof(simopts.im_format));
+ /* show multiview save options only if image has multiviews */
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (ima->flag & IMA_IS_MULTIVIEW) != 0);
+ prop = RNA_struct_find_property(op->ptr, "use_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (ima->flag & IMA_IS_MULTIVIEW) != 0);
+
image_filesel(C, op, simopts.filepath);
return OPERATOR_RUNNING_MODAL;
@@ -1683,15 +1970,20 @@ static void image_save_as_draw(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *layout = op->layout;
ImageFormatData *imf = op->customdata;
- PointerRNA ptr;
+ PointerRNA imf_ptr, ptr;
+ const bool is_multiview = RNA_boolean_get(op->ptr, "use_multiview");
/* image template */
- RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &ptr);
- uiTemplateImageSettings(layout, &ptr, false);
+ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &imf_ptr);
+ uiTemplateImageSettings(layout, &imf_ptr, false);
/* main draw call */
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
uiDefAutoButsRNA(layout, &ptr, image_save_as_draw_check_prop, '\0');
+
+ /* multiview template */
+ if (is_multiview)
+ uiTemplateImageFormatViews(layout, &imf_ptr, NULL);
}
static int image_save_as_poll(bContext *C)
@@ -1714,8 +2006,6 @@ static int image_save_as_poll(bContext *C)
void IMAGE_OT_save_as(wmOperatorType *ot)
{
-// PropertyRNA *prop;
-
/* identifiers */
ot->name = "Save As Image";
ot->idname = "IMAGE_OT_save_as";
@@ -1932,6 +2222,7 @@ static int image_new_exec(bContext *C, wmOperator *op)
float color[4];
int width, height, floatbuf, gen_type, alpha;
int gen_context;
+ int stereo3d;
/* retrieve state */
sima = CTX_wm_space_image(C);
@@ -1952,11 +2243,12 @@ static int image_new_exec(bContext *C, wmOperator *op)
RNA_float_get_array(op->ptr, "color", color);
alpha = RNA_boolean_get(op->ptr, "alpha");
gen_context = RNA_enum_get(op->ptr, "gen_context");
+ stereo3d = RNA_boolean_get(op->ptr, "use_stereo_3d");
if (!alpha)
color[3] = 1.0f;
- ima = BKE_image_add_generated(bmain, width, height, name, alpha ? 32 : 24, floatbuf, gen_type, color);
+ ima = BKE_image_add_generated(bmain, width, height, name, alpha ? 32 : 24, floatbuf, gen_type, color, stereo3d);
if (!ima)
return OPERATOR_CANCELLED;
@@ -2036,6 +2328,53 @@ static int image_new_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(e
return WM_operator_props_dialog_popup(C, op, 15 * UI_UNIT_X, 5 * UI_UNIT_Y);
}
+static void image_new_draw(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *split, *col[2];
+ uiLayout *layout = op->layout;
+ PointerRNA ptr;
+#if 0
+ Scene *scene = CTX_data_scene(C);
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
+#endif
+
+ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
+
+ /* copy of WM_operator_props_dialog_popup() layout */
+
+ split = uiLayoutSplit(layout, 0.5f, false);
+ col[0] = uiLayoutColumn(split, false);
+ col[1] = uiLayoutColumn(split, false);
+
+ uiItemL(col[0], IFACE_("Name"), ICON_NONE);
+ uiItemR(col[1], &ptr, "name", 0, "", ICON_NONE);
+
+ uiItemL(col[0], IFACE_("Width"), ICON_NONE);
+ uiItemR(col[1], &ptr, "width", 0, "", ICON_NONE);
+
+ uiItemL(col[0], IFACE_("Height"), ICON_NONE);
+ uiItemR(col[1], &ptr, "height", 0, "", ICON_NONE);
+
+ uiItemL(col[0], IFACE_("Color"), ICON_NONE);
+ uiItemR(col[1], &ptr, "color", 0, "", ICON_NONE);
+
+ uiItemL(col[0], "", ICON_NONE);
+ uiItemR(col[1], &ptr, "alpha", 0, NULL, ICON_NONE);
+
+ uiItemL(col[0], IFACE_("Generated Type"), ICON_NONE);
+ uiItemR(col[1], &ptr, "generated_type", 0, "", ICON_NONE);
+
+ uiItemL(col[0], "", ICON_NONE);
+ uiItemR(col[1], &ptr, "float", 0, NULL, ICON_NONE);
+
+#if 0
+ if (is_multiview) {
+ uiItemL(col[0], "", ICON_NONE);
+ uiItemR(col[1], &ptr, "use_stereo_3d", 0, NULL, ICON_NONE);
+ }
+#endif
+}
+
void IMAGE_OT_new(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -2056,6 +2395,7 @@ void IMAGE_OT_new(wmOperatorType *ot)
/* api callbacks */
ot->exec = image_new_exec;
ot->invoke = image_new_invoke;
+ ot->ui = image_new_draw;
/* flags */
ot->flag = OPTYPE_UNDO;
@@ -2075,7 +2415,8 @@ void IMAGE_OT_new(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "float", 0, "32 bit Float", "Create image with 32 bit floating point bit depth");
prop = RNA_def_enum(ot->srna, "gen_context", gen_context_items, 0, "Gen Context", "Generation context");
RNA_def_property_flag(prop, PROP_HIDDEN);
-
+ prop = RNA_def_boolean(ot->srna, "use_stereo_3d", 0, "Stereo 3D", "Create an image with left and right views");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
#undef IMA_DEF_NAME
@@ -2200,7 +2541,7 @@ static bool image_pack_test(bContext *C, wmOperator *op)
if (!ima)
return 0;
- if (!as_png && ima->packedfile)
+ if (!as_png && BKE_image_has_packedfile(ima))
return 0;
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
@@ -2229,7 +2570,7 @@ static int image_pack_exec(bContext *C, wmOperator *op)
if (as_png)
BKE_image_memorypack(ima);
else
- ima->packedfile = newPackedFile(op->reports, ima->name, ID_BLEND_PATH(bmain, &ima->id));
+ BKE_image_packfiles(op->reports, ima, ID_BLEND_PATH(bmain, &ima->id));
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
@@ -2301,7 +2642,7 @@ static int image_unpack_exec(bContext *C, wmOperator *op)
if (!ima) ima = CTX_data_edit_image(C);
}
- if (!ima || !ima->packedfile)
+ if (!ima || !BKE_image_has_packedfile(ima))
return OPERATOR_CANCELLED;
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
@@ -2329,7 +2670,7 @@ static int image_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
if (RNA_struct_property_is_set(op->ptr, "id"))
return image_unpack_exec(C, op);
- if (!ima || !ima->packedfile)
+ if (!ima || !BKE_image_has_packedfile(ima))
return OPERATOR_CANCELLED;
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
@@ -2340,7 +2681,7 @@ static int image_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
if (G.fileflags & G_AUTOPACK)
BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save");
- unpack_menu(C, "IMAGE_OT_unpack", ima->id.name + 2, ima->name, "textures", ima->packedfile);
+ unpack_menu(C, "IMAGE_OT_unpack", ima->id.name + 2, ima->name, "textures", BKE_image_has_packedfile(ima) ? ((ImagePackedFile *)ima->packedfiles.first)->packedfile : NULL);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index bd3d76bbaba..1023f9641b3 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -156,7 +156,8 @@ static SpaceLink *image_new(const bContext *UNUSED(C))
simage->iuser.ok = true;
simage->iuser.fie_ima = 2;
simage->iuser.frames = 100;
-
+ simage->iuser.flag = IMA_SHOW_STEREO;
+
scopes_new(&simage->scopes);
simage->sample_line_hist.height = 100;
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 6fa164a483f..d08a8bacd29 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -703,7 +703,9 @@ static void node_buts_image_user(uiLayout *layout, bContext *C, PointerRNA *ptr,
uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
}
- if (RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER) {
+ if (RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
+ RNA_boolean_get(ptr, "has_layers"))
+ {
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
}
@@ -1214,6 +1216,24 @@ static void node_shader_set_butfunc(bNodeType *ntype)
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
+static void node_buts_image_views(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr,
+ PointerRNA *imaptr)
+{
+ uiLayout *col;
+
+ if (!imaptr->data)
+ return;
+
+ col = uiLayoutColumn(layout, false);
+
+ if (RNA_boolean_get(ptr, "has_views")) {
+ if (RNA_enum_get(ptr, "view") == 0)
+ uiItemR(col, ptr, "view", 0, NULL, ICON_CAMERA_STEREO);
+ else
+ uiItemR(col, ptr, "view", 0, NULL, ICON_SCENE);
+ }
+}
+
static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node = ptr->data;
@@ -1227,6 +1247,8 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *
imaptr = RNA_pointer_get(ptr, "image");
node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr);
+
+ node_buts_image_views(layout, C, ptr, &imaptr);
}
static void node_composit_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1717,8 +1739,8 @@ static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), Po
static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
- int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
-
+ const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
+
if (multilayer)
uiItemL(layout, IFACE_("Path:"), ICON_NONE);
else
@@ -1727,15 +1749,22 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C)
}
static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
+ Scene *scene = CTX_data_scene(C);
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
PointerRNA active_input_ptr, op_ptr;
uiLayout *row, *col;
int active_index;
- int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
+ const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
node_composit_buts_file_output(layout, C, ptr);
uiTemplateImageSettings(layout, &imfptr, false);
+ /* disable stereo output for multilayer, too much work for something that no one will use */
+ /* if someone asks for that we can implement it */
+ if (is_multiview)
+ uiTemplateImageFormatViews(layout, &imfptr, NULL);
+
uiItemS(layout);
uiItemO(layout, IFACE_("Add Input"), ICON_ZOOMIN, "NODE_OT_output_file_add_socket");
@@ -1797,6 +1826,9 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == false);
uiTemplateImageSettings(col, &imfptr, false);
+
+ if (is_multiview)
+ uiTemplateImageFormatViews(layout, &imfptr, NULL);
}
}
}
@@ -2090,6 +2122,18 @@ static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), Poi
uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
}
+static void node_composit_buts_switch_view_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *UNUSED(ptr))
+{
+ PointerRNA op_ptr;
+ wmOperatorType *ot = WM_operatortype_find("NODE_OT_switch_view_update", 1);
+
+ BLI_assert(ot != 0);
+
+ WM_operator_properties_create_ptr(&op_ptr, ot);
+
+ uiItemFullO_ptr(layout, ot, "Update Views", ICON_FILE_REFRESH, op_ptr.data, WM_OP_INVOKE_DEFAULT, 0);
+}
+
static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *row;
@@ -2587,6 +2631,9 @@ static void node_composit_set_butfunc(bNodeType *ntype)
case CMP_NODE_SWITCH:
ntype->draw_buttons = node_composit_buts_switch;
break;
+ case CMP_NODE_SWITCH_VIEW:
+ ntype->draw_buttons_ex = node_composit_buts_switch_view_ex;
+ break;
case CMP_NODE_MASK_BOX:
ntype->draw_buttons = node_composit_buts_boxmask;
ntype->draw_backdrop = node_composit_backdrop_boxmask;
@@ -2959,6 +3006,7 @@ static void node_file_output_socket_draw(bContext *C, uiLayout *layout, PointerR
imfptr = RNA_pointer_get(node_ptr, "format");
imtype = RNA_enum_get(&imfptr, "file_format");
+
if (imtype == R_IMF_IMTYPE_MULTILAYER) {
NodeImageMultiFileSocket *input = sock->storage;
RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotLayer, input, &inputptr);
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 27af4e7490b..80ecab09442 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -212,13 +212,13 @@ static void compo_progressjob(void *cjv, float progress)
*(cj->progress) = progress;
}
-
/* only this runs inside thread */
static void compo_startjob(void *cjv, short *stop, short *do_update, float *progress)
{
CompoJob *cj = cjv;
bNodeTree *ntree = cj->localtree;
Scene *scene = cj->scene;
+ SceneRenderView *srv;
if (scene->use_nodes == false)
return;
@@ -238,7 +238,11 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog
// XXX BIF_store_spare();
/* 1 is do_previews */
- ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, &scene->view_settings, &scene->display_settings);
+
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(&scene->r, srv) == false) continue;
+ ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, &scene->view_settings, &scene->display_settings, srv->name);
+ }
ntree->test_break = NULL;
ntree->stats_draw = NULL;
@@ -1660,6 +1664,54 @@ void NODE_OT_delete(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/* ****************** Switch View ******************* */
+
+static int node_switch_view_poll(bContext *C)
+{
+ SpaceNode *snode = CTX_wm_space_node(C);
+
+ if (snode && snode->edittree)
+ return true;
+
+ return false;
+}
+
+static int node_switch_view_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceNode *snode = CTX_wm_space_node(C);
+ bNode *node, *next;
+
+ for (node = snode->edittree->nodes.first; node; node = next) {
+ next = node->next;
+ if (node->flag & SELECT) {
+ /* call the update function from the Switch View node */
+ node->update = NODE_UPDATE_OPERATOR;
+ }
+ }
+
+ ntreeUpdateTree(CTX_data_main(C), snode->edittree);
+
+ snode_notify(C, snode);
+ snode_dag_update(C, snode);
+
+ return OPERATOR_FINISHED;
+}
+
+void NODE_OT_switch_view_update(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Update Views";
+ ot->description = "Update views of selected node";
+ ot->idname = "NODE_OT_switch_view_update";
+
+ /* api callbacks */
+ ot->exec = node_switch_view_exec;
+ ot->poll = node_switch_view_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
/* ****************** Delete with reconnect ******************* */
static int node_delete_reconnect_exec(bContext *C, wmOperator *UNUSED(op))
{
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index d49d37c651e..b15e9025a82 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -200,6 +200,8 @@ void NODE_OT_output_file_add_socket(struct wmOperatorType *ot);
void NODE_OT_output_file_remove_active_socket(struct wmOperatorType *ot);
void NODE_OT_output_file_move_active_socket(struct wmOperatorType *ot);
+void NODE_OT_switch_view_update (struct wmOperatorType *ot);
+
/* Note: clipboard_cut is a simple macro of copy + delete */
void NODE_OT_clipboard_copy(struct wmOperatorType *ot);
void NODE_OT_clipboard_paste(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index e2d83c243a2..474ad4db4af 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -123,6 +123,8 @@ void node_operatortypes(void)
WM_operatortype_append(NODE_OT_viewer_border);
WM_operatortype_append(NODE_OT_clear_viewer_border);
+ WM_operatortype_append(NODE_OT_switch_view_update);
+
WM_operatortype_append(NODE_OT_tree_socket_add);
WM_operatortype_append(NODE_OT_tree_socket_remove);
WM_operatortype_append(NODE_OT_tree_socket_move);
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 329e6db4cd0..373095d68f9 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -60,6 +60,7 @@
#include "ED_screen.h"
#include "ED_sequencer.h"
+#include "UI_interface.h"
#include "BKE_sound.h"
@@ -70,6 +71,10 @@
/* own include */
#include "sequencer_intern.h"
+typedef struct SequencerAddData {
+ ImageFormatData im_format;
+} SequencerAddData;
+
/* Generic functions, reused by add strip operators */
/* avoid passing multiple args and be more verbose */
@@ -222,6 +227,19 @@ static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op)
}
RNA_PROP_END;
}
+
+ if ((prop = RNA_struct_find_property(op->ptr, "use_multiview")) && RNA_property_boolean_get(op->ptr, prop)) {
+ if (op->customdata) {
+ SequencerAddData *sad = op->customdata;
+ ImageFormatData *imf = &sad->im_format;
+
+ seq_load->views_format = imf->views_format;
+ seq_load->flag |= SEQ_USE_VIEWS;
+
+ /* operator custom data is always released after the SeqLoadInfo, no need to handle the memory here */
+ seq_load->stereo3d_format = &imf->stereo3d_format;
+ }
+ }
}
/**
@@ -573,6 +591,9 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad
return OPERATOR_CANCELLED;
}
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+
BKE_sequencer_sort(scene);
BKE_sequencer_update_muting(ed);
@@ -581,15 +602,40 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad
return OPERATOR_FINISHED;
}
+/* add sequencer operators */
+static void sequencer_add_init(bContext *UNUSED(C), wmOperator *op)
+{
+ op->customdata = MEM_callocN(sizeof(SequencerAddData), __func__);
+}
+
+static void sequencer_add_cancel(bContext *UNUSED(C), wmOperator *op)
+{
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+ op->customdata = NULL;
+}
+
+static bool sequencer_add_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop)
+{
+ const char *prop_id = RNA_property_identifier(prop);
+
+ return !(STREQ(prop_id, "filepath") ||
+ STREQ(prop_id, "directory") ||
+ STREQ(prop_id, "filename")
+ );
+}
+
/* add movie operator */
static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
{
return sequencer_add_generic_strip_exec(C, op, BKE_sequencer_add_movie_strip);
}
-
static int sequencer_add_movie_strip_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
+ PropertyRNA *prop;
+ Scene *scene = CTX_data_scene(C);
+
/* This is for drag and drop */
if ((RNA_struct_property_is_set(op->ptr, "files") && RNA_collection_length(op->ptr, "files")) ||
RNA_struct_property_is_set(op->ptr, "filepath"))
@@ -599,13 +645,37 @@ static int sequencer_add_movie_strip_invoke(bContext *C, wmOperator *op, const w
}
sequencer_generic_invoke_xy__internal(C, op, 0, SEQ_TYPE_MOVIE);
-
+
+ sequencer_add_init(C, op);
+
+ /* show multiview save options only if scene has multiviews */
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (scene->r.scemode & R_MULTIVIEW) != 0);
+
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
//return sequencer_add_movie_strip_exec(C, op);
}
+static void sequencer_add_draw(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *layout = op->layout;
+ SequencerAddData *sad = op->customdata;
+ ImageFormatData *imf = &sad->im_format;
+ PointerRNA imf_ptr, ptr;
+
+ /* main draw call */
+ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
+ uiDefAutoButsRNA(layout, &ptr, sequencer_add_draw_check_prop, '\0');
+
+ /* image template */
+ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &imf_ptr);
+
+ /* multiview template */
+ if (RNA_boolean_get(op->ptr, "show_multiview"))
+ uiTemplateImageFormatViews(layout, &imf_ptr, op->ptr);
+}
void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot)
{
@@ -618,9 +688,11 @@ void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot)
/* api callbacks */
ot->invoke = sequencer_add_movie_strip_invoke;
ot->exec = sequencer_add_movie_strip_exec;
+ ot->cancel = sequencer_add_cancel;
+ ot->ui = sequencer_add_draw;
ot->poll = ED_operator_sequencer_active_editable;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -735,6 +807,9 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
sequencer_add_apply_overlap(C, op, seq);
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
return OPERATOR_FINISHED;
@@ -742,6 +817,9 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
static int sequencer_add_image_strip_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
+ PropertyRNA *prop;
+ Scene *scene = CTX_data_scene(C);
+
/* drag drop has set the names */
if (RNA_struct_property_is_set(op->ptr, "files") && RNA_collection_length(op->ptr, "files")) {
sequencer_generic_invoke_xy__internal(C, op, SEQPROP_ENDFRAME | SEQPROP_NOPATHS, SEQ_TYPE_IMAGE);
@@ -750,6 +828,12 @@ static int sequencer_add_image_strip_invoke(bContext *C, wmOperator *op, const w
sequencer_generic_invoke_xy__internal(C, op, SEQPROP_ENDFRAME, SEQ_TYPE_IMAGE);
+ sequencer_add_init(C, op);
+
+ /* show multiview save options only if scene has multiviews */
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (scene->r.scemode & R_MULTIVIEW) != 0);
+
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
@@ -766,6 +850,8 @@ void SEQUENCER_OT_image_strip_add(struct wmOperatorType *ot)
/* api callbacks */
ot->invoke = sequencer_add_image_strip_invoke;
ot->exec = sequencer_add_image_strip_exec;
+ ot->cancel = sequencer_add_cancel;
+ ot->ui = sequencer_add_draw;
ot->poll = ED_operator_sequencer_active_editable;
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index ec4ae5a3a62..baadc28cd65 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -50,6 +50,7 @@
#include "BKE_main.h"
#include "BKE_sequencer.h"
#include "BKE_sound.h"
+#include "BKE_scene.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
@@ -860,7 +861,7 @@ void ED_sequencer_special_preview_clear(void)
sequencer_special_update_set(NULL);
}
-ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int cfra, int frame_ofs)
+ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int cfra, int frame_ofs, const char *viewname)
{
SeqRenderData context;
ImBuf *ibuf;
@@ -888,6 +889,7 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int
bmain->eval_ctx, bmain, scene,
rectx, recty, proxy_size,
&context);
+ context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
/* sequencer could start rendering, in this case we need to be sure it wouldn't be canceled
* by Esc pressed somewhere in the past
@@ -994,6 +996,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
const bool is_imbuf = ED_space_sequencer_check_show_imbuf(sseq);
int format, type;
bool glsl_used = false;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
if (G.is_rendering == false && (scene->r.seq_flag & R_SEQ_GL_PREV) == 0) {
/* stop all running jobs, except screen one. currently previews frustrate Render
@@ -1023,8 +1026,9 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
return;
}
- ibuf = sequencer_ibuf_get(bmain, scene, sseq, cfra, frame_ofs);
-
+ /* for now we only support Left/Right */
+ ibuf = sequencer_ibuf_get(bmain, scene, sseq, cfra, frame_ofs, names[sseq->multiview_eye]);
+
if (ibuf == NULL)
return;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index ad38cb66946..138d9b943fc 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -180,8 +180,6 @@ static void seq_proxy_build_job(const bContext *C)
Scene *scene = CTX_data_scene(C);
Editing *ed = BKE_sequencer_editing_get(scene, false);
ScrArea *sa = CTX_wm_area(C);
- struct SeqIndexBuildContext *context;
- LinkData *link;
Sequence *seq;
GSet *file_list;
@@ -209,9 +207,7 @@ static void seq_proxy_build_job(const bContext *C)
SEQP_BEGIN (ed, seq)
{
if ((seq->flag & SELECT)) {
- context = BKE_sequencer_proxy_rebuild_context(pj->main, pj->scene, seq, file_list);
- link = BLI_genericNodeN(context);
- BLI_addtail(&pj->queue, link);
+ BKE_sequencer_proxy_rebuild_context(pj->main, pj->scene, seq, file_list, &pj->queue);
}
}
SEQ_END
@@ -3442,12 +3438,18 @@ static int sequencer_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op))
SEQP_BEGIN(ed, seq)
{
if ((seq->flag & SELECT)) {
- struct SeqIndexBuildContext *context;
+ ListBase queue = {NULL, NULL};
+ LinkData *link;
short stop = 0, do_update;
float progress;
- context = BKE_sequencer_proxy_rebuild_context(bmain, scene, seq, file_list);
- BKE_sequencer_proxy_rebuild(context, &stop, &do_update, &progress);
- BKE_sequencer_proxy_rebuild_finish(context, 0);
+
+ BKE_sequencer_proxy_rebuild_context(bmain, scene, seq, file_list, &queue);
+
+ for (link = queue.first; link; link = link->next) {
+ struct SeqIndexBuildContext *context = link->data;
+ BKE_sequencer_proxy_rebuild(context, &stop, &do_update, &progress);
+ BKE_sequencer_proxy_rebuild_finish(context, 0);
+ }
BKE_sequencer_free_imbuf(scene, &ed->seqbase, false);
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index b02e254370a..78255507321 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -62,7 +62,7 @@ void sequencer_special_update_set(Sequence *seq);
/* UNUSED */
// void seq_reset_imageofs(struct SpaceSeq *sseq);
-struct ImBuf *sequencer_ibuf_get(struct Main *bmain, struct Scene *scene, struct SpaceSeq *sseq, int cfra, int frame_ofs);
+struct ImBuf *sequencer_ibuf_get(struct Main *bmain, struct Scene *scene, struct SpaceSeq *sseq, int cfra, int frame_ofs, const char *viewname);
/* sequencer_edit.c */
struct View2D;
diff --git a/source/blender/editors/space_sequencer/sequencer_view.c b/source/blender/editors/space_sequencer/sequencer_view.c
index 7fdbc9cc7de..4eafd2f86a8 100644
--- a/source/blender/editors/space_sequencer/sequencer_view.c
+++ b/source/blender/editors/space_sequencer/sequencer_view.c
@@ -94,7 +94,7 @@ static void sample_apply(bContext *C, wmOperator *op, const wmEvent *event)
Scene *scene = CTX_data_scene(C);
SpaceSeq *sseq = (SpaceSeq *) CTX_wm_space_data(C);
ARegion *ar = CTX_wm_region(C);
- ImBuf *ibuf = sequencer_ibuf_get(bmain, scene, sseq, CFRA, 0);
+ ImBuf *ibuf = sequencer_ibuf_get(bmain, scene, sseq, CFRA, 0, NULL);
ImageSampleInfo *info = op->customdata;
float fx, fy;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index f14c19dc07e..f0b78649307 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1741,6 +1741,238 @@ static void draw_viewport_reconstruction(Scene *scene, Base *base, View3D *v3d,
GPU_select_load_id(base->selcol);
}
+static void drawcamera_volume(float near_plane[4][3], float far_plane[4][3], const GLenum mode)
+{
+ glBegin(mode);
+ glVertex3fv(near_plane[0]);
+ glVertex3fv(far_plane[0]);
+ glVertex3fv(far_plane[1]);
+ glVertex3fv(near_plane[1]);
+ glEnd();
+
+ glBegin(mode);
+ glVertex3fv(near_plane[1]);
+ glVertex3fv(far_plane[1]);
+ glVertex3fv(far_plane[2]);
+ glVertex3fv(near_plane[2]);
+ glEnd();
+
+ glBegin(mode);
+ glVertex3fv(near_plane[2]);
+ glVertex3fv(near_plane[1]);
+ glVertex3fv(far_plane[1]);
+ glVertex3fv(far_plane[2]);
+ glEnd();
+
+ glBegin(mode);
+ glVertex3fv(far_plane[0]);
+ glVertex3fv(near_plane[0]);
+ glVertex3fv(near_plane[3]);
+ glVertex3fv(far_plane[3]);
+ glEnd();
+}
+
+/* camera frame */
+static void drawcamera_frame(float vec[4][3], const GLenum mode)
+{
+ glBegin(mode);
+ glVertex3fv(vec[0]);
+ glVertex3fv(vec[1]);
+ glVertex3fv(vec[2]);
+ glVertex3fv(vec[3]);
+ glEnd();
+}
+
+/* center point to camera frame */
+static void drawcamera_framelines(float vec[4][3], float origin[3])
+{
+ glBegin(GL_LINE_STRIP);
+ glVertex3fv(vec[1]);
+ glVertex3fv(origin);
+ glVertex3fv(vec[0]);
+ glVertex3fv(vec[3]);
+ glVertex3fv(origin);
+ glVertex3fv(vec[2]);
+ glEnd();
+}
+
+static bool drawcamera_is_stereo3d(Scene *scene, View3D *v3d, Object *ob)
+{
+ return (ob == v3d->camera) &&
+ (scene->r.scemode & R_MULTIVIEW) != 0 &&
+ (v3d->stereo3d_flag);
+}
+
+static void drawcamera_stereo3d(
+ Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, const Camera *cam,
+ float vec[4][3], float drawsize, const float scale[3])
+{
+ int i, j;
+ float obmat[4][4];
+ float vec_lr[2][4][3];
+ const float fac = (cam->stereo.pivot == CAM_S3D_PIVOT_CENTER) ? 2.0f : 1.0f;
+ float origin[2][3] = {{0}};
+ float tvec[3];
+ const Camera *cam_lr[2];
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+
+ const bool is_stereo3d_cameras = (v3d->stereo3d_flag & V3D_S3D_DISPCAMERAS) && (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D);
+ const bool is_stereo3d_plane = (v3d->stereo3d_flag & V3D_S3D_DISPPLANE) && (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D);
+ const bool is_stereo3d_volume = (v3d->stereo3d_flag & V3D_S3D_DISPVOLUME);
+
+ zero_v3(tvec);
+
+ glPushMatrix();
+
+ for (i = 0; i < 2; i++) {
+ ob = BKE_camera_multiview_render(scene, ob, names[i]);
+ cam_lr[i] = ob->data;
+
+ glLoadMatrixf(rv3d->viewmat);
+ BKE_camera_multiview_model_matrix(&scene->r, ob, names[i], obmat);
+ glMultMatrixf(obmat);
+
+ copy_m3_m3(vec_lr[i], vec);
+ copy_v3_v3(vec_lr[i][3], vec[3]);
+
+ if (cam->stereo.convergence_mode == CAM_S3D_OFFAXIS) {
+ const float shift_x =
+ ((BKE_camera_multiview_shift_x(&scene->r, ob, names[i]) - cam->shiftx) *
+ (drawsize * scale[0] * fac));
+
+ for (j = 0; j < 4; j++) {
+ vec_lr[i][j][0] += shift_x;
+ }
+ }
+
+ if (is_stereo3d_cameras) {
+ /* camera frame */
+ drawcamera_frame(vec_lr[i], GL_LINE_LOOP);
+
+ /* center point to camera frame */
+ drawcamera_framelines(vec_lr[i], tvec);
+ }
+
+ /* connecting line */
+ mul_m4_v3(obmat, origin[i]);
+
+ /* convergence plane */
+ if (is_stereo3d_plane || is_stereo3d_volume) {
+ for (j = 0; j < 4; j++) {
+ mul_m4_v3(obmat, vec_lr[i][j]);
+ }
+ }
+ }
+
+
+ /* the remaining drawing takes place in the view space */
+ glLoadMatrixf(rv3d->viewmat);
+
+ if (is_stereo3d_cameras) {
+ /* draw connecting lines */
+ glPushAttrib(GL_ENABLE_BIT);
+
+ glLineStipple(2, 0xAAAA);
+ glEnable(GL_LINE_STIPPLE);
+
+ glBegin(GL_LINES);
+ glVertex3fv(origin[0]);
+ glVertex3fv(origin[1]);
+ glEnd();
+ glPopAttrib();
+ }
+
+ /* draw convergence plane*/
+ if (is_stereo3d_plane) {
+ float axis_center[3], screen_center[3];
+ float world_plane[4][3];
+ float local_plane[4][3];
+ float offset;
+
+ mid_v3_v3v3(axis_center, origin[0], origin[1]);
+
+ for (i = 0; i < 4; i++) {
+ mid_v3_v3v3(world_plane[i], vec_lr[0][i], vec_lr[1][i]);
+ sub_v3_v3v3(local_plane[i], world_plane[i], axis_center);
+ }
+
+ mid_v3_v3v3(screen_center, world_plane[0], world_plane[2]);
+ offset = cam->stereo.convergence_distance / len_v3v3(screen_center, axis_center);
+
+ for (i = 0; i < 4; i++) {
+ mul_v3_fl(local_plane[i], offset);
+ add_v3_v3(local_plane[i], axis_center);
+ }
+
+ glColor3f(0.0f, 0.0f, 0.0f);
+
+ /* camera frame */
+ drawcamera_frame(local_plane, GL_LINE_LOOP);
+
+ if (v3d->stereo3d_convergence_alpha > 0.0f) {
+ glEnable(GL_BLEND);
+ glDepthMask(0); /* disable write in zbuffer, needed for nice transp */
+
+ glColor4f(0.0f, 0.0f, 0.0f, v3d->stereo3d_convergence_alpha);
+
+ drawcamera_frame(local_plane, GL_QUADS);
+
+ glDisable(GL_BLEND);
+ glDepthMask(1); /* restore write in zbuffer */
+ }
+ }
+
+ /* draw convergence plane*/
+ if (is_stereo3d_volume) {
+ float screen_center[3];
+ float near_plane[4][3], far_plane[4][3];
+ float offset;
+ int j;
+
+ for (i = 0; i < 2; i++) {
+ mid_v3_v3v3(screen_center, vec_lr[i][0], vec_lr[i][2]);
+
+ offset = len_v3v3(screen_center, origin[i]);
+
+ for (j = 0; j < 4; j++) {
+ sub_v3_v3v3(near_plane[j], vec_lr[i][j], origin[i]);
+ mul_v3_fl(near_plane[j], cam_lr[i]->clipsta / offset);
+ add_v3_v3(near_plane[j], origin[i]);
+
+ sub_v3_v3v3(far_plane[j], vec_lr[i][j], origin[i]);
+ mul_v3_fl(far_plane[j], cam_lr[i]->clipend / offset);
+ add_v3_v3(far_plane[j], origin[i]);
+ }
+
+ /* camera frame */
+ glColor3f(0.0f, 0.0f, 0.0f);
+
+ drawcamera_frame(near_plane, GL_LINE_LOOP);
+ drawcamera_frame(far_plane, GL_LINE_LOOP);
+ drawcamera_volume(near_plane, far_plane, GL_LINE_LOOP);
+
+ if (v3d->stereo3d_volume_alpha > 0.0f) {
+ glEnable(GL_BLEND);
+ glDepthMask(0); /* disable write in zbuffer, needed for nice transp */
+
+ if (i == 0)
+ glColor4f(0.0f, 1.0f, 1.0f, v3d->stereo3d_volume_alpha);
+ else
+ glColor4f(1.0f, 0.0f, 0.0f, v3d->stereo3d_volume_alpha);
+
+ drawcamera_frame(near_plane, GL_QUADS);
+ drawcamera_frame(far_plane, GL_QUADS);
+ drawcamera_volume(near_plane, far_plane, GL_QUADS);
+
+ glDisable(GL_BLEND);
+ glDepthMask(1); /* restore write in zbuffer */
+ }
+ }
+ }
+
+ glPopMatrix();
+}
+
/* flag similar to draw_object() */
static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
const short dflag, const unsigned char ob_wire_col[4])
@@ -1755,6 +1987,12 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
const bool is_view = (rv3d->persp == RV3D_CAMOB && ob == v3d->camera);
MovieClip *clip = BKE_object_movieclip_get(scene, base->object, false);
+ const bool is_stereo3d = drawcamera_is_stereo3d(scene, v3d, ob);
+ const bool is_stereo3d_cameras = (ob == scene->camera) &&
+ (scene->r.scemode & R_MULTIVIEW) &&
+ (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) &&
+ (v3d->stereo3d_flag & V3D_S3D_DISPCAMERAS);
+
/* draw data for movie clip set as active for scene */
if (clip) {
draw_viewport_reconstruction(scene, base, v3d, clip, dflag, ob_wire_col, false);
@@ -1791,12 +2029,8 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
glDisable(GL_CULL_FACE);
/* camera frame */
- glBegin(GL_LINE_LOOP);
- glVertex3fv(vec[0]);
- glVertex3fv(vec[1]);
- glVertex3fv(vec[2]);
- glVertex3fv(vec[3]);
- glEnd();
+ if (!is_stereo3d_cameras)
+ drawcamera_frame(vec, GL_LINE_LOOP);
if (is_view)
return;
@@ -1804,20 +2038,12 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
zero_v3(tvec);
/* center point to camera frame */
- glBegin(GL_LINE_STRIP);
- glVertex3fv(vec[1]);
- glVertex3fv(tvec);
- glVertex3fv(vec[0]);
- glVertex3fv(vec[3]);
- glVertex3fv(tvec);
- glVertex3fv(vec[2]);
- glEnd();
-
+ if (!is_stereo3d_cameras)
+ drawcamera_framelines(vec, tvec);
/* arrow on top */
tvec[2] = vec[1][2]; /* copy the depth */
-
/* draw an outline arrow for inactive cameras and filled
* for active cameras. We actually draw both outline+filled
* for active cameras so the wire can be seen side-on */
@@ -1867,6 +2093,11 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
glPopMatrix();
}
}
+
+ /* stereo cameras drawing */
+ if (is_stereo3d) {
+ drawcamera_stereo3d(scene, v3d, rv3d, ob, cam, vec, drawsize, scale);
+ }
}
/* flag similar to draw_object() */
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index ddb3e2f20c5..f8345e91afd 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -344,7 +344,13 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->bundle_size = 0.2f;
v3d->bundle_drawtype = OB_PLAINAXES;
-
+
+ /* stereo */
+ v3d->stereo3d_camera = STEREO_3D_ID;
+ v3d->stereo3d_flag |= V3D_S3D_DISPPLANE;
+ v3d->stereo3d_convergence_alpha = 0.15f;
+ v3d->stereo3d_volume_alpha = 0.05f;
+
/* header */
ar = MEM_callocN(sizeof(ARegion), "header for view3d");
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index e480593b1e5..95a1ab87348 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -50,6 +50,7 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_endian_switch.h"
+#include "BLI_threads.h"
#include "BKE_anim.h"
#include "BKE_camera.h"
@@ -100,6 +101,11 @@
#include "view3d_intern.h" /* own include */
+/* prototypes */
+static void view3d_stereo3d_setup(Scene *scene, View3D *v3d, ARegion *ar);
+static void view3d_stereo3d_setup_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
+ float winmat[4][4], const char *viewname);
+
/* handy utility for drawing shapes in the viewport for arbitrary code.
* could add lines and points too */
// #define DEBUG_DRAW
@@ -1603,6 +1609,24 @@ exit:
/* ************************************************************* */
+static void view3d_stereo_bgpic_setup(Scene *scene, View3D *v3d, Image *ima, ImageUser *iuser)
+{
+ if ((ima->flag & IMA_IS_STEREO)) {
+ iuser->flag |= IMA_SHOW_STEREO;
+
+ if ((scene->r.scemode & R_MULTIVIEW) == 0)
+ iuser->multiview_eye = STEREO_LEFT_ID;
+
+ /* show only left or right camera */
+ else if (v3d->stereo3d_camera != STEREO_3D_ID)
+ iuser->multiview_eye = v3d->stereo3d_camera;
+
+ BKE_image_multiview_index(ima, iuser);
+ }
+ else
+ iuser->flag &= ~IMA_SHOW_STEREO;
+}
+
static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
const bool do_foreground, const bool do_camera_frame)
{
@@ -1646,6 +1670,7 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
ibuf = NULL; /* frame is out of range, dont show */
}
else {
+ view3d_stereo_bgpic_setup(scene, v3d, ima, &bgpic->iuser);
ibuf = BKE_image_acquire_ibuf(ima, &bgpic->iuser, &lock);
releaseibuf = ibuf;
}
@@ -2551,7 +2576,7 @@ static void gpu_update_lamps_shadows_world(Scene *scene, View3D *v3d)
ED_view3d_draw_offscreen(
scene, v3d, &ar, winsize, winsize, viewmat, winmat,
false, false, true,
- NULL, NULL, NULL);
+ NULL, NULL, NULL, NULL);
GPU_lamp_shadow_buffer_unbind(shadow->lamp);
v3d->drawtype = drawtype;
@@ -3097,7 +3122,8 @@ void ED_view3d_draw_offscreen(
float viewmat[4][4], float winmat[4][4],
bool do_bgpic, bool do_sky, bool is_persp,
GPUOffScreen *ofs,
- GPUFX *fx, GPUFXSettings *fx_settings)
+ GPUFX *fx, GPUFXSettings *fx_settings,
+ const char *viewname)
{
struct bThemeState theme_state;
int bwinx, bwiny;
@@ -3132,7 +3158,10 @@ void ED_view3d_draw_offscreen(
}
/* setup view matrices before fx or unbinding the offscreen buffers will cause issues */
- view3d_main_area_setup_view(scene, v3d, ar, viewmat, winmat);
+ if ((viewname != NULL && viewname[0] != '\0') && (viewmat == NULL))
+ view3d_stereo3d_setup_offscreen(scene, v3d, ar, winmat, viewname);
+ else
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, winmat);
/* framebuffer fx needed, we need to draw offscreen first */
if (v3d->fx_settings.fx_flag && fx) {
@@ -3196,7 +3225,7 @@ void ED_view3d_draw_offscreen(
/* utility func for ED_view3d_draw_offscreen */
ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, int sizex, int sizey, unsigned int flag,
- bool draw_background, int alpha_mode, char err_out[256])
+ bool draw_background, int alpha_mode, const char *viewname, char err_out[256])
{
RegionView3D *rv3d = ar->regiondata;
ImBuf *ibuf;
@@ -3221,28 +3250,29 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, in
if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
CameraParams params;
GPUFXSettings fx_settings = {NULL};
- Object *camera = v3d->camera;
+ Object *camera = BKE_camera_multiview_render(scene, v3d->camera, viewname);
BKE_camera_params_init(&params);
/* fallback for non camera objects */
params.clipsta = v3d->near;
params.clipend = v3d->far;
- BKE_camera_params_from_object(&params, v3d->camera);
+ BKE_camera_params_from_object(&params, camera);
+ BKE_camera_multiview_params(&scene->r, &params, camera, viewname);
BKE_camera_params_compute_viewplane(&params, sizex, sizey, scene->r.xasp, scene->r.yasp);
BKE_camera_params_compute_matrix(&params);
BKE_camera_to_gpu_dof(camera, &fx_settings);
ED_view3d_draw_offscreen(
- scene, v3d, ar, sizex, sizey, NULL, params.winmat,
+ scene, v3d, ar, sizex, sizey, NULL, params.winmat,
draw_background, draw_sky, !params.is_ortho,
- ofs, NULL, &fx_settings);
+ ofs, NULL, &fx_settings, viewname);
}
else {
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, NULL,
draw_background, draw_sky, true,
- ofs, NULL, NULL);
+ ofs, NULL, NULL, viewname);
}
/* read in pixels & stamp */
@@ -3267,7 +3297,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, in
/* creates own 3d views, used by the sequencer */
ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int width, int height, unsigned int flag, int drawtype,
- bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, char err_out[256])
+ bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode,
+ const char *viewname, char err_out[256])
{
View3D v3d = {NULL};
ARegion ar = {NULL};
@@ -3297,9 +3328,11 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w
{
CameraParams params;
+ Object *camera = BKE_camera_multiview_render(scene, v3d.camera, viewname);
BKE_camera_params_init(&params);
- BKE_camera_params_from_object(&params, v3d.camera);
+ BKE_camera_params_from_object(&params, camera);
+ BKE_camera_multiview_params(&scene->r, &params, camera, viewname);
BKE_camera_params_compute_viewplane(&params, width, height, scene->r.xasp, scene->r.yasp);
BKE_camera_params_compute_matrix(&params);
@@ -3313,7 +3346,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w
invert_m4_m4(rv3d.persinv, rv3d.viewinv);
return ED_view3d_draw_offscreen_imbuf(scene, &v3d, &ar, width, height, flag,
- draw_background, alpha_mode, err_out);
+ draw_background, alpha_mode, viewname, err_out);
// seq_view3d_cb(scene, cfra, render_size, seqrectx, seqrecty);
}
@@ -3518,6 +3551,104 @@ static void view3d_main_area_draw_engine_info(View3D *v3d, RegionView3D *rv3d, A
ED_region_info_draw(ar, rv3d->render_engine->text, 1, fill_color);
}
+static bool view3d_stereo3d_active(const bContext *C, Scene *scene, View3D *v3d, RegionView3D *rv3d)
+{
+ wmWindow *win = CTX_wm_window(C);
+
+ if ((scene->r.scemode & R_MULTIVIEW) == 0)
+ return false;
+
+ if (WM_stereo3d_enabled(win, true) == false)
+ return false;
+
+ if ((v3d->camera == NULL) || rv3d->persp != RV3D_CAMOB)
+ return false;
+
+ if (scene->r.views_format & SCE_VIEWS_FORMAT_MULTIVIEW) {
+ if (v3d->stereo3d_camera == STEREO_MONO_ID)
+ return false;
+
+ return BKE_scene_multiview_is_stereo3d(&scene->r);
+ }
+
+ return true;
+}
+
+/* setup the view and win matrices for the multiview cameras
+ *
+ * unlike view3d_stereo3d_setup_offscreen, when view3d_stereo3d_setup is called
+ * we have no winmatrix (i.e., projection matrix) defined at that time.
+ * Since the camera and the camera shift are needed for the winmat calculation
+ * we do a small hack to replace it temporarily so we don't need to change the
+ * view3d)main_area_setup_view() code to account for that.
+ */
+static void view3d_stereo3d_setup(Scene *scene, View3D *v3d, ARegion *ar)
+{
+ bool is_left;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ const char *viewname;
+
+ /* show only left or right camera */
+ if (v3d->stereo3d_camera != STEREO_3D_ID)
+ v3d->multiview_eye = v3d->stereo3d_camera;
+
+ is_left = v3d->multiview_eye == STEREO_LEFT_ID;
+ viewname = names[is_left ? STEREO_LEFT_ID : STEREO_RIGHT_ID];
+
+ /* update the viewport matrices with the new camera */
+ if (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ Camera *data;
+ float viewmat[4][4];
+ float shiftx;
+
+ data = (Camera *)v3d->camera->data;
+ shiftx = data->shiftx;
+
+ BLI_lock_thread(LOCK_VIEW3D);
+ data->shiftx = BKE_camera_multiview_shift_x(&scene->r, v3d->camera, viewname);
+
+ BKE_camera_multiview_view_matrix(&scene->r, v3d->camera, is_left, viewmat);
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, NULL);
+
+ data->shiftx = shiftx;
+ BLI_unlock_thread(LOCK_VIEW3D);
+ }
+ else { /* SCE_VIEWS_FORMAT_MULTIVIEW */
+ float viewmat[4][4];
+ Object *view_ob = v3d->camera;
+ Object *camera = BKE_camera_multiview_render(scene, v3d->camera, viewname);
+
+ BLI_lock_thread(LOCK_VIEW3D);
+ v3d->camera = camera;
+
+ BKE_camera_multiview_view_matrix(&scene->r, camera, false, viewmat);
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, NULL);
+
+ v3d->camera = view_ob;
+ BLI_unlock_thread(LOCK_VIEW3D);
+ }
+}
+
+static void view3d_stereo3d_setup_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
+ float winmat[4][4], const char *viewname)
+{
+ /* update the viewport matrices with the new camera */
+ if (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ float viewmat[4][4];
+ const bool is_left = STREQ(viewname, STEREO_LEFT_NAME);
+
+ BKE_camera_multiview_view_matrix(&scene->r, v3d->camera, is_left, viewmat);
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, winmat);
+ }
+ else { /* SCE_VIEWS_FORMAT_MULTIVIEW */
+ float viewmat[4][4];
+ Object *camera = BKE_camera_multiview_render(scene, v3d->camera, viewname);
+
+ BKE_camera_multiview_view_matrix(&scene->r, camera, false, viewmat);
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, winmat);
+ }
+}
+
#ifdef WITH_GAMEENGINE
static void update_lods(Scene *scene, float camera_pos[3])
{
@@ -3551,8 +3682,11 @@ static void view3d_main_area_draw_objects(const bContext *C, Scene *scene, View3
GPU_default_lights();
}
- /* setup view matrices */
- view3d_main_area_setup_view(scene, v3d, ar, NULL, NULL);
+ /* setup the view matrix */
+ if (view3d_stereo3d_active(C, scene, v3d, rv3d))
+ view3d_stereo3d_setup(scene, v3d, ar);
+ else
+ view3d_main_area_setup_view(scene, v3d, ar, NULL, NULL);
rv3d->rflag &= ~RV3D_IS_GAME_ENGINE;
#ifdef WITH_GAMEENGINE
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index d1285cf2c18..6b102410aa6 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -494,13 +494,14 @@ void FRS_composite_result(Render *re, SceneRenderLayer *srl, Render *freestyle_r
return;
rl = render_get_active_layer( freestyle_render, freestyle_render->result );
- if (!rl || rl->rectf == NULL) {
+ if (!rl) {
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "No Freestyle result image to composite" << endl;
}
return;
}
- src = rl->rectf;
+
+ src = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, re->viewname);
#if 0
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "src: " << rl->rectx << " x " << rl->recty << endl;
@@ -508,13 +509,13 @@ void FRS_composite_result(Render *re, SceneRenderLayer *srl, Render *freestyle_r
#endif
rl = RE_GetRenderLayer(re->result, srl->name);
- if (!rl || rl->rectf == NULL) {
+ if (!rl || src == NULL) {
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "No layer to composite to" << endl;
}
return;
}
- dest = rl->rectf;
+ dest = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, re->viewname);
#if 0
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "dest: " << rl->rectx << " x " << rl->recty << endl;
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index cc1a63d6256..20aa4919416 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -121,7 +121,7 @@ void GPU_set_gpu_mipmapping(int gpu_mipmap);
/* Image updates and free
* - these deal with images bound as opengl textures */
-void GPU_paint_update_image(struct Image *ima, int x, int y, int w, int h);
+void GPU_paint_update_image(struct Image *ima, ImageUser *iuser, int x, int y, int w, int h);
void GPU_update_images_framechange(void);
int GPU_update_image_time(struct Image *ima, double time);
int GPU_verify_image(struct Image *ima, struct ImageUser *iuser, int tftile, bool compare, bool mipmap, bool is_data);
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 7f3a9981a5c..daf6b90f604 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -1040,11 +1040,11 @@ static bool GPU_check_scaled_image(ImBuf *ibuf, Image *ima, float *frect, int x,
return false;
}
-void GPU_paint_update_image(Image *ima, int x, int y, int w, int h)
+void GPU_paint_update_image(Image *ima, ImageUser *iuser, int x, int y, int w, int h)
{
ImBuf *ibuf;
- ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
+ ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL);
if (ima->repbind || (GPU_get_mipmap() && !GTS.gpu_mipmap) || !ima->bindcode || !ibuf ||
(w == 0) || (h == 0))
diff --git a/source/blender/imbuf/CMakeLists.txt b/source/blender/imbuf/CMakeLists.txt
index e8977913948..eadedbd5e00 100644
--- a/source/blender/imbuf/CMakeLists.txt
+++ b/source/blender/imbuf/CMakeLists.txt
@@ -62,6 +62,7 @@ set(SRC
intern/rectop.c
intern/rotate.c
intern/scaling.c
+ intern/stereoimbuf.c
intern/targa.c
intern/thumbs.c
intern/thumbs_blend.c
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 18682302b3a..a39832dd1cb 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -89,6 +89,13 @@ struct ColorManagedDisplay;
struct GSet;
/**
*
+ * \attention defined in DNA_scene_types.h
+ */
+struct ImageFormatData;
+struct Stereo3dFormat;
+
+/**
+ *
* \attention Defined in allocimbuf.c
*/
void IMB_init(void);
@@ -279,10 +286,10 @@ bool IMB_anim_get_fps(struct anim *anim,
* \attention Defined in anim_movie.c
*/
struct anim *IMB_open_anim(const char *name, int ib_flags, int streamindex, char colorspace[IM_MAX_SPACE]);
+void IMB_suffix_anim(struct anim *anim, const char *suffix);
void IMB_close_anim(struct anim *anim);
void IMB_close_anim_proxies(struct anim *anim);
-
/**
*
* \attention Defined in anim_movie.c
@@ -377,6 +384,7 @@ void IMB_scaleImBuf_threaded(struct ImBuf *ibuf, unsigned int newx, unsigned int
* \attention Defined in writeimage.c
*/
short IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags);
+struct ImBuf *IMB_prepare_write_ImBuf(const bool isfloat, struct ImBuf *ibuf);
/**
*
@@ -399,6 +407,12 @@ int imb_get_anim_type(const char *name);
/**
*
+ * \attention Defined in util.c
+ */
+bool IMB_isfloat(struct ImBuf *ibuf);
+
+/**
+ *
* \attention Defined in divers.c
*/
void IMB_de_interlace(struct ImBuf *ibuf);
@@ -557,5 +571,27 @@ void IMB_processor_apply_threaded(int buffer_lines, int handle_size, void *init_
void IMB_ffmpeg_init(void);
const char *IMB_ffmpeg_last_error(void);
-#endif
+/**
+ *
+ * \attention defined in stereoimbuf.c
+ */
+void IMB_stereo3d_write_dimensions(
+ const char mode, const bool is_squeezed, const size_t width, const size_t height,
+ size_t *r_width, size_t *r_height);
+void IMB_stereo3d_read_dimensions(
+ const char mode, const bool is_squeezed, const size_t width, const size_t height,
+ size_t *r_width, size_t *r_height);
+int *IMB_stereo3d_from_rect(
+ struct ImageFormatData *im_format, const size_t x, const size_t y, const size_t channels,
+ int *rect_left, int *rect_right);
+float *IMB_stereo3d_from_rectf(
+ struct ImageFormatData *im_format, const size_t x, const size_t y, const size_t channels,
+ float *rectf_left, float *rectf_right);
+struct ImBuf *IMB_stereo3d_ImBuf(
+ struct ImageFormatData *im_format,
+ struct ImBuf *ibuf_left, struct ImBuf *ibuf_right);
+void IMB_ImBufFromStereo3d(
+ struct Stereo3dFormat *s3d, struct ImBuf *ibuf_stereo,
+ struct ImBuf **r_ibuf_left, struct ImBuf **r_ibuf_right);
+#endif
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 9e7201f53b4..862c587f75b 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -110,7 +110,7 @@ typedef struct ImBuf {
int index; /* reference index for ImBuf lists */
int userflags; /* used to set imbuf to dirty and other stuff */
struct IDProperty *metadata; /* image metadata */
- void *userdata; /* temporary storage, only used by baking at the moment */
+ void *userdata; /* temporary storage */
/* file information */
int ftype; /* file type we are going to save as */
@@ -172,6 +172,8 @@ typedef struct ImBuf {
#define IB_alphamode_premul (1 << 12) /* indicates whether image on disk have premul alpha */
#define IB_alphamode_detect (1 << 13) /* if this flag is set, alpha mode would be guessed from file */
#define IB_ignore_alpha (1 << 14) /* ignore alpha on load and substitude it with 1.0f */
+#define IB_thumbnail (1 << 15)
+#define IB_multiview (1 << 16)
/*
* The bit flag is stored in the ImBuf.ftype variable.
diff --git a/source/blender/imbuf/intern/IMB_anim.h b/source/blender/imbuf/intern/IMB_anim.h
index ed349e8f7eb..1fc43e22f68 100644
--- a/source/blender/imbuf/intern/IMB_anim.h
+++ b/source/blender/imbuf/intern/IMB_anim.h
@@ -194,6 +194,7 @@ struct anim {
struct anim_index *curr_idx[IMB_TC_MAX_SLOT];
char colorspace[64];
+ char suffix[64]; /* MAX_NAME - multiview */
};
#endif
diff --git a/source/blender/imbuf/intern/anim_movie.c b/source/blender/imbuf/intern/anim_movie.c
index ffdecb793aa..0bb9f0fce51 100644
--- a/source/blender/imbuf/intern/anim_movie.c
+++ b/source/blender/imbuf/intern/anim_movie.c
@@ -288,6 +288,11 @@ struct anim *IMB_open_anim(const char *name, int ib_flags, int streamindex, char
return(anim);
}
+void IMB_suffix_anim(struct anim *anim, const char *suffix)
+{
+ BLI_strncpy(anim->suffix, suffix, sizeof(anim->suffix));
+}
+
#ifdef WITH_AVI
static int startavi(struct anim *anim)
{
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index 183159f7d6c..150ea0995ac 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -398,7 +398,7 @@ static void get_proxy_filename(struct anim *anim, IMB_Proxy_Size preview_size,
}
BLI_snprintf(proxy_name, sizeof(proxy_name), name,
- (int) (proxy_fac[i] * 100), stream_suffix);
+ (int) (proxy_fac[i] * 100), stream_suffix, anim->suffix);
get_index_dir(anim, index_dir, sizeof(index_dir));
@@ -411,10 +411,10 @@ static void get_tc_filename(struct anim *anim, IMB_Timecode_Type tc,
char index_dir[FILE_MAXDIR];
int i = IMB_timecode_to_array_index(tc);
const char *index_names[] = {
- "record_run%s.blen_tc",
- "free_run%s.blen_tc",
- "interp_free_run%s.blen_tc",
- "record_run_no_gaps%s.blen_tc"
+ "record_run%s%s.blen_tc",
+ "free_run%s%s.blen_tc",
+ "interp_free_run%s%s.blen_tc",
+ "record_run_no_gaps%s%s.blen_tc"
};
char stream_suffix[20];
@@ -426,7 +426,7 @@ static void get_tc_filename(struct anim *anim, IMB_Timecode_Type tc,
BLI_snprintf(stream_suffix, 20, "_st%d", anim->streamindex);
}
- BLI_snprintf(index_name, 256, index_names[i], stream_suffix);
+ BLI_snprintf(index_name, 256, index_names[i], stream_suffix, anim->suffix);
get_index_dir(anim, index_dir, sizeof(index_dir));
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 45eae89ad9d..1262f0af95d 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -92,9 +92,32 @@ _CRTIMP void __cdecl _invalid_parameter_noinfo(void)
#include <ImfStringAttribute.h>
#include <ImfStandardAttributes.h>
+/* multiview/multipart */
+#include <ImfMultiView.h>
+#include <ImfMultiPartInputFile.h>
+#include <ImfInputPart.h>
+#include <ImfOutputPart.h>
+#include <ImfMultiPartOutputFile.h>
+#include <ImfTiledOutputPart.h>
+#include <ImfPartType.h>
+#include <ImfPartHelper.h>
+
using namespace Imf;
using namespace Imath;
+extern "C"
+{
+/* prototype */
+static struct ExrPass *imb_exr_get_pass(ListBase *lb, char *passname);
+static bool exr_has_multiview(MultiPartInputFile& file);
+static bool exr_has_multipart_file(MultiPartInputFile& file);
+static int exr_has_alpha(MultiPartInputFile& file);
+static int exr_has_zbuffer(MultiPartInputFile& file);
+static void exr_printf(const char *__restrict format, ...);
+static void imb_exr_type_by_channels(ChannelList& channels, StringVector& views,
+ bool *r_singlelayer, bool *r_multilayer, bool *r_multiview);
+}
+
/* Memory Input Stream */
class Mem_IStream : public Imf::IStream
@@ -340,13 +363,21 @@ static void openexr_header_metadata(Header *header, struct ImBuf *ibuf)
addXDensity(*header, ibuf->ppm[0] / 39.3700787); /* 1 meter = 39.3700787 inches */
}
-static int imb_save_openexr_half(struct ImBuf *ibuf, const char *name, int flags)
+static bool imb_save_openexr_half(ImBuf *ibuf, const char *name, const int flags, const size_t totviews,
+ const char * (*getview)(void *base, size_t view_id),
+ ImBuf * (*getbuffer)(void *base, const size_t view_id))
{
const int channels = ibuf->channels;
const int is_alpha = (channels >= 4) && (ibuf->planes == 32);
const int is_zbuf = (flags & IB_zbuffloat) && ibuf->zbuf_float != NULL; /* summarize */
const int width = ibuf->x;
const int height = ibuf->y;
+ const bool is_multiview = (flags & IB_multiview) && ibuf->userdata;
+
+ BLI_assert((!is_multiview) || (getview && getbuffer));
+
+ std::vector <string> views;
+ size_t view_id;
try
{
@@ -355,13 +386,22 @@ static int imb_save_openexr_half(struct ImBuf *ibuf, const char *name, int flags
openexr_header_compression(&header, ibuf->ftype & OPENEXR_COMPRESS);
openexr_header_metadata(&header, ibuf);
- header.channels().insert("R", Channel(HALF));
- header.channels().insert("G", Channel(HALF));
- header.channels().insert("B", Channel(HALF));
- if (is_alpha)
- header.channels().insert("A", Channel(HALF));
- if (is_zbuf) // z we do as float always
- header.channels().insert("Z", Channel(Imf::FLOAT));
+ /* create views when possible */
+ for (view_id = 0; view_id < totviews; view_id ++)
+ views.push_back(is_multiview ? getview(ibuf->userdata, view_id) : "");
+
+ if (is_multiview)
+ addMultiView(header, views);
+
+ for (view_id = 0; view_id < totviews; view_id ++) {
+ header.channels().insert(insertViewName("R", views, view_id), Channel(HALF));
+ header.channels().insert(insertViewName("G", views, view_id), Channel(HALF));
+ header.channels().insert(insertViewName("B", views, view_id), Channel(HALF));
+ if (is_alpha)
+ header.channels().insert(insertViewName("A", views, view_id), Channel(HALF));
+ if (is_zbuf) // z we do as float always
+ header.channels().insert(insertViewName("Z", views, view_id), Channel(Imf::FLOAT));
+ }
FrameBuffer frameBuffer;
@@ -370,75 +410,91 @@ static int imb_save_openexr_half(struct ImBuf *ibuf, const char *name, int flags
OutputFile file(file_stream, header);
/* we store first everything in half array */
- RGBAZ *pixels = new RGBAZ[height * width];
- RGBAZ *to = pixels;
+ RGBAZ *pixels = new RGBAZ[height * width * totviews];
int xstride = sizeof(RGBAZ);
int ystride = xstride * width;
- /* indicate used buffers */
- frameBuffer.insert("R", Slice(HALF, (char *) &pixels[0].r, xstride, ystride));
- frameBuffer.insert("G", Slice(HALF, (char *) &pixels[0].g, xstride, ystride));
- frameBuffer.insert("B", Slice(HALF, (char *) &pixels[0].b, xstride, ystride));
- if (is_alpha)
- frameBuffer.insert("A", Slice(HALF, (char *) &pixels[0].a, xstride, ystride));
- if (is_zbuf)
- frameBuffer.insert("Z", Slice(Imf::FLOAT, (char *)(ibuf->zbuf_float + (height - 1) * width),
- sizeof(float), sizeof(float) * -width));
- if (ibuf->rect_float) {
- float *from;
-
- for (int i = ibuf->y - 1; i >= 0; i--) {
- from = ibuf->rect_float + channels * i * width;
-
- for (int j = ibuf->x; j > 0; j--) {
- to->r = from[0];
- to->g = (channels >= 2) ? from[1] : from[0];
- to->b = (channels >= 3) ? from[2] : from[0];
- to->a = (channels >= 4) ? from[3] : 1.0f;
- to++; from += channels;
+ for (view_id = 0; view_id < totviews; view_id ++) {
+ ImBuf *view_ibuf = is_multiview ? getbuffer(ibuf->userdata, view_id) : ibuf;
+ const size_t offset = view_id * width * height;
+ RGBAZ *to = pixels + offset;
+
+ /* indicate used buffers */
+ frameBuffer.insert(insertViewName("R", views, view_id), Slice(HALF, (char *) &pixels[offset].r, xstride, ystride));
+ frameBuffer.insert(insertViewName("G", views, view_id), Slice(HALF, (char *) &pixels[offset].g, xstride, ystride));
+ frameBuffer.insert(insertViewName("B", views, view_id), Slice(HALF, (char *) &pixels[offset].b, xstride, ystride));
+ if (is_alpha)
+ frameBuffer.insert(insertViewName("A", views, view_id), Slice(HALF, (char *) &pixels[offset].a, xstride, ystride));
+ if (is_zbuf)
+ frameBuffer.insert(insertViewName("Z", views, view_id), Slice(Imf::FLOAT, (char *)(view_ibuf->zbuf_float + (height - 1) * width),
+ sizeof(float), sizeof(float) * -width));
+ if (view_ibuf->rect_float) {
+ float *from;
+
+ for (int i = view_ibuf->y - 1; i >= 0; i--) {
+ from = view_ibuf->rect_float + channels * i * width;
+
+ for (int j = view_ibuf->x; j > 0; j--) {
+ to->r = from[0];
+ to->g = (channels >= 2) ? from[1] : from[0];
+ to->b = (channels >= 3) ? from[2] : from[0];
+ to->a = (channels >= 4) ? from[3] : 1.0f;
+ to++; from += channels;
+ }
}
}
- }
- else {
- unsigned char *from;
-
- for (int i = ibuf->y - 1; i >= 0; i--) {
- from = (unsigned char *)ibuf->rect + 4 * i * width;
-
- for (int j = ibuf->x; j > 0; j--) {
- to->r = srgb_to_linearrgb((float)from[0] / 255.0f);
- to->g = srgb_to_linearrgb((float)from[1] / 255.0f);
- to->b = srgb_to_linearrgb((float)from[2] / 255.0f);
- to->a = channels >= 4 ? (float)from[3] / 255.0f : 1.0f;
- to++; from += 4;
+ else {
+ unsigned char *from;
+
+ for (int i = view_ibuf->y - 1; i >= 0; i--) {
+ from = (unsigned char *)view_ibuf->rect + 4 * i * width;
+
+ for (int j = view_ibuf->x; j > 0; j--) {
+ to->r = srgb_to_linearrgb((float)from[0] / 255.0f);
+ to->g = srgb_to_linearrgb((float)from[1] / 255.0f);
+ to->b = srgb_to_linearrgb((float)from[2] / 255.0f);
+ to->a = channels >= 4 ? (float)from[3] / 255.0f : 1.0f;
+ to++; from += 4;
+ }
}
}
+
+ if (is_multiview)
+ IMB_freeImBuf(view_ibuf);
}
-// printf("OpenEXR-save: Writing OpenEXR file of height %d.\n", height);
+ exr_printf("OpenEXR-save: Writing OpenEXR file of height %d.\n", height);
file.setFrameBuffer(frameBuffer);
file.writePixels(height);
delete[] pixels;
}
- catch (const std::exception &exc)
+ catch (const std::exception& exc)
{
printf("OpenEXR-save: ERROR: %s\n", exc.what());
- return (0);
+ return false;
}
- return (1);
+ return true;
}
-static int imb_save_openexr_float(struct ImBuf *ibuf, const char *name, int flags)
+static bool imb_save_openexr_float(ImBuf *ibuf, const char *name, const int flags, const size_t totviews,
+ const char * (*getview)(void *base, const size_t view_id),
+ ImBuf * (*getbuffer)(void *base, const size_t view_id))
{
const int channels = ibuf->channels;
const int is_alpha = (channels >= 4) && (ibuf->planes == 32);
const int is_zbuf = (flags & IB_zbuffloat) && ibuf->zbuf_float != NULL; /* summarize */
const int width = ibuf->x;
const int height = ibuf->y;
+ const bool is_multiview = (flags & IB_multiview) && ibuf->userdata;
+
+ BLI_assert((!is_multiview) || (getview && getbuffer));
+
+ std::vector <string> views;
+ size_t view_id;
try
{
@@ -447,13 +503,22 @@ static int imb_save_openexr_float(struct ImBuf *ibuf, const char *name, int flag
openexr_header_compression(&header, ibuf->ftype & OPENEXR_COMPRESS);
openexr_header_metadata(&header, ibuf);
- header.channels().insert("R", Channel(Imf::FLOAT));
- header.channels().insert("G", Channel(Imf::FLOAT));
- header.channels().insert("B", Channel(Imf::FLOAT));
- if (is_alpha)
- header.channels().insert("A", Channel(Imf::FLOAT));
- if (is_zbuf)
- header.channels().insert("Z", Channel(Imf::FLOAT));
+ /* create views when possible */
+ for (view_id = 0; view_id < totviews; view_id ++)
+ views.push_back(is_multiview ? getview(ibuf->userdata, view_id) : "");
+
+ if (is_multiview)
+ addMultiView(header, views);
+
+ for (view_id = 0; view_id < totviews; view_id ++) {
+ header.channels().insert(insertViewName("R", views, view_id), Channel(Imf::FLOAT));
+ header.channels().insert(insertViewName("G", views, view_id), Channel(Imf::FLOAT));
+ header.channels().insert(insertViewName("B", views, view_id), Channel(Imf::FLOAT));
+ if (is_alpha)
+ header.channels().insert(insertViewName("A", views, view_id), Channel(Imf::FLOAT));
+ if (is_zbuf)
+ header.channels().insert(insertViewName("Z", views, view_id), Channel(Imf::FLOAT));
+ }
FrameBuffer frameBuffer;
@@ -463,37 +528,41 @@ static int imb_save_openexr_float(struct ImBuf *ibuf, const char *name, int flag
int xstride = sizeof(float) * channels;
int ystride = -xstride * width;
- float *rect[4] = {NULL, NULL, NULL, NULL};
- /* last scanline, stride negative */
- rect[0] = ibuf->rect_float + channels * (height - 1) * width;
- rect[1] = (channels >= 2) ? rect[0] + 1 : rect[0];
- rect[2] = (channels >= 3) ? rect[0] + 2 : rect[0];
- rect[3] = (channels >= 4) ? rect[0] + 3 : rect[0]; /* red as alpha, is this needed since alpha isn't written? */
-
- frameBuffer.insert("R", Slice(Imf::FLOAT, (char *)rect[0], xstride, ystride));
- frameBuffer.insert("G", Slice(Imf::FLOAT, (char *)rect[1], xstride, ystride));
- frameBuffer.insert("B", Slice(Imf::FLOAT, (char *)rect[2], xstride, ystride));
- if (is_alpha)
- frameBuffer.insert("A", Slice(Imf::FLOAT, (char *)rect[3], xstride, ystride));
- if (is_zbuf)
- frameBuffer.insert("Z", Slice(Imf::FLOAT, (char *) (ibuf->zbuf_float + (height - 1) * width),
- sizeof(float), sizeof(float) * -width));
+ for (view_id = 0; view_id < totviews; view_id ++) {
+ float *rect[4] = {NULL, NULL, NULL, NULL};
+ ImBuf *view_ibuf = is_multiview ? getbuffer(ibuf->userdata, view_id) : ibuf;
+
+ /* last scanline, stride negative */
+ rect[0] = view_ibuf->rect_float + channels * (height - 1) * width;
+ rect[1] = (channels >= 2) ? rect[0] + 1 : rect[0];
+ rect[2] = (channels >= 3) ? rect[0] + 2 : rect[0];
+ rect[3] = (channels >= 4) ? rect[0] + 3 : rect[0]; /* red as alpha, is this needed since alpha isn't written? */
+
+ frameBuffer.insert(insertViewName("R", views, view_id), Slice(Imf::FLOAT, (char *)rect[0], xstride, ystride));
+ frameBuffer.insert(insertViewName("G", views, view_id), Slice(Imf::FLOAT, (char *)rect[1], xstride, ystride));
+ frameBuffer.insert(insertViewName("B", views, view_id), Slice(Imf::FLOAT, (char *)rect[2], xstride, ystride));
+ if (is_alpha)
+ frameBuffer.insert(insertViewName("A", views, view_id), Slice(Imf::FLOAT, (char *)rect[3], xstride, ystride));
+ if (is_zbuf)
+ frameBuffer.insert(insertViewName("Z", views, view_id), Slice(Imf::FLOAT, (char *) (view_ibuf->zbuf_float + (height - 1) * width),
+ sizeof(float), sizeof(float) * -width));
+
+ if (is_multiview)
+ IMB_freeImBuf(view_ibuf);
+ }
file.setFrameBuffer(frameBuffer);
file.writePixels(height);
}
- catch (const std::exception &exc)
+ catch (const std::exception& exc)
{
printf("OpenEXR-save: ERROR: %s\n", exc.what());
-
- return (0);
+ return false;
}
- return (1);
- // printf("OpenEXR-save: Done.\n");
+ return true;
}
-
int imb_save_openexr(struct ImBuf *ibuf, const char *name, int flags)
{
if (flags & IB_mem) {
@@ -504,16 +573,48 @@ int imb_save_openexr(struct ImBuf *ibuf, const char *name, int flags)
}
if (ibuf->ftype & OPENEXR_HALF)
- return imb_save_openexr_half(ibuf, name, flags);
+ return (int) imb_save_openexr_half(ibuf, name, flags, 1, NULL, NULL);
+ else {
+ /* when no float rect, we save as half (16 bits is sufficient) */
+ if (ibuf->rect_float == NULL)
+ return (int) imb_save_openexr_half(ibuf, name, flags, 1, NULL, NULL);
+ else
+ return (int) imb_save_openexr_float(ibuf, name, flags, 1, NULL, NULL);
+ }
+}
+
+static bool imb_save_openexr_multiview(ImBuf *ibuf, const char *name, const int flags, const size_t totviews,
+ const char * (*getview)(void *base, const size_t view_id),
+ ImBuf * (*getbuffer)(void *base, const size_t view_id))
+{
+ if (flags & IB_mem) {
+ printf("OpenEXR-save: Create multiview EXR in memory CURRENTLY NOT SUPPORTED !\n");
+ imb_addencodedbufferImBuf(ibuf);
+ ibuf->encodedsize = 0;
+ return false;
+ }
+
+ if (ibuf->ftype & OPENEXR_HALF)
+ return imb_save_openexr_half(ibuf, name, flags, totviews, getview, getbuffer);
else {
/* when no float rect, we save as half (16 bits is sufficient) */
if (ibuf->rect_float == NULL)
- return imb_save_openexr_half(ibuf, name, flags);
+ return imb_save_openexr_half(ibuf, name, flags, totviews, getview, getbuffer);
else
- return imb_save_openexr_float(ibuf, name, flags);
+ return imb_save_openexr_float(ibuf, name, flags, totviews, getview, getbuffer);
}
}
+/* Save single-layer multiview OpenEXR
+ * If we have more multiview formats in the future, the function below could be incorporated
+ * in our ImBuf write functions, meanwhile this is an OpenEXR special case only */
+bool IMB_exr_multiview_save(ImBuf *ibuf, const char *name, const int flags, const size_t totviews,
+ const char * (*getview)(void *base, size_t view_id),
+ ImBuf * (*getbuffer)(void *base, const size_t view_id))
+{
+ return imb_save_openexr_multiview(ibuf, name, flags, totviews, getview, getbuffer);
+}
+
/* ********************* Nicer API, MultiLayer and with Tile file support ************************************ */
/* naming rules:
@@ -527,18 +628,22 @@ static ListBase exrhandles = {NULL, NULL};
typedef struct ExrHandle {
struct ExrHandle *next, *prev;
+ char name[FILE_MAX];
IFileStream *ifile_stream;
- InputFile *ifile;
+ MultiPartInputFile *ifile;
OFileStream *ofile_stream;
- TiledOutputFile *tofile;
+ MultiPartOutputFile *mpofile;
OutputFile *ofile;
int tilex, tiley;
int width, height;
int mipmap;
+ StringVector *multiView; /* it needs to be a pointer due to Windows release builds of EXR2.0 segfault when opening EXR bug */
+ int parts;
+
ListBase channels; /* flattened out, ExrChannel */
ListBase layers; /* hierarchical, pointing in end to ExrChannel */
} ExrHandle;
@@ -547,10 +652,12 @@ typedef struct ExrHandle {
typedef struct ExrChannel {
struct ExrChannel *next, *prev;
- char name[EXR_TOT_MAXNAME + 1]; /* full name of layer+pass */
+ char name[EXR_TOT_MAXNAME + 1]; /* full name with everything */
+ struct MultiViewChannelName *m; /* struct to store all multipart channel info */
int xstride, ystride; /* step to next pixel, to next scanline */
float *rect; /* first pointer to write in */
char chan_id; /* quick lookup of channel char */
+ int view_id; /* quick lookup of channel view */
} ExrChannel;
@@ -562,6 +669,10 @@ typedef struct ExrPass {
float *rect;
struct ExrChannel *chan[EXR_PASS_MAXCHAN];
char chan_id[EXR_PASS_MAXCHAN];
+
+ char internal_name[EXR_PASS_MAXNAME]; /* name with no view */
+ char view[EXR_VIEW_MAXNAME];
+ int view_id;
} ExrPass;
typedef struct ExrLayer {
@@ -575,39 +686,141 @@ typedef struct ExrLayer {
void *IMB_exr_get_handle(void)
{
ExrHandle *data = (ExrHandle *)MEM_callocN(sizeof(ExrHandle), "exr handle");
+ data->multiView = new StringVector();
+
BLI_addtail(&exrhandles, data);
return data;
}
+void *IMB_exr_get_handle_name(const char *name)
+{
+ ExrHandle *data = (ExrHandle *) BLI_rfindstring(&exrhandles, name, offsetof(ExrHandle, name));
+
+ if (data == NULL) {
+ data = (ExrHandle *)IMB_exr_get_handle();
+ BLI_strncpy(data->name, name, strlen(name) + 1);
+ }
+ return data;
+}
+
+/* multiview functions */
+} // extern "C"
+
+extern "C"
+{
+
+void IMB_exr_add_view(void *handle, const char *name)
+{
+ ExrHandle *data = (ExrHandle *)handle;
+ data->multiView->push_back(name);
+}
+
+static int imb_exr_get_multiView_id(StringVector& views, const std::string& name)
+{
+ int count = 0;
+ for (StringVector::const_iterator i = views.begin(); count < views.size(); ++i) {
+ if (name == *i)
+ return count;
+ else
+ count ++;
+ }
+
+ /* no views or wrong name */
+ return -1;
+}
+
+static void imb_exr_get_views(MultiPartInputFile& file, StringVector& views)
+{
+ if (exr_has_multipart_file(file) == false) {
+ if (exr_has_multiview(file)) {
+ StringVector sv = multiView(file.header(0));
+ for (StringVector::const_iterator i = sv.begin(); i != sv.end(); ++i)
+ views.push_back(*i);
+ }
+ }
+
+ else {
+ for (int p = 0; p < file.parts(); p++) {
+ std::string view = "";
+ if (file.header(p).hasView())
+ view = file.header(p).view();
+
+ if (imb_exr_get_multiView_id(views, view) == -1)
+ views.push_back(view);
+ }
+ }
+}
+
+/* Multilayer Blender files have the view name in all the passes (even the default view one) */
+static const char *imb_exr_insert_view_name(const char *passname, const char *viewname)
+{
+ if (viewname == NULL || viewname[0] == '\0')
+ return passname;
+
+ static char retstr[EXR_PASS_MAXNAME];
+ const char *end = passname + strlen(passname);
+ const char *token;
+
+ int len = IMB_exr_split_token(passname, end, &token);
+
+ if (len == 0)
+ BLI_snprintf(retstr, sizeof(retstr), "%s.%s", passname, viewname);
+ else
+ BLI_snprintf(retstr, sizeof(retstr), "%.*s%s.%s",
+ (int)(end - passname) - len, passname, viewname, token);
+
+ return retstr;
+}
+
/* adds flattened ExrChannels */
/* xstride, ystride and rect can be done in set_channel too, for tile writing */
-void IMB_exr_add_channel(void *handle, const char *layname, const char *passname, int xstride, int ystride, float *rect)
+/* passname does not include view */
+void IMB_exr_add_channel(void *handle, const char *layname, const char *passname, const char *viewname, int xstride, int ystride, float *rect)
{
ExrHandle *data = (ExrHandle *)handle;
ExrChannel *echan;
- echan = (ExrChannel *)MEM_callocN(sizeof(ExrChannel), "exr tile channel");
+ echan = (ExrChannel *)MEM_callocN(sizeof(ExrChannel), "exr channel");
+ echan->m = new MultiViewChannelName ();
- if (layname) {
- char lay[EXR_LAY_MAXNAME + 1], pass[EXR_PASS_MAXNAME + 1];
- BLI_strncpy(lay, layname, EXR_LAY_MAXNAME);
- BLI_strncpy(pass, passname, EXR_PASS_MAXNAME);
+ if (layname && layname[0] != '\0') {
+ echan->m->name = layname;
+ echan->m->name.append(".");
+ echan->m->name.append(passname);
+ }
+ else {
+ echan->m->name.assign(passname);
+ }
- BLI_snprintf(echan->name, sizeof(echan->name), "%s.%s", lay, pass);
+ echan->m->internal_name = echan->m->name;
+
+ echan->m->view.assign(viewname ? viewname : "");
+
+ /* quick look up */
+ echan->view_id = std::max(0, imb_exr_get_multiView_id(*data->multiView, echan->m->view));
+
+ /* name has to be unique, thus it's a combination of layer, pass, view, and channel */
+ if (layname && layname[0] != '\0') {
+ std::string raw_name = imb_exr_insert_view_name(echan->m->name.c_str(), echan->m->view.c_str());
+ BLI_strncpy(echan->name, raw_name.c_str(), sizeof(echan->name));
+ }
+ else if (data->multiView->size() > 1) {
+ std::string raw_name = insertViewName(echan->m->name, *data->multiView, echan->view_id);
+ BLI_strncpy(echan->name, raw_name.c_str(), sizeof(echan->name));
}
else {
- BLI_strncpy(echan->name, passname, EXR_TOT_MAXNAME - 1);
+ BLI_strncpy(echan->name, echan->m->name.c_str(), sizeof(echan->name));
}
echan->xstride = xstride;
echan->ystride = ystride;
echan->rect = rect;
- // printf("added channel %s\n", echan->name);
+ exr_printf("added channel %s\n", echan->name);
BLI_addtail(&data->channels, echan);
}
-/* only used for writing temp. render results (not image files) */
+/* used for output files (from RenderResult) (single and multilayer, single and multiview) */
int IMB_exr_begin_write(void *handle, const char *filename, int width, int height, int compress)
{
ExrHandle *data = (ExrHandle *)handle;
@@ -617,6 +830,8 @@ int IMB_exr_begin_write(void *handle, const char *filename, int width, int heigh
data->width = width;
data->height = height;
+ bool is_singlelayer, is_multilayer, is_multiview;
+
for (echan = (ExrChannel *)data->channels.first; echan; echan = echan->next)
header.channels().insert(echan->name, Channel(Imf::FLOAT));
@@ -624,7 +839,13 @@ int IMB_exr_begin_write(void *handle, const char *filename, int width, int heigh
// openexr_header_metadata(&header, ibuf); // no imbuf. cant write
/* header.lineOrder() = DECREASING_Y; this crashes in windows for file read! */
- header.insert("BlenderMultiChannel", StringAttribute("Blender V2.55.1 and newer"));
+ imb_exr_type_by_channels(header.channels(), *data->multiView, &is_singlelayer, &is_multilayer, &is_multiview);
+
+ if (is_multilayer)
+ header.insert("BlenderMultiChannel", StringAttribute("Blender V2.55.1 and newer"));
+
+ if (is_multiview)
+ addMultiView(header, *data->multiView);
/* avoid crash/abort when we don't have permission to write here */
/* manually create ofstream, so we can handle utf-8 filepaths on windows */
@@ -632,7 +853,7 @@ int IMB_exr_begin_write(void *handle, const char *filename, int width, int heigh
data->ofile_stream = new OFileStream(filename);
data->ofile = new OutputFile(*(data->ofile_stream), header);
}
- catch (const std::exception &exc) {
+ catch (const std::exception& exc) {
std::cerr << "IMB_exr_begin_write: ERROR: " << exc.what() << std::endl;
delete data->ofile;
@@ -645,10 +866,13 @@ int IMB_exr_begin_write(void *handle, const char *filename, int width, int heigh
return (data->ofile != NULL);
}
+/* only used for writing temp. render results (not image files)
+ * (FSA and Save Buffers) */
void IMB_exrtile_begin_write(void *handle, const char *filename, int mipmap, int width, int height, int tilex, int tiley)
{
ExrHandle *data = (ExrHandle *)handle;
Header header(width, height);
+ std::vector<Header> headers;
ExrChannel *echan;
data->tilex = tilex;
@@ -657,26 +881,47 @@ void IMB_exrtile_begin_write(void *handle, const char *filename, int mipmap, int
data->height = height;
data->mipmap = mipmap;
- for (echan = (ExrChannel *)data->channels.first; echan; echan = echan->next)
- header.channels().insert(echan->name, Channel(Imf::FLOAT));
-
header.setTileDescription(TileDescription(tilex, tiley, (mipmap) ? MIPMAP_LEVELS : ONE_LEVEL));
- header.lineOrder() = RANDOM_Y;
header.compression() = RLE_COMPRESSION;
+ header.setType(TILEDIMAGE);
header.insert("BlenderMultiChannel", StringAttribute("Blender V2.43"));
+ int numparts = data->multiView->size();
+
+ /* copy header from all parts of input to our header array
+ * those temporary files have one part per view */
+ for (int i = 0; i < numparts; i++) {
+ headers.push_back (header);
+ headers[headers.size() - 1].setView((*(data->multiView))[i]);
+ headers[headers.size() - 1].setName((*(data->multiView))[i]);
+ }
+
+ exr_printf("\nIMB_exrtile_begin_write\n");
+ exr_printf("%s %-6s %-22s \"%s\"\n", "p", "view", "name", "internal_name");
+ exr_printf("---------------------------------------------------------------\n");
+
+ /* assign channels */
+ for (echan = (ExrChannel *)data->channels.first; echan; echan = echan->next) {
+
+ echan->m->internal_name = echan->m->name;
+ echan->m->part_number = echan->view_id;
+
+ headers[echan->view_id].channels().insert(echan->m->internal_name, Channel(Imf::FLOAT));
+ exr_printf("%d %-6s %-22s \"%s\"\n", echan->m->part_number, echan->m->view.c_str(), echan->m->name.c_str(), echan->m->internal_name.c_str());
+ }
+
/* avoid crash/abort when we don't have permission to write here */
/* manually create ofstream, so we can handle utf-8 filepaths on windows */
try {
data->ofile_stream = new OFileStream(filename);
- data->tofile = new TiledOutputFile(*(data->ofile_stream), header);
+ data->mpofile = new MultiPartOutputFile(*(data->ofile_stream), &headers[0], headers.size());
}
catch (const std::exception &) {
- delete data->tofile;
+ delete data->mpofile;
delete data->ofile_stream;
- data->tofile = NULL;
+ data->mpofile = NULL;
data->ofile_stream = NULL;
}
}
@@ -685,12 +930,13 @@ void IMB_exrtile_begin_write(void *handle, const char *filename, int mipmap, int
int IMB_exr_begin_read(void *handle, const char *filename, int *width, int *height)
{
ExrHandle *data = (ExrHandle *)handle;
+ ExrChannel *echan;
if (BLI_exists(filename) && BLI_file_size(filename) > 32) { /* 32 is arbitrary, but zero length files crashes exr */
/* avoid crash/abort when we don't have permission to write here */
try {
data->ifile_stream = new IFileStream(filename);
- data->ifile = new InputFile(*(data->ifile_stream));
+ data->ifile = new MultiPartInputFile(*(data->ifile_stream));
}
catch (const std::exception &) {
delete data->ifile;
@@ -701,14 +947,24 @@ int IMB_exr_begin_read(void *handle, const char *filename, int *width, int *heig
}
if (data->ifile) {
- Box2i dw = data->ifile->header().dataWindow();
+ Box2i dw = data->ifile->header(0).dataWindow();
data->width = *width = dw.max.x - dw.min.x + 1;
data->height = *height = dw.max.y - dw.min.y + 1;
- const ChannelList &channels = data->ifile->header().channels();
+ imb_exr_get_views(*data->ifile, *data->multiView);
+
+ std::vector<MultiViewChannelName> channels;
+ GetChannelsInMultiPartFile(*data->ifile, channels);
- for (ChannelList::ConstIterator i = channels.begin(); i != channels.end(); ++i)
- IMB_exr_add_channel(data, NULL, i.name(), 0, 0, NULL);
+ for (size_t i = 0; i < channels.size(); i++) {
+ IMB_exr_add_channel(data, NULL, channels[i].name.c_str(), channels[i].view.c_str(), 0, 0, NULL);
+
+ echan = (ExrChannel *)data->channels.last;
+ echan->m->name = channels[i].name;
+ echan->m->view = channels[i].view;
+ echan->m->part_number = channels[i].part_number;
+ echan->m->internal_name = channels[i].internal_name;
+ }
return 1;
}
@@ -717,6 +973,7 @@ int IMB_exr_begin_read(void *handle, const char *filename, int *width, int *heig
}
/* still clumsy name handling, layers/channels can be ordered as list in list later */
+/* passname here is the raw channel name without the layer */
void IMB_exr_set_channel(void *handle, const char *layname, const char *passname, int xstride, int ystride, float *rect)
{
ExrHandle *data = (ExrHandle *)handle;
@@ -741,37 +998,53 @@ void IMB_exr_set_channel(void *handle, const char *layname, const char *passname
echan->rect = rect;
}
else
- printf("IMB_exrtile_set_channel error %s\n", name);
-}
-
-void IMB_exrtile_clear_channels(void *handle)
-{
- ExrHandle *data = (ExrHandle *)handle;
- BLI_freelistN(&data->channels);
+ printf("IMB_exr_set_channel error %s\n", name);
}
-void IMB_exrtile_write_channels(void *handle, int partx, int party, int level)
+float *IMB_exr_channel_rect(void *handle, const char *layname, const char *passname, const char *viewname)
{
ExrHandle *data = (ExrHandle *)handle;
- FrameBuffer frameBuffer;
ExrChannel *echan;
+ char name[EXR_TOT_MAXNAME + 1];
- for (echan = (ExrChannel *)data->channels.first; echan; echan = echan->next) {
- float *rect = echan->rect - echan->xstride * partx - echan->ystride * party;
+ if (layname) {
+ char lay[EXR_LAY_MAXNAME + 1], pass[EXR_PASS_MAXNAME + 1];
+ BLI_strncpy(lay, layname, EXR_LAY_MAXNAME);
+ BLI_strncpy(pass, passname, EXR_PASS_MAXNAME);
- frameBuffer.insert(echan->name, Slice(Imf::FLOAT, (char *)rect,
- echan->xstride * sizeof(float), echan->ystride * sizeof(float)));
+ BLI_snprintf(name, sizeof(name), "%s.%s", lay, pass);
}
+ else
+ BLI_strncpy(name, passname, EXR_TOT_MAXNAME - 1);
- data->tofile->setFrameBuffer(frameBuffer);
-
- try {
- // printf("write tile %d %d\n", partx/data->tilex, party/data->tiley);
- data->tofile->writeTile(partx / data->tilex, party / data->tiley, level);
+ /* name has to be unique, thus it's a combination of layer, pass, view, and channel */
+ if (layname && layname[0] != '\0') {
+ std::string raw_name = imb_exr_insert_view_name(name, viewname);
+ BLI_strncpy(name, raw_name.c_str(), sizeof(name));
}
- catch (const std::exception &exc) {
- std::cerr << "OpenEXR-writeTile: ERROR: " << exc.what() << std::endl;
+ else if (data->multiView->size() > 1) {
+ size_t view_id = std::max(0, imb_exr_get_multiView_id(*data->multiView, viewname));
+ std::string raw_name = insertViewName(name, *data->multiView, view_id);
+ BLI_strncpy(name, raw_name.c_str(), sizeof(name));
}
+
+ echan = (ExrChannel *)BLI_findstring(&data->channels, name, offsetof(ExrChannel, name));
+
+ if (echan)
+ return echan->rect;
+
+ return NULL;
+}
+
+void IMB_exr_clear_channels(void *handle)
+{
+ ExrHandle *data = (ExrHandle *)handle;
+ ExrChannel *chan;
+
+ for (chan = (ExrChannel *)data->channels.first; chan; chan = chan->next)
+ delete chan->m;
+
+ BLI_freelistN(&data->channels);
}
void IMB_exr_write_channels(void *handle)
@@ -793,7 +1066,7 @@ void IMB_exr_write_channels(void *handle)
try {
data->ofile->writePixels(data->height);
}
- catch (const std::exception &exc) {
+ catch (const std::exception& exc) {
std::cerr << "OpenEXR-writePixels: ERROR: " << exc.what() << std::endl;
}
}
@@ -802,49 +1075,171 @@ void IMB_exr_write_channels(void *handle)
}
}
-void IMB_exr_read_channels(void *handle)
+/* temporary function, used for FSA and Save Buffers */
+/* called once per tile * view */
+void IMB_exrtile_write_channels(void *handle, int partx, int party, int level, const char *viewname)
{
ExrHandle *data = (ExrHandle *)handle;
FrameBuffer frameBuffer;
ExrChannel *echan;
+ std::string view(viewname);
+ const size_t view_id = imb_exr_get_multiView_id(*data->multiView, view);
+
+ exr_printf("\nIMB_exrtile_write_channels(view: %s)\n", viewname);
+ exr_printf("%s %-6s %-22s \"%s\"\n", "p", "view", "name", "internal_name");
+ exr_printf("---------------------------------------------------------------------\n");
+
+ for (echan = (ExrChannel *)data->channels.first; echan; echan = echan->next) {
+
+ /* eventually we can make the parts' channels to include
+ only the current view TODO */
+ if (strcmp(viewname, echan->m->view.c_str()) != 0)
+ continue;
+
+ exr_printf("%d %-6s %-22s \"%s\"\n",
+ echan->m->part_number,
+ echan->m->view.c_str(),
+ echan->m->name.c_str(),
+ echan->m->internal_name.c_str()
+ );
+
+ float *rect = echan->rect - echan->xstride * partx - echan->ystride * party;
+ frameBuffer.insert(echan->m->internal_name,
+ Slice(Imf::FLOAT,
+ (char *)rect,
+ echan->xstride * sizeof(float),
+ echan->ystride * sizeof(float)
+ )
+ );
+ }
+
+ TiledOutputPart out (*data->mpofile, view_id);
+ out.setFrameBuffer(frameBuffer);
+
+ try {
+ // printf("write tile %d %d\n", partx/data->tilex, party/data->tiley);
+ out.writeTile(partx / data->tilex, party / data->tiley, level);
+ }
+ catch (const std::exception& exc) {
+ std::cerr << "OpenEXR-writeTile: ERROR: " << exc.what() << std::endl;
+ }
+}
+
+/* called only when handle has all views */
+void IMB_exrmultiview_write_channels(void *handle, const char *viewname)
+{
+ ExrHandle *data = (ExrHandle *)handle;
+ const size_t view_id = viewname ? imb_exr_get_multiView_id(*data->multiView, viewname) : -1;
+ int numparts = (view_id == -1 ? data->parts : view_id + 1);
+ std::vector <FrameBuffer> frameBuffers(numparts);
+ std::vector <OutputPart> outputParts;
+ ExrChannel *echan;
+ int i, part;
+
+ if (data->channels.first == NULL)
+ return;
+
+ exr_printf("\nIMB_exrmultiview_write_channels()\n");
+
+ for (echan = (ExrChannel *)data->channels.first; echan; echan = echan->next) {
+ if (view_id != -1 && echan->view_id != view_id)
+ continue;
+
+ part = (view_id == -1 ? echan->m->part_number : echan->view_id);
+
+ /* last scanline, stride negative */
+ float *rect = echan->rect + echan->xstride * (data->height - 1) * data->width;
+ frameBuffers[part].insert(echan->m->internal_name,
+ Slice(Imf::FLOAT,
+ (char *)rect,
+ echan->xstride * sizeof(float),
+ -echan->ystride * sizeof(float))
+ );
+ }
+
+ for (i = 0; i < numparts; i++) {
+ OutputPart out(*data->mpofile, i);
+ out.setFrameBuffer(frameBuffers[i]);
+ outputParts.push_back(out);
+ }
+
+ try {
+ for (i = 0; i < numparts; i++) {
+ if (view_id != -1 && i != view_id)
+ continue;
+
+ outputParts[i].writePixels(data->height);
+ }
+ }
+ catch (const std::exception& exc) {
+ std::cerr << "OpenEXR-write Multi Part: ERROR: " << exc.what() << std::endl;
+ }
+}
+
+void IMB_exr_read_channels(void *handle)
+{
+ ExrHandle *data = (ExrHandle *)handle;
+ ExrChannel *echan;
+ int numparts = data->ifile->parts();
+ std::vector<FrameBuffer> frameBuffers(numparts);
+ std::vector<InputPart> inputParts;
/* check if exr was saved with previous versions of blender which flipped images */
- const StringAttribute *ta = data->ifile->header().findTypedAttribute <StringAttribute> ("BlenderMultiChannel");
+ const StringAttribute *ta = data->ifile->header(0).findTypedAttribute <StringAttribute> ("BlenderMultiChannel");
short flip = (ta && STREQLEN(ta->value().c_str(), "Blender V2.43", 13)); /* 'previous multilayer attribute, flipped */
+ exr_printf("\nIMB_exr_read_channels\n%s %-6s %-22s \"%s\"\n---------------------------------------------------------------------\n", "p", "view", "name", "internal_name");
+
for (echan = (ExrChannel *)data->channels.first; echan; echan = echan->next) {
+ exr_printf("%d %-6s %-22s \"%s\"\n", echan->m->part_number, echan->m->view.c_str(), echan->m->name.c_str(), echan->m->internal_name.c_str());
if (echan->rect) {
if (flip)
- frameBuffer.insert(echan->name, Slice(Imf::FLOAT, (char *)echan->rect,
+ frameBuffers[echan->m->part_number].insert(echan->m->internal_name, Slice(Imf::FLOAT, (char *)echan->rect,
echan->xstride * sizeof(float), echan->ystride * sizeof(float)));
else
- frameBuffer.insert(echan->name, Slice(Imf::FLOAT, (char *)(echan->rect + echan->xstride * (data->height - 1) * data->width),
+ frameBuffers[echan->m->part_number].insert(echan->m->internal_name, Slice(Imf::FLOAT, (char *)(echan->rect + echan->xstride * (data->height - 1) * data->width),
echan->xstride * sizeof(float), -echan->ystride * sizeof(float)));
}
else
- printf("warning, channel with no rect set %s\n", echan->name);
+ printf("warning, channel with no rect set %s\n", echan->m->internal_name.c_str());
}
- data->ifile->setFrameBuffer(frameBuffer);
+ for (int i = 0; i < numparts; i++) {
+ InputPart in (*data->ifile, i);
+ in.setFrameBuffer(frameBuffers[i]);
+ inputParts.push_back(in);
+ }
try {
- data->ifile->readPixels(0, data->height - 1);
+ for (int i = 0; i < numparts; i++) {
+ Header header = inputParts[i].header();
+ exr_printf("readPixels:readPixels[%d]: min.y: %d, max.y: %d\n", i, header.dataWindow().min.y, header.dataWindow().max.y);
+ inputParts[i].readPixels(header.dataWindow().min.y, header.dataWindow().max.y);
+ inputParts[i].readPixels(0, data->height - 1);
+ }
}
- catch (const std::exception &exc) {
+ catch (const std::exception& exc) {
std::cerr << "OpenEXR-readPixels: ERROR: " << exc.what() << std::endl;
}
}
void IMB_exr_multilayer_convert(void *handle, void *base,
+ void * (*addview)(void *base, const char *str),
void * (*addlayer)(void *base, const char *str),
void (*addpass)(void *base, void *lay, const char *str,
- float *rect, int totchan, const char *chan_id))
+ float *rect, int totchan, const char *chan_id,
+ const char *view))
{
ExrHandle *data = (ExrHandle *)handle;
ExrLayer *lay;
ExrPass *pass;
+ /* add views to RenderResult */
+ for (StringVector::const_iterator i = data->multiView->begin(); i != data->multiView->end(); ++i) {
+ addview(base, (*i).c_str());
+ }
+
if (BLI_listbase_is_empty(&data->layers)) {
printf("cannot convert multilayer, no layers in handle\n");
return;
@@ -854,32 +1249,98 @@ void IMB_exr_multilayer_convert(void *handle, void *base,
void *laybase = addlayer(base, lay->name);
if (laybase) {
for (pass = (ExrPass *)lay->passes.first; pass; pass = pass->next) {
- addpass(base, laybase, pass->name, pass->rect, pass->totchan, pass->chan_id);
+ addpass(base, laybase, pass->internal_name, pass->rect, pass->totchan, pass->chan_id, pass->view);
pass->rect = NULL;
}
}
}
}
+void IMB_exr_multiview_convert(void *handle, void *base,
+ void (*addview)(void *base, const char *str),
+ void (*addbuffer)(void *base, const char *str, ImBuf *ibuf, const int frame),
+ const int frame)
+{
+ ExrHandle *data = (ExrHandle *)handle;
+ MultiPartInputFile *file = data->ifile;
+ ExrLayer *lay;
+ ExrPass *pass;
+ ImBuf *ibuf = NULL;
+ const int is_alpha = exr_has_alpha(*file);
+ Box2i dw = file->header(0).dataWindow();
+ const size_t width = dw.max.x - dw.min.x + 1;
+ const size_t height = dw.max.y - dw.min.y + 1;
+ const bool is_depth = exr_has_zbuffer(*file);
+
+ /* add views to RenderResult */
+ for (StringVector::const_iterator i = data->multiView->begin(); i != data->multiView->end(); ++i) {
+ addview(base, (*i).c_str());
+ }
+
+ if (BLI_listbase_is_empty(&data->layers)) {
+ printf("cannot convert multiviews, no views in handle\n");
+ return;
+ }
+
+ /* there is one float/pass per layer (layer here is a view) */
+ BLI_assert(BLI_listbase_count_ex(&data->layers, 2) == 1);
+ lay = (ExrLayer *)data->layers.first;
+ for (pass = (ExrPass *)lay->passes.first; pass; pass = pass->next) {
+ if (STREQ(pass->chan_id, "RGB") || STREQ(pass->chan_id, "RGBA")) {
+ ibuf = IMB_allocImBuf(width, height, is_alpha ? 32 : 24, IB_rectfloat);
+
+ if (!ibuf) {
+ printf("error creating multiview buffer\n");
+ return;
+ }
+
+ IMB_buffer_float_from_float(
+ ibuf->rect_float, pass->rect, pass->totchan,
+ IB_PROFILE_LINEAR_RGB, IB_PROFILE_LINEAR_RGB, false,
+ ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+
+ if (hasXDensity(file->header(0))) {
+ ibuf->ppm[0] = xDensity(file->header(0)) * 39.3700787f;
+ ibuf->ppm[1] = ibuf->ppm[0] * (double)file->header(0).pixelAspectRatio();
+ }
+
+ if (is_depth) {
+ ExrPass *zpass;
+ for (zpass = (ExrPass *)lay->passes.first; zpass; zpass = zpass->next) {
+ if (STREQ(zpass->chan_id, "Z") && STREQ(zpass->view, pass->view)) {
+ addzbuffloatImBuf(ibuf);
+ memcpy(ibuf->zbuf_float, zpass->rect, sizeof(float) * ibuf->x * ibuf->y);
+ }
+ }
+ }
+
+ addbuffer(base, pass->view, ibuf, frame);
+ }
+ }
+}
void IMB_exr_close(void *handle)
{
ExrHandle *data = (ExrHandle *)handle;
ExrLayer *lay;
ExrPass *pass;
+ ExrChannel *chan;
delete data->ifile;
delete data->ifile_stream;
delete data->ofile;
- delete data->tofile;
+ delete data->mpofile;
delete data->ofile_stream;
data->ifile = NULL;
data->ifile_stream = NULL;
data->ofile = NULL;
- data->tofile = NULL;
+ data->mpofile = NULL;
data->ofile_stream = NULL;
+ for (chan = (ExrChannel *)data->channels.first; chan; chan = chan->next) {
+ delete chan->m;
+ }
BLI_freelistN(&data->channels);
for (lay = (ExrLayer *)data->layers.first; lay; lay = lay->next) {
@@ -897,7 +1358,7 @@ void IMB_exr_close(void *handle)
/* ********* */
/* get a substring from the end of the name, separated by '.' */
-static int imb_exr_split_token(const char *str, const char *end, const char **token)
+int IMB_exr_split_token(const char *str, const char *end, const char **token)
{
ptrdiff_t maxlen = end - str;
int len = 0;
@@ -911,7 +1372,7 @@ static int imb_exr_split_token(const char *str, const char *end, const char **to
static int imb_exr_split_channel_name(ExrChannel *echan, char *layname, char *passname)
{
- const char *name = echan->name;
+ const char *name = echan->m->name.c_str();
const char *end = name + strlen(name);
const char *token;
char tokenbuf[EXR_TOT_MAXNAME];
@@ -933,7 +1394,7 @@ static int imb_exr_split_channel_name(ExrChannel *echan, char *layname, char *pa
}
/* last token is single character channel identifier */
- len = imb_exr_split_token(name, end, &token);
+ len = IMB_exr_split_token(name, end, &token);
if (len == 0) {
printf("multilayer read: bad channel name: %s\n", name);
return 0;
@@ -971,7 +1432,7 @@ static int imb_exr_split_channel_name(ExrChannel *echan, char *layname, char *pa
end -= len + 1; /* +1 to skip '.' separator */
/* second token is pass name */
- len = imb_exr_split_token(name, end, &token);
+ len = IMB_exr_split_token(name, end, &token);
if (len == 0) {
printf("multilayer read: bad channel name: %s\n", name);
return 0;
@@ -1020,7 +1481,7 @@ static ExrPass *imb_exr_get_pass(ListBase *lb, char *passname)
}
/* creates channels, makes a hierarchy and assigns memory to channels */
-static ExrHandle *imb_exr_begin_read_mem(InputFile *file, int width, int height)
+static ExrHandle *imb_exr_begin_read_mem(MultiPartInputFile& file, int width, int height)
{
ExrLayer *lay;
ExrPass *pass;
@@ -1029,30 +1490,57 @@ static ExrHandle *imb_exr_begin_read_mem(InputFile *file, int width, int height)
int a;
char layname[EXR_TOT_MAXNAME], passname[EXR_TOT_MAXNAME];
- data->ifile = file;
+ data->ifile = &file;
data->width = width;
data->height = height;
- const ChannelList &channels = data->ifile->header().channels();
+ std::vector<MultiViewChannelName> channels;
+ GetChannelsInMultiPartFile(*data->ifile, channels);
- for (ChannelList::ConstIterator i = channels.begin(); i != channels.end(); ++i)
- IMB_exr_add_channel(data, NULL, i.name(), 0, 0, NULL);
+ data->multiView = new StringVector();
+ imb_exr_get_views(*data->ifile, *data->multiView);
+
+ for (size_t i = 0; i < channels.size(); i++) {
+ IMB_exr_add_channel(data, NULL, channels[i].name.c_str(), channels[i].view.c_str(), 0, 0, NULL);
+
+ echan = (ExrChannel *)data->channels.last;
+ echan->m->name = channels[i].name;
+ echan->m->view = channels[i].view;
+ echan->m->part_number = channels[i].part_number;
+ echan->m->internal_name = channels[i].internal_name;
+ }
/* now try to sort out how to assign memory to the channels */
/* first build hierarchical layer list */
for (echan = (ExrChannel *)data->channels.first; echan; echan = echan->next) {
- if (imb_exr_split_channel_name(echan, layname, passname) ) {
+ if (imb_exr_split_channel_name(echan, layname, passname)) {
+
+ const char *view = echan->m->view.c_str();
+ char internal_name[EXR_PASS_MAXNAME];
+
+ BLI_strncpy(internal_name, passname, EXR_PASS_MAXNAME);
+
+ if (view[0] != '\0') {
+ char tmp_pass[EXR_PASS_MAXNAME];
+ BLI_snprintf(tmp_pass, sizeof(tmp_pass), "%s.%s", passname, view);
+ BLI_strncpy(passname, tmp_pass, sizeof(passname));
+ }
+
ExrLayer *lay = imb_exr_get_layer(&data->layers, layname);
ExrPass *pass = imb_exr_get_pass(&lay->passes, passname);
pass->chan[pass->totchan] = echan;
pass->totchan++;
+ pass->view_id = echan->view_id;
+ BLI_strncpy(pass->view, view, sizeof(pass->view));
+ BLI_strncpy(pass->internal_name, internal_name, EXR_PASS_MAXNAME);
+
if (pass->totchan >= EXR_PASS_MAXCHAN)
break;
}
}
if (echan) {
- printf("error, too many channels in one pass: %s\n", echan->name);
+ printf("error, too many channels in one pass: %s\n", echan->m->name.c_str());
IMB_exr_close(data);
return NULL;
}
@@ -1122,20 +1610,52 @@ static ExrHandle *imb_exr_begin_read_mem(InputFile *file, int width, int height)
/* ********************************************************* */
/* debug only */
-static void exr_print_filecontents(InputFile *file)
+static void exr_printf(const char *fmt, ...)
{
- const ChannelList &channels = file->header().channels();
+#if 0
+ char output[1024];
+ va_list args;
+ va_start(args, fmt);
+ std::vsprintf(output, fmt, args);
+ va_end(args);
+ printf("%s", output);
+#else
+ (void)fmt;
+#endif
+}
- for (ChannelList::ConstIterator i = channels.begin(); i != channels.end(); ++i) {
- const Channel &channel = i.channel();
- printf("OpenEXR-load: Found channel %s of type %d\n", i.name(), channel.type);
+static void exr_print_filecontents(MultiPartInputFile& file)
+{
+ int numparts = file.parts();
+ if (numparts == 1 && hasMultiView(file.header(0))) {
+ const StringVector views = multiView(file.header(0));
+ printf("OpenEXR-load: MultiView file\n");
+ printf("OpenEXR-load: Default view: %s\n", defaultViewName(views).c_str());
+ for (StringVector::const_iterator i = views.begin(); i != views.end(); ++i) {
+ printf("OpenEXR-load: Found view %s\n", (*i).c_str());
+ }
+ }
+ else if (numparts > 1) {
+ printf("OpenEXR-load: MultiPart file\n");
+ for (int i = 0; i < numparts; i++) {
+ if (file.header(i).hasView())
+ printf("OpenEXR-load: Part %d: view = \"%s\"\n", i, file.header(i).view().c_str());
+ }
+ }
+
+ for (int j = 0; j < numparts; j++) {
+ const ChannelList& channels = file.header(j).channels();
+ for (ChannelList::ConstIterator i = channels.begin(); i != channels.end(); ++i) {
+ const Channel& channel = i.channel();
+ printf("OpenEXR-load: Found channel %s of type %d\n", i.name(), channel.type);
+ }
}
}
/* for non-multilayer, map R G B A channel names to something that's in this file */
-static const char *exr_rgba_channelname(InputFile *file, const char *chan)
+static const char *exr_rgba_channelname(MultiPartInputFile& file, const char *chan)
{
- const ChannelList &channels = file->header().channels();
+ const ChannelList& channels = file.header(0).channels();
for (ChannelList::ConstIterator i = channels.begin(); i != channels.end(); ++i) {
/* const Channel &channel = i.channel(); */ /* Not used yet */
@@ -1150,48 +1670,48 @@ static const char *exr_rgba_channelname(InputFile *file, const char *chan)
return chan;
}
-static bool exr_has_rgb(InputFile *file)
+static bool exr_has_rgb(MultiPartInputFile& file)
{
- return file->header().channels().findChannel("R") != NULL &&
- file->header().channels().findChannel("G") != NULL &&
- file->header().channels().findChannel("B") != NULL;
+ return file.header(0).channels().findChannel("R") != NULL &&
+ file.header(0).channels().findChannel("G") != NULL &&
+ file.header(0).channels().findChannel("B") != NULL;
}
-static bool exr_has_luma(InputFile *file)
+static bool exr_has_luma(MultiPartInputFile& file)
{
/* Y channel is the luma and should always present fir luma space images,
* optionally it could be also channels for chromas called BY and RY.
*/
- return file->header().channels().findChannel("Y") != NULL;
+ return file.header(0).channels().findChannel("Y") != NULL;
}
-static bool exr_has_chroma(InputFile *file)
+static bool exr_has_chroma(MultiPartInputFile& file)
{
- return file->header().channels().findChannel("BY") != NULL &&
- file->header().channels().findChannel("RY") != NULL;
+ return file.header(0).channels().findChannel("BY") != NULL &&
+ file.header(0).channels().findChannel("RY") != NULL;
}
-static int exr_has_zbuffer(InputFile *file)
+static int exr_has_zbuffer(MultiPartInputFile& file)
{
- return !(file->header().channels().findChannel("Z") == NULL);
+ return !(file.header(0).channels().findChannel("Z") == NULL);
}
-static int exr_has_alpha(InputFile *file)
+static int exr_has_alpha(MultiPartInputFile& file)
{
- return !(file->header().channels().findChannel("A") == NULL);
+ return !(file.header(0).channels().findChannel("A") == NULL);
}
-static bool exr_is_multilayer(InputFile *file)
+static bool imb_exr_is_multilayer_file(MultiPartInputFile& file)
{
- const StringAttribute *comments = file->header().findTypedAttribute<StringAttribute>("BlenderMultiChannel");
- const ChannelList &channels = file->header().channels();
+ const StringAttribute *comments = file.header(0).findTypedAttribute<StringAttribute>("BlenderMultiChannel");
+ const ChannelList& channels = file.header(0).channels();
std::set <std::string> layerNames;
/* will not include empty layer names */
channels.layers(layerNames);
if (comments || layerNames.size() > 1)
- return 1;
+ return true;
if (layerNames.size()) {
/* if layerNames is not empty, it means at least one layer is non-empty,
@@ -1206,17 +1726,122 @@ static bool exr_is_multilayer(InputFile *file)
size_t pos = layerName.rfind ('.');
if (pos == std::string::npos)
- return 1;
+ return true;
}
}
- return 0;
+ return false;
+}
+
+static void imb_exr_type_by_channels(ChannelList& channels, StringVector& views,
+ bool *r_singlelayer, bool *r_multilayer, bool *r_multiview)
+{
+ std::set <std::string> layerNames;
+
+ *r_singlelayer = true;
+ *r_multilayer = *r_multiview = false;
+
+ /* will not include empty layer names */
+ channels.layers(layerNames);
+
+ if (views.size() && views[0] != "")
+ *r_multiview = true;
+
+ if (layerNames.size()) {
+ /* if layerNames is not empty, it means at least one layer is non-empty,
+ * but it also could be layers without names in the file and such case
+ * shall be considered a multilayer exr
+ *
+ * that's what we do here: test whether there're empty layer names together
+ * with non-empty ones in the file
+ */
+ for (ChannelList::ConstIterator i = channels.begin(); i != channels.end(); i++)
+ for (std::set<string>::iterator i = layerNames.begin(); i != layerNames.end(); i++)
+ /* see if any layername differs from a viewname */
+ if (imb_exr_get_multiView_id(views, *i) == -1) {
+ std::string layerName = *i;
+ size_t pos = layerName.rfind ('.');
+
+ if (pos != std::string::npos) {
+ *r_multilayer = true;
+ *r_singlelayer = false;
+ return;
+ }
+ }
+ }
+ else {
+ *r_singlelayer = true;
+ *r_multilayer = false;
+ *r_multiview = false;
+ }
+
+ BLI_assert(r_singlelayer != r_multilayer);
+}
+
+bool IMB_exr_has_singlelayer_multiview(void *handle)
+{
+ ExrHandle *data = (ExrHandle *)handle;
+ MultiPartInputFile *file = data->ifile;
+ std::set <std::string> layerNames;
+ const ChannelList& channels = file->header(0).channels();
+ const StringAttribute *comments;
+
+ if (exr_has_multiview(*file) == false)
+ return false;
+
+ comments = file->header(0).findTypedAttribute<StringAttribute>("BlenderMultiChannel");
+
+ if (comments)
+ return false;
+
+ /* will not include empty layer names */
+ channels.layers(layerNames);
+
+ /* returns false if any layer differs from views list */
+ if (layerNames.size())
+ for (std::set<string>::iterator i = layerNames.begin(); i != layerNames.end(); i++)
+ if (imb_exr_get_multiView_id(*data->multiView, *i) == -1)
+ return false;
+
+ return true;
+}
+
+bool IMB_exr_has_multilayer(void *handle)
+{
+ ExrHandle *data = (ExrHandle *)handle;
+ return imb_exr_is_multilayer_file(*data->ifile);
+}
+
+static bool exr_has_multiview(MultiPartInputFile& file)
+{
+ return hasMultiView(file.header(0));
+}
+
+static bool exr_has_multipart_file(MultiPartInputFile& file)
+{
+ return file.parts() > 1;
+}
+
+/* it returns true if the file is multilayer or multiview */
+static bool imb_exr_is_multi(MultiPartInputFile& file)
+{
+ /* multipart files are treated as multilayer in blender - even if they are single layer openexr with multiview */
+ if (exr_has_multipart_file(file))
+ return true;
+
+ if (exr_has_multiview(file))
+ return true;
+
+ if (imb_exr_is_multilayer_file(file))
+ return true;
+
+ return false;
}
struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags, char colorspace[IM_MAX_SPACE])
{
struct ImBuf *ibuf = NULL;
- InputFile *file = NULL;
+ MultiPartInputFile *file = NULL;
if (imb_is_a_openexr(mem) == 0) return(NULL);
@@ -1226,9 +1851,9 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags, char
{
Mem_IStream *membuf = new Mem_IStream(mem, size);
bool is_multi;
- file = new InputFile(*membuf);
+ file = new MultiPartInputFile(*membuf);
- Box2i dw = file->header().dataWindow();
+ Box2i dw = file->header(0).dataWindow();
const int width = dw.max.x - dw.min.x + 1;
const int height = dw.max.y - dw.min.y + 1;
@@ -1236,38 +1861,38 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags, char
// dw.min.x, dw.min.y, dw.max.x, dw.max.y);
if (0) // debug
- exr_print_filecontents(file);
+ exr_print_filecontents(*file);
- is_multi = exr_is_multilayer(file);
+ is_multi = imb_exr_is_multi(*file);
/* do not make an ibuf when */
if (is_multi && !(flags & IB_test) && !(flags & IB_multilayer)) {
printf("Error: can't process EXR multilayer file\n");
}
else {
- const int is_alpha = exr_has_alpha(file);
+ const int is_alpha = exr_has_alpha(*file);
ibuf = IMB_allocImBuf(width, height, is_alpha ? 32 : 24, 0);
- if (hasXDensity(file->header())) {
- ibuf->ppm[0] = xDensity(file->header()) * 39.3700787f;
- ibuf->ppm[1] = ibuf->ppm[0] * (double)file->header().pixelAspectRatio();
+ if (hasXDensity(file->header(0))) {
+ ibuf->ppm[0] = xDensity(file->header(0)) * 39.3700787f;
+ ibuf->ppm[1] = ibuf->ppm[0] * (double)file->header(0).pixelAspectRatio();
}
ibuf->ftype = OPENEXR;
if (!(flags & IB_test)) {
- if (is_multi) { /* only enters with IB_multilayer flag set */
+ if (is_multi && ((flags & IB_thumbnail) == 0)) { /* only enters with IB_multilayer flag set */
/* constructs channels for reading, allocates memory in channels */
- ExrHandle *handle = imb_exr_begin_read_mem(file, width, height);
+ ExrHandle *handle = imb_exr_begin_read_mem(*file, width, height);
if (handle) {
IMB_exr_read_channels(handle);
ibuf->userdata = handle; /* potential danger, the caller has to check for this! */
}
}
else {
- const bool has_rgb = exr_has_rgb(file);
- const bool has_luma = exr_has_luma(file);
+ const bool has_rgb = exr_has_rgb(*file);
+ const bool has_luma = exr_has_luma(*file);
FrameBuffer frameBuffer;
float *first;
int xstride = sizeof(float) * 4;
@@ -1281,27 +1906,27 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags, char
first += 4 * (height - 1) * width;
if (has_rgb) {
- frameBuffer.insert(exr_rgba_channelname(file, "R"),
+ frameBuffer.insert(exr_rgba_channelname(*file, "R"),
Slice(Imf::FLOAT, (char *) first, xstride, ystride));
- frameBuffer.insert(exr_rgba_channelname(file, "G"),
+ frameBuffer.insert(exr_rgba_channelname(*file, "G"),
Slice(Imf::FLOAT, (char *) (first + 1), xstride, ystride));
- frameBuffer.insert(exr_rgba_channelname(file, "B"),
+ frameBuffer.insert(exr_rgba_channelname(*file, "B"),
Slice(Imf::FLOAT, (char *) (first + 2), xstride, ystride));
}
else if (has_luma) {
- frameBuffer.insert(exr_rgba_channelname(file, "Y"),
+ frameBuffer.insert(exr_rgba_channelname(*file, "Y"),
Slice(Imf::FLOAT, (char *) first, xstride, ystride));
- frameBuffer.insert(exr_rgba_channelname(file, "BY"),
+ frameBuffer.insert(exr_rgba_channelname(*file, "BY"),
Slice(Imf::FLOAT, (char *) (first + 1), xstride, ystride, 1, 1, 0.5f));
- frameBuffer.insert(exr_rgba_channelname(file, "RY"),
+ frameBuffer.insert(exr_rgba_channelname(*file, "RY"),
Slice(Imf::FLOAT, (char *) (first + 2), xstride, ystride, 1, 1, 0.5f));
}
/* 1.0 is fill value, this still needs to be assigned even when (is_alpha == 0) */
- frameBuffer.insert(exr_rgba_channelname(file, "A"),
+ frameBuffer.insert(exr_rgba_channelname(*file, "A"),
Slice(Imf::FLOAT, (char *) (first + 3), xstride, ystride, 1, 1, 1.0f));
- if (exr_has_zbuffer(file)) {
+ if (exr_has_zbuffer(*file)) {
float *firstz;
addzbuffloatImBuf(ibuf);
@@ -1310,8 +1935,9 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags, char
frameBuffer.insert("Z", Slice(Imf::FLOAT, (char *)firstz, sizeof(float), -width * sizeof(float)));
}
- file->setFrameBuffer(frameBuffer);
- file->readPixels(dw.min.y, dw.max.y);
+ InputPart in (*file, 0);
+ in.setFrameBuffer(frameBuffer);
+ in.readPixels(dw.min.y, dw.max.y);
// XXX, ImBuf has no nice way to deal with this.
// ideally IM_rect would be used when the caller wants a rect BUT
@@ -1325,7 +1951,7 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags, char
if (!has_rgb && has_luma) {
size_t a;
- if (exr_has_chroma(file)) {
+ if (exr_has_chroma(*file)) {
for (a = 0; a < (size_t) ibuf->x * ibuf->y; ++a) {
float *color = ibuf->rect_float + a * 4;
ycc_to_rgb(color[0] * 255.0f, color[1] * 255.0f, color[2] * 255.0f,
@@ -1351,7 +1977,7 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags, char
}
return(ibuf);
}
- catch (const std::exception &exc)
+ catch (const std::exception& exc)
{
std::cerr << exc.what() << std::endl;
if (ibuf) IMB_freeImBuf(ibuf);
diff --git a/source/blender/imbuf/intern/openexr/openexr_multi.h b/source/blender/imbuf/intern/openexr/openexr_multi.h
index 376d2401b1c..45ab0ed37c7 100644
--- a/source/blender/imbuf/intern/openexr/openexr_multi.h
+++ b/source/blender/imbuf/intern/openexr/openexr_multi.h
@@ -39,8 +39,9 @@
/* This api also supports max 8 channels per pass now. easy to fix! */
#define EXR_LAY_MAXNAME 64
#define EXR_PASS_MAXNAME 64
+#define EXR_VIEW_MAXNAME 64
#define EXR_TOT_MAXNAME 64
-#define EXR_PASS_MAXCHAN 8
+#define EXR_PASS_MAXCHAN 24
#ifdef __cplusplus
@@ -48,25 +49,49 @@ extern "C" {
#endif
void *IMB_exr_get_handle(void);
-void IMB_exr_add_channel(void *handle, const char *layname, const char *passname, int xstride, int ystride, float *rect);
+void *IMB_exr_get_handle_name(const char *name);
+void IMB_exr_add_channel(void *handle, const char *layname, const char *passname, const char *view, int xstride, int ystride, float *rect);
int IMB_exr_begin_read(void *handle, const char *filename, int *width, int *height);
int IMB_exr_begin_write(void *handle, const char *filename, int width, int height, int compress);
void IMB_exrtile_begin_write(void *handle, const char *filename, int mipmap, int width, int height, int tilex, int tiley);
void IMB_exr_set_channel(void *handle, const char *layname, const char *passname, int xstride, int ystride, float *rect);
+float *IMB_exr_channel_rect(void *handle, const char *layname, const char *passname, const char *view);
void IMB_exr_read_channels(void *handle);
void IMB_exr_write_channels(void *handle);
-void IMB_exrtile_write_channels(void *handle, int partx, int party, int level);
-void IMB_exrtile_clear_channels(void *handle);
+void IMB_exrtile_write_channels(void *handle, int partx, int party, int level, const char *viewname);
+void IMB_exrmultiview_write_channels(void *handle, const char *viewname);
+void IMB_exr_clear_channels(void *handle);
-void IMB_exr_multilayer_convert(void *handle, void *base,
- void * (*addlayer)(void *base, const char *str),
- void (*addpass)(void *base, void *lay, const char *str, float *rect, int totchan, const char *chan_id));
+void IMB_exr_multilayer_convert(
+ void *handle, void *base,
+ void * (*addview)(void *base, const char *str),
+ void * (*addlayer)(void *base, const char *str),
+ void (*addpass)(void *base, void *lay, const char *str, float *rect, int totchan,
+ const char *chan_id, const char *view));
+
+void IMB_exr_multiview_convert(
+ void *handle, void *base,
+ void (*addview)(void *base, const char *str),
+ void (*addbuffer)(void *base, const char *str, struct ImBuf *ibuf, const int frame),
+ const int frame);
+
+bool IMB_exr_multiview_save(
+ struct ImBuf *ibuf, const char *name, const int flags, const size_t totviews,
+ const char * (*getview)(void *base, size_t view_id),
+ struct ImBuf * (*getbuffer)(void *base, const size_t view_id));
void IMB_exr_close(void *handle);
+void IMB_exr_add_view(void *handle, const char *name);
+
+int IMB_exr_split_token(const char *str, const char *end, const char **token);
+
+bool IMB_exr_has_multilayer(void *handle);
+bool IMB_exr_has_singlelayer_multiview(void *handle);
+
#ifdef __cplusplus
} // extern "C"
#endif
diff --git a/source/blender/imbuf/intern/openexr/openexr_stub.cpp b/source/blender/imbuf/intern/openexr/openexr_stub.cpp
index 21fa878c08a..c326efd2427 100644
--- a/source/blender/imbuf/intern/openexr/openexr_stub.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_stub.cpp
@@ -31,27 +31,55 @@
#include "openexr_api.h"
#include "openexr_multi.h"
-
+#include "BLI_utildefines.h" /* UNUSED_VARS */
void *IMB_exr_get_handle (void) {return NULL;}
-void IMB_exr_add_channel (void *handle, const char *layname, const char *channame, int xstride, int ystride, float *rect) { (void)handle; (void)layname; (void)channame; (void)xstride; (void)ystride; (void)rect; }
+void *IMB_exr_get_handle_name (const char *name) {(void)name; return NULL;}
+void IMB_exr_add_channel (void *handle, const char *layname, const char *passname, const char *view, int xstride, int ystride, float *rect) { (void)handle; (void)layname; (void)passname; (void)xstride; (void)ystride; (void)rect; }
int IMB_exr_begin_read (void *handle, const char *filename, int *width, int *height) { (void)handle; (void)filename; (void)width; (void)height; return 0;}
int IMB_exr_begin_write (void *handle, const char *filename, int width, int height, int compress) { (void)handle; (void)filename; (void)width; (void)height; (void)compress; return 0;}
void IMB_exrtile_begin_write (void *handle, const char *filename, int mipmap, int width, int height, int tilex, int tiley) { (void)handle; (void)filename; (void)mipmap; (void)width; (void)height; (void)tilex; (void)tiley; }
-void IMB_exr_set_channel (void *handle, const char *layname, const char *channame, int xstride, int ystride, float *rect) { (void)handle; (void)layname; (void)channame; (void)xstride; (void)ystride; (void)rect; }
+void IMB_exr_set_channel (void *handle, const char *layname, const char *passname, int xstride, int ystride, float *rect) { (void)handle; (void)layname; (void)passname; (void)xstride; (void)ystride; (void)rect; }
+float *IMB_exr_channel_rect (void *handle, const char *layname, const char *passname, const char *view) { (void)handle; (void)layname; (void)passname; (void)view; return NULL; }
void IMB_exr_read_channels (void *handle) { (void)handle; }
void IMB_exr_write_channels (void *handle) { (void)handle; }
-void IMB_exrtile_write_channels (void *handle, int partx, int party, int level) { (void)handle; (void)partx; (void)party; (void)level; }
-void IMB_exrtile_clear_channels (void *handle) { (void)handle; }
+void IMB_exrtile_write_channels (void *handle, int partx, int party, int level, const char *viewname) { UNUSED_VARS(handle, partx, party, level, viewname); }
+void IMB_exrmultiview_write_channels(void *handle, const char *viewname) { UNUSED_VARS(handle, viewname); }
+void IMB_exr_clear_channels (void *handle) { (void)handle; }
+
+void IMB_exr_multilayer_convert(
+ void *handle, void *base,
+ void * (*addview)(void *base, const char *str),
+ void * (*addlayer)(void *base, const char *str),
+ void (*addpass)(void *base, void *lay, const char *str, float *rect, int totchan,
+ const char *chan_id, const char *view))
+{
+ UNUSED_VARS(handle, base, addview, addlayer, addpass);
+}
-void IMB_exr_multilayer_convert (void *handle, void *base,
- void * (*addlayer)(void *base, const char *str),
- void (*addpass)(void *base, void *lay, const char *str, float *rect, int totchan, const char *chan_id))
+void IMB_exr_multiview_convert(
+ void *handle, void *base,
+ void (*addview)(void *base, const char *str),
+ void (*addbuffer)(void *base, const char *str, struct ImBuf *ibuf, const int frame), const int frame)
{
- (void)handle; (void)base; (void)addlayer; (void)addpass;
+ UNUSED_VARS(handle, base, addview, addbuffer, frame);
+}
+
+bool IMB_exr_multiview_save(
+ struct ImBuf *ibuf, const char *name, const int flags, const size_t totviews,
+ const char * (*getview)(void *base, size_t view_id),
+ struct ImBuf * (*getbuffer)(void *base, const size_t view_id))
+{
+ UNUSED_VARS(ibuf, name, flags, totviews, getview, getbuffer);
+ return false;
}
void IMB_exr_close (void *handle) { (void)handle; }
+
+void IMB_exr_add_view(void *handle, const char *name) { UNUSED_VARS(handle, name); }
+int IMB_exr_split_token(const char *str, const char *end, const char **token) { UNUSED_VARS(str, end, token); return 1; }
+bool IMB_exr_has_multilayer(void *handle) { UNUSED_VARS(handle); return false; }
+bool IMB_exr_has_singlelayer_multiview(void *handle) { UNUSED_VARS(handle); return false; }
diff --git a/source/blender/imbuf/intern/stereoimbuf.c b/source/blender/imbuf/intern/stereoimbuf.c
new file mode 100644
index 00000000000..cf9c6b388ff
--- /dev/null
+++ b/source/blender/imbuf/intern/stereoimbuf.c
@@ -0,0 +1,1292 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 by Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Dalai Felinto
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/imbuf/intern/stereoimbuf.c
+ * \ingroup imbuf
+ */
+
+#include <stddef.h>
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "IMB_allocimbuf.h"
+#include "IMB_filetype.h"
+#include "IMB_metadata.h"
+#include "IMB_colormanagement_intern.h"
+
+#include "imbuf.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_threads.h"
+#include "BLI_utildefines.h"
+
+#include "BLI_math.h"
+
+#include "DNA_userdef_types.h"
+#include "DNA_scene_types.h"
+
+/* prototypes */
+struct Stereo3DData;
+static void imb_stereo3d_write_doit(struct Stereo3DData *s3d_data, struct Stereo3dFormat *s3d);
+static void imb_stereo3d_read_doit(struct Stereo3DData *s3d_data, struct Stereo3dFormat *s3d);
+
+typedef struct Stereo3DData {
+ struct { float *left, *right, *stereo; } rectf;
+ struct { uchar *left, *right, *stereo; } rect;
+ size_t x, y, channels;
+ bool is_float;
+} Stereo3DData;
+
+static void imb_stereo3d_write_anaglyph(Stereo3DData *s3d, enum eStereo3dAnaglyphType mode)
+{
+ int x, y;
+ size_t width = s3d->x;
+ size_t height = s3d->y;
+ const size_t channels = s3d->channels;
+
+ const int stride_from = width;
+ const int stride_to = width;
+
+ int anaglyph_encoding[3][3] = {
+ {0, 1, 1},
+ {1, 0, 1},
+ {0, 0, 1},
+ };
+
+ int r, g, b;
+
+ r = anaglyph_encoding[mode][0];
+ g = anaglyph_encoding[mode][1];
+ b = anaglyph_encoding[mode][2];
+
+ if (s3d->is_float) {
+ float *rect_left = s3d->rectf.left;
+ float *rect_right = s3d->rectf.right;
+ float *rect_to = s3d->rectf.stereo;
+
+ if (channels == 3) {
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * 3;
+ float *from[2] = {
+ rect_left + stride_from * y * 3,
+ rect_right + stride_from * y * 3,
+ };
+
+ for (x = 0; x < width; x++, from[0] += 3, from[1] += 3, to += 3) {
+ to[0] = from[r][0];
+ to[1] = from[g][1];
+ to[2] = from[b][2];
+ }
+ }
+ }
+ else if (channels == 4) {
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * 4;
+ float *from[2] = {
+ rect_left + stride_from * y * 4,
+ rect_right + stride_from * y * 4,
+ };
+
+ for (x = 0; x < width; x++, from[0] += 4, from[1] += 4, to += 4) {
+ to[0] = from[r][0];
+ to[1] = from[g][1];
+ to[2] = from[b][2];
+ to[3] = MAX2(from[0][2], from[0][2]);
+ }
+ }
+ }
+ }
+ else {
+ uchar *rect_left = s3d->rect.left;
+ uchar *rect_right = s3d->rect.right;
+ uchar *rect_to = s3d->rect.stereo;
+
+ if (channels == 3) {
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * 3;
+ uchar *from[2] = {
+ rect_left + stride_from * y * 3,
+ rect_right + stride_from * y * 3,
+ };
+
+ for (x = 0; x < width; x++, from[0] += 3, from[1] += 3, to += 3) {
+ to[0] = from[r][0];
+ to[1] = from[g][1];
+ to[2] = from[b][2];
+ }
+ }
+ }
+ else if (channels == 4) {
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * 4;
+ uchar *from[2] = {
+ rect_left + stride_from * y * 4,
+ rect_right + stride_from * y * 4,
+ };
+
+ for (x = 0; x < width; x++, from[0] += 4, from[1] += 4, to += 4) {
+ to[0] = from[r][0];
+ to[1] = from[g][1];
+ to[2] = from[b][2];
+ to[3] = MAX2(from[0][2], from[0][2]);
+ }
+ }
+ }
+ }
+}
+
+static void imb_stereo3d_write_interlace(Stereo3DData *s3d, enum eStereo3dInterlaceType mode, const bool swap)
+{
+ int x, y;
+ size_t width = s3d->x;
+ size_t height = s3d->y;
+ const size_t channels = s3d->channels;
+
+ const int stride_from = width;
+ const int stride_to = width;
+
+ if (s3d->is_float) {
+ const float *rect_left = s3d->rectf.left;
+ const float *rect_right = s3d->rectf.right;
+ float *rect_to = s3d->rectf.stereo;
+
+ switch (mode) {
+ case S3D_INTERLACE_ROW:
+ {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * channels;
+ const float *from[2] = {
+ rect_left + stride_from * y * channels,
+ rect_right + stride_from * y * channels,
+ };
+ memcpy(to, from[i], sizeof(float) * channels * stride_from);
+ i = !i;
+ }
+ break;
+ }
+ case S3D_INTERLACE_COLUMN:
+ {
+ if (channels == 1) {
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y;
+ const float *from[2] = {
+ rect_left + stride_from * y,
+ rect_right + stride_from * y,
+ };
+
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from[0] += 1, from[1] += 1, to += 1) {
+ to[0] = from[i][0];
+ i = !i;
+ }
+ }
+ }
+ else if (channels == 3) {
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * 3;
+ const float *from[2] = {
+ rect_left + stride_from * y * 3,
+ rect_right + stride_from * y * 3,
+ };
+
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from[0] += 3, from[1] += 3, to += 3) {
+ copy_v3_v3(to, from[i]);
+ i = !i;
+ }
+ }
+ }
+ else if (channels == 4) {
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * channels;
+ const float *from[2] = {
+ rect_left + stride_from * y * channels,
+ rect_right + stride_from * y * channels,
+ };
+
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from[0] += 4, from[1] += 4, to += 4) {
+ copy_v4_v4(to, from[i]);
+ i = !i;
+ }
+ }
+ }
+ break;
+ }
+ case S3D_INTERLACE_CHECKERBOARD:
+ {
+ if (channels == 1) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y;
+ const float *from[2] = {
+ rect_left + stride_from * y,
+ rect_right + stride_from * y,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from[0] += 1, from[1] += 1, to += 1) {
+ to[0] = from[j][0];
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ else if (channels == 3) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * 3;
+ const float *from[2] = {
+ rect_left + stride_from * y * 3,
+ rect_right + stride_from * y * 3,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from[0] += 3, from[1] += 3, to += 3) {
+ copy_v3_v3(to, from[j]);
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ else if (channels == 4) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * 4;
+ const float *from[2] = {
+ rect_left + stride_from * y * 4,
+ rect_right + stride_from * y * 4,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from[0] += 4, from[1] += 4, to += 4) {
+ copy_v4_v4(to, from[j]);
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
+ }
+ else {
+ const uchar *rect_left = s3d->rect.left;
+ const uchar *rect_right = s3d->rect.right;
+ uchar *rect_to = s3d->rect.stereo;
+
+ switch (mode) {
+ case S3D_INTERLACE_ROW:
+ {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * channels;
+ const uchar *from[2] = {
+ rect_left + stride_from * y * channels,
+ rect_right + stride_from * y * channels,
+ };
+ memcpy(to, from[i], sizeof(uchar) * channels * stride_from);
+ i = !i;
+ }
+ break;
+ }
+ case S3D_INTERLACE_COLUMN:
+ {
+ if (channels == 1) {
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y;
+ const uchar *from[2] = {
+ rect_left + stride_from * y,
+ rect_right + stride_from * y,
+ };
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from[0] += 1, from[1] += 1, to += 1) {
+ to[0] = from[i][0];
+ i = !i;
+ }
+ }
+ }
+ else if (channels == 3) {
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * 3;
+ const uchar *from[2] = {
+ rect_left + stride_from * y * 3,
+ rect_right + stride_from * y * 3,
+ };
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from[0] += 3, from[1] += 3, to += 3) {
+ copy_v3_v3_char((char *)to, (char *)from[i]);
+ i = !i;
+ }
+ }
+ }
+ else if (channels == 4) {
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * 4;
+ const uchar *from[2] = {
+ rect_left + stride_from * y * 4,
+ rect_right + stride_from * y * 4,
+ };
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from[0] += 4, from[1] += 4, to += 4) {
+ copy_v4_v4_char((char *)to, (char *)from[i]);
+ i = !i;
+ }
+ }
+ }
+ break;
+ }
+ case S3D_INTERLACE_CHECKERBOARD:
+ {
+ if (channels == 1) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y;
+ const uchar *from[2] = {
+ rect_left + stride_from * y,
+ rect_right + stride_from * y,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from[0] += 1, from[1] += 1, to += 1) {
+ to[0] = from[j][0];
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ else if (channels == 3) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * 3;
+ const uchar *from[2] = {
+ rect_left + stride_from * y * 3,
+ rect_right + stride_from * y * 3,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from[0] += 3, from[1] += 3, to += 3) {
+ copy_v3_v3_char((char *)to, (char *)from[j]);
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ else if (channels == 4) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * 4;
+ const uchar *from[2] = {
+ rect_left + stride_from * y * 4,
+ rect_right + stride_from * y * 4,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from[0] += 4, from[1] += 4, to += 4) {
+ copy_v4_v4_char((char *)to, (char *)from[j]);
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
+ }
+}
+
+/* stereo3d output (s3d->rectf.stereo) is always unsqueezed */
+static void imb_stereo3d_write_sidebyside(Stereo3DData *s3d, const bool crosseyed)
+{
+ int y;
+ size_t width = s3d->x;
+ size_t height = s3d->y;
+ const size_t channels = s3d->channels;
+
+ const int stride_from = width;
+ const int stride_to = width * 2;
+
+ const int l = (int) crosseyed;
+ const int r = !l;
+
+ if (s3d->is_float) {
+ const float *rect_left = s3d->rectf.left;
+ const float *rect_right = s3d->rectf.right;
+ float *rect_to = s3d->rectf.stereo;
+
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * channels;
+ const float *from[2] = {
+ rect_left + stride_from * y * channels,
+ rect_right + stride_from * y * channels,
+ };
+
+ memcpy(to, from[l], sizeof(float) * channels * stride_from);
+ memcpy(to + channels * stride_from, from[r], sizeof(float) * channels * stride_from);
+ }
+ }
+ else {
+ const uchar *rect_left = s3d->rect.left;
+ const uchar *rect_right = s3d->rect.right;
+ uchar *rect_to = s3d->rect.stereo;
+
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * channels;
+ const uchar *from[2] = {
+ rect_left + stride_from * y * channels,
+ rect_right + stride_from * y * channels,
+ };
+
+ memcpy(to, from[l], sizeof(uchar) * channels * stride_from);
+ memcpy(to + channels * stride_from, from[r], sizeof(uchar) * channels * stride_from);
+ }
+ }
+}
+
+/* stereo3d output (s3d->rectf.stereo) is always unsqueezed */
+static void imb_stereo3d_write_topbottom(Stereo3DData *s3d)
+{
+ int y;
+ size_t width = s3d->x;
+ size_t height = s3d->y;
+ const size_t channels = s3d->channels;
+
+ const int stride_from = width;
+ const int stride_to = width;
+
+ if (s3d->is_float) {
+ const float *rect_left = s3d->rectf.left;
+ const float *rect_right = s3d->rectf.right;
+ float *rect_to = s3d->rectf.stereo;
+
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * channels;
+ const float *from[2] = {
+ rect_left + stride_from * y * channels,
+ rect_right + stride_from * y * channels,
+ };
+
+ memcpy(to, from[1], sizeof(float) * channels * stride_from);
+ memcpy(to + channels * height * stride_from, from[0], sizeof(float) * channels * stride_from);
+ }
+ }
+ else {
+ const uchar *rect_left = s3d->rect.left;
+ const uchar *rect_right = s3d->rect.right;
+ uchar *rect_to = s3d->rect.stereo;
+
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * channels;
+ const uchar *from[2] = {
+ rect_left + stride_from * y * channels,
+ rect_right + stride_from * y * channels,
+ };
+
+ memcpy(to, from[1], sizeof(uchar) * channels * stride_from);
+ memcpy(to + channels * height * stride_from, from[0], sizeof(uchar) * channels * stride_from);
+ }
+ }
+}
+
+/**************************** dimension utils ****************************************/
+
+void IMB_stereo3d_write_dimensions(
+ const char mode, const bool is_squeezed, const size_t width, const size_t height,
+ size_t *r_width, size_t *r_height)
+{
+ switch (mode) {
+ case S3D_DISPLAY_SIDEBYSIDE:
+ {
+ *r_width = is_squeezed ? width : width * 2;
+ *r_height = height;
+ break;
+ }
+ case S3D_DISPLAY_TOPBOTTOM:
+ {
+ *r_width = width;
+ *r_height = is_squeezed ? height : height * 2;
+ break;
+ }
+ case S3D_DISPLAY_ANAGLYPH:
+ case S3D_DISPLAY_INTERLACE:
+ default:
+ {
+ *r_width = width;
+ *r_height = height;
+ break;
+ }
+ }
+}
+
+void IMB_stereo3d_read_dimensions(
+ const char mode, const bool is_squeezed, const size_t width, const size_t height,
+ size_t *r_width, size_t *r_height)
+{
+ switch (mode) {
+ case S3D_DISPLAY_SIDEBYSIDE:
+ {
+ *r_width = is_squeezed ? width / 2 : width;
+ *r_height = height;
+ break;
+ }
+ case S3D_DISPLAY_TOPBOTTOM:
+ {
+ *r_width = width;
+ *r_height = is_squeezed ? height / 2 : height;
+ break;
+ }
+ case S3D_DISPLAY_ANAGLYPH:
+ case S3D_DISPLAY_INTERLACE:
+ default:
+ {
+ *r_width = width;
+ *r_height = height;
+ break;
+ }
+ }
+}
+
+/**************************** un/squeeze frame ****************************************/
+
+static void imb_stereo3d_squeeze_ImBuf(ImBuf *ibuf, Stereo3dFormat *s3d, const size_t x, const size_t y)
+{
+ if (ELEM(s3d->display_mode, S3D_DISPLAY_SIDEBYSIDE, S3D_DISPLAY_TOPBOTTOM) == false)
+ return;
+
+ if ((s3d->flag & S3D_SQUEEZED_FRAME) == 0)
+ return;
+
+ IMB_scaleImBuf_threaded(ibuf, x, y);
+}
+
+static void imb_stereo3d_unsqueeze_ImBuf(ImBuf *ibuf, Stereo3dFormat *s3d, const size_t x, const size_t y)
+{
+ if (ELEM(s3d->display_mode, S3D_DISPLAY_SIDEBYSIDE, S3D_DISPLAY_TOPBOTTOM) == false)
+ return;
+
+ if ((s3d->flag & S3D_SQUEEZED_FRAME) == 0)
+ return;
+
+ IMB_scaleImBuf_threaded(ibuf, x, y);
+}
+
+static void imb_stereo3d_squeeze_rectf(float *rectf, Stereo3dFormat *s3d, const size_t x, const size_t y, const size_t channels)
+{
+ ImBuf *ibuf;
+ size_t width, height;
+
+ if (ELEM(s3d->display_mode, S3D_DISPLAY_SIDEBYSIDE, S3D_DISPLAY_TOPBOTTOM) == false)
+ return;
+
+ if ((s3d->flag & S3D_SQUEEZED_FRAME) == 0)
+ return;
+
+ /* creates temporary imbuf to store the rectf */
+ IMB_stereo3d_write_dimensions(s3d->display_mode, false, x, y, &width, &height);
+ ibuf = IMB_allocImBuf(width, height, channels, IB_rectfloat);
+
+ IMB_buffer_float_from_float(
+ ibuf->rect_float, rectf, channels,
+ IB_PROFILE_LINEAR_RGB, IB_PROFILE_LINEAR_RGB, false,
+ width, height, width, width);
+
+ IMB_scaleImBuf_threaded(ibuf, x, y);
+ rectf = MEM_dupallocN(ibuf->rect_float);
+ IMB_freeImBuf(ibuf);
+}
+
+static void imb_stereo3d_squeeze_rect(int *rect, Stereo3dFormat *s3d, const size_t x, const size_t y, const size_t channels)
+{
+ ImBuf *ibuf;
+ size_t width, height;
+
+ if (ELEM(s3d->display_mode, S3D_DISPLAY_SIDEBYSIDE, S3D_DISPLAY_TOPBOTTOM) == false)
+ return;
+
+ if ((s3d->flag & S3D_SQUEEZED_FRAME) == 0)
+ return;
+
+ /* creates temporary imbuf to store the rectf */
+ IMB_stereo3d_write_dimensions(s3d->display_mode, false, x, y, &width, &height);
+ ibuf = IMB_allocImBuf(width, height, channels, IB_rect);
+
+ IMB_buffer_byte_from_byte(
+ (unsigned char *)ibuf->rect, (unsigned char *)rect,
+ IB_PROFILE_SRGB, IB_PROFILE_SRGB, false,
+ width, height, width, width);
+
+ IMB_scaleImBuf_threaded(ibuf, x, y);
+ rect = MEM_dupallocN(ibuf->rect);
+ IMB_freeImBuf(ibuf);
+}
+
+
+/*************************** preparing to call the write functions **************************/
+
+static void imb_stereo3d_data_initialize(
+ Stereo3DData *s3d_data, const bool is_float,
+ const size_t x, const size_t y, const size_t channels,
+ int *rect_left, int *rect_right, int *rect_stereo,
+ float *rectf_left, float *rectf_right, float *rectf_stereo)
+{
+ s3d_data->is_float = is_float;
+ s3d_data->x = x;
+ s3d_data->y = y;
+ s3d_data->channels = channels;
+ s3d_data->rect.left = (uchar *)rect_left;
+ s3d_data->rect.right = (uchar *)rect_right;
+ s3d_data->rect.stereo = (uchar *)rect_stereo;
+ s3d_data->rectf.left = rectf_left;
+ s3d_data->rectf.right = rectf_right;
+ s3d_data->rectf.stereo = rectf_stereo;
+}
+
+int *IMB_stereo3d_from_rect(
+ ImageFormatData *im_format, const size_t x, const size_t y, const size_t channels,
+ int *rect_left, int *rect_right)
+{
+ int *r_rect;
+ Stereo3DData s3d_data = {{NULL}};
+ size_t width, height;
+ const bool is_float = im_format->depth > 8;
+
+ IMB_stereo3d_write_dimensions(im_format->stereo3d_format.display_mode, false, x, y, &width, &height);
+ r_rect = MEM_mallocN(channels * sizeof(int) * width * height, __func__);
+
+ imb_stereo3d_data_initialize(&s3d_data, is_float, x, y, channels, rect_left, rect_right, r_rect, NULL, NULL, NULL);
+ imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
+ imb_stereo3d_squeeze_rect(r_rect, &im_format->stereo3d_format, x, y, channels);
+
+ return r_rect;
+}
+
+float *IMB_stereo3d_from_rectf(
+ ImageFormatData *im_format, const size_t x, const size_t y, const size_t channels,
+ float *rectf_left, float *rectf_right)
+{
+ float *r_rectf;
+ Stereo3DData s3d_data = {{NULL}};
+ size_t width, height;
+ const bool is_float = im_format->depth > 8;
+
+ IMB_stereo3d_write_dimensions(im_format->stereo3d_format.display_mode, false, x, y, &width, &height);
+ r_rectf = MEM_mallocN(channels * sizeof(float) * width * height, __func__);
+
+ imb_stereo3d_data_initialize(&s3d_data, is_float, x, y, channels, NULL, NULL, NULL, rectf_left, rectf_right, r_rectf);
+ imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
+ imb_stereo3d_squeeze_rectf(r_rectf, &im_format->stereo3d_format, x, y, channels);
+
+ return r_rectf;
+}
+
+/* left/right are always float */
+ImBuf *IMB_stereo3d_ImBuf(ImageFormatData *im_format, ImBuf *ibuf_left, ImBuf *ibuf_right)
+{
+ ImBuf *ibuf_stereo = NULL;
+ Stereo3DData s3d_data = {{NULL}};
+ size_t width, height;
+ const bool is_float = im_format->depth > 8;
+
+ IMB_stereo3d_write_dimensions(im_format->stereo3d_format.display_mode, false, ibuf_left->x, ibuf_left->y, &width, &height);
+ ibuf_stereo = IMB_allocImBuf(width, height, ibuf_left->planes, (is_float ? IB_rectfloat : IB_rect));
+
+ /* copy flags for IB_fields and other settings */
+ ibuf_stereo->flags = ibuf_left->flags;
+
+ imb_stereo3d_data_initialize(
+ &s3d_data, is_float, ibuf_left->x, ibuf_left->y, 4,
+ (int *)ibuf_left->rect, (int *)ibuf_right->rect, (int *)ibuf_stereo->rect,
+ ibuf_left->rect_float, ibuf_right->rect_float, ibuf_stereo->rect_float);
+
+ imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
+ imb_stereo3d_squeeze_ImBuf(ibuf_stereo, &im_format->stereo3d_format, ibuf_left->x, ibuf_left->y);
+
+ return ibuf_stereo;
+}
+
+static void imb_stereo3d_write_doit(Stereo3DData *s3d_data, Stereo3dFormat *s3d)
+{
+ switch (s3d->display_mode) {
+ case S3D_DISPLAY_ANAGLYPH:
+ imb_stereo3d_write_anaglyph(s3d_data, s3d->anaglyph_type);
+ break;
+ case S3D_DISPLAY_INTERLACE:
+ imb_stereo3d_write_interlace(s3d_data, s3d->interlace_type, (s3d->flag & S3D_INTERLACE_SWAP) != 0);
+ break;
+ case S3D_DISPLAY_SIDEBYSIDE:
+ imb_stereo3d_write_sidebyside(s3d_data, (s3d->flag & S3D_SIDEBYSIDE_CROSSEYED) != 0);
+ break;
+ case S3D_DISPLAY_TOPBOTTOM:
+ imb_stereo3d_write_topbottom(s3d_data);
+ break;
+ default:
+ break;
+ }
+}
+
+/******************************** reading stereo imbufs **********************/
+
+static void imb_stereo3d_read_anaglyph(Stereo3DData *s3d, enum eStereo3dAnaglyphType mode)
+{
+ int x, y;
+ size_t width = s3d->x;
+ size_t height = s3d->y;
+ const size_t channels = s3d->channels;
+
+ const int stride_from = width;
+ const int stride_to = width;
+
+ int anaglyph_encoding[3][3] = {
+ {0, 1, 1},
+ {1, 0, 1},
+ {0, 0, 1},
+ };
+
+ int r, g, b;
+
+ r = anaglyph_encoding[mode][0];
+ g = anaglyph_encoding[mode][1];
+ b = anaglyph_encoding[mode][2];
+
+ if (s3d->is_float) {
+ float *rect_left = s3d->rectf.left;
+ float *rect_right = s3d->rectf.right;
+ float *rect_from = s3d->rectf.stereo;
+
+ if (channels == 3) {
+ for (y = 0; y < height; y++) {
+ float *from = rect_from + stride_from * y * 3;
+ float *to[2] = {
+ rect_left + stride_to * y * 3,
+ rect_right + stride_to * y * 3,
+ };
+
+ for (x = 0; x < width; x++, from += 3, to[0] += 3, to[1] += 3) {
+ to[r][0] = from[0];
+ to[g][1] = from[1];
+ to[b][2] = from[2];
+ }
+ }
+ }
+ else if (channels == 4) {
+ for (y = 0; y < height; y++) {
+ float *from = rect_from + stride_from * y * 4;
+ float *to[2] = {
+ rect_left + stride_to * y * 4,
+ rect_right + stride_to * y * 4,
+ };
+
+ for (x = 0; x < width; x++, from += 4, to[0] += 4, to[1] += 4) {
+ to[r][0] = from[0];
+ to[g][1] = from[1];
+ to[b][2] = from[2];
+ to[0][3] = to[1][3] = from[3];
+ }
+ }
+ }
+ }
+ else {
+ uchar *rect_left = s3d->rect.left;
+ uchar *rect_right = s3d->rect.right;
+ uchar *rect_from = s3d->rect.stereo;
+
+ if (channels == 3) {
+ for (y = 0; y < height; y++) {
+ uchar *from = rect_from + stride_from * y * 3;
+ uchar *to[2] = {
+ rect_left + stride_to * y * 3,
+ rect_right + stride_to * y * 3,
+ };
+
+ for (x = 0; x < width; x++, from += 3, to[0] += 3, to[1] += 3) {
+ to[r][0] = from[0];
+ to[g][1] = from[1];
+ to[b][2] = from[2];
+ }
+ }
+ }
+ else if (channels == 4) {
+ for (y = 0; y < height; y++) {
+ uchar *from = rect_from + stride_from * y * 4;
+ uchar *to[2] = {
+ rect_left + stride_to * y * 4,
+ rect_right + stride_to * y * 4,
+ };
+
+ for (x = 0; x < width; x++, from += 4, to[0] += 4, to[1] += 4) {
+ to[r][0] = from[0];
+ to[g][1] = from[1];
+ to[b][2] = from[2];
+ to[0][3] = to[1][3] = from[3];
+ }
+ }
+ }
+ }
+}
+
+static void imb_stereo3d_read_interlace(Stereo3DData *s3d, enum eStereo3dInterlaceType mode, const bool swap)
+{
+ int x, y;
+ size_t width = s3d->x;
+ size_t height = s3d->y;
+ const size_t channels = s3d->channels;
+
+ const int stride_from = width;
+ const int stride_to = width;
+
+ if (s3d->is_float) {
+ float *rect_left = s3d->rectf.left;
+ float *rect_right = s3d->rectf.right;
+ const float *rect_from = s3d->rectf.stereo;
+
+ switch (mode) {
+ case S3D_INTERLACE_ROW:
+ {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y * channels;
+ float *to[2] = {
+ rect_left + stride_to * y * channels,
+ rect_right + stride_to * y * channels,
+ };
+ memcpy(to[i], from, sizeof(float) * channels * stride_to);
+ i = !i;
+ }
+ break;
+ }
+ case S3D_INTERLACE_COLUMN:
+ {
+ if (channels == 1) {
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y;
+ float *to[2] = {
+ rect_left + stride_to * y,
+ rect_right + stride_to * y,
+ };
+
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from += 1, to[0] += 1, to[1] += 1) {
+ to[i][0] = from[0];
+ i = !i;
+ }
+ }
+ }
+ else if (channels == 3) {
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y * 3;
+ float *to[2] = {
+ rect_left + stride_to * y * 3,
+ rect_right + stride_to * y * 3,
+ };
+
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from += 3, to[0] += 3, to[1] += 3) {
+ copy_v3_v3(to[i], from);
+ i = !i;
+ }
+ }
+ }
+ else if (channels == 4) {
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y * channels;
+ float *to[2] = {
+ rect_left + stride_to * y * channels,
+ rect_right + stride_to * y * channels,
+ };
+
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from += 4, to[0] += 4, to[1] += 4) {
+ copy_v4_v4(to[i], from);
+ i = !i;
+ }
+ }
+ }
+ break;
+ }
+ case S3D_INTERLACE_CHECKERBOARD:
+ {
+ if (channels == 1) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y;
+ float *to[2] = {
+ rect_left + stride_to * y,
+ rect_right + stride_to * y,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from += 1, to[0] += 1, to[1] += 1) {
+ to[j][0] = from[0];
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ else if (channels == 3) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y * 3;
+ float *to[2] = {
+ rect_left + stride_to * y * 3,
+ rect_right + stride_to * y * 3,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from += 3, to[0] += 3, to[1] += 3) {
+ copy_v3_v3(to[j], from);
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ else if (channels == 4) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y * 4;
+ float *to[2] = {
+ rect_left + stride_to * y * 4,
+ rect_right + stride_to * y * 4,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from += 4, to[0] += 4, to[1] += 4) {
+ copy_v4_v4(to[j], from);
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
+ }
+ else {
+ uchar *rect_left = s3d->rect.right;
+ uchar *rect_right = s3d->rect.left;
+ const uchar *rect_from = s3d->rect.stereo;
+
+ switch (mode) {
+ case S3D_INTERLACE_ROW:
+ {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y * channels;
+ uchar *to[2] = {
+ rect_left + stride_to * y * channels,
+ rect_right + stride_to * y * channels,
+ };
+ memcpy(to[i], from, sizeof(uchar) * channels * stride_to);
+ i = !i;
+ }
+ break;
+ }
+ case S3D_INTERLACE_COLUMN:
+ {
+ if (channels == 1) {
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y;
+ uchar *to[2] = {
+ rect_left + stride_to * y,
+ rect_right + stride_to * y,
+ };
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from += 1, to[0] += 1, to[1] += 1) {
+ to[i][0] = from[0];
+ i = !i;
+ }
+ }
+ }
+ else if (channels == 3) {
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y * 3;
+ uchar *to[2] = {
+ rect_left + stride_to * y * 3,
+ rect_right + stride_to * y * 3,
+ };
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from += 3, to[0] += 3, to[1] += 3) {
+ copy_v3_v3_char((char *)to[i], (char *)from);
+ i = !i;
+ }
+ }
+ }
+ else if (channels == 4) {
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y * 4;
+ uchar *to[2] = {
+ rect_left + stride_to * y * 4,
+ rect_right + stride_to * y * 4,
+ };
+ char i = (char) swap;
+ for (x = 0; x < width; x++, from += 4, to[0] += 4, to[1] += 4) {
+ copy_v4_v4_char((char *)to[i], (char *)from);
+ i = !i;
+ }
+ }
+ }
+ break;
+ }
+ case S3D_INTERLACE_CHECKERBOARD:
+ {
+ if (channels == 1) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y;
+ uchar *to[2] = {
+ rect_left + stride_to * y,
+ rect_right + stride_to * y,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from += 1, to[0] += 1, to[1] += 1) {
+ to[j][0] = from[0];
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ else if (channels == 3) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y * 3;
+ uchar *to[2] = {
+ rect_left + stride_to * y * 3,
+ rect_right + stride_to * y * 3,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from += 3, to[0] += 3, to[1] += 3) {
+ copy_v3_v3_char((char *)to[j], (char *)from);
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ else if (channels == 4) {
+ char i = (char) swap;
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y * 4;
+ uchar *to[2] = {
+ rect_left + stride_to * y * 4,
+ rect_right + stride_to * y * 4,
+ };
+ char j = i;
+ for (x = 0; x < width; x++, from += 4, to[0] += 4, to[1] += 4) {
+ copy_v4_v4_char((char *)to[j], (char *)from);
+ j = !j;
+ }
+ i = !i;
+ }
+ }
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
+ }
+}
+
+/* stereo input (s3d->rectf.stereo) is always unsqueezed */
+static void imb_stereo3d_read_sidebyside(Stereo3DData *s3d, const bool crosseyed)
+{
+ int y;
+ size_t width = s3d->x;
+ size_t height = s3d->y;
+ const size_t channels = s3d->channels;
+
+ const int stride_from = width * 2;
+ const int stride_to = width;
+
+ const int l = (int) crosseyed;
+ const int r = !l;
+
+ if (s3d->is_float) {
+ float *rect_left = s3d->rectf.left;
+ float *rect_right = s3d->rectf.right;
+ const float *rect_from = s3d->rectf.stereo;
+
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y * channels;
+ float *to[2] = {
+ rect_left + stride_to * y * channels,
+ rect_right + stride_to * y * channels,
+ };
+
+ memcpy(to[l], from, sizeof(float) * channels * stride_to);
+ memcpy(to[r], from + channels * stride_to, sizeof(float) * channels * stride_to);
+ }
+ }
+ else {
+ uchar *rect_left = s3d->rect.left;
+ uchar *rect_right = s3d->rect.right;
+ const uchar *rect_from = s3d->rect.stereo;
+
+ /* always RGBA input/output */
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y * channels;
+ uchar *to[2] = {
+ rect_left + stride_to * y * channels,
+ rect_right + stride_to * y * channels,
+ };
+
+ memcpy(to[l], from, sizeof(uchar) * channels * stride_to);
+ memcpy(to[r], from + channels * stride_to, sizeof(uchar) * channels * stride_to);
+ }
+ }
+}
+
+/* stereo input (s3d->rectf.stereo) is always unsqueezed */
+static void imb_stereo3d_read_topbottom(Stereo3DData *s3d)
+{
+ int y;
+ size_t width = s3d->x;
+ size_t height = s3d->y;
+ const size_t channels = s3d->channels;
+
+ const int stride_from = width;
+ const int stride_to = width;
+
+ if (s3d->is_float) {
+ float *rect_left = s3d->rectf.left;
+ float *rect_right = s3d->rectf.right;
+ const float *rect_from = s3d->rectf.stereo;
+
+ for (y = 0; y < height; y++) {
+ const float *from = rect_from + stride_from * y * channels;
+ float *to[2] = {
+ rect_left + stride_to * y * channels,
+ rect_right + stride_to * y * channels,
+ };
+
+ memcpy(to[1], from, sizeof(float) * channels * stride_to);
+ memcpy(to[0], from + channels * height * stride_to, sizeof(float) * channels * stride_to);
+ }
+ }
+ else {
+ uchar *rect_left = s3d->rect.left;
+ uchar *rect_right = s3d->rect.right;
+ const uchar *rect_from = s3d->rect.stereo;
+
+ for (y = 0; y < height; y++) {
+ const uchar *from = rect_from + stride_from * y * channels;
+ uchar *to[2] = {
+ rect_left + stride_to * y * channels,
+ rect_right + stride_to * y * channels,
+ };
+
+ memcpy(to[1], from, sizeof(uchar) * channels * stride_to);
+ memcpy(to[0], from + channels * height * stride_to, sizeof(uchar) * channels * stride_to);
+ }
+ }
+}
+
+
+/*************************** preparing to call the read functions **************************/
+
+/* reading a stereo encoded ibuf (*left) and generating two ibufs from it (*left and *right) */
+void IMB_ImBufFromStereo3d(
+ Stereo3dFormat *s3d, ImBuf *ibuf_stereo3d,
+ ImBuf **r_ibuf_left, ImBuf **r_ibuf_right)
+{
+ Stereo3DData s3d_data = {{NULL}};
+ ImBuf *ibuf_left, *ibuf_right;
+ size_t width, height;
+ const bool is_float = (ibuf_stereo3d->rect_float != NULL);
+
+ IMB_stereo3d_read_dimensions(
+ s3d->display_mode, ((s3d->flag & S3D_SQUEEZED_FRAME) == 0), ibuf_stereo3d->x, ibuf_stereo3d->y,
+ &width, &height);
+
+ ibuf_left = IMB_allocImBuf(width, height, ibuf_stereo3d->planes, (is_float ? IB_rectfloat : IB_rect));
+ ibuf_right = IMB_allocImBuf(width, height, ibuf_stereo3d->planes, (is_float ? IB_rectfloat : IB_rect));
+
+ /* copy flags for IB_fields and other settings */
+ ibuf_left->flags = ibuf_stereo3d->flags;
+ ibuf_right->flags = ibuf_stereo3d->flags;
+
+ /* we always work with unsqueezed formats */
+ IMB_stereo3d_write_dimensions(
+ s3d->display_mode, ((s3d->flag & S3D_SQUEEZED_FRAME) == 0), ibuf_stereo3d->x, ibuf_stereo3d->y,
+ &width, &height);
+ imb_stereo3d_unsqueeze_ImBuf(ibuf_stereo3d, s3d, width, height);
+
+ imb_stereo3d_data_initialize(
+ &s3d_data, is_float, ibuf_left->x, ibuf_left->y, 4,
+ (int *)ibuf_left->rect, (int *)ibuf_right->rect, (int *)ibuf_stereo3d->rect,
+ ibuf_left->rect_float, ibuf_right->rect_float, ibuf_stereo3d->rect_float);
+
+ imb_stereo3d_read_doit(&s3d_data, s3d);
+
+ if (ibuf_stereo3d->flags & (IB_zbuf | IB_zbuffloat)) {
+ if (is_float) {
+ addzbuffloatImBuf(ibuf_left);
+ addzbuffloatImBuf(ibuf_right);
+ }
+ else {
+ addzbufImBuf(ibuf_left);
+ addzbufImBuf(ibuf_right);
+ }
+
+ imb_stereo3d_data_initialize(
+ &s3d_data, is_float, ibuf_left->x, ibuf_left->y, 1,
+ (int *)ibuf_left->zbuf, (int *)ibuf_right->zbuf, (int *)ibuf_stereo3d->zbuf,
+ ibuf_left->zbuf_float, ibuf_right->zbuf_float, ibuf_stereo3d->zbuf_float);
+
+ imb_stereo3d_read_doit(&s3d_data, s3d);
+ }
+
+ IMB_freeImBuf(ibuf_stereo3d);
+
+ *r_ibuf_left = ibuf_left;
+ *r_ibuf_right = ibuf_right;
+}
+
+static void imb_stereo3d_read_doit(Stereo3DData *s3d_data, Stereo3dFormat *s3d)
+{
+ switch (s3d->display_mode) {
+ case S3D_DISPLAY_ANAGLYPH:
+ imb_stereo3d_read_anaglyph(s3d_data, s3d->anaglyph_type);
+ break;
+ case S3D_DISPLAY_INTERLACE:
+ imb_stereo3d_read_interlace(s3d_data, s3d->interlace_type, (s3d->flag & S3D_INTERLACE_SWAP) != 0);
+ break;
+ case S3D_DISPLAY_SIDEBYSIDE:
+ imb_stereo3d_read_sidebyside(s3d_data, (s3d->flag & S3D_SIDEBYSIDE_CROSSEYED) != 0);
+ break;
+ case S3D_DISPLAY_TOPBOTTOM:
+ imb_stereo3d_read_topbottom(s3d_data);
+ break;
+ default:
+ break;
+ }
+}
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index 118f0405303..21f440a8232 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -338,7 +338,7 @@ ImBuf *IMB_thumb_create(const char *path, ThumbSize size, ThumbSource source, Im
img = IMB_loadblend_thumb(path);
}
else {
- img = IMB_loadiffname(path, IB_rect | IB_metadata, NULL);
+ img = IMB_loadiffname(path, IB_rect | IB_metadata | IB_thumbnail, NULL);
}
}
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index 32100aa2288..3fee6688014 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -439,3 +439,15 @@ bool IMB_isanim(const char *filename)
return (type && type != ANIM_SEQUENCE);
}
+
+bool IMB_isfloat(ImBuf *ibuf)
+{
+ ImFileType *type;
+
+ for (type = IMB_FILE_TYPES; type < IMB_FILE_TYPES_LAST; type++) {
+ if (type->ftype(type, ibuf)) {
+ return (type->flag & IM_FTYPE_FLOAT) != 0;
+ }
+ }
+ return false;
+}
diff --git a/source/blender/imbuf/intern/writeimage.c b/source/blender/imbuf/intern/writeimage.c
index 087330d10d2..5e9ccf4437e 100644
--- a/source/blender/imbuf/intern/writeimage.c
+++ b/source/blender/imbuf/intern/writeimage.c
@@ -43,19 +43,7 @@
static ImBuf *prepare_write_imbuf(ImFileType *type, ImBuf *ibuf)
{
- ImBuf *write_ibuf = ibuf;
-
- if (type->flag & IM_FTYPE_FLOAT) {
- /* pass */
- }
- else {
- if (ibuf->rect == NULL && ibuf->rect_float) {
- ibuf->rect_colorspace = colormanage_colorspace_get_roled(COLOR_ROLE_DEFAULT_BYTE);
- IMB_rect_from_float(ibuf);
- }
- }
-
- return write_ibuf;
+ return IMB_prepare_write_ImBuf((type->flag & IM_FTYPE_FLOAT), ibuf);
}
short IMB_saveiff(struct ImBuf *ibuf, const char *name, int flags)
@@ -86,3 +74,19 @@ short IMB_saveiff(struct ImBuf *ibuf, const char *name, int flags)
return false;
}
+ImBuf *IMB_prepare_write_ImBuf(const bool isfloat, ImBuf *ibuf)
+{
+ ImBuf *write_ibuf = ibuf;
+
+ if (isfloat) {
+ /* pass */
+ }
+ else {
+ if (ibuf->rect == NULL && ibuf->rect_float) {
+ ibuf->rect_colorspace = colormanage_colorspace_get_roled(COLOR_ROLE_DEFAULT_BYTE);
+ IMB_rect_from_float(ibuf);
+ }
+ }
+
+ return write_ibuf;
+}
diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h
index c67a356a708..6a9942aea66 100644
--- a/source/blender/makesdna/DNA_camera_types.h
+++ b/source/blender/makesdna/DNA_camera_types.h
@@ -44,6 +44,16 @@ struct Object;
struct AnimData;
struct Ipo;
+/* ------------------------------------------- */
+/* Stereo Settings */
+typedef struct CameraStereoSettings {
+ float interocular_distance;
+ float convergence_distance;
+ short convergence_mode;
+ short pivot;
+ short pad, pad2;
+} CameraStereoSettings;
+
typedef struct Camera {
ID id;
struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
@@ -69,6 +79,9 @@ typedef struct Camera {
char sensor_fit;
char pad[7];
+
+ /* Stereo settings */
+ struct CameraStereoSettings stereo;
} Camera;
/* **************** CAMERA ********************* */
@@ -123,6 +136,20 @@ enum {
#define DEFAULT_SENSOR_WIDTH 32.0f
#define DEFAULT_SENSOR_HEIGHT 18.0f
+/* stereo->convergence_mode */
+enum {
+ CAM_S3D_OFFAXIS = 0,
+ CAM_S3D_PARALLEL = 1,
+ CAM_S3D_TOE = 2,
+};
+
+/* stereo->pivot */
+enum {
+ CAM_S3D_PIVOT_LEFT = 0,
+ CAM_S3D_PIVOT_RIGHT = 1,
+ CAM_S3D_PIVOT_CENTER = 2,
+};
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index 7444abb6d11..79980c6d2d5 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -43,7 +43,6 @@ struct MovieCache;
struct RenderResult;
struct GPUTexture;
-
/* ImageUser is in Texture, in Nodes, Background Image, Image Window, .... */
/* should be used in conjunction with an ID * to Image. */
typedef struct ImageUser {
@@ -53,16 +52,34 @@ typedef struct ImageUser {
int frames; /* total amount of frames to use */
int offset, sfra; /* offset within movie, start frame in global time */
char fie_ima, cycl; /* fields/image in movie, cyclic flag */
- char ok, pad;
+ char ok;
+
+ char multiview_eye; /* multiview current eye - for internal use of drawing routines */
- short multi_index, layer, pass; /* listbase indices, for menu browsing or retrieve buffer */
+ short multi_index, view, layer, pass; /* listbase indices, for menu browsing or retrieve buffer */
short flag;
-
- int pad2;
+ short passtype;
} ImageUser;
+typedef struct ImageAnim {
+ struct ImageAnim *next, *prev;
+ struct anim *anim;
+} ImageAnim;
+
+typedef struct ImageView {
+ struct ImageView *next, *prev;
+ char name[64]; /* MAX_NAME */
+ char filepath[1024]; /* 1024 = FILE_MAX */
+} ImageView;
+
+typedef struct ImagePackedFile {
+ struct ImagePackedFile *next, *prev;
+ struct PackedFile *packedfile;
+ char filepath[1024]; /* 1024 = FILE_MAX */
+} ImagePackedFile;
+
typedef struct RenderSlot {
char name[64]; /* 64 = MAX_NAME */
} RenderSlot;
@@ -72,6 +89,7 @@ typedef struct RenderSlot {
#define IMA_ANIM_REFRESHED 2
/* #define IMA_DO_PREMUL 4 */
#define IMA_NEED_FRAME_RECALC 8
+#define IMA_SHOW_STEREO 16
typedef struct Image {
ID id;
@@ -82,13 +100,13 @@ typedef struct Image {
struct GPUTexture *gputexture; /* not written in file */
/* sources from: */
- struct anim *anim;
+ ListBase anims;
struct RenderResult *rr;
struct RenderResult *renders[8]; /* IMA_MAX_RENDER_SLOT */
short render_slot, last_render_slot;
-
- short ok, flag;
+
+ int flag;
short source, type;
int lastframe;
@@ -99,14 +117,16 @@ typedef struct Image {
unsigned int bindcode; /* only for current image... */
unsigned int *repbind; /* for repeat of parts of images */
- struct PackedFile *packedfile;
+ struct PackedFile *packedfile; /* deprecated */
+ struct ListBase packedfiles;
struct PreviewImage *preview;
/* game engine tile animation */
float lastupdate;
int lastused;
short animspeed;
- short pad2;
+
+ short ok;
/* for generated images */
int gen_x, gen_y;
@@ -121,7 +141,14 @@ typedef struct Image {
ColorManagedColorspaceSettings colorspace_settings;
char alpha_mode;
- char pad[7];
+ char pad[5];
+
+ /* Multiview */
+ char eye; /* for viewer node stereoscopy */
+ char views_format;
+ ListBase views;
+ struct Stereo3dFormat *stereo3d_format;
+
RenderSlot render_slots[8]; /* 8 = IMA_MAX_RENDER_SLOT */
} Image;
@@ -143,6 +170,9 @@ enum {
IMA_VIEW_AS_RENDER = (1 << 11),
IMA_IGNORE_ALPHA = (1 << 12),
IMA_DEINTERLACE = (1 << 13),
+ IMA_USE_VIEWS = (1 << 14),
+ IMA_IS_STEREO = (1 << 15),
+ IMA_IS_MULTIVIEW = (1 << 16), /* similar to stereo, but a more general case */
};
#if (DNA_DEPRECATED_GCC_POISON == 1)
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 9ab6527daee..2a1a35d158a 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -263,6 +263,7 @@ typedef struct bNode {
*/
#define NODE_UPDATE 0xFFFF /* generic update flag (includes all others) */
#define NODE_UPDATE_ID 1 /* associated id data block has changed */
+#define NODE_UPDATE_OPERATOR 2 /* node update triggered from update operator */
/* Unique hash key for identifying node instances
* Defined as a struct because DNA does not support other typedefs.
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index ac0803d494c..250bfe85ec2 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -47,6 +47,7 @@ extern "C" {
#include "DNA_ID.h"
#include "DNA_freestyle_types.h"
#include "DNA_gpu_types.h"
+#include "DNA_userdef_types.h"
struct CurveMapping;
struct Object;
@@ -249,6 +250,73 @@ typedef enum ScenePassType {
/* note, srl->passflag is treestore element 'nr' in outliner, short still... */
+/* View - MultiView */
+typedef struct SceneRenderView {
+ struct SceneRenderView *next, *prev;
+
+ char name[64]; /* MAX_NAME */
+ char suffix[64]; /* MAX_NAME */
+
+ int viewflag;
+ int pad[2];
+ char pad2[4];
+
+} SceneRenderView;
+
+/* srv->viewflag */
+#define SCE_VIEW_DISABLE (1<<0)
+
+/* scene.render.views_format */
+enum {
+ SCE_VIEWS_FORMAT_STEREO_3D = 0,
+ SCE_VIEWS_FORMAT_MULTIVIEW = 1,
+};
+
+/* ImageFormatData.views_output */
+enum {
+ R_IMF_VIEWS_INDIVIDUAL = 0,
+ R_IMF_VIEWS_STEREO_3D = 1,
+ R_IMF_VIEWS_MULTIVIEW = 2,
+};
+
+typedef struct Stereo3dFormat {
+ short flag;
+ char display_mode; /* encoding mode */
+ char anaglyph_type; /* anaglyph scheme for the user display */
+ char interlace_type; /* interlace type for the user display */
+ char pad[3];
+} Stereo3dFormat;
+
+/* Stereo3dFormat.display_mode */
+typedef enum eStereoDisplayMode {
+ S3D_DISPLAY_ANAGLYPH = 0,
+ S3D_DISPLAY_INTERLACE = 1,
+ S3D_DISPLAY_PAGEFLIP = 2,
+ S3D_DISPLAY_SIDEBYSIDE = 3,
+ S3D_DISPLAY_TOPBOTTOM = 4,
+} eStereoDisplayMode;
+
+/* Stereo3dFormat.flag */
+typedef enum eStereo3dFlag {
+ S3D_INTERLACE_SWAP = (1 << 0),
+ S3D_SIDEBYSIDE_CROSSEYED = (1 << 1),
+ S3D_SQUEEZED_FRAME = (1 << 2),
+} eStereo3dFlag;
+
+/* Stereo3dFormat.anaglyph_type */
+typedef enum eStereo3dAnaglyphType {
+ S3D_ANAGLYPH_REDCYAN = 0,
+ S3D_ANAGLYPH_GREENMAGENTA = 1,
+ S3D_ANAGLYPH_YELLOWBLUE = 2,
+} eStereo3dAnaglyphType;
+
+/* Stereo3dFormat.interlace_type */
+typedef enum eStereo3dInterlaceType {
+ S3D_INTERLACE_ROW = 0,
+ S3D_INTERLACE_COLUMN = 1,
+ S3D_INTERLACE_CHECKERBOARD = 2,
+} eStereo3dInterlaceType;
+
/* *************************************************************** */
/* Generic image format settings,
@@ -286,7 +354,11 @@ typedef struct ImageFormatData {
char jp2_flag;
char jp2_codec;
- char pad[6];
+ char pad[5];
+
+ /* Multiview */
+ char views_format;
+ Stereo3dFormat stereo3d_format;
/* color management */
ColorManagedViewSettings view_settings;
@@ -616,6 +688,12 @@ typedef struct RenderData {
int preview_start_resolution;
int pad;
+
+ /* MultiView */
+ ListBase views;
+ short actview;
+ short views_format;
+ short pad8[2];
} RenderData;
/* *************************************************************** */
@@ -810,6 +888,19 @@ enum {
#define UV_SCULPT_TOOL_RELAX_LAPLACIAN 1
#define UV_SCULPT_TOOL_RELAX_HC 2
+/* Stereo Flags */
+#define STEREO_RIGHT_NAME "right"
+#define STEREO_LEFT_NAME "left"
+#define STEREO_RIGHT_SUFFIX "_R"
+#define STEREO_LEFT_SUFFIX "_L"
+
+typedef enum StereoViews {
+ STEREO_LEFT_ID = 0,
+ STEREO_RIGHT_ID = 1,
+ STEREO_3D_ID = 2,
+ STEREO_MONO_ID = 3,
+} StereoViews;
+
/* Markers */
typedef struct TimeMarker {
@@ -1440,6 +1531,7 @@ typedef struct Scene {
#define R_TEXNODE_PREVIEW 0x40000
#define R_VIEWPORT_PREVIEW 0x80000
#define R_EXR_CACHE_FILE 0x100000
+#define R_MULTIVIEW 0x200000
/* r->stamp */
#define R_STAMP_TIME 0x0001
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 46a91cf6ceb..76c27fd3547 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -53,6 +53,11 @@ struct MovieClip;
/* strlens; 256= FILE_MAXFILE, 768= FILE_MAXDIR */
+typedef struct StripAnim {
+ struct StripAnim *next, *prev;
+ struct anim *anim;
+} StripAnim;
+
typedef struct StripElem {
char name[256];
int orig_width, orig_height;
@@ -156,8 +161,7 @@ typedef struct Sequence {
struct Object *scene_camera; /* override scene camera */
struct MovieClip *clip; /* for MOVIECLIP strips */
struct Mask *mask; /* for MASK strips */
-
- struct anim *anim; /* for MOVIE strips */
+ ListBase anims; /* for MOVIE strips */
float effect_fader;
float speed_fader;
@@ -187,7 +191,11 @@ typedef struct Sequence {
int sfra; /* starting frame according to the timeline of the scene. */
char alpha_mode;
- char pad[3];
+ char pad[2];
+
+ /* Multiview */
+ char views_format;
+ struct Stereo3dFormat *stereo3d_format;
struct IDProperty *prop;
@@ -376,6 +384,7 @@ enum {
/* don't include Grease Pencil in OpenGL previews of Scene strips */
SEQ_SCENE_NO_GPENCIL = (1 << 28),
+ SEQ_USE_VIEWS = (1 << 29),
SEQ_INVALID_EFFECT = (1 << 31),
};
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index dff6d3cacb5..05127f176b4 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -500,6 +500,9 @@ typedef struct SpaceSeq {
struct bGPdata *gpd; /* grease-pencil data */
struct SequencerScopes scopes; /* different scoped displayed in space */
+
+ char multiview_eye; /* multiview current eye - for internal use */
+ char pad2[7];
} SpaceSeq;
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 93e61487000..66ee1fe4242 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -215,8 +215,10 @@ typedef struct View3D {
/* drawflags, denoting state */
char zbuf, transp, xray;
+ char multiview_eye; /* multiview current eye - for internal use */
+
/* built-in shader effects (eGPUFXFlags) */
- char pad3[5];
+ char pad3[4];
/* note, 'fx_settings.dof' is currently _not_ allocated,
* instead set (temporarily) from camera */
@@ -228,9 +230,21 @@ typedef struct View3D {
/* XXX deprecated? */
struct bGPdata *gpd DNA_DEPRECATED; /* Grease-Pencil Data (annotation layers) */
+ /* multiview - stereo 3d */
+ short stereo3d_flag;
+ char stereo3d_camera;
+ char pad4;
+ float stereo3d_convergence_factor;
+ float stereo3d_volume_alpha;
+ float stereo3d_convergence_alpha;
} View3D;
+/* View3D->stereo_flag (short) */
+#define V3D_S3D_DISPCAMERAS (1 << 0)
+#define V3D_S3D_DISPPLANE (1 << 1)
+#define V3D_S3D_DISPVOLUME (1 << 2)
+
/* View3D->flag (short) */
/*#define V3D_DISPIMAGE 1*/ /*UNUSED*/
#define V3D_DISPBGPICS 2
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index ebbafb19aa5..dca2faf0d54 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -33,6 +33,7 @@
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
+#include "DNA_userdef_types.h"
#include "DNA_ID.h"
@@ -56,6 +57,7 @@ struct PointerRNA;
struct ReportList;
struct Report;
struct uiLayout;
+struct Stereo3dFormat;
#define OP_MAX_TYPENAME 64
#define KMAP_MAX_NAME 64
@@ -206,7 +208,7 @@ typedef struct wmWindow {
struct wmIMEData *ime_data;
int drawmethod, drawfail; /* internal for wm_draw.c only */
- void *drawdata; /* internal for wm_draw.c only */
+ ListBase drawdata; /* internal for wm_draw.c only */
ListBase queue; /* all events (ghost level events were handled) */
ListBase handlers; /* window+screen handlers, handled last */
@@ -214,6 +216,8 @@ typedef struct wmWindow {
ListBase subwindows; /* opengl stuff for sub windows, see notes in wm_subwindow.c */
ListBase gesture; /* gesture stuff */
+
+ struct Stereo3dFormat *stereo3d_format; /* properties for stereoscopic displays */
} wmWindow;
#ifdef ime_data
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 8aa1bc59b43..cff9e424f31 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -172,6 +172,7 @@ extern StructRNA RNA_CompositorNodeSepYCCA;
extern StructRNA RNA_CompositorNodeSepYUVA;
extern StructRNA RNA_CompositorNodeSetAlpha;
extern StructRNA RNA_CompositorNodeSplitViewer;
+extern StructRNA RNA_CompositorNodeSwitchView;
extern StructRNA RNA_CompositorNodeTexture;
extern StructRNA RNA_CompositorNodeTime;
extern StructRNA RNA_CompositorNodeTonemap;
@@ -566,6 +567,7 @@ extern StructRNA RNA_SpeedControlSequence;
extern StructRNA RNA_Spline;
extern StructRNA RNA_SplineIKConstraint;
extern StructRNA RNA_SpotLamp;
+extern StructRNA RNA_Stereo3dDisplay;
extern StructRNA RNA_StretchToConstraint;
extern StructRNA RNA_StringProperty;
extern StructRNA RNA_Struct;
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index 4d836601ac4..d3d3578e8b0 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -72,6 +72,13 @@ extern EnumPropertyItem normal_space_items[];
extern EnumPropertyItem normal_swizzle_items[];
extern EnumPropertyItem bake_save_mode_items[];
+extern EnumPropertyItem views_format_items[];
+extern EnumPropertyItem views_format_multilayer_items[];
+extern EnumPropertyItem views_format_multiview_items[];
+extern EnumPropertyItem stereo3d_display_items[];
+extern EnumPropertyItem stereo3d_anaglyph_type_items[];
+extern EnumPropertyItem stereo3d_interlace_type_items[];
+
extern EnumPropertyItem exr_codec_items[];
extern EnumPropertyItem color_sets_items[];
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index 31e991dd2b6..b63e2f97da8 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -89,6 +89,60 @@ static void rna_Camera_update(Main *UNUSED(bmain), Scene *UNUSED(scene), Pointer
#else
+static void rna_def_camera_stereo_data(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem convergence_mode_items[] = {
+ {CAM_S3D_OFFAXIS, "OFFAXIS", 0, "Off-Axis", "Off-axis frustrums converging in a plane"},
+ {CAM_S3D_PARALLEL, "PARALLEL", 0, "Parallel", "Parallel cameras with no convergence"},
+ {CAM_S3D_TOE, "TOE", 0, "Toe-in", "Rotated cameras, looking at the convergence distance"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ static EnumPropertyItem pivot_items[] = {
+ {CAM_S3D_PIVOT_LEFT, "LEFT", 0, "Left", ""},
+ {CAM_S3D_PIVOT_RIGHT, "RIGHT", 0, "Right", ""},
+ {CAM_S3D_PIVOT_CENTER, "CENTER", 0, "Center", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ srna = RNA_def_struct(brna, "CameraStereoData", NULL);
+ RNA_def_struct_sdna(srna, "CameraStereoSettings");
+ RNA_def_struct_nested(brna, srna, "Camera");
+ RNA_def_struct_ui_text(srna, "Stereo", "Stereoscopy settings for a Camera datablock");
+
+ prop = RNA_def_property(srna, "convergence_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, convergence_mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "");
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+
+ prop = RNA_def_property(srna, "pivot", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, pivot_items);
+ RNA_def_property_ui_text(prop, "Pivot", "");
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+
+ prop = RNA_def_property(srna, "interocular_distance", PROP_FLOAT, PROP_DISTANCE);
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_range(prop, 0.0f, 1.f, 1, 2);
+ RNA_def_property_ui_text(prop, "Interocular Distance", "Set the distance between the eyes - the stereo plane distance / 30 should be fine");
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+
+ prop = RNA_def_property(srna, "convergence_distance", PROP_FLOAT, PROP_DISTANCE);
+ RNA_def_property_range(prop, 0.00001f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.0f, 15.f, 1, 2);
+ RNA_def_property_ui_text(prop, "Convergence Plane Distance", "The converge point for the stereo cameras (often the distance between a projector and the projection screen)");
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+
+ prop = RNA_def_property(srna, "viewport_convergence", PROP_FLOAT, PROP_DISTANCE);
+ RNA_def_property_float_sdna(prop, NULL, "convergence_distance");
+ RNA_def_property_range(prop, 0.00001f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.0f, 15.f, 1, 2);
+ RNA_def_property_ui_text(prop, "Viewport Convergence", "Preview convergence distance for the stereo effect in the viewport. It doesn't affect the render!");
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+}
+
void RNA_def_camera(BlenderRNA *brna)
{
StructRNA *srna;
@@ -241,6 +295,13 @@ void RNA_def_camera(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "DOF Distance", "Distance to the focus point for depth of field");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+ /* Stereo Settings */
+ prop = RNA_def_property(srna, "stereo", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_pointer_sdna(prop, NULL, "stereo");
+ RNA_def_property_struct_type(prop, "CameraStereoData");
+ RNA_def_property_ui_text(prop, "Stereo", "");
+
/* flag */
prop = RNA_def_property(srna, "show_limits", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CAM_SHOWLIMITS);
@@ -298,6 +359,12 @@ void RNA_def_camera(BlenderRNA *brna)
rna_def_animdata_common(srna);
+ /* Nested Data */
+ RNA_define_animate_sdna(true);
+
+ /* *** Animated *** */
+ rna_def_camera_stereo_data(brna);
+
/* Camera API */
RNA_api_camera(srna);
}
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index e6193b31260..0c871317d04 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -620,10 +620,8 @@ static void rna_ColorManagedColorspaceSettings_reload_update(Main *UNUSED(bmain)
}
if (seq_found) {
- if (seq->anim) {
- IMB_free_anim(seq->anim);
- seq->anim = NULL;
- }
+ BKE_sequence_free_anim(seq);
+
if (seq->strip->proxy && seq->strip->proxy->anim) {
IMB_free_anim(seq->strip->proxy->anim);
seq->strip->proxy->anim = NULL;
@@ -635,10 +633,7 @@ static void rna_ColorManagedColorspaceSettings_reload_update(Main *UNUSED(bmain)
else {
SEQ_BEGIN(scene->ed, seq);
{
- if (seq->anim) {
- IMB_free_anim(seq->anim);
- seq->anim = NULL;
- }
+ BKE_sequence_free_anim(seq);
}
SEQ_END;
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index cf2973c49a7..bac5c4aadba 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -35,6 +35,7 @@
#include "BKE_depsgraph.h"
#include "BKE_image.h"
+#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
@@ -137,6 +138,23 @@ static void rna_Image_colormanage_update(Main *UNUSED(bmain), Scene *UNUSED(scen
WM_main_add_notifier(NC_IMAGE | NA_EDITED, &ima->id);
}
+static void rna_Image_views_format_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
+{
+ Image *ima = ptr->id.data;
+ ImBuf *ibuf;
+ void *lock;
+
+ ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
+
+ if (ibuf) {
+ ImageUser iuser = {NULL};
+ iuser.scene = scene;
+ BKE_image_signal(ima, &iuser, IMA_SIGNAL_FREE);
+ }
+
+ BKE_image_release_ibuf(ima, ibuf, lock);
+}
+
static void rna_ImageUser_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
{
ImageUser *iuser = ptr->data;
@@ -295,17 +313,16 @@ static int rna_Image_frame_duration_get(PointerRNA *ptr)
Image *ima = ptr->id.data;
int duration = 1;
- if (!ima->anim) {
+ if (BKE_image_has_anim(ima)) {
+ duration = IMB_anim_get_duration(((ImageAnim *)ima->anims.first)->anim, IMB_TC_RECORD_RUN);
+ }
+ else {
/* acquire ensures ima->anim is set, if possible! */
void *lock;
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
BKE_image_release_ibuf(ima, ibuf, lock);
}
- if (ima->anim) {
- duration = IMB_anim_get_duration(ima->anim, IMB_TC_RECORD_RUN);
- }
-
return duration;
}
@@ -409,6 +426,19 @@ static int rna_Image_is_float_get(PointerRNA *ptr)
return is_float;
}
+static PointerRNA rna_Image_packed_file_get(PointerRNA *ptr)
+{
+ Image *ima = (Image *)ptr->id.data;
+
+ if (BKE_image_has_packedfile(ima)) {
+ ImagePackedFile *imapf = ima->packedfiles.first;
+ return rna_pointer_inherit_refine(ptr, &RNA_PackedFile, imapf->packedfile);
+ }
+ else {
+ return PointerRNA_NULL;
+ }
+}
+
static void rna_Image_render_slots_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
Image *image = (Image *)ptr->id.data;
@@ -512,6 +542,32 @@ static void rna_def_imageuser(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "pass");
RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* image_multi_cb */
RNA_def_property_ui_text(prop, "Pass", "Pass in multilayer image");
+
+ prop = RNA_def_property(srna, "multilayer_view", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "view");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* image_multi_cb */
+ RNA_def_property_ui_text(prop, "View", "View in multilayer image");
+}
+
+/* image.packed_files */
+static void rna_def_image_packed_files(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ImagePackedFile", NULL);
+ RNA_def_struct_sdna(srna, "ImagePackedFile");
+
+ prop = RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "packedfile");
+ RNA_def_property_ui_text(prop, "Packed File", "");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
+ RNA_def_property_string_sdna(prop, NULL, "filepath");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
}
static void rna_def_render_slot(BlenderRNA *brna)
@@ -613,15 +669,23 @@ static void rna_def_image(BlenderRNA *brna)
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, NULL);
prop = RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "PackedFile");
RNA_def_property_pointer_sdna(prop, NULL, "packedfile");
- RNA_def_property_ui_text(prop, "Packed File", "");
-
+ RNA_def_property_pointer_funcs(prop, "rna_Image_packed_file_get", NULL, NULL, NULL);
+ RNA_def_property_ui_text(prop, "Packed File", "First packed file of the image");
+
+ prop = RNA_def_property(srna, "packed_files", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "packedfiles", NULL);
+ RNA_def_property_struct_type(prop, "ImagePackedFile");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Packed Files", "Collection of packed images");
+
prop = RNA_def_property(srna, "field_order", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, prop_field_order_items);
RNA_def_property_ui_text(prop, "Field Order", "Order of video fields (select which lines are displayed first)");
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, NULL);
-
+
/* booleans */
prop = RNA_def_property(srna, "use_fields", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_FIELDS);
@@ -645,6 +709,21 @@ static void rna_def_image(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Deinterlace", "Deinterlace movie file on load");
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_reload_update");
+ prop = RNA_def_property(srna, "use_multiview", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_USE_VIEWS);
+ RNA_def_property_ui_text(prop, "Use Multi-View", "Use Multiple Views (when available)");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_views_format_update");
+
+ prop = RNA_def_property(srna, "is_stereo_3d", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_IS_STEREO);
+ RNA_def_property_ui_text(prop, "Stereo 3D", "Image has left and right views");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ prop = RNA_def_property(srna, "is_multiview", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_IS_MULTIVIEW);
+ RNA_def_property_ui_text(prop, "Multiple Views", "Image has more than one view");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
prop = RNA_def_property(srna, "is_dirty", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_Image_dirty_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
@@ -825,6 +904,19 @@ static void rna_def_image(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels");
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_colormanage_update");
+ /* multiview */
+ prop = RNA_def_property(srna, "views_format", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "views_format");
+ RNA_def_property_enum_items(prop, views_format_items);
+ RNA_def_property_ui_text(prop, "Views Format", "Mode to load image views");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_views_format_update");
+
+ prop = RNA_def_property(srna, "stereo_3d_format", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "stereo3d_format");
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "Stereo3dFormat");
+ RNA_def_property_ui_text(prop, "Stereo 3D Format", "Settings for stereo 3d");
+
RNA_api_image(srna);
}
@@ -834,6 +926,7 @@ void RNA_def_image(BlenderRNA *brna)
rna_def_render_slots(brna);
rna_def_image(brna);
rna_def_imageuser(brna);
+ rna_def_image_packed_files(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
index 7fb5885f709..47be7bec432 100644
--- a/source/blender/makesrna/intern/rna_image_api.c
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -167,7 +167,7 @@ static void rna_Image_pack(
image->packedfile = newPackedFileMemory(data_dup, data_len);
}
else {
- image->packedfile = newPackedFile(reports, image->name, ID_BLEND_PATH(bmain, &image->id));
+ BKE_image_packfiles(reports, image, ID_BLEND_PATH(bmain, &image->id));
}
}
diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c
index 1d232720fc5..59c3befad9e 100644
--- a/source/blender/makesrna/intern/rna_main_api.c
+++ b/source/blender/makesrna/intern/rna_main_api.c
@@ -341,10 +341,10 @@ static void rna_Main_lamps_remove(Main *bmain, ReportList *reports, PointerRNA *
}
}
-static Image *rna_Main_images_new(Main *bmain, const char *name, int width, int height, int alpha, int float_buffer)
+static Image *rna_Main_images_new(Main *bmain, const char *name, int width, int height, int alpha, int float_buffer, int stereo3d)
{
float color[4] = {0.0, 0.0, 0.0, 1.0};
- Image *image = BKE_image_add_generated(bmain, width, height, name, alpha ? 32 : 24, float_buffer, 0, color);
+ Image *image = BKE_image_add_generated(bmain, width, height, name, alpha ? 32 : 24, float_buffer, 0, color, stereo3d);
id_us_min(&image->id);
return image;
}
@@ -1174,6 +1174,7 @@ void RNA_def_main_images(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_boolean(func, "alpha", 0, "Alpha", "Use alpha channel");
RNA_def_boolean(func, "float_buffer", 0, "Float Buffer", "Create an image with floating point color");
+ RNA_def_boolean(func, "stereo3d", 0, "Stereo 3D", "Create left and right views");
/* return type */
parm = RNA_def_pointer(func, "image", "Image", "", "New image datablock");
RNA_def_function_return(func, parm);
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index e577f7635f1..075b139c6c4 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -2616,6 +2616,70 @@ static EnumPropertyItem *rna_Node_image_layer_itemf(bContext *UNUSED(C), Pointer
return item;
}
+static int rna_Node_image_has_layers_get(PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+ Image *ima = (Image *)node->id;
+
+ if (!ima || !(ima->rr)) return 0;
+
+ return RE_layers_have_name(ima->rr);
+}
+
+static int rna_Node_image_has_views_get(PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+ Image *ima = (Image *)node->id;
+
+ if (!ima || !(ima->rr)) return 0;
+
+ return BLI_listbase_count_ex(&ima->rr->views, 2) > 1;
+}
+
+static EnumPropertyItem *renderresult_views_add_enum(RenderView *rv)
+{
+ EnumPropertyItem *item = NULL;
+ EnumPropertyItem tmp = {0, "ALL", 0, "All", ""};
+ int i = 1, totitem = 0;
+
+ /* option to use all views */
+ RNA_enum_item_add(&item, &totitem, &tmp);
+
+ while (rv) {
+ tmp.identifier = rv->name;
+ /* little trick: using space char instead empty string makes the item selectable in the dropdown */
+ if (rv->name[0] == '\0')
+ tmp.name = " ";
+ else
+ tmp.name = rv->name;
+ tmp.value = i++;
+ RNA_enum_item_add(&item, &totitem, &tmp);
+ rv = rv->next;
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+
+ return item;
+}
+
+static EnumPropertyItem *rna_Node_image_view_itemf(bContext *UNUSED(C), PointerRNA *ptr,
+ PropertyRNA *UNUSED(prop), bool *free)
+{
+ bNode *node = (bNode *)ptr->data;
+ Image *ima = (Image *)node->id;
+ EnumPropertyItem *item = NULL;
+ RenderView *rv;
+
+ if (!ima || !(ima->rr)) return NULL;
+
+ rv = ima->rr->views.first;
+ item = renderresult_views_add_enum(rv);
+
+ *free = true;
+
+ return item;
+}
+
static EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *UNUSED(C), PointerRNA *ptr,
PropertyRNA *UNUSED(prop), bool *r_free)
{
@@ -2907,6 +2971,11 @@ static EnumPropertyItem prop_image_layer_items[] = {
{0, NULL, 0, NULL, NULL}
};
+static EnumPropertyItem prop_image_view_items[] = {
+ { 0, "ALL", 0, "All", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
static EnumPropertyItem prop_scene_layer_items[] = {
{ 0, "PLACEHOLDER", 0, "Placeholder", ""},
{0, NULL, 0, NULL, NULL}
@@ -4263,6 +4332,24 @@ static void def_node_image_user(StructRNA *srna)
RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
RNA_def_property_ui_text(prop, "Layer", "");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_image_layer_update");
+
+ prop = RNA_def_property(srna, "has_layers", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_Node_image_has_layers_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Has Layers", "True if this image has any named layer");
+
+ prop = RNA_def_property(srna, "view", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "view");
+ RNA_def_property_enum_items(prop, prop_image_view_items);
+ RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_image_view_itemf");
+ RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
+ RNA_def_property_ui_text(prop, "View", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ prop = RNA_def_property(srna, "has_views", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_Node_image_has_views_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Has View", "True if this image has multiple views");
}
static void def_cmp_image(StructRNA *srna)
@@ -5811,6 +5898,16 @@ static void def_cmp_switch(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_cmp_switch_view(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "check", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "custom1", 0);
+ RNA_def_property_ui_text(prop, "Switch", "Off: first socket, On: second socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+}
+
static void def_cmp_colorcorrection(StructRNA *srna)
{
PropertyRNA *prop;
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 124a83a5f30..94fabb857e3 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -27,6 +27,7 @@
#include <stdlib.h>
#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
#include "BLI_utildefines.h"
#include "BLI_path_util.h"
@@ -322,38 +323,35 @@ static PointerRNA rna_RenderEngine_render_get(PointerRNA *ptr)
}
}
-static void rna_RenderResult_layers_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
+static PointerRNA rna_RenderEngine_camera_override_get(PointerRNA *ptr)
{
- RenderResult *rr = (RenderResult *)ptr->data;
- rna_iterator_listbase_begin(iter, &rr->layers, NULL);
-}
+ RenderEngine *engine = (RenderEngine *)ptr->data;
-static void rna_RenderLayer_passes_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
-{
- RenderLayer *rl = (RenderLayer *)ptr->data;
- rna_iterator_listbase_begin(iter, &rl->passes, NULL);
+ if (engine->re) {
+ Object *cam = RE_GetCamera(engine->re);
+ return rna_pointer_inherit_refine(ptr, &RNA_Object, cam);
+ }
+ else {
+ return rna_pointer_inherit_refine(ptr, &RNA_Object, engine->camera_override);
+ }
}
-static int rna_RenderLayer_rect_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION])
+static void rna_RenderResult_views_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- RenderLayer *rl = (RenderLayer *)ptr->data;
-
- length[0] = rl->rectx * rl->recty;
- length[1] = 4;
-
- return length[0] * length[1];
+ RenderResult *rr = (RenderResult *)ptr->data;
+ rna_iterator_listbase_begin(iter, &rr->views, NULL);
}
-static void rna_RenderLayer_rect_get(PointerRNA *ptr, float *values)
+static void rna_RenderResult_layers_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- RenderLayer *rl = (RenderLayer *)ptr->data;
- memcpy(values, rl->rectf, sizeof(float) * rl->rectx * rl->recty * 4);
+ RenderResult *rr = (RenderResult *)ptr->data;
+ rna_iterator_listbase_begin(iter, &rr->layers, NULL);
}
-void rna_RenderLayer_rect_set(PointerRNA *ptr, const float *values)
+static void rna_RenderLayer_passes_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
RenderLayer *rl = (RenderLayer *)ptr->data;
- memcpy(rl->rectf, values, sizeof(float) * rl->rectx * rl->recty * 4);
+ rna_iterator_listbase_begin(iter, &rl->passes, NULL);
}
static int rna_RenderPass_rect_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION])
@@ -384,6 +382,18 @@ static PointerRNA rna_BakePixel_next_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_BakePixel, bp + 1);
}
+static RenderPass *rna_RenderPass_find_by_type(RenderLayer *rl, int passtype, const char *view)
+{
+ RenderPass *rp;
+ for (rp = rl->passes.first; rp; rp = rp->next) {
+ if (rp->passtype == passtype) {
+ if (STREQ(rp->view, view))
+ return rp;
+ }
+ }
+ return NULL;
+}
+
#else /* RNA_RUNTIME */
static void rna_def_render_engine(BlenderRNA *brna)
@@ -467,6 +477,7 @@ static void rna_def_render_engine(BlenderRNA *brna)
prop = RNA_def_int(func, "h", 0, 0, INT_MAX, "Height", "", 0, INT_MAX);
RNA_def_property_flag(prop, PROP_REQUIRED);
RNA_def_string(func, "layer", NULL, 0, "Layer", "Single layer to get render result for"); /* NULL ok here */
+ RNA_def_string(func, "view", NULL, 0, "View", "Single view to get render result for"); /* NULL ok here */
prop = RNA_def_pointer(func, "result", "RenderResult", "Result", "");
RNA_def_function_return(func, prop);
@@ -487,6 +498,22 @@ static void rna_def_render_engine(BlenderRNA *brna)
prop = RNA_def_boolean(func, "do_break", 0, "Break", "");
RNA_def_function_return(func, prop);
+ func = RNA_def_function(srna, "active_view_set", "RE_engine_active_view_set");
+ RNA_def_string(func, "view", NULL, 0, "View", "Single view to set as active"); /* NULL ok here */
+ RNA_def_property_flag(prop, PROP_REQUIRED);
+
+ func = RNA_def_function(srna, "camera_shift_x", "RE_engine_get_camera_shift_x");
+ prop = RNA_def_pointer(func, "camera", "Object", "", "");
+ RNA_def_property_flag(prop, PROP_REQUIRED);
+ prop = RNA_def_float(func, "shift_x", 0.0f, 0.0f, FLT_MAX, "Shift X", "", 0.0f, FLT_MAX);
+ RNA_def_function_return(func, prop);
+
+ func = RNA_def_function(srna, "camera_model_matrix", "RE_engine_get_camera_model_matrix");
+ prop = RNA_def_pointer(func, "camera", "Object", "", "");
+ RNA_def_property_flag(prop, PROP_REQUIRED);
+ prop = RNA_def_float_matrix(func, "r_model_matrix", 4, 4, NULL, 0.0f, 0.0f, "Model Matrix", "Normalized camera model matrix", 0.0f, 0.0f);
+ RNA_def_property_flag(prop, PROP_REQUIRED);
+
func = RNA_def_function(srna, "update_stats", "RE_engine_update_stats");
RNA_def_function_ui_description(func, "Update and signal to redraw render status text");
prop = RNA_def_string(func, "stats", NULL, 0, "Stats", "");
@@ -548,7 +575,7 @@ static void rna_def_render_engine(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_PREVIEW);
prop = RNA_def_property(srna, "camera_override", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "camera_override");
+ RNA_def_property_pointer_funcs(prop, "rna_RenderEngine_camera_override_get", NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "Object");
prop = RNA_def_property(srna, "layer_override", PROP_BOOLEAN, PROP_LAYER_MEMBER);
@@ -647,9 +674,56 @@ static void rna_def_render_result(BlenderRNA *brna)
"rna_iterator_listbase_end", "rna_iterator_listbase_get",
NULL, NULL, NULL, NULL);
+ parm = RNA_def_property(srna, "views", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(parm, "RenderView");
+ RNA_def_property_collection_funcs(parm, "rna_RenderResult_views_begin", "rna_iterator_listbase_next",
+ "rna_iterator_listbase_end", "rna_iterator_listbase_get",
+ NULL, NULL, NULL, NULL);
+
+ RNA_define_verify_sdna(1);
+}
+
+static void rna_def_render_view(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "RenderView", NULL);
+ RNA_def_struct_ui_text(srna, "Render View", "");
+
+ RNA_define_verify_sdna(0);
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "name");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_struct_name_property(srna, prop);
+
RNA_define_verify_sdna(1);
}
+static void rna_def_render_passes(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "RenderPasses");
+ srna = RNA_def_struct(brna, "RenderPasses", NULL);
+ RNA_def_struct_sdna(srna, "RenderLayer");
+ RNA_def_struct_ui_text(srna, "Render Passes", "Collection of render passes");
+
+ func = RNA_def_function(srna, "find_by_type", "rna_RenderPass_find_by_type");
+ RNA_def_function_ui_description(func, "Get the render pass for a given type and view");
+ parm = RNA_def_enum(func, "pass_type", render_pass_type_items, SCE_PASS_COMBINED, "Pass", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_string(func, "view", NULL, 0, "View", "Render view to get pass from"); /* NULL ok here */
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_pointer(func, "render_pass", "RenderPass", "", "The matching render pass");
+ RNA_def_function_return(func, parm);
+
+}
+
static void rna_def_render_layer(BlenderRNA *brna)
{
StructRNA *srna;
@@ -679,12 +753,7 @@ static void rna_def_render_layer(BlenderRNA *brna)
RNA_def_property_collection_funcs(prop, "rna_RenderLayer_passes_begin", "rna_iterator_listbase_next",
"rna_iterator_listbase_end", "rna_iterator_listbase_get",
NULL, NULL, NULL, NULL);
-
- prop = RNA_def_property(srna, "rect", PROP_FLOAT, PROP_NONE);
- RNA_def_property_flag(prop, PROP_DYNAMIC);
- RNA_def_property_multi_array(prop, 2, NULL);
- RNA_def_property_dynamic_array_funcs(prop, "rna_RenderLayer_rect_get_length");
- RNA_def_property_float_funcs(prop, "rna_RenderLayer_rect_get", "rna_RenderLayer_rect_set", NULL);
+ rna_def_render_passes(brna, prop);
RNA_define_verify_sdna(1);
}
@@ -728,6 +797,10 @@ static void rna_def_render_pass(BlenderRNA *brna)
RNA_def_property_dynamic_array_funcs(prop, "rna_RenderPass_rect_get_length");
RNA_def_property_float_funcs(prop, "rna_RenderPass_rect_get", "rna_RenderPass_rect_set", NULL);
+ prop = RNA_def_property(srna, "view_id", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "view_id");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
prop = RNA_def_property(srna, "debug_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "debug_type");
RNA_def_property_enum_items(prop, render_pass_debug_type_items);
@@ -783,6 +856,7 @@ void RNA_def_render(BlenderRNA *brna)
{
rna_def_render_engine(brna);
rna_def_render_result(brna);
+ rna_def_render_view(brna);
rna_def_render_layer(brna);
rna_def_render_pass(brna);
rna_def_render_bake_pixel(brna);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index c9d1a4b6429..a59724f4a16 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -36,6 +36,8 @@
#include "DNA_userdef_types.h"
#include "DNA_world_types.h"
+#include "IMB_imbuf_types.h"
+
#include "BLI_math.h"
#include "BLF_translation.h"
@@ -217,13 +219,13 @@ EnumPropertyItem snap_uv_element_items[] = {
#endif
#ifdef WITH_OPENEXR
-# define R_IMF_ENUM_EXR_MULTI {R_IMF_IMTYPE_MULTILAYER, "OPEN_EXR_MULTILAYER", ICON_FILE_IMAGE, \
+# define R_IMF_ENUM_EXR_MULTILAYER {R_IMF_IMTYPE_MULTILAYER, "OPEN_EXR_MULTILAYER", ICON_FILE_IMAGE, \
"OpenEXR MultiLayer", \
"Output image in multilayer OpenEXR format"},
# define R_IMF_ENUM_EXR {R_IMF_IMTYPE_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", \
"Output image in OpenEXR format"},
#else
-# define R_IMF_ENUM_EXR_MULTI
+# define R_IMF_ENUM_EXR_MULTILAYER
# define R_IMF_ENUM_EXR
#endif
@@ -252,7 +254,7 @@ EnumPropertyItem snap_uv_element_items[] = {
{0, "", 0, " ", NULL}, \
R_IMF_ENUM_CINEON \
R_IMF_ENUM_DPX \
- R_IMF_ENUM_EXR_MULTI \
+ R_IMF_ENUM_EXR_MULTILAYER \
R_IMF_ENUM_EXR \
R_IMF_ENUM_HDR \
R_IMF_ENUM_TIFF \
@@ -336,6 +338,58 @@ EnumPropertyItem bake_save_mode_items[] = {
{0, NULL, 0, NULL, NULL}
};
+#define R_IMF_VIEWS_ENUM_IND {R_IMF_VIEWS_INDIVIDUAL, "INDIVIDUAL", 0, "Individual", "Individual files for each view with the prefix as defined by the scene views"},
+#define R_IMF_VIEWS_ENUM_S3D {R_IMF_VIEWS_STEREO_3D, "STEREO_3D", 0, "Stereo 3D", "Single file with an encoded stereo pair"},
+#define R_IMF_VIEWS_ENUM_MV {R_IMF_VIEWS_MULTIVIEW, "MULTIVIEW", 0, "Multi-View", "Single file with all the views"},
+
+EnumPropertyItem views_format_items[] = {
+ R_IMF_VIEWS_ENUM_IND
+ R_IMF_VIEWS_ENUM_S3D
+ {0, NULL, 0, NULL, NULL}
+};
+
+EnumPropertyItem views_format_multilayer_items[] = {
+ R_IMF_VIEWS_ENUM_IND
+ R_IMF_VIEWS_ENUM_MV
+ {0, NULL, 0, NULL, NULL}
+};
+
+EnumPropertyItem views_format_multiview_items[] = {
+ R_IMF_VIEWS_ENUM_IND
+ R_IMF_VIEWS_ENUM_S3D
+ R_IMF_VIEWS_ENUM_MV
+ {0, NULL, 0, NULL, NULL}
+};
+
+#undef R_IMF_VIEWS_ENUM_IND
+#undef R_IMF_VIEWS_ENUM_S3D
+#undef R_IMF_VIEWS_ENUM_MV
+
+EnumPropertyItem stereo3d_display_items[] = {
+ {S3D_DISPLAY_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", "Render two differently filtered colored images for each eye. Anaglyph glasses are required"},
+ {S3D_DISPLAY_INTERLACE, "INTERLACE", 0, "Interlace", "Render two images for each eye into one interlaced image. 3D-ready monitor is requiered"},
+#ifdef DEBUG /* MULTIVIEW_TODO: quadbuffer mode not fully working */
+ {S3D_DISPLAY_PAGEFLIP, "TIMESEQUENTIAL", 0, "Time Sequential", "Renders alternate eyes (also known as pageflip). It requires Quadbuffer support in the graphic card"},
+#endif
+ {S3D_DISPLAY_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-Side", "Render images for left and right eye side-by-side"},
+ {S3D_DISPLAY_TOPBOTTOM, "TOPBOTTOM", 0, "Top-Bottom", "Render images for left and right eye one above another"},
+ {0, NULL, 0, NULL, NULL}
+};
+
+EnumPropertyItem stereo3d_anaglyph_type_items[] = {
+ {S3D_ANAGLYPH_REDCYAN, "RED_CYAN", 0, "Red-Cyan", ""},
+ {S3D_ANAGLYPH_GREENMAGENTA, "GREEN_MAGENTA", 0, "Green-Magenta", ""},
+ {S3D_ANAGLYPH_YELLOWBLUE, "YELLOW_BLUE", 0, "Yellow-Blue", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+EnumPropertyItem stereo3d_interlace_type_items[] = {
+ {S3D_INTERLACE_ROW, "ROW_INTERLEAVED", 0, "Row Interleaved", ""},
+ {S3D_INTERLACE_COLUMN, "COLUMN_INTERLEAVED", 0, "Column Interleaved", ""},
+ {S3D_INTERLACE_CHECKERBOARD, "CHECKERBOARD_INTERLEAVED", 0, "Checkerboard Interleaved", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
#ifdef RNA_RUNTIME
#include "DNA_anim_types.h"
@@ -723,6 +777,26 @@ static void rna_Scene_all_keyingsets_next(CollectionPropertyIterator *iter)
iter->valid = (internal->link != NULL);
}
+static int rna_RenderSettings_stereoViews_skip(CollectionPropertyIterator *iter, void *UNUSED(data))
+{
+ ListBaseIterator *internal = &iter->internal.listbase;
+ SceneRenderView *srv = (SceneRenderView *)internal->link;
+
+ if ((STREQ(srv->name, STEREO_LEFT_NAME)) ||
+ (STREQ(srv->name, STEREO_RIGHT_NAME)))
+ {
+ return 0;
+ }
+
+ return 1;
+};
+
+static void rna_RenderSettings_stereoViews_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
+{
+ RenderData *rd = (RenderData *)ptr->data;
+ rna_iterator_listbase_begin(iter, &rd->views, rna_RenderSettings_stereoViews_skip);
+}
+
static char *rna_RenderSettings_path(PointerRNA *UNUSED(ptr))
{
return BLI_sprintfN("render");
@@ -945,6 +1019,25 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf(bContext *UNU
}
}
+static EnumPropertyItem *rna_ImageFormatSettings_views_format_itemf(bContext *UNUSED(C), PointerRNA *ptr,
+PropertyRNA *UNUSED(prop), bool *UNUSED(r_free))
+{
+ ImageFormatData *imf = (ImageFormatData *)ptr->data;
+
+ if (imf == NULL) {
+ return views_format_items;
+ }
+ else if (imf->imtype == R_IMF_IMTYPE_OPENEXR) {
+ return views_format_multiview_items;
+ }
+ else if (imf->imtype == R_IMF_IMTYPE_MULTILAYER) {
+ return views_format_multilayer_items;
+ }
+ else {
+ return views_format_items;
+ }
+}
+
#ifdef WITH_OPENEXR
/* OpenEXR */
@@ -1158,6 +1251,69 @@ static void rna_RenderLayer_remove(ID *id, RenderData *UNUSED(rd), Main *bmain,
WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
}
+static int rna_RenderSettings_active_view_index_get(PointerRNA *ptr)
+{
+ RenderData *rd = (RenderData *)ptr->data;
+ return rd->actview;
+}
+
+static void rna_RenderSettings_active_view_index_set(PointerRNA *ptr, int value)
+{
+ RenderData *rd = (RenderData *)ptr->data;
+ rd->actview = value;
+}
+
+static void rna_RenderSettings_active_view_index_range(PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax))
+{
+ RenderData *rd = (RenderData *)ptr->data;
+
+ *min = 0;
+ *max = max_ii(0, BLI_listbase_count(&rd->views) - 1);
+}
+
+static PointerRNA rna_RenderSettings_active_view_get(PointerRNA *ptr)
+{
+ RenderData *rd = (RenderData *)ptr->data;
+ SceneRenderView *srv = BLI_findlink(&rd->views, rd->actview);
+
+ return rna_pointer_inherit_refine(ptr, &RNA_SceneRenderView, srv);
+}
+
+static void rna_RenderSettings_active_view_set(PointerRNA *ptr, PointerRNA value)
+{
+ RenderData *rd = (RenderData *)ptr->data;
+ SceneRenderView *srv = (SceneRenderView *)value.data;
+ const int index = BLI_findindex(&rd->views, srv);
+ if (index != -1) rd->actview = index;
+}
+
+static SceneRenderView *rna_RenderView_new(ID *id, RenderData *UNUSED(rd), const char *name)
+{
+ Scene *scene = (Scene *)id;
+ SceneRenderView *srv = BKE_scene_add_render_view(scene, name);
+
+ WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
+ return srv;
+}
+
+static void rna_RenderView_remove(ID *id, RenderData *UNUSED(rd), Main *UNUSED(bmain), ReportList *reports,
+ PointerRNA *srv_ptr)
+{
+ SceneRenderView *srv = srv_ptr->data;
+ Scene *scene = (Scene *)id;
+
+ if (!BKE_scene_remove_render_view(scene, srv)) {
+ BKE_reportf(reports, RPT_ERROR, "Render view '%s' could not be removed from scene '%s'",
+ srv->name, scene->id.name + 2);
+ return;
+ }
+
+ RNA_POINTER_INVALIDATE(srv_ptr);
+
+ WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
+}
+
static void rna_RenderSettings_engine_set(PointerRNA *ptr, int value)
{
RenderData *rd = (RenderData *)ptr->data;
@@ -1263,6 +1419,34 @@ static char *rna_SceneRenderLayer_path(PointerRNA *ptr)
return BLI_sprintfN("render.layers[\"%s\"]", name_esc);
}
+static void rna_SceneRenderView_name_set(PointerRNA *ptr, const char *value)
+{
+ Scene *scene = (Scene *)ptr->id.data;
+ SceneRenderView *rv = (SceneRenderView *)ptr->data;
+ BLI_strncpy_utf8(rv->name, value, sizeof(rv->name));
+ BLI_uniquename(&scene->r.views, rv, DATA_("RenderView"), '.', offsetof(SceneRenderView, name), sizeof(rv->name));
+}
+
+static char *rna_SceneRenderView_path(PointerRNA *ptr)
+{
+ SceneRenderView *srv = (SceneRenderView *)ptr->data;
+ return BLI_sprintfN("render.views[\"%s\"]", srv->name);
+}
+
+static void rna_RenderSettings_views_format_set(PointerRNA *ptr, int value)
+{
+ RenderData *rd = (RenderData *)ptr->data;
+
+ if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW &&
+ value == SCE_VIEWS_FORMAT_STEREO_3D)
+ {
+ /* make sure the actview is visible */
+ if (rd->actview > 1) rd->actview = 1;
+ }
+
+ rd->views_format = value;
+}
+
static int rna_RenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr))
{
return (BLI_listbase_count(&R_engines) > 1);
@@ -1759,6 +1943,26 @@ static void rna_GPUDOFSettings_blades_set(PointerRNA *ptr, const int value)
dofsettings->num_blades = value;
}
+static void rna_Stereo3dFormat_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ ID *id = ptr->id.data;
+
+ if (id && GS(id->name) == ID_IM) {
+ Image *ima = (Image *)id;
+ ImBuf *ibuf;
+ void *lock;
+
+ if ((ima->flag & IMA_IS_STEREO) == 0)
+ return;
+
+ ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
+
+ if (ibuf) {
+ BKE_image_signal(ima, NULL, IMA_SIGNAL_FREE);
+ }
+ BKE_image_release_ibuf(ima, ibuf, lock);
+ }
+}
static int rna_gpu_is_hq_supported_get(PointerRNA *UNUSED(ptr))
{
@@ -4103,6 +4307,134 @@ static void rna_def_render_layers(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
}
+/* Render Views - MultiView */
+static void rna_def_scene_render_view(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "SceneRenderView", NULL);
+ RNA_def_struct_ui_text(srna, "Scene Render View", "Render viewpoint for 3D stereo and multiview rendering");
+ RNA_def_struct_ui_icon(srna, ICON_RESTRICT_RENDER_OFF);
+ RNA_def_struct_path_func(srna, "rna_SceneRenderView_path");
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderView_name_set");
+ RNA_def_property_ui_text(prop, "Name", "Render view name");
+ RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
+ prop = RNA_def_property(srna, "file_suffix", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "suffix");
+ RNA_def_property_ui_text(prop, "File Suffix", "Suffix added to the render images for this view");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
+ prop = RNA_def_property(srna, "camera_suffix", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "suffix");
+ RNA_def_property_ui_text(prop, "Camera Suffix", "Suffix to identify the cameras to use, and added to the render images for this view");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
+ prop = RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "viewflag", SCE_VIEW_DISABLE);
+ RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render view");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+}
+
+static void rna_def_render_views(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "RenderViews");
+ srna = RNA_def_struct(brna, "RenderViews", NULL);
+ RNA_def_struct_sdna(srna, "RenderData");
+ RNA_def_struct_ui_text(srna, "Render Views", "Collection of render views");
+
+ prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "actview");
+ RNA_def_property_int_funcs(prop, "rna_RenderSettings_active_view_index_get",
+ "rna_RenderSettings_active_view_index_set",
+ "rna_RenderSettings_active_view_index_range");
+ RNA_def_property_ui_text(prop, "Active View Index", "Active index in render view array");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
+ prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "SceneRenderView");
+ RNA_def_property_pointer_funcs(prop, "rna_RenderSettings_active_view_get",
+ "rna_RenderSettings_active_view_set", NULL, NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL);
+ RNA_def_property_ui_text(prop, "Active Render View", "Active Render View");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
+ func = RNA_def_function(srna, "new", "rna_RenderView_new");
+ RNA_def_function_ui_description(func, "Add a render view to scene");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID);
+ parm = RNA_def_string(func, "name", "RenderView", 0, "", "New name for the marker (not unique)");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_pointer(func, "result", "SceneRenderView", "", "Newly created render view");
+ RNA_def_function_return(func, parm);
+
+ func = RNA_def_function(srna, "remove", "rna_RenderView_remove");
+ RNA_def_function_ui_description(func, "Remove a render view");
+ RNA_def_function_flag(func, FUNC_USE_MAIN | FUNC_USE_REPORTS | FUNC_USE_SELF_ID);
+ parm = RNA_def_pointer(func, "view", "SceneRenderView", "", "Render view to remove");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
+ RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+}
+
+static void rna_def_image_format_stereo3d_format(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem stereo3d_display_items[] = {
+ {S3D_DISPLAY_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", "Render two differently filtered colored images for each eye. Anaglyph glasses are required"},
+ {S3D_DISPLAY_INTERLACE, "INTERLACE", 0, "Interlace", "Render two images for each eye into one interlaced image. 3D-ready monitor is requiered"},
+ {S3D_DISPLAY_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-Side", "Render images for left and right eye side-by-side"},
+ {S3D_DISPLAY_TOPBOTTOM, "TOPBOTTOM", 0, "Top-Bottom", "Render images for left and right eye one above another"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ srna = RNA_def_struct(brna, "Stereo3dFormat", NULL);
+ RNA_def_struct_sdna(srna, "Stereo3dFormat");
+ RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
+ RNA_def_struct_ui_text(srna, "Stereo Output", "Settings for stereo output");
+
+ prop = RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "display_mode");
+ RNA_def_property_enum_items(prop, stereo3d_display_items);
+ RNA_def_property_ui_text(prop, "Stereo Mode", "");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update");
+
+ prop = RNA_def_property(srna, "anaglyph_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, stereo3d_anaglyph_type_items);
+ RNA_def_property_ui_text(prop, "Anaglyph Type", "");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update");
+
+ prop = RNA_def_property(srna, "interlace_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, stereo3d_interlace_type_items);
+ RNA_def_property_ui_text(prop, "Interlace Type", "");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update");
+
+ prop = RNA_def_property(srna, "use_interlace_swap", PROP_BOOLEAN, PROP_BOOLEAN);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", S3D_INTERLACE_SWAP);
+ RNA_def_property_ui_text(prop, "Swap Left/Right", "Swap left and right stereo channels");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update");
+
+ prop = RNA_def_property(srna, "use_sidebyside_crosseyed", PROP_BOOLEAN, PROP_BOOLEAN);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", S3D_SIDEBYSIDE_CROSSEYED);
+ RNA_def_property_ui_text(prop, "Cross-Eyed", "Right eye should see left image and vice-versa");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update");
+
+ prop = RNA_def_property(srna, "use_squeezed_frame", PROP_BOOLEAN, PROP_BOOLEAN);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", S3D_SQUEEZED_FRAME);
+ RNA_def_property_ui_text(prop, "Squeezed Frame", "Combine both views in a squeezed image");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update");
+}
+
/* use for render output and image save operator,
* note: there are some cases where the members act differently when this is
* used from a scene, video formats can only be selected for render output
@@ -4122,6 +4454,8 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
+ rna_def_image_format_stereo3d_format(brna);
+
srna = RNA_def_struct(brna, "ImageFormatSettings", NULL);
RNA_def_struct_sdna(srna, "ImageFormatData");
RNA_def_struct_nested(brna, srna, "Scene");
@@ -4190,7 +4524,6 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_exr_codec_itemf");
RNA_def_property_ui_text(prop, "Codec", "Codec settings for OpenEXR");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
-
#endif
#ifdef WITH_OPENJPEG
@@ -4242,6 +4575,20 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "G", "Log conversion gamma");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+ /* multiview */
+ prop = RNA_def_property(srna, "views_format", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "views_format");
+ RNA_def_property_enum_items(prop, views_format_items);
+ RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_views_format_itemf");
+ RNA_def_property_ui_text(prop, "Views Format", "Format of multiview media");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
+ prop = RNA_def_property(srna, "stereo_3d_format", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "stereo3d_format");
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "Stereo3dFormat");
+ RNA_def_property_ui_text(prop, "Stereo 3D Format", "Settings for stereo 3d");
+
/* color management */
prop = RNA_def_property(srna, "view_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "view_settings");
@@ -4644,6 +4991,16 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
"resolution to 480 pixels"},
{0, NULL, 0, NULL, NULL}};
+ static EnumPropertyItem views_format_items[] = {
+ {SCE_VIEWS_FORMAT_STEREO_3D, "STEREO_3D", 0, "Stereo 3D",
+ "Single stereo camera system, adjust the stereo settings in the camera panel"},
+ {SCE_VIEWS_FORMAT_MULTIVIEW, "MULTIVIEW", 0, "Multi-View",
+ "Multi camera system, adjust the cameras individually"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+
+
rna_def_scene_ffmpeg_settings(brna);
#ifdef WITH_QUICKTIME
rna_def_scene_quicktime_settings(brna);
@@ -5326,6 +5683,32 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+ /* views (stereoscopy et al) */
+ prop = RNA_def_property(srna, "views", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "SceneRenderView");
+ RNA_def_property_ui_text(prop, "Render Views", "");
+ rna_def_render_views(brna, prop);
+
+ prop = RNA_def_property(srna, "stereo_views", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "views", NULL);
+ RNA_def_property_collection_funcs(prop, "rna_RenderSettings_stereoViews_begin", "rna_iterator_listbase_next",
+ "rna_iterator_listbase_end", "rna_iterator_listbase_get",
+ NULL, NULL, NULL, NULL);
+ RNA_def_property_struct_type(prop, "SceneRenderView");
+ RNA_def_property_ui_text(prop, "Render Views", "");
+
+ prop = RNA_def_property(srna, "use_multiview", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_MULTIVIEW);
+ RNA_def_property_ui_text(prop, "Multiple Views", "Use multiple views in the scene");
+ RNA_def_property_update(prop, NC_WINDOW, NULL);
+
+ prop = RNA_def_property(srna, "views_format", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, views_format_items);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_text(prop, "Setup Stereo Mode", "");
+ RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_views_format_set", NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
/* engine */
prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, engine_items);
@@ -6076,8 +6459,8 @@ void RNA_def_scene(BlenderRNA *brna)
/* *** Animated *** */
rna_def_scene_render_data(brna);
rna_def_scene_render_layer(brna);
-
rna_def_gpu_fx(brna);
+ rna_def_scene_render_view(brna);
/* Scene API */
RNA_api_scene(srna);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 0d8d58eae43..0d70b6f3ba8 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -119,15 +119,15 @@ static void rna_Scene_update_tagged(Scene *scene)
#endif
}
-static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, int preview, char *name)
+static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, int preview, const char *view, char *name)
{
if (BKE_imtype_is_movie(rd->im_format.imtype)) {
- BKE_movie_filepath_get(name, rd, preview != 0);
+ BKE_movie_filepath_get(name, rd, preview != 0, view);
}
else {
BKE_image_path_from_imformat(
name, rd->pic, G.main->name, (frame == INT_MIN) ? rd->cfra : frame,
- &rd->im_format, (rd->scemode & R_EXTENSION) != 0, true);
+ &rd->im_format, (rd->scemode & R_EXTENSION) != 0, true, view);
}
}
@@ -288,6 +288,8 @@ void RNA_api_scene_render(StructRNA *srna)
RNA_def_int(func, "frame", INT_MIN, INT_MIN, INT_MAX, "",
"Frame number to use, if unset the current frame will be used", MINAFRAME, MAXFRAME);
parm = RNA_def_boolean(func, "preview", 0, "Preview", "Use preview range");
+ parm = RNA_def_string_file_path(func, "view", NULL, FILE_MAX, "View",
+ "The name of the view to use to replace the \"%\" chars");
parm = RNA_def_string_file_path(func, "filepath", NULL, FILE_MAX, "File Path",
"The resulting filepath from the scenes render settings");
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index fc9a501dae8..ee4ec1cb659 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -186,6 +186,11 @@ static void rna_SequenceEditor_elements_begin(CollectionPropertyIterator *iter,
rna_SequenceEditor_elements_length(ptr), 0, NULL);
}
+static void rna_Sequence_views_format_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ rna_Sequence_update(bmain, scene, ptr);
+}
+
static void do_sequence_frame_change_update(Scene *scene, Sequence *seq)
{
Editing *ed = BKE_sequencer_editing_get(scene, false);
@@ -1834,6 +1839,24 @@ static void rna_def_image(BlenderRNA *brna)
"rna_SequenceEditor_elements_length", NULL, NULL, NULL);
RNA_api_sequence_elements(brna, prop);
+ /* multiview */
+ prop = RNA_def_property(srna, "use_multiview", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_USE_VIEWS);
+ RNA_def_property_ui_text(prop, "Use Multi-View", "Use Multiple Views (when available)");
+ RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_views_format_update");
+
+ prop = RNA_def_property(srna, "views_format", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "views_format");
+ RNA_def_property_enum_items(prop, views_format_items);
+ RNA_def_property_ui_text(prop, "Views Format", "Mode to load image views");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Sequence_views_format_update");
+
+ prop = RNA_def_property(srna, "stereo_3d_format", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "stereo3d_format");
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "Stereo3dFormat");
+ RNA_def_property_ui_text(prop, "Stereo 3D Format", "Settings for stereo 3d");
+
rna_def_filter_video(srna);
rna_def_proxy(srna);
rna_def_input(srna);
@@ -1925,6 +1948,24 @@ static void rna_def_movie(BlenderRNA *brna)
"rna_Sequence_filepath_set");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_filepath_update");
+ /* multiview */
+ prop = RNA_def_property(srna, "use_multiview", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_USE_VIEWS);
+ RNA_def_property_ui_text(prop, "Use Multi-View", "Use Multiple Views (when available)");
+ RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_views_format_update");
+
+ prop = RNA_def_property(srna, "views_format", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "views_format");
+ RNA_def_property_enum_items(prop, views_format_items);
+ RNA_def_property_ui_text(prop, "Views Format", "Mode to load movie views");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Sequence_views_format_update");
+
+ prop = RNA_def_property(srna, "stereo_3d_format", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "stereo3d_format");
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "Stereo3dFormat");
+ RNA_def_property_ui_text(prop, "Stereo 3D Format", "Settings for stereo 3d");
+
rna_def_filter_video(srna);
rna_def_proxy(srna);
rna_def_input(srna);
diff --git a/source/blender/makesrna/intern/rna_sequencer_api.c b/source/blender/makesrna/intern/rna_sequencer_api.c
index 2d3e3c56672..881688281f3 100644
--- a/source/blender/makesrna/intern/rna_sequencer_api.c
+++ b/source/blender/makesrna/intern/rna_sequencer_api.c
@@ -198,6 +198,7 @@ static Sequence *rna_Sequences_new_movie(ID *id, Editing *ed, ReportList *report
{
Scene *scene = (Scene *)id;
Sequence *seq;
+ StripAnim *sanim;
struct anim *an = openanim(file, IB_rect, 0, NULL);
@@ -207,7 +208,11 @@ static Sequence *rna_Sequences_new_movie(ID *id, Editing *ed, ReportList *report
}
seq = alloc_generic_sequence(ed, name, frame_start, channel, SEQ_TYPE_MOVIE, file);
- seq->anim = an;
+
+ sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
+ sanim->anim = an;
+
seq->anim_preseek = IMB_anim_get_preseek(an);
seq->len = IMB_anim_get_duration(an, IMB_TC_RECORD_RUN);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 6aaa947e9e4..4a4c2a34fdf 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -31,6 +31,7 @@
#include "BLF_translation.h"
+#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
@@ -90,6 +91,34 @@ EnumPropertyItem space_type_items[] = {
{0, NULL, 0, NULL, NULL}
};
+#define V3D_S3D_CAMERA_LEFT {STEREO_LEFT_ID, "LEFT", ICON_RESTRICT_RENDER_OFF, "Left", ""},
+#define V3D_S3D_CAMERA_RIGHT {STEREO_RIGHT_ID, "RIGHT", ICON_RESTRICT_RENDER_OFF, "Right", ""},
+#define V3D_S3D_CAMERA_S3D {STEREO_3D_ID, "S3D", ICON_CAMERA_STEREO, "3D", ""},
+#ifdef RNA_RUNTIME
+#define V3D_S3D_CAMERA_VIEWS {STEREO_MONO_ID, "MONO", ICON_RESTRICT_RENDER_OFF, "Views", ""},
+#endif
+
+static EnumPropertyItem stereo3d_camera_items[] = {
+ V3D_S3D_CAMERA_LEFT
+ V3D_S3D_CAMERA_RIGHT
+ V3D_S3D_CAMERA_S3D
+ {0, NULL, 0, NULL, NULL}
+};
+
+#ifdef RNA_RUNTIME
+static EnumPropertyItem multiview_camera_items[] = {
+ V3D_S3D_CAMERA_VIEWS
+ V3D_S3D_CAMERA_S3D
+ {0, NULL, 0, NULL, NULL}
+};
+#endif
+
+#undef V3D_S3D_CAMERA_LEFT
+#undef V3D_S3D_CAMERA_RIGHT
+#undef V3D_S3D_CAMERA_S3D
+#undef V3D_S3D_CAMERA_VIEWS
+
+
static EnumPropertyItem pivot_items_full[] = {
{V3D_CENTER, "BOUNDING_BOX_CENTER", ICON_ROTATE, "Bounding Box Center",
"Pivot around bounding box center of selected object(s)"},
@@ -659,6 +688,17 @@ static EnumPropertyItem *rna_SpaceView3D_viewport_shade_itemf(bContext *UNUSED(C
return item;
}
+static EnumPropertyItem *rna_SpaceView3D_stereo3d_camera_itemf(bContext *UNUSED(C), PointerRNA *ptr,
+ PropertyRNA *UNUSED(prop), bool *UNUSED(r_free))
+{
+ Scene *scene = ((bScreen *)ptr->id.data)->scene;
+
+ if (scene->r.views_format == SCE_VIEWS_FORMAT_MULTIVIEW)
+ return multiview_camera_items;
+ else
+ return stereo3d_camera_items;
+}
+
/* Space Image Editor */
static PointerRNA rna_SpaceImageEditor_uvedit_get(PointerRNA *ptr)
@@ -671,6 +711,38 @@ static void rna_SpaceImageEditor_mode_update(Main *bmain, Scene *scene, PointerR
ED_space_image_paint_update(bmain->wm.first, scene->toolsettings);
}
+
+static void rna_SpaceImageEditor_show_stereo_set(PointerRNA *ptr, int value)
+{
+ SpaceImage *sima = (SpaceImage *)(ptr->data);
+
+ if (value)
+ sima->iuser.flag |= IMA_SHOW_STEREO;
+ else
+ sima->iuser.flag &= ~IMA_SHOW_STEREO;
+}
+
+static int rna_SpaceImageEditor_show_stereo_get(PointerRNA *ptr)
+{
+ SpaceImage *sima = (SpaceImage *)(ptr->data);
+ return (sima->iuser.flag & IMA_SHOW_STEREO) != 0;
+}
+
+static void rna_SpaceImageEditor_show_stereo_update(Main *UNUSED(bmain), Scene *UNUSED(unused), PointerRNA *ptr)
+{
+ SpaceImage *sima = (SpaceImage *)(ptr->data);
+ Image *ima = sima->image;
+
+ if (ima) {
+ if (ima->rr) {
+ BKE_image_multilayer_index(ima->rr, &sima->iuser);
+ }
+ else {
+ BKE_image_multiview_index(ima, &sima->iuser);
+ }
+ }
+}
+
static int rna_SpaceImageEditor_show_render_get(PointerRNA *ptr)
{
SpaceImage *sima = (SpaceImage *)(ptr->data);
@@ -798,6 +870,24 @@ static void rna_SpaceImageEditor_cursor_location_set(PointerRNA *ptr, const floa
}
}
+static void rna_SpaceImageEditor_image_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ SpaceImage *sima = (SpaceImage *)ptr->data;
+ Image *ima = sima->image;
+
+ /* make sure all the iuser settings are valid for the sima image */
+ if (ima) {
+ if (ima->rr) {
+ if (BKE_image_multilayer_index(sima->image->rr, &sima->iuser) == NULL) {
+ BKE_image_init_imageuser(sima->image, &sima->iuser);
+ }
+ }
+ else {
+ BKE_image_multiview_index(ima, &sima->iuser);
+ }
+ }
+}
+
static void rna_SpaceImageEditor_scopes_update(struct bContext *C, struct PointerRNA *ptr)
{
SpaceImage *sima = (SpaceImage *)ptr->data;
@@ -2472,6 +2562,41 @@ static void rna_def_space_view3d(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "FX Options", "Options used for real time compositing");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ /* Stereo Settings */
+ prop = RNA_def_property(srna, "stereo_3d_camera", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "stereo3d_camera");
+ RNA_def_property_enum_items(prop, stereo3d_camera_items);
+ RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_SpaceView3D_stereo3d_camera_itemf");
+ RNA_def_property_ui_text(prop, "Camera", "");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "show_stereo_3d_cameras", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "stereo3d_flag", V3D_S3D_DISPCAMERAS);
+ RNA_def_property_ui_text(prop, "Cameras", "Show the left and right cameras");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "show_stereo_3d_convergence_plane", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "stereo3d_flag", V3D_S3D_DISPPLANE);
+ RNA_def_property_ui_text(prop, "Plane", "Show the stereo 3d convergence plane");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "stereo_3d_convergence_plane_alpha", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "stereo3d_convergence_alpha");
+ RNA_def_property_ui_text(prop, "Plane Alpha", "Opacity (alpha) of the convergence plane");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "show_stereo_3d_volume", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "stereo3d_flag", V3D_S3D_DISPVOLUME);
+ RNA_def_property_ui_text(prop, "Volume", "Show the stereo 3d frustum volume");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "stereo_3d_volume_alpha", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "stereo3d_volume_alpha");
+ RNA_def_property_ui_text(prop, "Volume Alpha", "Opacity (alpha) of the cameras frustum volume");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ /* *** Animated *** */
+ RNA_define_animate_sdna(true);
/* region */
srna = RNA_def_struct(brna, "RegionView3D", NULL);
@@ -2645,7 +2770,7 @@ static void rna_def_space_image(BlenderRNA *brna)
RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceImageEditor_image_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Image", "Image displayed and edited in this space");
RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_update(prop, NC_GEOM | ND_DATA, NULL); /* is handled in image editor too */
+ RNA_def_property_update(prop, NC_GEOM | ND_DATA, "rna_SpaceImageEditor_image_update"); /* is handled in image editor too */
prop = RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
@@ -2697,6 +2822,12 @@ static void rna_def_space_image(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Draw Channels", "Channels of the image to draw");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+ prop = RNA_def_property(srna, "show_stereo_3d", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SpaceImageEditor_show_stereo_get", "rna_SpaceImageEditor_show_stereo_set");
+ RNA_def_property_ui_text(prop, "Show Stereo", "Display the image in Stereo 3D");
+ RNA_def_property_ui_icon(prop, ICON_CAMERA_STEREO, 0);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, "rna_SpaceImageEditor_show_stereo_update");
+
/* uv */
prop = RNA_def_property(srna, "uv_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index fea8b630af6..832a29a2761 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -779,6 +779,16 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR | PROP_NEVER_NULL);
RNA_def_boolean(func, "color_management", false, "", "Show color management settings");
+ func = RNA_def_function(srna, "template_image_stereo_3d", "uiTemplateImageStereo3d");
+ RNA_def_function_ui_description(func, "User interface for setting image stereo 3d options");
+ parm = RNA_def_pointer(func, "stereo_3d_format", "Stereo3dFormat", "", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR | PROP_NEVER_NULL);
+
+ func = RNA_def_function(srna, "template_image_views", "uiTemplateImageViews");
+ RNA_def_function_ui_description(func, "User interface for setting image views output options");
+ parm = RNA_def_pointer(func, "image_settings", "ImageFormatSettings", "", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR | PROP_NEVER_NULL);
+
func = RNA_def_function(srna, "template_movieclip", "uiTemplateMovieClip");
RNA_def_function_ui_description(func, "Item(s). User interface for selecting movie clips and their source paths");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index fc6d28e67c2..23412a549fa 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -4124,8 +4124,8 @@ static void rna_def_userdef_system(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "uiflag2", USER_REGION_OVERLAP);
RNA_def_property_ui_text(prop, "Region Overlap",
"Draw tool/property regions over the main region, when using Triple Buffer");
- RNA_def_property_update(prop, 0, "rna_userdef_dpi_update");
-
+ RNA_def_property_update(prop, 0, "rna_userdef_dpi_update");
+
#ifdef WITH_CYCLES
prop = RNA_def_property(srna, "compute_device_type", PROP_ENUM, PROP_NONE);
RNA_def_property_flag(prop, PROP_ENUM_NO_CONTEXT);
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 64ecf61f774..dcd77e5a0f6 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -1750,6 +1750,37 @@ static void rna_def_piemenu(BlenderRNA *brna)
RNA_define_verify_sdna(1); /* not in sdna */
}
+static void rna_def_window_stereo3d(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "Stereo3dDisplay", NULL);
+ RNA_def_struct_sdna(srna, "Stereo3dFormat");
+ RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
+ RNA_def_struct_ui_text(srna, "Stereo 3d Display", "Settings for stereo 3d display");
+
+ prop = RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, stereo3d_display_items);
+ RNA_def_property_ui_text(prop, "Display Mode", "");
+
+ prop = RNA_def_property(srna, "anaglyph_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, stereo3d_anaglyph_type_items);
+ RNA_def_property_ui_text(prop, "Anaglyph Type", "");
+
+ prop = RNA_def_property(srna, "interlace_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, stereo3d_interlace_type_items);
+ RNA_def_property_ui_text(prop, "Interlace Type", "");
+
+ prop = RNA_def_property(srna, "use_interlace_swap", PROP_BOOLEAN, PROP_BOOLEAN);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", S3D_INTERLACE_SWAP);
+ RNA_def_property_ui_text(prop, "Swap Left/Right", "Swap left and right stereo channels");
+
+ prop = RNA_def_property(srna, "use_sidebyside_crosseyed", PROP_BOOLEAN, PROP_BOOLEAN);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", S3D_SIDEBYSIDE_CROSSEYED);
+ RNA_def_property_ui_text(prop, "Cross-Eyed", "Right eye should see left image and vice-versa");
+}
+
static void rna_def_window(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1759,6 +1790,8 @@ static void rna_def_window(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Window", "Open window");
RNA_def_struct_sdna(srna, "wmWindow");
+ rna_def_window_stereo3d(brna);
+
prop = RNA_def_property(srna, "screen", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "Screen");
@@ -1788,6 +1821,12 @@ static void rna_def_window(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Height", "Window height");
+ prop = RNA_def_property(srna, "stereo_3d_display", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "stereo3d_format");
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "Stereo3dDisplay");
+ RNA_def_property_ui_text(prop, "Stereo 3D Display", "Settings for stereo 3d display");
+
RNA_api_window(srna);
}
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 9eb6c1674a3..c95daffe557 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -122,6 +122,7 @@ set(SRC
composite/nodes/node_composite_boxmask.c
composite/nodes/node_composite_ellipsemask.c
composite/nodes/node_composite_switch.c
+ composite/nodes/node_composite_switchview.c
composite/nodes/node_composite_colorcorrection.c
composite/nodes/node_composite_pixelate.c
diff --git a/source/blender/nodes/NOD_composite.h b/source/blender/nodes/NOD_composite.h
index 961fdbfc0fb..0215db1dd55 100644
--- a/source/blender/nodes/NOD_composite.h
+++ b/source/blender/nodes/NOD_composite.h
@@ -133,6 +133,7 @@ void register_node_type_cmp_ellipsemask(void);
void register_node_type_cmp_bokehimage(void);
void register_node_type_cmp_bokehblur(void);
void register_node_type_cmp_switch(void);
+void register_node_type_cmp_switch_view(void);
void register_node_type_cmp_pixelate(void);
void register_node_type_cmp_trackpos(void);
void register_node_type_cmp_planetrackdeform(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 6b9a97c0b18..b33bec51c2c 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -202,6 +202,7 @@ DefNode( CompositorNode, CMP_NODE_MASK_ELLIPSE, def_cmp_ellipsemask, "ELLIP
DefNode( CompositorNode, CMP_NODE_BOKEHIMAGE, def_cmp_bokehimage, "BOKEHIMAGE", BokehImage, "Bokeh Image", "" )
DefNode( CompositorNode, CMP_NODE_BOKEHBLUR, def_cmp_bokehblur, "BOKEHBLUR", BokehBlur, "Bokeh Blur", "" )
DefNode( CompositorNode, CMP_NODE_SWITCH, def_cmp_switch, "SWITCH", Switch, "Switch", "" )
+DefNode( CompositorNode, CMP_NODE_SWITCH_VIEW, def_cmp_switch_view, "VIEWSWITCH", SwitchView, "View Switch", "" )
DefNode( CompositorNode, CMP_NODE_COLORCORRECTION,def_cmp_colorcorrection,"COLORCORRECTION",ColorCorrection, "Color Correction", "" )
DefNode( CompositorNode, CMP_NODE_MASK, def_cmp_mask, "MASK", Mask, "Mask", "" )
DefNode( CompositorNode, CMP_NODE_KEYINGSCREEN, def_cmp_keyingscreen, "KEYINGSCREEN", KeyingScreen, "Keying Screen", "" )
diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c
index e616680647e..8bc61862458 100644
--- a/source/blender/nodes/composite/node_composite_tree.c
+++ b/source/blender/nodes/composite/node_composite_tree.c
@@ -226,12 +226,13 @@ void *COM_linker_hack = NULL;
void ntreeCompositExecTree(Scene *scene, bNodeTree *ntree, RenderData *rd, int rendering, int do_preview,
const ColorManagedViewSettings *view_settings,
- const ColorManagedDisplaySettings *display_settings)
+ const ColorManagedDisplaySettings *display_settings,
+ const char *view_name)
{
#ifdef WITH_COMPOSITOR
- COM_execute(rd, scene, ntree, rendering, view_settings, display_settings);
+ COM_execute(rd, scene, ntree, rendering, view_settings, display_settings, view_name);
#else
- UNUSED_VARS(scene, ntree, rd, rendering, view_settings, display_settings);
+ UNUSED_VARS(scene, ntree, rd, rendering, view_settings, display_settings, view_name);
#endif
UNUSED_VARS(do_preview);
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 34f3350c2ff..23d47065f59 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -168,14 +168,21 @@ static void cmp_node_image_add_multilayer_outputs(bNodeTree *ntree, bNode *node,
NodeImageLayer *sockdata;
RenderPass *rpass;
int index;
+ int passflag = 0;
for (rpass = rl->passes.first, index = 0; rpass; rpass = rpass->next, ++index) {
int type;
if (rpass->channels == 1)
type = SOCK_FLOAT;
else
type = SOCK_RGBA;
-
- sock = nodeAddStaticSocket(ntree, node, SOCK_OUT, type, PROP_NONE, rpass->name, rpass->name);
+
+ /* we only need one socket per type */
+ if (passflag & rpass->passtype)
+ continue;
+
+ passflag |= rpass->passtype;
+
+ sock = nodeAddStaticSocket(ntree, node, SOCK_OUT, type, PROP_NONE, rpass->internal_name, rpass->internal_name);
/* extra socket info */
sockdata = MEM_callocN(sizeof(NodeImageLayer), "node image layer");
sock->storage = sockdata;
diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.c b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
index 8e602c6179c..7d1087435c2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_outputFile.c
+++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
@@ -127,7 +127,7 @@ bNodeSocket *ntreeCompositOutputFileAddSocket(bNodeTree *ntree, bNode *node, con
BKE_imformat_defaults(&sockdata->format);
/* use node data format by default */
sockdata->use_node_format = true;
-
+
nimf->active_input = BLI_findindex(&node->inputs, sock);
return sock;
@@ -189,7 +189,7 @@ static void init_output_file(const bContext *C, PointerRNA *ptr)
}
else
BKE_imformat_defaults(&nimf->format);
-
+
/* add one socket by default */
ntreeCompositOutputFileAddSocket(ntree, node, "Image", format);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_switchview.c b/source/blender/nodes/composite/nodes/node_composite_switchview.c
new file mode 100644
index 00000000000..d805cf4d87f
--- /dev/null
+++ b/source/blender/nodes/composite/nodes/node_composite_switchview.c
@@ -0,0 +1,153 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s):
+ * Dalai Felinto
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/nodes/composite/nodes/node_composite_switchview.c
+ * \ingroup cmpnodes
+ */
+
+#include "BKE_context.h"
+#include "../node_composite_util.h"
+
+/* **************** SWITCH VIEW ******************** */
+static bNodeSocketTemplate cmp_node_switch_view_out[] = {
+ { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+static bNodeSocket *ntreeCompositSwitchViewAddSocket(bNodeTree *ntree, bNode *node, const char *name)
+{
+ bNodeSocket *sock = nodeAddStaticSocket(ntree, node, SOCK_IN, SOCK_RGBA, PROP_NONE, NULL, name);
+ return sock;
+}
+
+static void cmp_node_switch_view_sanitycheck(bNodeTree *ntree, bNode *node)
+{
+ bNodeSocket *sock;
+
+ if (!BLI_listbase_is_empty(&node->inputs))
+ return;
+
+ sock = ntreeCompositSwitchViewAddSocket(ntree, node, "No View");
+ sock->flag |= SOCK_HIDDEN;
+}
+
+static void cmp_node_switch_view_update(bNodeTree *ntree, bNode *node)
+{
+ bNodeSocket *sock;
+ SceneRenderView *srv;
+ Scene *scene = (Scene *)node->id;
+
+ /* only update when called from the operator button */
+ if (node->update != NODE_UPDATE_OPERATOR)
+ return;
+
+ if (scene == NULL) {
+ nodeRemoveAllSockets(ntree, node);
+ /* make sure there is always one socket */
+ cmp_node_switch_view_sanitycheck(ntree, node);
+ return;
+ }
+
+ /* remove the views that were removed */
+ sock = node->inputs.last;
+ while (sock) {
+ srv = BLI_findstring(&scene->r.views, sock->name, offsetof(SceneRenderView, name));
+
+ if (srv == NULL) {
+ bNodeSocket *sock_del = sock;
+ sock = sock->prev;
+ nodeRemoveSocket(ntree, node, sock_del);
+ }
+ else {
+ if (srv->viewflag & SCE_VIEW_DISABLE)
+ sock->flag |= SOCK_HIDDEN;
+ else
+ sock->flag &= ~SOCK_HIDDEN;
+
+ sock = sock->prev;
+ }
+ }
+
+ /* add the new views */
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ sock = BLI_findstring(&node->inputs, srv->name, offsetof(bNodeSocket, name));
+
+ if (sock == NULL)
+ sock = ntreeCompositSwitchViewAddSocket(ntree, node, srv->name);
+
+ if (srv->viewflag & SCE_VIEW_DISABLE)
+ sock->flag |= SOCK_HIDDEN;
+ else
+ sock->flag &= ~SOCK_HIDDEN;
+ }
+
+ /* make sure there is always one socket */
+ cmp_node_switch_view_sanitycheck(ntree, node);
+}
+
+static void init_switch_view(const bContext *C, PointerRNA *ptr)
+{
+ Scene *scene = CTX_data_scene(C);
+ bNodeTree *ntree = ptr->id.data;
+ bNode *node = ptr->data;
+ SceneRenderView *srv;
+ bNodeSocket *sock;
+ int nr;
+
+ /* store scene for updates */
+ node->id = (ID *)scene;
+
+ if (scene) {
+ RenderData *rd = &scene->r;
+
+ for (nr = 0, srv = rd->views.first; srv; srv = srv->next, nr++) {
+ sock = ntreeCompositSwitchViewAddSocket(ntree, node, srv->name);
+
+ if ((srv->viewflag & SCE_VIEW_DISABLE))
+ sock->flag |= SOCK_HIDDEN;
+ }
+ }
+
+ /* make sure there is always one socket */
+ cmp_node_switch_view_sanitycheck(ntree, node);
+}
+
+/* custom1 = mix type */
+void register_node_type_cmp_switch_view(void)
+{
+ static bNodeType ntype;
+
+ cmp_node_type_base(&ntype, CMP_NODE_SWITCH_VIEW, "Switch View", NODE_CLASS_CONVERTOR, 0);
+ node_type_socket_templates(&ntype, NULL, cmp_node_switch_view_out);
+
+ ntype.initfunc_api = init_switch_view;
+
+ node_type_update(&ntype, cmp_node_switch_view_update, NULL);
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/quicktime/apple/qtkit_export.m b/source/blender/quicktime/apple/qtkit_export.m
index 4214fa9ac32..db2d4e72dc5 100644
--- a/source/blender/quicktime/apple/qtkit_export.m
+++ b/source/blender/quicktime/apple/qtkit_export.m
@@ -98,8 +98,6 @@ typedef struct QuicktimeExport {
} QuicktimeExport;
-static struct QuicktimeExport *qtexport;
-
#define AUDIOOUTPUTBUFFERSIZE 65536
#pragma mark rna helper functions
@@ -245,7 +243,7 @@ void makeqtstring(RenderData *rd, char *string, bool preview)
}
}
-void filepath_qt(char *string, RenderData *rd, bool preview)
+void filepath_qt(char *string, RenderData *rd, bool preview, const char *suffix)
{
int sfra, efra;
@@ -276,8 +274,23 @@ void filepath_qt(char *string, RenderData *rd, bool preview)
BLI_path_frame_range(string, sfra, efra, 4);
}
}
+
+ BLI_path_suffix(string, FILE_MAX, suffix, "");
}
+void *context_create_qt(void)
+{
+ QuicktimeExport *qtexport = MEM_callocN(sizeof(QuicktimeExport), "QuicktimeExport");
+ return qtexport;
+}
+
+void context_free_qt(void *context_v)
+{
+ QuicktimeExport *qtexport = context_v;
+ if (qtexport) {
+ MEM_freeN(qtexport);
+ }
+}
#pragma mark audio export functions
@@ -302,12 +315,13 @@ static OSStatus write_cookie(AudioConverterRef converter, AudioFileID outfile)
}
/* AudioConverter input stream callback */
-static OSStatus AudioConverterInputCallback(AudioConverterRef inAudioConverter,
+static OSStatus AudioConverterInputCallback(AudioConverterRef inAudioConverter,
UInt32* ioNumberDataPackets,
AudioBufferList* ioData,
AudioStreamPacketDescription** outDataPacketDescription,
void* inUserData)
-{
+{
+ QuicktimeExport *qtexport = inUserData;
if (qtexport->audioTotalExportedFrames >= qtexport->audioLastFrame) { /* EOF */
*ioNumberDataPackets = 0;
return noErr;
@@ -334,7 +348,7 @@ static OSStatus AudioConverterInputCallback(AudioConverterRef inAudioConverter,
#pragma mark export functions
-int start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty, ReportList *reports, bool preview)
+int start_qt(void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty, ReportList *reports, bool preview, const char *UNUSED(suffix))
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSError *error;
@@ -342,9 +356,8 @@ int start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty, R
int success = 1;
OSStatus err = noErr;
int sfra, efra;
+ QuicktimeExport *qtexport = context_v;
- if (qtexport == NULL) qtexport = MEM_callocN(sizeof(QuicktimeExport), "QuicktimeExport");
-
if (preview) {
sfra = rd->psfra;
efra = rd->pefra;
@@ -639,7 +652,7 @@ int start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty, R
return success;
}
-int append_qt(struct RenderData *rd, int start_frame, int frame, int *pixels, int rectx, int recty, ReportList *reports)
+int append_qt(void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels, int rectx, int recty, const char *UNUSED(suffix), ReportList *reports)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSBitmapImageRep *blBitmapFormatImage;
@@ -647,6 +660,7 @@ int append_qt(struct RenderData *rd, int start_frame, int frame, int *pixels, in
OSStatus err = noErr;
unsigned char *from_Ptr,*to_Ptr;
int y,from_i,to_i;
+ QuicktimeExport *qtexport = context_v;
/* Create bitmap image rep in blender format (32bit RGBA) */
blBitmapFormatImage = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
@@ -704,7 +718,7 @@ int append_qt(struct RenderData *rd, int start_frame, int frame, int *pixels, in
audioPacketsConverted = 1;
err = AudioConverterFillComplexBuffer(qtexport->audioConverter, AudioConverterInputCallback,
- NULL, &audioPacketsConverted, &qtexport->audioBufferList, qtexport->audioOutputPktDesc);
+ qtexport, &audioPacketsConverted, &qtexport->audioBufferList, qtexport->audioOutputPktDesc);
if (audioPacketsConverted) {
AudioFileWritePackets(qtexport->audioFile, false, qtexport->audioBufferList.mBuffers[0].mDataByteSize,
qtexport->audioOutputPktDesc, qtexport->audioOutputPktPos, &audioPacketsConverted, qtexport->audioOutputBuffer);
@@ -737,9 +751,11 @@ int append_qt(struct RenderData *rd, int start_frame, int frame, int *pixels, in
}
-void end_qt(void)
+void end_qt(void *context_v)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ QuicktimeExport *qtexport = context_v;
+
if (qtexport->movie) {
if (qtexport->audioFile)
@@ -830,11 +846,6 @@ void end_qt(void)
}
[QTMovie exitQTKitOnThread];
-
- if (qtexport) {
- MEM_freeN(qtexport);
- qtexport = NULL;
- }
[pool drain];
}
diff --git a/source/blender/quicktime/quicktime_export.h b/source/blender/quicktime/quicktime_export.h
index 360c475fdb5..8a10a4a05d6 100644
--- a/source/blender/quicktime/quicktime_export.h
+++ b/source/blender/quicktime/quicktime_export.h
@@ -55,10 +55,12 @@ struct RenderData;
struct ReportList;
struct Scene;
-int start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports, bool preview); //for movie handle (BKE writeavi.c now)
-int append_qt(struct RenderData *rd, int start_frame, int frame, int *pixels, int rectx, int recty, struct ReportList *reports);
-void end_qt(void);
-void filepath_qt(char *string, struct RenderData *rd, bool preview);
+int start_qt(void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports, bool preview, const char *suffix); //for movie handle (BKE writeavi.c now)
+int append_qt(void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels, int rectx, int recty, const char *suffix, struct ReportList *reports);
+void end_qt(void *context_v);
+void filepath_qt(char *string, struct RenderData *rd, bool preview, const char *suffix);
+void *context_create_qt(void);
+void context_free_qt(void *context_v);
/*RNA helper functions */
void quicktime_verify_image_type(struct RenderData *rd, struct ImageFormatData *imf); //used by RNA for defaults values init, if needed
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index a52244ff87f..4857c409f08 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -135,10 +135,14 @@ void RE_engine_free(RenderEngine *engine);
void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y);
void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, const char *filename);
-struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername);
+struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername, const char *viewname);
void RE_engine_update_result(RenderEngine *engine, struct RenderResult *result);
void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result, int cancel, int merge_results);
+void RE_engine_active_view_set(RenderEngine *engine, const char *viewname);
+float RE_engine_get_camera_shift_x(RenderEngine *engine, struct Object *camera);
+void RE_engine_get_camera_model_matrix(RenderEngine *engine, struct Object *camera, float *r_modelmat);
+
int RE_engine_test_break(RenderEngine *engine);
void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info);
void RE_engine_update_progress(RenderEngine *engine, float progress);
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index d1b6673c792..2a07246eaba 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -35,8 +35,10 @@
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
+struct bMovieHandle;
struct bNodeTree;
struct Image;
+struct ImageFormatData;
struct Main;
struct NodeBlurData;
struct Object;
@@ -46,6 +48,7 @@ struct ReportList;
struct Scene;
struct SceneRenderLayer;
struct EnvMap;
+struct RenderResult;
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
/* this include is what is exposed of render to outside world */
@@ -65,6 +68,19 @@ typedef struct Render Render;
* and how it's converted
*/
+typedef struct RenderView {
+ struct RenderView *next, *prev;
+ char name[64]; /* EXR_VIEW_MAXNAME */
+
+ /* if this exists, result of composited layers */
+ float *rectf;
+ /* if this exists, result of composited layers */
+ float *rectz;
+ /* optional, 32 bits version of picture, used for sequencer, ogl render and image curves */
+ int *rect32;
+
+} RenderView;
+
typedef struct RenderPass {
struct RenderPass *next, *prev;
int passtype, channels;
@@ -72,6 +88,11 @@ typedef struct RenderPass {
char chan_id[8]; /* amount defined in openexr_multi.h */
float *rect;
int rectx, recty;
+
+ char internal_name[64]; /* EXR_PASS_MAXNAME */
+ char view[64]; /* EXR_VIEW_MAXNAME */
+ int view_id; /* quick lookup */
+
int debug_type;
} RenderPass;
@@ -81,7 +102,7 @@ enum {
/* a renderlayer is a full image, but with all passes and samples */
/* size of the rects is defined in RenderResult */
-/* after render, the Combined pass is in rectf, for renderlayers read from files it is a real pass */
+/* after render, the Combined pass is in combined, for renderlayers read from files it is a real pass */
typedef struct RenderLayer {
struct RenderLayer *next, *prev;
@@ -92,8 +113,10 @@ typedef struct RenderLayer {
struct Material *mat_override;
struct Group *light_override;
-
- float *rectf; /* 4 float, standard rgba buffer (read not above!) */
+
+ /* MULTIVIEW_TODO: acolrect and scolrect are not supported by multiview at the moment.
+ * If they are really required they should be in RenderView instead */
+
float *acolrect; /* 4 float, optional transparent buffer, needs storage for display updates */
float *scolrect; /* 4 float, optional strand buffer, needs storage for display updates */
int *display_buffer; /* 4 char, optional color managed display buffer which is used when
@@ -129,6 +152,9 @@ typedef struct RenderResult {
/* the main buffers */
ListBase layers;
+ /* multiView maps to a StringVector in OpenEXR */
+ ListBase views;
+
/* allowing live updates: */
volatile rcti renrect;
volatile RenderLayer *renlay;
@@ -183,16 +209,18 @@ void RE_FreeRenderResult(struct RenderResult *rr);
struct RenderResult *RE_AcquireResultRead(struct Render *re);
struct RenderResult *RE_AcquireResultWrite(struct Render *re);
void RE_ReleaseResult(struct Render *re);
-void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr);
+void RE_AcquireResultImageViews(struct Render *re, struct RenderResult *rr);
+void RE_ReleaseResultImageViews(struct Render *re, struct RenderResult *rr);
+void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr, const int view_id);
void RE_ReleaseResultImage(struct Render *re);
void RE_SwapResult(struct Render *re, struct RenderResult **rr);
struct RenderStats *RE_GetStats(struct Render *re);
void RE_ResultGet32(struct Render *re, unsigned int *rect);
-void RE_AcquiredResultGet32(struct Render *re, struct RenderResult *result, unsigned int *rect);
+void RE_AcquiredResultGet32(struct Render *re, struct RenderResult *result, unsigned int *rect, const int view_id);
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name);
-float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype);
+float *RE_RenderLayerGetPass(volatile struct RenderLayer *rl, int passtype, const char *viewname);
/* obligatory initialize call, disprect is optional */
void RE_InitState(struct Render *re, struct Render *source, struct RenderData *rd,
@@ -203,6 +231,7 @@ void RE_ChangeModeFlag(struct Render *re, int flag, bool clear);
/* set up the viewplane/perspective matrix, three choices */
struct Object *RE_GetCamera(struct Render *re); /* return camera override if set */
+void RE_SetOverrideCamera(struct Render *re, struct Object *camera);
void RE_SetCamera(struct Render *re, struct Object *camera);
void RE_SetEnvmapCamera(struct Render *re, struct Object *cam_ob, float viewscale, float clipsta, float clipend);
void RE_SetWindow(struct Render *re, rctf *viewplane, float clipsta, float clipend);
@@ -232,6 +261,11 @@ void RE_init_threadcount(Render *re);
/* the main processor, assumes all was set OK! */
void RE_TileProcessor(struct Render *re);
+bool RE_WriteRenderViewsImage(struct ReportList *reports, struct RenderResult *rr, struct Scene *scene, struct Object *camera, const bool stamp, char *name);
+bool RE_WriteRenderViewsMovie(struct ReportList *reports, struct RenderResult *rr, struct Scene *scene, struct RenderData *rd,
+ struct bMovieHandle *mh, const size_t width, const size_t height, void **movie_ctx_arr,
+ const size_t totvideos);
+
/* only RE_NewRender() needed, main Blender render calls */
void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene,
struct SceneRenderLayer *srl, struct Object *camera_override,
@@ -243,6 +277,9 @@ void RE_RenderFreestyleStrokes(struct Render *re, struct Main *bmain, struct Sce
void RE_RenderFreestyleExternal(struct Render *re);
#endif
+void RE_SetActiveRenderView(struct Render *re, const char *viewname);
+const char *RE_GetActiveRenderView(struct Render *re);
+
/* error reporting */
void RE_SetReports(struct Render *re, struct ReportList *reports);
@@ -250,7 +287,7 @@ void RE_SetReports(struct Render *re, struct ReportList *reports);
void RE_PreviewRender(struct Render *re, struct Main *bmain, struct Scene *scene);
bool RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode);
-bool RE_WriteRenderResult(struct ReportList *reports, RenderResult *rr, const char *filename, int compress);
+bool RE_WriteRenderResult(struct ReportList *reports, RenderResult *rr, const char *filename, struct ImageFormatData *imf, const bool multiview, const char *view);
struct RenderResult *RE_MultilayerConvert(void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty);
extern const float default_envmap_layout[];
@@ -276,6 +313,8 @@ void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize,
int RE_seq_render_active(struct Scene *scene, struct RenderData *rd);
+bool RE_layers_have_name(struct RenderResult *result);
+
/* shaded view or baking options */
#define RE_BAKE_LIGHT 0 /* not listed in rna_scene.c -> can't be enabled! */
#define RE_BAKE_ALL 1
@@ -297,6 +336,7 @@ void RE_Database_Baking(struct Render *re, struct Main *bmain, struct Scene *sce
void RE_DataBase_GetView(struct Render *re, float mat[4][4]);
void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, float mat[4][4]);
+void RE_GetCameraModelMatrix(struct Render *re, struct Object *camera, float r_mat[4][4]);
struct Scene *RE_GetScene(struct Render *re);
bool RE_force_single_renderlayer(struct Scene *scene);
@@ -304,5 +344,16 @@ bool RE_is_rendering_allowed(struct Scene *scene, struct Object *camera_override
bool RE_allow_render_generic_object(struct Object *ob);
+/******* defined in render_result.c *********/
+
+bool RE_HasFakeLayer(RenderResult *res);
+bool RE_RenderResult_is_stereo(RenderResult *res);
+
+float *RE_RenderViewGetRectf(struct RenderResult *rr, const int view_id);
+float *RE_RenderViewGetRectz(struct RenderResult *rr, const int view_id);
+int *RE_RenderViewGetRect32(struct RenderResult *rr, const int view_id);
+void RE_RenderViewSetRectf(struct RenderResult *res, const int view_id, float *rect);
+void RE_RenderViewSetRectz(struct RenderResult *res, const int view_id, float *rect);
+
#endif /* __RE_PIPELINE_H__ */
diff --git a/source/blender/render/intern/include/render_result.h b/source/blender/render/intern/include/render_result.h
index 90ff69dbfbe..e7a2cbf99cd 100644
--- a/source/blender/render/intern/include/render_result.h
+++ b/source/blender/render/intern/include/render_result.h
@@ -38,6 +38,7 @@
#define RR_USE_EXR 1
#define RR_ALL_LAYERS NULL
+#define RR_ALL_VIEWS NULL
struct ImBuf;
struct ListBase;
@@ -53,12 +54,14 @@ struct ColorManagedViewSettings;
/* New */
struct RenderResult *render_result_new(struct Render *re,
- struct rcti *partrct, int crop, int savebuffers, const char *layername);
+ struct rcti *partrct, int crop, int savebuffers, const char *layername, const char *viewname);
struct RenderResult *render_result_new_full_sample(struct Render *re,
- struct ListBase *lb, struct rcti *partrct, int crop, int savebuffers);
+ struct ListBase *lb, struct rcti *partrct, int crop, int savebuffers, const char *viewname);
struct RenderResult *render_result_new_from_exr(void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty);
+void render_result_views_new(struct RenderResult *rr, struct RenderData *rd);
+
/* Merge */
void render_result_merge(struct RenderResult *rr, struct RenderResult *rrpart);
@@ -78,7 +81,7 @@ void render_result_single_layer_end(struct Render *re);
void render_result_exr_file_begin(struct Render *re);
void render_result_exr_file_end(struct Render *re);
-void render_result_exr_file_merge(struct RenderResult *rr, struct RenderResult *rrpart);
+void render_result_exr_file_merge(struct RenderResult *rr, struct RenderResult *rrpart, const char *viewname);
void render_result_exr_file_path(struct Scene *scene, const char *layname, int sample, char *filepath);
int render_result_exr_file_read_sample(struct Render *re, int sample);
@@ -91,15 +94,19 @@ bool render_result_exr_file_cache_read(struct Render *re);
/* Combined Pixel Rect */
-struct ImBuf *render_result_rect_to_ibuf(struct RenderResult *rr, struct RenderData *rd);
+struct ImBuf *render_result_rect_to_ibuf(struct RenderResult *rr, struct RenderData *rd, const int view_id);
void render_result_rect_from_ibuf(struct RenderResult *rr, struct RenderData *rd,
- struct ImBuf *ibuf);
+ struct ImBuf *ibuf, const int view_id);
-void render_result_rect_fill_zero(struct RenderResult *rr);
+void render_result_rect_fill_zero(struct RenderResult *rr, const int view_id);
void render_result_rect_get_pixels(struct RenderResult *rr,
unsigned int *rect, int rectx, int recty,
const struct ColorManagedViewSettings *view_settings,
- const struct ColorManagedDisplaySettings *display_settings);
+ const struct ColorManagedDisplaySettings *display_settings,
+ const int view_id);
+
+void render_result_views_shallowcopy(struct RenderResult *dst, struct RenderResult *src);
+void render_result_views_shallowdelete(struct RenderResult *rr);
#endif /* __RENDER_RESULT_H__ */
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 0d23c81afb0..8fe12015e87 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -275,6 +275,9 @@ struct Render
struct ImagePool *pool;
struct EvaluationContext *eval_ctx;
+
+ void **movie_ctx_arr;
+ char viewname[MAX_NAME];
};
/* ------------------------------------------------------------------------- */
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index c0ba2f43c36..d36ab46d145 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -5171,8 +5171,7 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l
* above call to BKE_scene_update_for_newframe, fixes bug. [#22702].
* following calls don't depend on 'RE_SetCamera' */
RE_SetCamera(re, camera);
-
- normalize_m4_m4(mat, camera->obmat);
+ RE_GetCameraModelMatrix(re, camera, mat);
invert_m4(mat);
RE_SetView(re, mat);
@@ -5342,7 +5341,8 @@ static void database_fromscene_vectors(Render *re, Scene *scene, unsigned int la
/* if no camera, viewmat should have been set! */
if (camera) {
- normalize_m4_m4(mat, camera->obmat);
+ RE_GetCameraModelMatrix(re, camera, mat);
+ normalize_m4(mat);
invert_m4(mat);
RE_SetView(re, mat);
}
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index 0698f849073..ed3033d8393 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -495,9 +495,11 @@ static void render_envmap(Render *re, EnvMap *env)
RenderLayer *rl = envre->result->layers.first;
int y;
float *alpha;
-
+ float *rect;
+
+ rect = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, re->viewname);
ibuf = IMB_allocImBuf(envre->rectx, envre->recty, 24, IB_rect | IB_rectfloat);
- memcpy(ibuf->rect_float, rl->rectf, ibuf->channels * ibuf->x * ibuf->y * sizeof(float));
+ memcpy(ibuf->rect_float, rect, ibuf->channels * ibuf->x * ibuf->y * sizeof(float));
/* envmap renders without alpha */
alpha = ibuf->rect_float + 3;
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index e56466bdf48..343c4a9387a 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -42,6 +42,7 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BKE_camera.h"
#include "BKE_global.h"
#include "BKE_report.h"
#include "BKE_scene.h"
@@ -181,7 +182,7 @@ static RenderPart *get_part_from_result(Render *re, RenderResult *result)
return NULL;
}
-RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername)
+RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername, const char *viewname)
{
Render *re = engine->re;
RenderResult *result;
@@ -204,7 +205,7 @@ RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w,
disprect.ymin = y;
disprect.ymax = y + h;
- result = render_result_new(re, &disprect, 0, RR_USE_MEM, layername);
+ result = render_result_new(re, &disprect, 0, RR_USE_MEM, layername, viewname);
/* todo: make this thread safe */
@@ -269,7 +270,7 @@ void RE_engine_end_result(RenderEngine *engine, RenderResult *result, int cancel
if (!cancel || merge_results) {
if (re->result->do_exr_tile) {
if (!cancel) {
- render_result_exr_file_merge(re->result, result);
+ render_result_exr_file_merge(re->result, result, re->viewname);
}
}
else if (!(re->test_break(re->tbh) && (re->r.scemode & R_BUTS_PREVIEW)))
@@ -368,6 +369,24 @@ void RE_engine_set_error_message(RenderEngine *engine, const char *msg)
}
}
+void RE_engine_active_view_set(RenderEngine *engine, const char *viewname)
+{
+ Render *re = engine->re;
+ RE_SetActiveRenderView(re, viewname);
+}
+
+float RE_engine_get_camera_shift_x(RenderEngine *engine, Object *camera)
+{
+ Render *re = engine->re;
+ return BKE_camera_multiview_shift_x(re ? &re->r : NULL, camera, re->viewname);
+}
+
+void RE_engine_get_camera_model_matrix(RenderEngine *engine, Object *camera, float *r_modelmat)
+{
+ Render *re = engine->re;
+ BKE_camera_multiview_model_matrix(re ? &re->r : NULL, camera, re->viewname, (float (*)[4])r_modelmat);
+}
+
rcti* RE_engine_get_current_tiles(Render *re, int *r_total_tiles, bool *r_needs_free)
{
static rcti tiles_static[BLENDER_MAX_THREADS];
@@ -612,7 +631,7 @@ int RE_engine_render(Render *re, int do_all)
if ((type->flag & RE_USE_SAVE_BUFFERS) && (re->r.scemode & R_EXR_TILE_FILE))
savebuffers = RR_USE_EXR;
- re->result = render_result_new(re, &re->disprect, 0, savebuffers, RR_ALL_LAYERS);
+ re->result = render_result_new(re, &re->disprect, 0, savebuffers, RR_ALL_LAYERS, RR_ALL_VIEWS);
}
BLI_rw_mutex_unlock(&re->resultmutex);
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index a0fcc7cdcd2..970a3937657 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -426,10 +426,10 @@ void make_sample_tables(Render *re)
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
-
struct Object *RE_GetCamera(Render *re)
{
- return re->camera_override ? re->camera_override : re->scene->camera;
+ Object *camera = re->camera_override ? re->camera_override : re->scene->camera;
+ return BKE_camera_multiview_render(re->scene, camera, re->viewname);
}
static void re_camera_params_get(Render *re, CameraParams *params, Object *cam_ob)
@@ -470,6 +470,16 @@ void RE_SetEnvmapCamera(Render *re, Object *cam_ob, float viewscale, float clips
re_camera_params_get(re, &params, cam_ob);
}
+void RE_SetOverrideCamera(Render *re, Object *camera)
+{
+ re->camera_override = camera;
+}
+
+static void re_camera_params_stereo3d(Render *re, CameraParams *params, Object *cam_ob)
+{
+ BKE_camera_multiview_params(&re->r, params, cam_ob, re->viewname);
+}
+
/* call this after InitState() */
/* per render, there's one persistent viewplane. Parts will set their own viewplanes */
void RE_SetCamera(Render *re, Object *cam_ob)
@@ -479,6 +489,7 @@ void RE_SetCamera(Render *re, Object *cam_ob)
/* setup parameters */
BKE_camera_params_init(&params);
BKE_camera_params_from_object(&params, cam_ob);
+ re_camera_params_stereo3d(re, &params, cam_ob);
params.use_fields = (re->r.mode & R_FIELDS);
params.field_second = (re->flag & R_SEC_FIELD);
@@ -505,6 +516,11 @@ void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, flo
copy_m4_m4(mat, re->winmat);
}
+void RE_GetCameraModelMatrix(Render *re, struct Object *camera, float r_mat[4][4])
+{
+ BKE_camera_multiview_model_matrix(&re->r, camera, re->viewname, r_mat);
+}
+
/* ~~~~~~~~~~~~~~~~ part (tile) calculus ~~~~~~~~~~~~~~~~~~~~~~ */
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 4bde3dddaff..25adb4db4f7 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -70,6 +70,7 @@
#include "BKE_scene.h"
#include "BKE_sequencer.h"
#include "BKE_writeavi.h" /* <------ should be replaced once with generic movie module */
+#include "BKE_object.h"
#include "PIL_time.h"
#include "IMB_colormanagement.h"
@@ -131,7 +132,7 @@ Render R;
/* ********* alloc and free ******** */
-static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovieHandle *mh, const char *name_override);
+static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovieHandle *mh, const size_t totvideos, const char *name_override);
static volatile int g_break = 0;
static int thread_break(void *UNUSED(arg))
@@ -190,14 +191,23 @@ void RE_FreeRenderResult(RenderResult *res)
render_result_free(res);
}
-float *RE_RenderLayerGetPass(RenderLayer *rl, int passtype)
+float *RE_RenderLayerGetPass(volatile RenderLayer *rl, int passtype, const char *viewname)
{
RenderPass *rpass;
-
- for (rpass = rl->passes.first; rpass; rpass = rpass->next)
- if (rpass->passtype == passtype)
- return rpass->rect;
- return NULL;
+ float *rect = NULL;
+
+ for (rpass = rl->passes.last; rpass; rpass = rpass->prev) {
+ if (rpass->passtype == passtype) {
+ rect = rpass->rect;
+
+ if (viewname == NULL)
+ break;
+ else if (strcmp(rpass->view, viewname) == 0)
+ break;
+ }
+ }
+
+ return rect;
}
RenderLayer *RE_GetRenderLayer(RenderResult *rr, const char *name)
@@ -307,8 +317,69 @@ Scene *RE_GetScene(Render *re)
return NULL;
}
+/**
+ * Same as #RE_AcquireResultImage but creating the necessary views to store the result
+ * fill provided result struct with a copy of thew views of what is done so far the
+ * #RenderResult.views #ListBase needs to be freed after with #RE_ReleaseResultImageViews
+*/
+void RE_AcquireResultImageViews(Render *re, RenderResult *rr)
+{
+ memset(rr, 0, sizeof(RenderResult));
+
+ if (re) {
+ BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_READ);
+
+ if (re->result) {
+ RenderLayer *rl;
+ RenderView *rv, *rview;
+
+ rr->rectx = re->result->rectx;
+ rr->recty = re->result->recty;
+
+ /* creates a temporary duplication of views */
+ render_result_views_shallowcopy(rr, re->result);
+
+ rv = rr->views.first;
+
+ rr->have_combined = (rv->rectf != NULL);
+
+ /* active layer */
+ rl = render_get_active_layer(re, re->result);
+
+ if (rl) {
+ if (rv->rectf == NULL) {
+ for (rview = (RenderView *)rr->views.first; rview; rview = rview->next) {
+ rview->rectf = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, rview->name);
+ }
+ }
+
+ if (rv->rectz == NULL) {
+ for (rview = (RenderView *)rr->views.first; rview; rview = rview->next) {
+ rview->rectz = RE_RenderLayerGetPass(rl, SCE_PASS_Z, rview->name);
+ }
+ }
+ }
+
+ rr->layers = re->result->layers;
+ rr->xof = re->disprect.xmin;
+ rr->yof = re->disprect.ymin;
+ }
+ }
+}
+
+/* clear temporary renderresult struct */
+void RE_ReleaseResultImageViews(Render *re, RenderResult *rr)
+{
+ if (re) {
+ if (rr) {
+ render_result_views_shallowdelete(rr);
+ }
+ BLI_rw_mutex_unlock(&re->resultmutex);
+ }
+}
+
/* fill provided result struct with what's currently active or done */
-void RE_AcquireResultImage(Render *re, RenderResult *rr)
+void RE_AcquireResultImage(Render *re, RenderResult *rr, const int view_id)
{
memset(rr, 0, sizeof(RenderResult));
@@ -317,27 +388,35 @@ void RE_AcquireResultImage(Render *re, RenderResult *rr)
if (re->result) {
RenderLayer *rl;
+ RenderView *rv;
rr->rectx = re->result->rectx;
rr->recty = re->result->recty;
- rr->rectf = re->result->rectf;
- rr->rectz = re->result->rectz;
- rr->rect32 = re->result->rect32;
-
+ /* actview view */
+ rv = BLI_findlink(&re->result->views, view_id);
+ if (rv == NULL)
+ rv = (RenderView *)re->result->views.first;
+
+ rr->rectf = rv ? rv->rectf : NULL;
+ rr->rectz = rv ? rv->rectz : NULL;
+ rr->rect32 = rv ? rv->rect32 : NULL;
+
/* active layer */
rl = render_get_active_layer(re, re->result);
- if (rl) {
- if (rr->rectf == NULL)
- rr->rectf = rl->rectf;
- if (rr->rectz == NULL)
- rr->rectz = RE_RenderLayerGetPass(rl, SCE_PASS_Z);
+ if (rl && rv) {
+ if (rv->rectf == NULL)
+ rr->rectf = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, rv->name);
+
+ if (rv->rectz == NULL)
+ rr->rectz = RE_RenderLayerGetPass(rl, SCE_PASS_Z, rv->name);
}
- rr->have_combined = (re->result->rectf != NULL);
+ rr->have_combined = rv ? (rv->rectf != NULL) : false;
rr->layers = re->result->layers;
-
+ rr->views = re->result->views;
+
rr->xof = re->disprect.xmin;
rr->yof = re->disprect.ymin;
}
@@ -354,17 +433,18 @@ void RE_ReleaseResultImage(Render *re)
void RE_ResultGet32(Render *re, unsigned int *rect)
{
RenderResult rres;
-
- RE_AcquireResultImage(re, &rres);
- render_result_rect_get_pixels(&rres, rect, re->rectx, re->recty, &re->scene->view_settings, &re->scene->display_settings);
+ const size_t view_id = BKE_scene_multiview_view_id_get(&re->r, re->viewname);
+
+ RE_AcquireResultImage(re, &rres, view_id);
+ render_result_rect_get_pixels(&rres, rect, re->rectx, re->recty, &re->scene->view_settings, &re->scene->display_settings, 0);
RE_ReleaseResultImage(re);
}
/* caller is responsible for allocating rect in correct size! */
/* Only for acquired results, for lock */
-void RE_AcquiredResultGet32(Render *re, RenderResult *result, unsigned int *rect)
+void RE_AcquiredResultGet32(Render *re, RenderResult *result, unsigned int *rect, const int view_id)
{
- render_result_rect_get_pixels(result, rect, re->rectx, re->recty, &re->scene->view_settings, &re->scene->display_settings);
+ render_result_rect_get_pixels(result, rect, re->rectx, re->recty, &re->scene->view_settings, &re->scene->display_settings, view_id);
}
RenderStats *RE_GetStats(Render *re)
@@ -683,6 +763,8 @@ void RE_InitState(Render *re, Render *source, RenderData *rd,
RE_init_threadcount(re);
}
+/* This function is only called by view3d rendering, which doesn't support
+ * multiview at the moment. so handle only one view here */
static void render_result_rescale(Render *re)
{
RenderResult *result = re->result;
@@ -694,7 +776,7 @@ static void render_result_rescale(Render *re)
if (src_rectf == NULL) {
RenderLayer *rl = render_get_active_layer(re, re->result);
if (rl != NULL) {
- src_rectf = rl->rectf;
+ src_rectf = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, "");
}
}
@@ -704,7 +786,8 @@ static void render_result_rescale(Render *re)
&re->disprect,
0,
RR_USE_MEM,
- RR_ALL_LAYERS);
+ RR_ALL_LAYERS,
+ "");
if (re->result != NULL) {
dst_rectf = re->result->rectf;
@@ -712,7 +795,7 @@ static void render_result_rescale(Render *re)
RenderLayer *rl;
rl = render_get_active_layer(re, re->result);
if (rl != NULL) {
- dst_rectf = rl->rectf;
+ dst_rectf = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, "");
}
}
@@ -910,9 +993,9 @@ static void *do_part_thread(void *pa_v)
if (R.test_break(R.tbh) == 0) {
if (!R.sss_points && (R.r.scemode & R_FULL_SAMPLE))
- pa->result = render_result_new_full_sample(&R, &pa->fullresult, &pa->disprect, pa->crop, RR_USE_MEM);
+ pa->result = render_result_new_full_sample(&R, &pa->fullresult, &pa->disprect, pa->crop, RR_USE_MEM, R.viewname);
else
- pa->result = render_result_new(&R, &pa->disprect, pa->crop, RR_USE_MEM, RR_ALL_LAYERS);
+ pa->result = render_result_new(&R, &pa->disprect, pa->crop, RR_USE_MEM, RR_ALL_LAYERS, R.viewname);
/* Copy EXR tile settings, so pipeline knows whether this is a result
* for Save Buffers enabled rendering.
@@ -935,7 +1018,7 @@ static void *do_part_thread(void *pa_v)
/* merge too on break! */
if (R.result->do_exr_tile) {
- render_result_exr_file_merge(R.result, pa->result);
+ render_result_exr_file_merge(R.result, pa->result, R.viewname);
}
else if (render_display_update_enabled(&R)) {
/* on break, don't merge in result for preview renders, looks nicer */
@@ -1115,16 +1198,23 @@ static void *do_render_thread(void *thread_v)
return NULL;
}
-static void threaded_tile_processor(Render *re)
+static void main_render_result_end(Render *re)
+{
+ if (re->result->do_exr_tile) {
+ BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
+ render_result_exr_file_end(re);
+ BLI_rw_mutex_unlock(&re->resultmutex);
+ }
+
+ if (re->r.scemode & R_EXR_CACHE_FILE) {
+ BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
+ render_result_exr_file_cache_write(re);
+ BLI_rw_mutex_unlock(&re->resultmutex);
+ }
+}
+
+static void main_render_result_new(Render *re)
{
- RenderThread thread[BLENDER_MAX_THREADS];
- ThreadQueue *workqueue, *donequeue;
- ListBase threads;
- RenderPart *pa;
- rctf viewplane = re->viewplane;
- double lastdraw, elapsed, redrawtime = 1.0f;
- int totpart = 0, minx = 0, slice = 0, a, wait;
-
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
/* first step; free the entire render result, make new, and/or prepare exr buffer saving */
@@ -1132,25 +1222,35 @@ static void threaded_tile_processor(Render *re)
render_result_free(re->result);
if (re->sss_points && render_display_update_enabled(re))
- re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
+ re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
else if (re->r.scemode & R_FULL_SAMPLE)
- re->result = render_result_new_full_sample(re, &re->fullresult, &re->disprect, 0, RR_USE_EXR);
+ re->result = render_result_new_full_sample(re, &re->fullresult, &re->disprect, 0, RR_USE_EXR, RR_ALL_VIEWS);
else
re->result = render_result_new(re, &re->disprect, 0,
- (re->r.scemode & R_EXR_TILE_FILE) ? RR_USE_EXR : RR_USE_MEM, RR_ALL_LAYERS);
+ (re->r.scemode & R_EXR_TILE_FILE) ? RR_USE_EXR : RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
}
BLI_rw_mutex_unlock(&re->resultmutex);
+
+ if (re->result->do_exr_tile)
+ render_result_exr_file_begin(re);
+}
+
+static void threaded_tile_processor(Render *re)
+{
+ RenderThread thread[BLENDER_MAX_THREADS];
+ ThreadQueue *workqueue, *donequeue;
+ ListBase threads;
+ RenderPart *pa;
+ rctf viewplane = re->viewplane;
+ double lastdraw, elapsed, redrawtime = 1.0f;
+ int totpart = 0, minx = 0, slice = 0, a, wait;
if (re->result == NULL)
return;
/* warning; no return here without closing exr file */
-
RE_parts_init(re, true);
-
- if (re->result->do_exr_tile)
- render_result_exr_file_begin(re);
/* assuming no new data gets added to dbase... */
R = *re;
@@ -1256,18 +1356,6 @@ static void threaded_tile_processor(Render *re)
BLI_thread_queue_free(donequeue);
BLI_thread_queue_free(workqueue);
- if (re->result->do_exr_tile) {
- BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
- render_result_exr_file_end(re);
- BLI_rw_mutex_unlock(&re->resultmutex);
- }
-
- if (re->r.scemode & R_EXR_CACHE_FILE) {
- BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
- render_result_exr_file_cache_write(re);
- BLI_rw_mutex_unlock(&re->resultmutex);
- }
-
/* unset threadsafety */
g_break = 0;
BLI_rw_mutex_lock(&re->partsmutex, THREAD_LOCK_WRITE);
@@ -1284,6 +1372,7 @@ static void free_all_freestyle_renders(void);
/* currently only called by preview renders and envmap */
void RE_TileProcessor(Render *re)
{
+ main_render_result_new(re);
threaded_tile_processor(re);
re->i.lastframetime = PIL_check_seconds_timer() - re->i.starttime;
@@ -1309,6 +1398,7 @@ void RE_TileProcessor(Render *re)
static void do_render_3d(Render *re)
{
+ RenderView *rv;
int cfra_backup;
re->current_scene_update(re->suh, re->scene);
@@ -1325,40 +1415,49 @@ static void do_render_3d(Render *re)
BKE_scene_frame_set(re->scene, (double)re->scene->r.cfra + (double)re->mblur_offs + (double)re->field_offs);
- /* lock drawing in UI during data phase */
- if (re->draw_lock)
- re->draw_lock(re->dlh, 1);
-
- /* make render verts/faces/halos/lamps */
- if (render_scene_needs_vector(re)) {
- RE_Database_FromScene_Vectors(re, re->main, re->scene, re->lay);
- }
- else {
- RE_Database_FromScene(re, re->main, re->scene, re->lay, 1);
- RE_Database_Preprocess(re);
- }
+ /* init main render result */
+ main_render_result_new(re);
+
+ /* we need a new database for each view */
+ for (rv = re->result->views.first; rv; rv = rv->next) {
+ RE_SetActiveRenderView(re, rv->name);
+
+ /* lock drawing in UI during data phase */
+ if (re->draw_lock)
+ re->draw_lock(re->dlh, 1);
+
+ /* make render verts/faces/halos/lamps */
+ if (render_scene_needs_vector(re))
+ RE_Database_FromScene_Vectors(re, re->main, re->scene, re->lay);
+ else {
+ RE_Database_FromScene(re, re->main, re->scene, re->lay, 1);
+ RE_Database_Preprocess(re);
+ }
- /* clear UI drawing locks */
- if (re->draw_lock)
- re->draw_lock(re->dlh, 0);
+ /* clear UI drawing locks */
+ if (re->draw_lock)
+ re->draw_lock(re->dlh, 0);
- threaded_tile_processor(re);
+ threaded_tile_processor(re);
#ifdef WITH_FREESTYLE
- /* Freestyle */
- if (re->r.mode & R_EDGE_FRS)
- if (!re->test_break(re->tbh))
- add_freestyle(re, 1);
+ /* Freestyle */
+ if (re->r.mode & R_EDGE_FRS)
+ if (!re->test_break(re->tbh))
+ add_freestyle(re, 1);
#endif
- /* do left-over 3d post effects (flares) */
- if (re->flag & R_HALO)
- if (!re->test_break(re->tbh))
- add_halo_flare(re);
-
- /* free all render verts etc */
- RE_Database_Free(re);
-
+ /* do left-over 3d post effects (flares) */
+ if (re->flag & R_HALO)
+ if (!re->test_break(re->tbh))
+ add_halo_flare(re);
+
+ /* free all render verts etc */
+ RE_Database_Free(re);
+ }
+
+ main_render_result_end(re);
+
re->scene->r.cfra = cfra_backup;
re->scene->r.subframe = 0.f;
}
@@ -1431,19 +1530,13 @@ static void merge_renderresult_blur(RenderResult *rr, RenderResult *brr, float b
rl1 = brr->layers.first;
for (rl = rr->layers.first; rl && rl1; rl = rl->next, rl1 = rl1->next) {
-
- /* combined */
- if (rl->rectf && rl1->rectf) {
- if (key_alpha)
- addblur_rect_key(rr, rl->rectf, rl1->rectf, blurfac);
- else
- addblur_rect(rr, rl->rectf, rl1->rectf, blurfac, 4);
- }
-
/* passes are allocated in sync */
rpass1 = rl1->passes.first;
for (rpass = rl->passes.first; rpass && rpass1; rpass = rpass->next, rpass1 = rpass1->next) {
- addblur_rect(rr, rpass->rect, rpass1->rect, blurfac, rpass->channels);
+ if ((rpass->passtype & SCE_PASS_COMBINED) && key_alpha)
+ addblur_rect_key(rr, rpass->rect, rpass1->rect, blurfac);
+ else
+ addblur_rect(rr, rpass->rect, rpass1->rect, blurfac, rpass->channels);
}
}
}
@@ -1456,7 +1549,7 @@ static void do_render_blur_3d(Render *re)
int blur = re->r.mblur_samples;
/* create accumulation render result */
- rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
+ rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
/* do the blur steps */
while (blur--) {
@@ -1518,10 +1611,6 @@ static void merge_renderresult_fields(RenderResult *rr, RenderResult *rr1, Rende
rl2 = rr2->layers.first;
for (rl = rr->layers.first; rl && rl1 && rl2; rl = rl->next, rl1 = rl1->next, rl2 = rl2->next) {
- /* combined */
- if (rl->rectf && rl1->rectf && rl2->rectf)
- interleave_rect(rr, rl->rectf, rl1->rectf, rl2->rectf, 4);
-
/* passes are allocated in sync */
rpass1 = rl1->passes.first;
rpass2 = rl2->passes.first;
@@ -1589,7 +1678,7 @@ static void do_render_fields_3d(Render *re)
re->disprect.ymax *= 2;
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
- re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
+ re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
if (rr2) {
if (re->r.mode & R_ODDFIELD)
@@ -1661,7 +1750,7 @@ static void do_render_fields_blur_3d(Render *re)
/* weak is: it chances disprect from border */
render_result_disprect_to_full_resolution(re);
- rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
+ rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
render_result_merge(rres, re->result);
render_result_free(re->result);
@@ -2068,11 +2157,14 @@ static void free_all_freestyle_renders(void)
}
#endif
-/* reads all buffers, calls optional composite, merges in first result->rectf */
+/* reads all buffers, calls optional composite, merges in first result->views rectf */
static void do_merge_fullsample(Render *re, bNodeTree *ntree)
{
+ ListBase *rectfs;
+ RenderView *rv;
float *rectf, filt[3][3];
int x, y, sample;
+ int nr, numviews;
/* interaction callbacks */
if (ntree) {
@@ -2087,9 +2179,18 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
/* filtmask needs it */
R = *re;
- /* we accumulate in here */
- rectf = MEM_mapallocN(re->rectx * re->recty * sizeof(float) * 4, "fullsample rgba");
-
+ /* temporary storage of the acccumulation buffers */
+ rectfs = MEM_callocN(sizeof(ListBase), "fullsample accumulation buffers");
+
+ numviews = BLI_listbase_count(&re->result->views);
+ for (nr = 0; nr < numviews; nr++) {
+ rv = MEM_callocN(sizeof(RenderView), "fullsample renderview");
+
+ /* we accumulate in here */
+ rv->rectf = MEM_mapallocN(re->rectx * re->recty * sizeof(float) * 4, "fullsample rgba");
+ BLI_addtail(rectfs, rv);
+ }
+
for (sample = 0; sample < re->r.osa; sample++) {
Scene *sce;
Render *re1;
@@ -2126,54 +2227,70 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
if (ntree) {
ntreeCompositTagRender(re->scene);
ntreeCompositTagAnimated(ntree);
-
- ntreeCompositExecTree(re->scene, ntree, &re->r, true, G.background == 0, &re->scene->view_settings, &re->scene->display_settings);
+
+ for (rv = re->result->views.first; rv; rv = rv->next) {
+ ntreeCompositExecTree(re->scene, ntree, &re->r, true, G.background == 0, &re->scene->view_settings, &re->scene->display_settings, rv->name);
+ }
}
-
- /* ensure we get either composited result or the active layer */
- RE_AcquireResultImage(re, &rres);
-
- /* accumulate with filter, and clip */
- mask = (1 << sample);
- mask_array(mask, filt);
- for (y = 0; y < re->recty; y++) {
- float *rf = rectf + 4 * y * re->rectx;
- float *col = rres.rectf + 4 * y * re->rectx;
-
- for (x = 0; x < re->rectx; x++, rf += 4, col += 4) {
- /* clamping to 1.0 is needed for correct AA */
- if (col[0] < 0.0f) col[0] = 0.0f; else if (col[0] > 1.0f) col[0] = 1.0f;
- if (col[1] < 0.0f) col[1] = 0.0f; else if (col[1] > 1.0f) col[1] = 1.0f;
- if (col[2] < 0.0f) col[2] = 0.0f; else if (col[2] > 1.0f) col[2] = 1.0f;
+ for (nr = 0, rv = re->result->views.first; rv; rv = rv->next, nr++) {
+ rectf = rv->rectf;
+
+ /* ensure we get either composited result or the active layer */
+ RE_AcquireResultImage(re, &rres, nr);
+
+ /* accumulate with filter, and clip */
+ mask = (1 << sample);
+ mask_array(mask, filt);
+
+ for (y = 0; y < re->recty; y++) {
+ float *rf = rectf + 4 * y * re->rectx;
+ float *col = rres.rectf + 4 * y * re->rectx;
- add_filt_fmask_coord(filt, col, rf, re->rectx, re->recty, x, y);
+ for (x = 0; x < re->rectx; x++, rf += 4, col += 4) {
+ /* clamping to 1.0 is needed for correct AA */
+ if (col[0] < 0.0f) col[0] = 0.0f; else if (col[0] > 1.0f) col[0] = 1.0f;
+ if (col[1] < 0.0f) col[1] = 0.0f; else if (col[1] > 1.0f) col[1] = 1.0f;
+ if (col[2] < 0.0f) col[2] = 0.0f; else if (col[2] > 1.0f) col[2] = 1.0f;
+
+ add_filt_fmask_coord(filt, col, rf, re->rectx, re->recty, x, y);
+ }
}
- }
- RE_ReleaseResultImage(re);
+ RE_ReleaseResultImage(re);
- /* show stuff */
- if (sample != re->osa - 1) {
- /* weak... the display callback wants an active renderlayer pointer... */
- re->result->renlay = render_get_active_layer(re, re->result);
- re->display_update(re->duh, re->result, NULL);
+ /* show stuff */
+ if (sample != re->osa - 1) {
+ /* weak... the display callback wants an active renderlayer pointer... */
+ re->result->renlay = render_get_active_layer(re, re->result);
+ RE_SetActiveRenderView(re, rv->name);
+ re->display_update(re->duh, re->result, NULL);
+ }
}
-
- if (re->test_break(re->tbh))
- break;
}
- /* clamp alpha and RGB to 0..1 and 0..inf, can go outside due to filter */
- for (y = 0; y < re->recty; y++) {
- float *rf = rectf + 4 * y * re->rectx;
+ for (nr = 0; nr < numviews; nr++) {
+ rectf = ((RenderView *)BLI_findlink(rectfs, nr))->rectf;
+
+ /* clamp alpha and RGB to 0..1 and 0..inf, can go outside due to filter */
+ for (y = 0; y < re->recty; y++) {
+ float *rf = rectf + 4 * y * re->rectx;
- for (x = 0; x < re->rectx; x++, rf += 4) {
- rf[0] = MAX2(rf[0], 0.0f);
- rf[1] = MAX2(rf[1], 0.0f);
- rf[2] = MAX2(rf[2], 0.0f);
- CLAMP(rf[3], 0.0f, 1.0f);
+ for (x = 0; x < re->rectx; x++, rf += 4) {
+ rf[0] = MAX2(rf[0], 0.0f);
+ rf[1] = MAX2(rf[1], 0.0f);
+ rf[2] = MAX2(rf[2], 0.0f);
+ CLAMP(rf[3], 0.0f, 1.0f);
+ }
}
+
+ /* store the final result */
+ BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
+ rv = BLI_findlink(&re->result->views, nr);
+ if (rv->rectf)
+ MEM_freeN(rv->rectf);
+ rv->rectf = rectf;
+ BLI_rw_mutex_unlock(&re->resultmutex);
}
/* clear interaction callbacks */
@@ -2186,12 +2303,14 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
/* disable full sample print */
R.i.curfsa = 0;
-
- BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
- if (re->result->rectf)
- MEM_freeN(re->result->rectf);
- re->result->rectf = rectf;
- BLI_rw_mutex_unlock(&re->resultmutex);
+
+ /* garbage collection */
+ while (rectfs->first) {
+ RenderView *rv = rectfs->first;
+ BLI_remlink(rectfs, rv);
+ MEM_freeN(rv);
+ }
+ MEM_freeN(rectfs);
}
/* called externally, via compositor */
@@ -2267,7 +2386,11 @@ static void do_render_composite_fields_blur_3d(Render *re)
if (composite_needs_render(re->scene, 1)) {
/* save memory... free all cached images */
ntreeFreeCache(ntree);
-
+
+ /* render the frames
+ * it could be optimized to render only the needed view
+ * but what if a scene has a different number of views
+ * than the main scene? */
do_render_fields_blur_3d(re);
}
else {
@@ -2280,7 +2403,7 @@ static void do_render_composite_fields_blur_3d(Render *re)
if ((re->r.mode & R_CROP) == 0) {
render_result_disprect_to_full_resolution(re);
}
- re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
+ re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
BLI_rw_mutex_unlock(&re->resultmutex);
@@ -2325,7 +2448,10 @@ static void do_render_composite_fields_blur_3d(Render *re)
if (re->r.scemode & R_FULL_SAMPLE)
do_merge_fullsample(re, ntree);
else {
- ntreeCompositExecTree(re->scene, ntree, &re->r, true, G.background == 0, &re->scene->view_settings, &re->scene->display_settings);
+ RenderView *rv;
+ for (rv = re->result->views.first; rv; rv = rv->next) {
+ ntreeCompositExecTree(re->scene, ntree, &re->r, true, G.background == 0, &re->scene->view_settings, &re->scene->display_settings, rv->name);
+ }
}
ntree->stats_draw = NULL;
@@ -2350,13 +2476,17 @@ static void do_render_composite_fields_blur_3d(Render *re)
static void renderresult_stampinfo(Render *re)
{
RenderResult rres;
+ RenderView *rv;
+ int nr;
/* this is the basic trick to get the displayed float or char rect from render result */
- RE_AcquireResultImage(re, &rres);
- BKE_image_stamp_buf(
- re->scene, RE_GetCamera(re),
- (unsigned char *)rres.rect32, rres.rectf, rres.rectx, rres.recty, 4);
- RE_ReleaseResultImage(re);
+ nr = 0;
+ for (rv = re->result->views.first;rv;rv = rv->next, nr++) {
+ RE_SetActiveRenderView(re, rv->name);
+ RE_AcquireResultImage(re, &rres, nr);
+ BKE_image_stamp_buf(re->scene, RE_GetCamera(re), (unsigned char *)rv->rect32, rv->rectf, rres.rectx, rres.recty, 4);
+ RE_ReleaseResultImage(re);
+ }
}
int RE_seq_render_active(Scene *scene, RenderData *rd)
@@ -2380,10 +2510,12 @@ int RE_seq_render_active(Scene *scene, RenderData *rd)
static void do_render_seq(Render *re)
{
static int recurs_depth = 0;
- struct ImBuf *ibuf, *out;
+ struct ImBuf *out;
RenderResult *rr; /* don't assign re->result here as it might change during give_ibuf_seq */
int cfra = re->r.cfra;
SeqRenderData context;
+ size_t view_id, tot_views;
+ struct ImBuf **ibuf_arr;
int re_x, re_y;
re->i.cfra = cfra;
@@ -2406,45 +2538,67 @@ static void do_render_seq(Render *re)
re_y = re->result->recty;
}
+ tot_views = BKE_scene_multiview_num_views_get(&re->r);
+ ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * tot_views, "Sequencer Views ImBufs");
+
BKE_sequencer_new_render_data(
re->eval_ctx, re->main, re->scene,
re_x, re_y, 100,
&context);
- out = BKE_sequencer_give_ibuf(&context, cfra, 0);
+ /* the renderresult gets destroyed during the rendering, so we first collect all ibufs
+ * and then we populate the final renderesult */
- if (out) {
- ibuf = IMB_dupImBuf(out);
- IMB_freeImBuf(out);
- BKE_sequencer_imbuf_from_sequencer_space(re->scene, ibuf);
- }
- else {
- ibuf = NULL;
- }
+ for (view_id = 0; view_id < tot_views; view_id++) {
+ context.view_id = view_id;
+ out = BKE_sequencer_give_ibuf(&context, cfra, 0);
- recurs_depth--;
+ if (out) {
+ ibuf_arr[view_id] = IMB_dupImBuf(out);
+ IMB_freeImBuf(out);
+ BKE_sequencer_imbuf_from_sequencer_space(re->scene, ibuf_arr[view_id]);
+ }
+ else {
+ ibuf_arr[view_id] = NULL;
+ }
+ }
rr = re->result;
-
+
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
+ render_result_views_new(rr, &re->r);
+ BLI_rw_mutex_unlock(&re->resultmutex);
- if (ibuf) {
- /* copy ibuf into combined pixel rect */
- render_result_rect_from_ibuf(rr, &re->r, ibuf);
-
- if (recurs_depth == 0) { /* with nested scenes, only free on toplevel... */
- Editing *ed = re->scene->ed;
- if (ed)
- BKE_sequencer_free_imbuf(re->scene, &ed->seqbase, true);
+ for (view_id = 0; view_id < tot_views; view_id++) {
+ RenderView *rv = BLI_findlink(&rr->views, view_id);
+ BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
+
+ if (ibuf_arr[view_id]) {
+ /* copy ibuf into combined pixel rect */
+ render_result_rect_from_ibuf(rr, &re->r, ibuf_arr[view_id], view_id);
+
+ if (recurs_depth == 0) { /* with nested scenes, only free on toplevel... */
+ Editing *ed = re->scene->ed;
+ if (ed)
+ BKE_sequencer_free_imbuf(re->scene, &ed->seqbase, true);
+ }
+ IMB_freeImBuf(ibuf_arr[view_id]);
}
- IMB_freeImBuf(ibuf);
- }
- else {
- /* render result is delivered empty in most cases, nevertheless we handle all cases */
- render_result_rect_fill_zero(rr);
+ else {
+ /* render result is delivered empty in most cases, nevertheless we handle all cases */
+ render_result_rect_fill_zero(rr, view_id);
+ }
+
+ BLI_rw_mutex_unlock(&re->resultmutex);
+
+ /* would mark display buffers as invalid */
+ RE_SetActiveRenderView(re, rv->name);
+ re->display_update(re->duh, re->result, NULL);
}
- BLI_rw_mutex_unlock(&re->resultmutex);
+ MEM_freeN(ibuf_arr);
+
+ recurs_depth--;
/* just in case this flag went missing at some point */
re->r.scemode |= R_DOSEQ;
@@ -2454,9 +2608,6 @@ static void do_render_seq(Render *re)
re->progress(re->prh, (float)(cfra - re->r.sfra) / (re->r.efra - re->r.sfra));
else
re->progress(re->prh, 1.0f);
-
- /* would mark display buffers as invalid */
- re->display_update(re->duh, re->result, NULL);
}
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
@@ -2543,11 +2694,50 @@ static bool check_valid_compositing_camera(Scene *scene, Object *camera_override
}
}
+static bool check_valid_camera_multiview(Scene *scene, Object *camera, ReportList *reports)
+{
+ SceneRenderView *srv;
+ bool active_view = false;
+
+ if ((scene->r.scemode & R_MULTIVIEW) == 0)
+ return true;
+
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
+ active_view = true;
+
+ if (scene->r.views_format == SCE_VIEWS_FORMAT_MULTIVIEW) {
+ Object *view_camera;
+ view_camera = BKE_camera_multiview_render(scene, camera, srv->name);
+
+ if (view_camera == camera) {
+ /* if the suffix is not in the camera, means we are using the fallback camera */
+ if (!BLI_str_endswith(view_camera->id.name + 2, srv->suffix)) {
+ BKE_reportf(reports, RPT_ERROR, "Camera \"%s\" is not a multi-view camera",
+ camera->id.name + 2);
+ return false;
+ }
+ }
+ }
+ }
+ }
+
+ if (!active_view) {
+ BKE_reportf(reports, RPT_ERROR, "No active view found in scene \"%s\"", scene->id.name + 2);
+ return false;
+ }
+
+ return true;
+}
+
static int check_valid_camera(Scene *scene, Object *camera_override, ReportList *reports)
{
if (camera_override == NULL && scene->camera == NULL)
scene->camera = BKE_scene_camera_find(scene);
+ if (!check_valid_camera_multiview(scene, scene->camera, reports))
+ return false;
+
if (RE_seq_render_active(scene, &scene->r)) {
if (scene->ed) {
Sequence *seq = scene->ed->seqbase.first;
@@ -2565,6 +2755,8 @@ static int check_valid_camera(Scene *scene, Object *camera_override, ReportList
}
}
}
+ else if (!check_valid_camera_multiview(seq->scene, seq->scene_camera, reports))
+ return false;
}
seq = seq->next;
@@ -2729,6 +2921,17 @@ static void update_physics_cache(Render *re, Scene *scene, int UNUSED(anim_init)
BKE_ptcache_bake(&baker);
}
+
+void RE_SetActiveRenderView(Render *re, const char *viewname)
+{
+ BLI_strncpy(re->viewname, viewname, sizeof(re->viewname));
+}
+
+const char *RE_GetActiveRenderView(Render *re)
+{
+ return re->viewname;
+}
+
/* evaluating scene options for general Blender render */
static int render_initialize_from_main(Render *re, RenderData *rd, Main *bmain, Scene *scene, SceneRenderLayer *srl,
Object *camera_override, unsigned int lay_override, int anim, int anim_init)
@@ -2764,7 +2967,8 @@ static int render_initialize_from_main(Render *re, RenderData *rd, Main *bmain,
re->lay = lay_override ? lay_override : scene->lay;
re->layer_override = lay_override;
re->i.localview = (re->lay & 0xFF000000) != 0;
-
+ re->viewname[0] = '\0';
+
/* not too nice, but it survives anim-border render */
if (anim) {
render_update_anim_renderdata(re, &scene->r);
@@ -2838,10 +3042,10 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
char name[FILE_MAX];
BKE_image_path_from_imformat(
name, scene->r.pic, bmain->name, scene->r.cfra,
- &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, false);
+ &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, false, NULL);
/* reports only used for Movie */
- do_write_image_or_movie(re, bmain, scene, NULL, name);
+ do_write_image_or_movie(re, bmain, scene, NULL, 0, name);
}
}
@@ -2879,96 +3083,269 @@ void RE_RenderFreestyleExternal(Render *re)
}
#endif
-static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovieHandle *mh, const char *name_override)
+bool RE_WriteRenderViewsImage(ReportList *reports, RenderResult *rr, Scene *scene, struct Object *camera, const bool stamp, char *name)
{
- char name[FILE_MAX];
- RenderResult rres;
- Object *camera = RE_GetCamera(re);
- double render_time;
- int ok = 1;
-
- RE_AcquireResultImage(re, &rres);
+ bool is_mono;
+ bool ok = true;
+ RenderData *rd = &scene->r;
- /* write movie or image */
- if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- bool do_free = false;
- ImBuf *ibuf = render_result_rect_to_ibuf(&rres, &scene->r);
+ if (!rr)
+ return false;
- /* note; the way it gets 32 bits rects is weak... */
- if (ibuf->rect == NULL) {
- ibuf->rect = MEM_mapallocN(sizeof(int) * rres.rectx * rres.recty, "temp 32 bits rect");
- ibuf->mall |= IB_rect;
- RE_AcquiredResultGet32(re, &rres, ibuf->rect);
- do_free = true;
- }
+ is_mono = BLI_listbase_count_ex(&rr->views, 2) < 2;
+ if (ELEM(rd->im_format.imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER) &&
+ rd->im_format.views_format == R_IMF_VIEWS_MULTIVIEW)
+ {
+ RE_WriteRenderResult(reports, rr, name, &rd->im_format, true, NULL);
+ printf("Saved: %s\n", name);
+ }
- IMB_colormanagement_imbuf_for_write(ibuf, true, false, &scene->view_settings,
- &scene->display_settings, &scene->r.im_format);
+ /* mono, legacy code */
+ else if (is_mono || (rd->im_format.views_format == R_IMF_VIEWS_INDIVIDUAL))
+ {
+ RenderView *rv;
+ size_t view_id;
+ char filepath[FILE_MAX];
- ok = mh->append_movie(&re->r, scene->r.sfra, scene->r.cfra, (int *) ibuf->rect,
- ibuf->x, ibuf->y, re->reports);
- if (do_free) {
- MEM_freeN(ibuf->rect);
- ibuf->rect = NULL;
- ibuf->mall &= ~IB_rect;
- }
+ BLI_strncpy(filepath, name, sizeof(filepath));
- /* imbuf knows which rects are not part of ibuf */
- IMB_freeImBuf(ibuf);
+ for (view_id = 0, rv = rr->views.first; rv; rv = rv->next, view_id++) {
+ BKE_scene_multiview_view_filepath_get(&scene->r, filepath, rv->name, name);
- printf("Append frame %d", scene->r.cfra);
- }
- else {
- if (name_override)
- BLI_strncpy(name, name_override, sizeof(name));
- else
- BKE_image_path_from_imformat(
- name, scene->r.pic, bmain->name, scene->r.cfra,
- &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, true);
-
- if (re->r.im_format.imtype == R_IMF_IMTYPE_MULTILAYER) {
- if (re->result) {
- RE_WriteRenderResult(re->reports, re->result, name, scene->r.im_format.exr_codec);
- printf("Saved: %s", name);
+ if (rd->im_format.imtype == R_IMF_IMTYPE_MULTILAYER) {
+
+ RE_WriteRenderResult(reports, rr, name, &rd->im_format, false, rv->name);
+ printf("Saved: %s\n", name);
}
+ else {
+ ImBuf *ibuf = render_result_rect_to_ibuf(rr, rd, view_id);
+
+ IMB_colormanagement_imbuf_for_write(ibuf, true, false, &scene->view_settings,
+ &scene->display_settings, &rd->im_format);
+
+ if (stamp) {
+ /* writes the name of the individual cameras */
+ Object *view_camera = BKE_camera_multiview_render(scene, camera, rv->name);
+ ok = BKE_imbuf_write_stamp(scene, view_camera, ibuf, name, &rd->im_format);
+ }
+ else {
+ ok = BKE_imbuf_write(ibuf, name, &rd->im_format);
+ }
+
+ if (ok == false) {
+ printf("Render error: cannot save %s\n", name);
+ }
+ else printf("Saved: %s\n", name);
+
+ /* optional preview images for exr */
+ if (ok && rd->im_format.imtype == R_IMF_IMTYPE_OPENEXR && (rd->im_format.flag & R_IMF_FLAG_PREVIEW_JPG)) {
+ ImageFormatData imf = rd->im_format;
+ imf.imtype = R_IMF_IMTYPE_JPEG90;
+
+ if (BLI_testextensie(name, ".exr"))
+ name[strlen(name) - 4] = 0;
+ BKE_image_path_ensure_ext_from_imformat(name, &imf);
+ ibuf->planes = 24;
+
+ IMB_colormanagement_imbuf_for_write(ibuf, true, false, &scene->view_settings,
+ &scene->display_settings, &rd->im_format);
+
+ if (stamp) {
+ /* writes the name of the individual cameras */
+ Object *view_camera = BKE_camera_multiview_render(scene, camera, rv->name);
+ ok = BKE_imbuf_write_stamp(scene, view_camera, ibuf, name, &rd->im_format);
+ }
+ else {
+ ok = BKE_imbuf_write(ibuf, name, &rd->im_format);
+ }
+ printf("Saved: %s\n", name);
+ }
+
+ /* imbuf knows which rects are not part of ibuf */
+ IMB_freeImBuf(ibuf);
+ }
+ }
+ }
+ else { /* R_IMF_VIEWS_STEREO_3D */
+ BLI_assert(scene->r.im_format.views_format == R_IMF_VIEWS_STEREO_3D);
+
+ if (rd->im_format.imtype == R_IMF_IMTYPE_MULTILAYER) {
+ printf("Stereo 3D not support for MultiLayer image: %s\n", name);
}
else {
- ImBuf *ibuf = render_result_rect_to_ibuf(&rres, &scene->r);
+ ImBuf *ibuf_arr[3] = {NULL};
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ int i;
+
+ for (i = 0; i < 2; i++) {
+ int view_id = BLI_findstringindex(&rr->views, names[i], offsetof(RenderView, name));
+ ibuf_arr[i] = render_result_rect_to_ibuf(rr, rd, view_id);
+ IMB_colormanagement_imbuf_for_write(ibuf_arr[i], true, false, &scene->view_settings,
+ &scene->display_settings, &scene->r.im_format);
+ IMB_prepare_write_ImBuf(IMB_isfloat(ibuf_arr[i]), ibuf_arr[i]);
+ }
- IMB_colormanagement_imbuf_for_write(ibuf, true, false, &scene->view_settings,
- &scene->display_settings, &scene->r.im_format);
+ ibuf_arr[2] = IMB_stereo3d_ImBuf(&scene->r.im_format, ibuf_arr[0], ibuf_arr[1]);
- ok = BKE_imbuf_write_stamp(scene, camera, ibuf, name, &scene->r.im_format);
-
- if (ok == 0) {
+ if (stamp)
+ ok = BKE_imbuf_write_stamp(scene, camera, ibuf_arr[2], name, &rd->im_format);
+ else
+ ok = BKE_imbuf_write(ibuf_arr[2], name, &rd->im_format);
+
+ if (ok == false)
printf("Render error: cannot save %s\n", name);
- }
- else printf("Saved: %s", name);
-
+ else
+ printf("Saved: %s\n", name);
+
/* optional preview images for exr */
- if (ok && scene->r.im_format.imtype == R_IMF_IMTYPE_OPENEXR && (scene->r.im_format.flag & R_IMF_FLAG_PREVIEW_JPG)) {
- ImageFormatData imf = scene->r.im_format;
+ if (ok && rd->im_format.imtype == R_IMF_IMTYPE_OPENEXR &&
+ (rd->im_format.flag & R_IMF_FLAG_PREVIEW_JPG))
+ {
+ ImageFormatData imf = rd->im_format;
imf.imtype = R_IMF_IMTYPE_JPEG90;
if (BLI_testextensie(name, ".exr"))
name[strlen(name) - 4] = 0;
+
BKE_image_path_ensure_ext_from_imformat(name, &imf);
- ibuf->planes = 24;
+ ibuf_arr[2]->planes = 24;
- IMB_colormanagement_imbuf_for_write(ibuf, true, false, &scene->view_settings,
+ IMB_colormanagement_imbuf_for_write(ibuf_arr[2], true, false, &scene->view_settings,
&scene->display_settings, &imf);
- BKE_imbuf_write_stamp(scene, camera, ibuf, name, &imf);
- printf("\nSaved: %s", name);
+ if (stamp)
+ ok = BKE_imbuf_write_stamp(scene, camera, ibuf_arr[2], name, &rd->im_format);
+ else
+ ok = BKE_imbuf_write(ibuf_arr[2], name, &imf);
+
+ printf("Saved: %s\n", name);
}
-
+
+ /* imbuf knows which rects are not part of ibuf */
+ for (i = 0; i < 3; i++) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+ }
+
+ return ok;
+}
+
+bool RE_WriteRenderViewsMovie(ReportList *reports, RenderResult *rr, Scene *scene, RenderData *rd, bMovieHandle *mh,
+ const size_t width, const size_t height, void **movie_ctx_arr, const size_t totvideos)
+{
+ bool is_mono;
+ bool ok = true;
+
+ if (!rr)
+ return false;
+
+ is_mono = BLI_listbase_count_ex(&rr->views, 2) < 2;
+
+ if (is_mono || (scene->r.im_format.views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ size_t view_id;
+ for (view_id = 0; view_id < totvideos; view_id++) {
+ bool do_free = false;
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id);
+ ImBuf *ibuf = render_result_rect_to_ibuf(rr, &scene->r, view_id);
+
+ /* note; the way it gets 32 bits rects is weak... */
+ if (ibuf->rect == NULL) {
+ ibuf->rect = MEM_mapallocN(sizeof(int) * rr->rectx * rr->recty, "temp 32 bits rect");
+ ibuf->mall |= IB_rect;
+ render_result_rect_get_pixels(rr, ibuf->rect, width, height, &scene->view_settings, &scene->display_settings, view_id);
+ do_free = true;
+ }
+
+ IMB_colormanagement_imbuf_for_write(ibuf, true, false, &scene->view_settings,
+ &scene->display_settings, &scene->r.im_format);
+
+ ok &= mh->append_movie(movie_ctx_arr[view_id], rd, scene->r.sfra, scene->r.cfra,
+ (int *) ibuf->rect, ibuf->x, ibuf->y, suffix, reports);
+
+ if (do_free) {
+ MEM_freeN(ibuf->rect);
+ ibuf->rect = NULL;
+ ibuf->mall &= ~IB_rect;
+ }
+
/* imbuf knows which rects are not part of ibuf */
IMB_freeImBuf(ibuf);
}
+ printf("Append frame %d\n", scene->r.cfra);
+ }
+ else { /* R_IMF_VIEWS_STEREO_3D */
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ ImBuf *ibuf_arr[3] = {NULL};
+ bool do_free[2] = {false, false};
+ size_t i;
+
+ BLI_assert((totvideos == 1) && (scene->r.im_format.views_format == R_IMF_VIEWS_STEREO_3D));
+
+ for (i = 0; i < 2; i++) {
+ int view_id = BLI_findstringindex(&rr->views, names[i], offsetof(RenderView, name));
+ ibuf_arr[i] = render_result_rect_to_ibuf(rr, &scene->r, view_id);
+
+ /* note; the way it gets 32 bits rects is weak... */
+ if (ibuf_arr[i]->rect == NULL) {
+ ibuf_arr[i]->rect = MEM_mapallocN(sizeof(int) * width * height, "temp 32 bits rect");
+ ibuf_arr[i]->mall |= IB_rect;
+ render_result_rect_get_pixels(rr, ibuf_arr[i]->rect, width, height, &scene->view_settings, &scene->display_settings, view_id);
+ do_free[i] = true;
+ }
+
+ IMB_colormanagement_imbuf_for_write(ibuf_arr[i], true, false, &scene->view_settings,
+ &scene->display_settings, &scene->r.im_format);
+ }
+
+ ibuf_arr[2] = IMB_stereo3d_ImBuf(&scene->r.im_format, ibuf_arr[0], ibuf_arr[1]);
+
+ ok = mh->append_movie(movie_ctx_arr[0], rd, scene->r.sfra, scene->r.cfra, (int *) ibuf_arr[2]->rect,
+ ibuf_arr[2]->x, ibuf_arr[2]->y, "", reports);
+
+ for (i = 0; i < 2; i++) {
+ if (do_free[i]) {
+ MEM_freeN(ibuf_arr[i]->rect);
+ ibuf_arr[i]->rect = NULL;
+ ibuf_arr[i]->mall &= ~IB_rect;
+ }
+
+ /* imbuf knows which rects are not part of ibuf */
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ return ok;
+}
+
+static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovieHandle *mh, const size_t totvideos, const char *name_override)
+{
+ char name[FILE_MAX];
+ RenderResult rres;
+ double render_time;
+ bool ok = true;
+ Object *camera = RE_GetCamera(re);
+
+ RE_AcquireResultImageViews(re, &rres);
+
+ /* write movie or image */
+ if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
+ RE_WriteRenderViewsMovie(re->reports, &rres, scene, &re->r, mh, re->rectx, re->recty, re->movie_ctx_arr, totvideos);
+ }
+ else {
+ if (name_override)
+ BLI_strncpy(name, name_override, sizeof(name));
+ else
+ BKE_image_path_from_imformat(
+ name, scene->r.pic, bmain->name, scene->r.cfra,
+ &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, true, NULL);
+
+ /* write images as individual images or stereo */
+ ok = RE_WriteRenderViewsImage(re->reports, &rres, scene, camera, true, name);
}
- RE_ReleaseResultImage(re);
+ RE_ReleaseResultImageViews(re, &rres);
render_time = re->i.lastframetime;
re->i.lastframetime = PIL_check_seconds_timer() - re->i.starttime;
@@ -2987,20 +3364,51 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie
return ok;
}
+static void get_videos_dimensions(Render *re, RenderData *rd, size_t *r_width, size_t *r_height)
+{
+ size_t width, height;
+ if (re->r.mode & R_BORDER) {
+ if ((re->r.mode & R_CROP) == 0) {
+ width = re->winx;
+ height = re->winy;
+ }
+ else {
+ width = re->rectx;
+ height = re->recty;
+ }
+ }
+ else {
+ width = re->rectx;
+ height = re->recty;
+ }
+
+ BKE_scene_multiview_videos_dimensions_get(rd, width, height, r_width, r_height);
+}
+
/* saves images to disk */
void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_override,
unsigned int lay_override, int sfra, int efra, int tfra)
{
RenderData rd = scene->r;
- bMovieHandle *mh = BKE_movie_handle_get(scene->r.im_format.imtype);
+ bMovieHandle *mh = NULL;
int cfrao = scene->r.cfra;
int nfra, totrendered = 0, totskipped = 0;
-
+ const size_t totvideos = BKE_scene_multiview_num_videos_get(&rd);
+ const bool is_movie = BKE_imtype_is_movie(scene->r.im_format.imtype);
+ const bool is_multiview_name = ((scene->r.scemode & R_MULTIVIEW) != 0 &&
+ (scene->r.im_format.views_format == R_IMF_VIEWS_INDIVIDUAL));
+
BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_INIT);
/* do not fully call for each frame, it initializes & pops output window */
if (!render_initialize_from_main(re, &rd, bmain, scene, NULL, camera_override, lay_override, 0, 1))
return;
+
+ /* we don't support Frame Server and streaming of individual views */
+ if ((rd.im_format.imtype == R_IMF_IMTYPE_FRAMESERVER) && (totvideos > 1)) {
+ BKE_report(re->reports, RPT_ERROR, "Frame Server only support stereo output for multiview rendering");
+ return;
+ }
/* ugly global still... is to prevent renderwin events and signal subsurfs etc to make full resol */
/* is also set by caller renderwin.c */
@@ -3008,31 +3416,33 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
re->flag |= R_ANIMATION;
- if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- int width, height;
- if (re->r.mode & R_BORDER) {
- if ((re->r.mode & R_CROP) == 0) {
- width = re->winx;
- height = re->winy;
- }
- else {
- width = re->rectx;
- height = re->recty;
- }
- }
- else {
- width = re->rectx;
- height = re->recty;
- }
+ if (is_movie) {
+ size_t i, width, height;
+
+ get_videos_dimensions(re, &rd, &width, &height);
+
+ mh = BKE_movie_handle_get(scene->r.im_format.imtype);
+ re->movie_ctx_arr = MEM_mallocN(sizeof(void *) * totvideos, "Movies' Context");
+
+ for (i = 0; i < totvideos; i++) {
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&re->r, i);
- /* last argument here depends on users really, but no users using preview have been found so far */
- if (!mh->start_movie(scene, &re->r, width, height, re->reports, false))
- G.is_break = true;
+ re->movie_ctx_arr[i] = mh->context_create();
+
+ if (!mh->start_movie(re->movie_ctx_arr[i], scene, &re->r, width, height, re->reports, false, suffix))
+ G.is_break = true;
+ }
}
- if (mh->get_next_frame) {
+ if (mh && mh->get_next_frame) {
+ /* MULTIVIEW_TODO:
+ * in case a new video format is added that implements get_next_frame multiview has to be addressed
+ * or the error throwing for R_IMF_IMTYPE_FRAMESERVER has to be extended for those cases as well
+ */
+ BLI_assert(totvideos < 2);
+
while (!(G.is_break == 1)) {
- int nf = mh->get_next_frame(&re->r, re->reports);
+ int nf = mh->get_next_frame(re->movie_ctx_arr[0], &re->r, re->reports);
if (nf >= 0 && nf >= scene->r.sfra && nf <= scene->r.efra) {
scene->r.cfra = re->r.cfra = nf;
@@ -3042,7 +3452,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
totrendered++;
if (re->test_break(re->tbh) == 0) {
- if (!do_write_image_or_movie(re, bmain, scene, mh, NULL))
+ if (!do_write_image_or_movie(re, bmain, scene, mh, totvideos, NULL))
G.is_break = true;
}
@@ -3085,20 +3495,67 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
nfra += tfra;
/* Touch/NoOverwrite options are only valid for image's */
- if (BKE_imtype_is_movie(scene->r.im_format.imtype) == 0) {
+ if (is_movie == false) {
if (scene->r.mode & (R_NO_OVERWRITE | R_TOUCH))
BKE_image_path_from_imformat(
name, scene->r.pic, bmain->name, scene->r.cfra,
- &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, true);
+ &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, true, NULL);
+
+ if (scene->r.mode & R_NO_OVERWRITE) {
+ if (!is_multiview_name) {
+ if (BLI_exists(name)) {
+ printf("skipping existing frame \"%s\"\n", name);
+ totskipped++;
+ continue;
+ }
+ }
+ else {
+ SceneRenderView *srv;
+ bool is_skip = false;
+ char filepath[FILE_MAX];
- if (scene->r.mode & R_NO_OVERWRITE && BLI_exists(name)) {
- printf("skipping existing frame \"%s\"\n", name);
- totskipped++;
- continue;
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (!BKE_scene_multiview_is_render_view_active(&scene->r, srv))
+ continue;
+
+ BKE_scene_multiview_filepath_get(srv, name, filepath);
+
+ if (BLI_exists(filepath)) {
+ is_skip = true;
+ printf("skipping existing frame \"%s\" for view \"%s\"\n", filepath, srv->name);
+ }
+ }
+
+ if (is_skip) {
+ totskipped++;
+ continue;
+ }
+ }
}
- if (scene->r.mode & R_TOUCH && !BLI_exists(name)) {
- BLI_make_existing_file(name); /* makes the dir if its not there */
- BLI_file_touch(name);
+
+ if (scene->r.mode & R_TOUCH) {
+ if (!is_multiview_name) {
+ if (!BLI_exists(name)) {
+ BLI_make_existing_file(name); /* makes the dir if its not there */
+ BLI_file_touch(name);
+ }
+ }
+ else {
+ SceneRenderView *srv;
+ char filepath[FILE_MAX];
+
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (!BKE_scene_multiview_is_render_view_active(&scene->r, srv))
+ continue;
+
+ BKE_scene_multiview_filepath_get(srv, name, filepath);
+
+ if (!BLI_exists(filepath)) {
+ BLI_make_existing_file(filepath); /* makes the dir if its not there */
+ BLI_file_touch(filepath);
+ }
+ }
+ }
}
}
@@ -3113,7 +3570,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
if (re->test_break(re->tbh) == 0) {
if (!G.is_break)
- if (!do_write_image_or_movie(re, bmain, scene, mh, NULL))
+ if (!do_write_image_or_movie(re, bmain, scene, mh, totvideos, NULL))
G.is_break = true;
}
else
@@ -3121,10 +3578,30 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
if (G.is_break == true) {
/* remove touched file */
- if (BKE_imtype_is_movie(scene->r.im_format.imtype) == 0) {
- if ((scene->r.mode & R_TOUCH) && (BLI_file_size(name) == 0)) {
- /* BLI_exists(name) is implicit */
- BLI_delete(name, false, false);
+ if (is_movie == false) {
+ if ((scene->r.mode & R_TOUCH)) {
+ if (!is_multiview_name) {
+ if ((BLI_file_size(name) == 0)) {
+ /* BLI_exists(name) is implicit */
+ BLI_delete(name, false, false);
+ }
+ }
+ else {
+ SceneRenderView *srv;
+ char filepath[FILE_MAX];
+
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (!BKE_scene_multiview_is_render_view_active(&scene->r, srv))
+ continue;
+
+ BKE_scene_multiview_filepath_get(srv, name, filepath);
+
+ if ((BLI_file_size(filepath) == 0)) {
+ /* BLI_exists(filepath) is implicit */
+ BLI_delete(filepath, false, false);
+ }
+ }
+ }
}
}
@@ -3139,8 +3616,17 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
}
/* end movie */
- if (BKE_imtype_is_movie(scene->r.im_format.imtype))
- mh->end_movie();
+ if (is_movie) {
+ size_t i;
+ for (i = 0; i < totvideos; i++) {
+ mh->end_movie(re->movie_ctx_arr[i]);
+ mh->context_free(re->movie_ctx_arr[i]);
+ }
+
+ if (re->movie_ctx_arr) {
+ MEM_freeN(re->movie_ctx_arr);
+ }
+ }
if (totskipped && totrendered == 0)
BKE_report(re->reports, RPT_INFO, "No frames rendered, skipped to not overwrite");
@@ -3238,13 +3724,22 @@ void RE_layer_load_from_file(RenderLayer *layer, ReportList *reports, const char
{
/* OCIO_TODO: assume layer was saved in defaule color space */
ImBuf *ibuf = IMB_loadiffname(filename, IB_rect, NULL);
+ RenderPass *rpass = NULL;
+
+ /* multiview: since the API takes no 'view', we use the first combined pass found */
+ for (rpass = layer->passes.first; rpass; rpass = rpass->next)
+ if (rpass->passtype == SCE_PASS_COMBINED)
+ break;
+
+ if (rpass == NULL)
+ BKE_reportf(reports, RPT_ERROR, "RE_layer_load_from_file: no Combined pass found in the render layer '%s'", filename);
if (ibuf && (ibuf->rect || ibuf->rect_float)) {
if (ibuf->x == layer->rectx && ibuf->y == layer->recty) {
if (ibuf->rect_float == NULL)
IMB_float_from_rect(ibuf);
- memcpy(layer->rectf, ibuf->rect_float, sizeof(float) * 4 * layer->rectx * layer->recty);
+ memcpy(rpass->rect, ibuf->rect_float, sizeof(float) * 4 * layer->rectx * layer->recty);
}
else {
if ((ibuf->x - x >= layer->rectx) && (ibuf->y - y >= layer->recty)) {
@@ -3257,7 +3752,7 @@ void RE_layer_load_from_file(RenderLayer *layer, ReportList *reports, const char
if (ibuf_clip) {
IMB_rectcpy(ibuf_clip, ibuf, 0, 0, x, y, layer->rectx, layer->recty);
- memcpy(layer->rectf, ibuf_clip->rect_float, sizeof(float) * 4 * layer->rectx * layer->recty);
+ memcpy(rpass->rect, ibuf_clip->rect_float, sizeof(float) * 4 * layer->rectx * layer->recty);
IMB_freeImBuf(ibuf_clip);
}
else {
@@ -3345,3 +3840,21 @@ bool RE_WriteEnvmapResult(struct ReportList *reports, Scene *scene, EnvMap *env,
}
}
+/* used in the interface to decide whether to show layers */
+bool RE_layers_have_name(struct RenderResult *rr)
+{
+ switch (BLI_listbase_count_ex(&rr->layers, 2)) {
+ case 0:
+ return false;
+ break;
+ case 1:
+ return (((RenderLayer *)rr->layers.first)->name[0] != '\0');
+ break;
+ default:
+ return true;
+ break;
+ }
+ return false;
+}
+
+
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index 6486844bacf..90f6eab0cc1 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -48,9 +48,8 @@
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_report.h"
-#ifdef WITH_CYCLES_DEBUG
-# include "BKE_scene.h"
-#endif
+#include "BKE_camera.h"
+#include "BKE_scene.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -63,14 +62,32 @@
/********************************** Free *************************************/
+static void render_result_views_free(RenderResult *res)
+{
+ while (res->views.first) {
+ RenderView *rv = res->views.first;
+ BLI_remlink(&res->views, rv);
+
+ if (rv->rect32)
+ MEM_freeN(rv->rect32);
+
+ if (rv->rectz)
+ MEM_freeN(rv->rectz);
+
+ if (rv->rectf)
+ MEM_freeN(rv->rectf);
+
+ MEM_freeN(rv);
+ }
+}
+
void render_result_free(RenderResult *res)
{
if (res == NULL) return;
while (res->layers.first) {
RenderLayer *rl = res->layers.first;
-
- if (rl->rectf) MEM_freeN(rl->rectf);
+
/* acolrect and scolrect are optionally allocated in shade_tile, only free here since it can be used for drawing */
if (rl->acolrect) MEM_freeN(rl->acolrect);
if (rl->scolrect) MEM_freeN(rl->scolrect);
@@ -85,7 +102,9 @@ void render_result_free(RenderResult *res)
BLI_remlink(&res->layers, rl);
MEM_freeN(rl);
}
-
+
+ render_result_views_free(res);
+
if (res->rect32)
MEM_freeN(res->rect32);
if (res->rectz)
@@ -115,13 +134,44 @@ void render_result_free_list(ListBase *lb, RenderResult *rr)
}
}
-/********************************* Names *************************************/
+/********************************* multiview *************************************/
-/* NOTE: OpenEXR only supports 32 chars for layer+pass names
- * In blender we now use max 10 chars for pass, max 20 for layer */
-static const char *get_pass_name(int passtype, int channel)
+/* create a new views Listbase in rr without duplicating the memory pointers */
+void render_result_views_shallowcopy(RenderResult *dst, RenderResult *src)
+{
+ RenderView *rview;
+
+ if (dst == NULL || src == NULL)
+ return;
+
+ for (rview = src->views.first; rview; rview = rview->next) {
+ RenderView *rv;
+
+ rv = MEM_mallocN(sizeof(RenderView), "new render view");
+ BLI_addtail(&dst->views, rv);
+
+ BLI_strncpy(rv->name, rview->name, sizeof(rv->name));
+ rv->rectf = rview->rectf;
+ rv->rectz = rview->rectz;
+ rv->rect32 = rview->rect32;
+ }
+}
+
+/* free the views created temporarily */
+void render_result_views_shallowdelete(RenderResult *rr)
+{
+ if (rr == NULL)
+ return;
+
+ while (rr->views.first) {
+ RenderView *rv = rr->views.first;
+ BLI_remlink(&rr->views, rv);
+ MEM_freeN(rv);
+ }
+}
+
+static const char *name_from_passtype(int passtype, int channel)
{
-
if (passtype == SCE_PASS_COMBINED) {
if (channel == -1) return "Combined";
if (channel == 0) return "Combined.R";
@@ -308,108 +358,131 @@ static const char *get_pass_name(int passtype, int channel)
static int passtype_from_name(const char *str)
{
-
- if (STREQ(str, "Combined"))
+ if (STRPREFIX(str, "Combined"))
return SCE_PASS_COMBINED;
- if (STREQ(str, "Depth"))
+ if (STRPREFIX(str, "Depth"))
return SCE_PASS_Z;
- if (STREQ(str, "Vector"))
+ if (STRPREFIX(str, "Vector"))
return SCE_PASS_VECTOR;
- if (STREQ(str, "Normal"))
+ if (STRPREFIX(str, "Normal"))
return SCE_PASS_NORMAL;
- if (STREQ(str, "UV"))
+ if (STRPREFIX(str, "UV"))
return SCE_PASS_UV;
- if (STREQ(str, "Color"))
+ if (STRPREFIX(str, "Color"))
return SCE_PASS_RGBA;
- if (STREQ(str, "Emit"))
+ if (STRPREFIX(str, "Emit"))
return SCE_PASS_EMIT;
- if (STREQ(str, "Diffuse"))
+ if (STRPREFIX(str, "Diffuse"))
return SCE_PASS_DIFFUSE;
- if (STREQ(str, "Spec"))
+ if (STRPREFIX(str, "Spec"))
return SCE_PASS_SPEC;
- if (STREQ(str, "Shadow"))
+ if (STRPREFIX(str, "Shadow"))
return SCE_PASS_SHADOW;
- if (STREQ(str, "AO"))
+ if (STRPREFIX(str, "AO"))
return SCE_PASS_AO;
- if (STREQ(str, "Env"))
+ if (STRPREFIX(str, "Env"))
return SCE_PASS_ENVIRONMENT;
- if (STREQ(str, "Indirect"))
+ if (STRPREFIX(str, "Indirect"))
return SCE_PASS_INDIRECT;
- if (STREQ(str, "Reflect"))
+ if (STRPREFIX(str, "Reflect"))
return SCE_PASS_REFLECT;
- if (STREQ(str, "Refract"))
+ if (STRPREFIX(str, "Refract"))
return SCE_PASS_REFRACT;
- if (STREQ(str, "IndexOB"))
+ if (STRPREFIX(str, "IndexOB"))
return SCE_PASS_INDEXOB;
- if (STREQ(str, "IndexMA"))
+ if (STRPREFIX(str, "IndexMA"))
return SCE_PASS_INDEXMA;
- if (STREQ(str, "Mist"))
+ if (STRPREFIX(str, "Mist"))
return SCE_PASS_MIST;
- if (STREQ(str, "RayHits"))
+ if (STRPREFIX(str, "RayHits"))
return SCE_PASS_RAYHITS;
- if (STREQ(str, "DiffDir"))
+ if (STRPREFIX(str, "DiffDir"))
return SCE_PASS_DIFFUSE_DIRECT;
- if (STREQ(str, "DiffInd"))
+ if (STRPREFIX(str, "DiffInd"))
return SCE_PASS_DIFFUSE_INDIRECT;
- if (STREQ(str, "DiffCol"))
+ if (STRPREFIX(str, "DiffCol"))
return SCE_PASS_DIFFUSE_COLOR;
- if (STREQ(str, "GlossDir"))
+ if (STRPREFIX(str, "GlossDir"))
return SCE_PASS_GLOSSY_DIRECT;
- if (STREQ(str, "GlossInd"))
+ if (STRPREFIX(str, "GlossInd"))
return SCE_PASS_GLOSSY_INDIRECT;
- if (STREQ(str, "GlossCol"))
+ if (STRPREFIX(str, "GlossCol"))
return SCE_PASS_GLOSSY_COLOR;
- if (STREQ(str, "TransDir"))
+ if (STRPREFIX(str, "TransDir"))
return SCE_PASS_TRANSM_DIRECT;
- if (STREQ(str, "TransInd"))
+ if (STRPREFIX(str, "TransInd"))
return SCE_PASS_TRANSM_INDIRECT;
- if (STREQ(str, "TransCol"))
+ if (STRPREFIX(str, "TransCol"))
return SCE_PASS_TRANSM_COLOR;
- if (STREQ(str, "SubsurfaceDir"))
+ if (STRPREFIX(str, "SubsurfaceDir"))
return SCE_PASS_SUBSURFACE_DIRECT;
- if (STREQ(str, "SubsurfaceInd"))
+ if (STRPREFIX(str, "SubsurfaceInd"))
return SCE_PASS_SUBSURFACE_INDIRECT;
- if (STREQ(str, "SubsurfaceCol"))
+ if (STRPREFIX(str, "SubsurfaceCol"))
return SCE_PASS_SUBSURFACE_COLOR;
return 0;
}
+
+static void set_pass_name(char *passname, int passtype, int channel, const char *view)
+{
+ const char *end;
+ const char *token;
+ int len;
+
+ const char *passtype_name = name_from_passtype(passtype, channel);
+
+ if (view == NULL || view[0] == '\0') {
+ BLI_strncpy(passname, passtype_name, EXR_PASS_MAXNAME);
+ return;
+ }
+
+ end = passtype_name + strlen(passtype_name);
+ len = IMB_exr_split_token(passtype_name, end, &token);
+
+ if (len == strlen(passtype_name))
+ sprintf(passname, "%s.%s", passtype_name, view);
+ else
+ sprintf(passname, "%.*s%s.%s", (int)(end-passtype_name) - len, passtype_name, view, token);
+}
+
/********************************** New **************************************/
-static RenderPass *render_layer_add_pass(RenderResult *rr, RenderLayer *rl, int channels, int passtype)
+static RenderPass *render_layer_add_pass(RenderResult *rr, RenderLayer *rl, int channels, int passtype, const char *viewname)
{
- const char *typestr = get_pass_name(passtype, 0);
+ const size_t view_id = BLI_findstringindex(&rr->views, viewname, offsetof(RenderView, name));
+ const char *typestr = name_from_passtype(passtype, -1);
RenderPass *rpass = MEM_callocN(sizeof(RenderPass), typestr);
int rectsize = rr->rectx * rr->recty * channels;
@@ -418,12 +491,16 @@ static RenderPass *render_layer_add_pass(RenderResult *rr, RenderLayer *rl, int
rpass->channels = channels;
rpass->rectx = rl->rectx;
rpass->recty = rl->recty;
- BLI_strncpy(rpass->name, get_pass_name(rpass->passtype, -1), sizeof(rpass->name));
+ rpass->view_id = view_id;
+
+ set_pass_name(rpass->name, rpass->passtype, -1, viewname);
+ BLI_strncpy(rpass->internal_name, typestr, sizeof(rpass->internal_name));
+ BLI_strncpy(rpass->view, viewname, sizeof(rpass->view));
if (rl->exrhandle) {
int a;
for (a = 0; a < channels; a++)
- IMB_exr_add_channel(rl->exrhandle, rl->name, get_pass_name(passtype, a), 0, 0, NULL);
+ IMB_exr_add_channel(rl->exrhandle, rl->name, name_from_passtype(passtype, a), viewname, 0, 0, NULL);
}
else {
float *rect;
@@ -460,9 +537,10 @@ static RenderPass *render_layer_add_debug_pass(RenderResult *rr,
RenderLayer *rl,
int channels,
int pass_type,
- int debug_type)
+ int debug_type,
+ const char *view)
{
- RenderPass *rpass = render_layer_add_pass(rr, rl, channels, pass_type);
+ RenderPass *rpass = render_layer_add_pass(rr, rl, channels, pass_type, view);
rpass->debug_type = debug_type;
BLI_strncpy(rpass->name,
debug_pass_type_name_get(debug_type),
@@ -475,12 +553,14 @@ static RenderPass *render_layer_add_debug_pass(RenderResult *rr,
/* will read info from Render *re to define layers */
/* called in threads */
/* re->winx,winy is coordinate space of entire image, partrct the part within */
-RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuffers, const char *layername)
+RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuffers, const char *layername, const char *viewname)
{
RenderResult *rr;
RenderLayer *rl;
+ RenderView *rv;
SceneRenderLayer *srl;
- int rectx, recty, nr;
+ int rectx, recty;
+ int nr, i;
rectx = BLI_rcti_size_x(partrct);
recty = BLI_rcti_size_y(partrct);
@@ -505,6 +585,8 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
rr->do_exr_tile = true;
}
+ render_result_views_new(rr, &re->r);
+
/* check renderdata for amount of layers */
for (nr = 0, srl = re->r.layers.first; srl; srl = srl->next, nr++) {
@@ -538,84 +620,90 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
if (rr->do_exr_tile) {
rl->display_buffer = MEM_mapallocN(rectx * recty * sizeof(unsigned int), "Combined display space rgba");
-
rl->exrhandle = IMB_exr_get_handle();
-
- IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.R", 0, 0, NULL);
- IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.G", 0, 0, NULL);
- IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.B", 0, 0, NULL);
- IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.A", 0, 0, NULL);
}
- else
- rl->rectf = MEM_mapallocN(rectx * recty * sizeof(float) * 4, "Combined rgba");
-
- if (srl->passflag & SCE_PASS_Z)
- render_layer_add_pass(rr, rl, 1, SCE_PASS_Z);
- if (srl->passflag & SCE_PASS_VECTOR)
- render_layer_add_pass(rr, rl, 4, SCE_PASS_VECTOR);
- if (srl->passflag & SCE_PASS_NORMAL)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_NORMAL);
- if (srl->passflag & SCE_PASS_UV)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_UV);
- if (srl->passflag & SCE_PASS_RGBA)
- render_layer_add_pass(rr, rl, 4, SCE_PASS_RGBA);
- if (srl->passflag & SCE_PASS_EMIT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_EMIT);
- if (srl->passflag & SCE_PASS_DIFFUSE)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE);
- if (srl->passflag & SCE_PASS_SPEC)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_SPEC);
- if (srl->passflag & SCE_PASS_AO)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_AO);
- if (srl->passflag & SCE_PASS_ENVIRONMENT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_ENVIRONMENT);
- if (srl->passflag & SCE_PASS_INDIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_INDIRECT);
- if (srl->passflag & SCE_PASS_SHADOW)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_SHADOW);
- if (srl->passflag & SCE_PASS_REFLECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_REFLECT);
- if (srl->passflag & SCE_PASS_REFRACT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_REFRACT);
- if (srl->passflag & SCE_PASS_INDEXOB)
- render_layer_add_pass(rr, rl, 1, SCE_PASS_INDEXOB);
- if (srl->passflag & SCE_PASS_INDEXMA)
- render_layer_add_pass(rr, rl, 1, SCE_PASS_INDEXMA);
- if (srl->passflag & SCE_PASS_MIST)
- render_layer_add_pass(rr, rl, 1, SCE_PASS_MIST);
- if (rl->passflag & SCE_PASS_RAYHITS)
- render_layer_add_pass(rr, rl, 4, SCE_PASS_RAYHITS);
- if (srl->passflag & SCE_PASS_DIFFUSE_DIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE_DIRECT);
- if (srl->passflag & SCE_PASS_DIFFUSE_INDIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE_INDIRECT);
- if (srl->passflag & SCE_PASS_DIFFUSE_COLOR)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE_COLOR);
- if (srl->passflag & SCE_PASS_GLOSSY_DIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_GLOSSY_DIRECT);
- if (srl->passflag & SCE_PASS_GLOSSY_INDIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_GLOSSY_INDIRECT);
- if (srl->passflag & SCE_PASS_GLOSSY_COLOR)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_GLOSSY_COLOR);
- if (srl->passflag & SCE_PASS_TRANSM_DIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_TRANSM_DIRECT);
- if (srl->passflag & SCE_PASS_TRANSM_INDIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_TRANSM_INDIRECT);
- if (srl->passflag & SCE_PASS_TRANSM_COLOR)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_TRANSM_COLOR);
- if (srl->passflag & SCE_PASS_SUBSURFACE_DIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_DIRECT);
- if (srl->passflag & SCE_PASS_SUBSURFACE_INDIRECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_INDIRECT);
- if (srl->passflag & SCE_PASS_SUBSURFACE_COLOR)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_COLOR);
+
+ for (rv = rr->views.first; rv; rv = rv->next) {
+ const char *view = rv->name;
+
+ if (viewname && viewname[0])
+ if (!STREQ(view, viewname))
+ continue;
+
+ if (rr->do_exr_tile)
+ IMB_exr_add_view(rl->exrhandle, view);
+
+ /* a renderlayer should always have a Combined pass*/
+ render_layer_add_pass(rr, rl, 4, SCE_PASS_COMBINED, view);
+
+ if (srl->passflag & SCE_PASS_Z)
+ render_layer_add_pass(rr, rl, 1, SCE_PASS_Z, view);
+ if (srl->passflag & SCE_PASS_VECTOR)
+ render_layer_add_pass(rr, rl, 4, SCE_PASS_VECTOR, view);
+ if (srl->passflag & SCE_PASS_NORMAL)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_NORMAL, view);
+ if (srl->passflag & SCE_PASS_UV)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_UV, view);
+ if (srl->passflag & SCE_PASS_RGBA)
+ render_layer_add_pass(rr, rl, 4, SCE_PASS_RGBA, view);
+ if (srl->passflag & SCE_PASS_EMIT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_EMIT, view);
+ if (srl->passflag & SCE_PASS_DIFFUSE)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE, view);
+ if (srl->passflag & SCE_PASS_SPEC)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SPEC, view);
+ if (srl->passflag & SCE_PASS_AO)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_AO, view);
+ if (srl->passflag & SCE_PASS_ENVIRONMENT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_ENVIRONMENT, view);
+ if (srl->passflag & SCE_PASS_INDIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_INDIRECT, view);
+ if (srl->passflag & SCE_PASS_SHADOW)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SHADOW, view);
+ if (srl->passflag & SCE_PASS_REFLECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_REFLECT, view);
+ if (srl->passflag & SCE_PASS_REFRACT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_REFRACT, view);
+ if (srl->passflag & SCE_PASS_INDEXOB)
+ render_layer_add_pass(rr, rl, 1, SCE_PASS_INDEXOB, view);
+ if (srl->passflag & SCE_PASS_INDEXMA)
+ render_layer_add_pass(rr, rl, 1, SCE_PASS_INDEXMA, view);
+ if (srl->passflag & SCE_PASS_MIST)
+ render_layer_add_pass(rr, rl, 1, SCE_PASS_MIST, view);
+ if (rl->passflag & SCE_PASS_RAYHITS)
+ render_layer_add_pass(rr, rl, 4, SCE_PASS_RAYHITS, view);
+ if (srl->passflag & SCE_PASS_DIFFUSE_DIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE_DIRECT, view);
+ if (srl->passflag & SCE_PASS_DIFFUSE_INDIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE_INDIRECT, view);
+ if (srl->passflag & SCE_PASS_DIFFUSE_COLOR)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE_COLOR, view);
+ if (srl->passflag & SCE_PASS_GLOSSY_DIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_GLOSSY_DIRECT, view);
+ if (srl->passflag & SCE_PASS_GLOSSY_INDIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_GLOSSY_INDIRECT, view);
+ if (srl->passflag & SCE_PASS_GLOSSY_COLOR)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_GLOSSY_COLOR, view);
+ if (srl->passflag & SCE_PASS_TRANSM_DIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_TRANSM_DIRECT, view);
+ if (srl->passflag & SCE_PASS_TRANSM_INDIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_TRANSM_INDIRECT, view);
+ if (srl->passflag & SCE_PASS_TRANSM_COLOR)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_TRANSM_COLOR, view);
+ if (srl->passflag & SCE_PASS_SUBSURFACE_DIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_DIRECT, view);
+ if (srl->passflag & SCE_PASS_SUBSURFACE_INDIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_INDIRECT, view);
+ if (srl->passflag & SCE_PASS_SUBSURFACE_COLOR)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_COLOR, view);
#ifdef WITH_CYCLES_DEBUG
- if (BKE_scene_use_new_shading_nodes(re->scene)) {
- render_layer_add_debug_pass(rr, rl, 1, SCE_PASS_DEBUG,
- RENDER_PASS_DEBUG_BVH_TRAVERSAL_STEPS);
- }
+ if (BKE_scene_use_new_shading_nodes(re->scene)) {
+ render_layer_add_debug_pass(rr, rl, 1, SCE_PASS_DEBUG,
+ RENDER_PASS_DEBUG_BVH_TRAVERSAL_STEPS, view);
+ }
#endif
+ }
}
/* sss, previewrender and envmap don't do layers, so we make a default one */
if (BLI_listbase_is_empty(&rr->layers) && !(layername && layername[0])) {
@@ -628,18 +716,27 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
/* duplicate code... */
if (rr->do_exr_tile) {
rl->display_buffer = MEM_mapallocN(rectx * recty * sizeof(unsigned int), "Combined display space rgba");
-
rl->exrhandle = IMB_exr_get_handle();
-
- IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.R", 0, 0, NULL);
- IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.G", 0, 0, NULL);
- IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.B", 0, 0, NULL);
- IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.A", 0, 0, NULL);
}
- else {
- rl->rectf = MEM_mapallocN(rectx * recty * sizeof(float) * 4, "Combined rgba");
+
+ for (rv = rr->views.first; rv; rv = rv->next) {
+ const char *view = rv->name;
+
+ if (viewname && viewname[0])
+ if (strcmp(view, viewname) != 0)
+ continue;
+
+ if (rr->do_exr_tile) {
+ IMB_exr_add_view(rl->exrhandle, view);
+
+ for (i=0; i < 4; i++)
+ IMB_exr_add_channel(rl->exrhandle, rl->name, name_from_passtype(SCE_PASS_COMBINED, i), view, 0, 0, NULL);
+ }
+ else {
+ render_layer_add_pass(rr, rl, 4, SCE_PASS_COMBINED, view);
+ }
}
-
+
/* note, this has to be in sync with scene.c */
rl->lay = (1 << 20) - 1;
rl->layflag = 0x7FFF; /* solid ztra halo strand */
@@ -657,15 +754,15 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
}
/* allocate osa new results for samples */
-RenderResult *render_result_new_full_sample(Render *re, ListBase *lb, rcti *partrct, int crop, int savebuffers)
+RenderResult *render_result_new_full_sample(Render *re, ListBase *lb, rcti *partrct, int crop, int savebuffers, const char *viewname)
{
int a;
if (re->osa == 0)
- return render_result_new(re, partrct, crop, savebuffers, RR_ALL_LAYERS);
+ return render_result_new(re, partrct, crop, savebuffers, RR_ALL_LAYERS, viewname);
for (a = 0; a < re->osa; a++) {
- RenderResult *rr = render_result_new(re, partrct, crop, savebuffers, RR_ALL_LAYERS);
+ RenderResult *rr = render_result_new(re, partrct, crop, savebuffers, RR_ALL_LAYERS, viewname);
BLI_addtail(lb, rr);
rr->sample_nr = a;
}
@@ -686,28 +783,98 @@ static void *ml_addlayer_cb(void *base, const char *str)
return rl;
}
-static void ml_addpass_cb(void *UNUSED(base), void *lay, const char *str, float *rect, int totchan, const char *chan_id)
+static void ml_addpass_cb(void *base, void *lay, const char *str, float *rect, int totchan, const char *chan_id, const char *view)
{
+ RenderResult *rr = base;
RenderLayer *rl = lay;
RenderPass *rpass = MEM_callocN(sizeof(RenderPass), "loaded pass");
int a;
BLI_addtail(&rl->passes, rpass);
rpass->channels = totchan;
-
rpass->passtype = passtype_from_name(str);
if (rpass->passtype == 0) printf("unknown pass %s\n", str);
rl->passflag |= rpass->passtype;
- BLI_strncpy(rpass->name, str, EXR_PASS_MAXNAME);
/* channel id chars */
for (a = 0; a < totchan; a++)
rpass->chan_id[a] = chan_id[a];
-
+
rpass->rect = rect;
+ if (view[0] != '\0') {
+ BLI_snprintf(rpass->name, sizeof(rpass->name), "%s.%s", str, view);
+ rpass->view_id = BLI_findstringindex(&rr->views, view, offsetof(RenderView, name));
+ }
+ else {
+ BLI_strncpy(rpass->name, str, sizeof(rpass->name));
+ rpass->view_id = 0;
+ }
+
+ BLI_strncpy(rpass->view, view, sizeof(rpass->view));
+ BLI_strncpy(rpass->internal_name, str, sizeof(rpass->internal_name));
}
-/* from imbuf, if a handle was returned we convert this to render result */
+static void *ml_addview_cb(void *base, const char *str)
+{
+ RenderResult *rr = base;
+ RenderView *rv;
+
+ rv = MEM_callocN(sizeof(RenderView), "new render view");
+ BLI_strncpy(rv->name, str, EXR_VIEW_MAXNAME);
+
+ /* For stereo drawing we need to ensure:
+ * STEREO_LEFT_NAME == STEREO_LEFT_ID and
+ * STEREO_RIGHT_NAME == STEREO_RIGHT_ID */
+
+ if (STREQ(str, STEREO_LEFT_NAME)) {
+ BLI_addhead(&rr->views, rv);
+ }
+ else if (STREQ(str, STEREO_RIGHT_NAME)) {
+ RenderView *left_rv = BLI_findstring(&rr->views, STEREO_LEFT_NAME, offsetof(RenderView, name));
+
+ if (left_rv == NULL) {
+ BLI_addhead(&rr->views, rv);
+ }
+ else {
+ BLI_insertlinkafter(&rr->views, left_rv, rv);
+ }
+ }
+ else {
+ BLI_addtail(&rr->views, rv);
+ }
+
+ return rv;
+}
+
+static int order_render_passes(const void *a, const void *b)
+{
+ // 1 if a is after b
+ RenderPass *rpa = (RenderPass *) a;
+ RenderPass *rpb = (RenderPass *) b;
+
+ if (rpa->passtype > rpb->passtype)
+ return 1;
+ else if (rpa->passtype < rpb->passtype)
+ return 0;
+
+ /* they have the same type */
+ /* left first */
+ if (STREQ(rpa->view, STEREO_LEFT_NAME))
+ return 0;
+ else if (STREQ(rpb->view, STEREO_LEFT_NAME))
+ return 1;
+
+ /* right second */
+ if (STREQ(rpa->view, STEREO_RIGHT_NAME))
+ return 0;
+ else if (STREQ(rpb->view, STEREO_RIGHT_NAME))
+ return 1;
+
+ /* remaining in ascending id order */
+ return (rpa->view_id < rpb->view_id);
+}
+
+/* from imbuf, if a handle was returned and it's not a singlelayer multiview we convert this to render result */
RenderResult *render_result_new_from_exr(void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty)
{
RenderResult *rr = MEM_callocN(sizeof(RenderResult), __func__);
@@ -718,13 +885,17 @@ RenderResult *render_result_new_from_exr(void *exrhandle, const char *colorspace
rr->rectx = rectx;
rr->recty = recty;
- IMB_exr_multilayer_convert(exrhandle, rr, ml_addlayer_cb, ml_addpass_cb);
+ IMB_exr_multilayer_convert(exrhandle, rr, ml_addview_cb, ml_addlayer_cb, ml_addpass_cb);
for (rl = rr->layers.first; rl; rl = rl->next) {
+ int c=0;
rl->rectx = rectx;
rl->recty = recty;
+ BLI_listbase_sort(&rl->passes, order_render_passes);
+
for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
+ printf("%d: %s\n", c++, rpass->name);
rpass->rectx = rectx;
rpass->recty = recty;
@@ -738,6 +909,33 @@ RenderResult *render_result_new_from_exr(void *exrhandle, const char *colorspace
return rr;
}
+void render_result_views_new(RenderResult *rr, RenderData *rd)
+{
+ SceneRenderView *srv;
+ RenderView *rv;
+
+ /* clear previously existing views - for sequencer */
+ render_result_views_free(rr);
+
+ /* check renderdata for amount of views */
+ if ((rd->scemode & R_MULTIVIEW)) {
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv) == false) continue;
+
+ rv = MEM_callocN(sizeof(RenderView), "new render view");
+ BLI_addtail(&rr->views, rv);
+
+ BLI_strncpy(rv->name, srv->name, sizeof(rv->name));
+ }
+ }
+
+ /* we always need at least one view */
+ if (BLI_listbase_count_ex(&rr->views, 1) == 0) {
+ rv = MEM_callocN(sizeof(RenderView), "new render view");
+ BLI_addtail(&rr->views, rv);
+ }
+}
+
/*********************************** Merge ***********************************/
static void do_merge_tile(RenderResult *rr, RenderResult *rrpart, float *target, float *tile, int pixsize)
@@ -783,16 +981,19 @@ void render_result_merge(RenderResult *rr, RenderResult *rrpart)
for (rl = rr->layers.first; rl; rl = rl->next) {
rlp = RE_GetRenderLayer(rrpart, rl->name);
if (rlp) {
- /* combined */
- if (rl->rectf && rlp->rectf)
- do_merge_tile(rr, rrpart, rl->rectf, rlp->rectf, 4);
-
/* passes are allocated in sync */
for (rpass = rl->passes.first, rpassp = rlp->passes.first;
rpass && rpassp;
- rpass = rpass->next, rpassp = rpassp->next)
+ rpass = rpass->next)
{
+ /* renderresult have all passes, renderpart only the active view's passes */
+ if (strcmp(rpassp->name, rpass->name) != 0)
+ continue;
+
do_merge_tile(rr, rrpart, rpass->rect, rpassp->rect, rpass->channels);
+
+ /* manually get next render pass */
+ rpassp = rpassp->next;
}
}
}
@@ -801,7 +1002,7 @@ void render_result_merge(RenderResult *rr, RenderResult *rrpart)
/* for passes read from files, these have names stored */
static char *make_pass_name(RenderPass *rpass, int chan)
{
- static char name[16];
+ static char name[EXR_PASS_MAXNAME];
int len;
BLI_strncpy(name, rpass->name, EXR_PASS_MAXNAME);
@@ -813,65 +1014,111 @@ static char *make_pass_name(RenderPass *rpass, int chan)
return name;
}
-/* filename already made absolute */
-/* called from within UI, saves both rendered result as a file-read result */
-bool RE_WriteRenderResult(ReportList *reports, RenderResult *rr, const char *filename, int compress)
+/* called from within UI and render pipeline, saves both rendered result as a file-read result
+ * if multiview is true saves all views in a multiview exr
+ * else if view is not NULL saves single view
+ * else saves stereo3d
+ */
+bool RE_WriteRenderResult(ReportList *reports, RenderResult *rr, const char *filename, ImageFormatData *imf, const bool multiview, const char *view)
{
RenderLayer *rl;
RenderPass *rpass;
+ RenderView *rview;
void *exrhandle = IMB_exr_get_handle();
- bool success;
-
- BLI_make_existing_file(filename);
-
- /* composite result */
- if (rr->rectf) {
- IMB_exr_add_channel(exrhandle, "Composite", "Combined.R", 4, 4 * rr->rectx, rr->rectf);
- IMB_exr_add_channel(exrhandle, "Composite", "Combined.G", 4, 4 * rr->rectx, rr->rectf + 1);
- IMB_exr_add_channel(exrhandle, "Composite", "Combined.B", 4, 4 * rr->rectx, rr->rectf + 2);
- IMB_exr_add_channel(exrhandle, "Composite", "Combined.A", 4, 4 * rr->rectx, rr->rectf + 3);
+ bool success = false;
+ int a, nr;
+ const char *chan_view = NULL;
+ int compress = (imf ? imf->exr_codec : 0);
+ size_t width, height;
+
+ const bool is_mono = view && !multiview;
+
+ width = rr->rectx;
+ height = rr->recty;
+
+ if (imf && imf->imtype == R_IMF_IMTYPE_OPENEXR && multiview) {
+ /* single layer OpenEXR */
+ const char *RGBAZ[] = {"R", "G", "B", "A", "Z"};
+ for (nr = 0, rview = rr->views.first; rview; rview = rview->next, nr++) {
+ IMB_exr_add_view(exrhandle, rview->name);
+
+ if (rview->rectf) {
+ for (a = 0; a < 4; a++)
+ IMB_exr_add_channel(exrhandle, "", RGBAZ[a],
+ rview->name, 4, 4 * width, rview->rectf + a);
+ if (rview->rectz)
+ IMB_exr_add_channel(exrhandle, "", RGBAZ[4],
+ rview->name, 1, width, rview->rectz);
+ }
+ }
}
-
- /* add layers/passes and assign channels */
- for (rl = rr->layers.first; rl; rl = rl->next) {
-
- /* combined */
- if (rl->rectf) {
- int a, xstride = 4;
- for (a = 0; a < xstride; a++) {
- IMB_exr_add_channel(exrhandle, rl->name, get_pass_name(SCE_PASS_COMBINED, a),
- xstride, xstride * rr->rectx, rl->rectf + a);
+ else {
+ for (nr = 0, rview = rr->views.first; rview; rview = rview->next, nr++) {
+ if (is_mono) {
+ if (!STREQ(view, rview->name)) {
+ continue;
+ }
+ chan_view = "";
+ }
+ else {
+ /* if rendered only one view, we treat as a a non-view render */
+ chan_view = rview->name;
+ }
+
+ IMB_exr_add_view(exrhandle, rview->name);
+
+ if (rview->rectf) {
+ for (a = 0; a < 4; a++)
+ IMB_exr_add_channel(exrhandle, "Composite", name_from_passtype(SCE_PASS_COMBINED, a),
+ chan_view, 4, 4 * width, rview->rectf + a);
}
}
-
- /* passes are allocated in sync */
- for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
- int a, xstride = rpass->channels;
- for (a = 0; a < xstride; a++) {
- if (rpass->passtype) {
- IMB_exr_add_channel(exrhandle, rl->name, get_pass_name(rpass->passtype, a),
- xstride, xstride * rr->rectx, rpass->rect + a);
+
+ /* add layers/passes and assign channels */
+ for (rl = rr->layers.first; rl; rl = rl->next) {
+
+ /* passes are allocated in sync */
+ for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
+ const int xstride = rpass->channels;
+
+ if (is_mono) {
+ if (!STREQ(view, rpass->view)) {
+ continue;
+ }
+ chan_view = "";
}
else {
- IMB_exr_add_channel(exrhandle, rl->name, make_pass_name(rpass, a),
- xstride, xstride * rr->rectx, rpass->rect + a);
+ /* if rendered only one view, we treat as a a non-view render */
+ chan_view = (nr > 1 ? rpass->view :"");
+ }
+
+ for (a = 0; a < xstride; a++) {
+
+ if (rpass->passtype) {
+ IMB_exr_add_channel(exrhandle, rl->name, name_from_passtype(rpass->passtype, a), chan_view,
+ xstride, xstride * width, rpass->rect + a);
+ }
+ else {
+ IMB_exr_add_channel(exrhandle, rl->name, make_pass_name(rpass, a), chan_view,
+ xstride, xstride * width, rpass->rect + a);
+ }
}
}
}
}
- /* when the filename has no permissions, this can fail */
- if (IMB_exr_begin_write(exrhandle, filename, rr->rectx, rr->recty, compress)) {
+ BLI_make_existing_file(filename);
+
+ if (IMB_exr_begin_write(exrhandle, filename, width, height, compress)) {
IMB_exr_write_channels(exrhandle);
- success = true;
}
else {
/* TODO, get the error from openexr's exception */
BKE_report(reports, RPT_ERROR, "Error writing render result (see console)");
success = false;
}
- IMB_exr_close(exrhandle);
+ IMB_exr_close(exrhandle);
return success;
}
@@ -932,7 +1179,7 @@ void render_result_single_layer_end(Render *re)
/************************* EXR Tile File Rendering ***************************/
-static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart)
+static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart, const char *viewname)
{
RenderLayer *rlp, *rl;
RenderPass *rpassp;
@@ -955,21 +1202,17 @@ static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart)
else {
offs = 0;
}
-
- /* combined */
- if (rlp->rectf) {
- int a, xstride = 4;
- for (a = 0; a < xstride; a++) {
- IMB_exr_set_channel(rl->exrhandle, rlp->name, get_pass_name(SCE_PASS_COMBINED, a),
- xstride, xstride * rrpart->rectx, rlp->rectf + a + xstride * offs);
- }
- }
-
+
/* passes are allocated in sync */
for (rpassp = rlp->passes.first; rpassp; rpassp = rpassp->next) {
- int a, xstride = rpassp->channels;
+ const int xstride = rpassp->channels;
+ int a;
+ char passname[EXR_PASS_MAXNAME];
+
for (a = 0; a < xstride; a++) {
- IMB_exr_set_channel(rl->exrhandle, rlp->name, get_pass_name(rpassp->passtype, a),
+ set_pass_name(passname, rpassp->passtype, a, rpassp->view);
+
+ IMB_exr_set_channel(rl->exrhandle, rlp->name, passname,
xstride, xstride * rrpart->rectx, rpassp->rect + a + xstride * offs);
}
}
@@ -988,7 +1231,7 @@ static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart)
continue;
}
- IMB_exrtile_write_channels(rl->exrhandle, partx, party, 0);
+ IMB_exrtile_write_channels(rl->exrhandle, partx, party, 0, viewname);
}
BLI_unlock_thread(LOCK_IMAGE);
@@ -1002,13 +1245,13 @@ static void save_empty_result_tiles(Render *re)
for (rr = re->result; rr; rr = rr->next) {
for (rl = rr->layers.first; rl; rl = rl->next) {
- IMB_exrtile_clear_channels(rl->exrhandle);
+ IMB_exr_clear_channels(rl->exrhandle);
for (pa = re->parts.first; pa; pa = pa->next) {
if (pa->status != PART_STATUS_READY) {
int party = pa->disprect.ymin - re->disprect.ymin + pa->crop;
int partx = pa->disprect.xmin - re->disprect.xmin + pa->crop;
- IMB_exrtile_write_channels(rl->exrhandle, partx, party, 0);
+ IMB_exrtile_write_channels(rl->exrhandle, partx, party, 0, re->viewname);
}
}
}
@@ -1055,10 +1298,10 @@ void render_result_exr_file_end(Render *re)
}
/* save part into exr file */
-void render_result_exr_file_merge(RenderResult *rr, RenderResult *rrpart)
+void render_result_exr_file_merge(RenderResult *rr, RenderResult *rrpart, const char *viewname)
{
for (; rr && rrpart; rr = rr->next, rrpart = rrpart->next)
- save_render_result_tile(rr, rrpart);
+ save_render_result_tile(rr, rrpart, viewname);
}
/* path to temporary exr file */
@@ -1088,7 +1331,7 @@ int render_result_exr_file_read_sample(Render *re, int sample)
bool success = true;
RE_FreeRenderResult(re->result);
- re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
+ re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
for (rl = re->result->layers.first; rl; rl = rl->next) {
render_result_exr_file_path(re->scene, rl->name, sample, str);
@@ -1129,23 +1372,20 @@ int render_result_exr_file_read_path(RenderResult *rr, RenderLayer *rl_single, c
for (rl = rr->layers.first; rl; rl = rl->next) {
if (rl_single && rl_single != rl)
continue;
-
- /* combined */
- if (rl->rectf) {
- int a, xstride = 4;
- for (a = 0; a < xstride; a++)
- IMB_exr_set_channel(exrhandle, rl->name, get_pass_name(SCE_PASS_COMBINED, a),
- xstride, xstride * rectx, rl->rectf + a);
- }
/* passes are allocated in sync */
for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
- int a, xstride = rpass->channels;
- for (a = 0; a < xstride; a++)
- IMB_exr_set_channel(exrhandle, rl->name, get_pass_name(rpass->passtype, a),
+ const int xstride = rpass->channels;
+ int a;
+ char passname[EXR_PASS_MAXNAME];
+
+ for (a = 0; a < xstride; a++) {
+ set_pass_name(passname, rpass->passtype, a, rpass->view);
+ IMB_exr_set_channel(exrhandle, rl->name, passname,
xstride, xstride * rectx, rpass->rect + a);
+ }
- BLI_strncpy(rpass->name, get_pass_name(rpass->passtype, -1), sizeof(rpass->name));
+ set_pass_name(rpass->name, rpass->passtype, -1, rpass->view);
}
}
@@ -1191,7 +1431,8 @@ void render_result_exr_file_cache_write(Render *re)
render_result_exr_file_cache_path(re->scene, root, str);
printf("Caching exr file, %dx%d, %s\n", rr->rectx, rr->recty, str);
- RE_WriteRenderResult(NULL, rr, str, 0);
+
+ RE_WriteRenderResult(NULL, rr, str, NULL, true, NULL);
}
/* For cache, makes exact copy of render result */
@@ -1201,7 +1442,7 @@ bool render_result_exr_file_cache_read(Render *re)
char *root = U.render_cachedir;
RE_FreeRenderResult(re->result);
- re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
+ re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
/* First try cache. */
render_result_exr_file_cache_path(re->scene, root, str);
@@ -1216,14 +1457,14 @@ bool render_result_exr_file_cache_read(Render *re)
/*************************** Combined Pixel Rect *****************************/
-ImBuf *render_result_rect_to_ibuf(RenderResult *rr, RenderData *rd)
+ImBuf *render_result_rect_to_ibuf(RenderResult *rr, RenderData *rd, const int view_id)
{
ImBuf *ibuf = IMB_allocImBuf(rr->rectx, rr->recty, rd->im_format.planes, 0);
/* if not exists, BKE_imbuf_write makes one */
- ibuf->rect = (unsigned int *)rr->rect32;
- ibuf->rect_float = rr->rectf;
- ibuf->zbuf_float = rr->rectz;
+ ibuf->rect = (unsigned int *) RE_RenderViewGetRect32(rr, view_id);
+ ibuf->rect_float = RE_RenderViewGetRectf(rr, view_id);
+ ibuf->zbuf_float = RE_RenderViewGetRectz(rr, view_id);
/* float factor for random dither, imbuf takes care of it */
ibuf->dither = rd->dither_intensity;
@@ -1259,53 +1500,73 @@ ImBuf *render_result_rect_to_ibuf(RenderResult *rr, RenderData *rd)
return ibuf;
}
-void render_result_rect_from_ibuf(RenderResult *rr, RenderData *UNUSED(rd), ImBuf *ibuf)
+void render_result_rect_from_ibuf(RenderResult *rr, RenderData *UNUSED(rd), ImBuf *ibuf, const int view_id)
{
+ RenderView *rv = BLI_findlink(&rr->views, view_id);
+
if (ibuf->rect_float) {
- if (!rr->rectf)
- rr->rectf = MEM_mallocN(4 * sizeof(float) * rr->rectx * rr->recty, "render_seq rectf");
+ if (!rv->rectf)
+ rv->rectf = MEM_mallocN(4 * sizeof(float) * rr->rectx * rr->recty, "render_seq rectf");
- memcpy(rr->rectf, ibuf->rect_float, 4 * sizeof(float) * rr->rectx * rr->recty);
+ memcpy(rv->rectf, ibuf->rect_float, 4 * sizeof(float) * rr->rectx * rr->recty);
/* TSK! Since sequence render doesn't free the *rr render result, the old rect32
* can hang around when sequence render has rendered a 32 bits one before */
- if (rr->rect32) {
- MEM_freeN(rr->rect32);
- rr->rect32 = NULL;
+ if (rv->rect32) {
+ MEM_freeN(rv->rect32);
+ rv->rect32 = NULL;
}
}
else if (ibuf->rect) {
- if (!rr->rect32)
- rr->rect32 = MEM_mallocN(sizeof(int) * rr->rectx * rr->recty, "render_seq rect");
+ if (!rv->rect32)
+ rv->rect32 = MEM_mallocN(sizeof(int) * rr->rectx * rr->recty, "render_seq rect");
- memcpy(rr->rect32, ibuf->rect, 4 * rr->rectx * rr->recty);
+ memcpy(rv->rect32, ibuf->rect, 4 * rr->rectx * rr->recty);
/* Same things as above, old rectf can hang around from previous render. */
+ if (rv->rectf) {
+ MEM_freeN(rv->rectf);
+ rv->rectf = NULL;
+ }
+ }
+
+ /* clean up non-view buffers */
+ if (rr) {
if (rr->rectf) {
MEM_freeN(rr->rectf);
rr->rectf = NULL;
}
+
+ if (rr->rect32) {
+ MEM_freeN(rr->rect32);
+ rr->rect32 = NULL;
+ }
}
}
-void render_result_rect_fill_zero(RenderResult *rr)
+void render_result_rect_fill_zero(RenderResult *rr, const int view_id)
{
- if (rr->rectf)
- memset(rr->rectf, 0, 4 * sizeof(float) * rr->rectx * rr->recty);
- else if (rr->rect32)
- memset(rr->rect32, 0, 4 * rr->rectx * rr->recty);
+ RenderView *rv = BLI_findlink(&rr->views, view_id);
+
+ if (rv->rectf)
+ memset(rv->rectf, 0, 4 * sizeof(float) * rr->rectx * rr->recty);
+ else if (rv->rect32)
+ memset(rv->rect32, 0, 4 * rr->rectx * rr->recty);
else
- rr->rect32 = MEM_callocN(sizeof(int) * rr->rectx * rr->recty, "render_seq rect");
+ rv->rect32 = MEM_callocN(sizeof(int) * rr->rectx * rr->recty, "render_seq rect");
}
void render_result_rect_get_pixels(RenderResult *rr, unsigned int *rect, int rectx, int recty,
- const ColorManagedViewSettings *view_settings, const ColorManagedDisplaySettings *display_settings)
+ const ColorManagedViewSettings *view_settings, const ColorManagedDisplaySettings *display_settings,
+ const int view_id)
{
if (rr->rect32) {
- memcpy(rect, rr->rect32, sizeof(int) * rr->rectx * rr->recty);
+ int *rect32 = RE_RenderViewGetRect32(rr, view_id);
+ memcpy(rect, (rect32 ? rect32 : rr->rect32), sizeof(int) * rr->rectx * rr->recty);
}
else if (rr->rectf) {
- IMB_display_buffer_transform_apply((unsigned char *) rect, rr->rectf, rr->rectx, rr->recty, 4,
+ float *rectf = RE_RenderViewGetRectf(rr, view_id);
+ IMB_display_buffer_transform_apply((unsigned char *) rect, (rectf ? rectf : rr->rectf), rr->rectx, rr->recty, 4,
view_settings, display_settings, true);
}
else
@@ -1313,3 +1574,75 @@ void render_result_rect_get_pixels(RenderResult *rr, unsigned int *rect, int rec
memset(rect, 0, sizeof(int) * rectx * recty);
}
+
+/*************************** multiview functions *****************************/
+
+bool RE_HasFakeLayer(RenderResult *res)
+{
+ RenderView *rv;
+
+ if (res == NULL)
+ return false;
+
+ rv = res->views.first;
+ if (rv == NULL)
+ return false;
+
+ return (rv->rect32 || rv->rectf);
+}
+
+bool RE_RenderResult_is_stereo(RenderResult *res)
+{
+ if (! BLI_findstring(&res->views, STEREO_LEFT_NAME, offsetof(RenderView, name)))
+ return false;
+
+ if (! BLI_findstring(&res->views, STEREO_RIGHT_NAME, offsetof(RenderView, name)))
+ return false;
+
+ return true;
+}
+
+void RE_RenderViewSetRectf(RenderResult *res, const int view_id, float *rect)
+{
+ RenderView *rv = BLI_findlink(&res->views, view_id);
+ if (rv) {
+ rv->rectf = rect;
+ }
+}
+
+void RE_RenderViewSetRectz(RenderResult *res, const int view_id, float *rect)
+{
+ RenderView *rv = BLI_findlink(&res->views, view_id);
+ if (rv) {
+ rv->rectz = rect;
+ }
+}
+
+float *RE_RenderViewGetRectz(RenderResult *res, const int view_id)
+{
+ RenderView *rv = BLI_findlink(&res->views, view_id);
+ if (rv) {
+ return rv->rectz;
+ }
+ return res->rectz;
+}
+
+float *RE_RenderViewGetRectf(RenderResult *res, const int view_id)
+{
+ RenderView *rv = BLI_findlink(&res->views, view_id);
+ if (rv) {
+ return rv->rectf;
+ }
+ return res->rectf;
+}
+
+int *RE_RenderViewGetRect32(RenderResult *res, const int view_id)
+{
+ RenderView *rv = BLI_findlink(&res->views, view_id);
+ if (rv) {
+ return rv->rect32;
+ }
+ return res->rect32;
+}
+
+
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index 5b054005bac..99611a9c5a8 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -181,8 +181,10 @@ static void halo_pixelstruct(HaloRen *har, RenderLayer **rlpp, int totsample, in
if (fullsample) {
for (sample=0; sample<totsample; sample++)
- if (ps->mask & (1 << sample))
- addalphaAddfacFloat(rlpp[sample]->rectf + od*4, col, har->add);
+ if (ps->mask & (1 << sample)) {
+ float *pass = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ addalphaAddfacFloat(pass + od*4, col, har->add);
+ }
}
else {
fac= ((float)amountm)/(float)R.osa;
@@ -214,8 +216,10 @@ static void halo_pixelstruct(HaloRen *har, RenderLayer **rlpp, int totsample, in
if (fullsample) {
for (sample=0; sample<totsample; sample++)
- if (!(mask & (1 << sample)))
- addalphaAddfacFloat(rlpp[sample]->rectf + od*4, col, har->add);
+ if (!(mask & (1 << sample))) {
+ float *pass = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ addalphaAddfacFloat(pass + od*4, col, har->add);
+ }
}
else {
col[0]= accol[0];
@@ -223,8 +227,10 @@ static void halo_pixelstruct(HaloRen *har, RenderLayer **rlpp, int totsample, in
col[2]= accol[2];
col[3]= accol[3];
- for (sample=0; sample<totsample; sample++)
- addalphaAddfacFloat(rlpp[sample]->rectf + od*4, col, har->add);
+ for (sample=0; sample<totsample; sample++) {
+ float *pass = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ addalphaAddfacFloat(pass + od*4, col, har->add);
+ }
}
}
@@ -305,8 +311,10 @@ static void halo_tile(RenderPart *pa, RenderLayer *rl)
zz= calchalo_z(har, *rz);
if ((zz> har->zs) || (har->mat && (har->mat->mode & MA_HALO_SOFT))) {
if (shadeHaloFloat(har, col, zz, dist, xn, yn, har->flarec)) {
- for (sample=0; sample<totsample; sample++)
- addalphaAddfacFloat(rlpp[sample]->rectf + od*4, col, har->add);
+ for (sample=0; sample<totsample; sample++) {
+ float * rect= RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ addalphaAddfacFloat(rect + od*4, col, har->add);
+ }
}
}
}
@@ -359,7 +367,8 @@ static void lamphalo_tile(RenderPart *pa, RenderLayer *rl)
if (fullsample) {
for (sample=0; sample<totsample; sample++) {
if (ps->mask & (1 << sample)) {
- pass= rlpp[sample]->rectf + od*4;
+ pass = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ pass += od * 4;
pass[0]+= col[0];
pass[1]+= col[1];
pass[2]+= col[2];
@@ -370,7 +379,8 @@ static void lamphalo_tile(RenderPart *pa, RenderLayer *rl)
}
else {
fac= ((float)count)/(float)R.osa;
- pass= rl->rectf + od*4;
+ pass = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, R.viewname);
+ pass += od * 4;
pass[0]+= fac*col[0];
pass[1]+= fac*col[1];
pass[2]+= fac*col[2];
@@ -390,7 +400,9 @@ static void lamphalo_tile(RenderPart *pa, RenderLayer *rl)
if (fullsample) {
for (sample=0; sample<totsample; sample++) {
if (!(mask & (1 << sample))) {
- pass= rlpp[sample]->rectf + od*4;
+
+ pass = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ pass += od * 4;
pass[0]+= col[0];
pass[1]+= col[1];
pass[2]+= col[2];
@@ -401,7 +413,8 @@ static void lamphalo_tile(RenderPart *pa, RenderLayer *rl)
}
else {
fac= ((float)R.osa-totsamp)/(float)R.osa;
- pass= rl->rectf + od*4;
+ pass = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ pass += od * 4;
pass[0]+= fac*col[0];
pass[1]+= fac*col[1];
pass[2]+= fac*col[2];
@@ -420,7 +433,8 @@ static void lamphalo_tile(RenderPart *pa, RenderLayer *rl)
renderspothalo(&shi, col, 1.0f);
for (sample=0; sample<totsample; sample++) {
- pass= rlpp[sample]->rectf + od*4;
+ pass = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ pass += od * 4;
pass[0]+= col[0];
pass[1]+= col[1];
pass[2]+= col[2];
@@ -444,14 +458,14 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset,
{
RenderPass *rpass;
- /* combined rgb */
- add_filt_fmask(curmask, shr->combined, rl->rectf + 4*offset, rectx);
-
for (rpass= rl->passes.first; rpass; rpass= rpass->next) {
float *fp, *col= NULL;
int pixsize= 3;
switch (rpass->passtype) {
+ case SCE_PASS_COMBINED:
+ add_filt_fmask(curmask, shr->combined, rpass->rect + 4*offset, rectx);
+ break;
case SCE_PASS_Z:
fp= rpass->rect + offset;
*fp= shr->z;
@@ -555,15 +569,16 @@ static void add_passes(RenderLayer *rl, int offset, ShadeInput *shi, ShadeResult
{
RenderPass *rpass;
float *fp;
-
- fp= rl->rectf + 4*offset;
- copy_v4_v4(fp, shr->combined);
-
+
for (rpass= rl->passes.first; rpass; rpass= rpass->next) {
float *col= NULL, uvcol[3];
int a, pixsize= 3;
switch (rpass->passtype) {
+ case SCE_PASS_COMBINED:
+ /* copy combined to use for preview */
+ copy_v4_v4(rpass->rect + 4*offset, shr->combined);
+ break;
case SCE_PASS_Z:
fp= rpass->rect + offset;
*fp= shr->z;
@@ -681,7 +696,8 @@ static void sky_tile(RenderPart *pa, RenderLayer *rl)
bool done = false;
for (sample= 0; sample<totsample; sample++) {
- float *pass= rlpp[sample]->rectf + od;
+ float *pass = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+ pass += od;
if (pass[3]<1.0f) {
@@ -742,8 +758,8 @@ static void atm_tile(RenderPart *pa, RenderLayer *rl)
int sample;
for (sample=0; sample<totsample; sample++) {
- const float *zrect= RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_Z) + od;
- float *rgbrect = rlpp[sample]->rectf + 4*od;
+ const float *zrect = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_Z, R.viewname) + od;
+ float *rgbrect = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname) + 4*od;
float rgb[3] = {0};
bool done = false;
@@ -978,8 +994,8 @@ static void clamp_alpha_rgb_range(RenderPart *pa, RenderLayer *rl)
return;
for (sample= 0; sample<totsample; sample++) {
- float *rectf= rlpp[sample]->rectf;
-
+ float *rectf = RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_COMBINED, R.viewname);
+
for (y= pa->rectx*pa->recty; y>0; y--, rectf+=4) {
rectf[0] = MAX2(rectf[0], 0.0f);
rectf[1] = MAX2(rectf[1], 0.0f);
@@ -1060,7 +1076,7 @@ static void reset_sky_speed(RenderPart *pa, RenderLayer *rl)
totsample= get_sample_layers(pa, rl, rlpp);
for (sample= 0; sample<totsample; sample++) {
- fp= RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_VECTOR);
+ fp= RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_VECTOR, R.viewname);
if (fp==NULL) break;
for (a= 4*pa->rectx*pa->recty - 1; a>=0; a--)
@@ -1171,6 +1187,8 @@ void zbufshadeDA_tile(RenderPart *pa)
pa->rectp= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectp");
pa->rectz= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectz");
for (rl= rr->layers.first; rl; rl= rl->next) {
+ float *rect = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, R.viewname);
+
if ((rl->layflag & SCE_LAY_ZMASK) && (rl->layflag & SCE_LAY_NEG_ZMASK))
pa->rectmask= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectmask");
@@ -1211,7 +1229,7 @@ void zbufshadeDA_tile(RenderPart *pa)
if (R.flag & R_ZTRA || R.totstrand) {
if (rl->layflag & (SCE_LAY_ZTRA|SCE_LAY_STRAND)) {
if (pa->fullresult.first) {
- zbuffer_transp_shade(pa, rl, rl->rectf, &psmlist);
+ zbuffer_transp_shade(pa, rl, rect, &psmlist);
}
else {
unsigned short *ztramask, *solidmask= NULL; /* 16 bits, MAX_OSA */
@@ -1220,9 +1238,9 @@ void zbufshadeDA_tile(RenderPart *pa)
rl->acolrect= MEM_callocN(4*sizeof(float)*pa->rectx*pa->recty, "alpha layer");
/* swap for live updates, and it is used in zbuf.c!!! */
- SWAP(float *, rl->acolrect, rl->rectf);
- ztramask= zbuffer_transp_shade(pa, rl, rl->rectf, &psmlist);
- SWAP(float *, rl->acolrect, rl->rectf);
+ SWAP(float *, rl->acolrect, rect);
+ ztramask = zbuffer_transp_shade(pa, rl, rect, &psmlist);
+ SWAP(float *, rl->acolrect, rect);
/* zbuffer transp only returns ztramask if there's solid rendered */
if (ztramask)
@@ -1231,7 +1249,8 @@ void zbufshadeDA_tile(RenderPart *pa)
if (ztramask && solidmask) {
unsigned short *sps= solidmask, *spz= ztramask;
unsigned short fullmask= (1<<R.osa)-1;
- float *fcol= rl->rectf; float *acol= rl->acolrect;
+ float *fcol= rect;
+ float *acol= rl->acolrect;
int x;
for (x=pa->rectx*pa->recty; x>0; x--, acol+=4, fcol+=4, sps++, spz++) {
@@ -1242,7 +1261,8 @@ void zbufshadeDA_tile(RenderPart *pa)
}
}
else {
- float *fcol= rl->rectf; float *acol= rl->acolrect;
+ float *fcol= rect;
+ float *acol= rl->acolrect;
int x;
for (x=pa->rectx*pa->recty; x>0; x--, acol+=4, fcol+=4) {
addAlphaOverFloat(fcol, acol);
@@ -1265,7 +1285,7 @@ void zbufshadeDA_tile(RenderPart *pa)
/* extra layers */
if (rl->layflag & SCE_LAY_EDGE)
if (R.r.mode & R_EDGE)
- edge_enhance_add(pa, rl->rectf, edgerect);
+ edge_enhance_add(pa, rect, edgerect);
if (rl->passflag & SCE_PASS_VECTOR)
reset_sky_speed(pa, rl);
@@ -1319,6 +1339,7 @@ void zbufshade_tile(RenderPart *pa)
pa->rectz= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectz");
for (rl= rr->layers.first; rl; rl= rl->next) {
+ float *rect= RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, R.viewname);
if ((rl->layflag & SCE_LAY_ZMASK) && (rl->layflag & SCE_LAY_NEG_ZMASK))
pa->rectmask= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectmask");
@@ -1342,7 +1363,7 @@ void zbufshade_tile(RenderPart *pa)
rr->renlay= rl;
if (rl->layflag & SCE_LAY_SOLID) {
- const float *fcol= rl->rectf;
+ const float *fcol = rect;
const int *ro= pa->recto, *rp= pa->rectp, *rz= pa->rectz;
int x, y, offs=0, seed;
@@ -1405,11 +1426,11 @@ void zbufshade_tile(RenderPart *pa)
rl->acolrect= MEM_callocN(4*sizeof(float)*pa->rectx*pa->recty, "alpha layer");
/* swap for live updates */
- SWAP(float *, rl->acolrect, rl->rectf);
- zbuffer_transp_shade(pa, rl, rl->rectf, NULL);
- SWAP(float *, rl->acolrect, rl->rectf);
+ SWAP(float *, rl->acolrect, rect);
+ zbuffer_transp_shade(pa, rl, rect, NULL);
+ SWAP(float *, rl->acolrect, rect);
- fcol= rl->rectf; acol= rl->acolrect;
+ fcol= rect; acol= rl->acolrect;
for (x=pa->rectx*pa->recty; x>0; x--, acol+=4, fcol+=4) {
addAlphaOverFloat(fcol, acol);
}
@@ -1427,7 +1448,7 @@ void zbufshade_tile(RenderPart *pa)
if (!R.test_break(R.tbh)) {
if (rl->layflag & SCE_LAY_EDGE)
if (R.r.mode & R_EDGE)
- edge_enhance_add(pa, rl->rectf, edgerect);
+ edge_enhance_add(pa, rect, edgerect);
}
if (rl->passflag & SCE_PASS_VECTOR)
@@ -1654,7 +1675,7 @@ void zbufshade_sss_tile(RenderPart *pa)
return;
}
- fcol= rl->rectf;
+ fcol= RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, R.viewname);
co= MEM_mallocN(sizeof(float)*3*handle.totps, "SSSCo");
color= MEM_mallocN(sizeof(float)*3*handle.totps, "SSSColor");
@@ -1938,6 +1959,7 @@ void add_halo_flare(Render *re)
RenderLayer *rl;
HaloRen *har;
int a, mode;
+ float *rect;
/* for now, we get the first renderlayer in list with halos set */
for (rl= rr->layers.first; rl; rl= rl->next) {
@@ -1945,8 +1967,11 @@ void add_halo_flare(Render *re)
if ((rl->layflag & SCE_LAY_HALO) == 0)
continue;
- if (rl->rectf==NULL)
- continue;
+
+ rect = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, re->viewname);
+
+ if (rl==NULL || rect)
+ return;
mode= R.r.mode;
R.r.mode &= ~R_PANORAMA;
@@ -1958,7 +1983,7 @@ void add_halo_flare(Render *re)
if (har->flarec && (har->lay & rl->lay)) {
do_draw = true;
- renderflare(rr, rl->rectf, har);
+ renderflare(rr, rect, har);
}
}
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index d5d8595bf3f..b6628796e0d 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -3959,7 +3959,7 @@ static void reset_sky_speedvectors(RenderPart *pa, RenderLayer *rl, float *rectf
float *fp, *col;
int a;
- fp= RE_RenderLayerGetPass(rl, SCE_PASS_VECTOR);
+ fp = RE_RenderLayerGetPass(rl, SCE_PASS_VECTOR, R.viewname);
if (fp==NULL) return;
col= rectf+3;
@@ -4052,9 +4052,10 @@ unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pas
/* zero alpha pixels get speed vector max again */
if (addpassflag & SCE_PASS_VECTOR)
- if (rl->layflag & SCE_LAY_SOLID)
- reset_sky_speedvectors(pa, rl, rl->acolrect?rl->acolrect:rl->rectf); /* if acolrect is set we use it */
-
+ if (rl->layflag & SCE_LAY_SOLID) {
+ float *rect = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, R.viewname);
+ reset_sky_speedvectors(pa, rl, rl->acolrect ? rl->acolrect : rect); /* if acolrect is set we use it */
+ }
/* filtered render, for now we assume only 1 filter size */
if (pa->crop) {
crop= 1;
@@ -4239,8 +4240,9 @@ unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pas
alpha= samp_shr[a].combined[3];
if (alpha!=0.0f) {
RenderLayer *rl= ssamp.rlpp[a];
-
- addAlphaOverFloat(rl->rectf + 4*od, samp_shr[a].combined);
+
+ float *rect = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, R.viewname);
+ addAlphaOverFloat(rect + 4 * od, samp_shr[a].combined);
add_transp_passes(rl, od, &samp_shr[a], alpha);
if (addpassflag & SCE_PASS_VECTOR)
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index 78b5d499644..86f5fff4aef 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -64,6 +64,7 @@ set(SRC
intern/wm_operators.c
intern/wm_subwindow.c
intern/wm_window.c
+ intern/wm_stereo.c
WM_api.h
WM_keymap.h
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index e64d08f38e1..dbeea80ba82 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -103,6 +103,7 @@ void WM_window_open_temp (struct bContext *C, struct rcti *position, int type);
/* returns true if draw method is triple buffer */
bool WM_is_draw_triple(struct wmWindow *win);
+bool WM_stereo3d_enabled(struct wmWindow *win, bool only_fullscreen_test);
/* files */
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 7440570f4a0..16fe9ca5142 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -48,9 +48,11 @@
#include "BIF_gl.h"
#include "BKE_context.h"
+#include "BKE_image.h"
#include "GHOST_C-api.h"
+#include "ED_node.h"
#include "ED_view3d.h"
#include "ED_screen.h"
@@ -165,6 +167,7 @@ static void wm_method_draw_full(bContext *C, wmWindow *win)
if (ar->swinid) {
CTX_wm_region_set(C, ar);
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
wm_paintcursor_draw(C, ar);
CTX_wm_region_set(C, NULL);
}
@@ -175,12 +178,14 @@ static void wm_method_draw_full(bContext *C, wmWindow *win)
}
ED_screen_draw(win);
+ win->screen->do_draw = false;
/* draw overlapping regions */
for (ar = screen->regionbase.first; ar; ar = ar->next) {
if (ar->swinid) {
CTX_wm_menu_set(C, ar);
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
CTX_wm_menu_set(C, NULL);
}
}
@@ -278,6 +283,7 @@ static void wm_method_draw_overlap_all(bContext *C, wmWindow *win, int exchange)
if (ar->do_draw) {
CTX_wm_region_set(C, ar);
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
wm_paintcursor_draw(C, ar);
CTX_wm_region_set(C, NULL);
@@ -288,6 +294,7 @@ static void wm_method_draw_overlap_all(bContext *C, wmWindow *win, int exchange)
if (ar->swap == WIN_FRONT_OK) {
CTX_wm_region_set(C, ar);
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
wm_paintcursor_draw(C, ar);
CTX_wm_region_set(C, NULL);
@@ -300,7 +307,7 @@ static void wm_method_draw_overlap_all(bContext *C, wmWindow *win, int exchange)
}
}
}
-
+
wm_area_mark_invalid_backbuf(sa);
CTX_wm_area_set(C, NULL);
}
@@ -308,6 +315,7 @@ static void wm_method_draw_overlap_all(bContext *C, wmWindow *win, int exchange)
/* after area regions so we can do area 'overlay' drawing */
if (screen->do_draw) {
ED_screen_draw(win);
+ win->screen->do_draw = false;
if (exchange)
screen->swap = WIN_FRONT_OK;
@@ -315,6 +323,7 @@ static void wm_method_draw_overlap_all(bContext *C, wmWindow *win, int exchange)
else if (exchange) {
if (screen->swap == WIN_FRONT_OK) {
ED_screen_draw(win);
+ win->screen->do_draw = false;
screen->swap = WIN_BOTH_OK;
}
else if (screen->swap == WIN_BACK_OK)
@@ -328,6 +337,7 @@ static void wm_method_draw_overlap_all(bContext *C, wmWindow *win, int exchange)
if (ar->swinid && ar->do_draw) {
CTX_wm_menu_set(C, ar);
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
CTX_wm_menu_set(C, NULL);
}
}
@@ -360,15 +370,6 @@ static void wm_method_draw_damage(bContext *C, wmWindow *win)
/* used. if not, multiple smaller ones are used, with */
/* worst case wasted space being 23.4% for 3x3 textures */
-#define MAX_N_TEX 3
-
-typedef struct wmDrawTriple {
- GLuint bind[MAX_N_TEX * MAX_N_TEX];
- int x[MAX_N_TEX], y[MAX_N_TEX];
- int nx, ny;
- GLenum target;
-} wmDrawTriple;
-
static void split_width(int x, int n, int *splitx, int *nx)
{
int a, newnx, waste;
@@ -405,16 +406,13 @@ static void split_width(int x, int n, int *splitx, int *nx)
}
}
-static void wm_draw_triple_free(wmWindow *win)
+static void wm_draw_triple_free(wmDrawTriple *triple)
{
- if (win->drawdata) {
- wmDrawTriple *triple = win->drawdata;
+ if (triple) {
glDeleteTextures(triple->nx * triple->ny, triple->bind);
MEM_freeN(triple);
-
- win->drawdata = NULL;
}
}
@@ -499,7 +497,7 @@ static int wm_triple_gen_textures(wmWindow *win, wmDrawTriple *triple)
return 1;
}
-static void wm_triple_draw_textures(wmWindow *win, wmDrawTriple *triple, float alpha)
+void wm_triple_draw_textures(wmWindow *win, wmDrawTriple *triple, float alpha)
{
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
@@ -571,7 +569,7 @@ static void wm_triple_copy_textures(wmWindow *win, wmDrawTriple *triple)
glBindTexture(triple->target, 0);
}
-static void wm_draw_region_blend(wmWindow *win, ARegion *ar)
+static void wm_draw_region_blend(wmWindow *win, ARegion *ar, wmDrawTriple *triple)
{
float fac = ED_region_blend_factor(ar);
@@ -580,7 +578,7 @@ static void wm_draw_region_blend(wmWindow *win, ARegion *ar)
wmSubWindowScissorSet(win, win->screen->mainwin, &ar->winrct, true);
glEnable(GL_BLEND);
- wm_triple_draw_textures(win, win->drawdata, 1.0f - fac);
+ wm_triple_draw_textures(win, triple, 1.0f - fac);
glDisable(GL_BLEND);
}
}
@@ -589,29 +587,46 @@ static void wm_method_draw_triple(bContext *C, wmWindow *win)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmDrawTriple *triple;
+ wmDrawData *dd, *dd_next, *drawdata = win->drawdata.first;
bScreen *screen = win->screen;
ScrArea *sa;
ARegion *ar;
- int copytex = 0;
+ int copytex = false;
- if (win->drawdata) {
+ if (drawdata && drawdata->triple) {
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
wmSubWindowSet(win, screen->mainwin);
- wm_triple_draw_textures(win, win->drawdata, 1.0f);
+ wm_triple_draw_textures(win, drawdata->triple, 1.0f);
}
else {
- win->drawdata = MEM_callocN(sizeof(wmDrawTriple), "wmDrawTriple");
+ /* we run it when we start OR when we turn stereo on */
+ if (drawdata == NULL) {
+ drawdata = MEM_callocN(sizeof(wmDrawData), "wmDrawData");
+ BLI_addhead(&win->drawdata, drawdata);
+ }
+
+ drawdata->triple = MEM_callocN(sizeof(wmDrawTriple), "wmDrawTriple");
- if (!wm_triple_gen_textures(win, win->drawdata)) {
+ if (!wm_triple_gen_textures(win, drawdata->triple)) {
wm_draw_triple_fail(C, win);
return;
}
}
- triple = win->drawdata;
+ /* it means stereo was just turned off */
+ /* note: we are removing all drawdatas that are not the first */
+ for (dd = drawdata->next; dd; dd = dd_next) {
+ dd_next = dd->next;
+
+ BLI_remlink(&win->drawdata, dd);
+ wm_draw_triple_free(dd->triple);
+ MEM_freeN(dd);
+ }
+
+ triple = drawdata->triple;
/* draw marked area regions */
for (sa = screen->areabase.first; sa; sa = sa->next) {
@@ -619,16 +634,17 @@ static void wm_method_draw_triple(bContext *C, wmWindow *win)
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->swinid && ar->do_draw) {
-
- if (ar->overlap == 0) {
+
+ if (ar->overlap == false) {
CTX_wm_region_set(C, ar);
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
CTX_wm_region_set(C, NULL);
- copytex = 1;
+ copytex = true;
}
}
}
-
+
wm_area_mark_invalid_backbuf(sa);
CTX_wm_area_set(C, NULL);
}
@@ -662,14 +678,15 @@ static void wm_method_draw_triple(bContext *C, wmWindow *win)
/* draw overlapping area regions (always like popups) */
for (sa = screen->areabase.first; sa; sa = sa->next) {
CTX_wm_area_set(C, sa);
-
+
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->swinid && ar->overlap) {
CTX_wm_region_set(C, ar);
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
CTX_wm_region_set(C, NULL);
-
- wm_draw_region_blend(win, ar);
+
+ wm_draw_region_blend(win, ar, triple);
}
}
@@ -678,12 +695,14 @@ static void wm_method_draw_triple(bContext *C, wmWindow *win)
/* after area regions so we can do area 'overlay' drawing */
ED_screen_draw(win);
+ win->screen->do_draw = false;
/* draw floating regions (menus) */
for (ar = screen->regionbase.first; ar; ar = ar->next) {
if (ar->swinid) {
CTX_wm_menu_set(C, ar);
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
CTX_wm_menu_set(C, NULL);
}
}
@@ -691,13 +710,188 @@ static void wm_method_draw_triple(bContext *C, wmWindow *win)
/* always draw, not only when screen tagged */
if (win->gesture.first)
wm_gesture_draw(win);
-
+
/* needs pixel coords in screen */
if (wm->drags.first) {
wm_drags_draw(C, win, NULL);
}
}
+static void wm_method_draw_triple_multiview(bContext *C, wmWindow *win, StereoViews sview)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmDrawData *drawdata;
+ wmDrawTriple *triple_data, *triple_all;
+ bScreen *screen = win->screen;
+ ScrArea *sa;
+ ARegion *ar;
+ int copytex = false;
+ int id;
+
+ /* we store the triple_data in sequence to triple_all */
+ for (id = 0; id < 2; id++) {
+ drawdata = BLI_findlink(&win->drawdata, (sview * 2) + id);
+
+ if (drawdata && drawdata->triple) {
+ if (id == 0) {
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ wmSubWindowSet(win, screen->mainwin);
+
+ wm_triple_draw_textures(win, drawdata->triple, 1.0f);
+ }
+ }
+ else {
+ /* we run it when we start OR when we turn stereo on */
+ if (drawdata == NULL) {
+ drawdata = MEM_callocN(sizeof(wmDrawData), "wmDrawData");
+ BLI_addtail(&win->drawdata, drawdata);
+ }
+
+ drawdata->triple = MEM_callocN(sizeof(wmDrawTriple), "wmDrawTriple");
+
+ if (!wm_triple_gen_textures(win, drawdata->triple)) {
+ wm_draw_triple_fail(C, win);
+ return;
+ }
+ }
+ }
+
+ triple_data = ((wmDrawData *) BLI_findlink(&win->drawdata, sview * 2))->triple;
+ triple_all = ((wmDrawData *) BLI_findlink(&win->drawdata, (sview * 2) + 1))->triple;
+
+ /* draw marked area regions */
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ CTX_wm_area_set(C, sa);
+
+ switch (sa->spacetype) {
+ case SPACE_IMAGE:
+ {
+ SpaceImage *sima = sa->spacedata.first;
+ sima->iuser.multiview_eye = sview;
+ break;
+ }
+ case SPACE_VIEW3D:
+ {
+ View3D *v3d = sa->spacedata.first;
+ BGpic *bgpic = v3d->bgpicbase.first;
+ v3d->multiview_eye = sview;
+ if (bgpic) bgpic->iuser.multiview_eye = sview;
+ break;
+ }
+ case SPACE_NODE:
+ {
+ SpaceNode *snode = sa->spacedata.first;
+ if ((snode->flag & SNODE_BACKDRAW) && ED_node_is_compositor(snode)) {
+ Image *ima = BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
+ ima->eye = sview;
+ }
+ break;
+ }
+ case SPACE_SEQ:
+ {
+ SpaceSeq *sseq = sa->spacedata.first;
+ sseq->multiview_eye = sview;
+ break;
+ }
+ }
+
+ /* draw marked area regions */
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->swinid && ar->do_draw) {
+
+ if (ar->overlap == false) {
+ CTX_wm_region_set(C, ar);
+ ED_region_do_draw(C, ar);
+
+ if (sview == STEREO_RIGHT_ID)
+ ar->do_draw = false;
+
+ CTX_wm_region_set(C, NULL);
+ copytex = true;
+ }
+ }
+ }
+
+ wm_area_mark_invalid_backbuf(sa);
+ CTX_wm_area_set(C, NULL);
+ }
+
+ if (copytex) {
+ wmSubWindowSet(win, screen->mainwin);
+
+ wm_triple_copy_textures(win, triple_data);
+ }
+
+ if (wm->paintcursors.first) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->swinid && ar->swinid == screen->subwinactive) {
+ CTX_wm_area_set(C, sa);
+ CTX_wm_region_set(C, ar);
+
+ /* make region ready for draw, scissor, pixelspace */
+ ED_region_set(C, ar);
+ wm_paintcursor_draw(C, ar);
+
+ CTX_wm_region_set(C, NULL);
+ CTX_wm_area_set(C, NULL);
+ }
+ }
+ }
+
+ wmSubWindowSet(win, screen->mainwin);
+ }
+
+ /* draw overlapping area regions (always like popups) */
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ CTX_wm_area_set(C, sa);
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->swinid && ar->overlap) {
+ CTX_wm_region_set(C, ar);
+ ED_region_do_draw(C, ar);
+ if (sview == STEREO_RIGHT_ID)
+ ar->do_draw = false;
+ CTX_wm_region_set(C, NULL);
+
+ wm_draw_region_blend(win, ar, triple_data);
+ }
+ }
+
+ CTX_wm_area_set(C, NULL);
+ }
+
+ /* after area regions so we can do area 'overlay' drawing */
+ ED_screen_draw(win);
+ if (sview == STEREO_RIGHT_ID)
+ win->screen->do_draw = false;
+
+ /* draw floating regions (menus) */
+ for (ar = screen->regionbase.first; ar; ar = ar->next) {
+ if (ar->swinid) {
+ CTX_wm_menu_set(C, ar);
+ ED_region_do_draw(C, ar);
+ if (sview == STEREO_RIGHT_ID)
+ ar->do_draw = false;
+ CTX_wm_menu_set(C, NULL);
+ }
+ }
+
+ /* always draw, not only when screen tagged */
+ if (win->gesture.first)
+ wm_gesture_draw(win);
+
+ /* needs pixel coords in screen */
+ if (wm->drags.first) {
+ wm_drags_draw(C, win, NULL);
+ }
+
+ /* copy the ui + overlays */
+ wmSubWindowSet(win, screen->mainwin);
+ wm_triple_copy_textures(win, triple_all);
+}
/****************** main update call **********************/
@@ -848,8 +1042,16 @@ void wm_draw_update(bContext *C)
wm_method_draw_overlap_all(C, win, 0);
else if (drawmethod == USER_DRAW_OVERLAP_FLIP)
wm_method_draw_overlap_all(C, win, 1);
- else // if (drawmethod == USER_DRAW_TRIPLE)
- wm_method_draw_triple(C, win);
+ else { /* USER_DRAW_TRIPLE */
+ if ((WM_stereo3d_enabled(win, false)) == false) {
+ wm_method_draw_triple(C, win);
+ }
+ else {
+ wm_method_draw_triple_multiview(C, win, STEREO_LEFT_ID);
+ wm_method_draw_triple_multiview(C, win, STEREO_RIGHT_ID);
+ wm_method_draw_stereo3d(C, win);
+ }
+ }
win->screen->do_draw_gesture = false;
win->screen->do_draw_paintcursor = false;
@@ -862,15 +1064,23 @@ void wm_draw_update(bContext *C)
}
}
+void wm_draw_data_free(wmWindow *win)
+{
+ wmDrawData *dd;
+
+ for (dd = win->drawdata.first; dd; dd = dd->next) {
+ wm_draw_triple_free(dd->triple);
+ }
+ BLI_freelistN(&win->drawdata);
+}
+
void wm_draw_window_clear(wmWindow *win)
{
bScreen *screen = win->screen;
ScrArea *sa;
ARegion *ar;
- int drawmethod = wm_automatic_draw_method(win);
- if (drawmethod == USER_DRAW_TRIPLE)
- wm_draw_triple_free(win);
+ wm_draw_data_free(win);
/* clear screen swap flags */
if (screen) {
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 3fd1fe427c9..f3e9c416e7b 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -846,11 +846,11 @@ static ImBuf *blend_file_thumb(Scene *scene, bScreen *screen, int **thumb_pt)
if (scene->camera) {
ibuf = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera,
BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
- IB_rect, OB_SOLID, false, false, false, R_ALPHAPREMUL, err_out);
+ IB_rect, OB_SOLID, false, false, false, R_ALPHAPREMUL, NULL, err_out);
}
else {
ibuf = ED_view3d_draw_offscreen_imbuf(scene, v3d, ar, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
- IB_rect, false, R_ALPHAPREMUL, err_out);
+ IB_rect, false, R_ALPHAPREMUL, NULL, err_out);
}
if (ibuf) {
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index c2cd96165f3..499adf5704d 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1268,6 +1268,13 @@ void WM_operator_properties_filesel(wmOperatorType *ot, int filter, short type,
if (flag & WM_FILESEL_RELPATH)
RNA_def_boolean(ot->srna, "relative_path", true, "Relative Path", "Select the file relative to the blend file");
+ if ((filter & FILE_TYPE_IMAGE) || (filter & FILE_TYPE_MOVIE)) {
+ prop = RNA_def_boolean(ot->srna, "show_multiview", 0, "Enable Multi-View", "");
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(ot->srna, "use_multiview", 0, "Use Multi-View", "");
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
+ }
+
prop = RNA_def_enum(ot->srna, "display_type", file_display_items, display, "Display Type", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
@@ -4592,8 +4599,10 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
for (a = 0; a < iter; a++) {
if (type == 0) {
- if (ar)
+ if (ar) {
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
+ }
}
else if (type == 1) {
wmWindow *win = CTX_wm_window(C);
@@ -4621,6 +4630,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
if (ar_iter->swinid) {
CTX_wm_region_set(C, ar_iter);
ED_region_do_draw(C, ar_iter);
+ ar->do_draw = false;
}
}
}
@@ -4832,6 +4842,36 @@ static void operatortype_ghash_free_cb(wmOperatorType *ot)
}
/* ******************************************************* */
+/* toggle 3D for current window, turning it fullscreen if needed */
+static void WM_OT_stereo3d_set(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ ot->name = "Set Stereo 3D";
+ ot->idname = "WM_OT_set_stereo_3d";
+ ot->description = "Toggle 3D stereo support for current window (or change the display mode)";
+
+ ot->exec = wm_stereo3d_set_exec;
+ ot->invoke = wm_stereo3d_set_invoke;
+ ot->poll = WM_operator_winactive;
+ ot->ui = wm_stereo3d_set_draw;
+ ot->cancel = wm_stereo3d_set_cancel;
+
+ prop = RNA_def_enum(ot->srna, "display_mode", stereo3d_display_items, S3D_DISPLAY_ANAGLYPH, "Display Mode", "");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_enum(ot->srna, "anaglyph_type", stereo3d_anaglyph_type_items, S3D_ANAGLYPH_REDCYAN, "Anaglyph Type", "");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_enum(ot->srna, "interlace_type", stereo3d_interlace_type_items, S3D_INTERLACE_ROW, "Interlace Type", "");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(ot->srna, "use_interlace_swap", false, "Swap Left/Right",
+ "Swap left and right stereo channels");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(ot->srna, "use_sidebyside_crosseyed", false, "Cross-Eyed",
+ "Right eye should see left image and vice-versa");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}
+
+/* ******************************************************* */
/* called on initialize WM_exit() */
void wm_operatortype_free(void)
{
@@ -4873,6 +4913,7 @@ void wm_operatortype_init(void)
WM_operatortype_append(WM_OT_call_menu);
WM_operatortype_append(WM_OT_call_menu_pie);
WM_operatortype_append(WM_OT_radial_control);
+ WM_operatortype_append(WM_OT_stereo3d_set);
#if defined(WIN32)
WM_operatortype_append(WM_OT_console_toggle);
#endif
diff --git a/source/blender/windowmanager/intern/wm_stereo.c b/source/blender/windowmanager/intern/wm_stereo.c
new file mode 100644
index 00000000000..5d7b11272c6
--- /dev/null
+++ b/source/blender/windowmanager/intern/wm_stereo.c
@@ -0,0 +1,534 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 by Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Dalai Felinto
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/windowmanager/intern/wm_stereo.c
+ * \ingroup wm
+ */
+
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "DNA_listBase.h"
+
+#include "RNA_access.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_listbase.h"
+#include "BLI_rect.h"
+#include "BLI_utildefines.h"
+
+#include "BIF_gl.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_report.h"
+
+#include "GHOST_C-api.h"
+
+#include "ED_screen.h"
+
+#include "GPU_glew.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+#include "wm.h"
+#include "wm_draw.h" /* wmDrawTriple */
+#include "wm_window.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+static void wm_method_draw_stereo3d_pageflip(wmWindow *win)
+{
+ wmDrawData *drawdata;
+ int view;
+
+ for (view = 0; view < 2; view ++) {
+ drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1);
+
+ if (view == STEREO_LEFT_ID)
+ glDrawBuffer(GL_BACK_LEFT);
+ else //STEREO_RIGHT_ID
+ glDrawBuffer(GL_BACK_RIGHT);
+
+ wm_triple_draw_textures(win, drawdata->triple, 1.0f);
+ }
+}
+
+static GLuint left_interlace_mask[32];
+static GLuint right_interlace_mask[32];
+static enum eStereo3dInterlaceType interlace_prev_type = -1;
+static char interlace_prev_swap = -1;
+
+static void wm_interlace_masks_create(wmWindow *win)
+{
+ GLuint pattern;
+ char i;
+ bool swap = (win->stereo3d_format->flag & S3D_INTERLACE_SWAP) != 0;
+ enum eStereo3dInterlaceType interlace_type = win->stereo3d_format->interlace_type;
+
+ if (interlace_prev_type == interlace_type && interlace_prev_swap == swap)
+ return;
+
+ switch (interlace_type) {
+ case S3D_INTERLACE_ROW:
+ pattern = 0x00000000;
+ pattern = swap ? ~pattern : pattern;
+ for (i = 0; i < 32; i += 2) {
+ left_interlace_mask[i] = pattern;
+ right_interlace_mask[i] = ~pattern;
+ }
+ for (i = 1; i < 32; i += 2) {
+ left_interlace_mask[i] = ~pattern;
+ right_interlace_mask[i] = pattern;
+ }
+ break;
+ case S3D_INTERLACE_COLUMN:
+ pattern = 0x55555555;
+ pattern = swap ? ~pattern : pattern;
+ for (i = 0; i < 32; i++) {
+ left_interlace_mask[i] = pattern;
+ right_interlace_mask[i] = ~pattern;
+ }
+ break;
+ case S3D_INTERLACE_CHECKERBOARD:
+ default:
+ pattern = 0x55555555;
+ pattern = swap ? ~pattern : pattern;
+ for (i = 0; i < 32; i += 2) {
+ left_interlace_mask[i] = pattern;
+ right_interlace_mask[i] = ~pattern;
+ }
+ for (i = 1; i < 32; i += 2) {
+ left_interlace_mask[i] = ~pattern;
+ right_interlace_mask[i] = pattern;
+ }
+ break;
+ }
+ interlace_prev_type = interlace_type;
+ interlace_prev_swap = swap;
+}
+
+static void wm_method_draw_stereo3d_interlace(wmWindow *win)
+{
+ wmDrawData *drawdata;
+ int view;
+
+ wm_interlace_masks_create(win);
+
+ for (view = 0; view < 2; view ++) {
+ drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1);
+
+ glEnable(GL_POLYGON_STIPPLE);
+ glPolygonStipple(view ? (GLubyte *) right_interlace_mask : (GLubyte *) left_interlace_mask);
+
+ wm_triple_draw_textures(win, drawdata->triple, 1.0f);
+ glDisable(GL_POLYGON_STIPPLE);
+ }
+}
+
+static void wm_method_draw_stereo3d_anaglyph(wmWindow *win)
+{
+ wmDrawData *drawdata;
+ int view, bit;
+
+ for (view = 0; view < 2; view ++) {
+ drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1);
+
+ bit = view + 1;
+ switch (win->stereo3d_format->anaglyph_type) {
+ case S3D_ANAGLYPH_REDCYAN:
+ glColorMask((1&bit) ? GL_TRUE : GL_FALSE,
+ (2&bit) ? GL_TRUE : GL_FALSE,
+ (2&bit) ? GL_TRUE : GL_FALSE,
+ GL_FALSE);
+ break;
+ case S3D_ANAGLYPH_GREENMAGENTA:
+ glColorMask((2&bit) ? GL_TRUE : GL_FALSE,
+ (1&bit) ? GL_TRUE : GL_FALSE,
+ (2&bit) ? GL_TRUE : GL_FALSE,
+ GL_FALSE);
+ break;
+ case S3D_ANAGLYPH_YELLOWBLUE:
+ glColorMask((1&bit) ? GL_TRUE : GL_FALSE,
+ (1&bit) ? GL_TRUE : GL_FALSE,
+ (2&bit) ? GL_TRUE : GL_FALSE,
+ GL_FALSE);
+ break;
+ }
+
+ wm_triple_draw_textures(win, drawdata->triple, 1.0f);
+
+ glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ }
+}
+
+static void wm_method_draw_stereo3d_sidebyside(wmWindow *win)
+{
+ wmDrawData *drawdata;
+ wmDrawTriple *triple;
+ float halfx, halfy, ratiox, ratioy;
+ int x, y, offx, offy;
+ float alpha = 1.0f;
+ int view;
+ int soffx;
+ bool cross_eyed = (win->stereo3d_format->flag & S3D_SIDEBYSIDE_CROSSEYED) != 0;
+
+ for (view = 0; view < 2; view ++) {
+ drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1);
+ triple = drawdata->triple;
+
+ soffx = WM_window_pixels_x(win) * 0.5f;
+ if (view == STEREO_LEFT_ID) {
+ if (!cross_eyed)
+ soffx = 0;
+ }
+ else { //RIGHT_LEFT_ID
+ if (cross_eyed)
+ soffx = 0;
+ }
+
+ glEnable(triple->target);
+
+ for (y = 0, offy = 0; y < triple->ny; offy += triple->y[y], y++) {
+ for (x = 0, offx = 0; x < triple->nx; offx += triple->x[x], x++) {
+ const int sizex = triple->x[x];
+ const int sizey = triple->y[y];
+
+ /* wmOrtho for the screen has this same offset */
+ ratiox = sizex;
+ ratioy = sizey;
+ halfx = GLA_PIXEL_OFS;
+ halfy = GLA_PIXEL_OFS;
+
+ /* texture rectangle has unnormalized coordinates */
+ if (triple->target == GL_TEXTURE_2D) {
+ ratiox /= triple->x[x];
+ ratioy /= triple->y[y];
+ halfx /= triple->x[x];
+ halfy /= triple->y[y];
+ }
+
+ glBindTexture(triple->target, triple->bind[x + y * triple->nx]);
+
+ glColor4f(1.0f, 1.0f, 1.0f, alpha);
+ glBegin(GL_QUADS);
+ glTexCoord2f(halfx, halfy);
+ glVertex2f(soffx + (offx * 0.5f), offy);
+
+ glTexCoord2f(ratiox + halfx, halfy);
+ glVertex2f(soffx + ((offx + sizex) * 0.5f), offy);
+
+ glTexCoord2f(ratiox + halfx, ratioy + halfy);
+ glVertex2f(soffx + ((offx + sizex) * 0.5f), offy + sizey);
+
+ glTexCoord2f(halfx, ratioy + halfy);
+ glVertex2f(soffx + (offx * 0.5f), offy + sizey);
+ glEnd();
+ }
+ }
+
+ glBindTexture(triple->target, 0);
+ glDisable(triple->target);
+ glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ }
+}
+
+static void wm_method_draw_stereo3d_topbottom(wmWindow *win)
+{
+ wmDrawData *drawdata;
+ wmDrawTriple *triple;
+ float halfx, halfy, ratiox, ratioy;
+ int x, y, offx, offy;
+ float alpha = 1.0f;
+ int view;
+ int soffy;
+
+ for (view = 0; view < 2; view ++) {
+ drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1);
+ triple = drawdata->triple;
+
+ if (view == STEREO_LEFT_ID) {
+ soffy = WM_window_pixels_y(win) * 0.5f;
+ }
+ else { /* STEREO_RIGHT_ID */
+ soffy = 0;
+ }
+
+ glEnable(triple->target);
+
+ for (y = 0, offy = 0; y < triple->ny; offy += triple->y[y], y++) {
+ for (x = 0, offx = 0; x < triple->nx; offx += triple->x[x], x++) {
+ const int sizex = triple->x[x];
+ const int sizey = triple->y[y];
+
+ /* wmOrtho for the screen has this same offset */
+ ratiox = sizex;
+ ratioy = sizey;
+ halfx = GLA_PIXEL_OFS;
+ halfy = GLA_PIXEL_OFS;
+
+ /* texture rectangle has unnormalized coordinates */
+ if (triple->target == GL_TEXTURE_2D) {
+ ratiox /= triple->x[x];
+ ratioy /= triple->y[y];
+ halfx /= triple->x[x];
+ halfy /= triple->y[y];
+ }
+
+ glBindTexture(triple->target, triple->bind[x + y * triple->nx]);
+
+ glColor4f(1.0f, 1.0f, 1.0f, alpha);
+ glBegin(GL_QUADS);
+ glTexCoord2f(halfx, halfy);
+ glVertex2f(offx, soffy + (offy * 0.5f));
+
+ glTexCoord2f(ratiox + halfx, halfy);
+ glVertex2f(offx + sizex, soffy + (offy * 0.5f));
+
+ glTexCoord2f(ratiox + halfx, ratioy + halfy);
+ glVertex2f(offx + sizex, soffy + ((offy + sizey) * 0.5f));
+
+ glTexCoord2f(halfx, ratioy + halfy);
+ glVertex2f(offx, soffy + ((offy + sizey) * 0.5f));
+ glEnd();
+ }
+ }
+
+ glBindTexture(triple->target, 0);
+ glDisable(triple->target);
+ glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ }
+}
+
+void wm_method_draw_stereo3d(const bContext *UNUSED(C), wmWindow *win)
+{
+ switch (win->stereo3d_format->display_mode) {
+ case S3D_DISPLAY_ANAGLYPH:
+ wm_method_draw_stereo3d_anaglyph(win);
+ break;
+ case S3D_DISPLAY_INTERLACE:
+ wm_method_draw_stereo3d_interlace(win);
+ break;
+ case S3D_DISPLAY_PAGEFLIP:
+ wm_method_draw_stereo3d_pageflip(win);
+ break;
+ case S3D_DISPLAY_SIDEBYSIDE:
+ wm_method_draw_stereo3d_sidebyside(win);
+ break;
+ case S3D_DISPLAY_TOPBOTTOM:
+ wm_method_draw_stereo3d_topbottom(win);
+ break;
+ default:
+ break;
+ }
+}
+
+static bool wm_stereo3d_is_fullscreen_required(eStereoDisplayMode stereo_display)
+{
+ return ELEM(stereo_display,
+ S3D_DISPLAY_SIDEBYSIDE,
+ S3D_DISPLAY_TOPBOTTOM,
+ S3D_DISPLAY_PAGEFLIP);
+}
+
+bool WM_stereo3d_enabled(wmWindow *win, bool skip_stereo3d_check)
+{
+ bScreen *screen = win->screen;
+
+ if ((skip_stereo3d_check == false) && (ED_screen_stereo3d_required(screen) == false))
+ return false;
+
+ if (wm_stereo3d_is_fullscreen_required(win->stereo3d_format->display_mode))
+ return WM_window_is_fullscreen(win);
+
+ return true;
+}
+
+/************************** Stereo 3D operator **********************************/
+typedef struct Stereo3dData {
+ Stereo3dFormat stereo3d_format;
+} Stereo3dData;
+
+static bool wm_stereo3d_set_properties(bContext *C, wmOperator *op)
+{
+ wmWindow *win = CTX_wm_window(C);
+ Stereo3dFormat *s3d = win->stereo3d_format;
+ PropertyRNA *prop;
+ bool is_set = false;
+
+ prop = RNA_struct_find_property(op->ptr, "display_mode");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ s3d->display_mode = RNA_property_enum_get(op->ptr, prop);
+ is_set = true;
+ }
+
+ prop = RNA_struct_find_property(op->ptr, "anaglyph_type");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ s3d->anaglyph_type = RNA_property_enum_get(op->ptr, prop);
+ is_set = true;
+ }
+
+ prop = RNA_struct_find_property(op->ptr, "interlace_type");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ s3d->interlace_type = RNA_property_enum_get(op->ptr, prop);
+ is_set = true;
+ }
+
+ prop = RNA_struct_find_property(op->ptr, "use_interlace_swap");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ if (RNA_property_boolean_get(op->ptr, prop))
+ s3d->flag |= S3D_INTERLACE_SWAP;
+ else
+ s3d->flag &= ~S3D_INTERLACE_SWAP;
+ is_set = true;
+ }
+
+ prop = RNA_struct_find_property(op->ptr, "use_sidebyside_crosseyed");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ if (RNA_property_boolean_get(op->ptr, prop))
+ s3d->flag |= S3D_SIDEBYSIDE_CROSSEYED;
+ else
+ s3d->flag &= ~S3D_SIDEBYSIDE_CROSSEYED;
+ is_set = true;
+ }
+
+ return is_set;
+}
+
+static void wm_stereo3d_set_init(bContext *C, wmOperator *op)
+{
+ Stereo3dData *s3dd;
+ wmWindow *win = CTX_wm_window(C);
+
+ op->customdata = s3dd = MEM_callocN(sizeof(Stereo3dData), __func__);
+
+ /* store the original win stereo 3d settings in case of cancel */
+ s3dd->stereo3d_format = *win->stereo3d_format;
+}
+
+int wm_stereo3d_set_exec(bContext *C, wmOperator *op)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
+ const bool is_fullscreen = WM_window_is_fullscreen(win);
+
+ if (G.background)
+ return OPERATOR_CANCELLED;
+
+ /* pagelfip requires a new window to be created with the proper OS flags */
+ if (win->stereo3d_format->display_mode == S3D_DISPLAY_PAGEFLIP) {
+ if (wm_window_duplicate_exec(C, op) == OPERATOR_FINISHED) {
+ wm_window_close(C, wm, win);
+ win = wm->windows.last;
+ }
+ else {
+ BKE_reportf(op->reports, RPT_ERROR,
+ "Fail to create a window compatible with time sequential (page-flip) display method");
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ if (wm_stereo3d_is_fullscreen_required(win->stereo3d_format->display_mode)) {
+ if (!is_fullscreen) {
+ wm_window_fullscreen_toggle_exec(C, op);
+ }
+ }
+
+ if (op->customdata) {
+ MEM_freeN(op->customdata);
+ }
+
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+ return OPERATOR_FINISHED;
+}
+
+int wm_stereo3d_set_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ wm_stereo3d_set_init(C, op);
+
+ if (wm_stereo3d_set_properties(C, op))
+ return wm_stereo3d_set_exec(C, op);
+ else
+ return WM_operator_props_dialog_popup(C, op, 250, 100);
+}
+
+void wm_stereo3d_set_draw(bContext *C, wmOperator *op)
+{
+ wmWindow *win = CTX_wm_window(C);
+ Stereo3dFormat *stereo3d_format;
+ PointerRNA stereo3d_format_ptr;
+ uiLayout *layout = op->layout;
+ uiLayout *col;
+
+ stereo3d_format = win->stereo3d_format;
+ RNA_pointer_create(NULL, &RNA_Stereo3dDisplay, stereo3d_format, &stereo3d_format_ptr);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, &stereo3d_format_ptr, "display_mode", 0, NULL, ICON_NONE);
+
+ switch (stereo3d_format->display_mode) {
+ case S3D_DISPLAY_ANAGLYPH:
+ {
+ uiItemR(col, &stereo3d_format_ptr, "anaglyph_type", 0, NULL, ICON_NONE);
+ break;
+ }
+ case S3D_DISPLAY_INTERLACE:
+ {
+ uiItemR(col, &stereo3d_format_ptr, "interlace_type", 0, NULL, ICON_NONE);
+ uiItemR(col, &stereo3d_format_ptr, "use_interlace_swap", 0, NULL, ICON_NONE);
+ break;
+ }
+ case S3D_DISPLAY_SIDEBYSIDE:
+ {
+ uiItemR(col, &stereo3d_format_ptr, "use_sidebyside_crosseyed", 0, NULL, ICON_NONE);
+ /* fall-through */
+ }
+ case S3D_DISPLAY_PAGEFLIP:
+ case S3D_DISPLAY_TOPBOTTOM:
+ default:
+ {
+ break;
+ }
+ }
+}
+
+void wm_stereo3d_set_cancel(bContext *C, wmOperator *op)
+{
+ Stereo3dData *s3dd = op->customdata;
+ wmWindow *win = CTX_wm_window(C);
+
+ /* roll back to the original */
+ if (win) {
+ *win->stereo3d_format = s3dd->stereo3d_format;
+ }
+
+ MEM_freeN(op->customdata);
+ op->customdata = NULL;
+}
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 1af20e6036d..4b98f8bf71d 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -206,12 +206,13 @@ void wm_window_free(bContext *C, wmWindowManager *wm, wmWindow *win)
wm_event_free_all(win);
wm_subwindows_free(win);
-
- if (win->drawdata)
- MEM_freeN(win->drawdata);
-
+
+ wm_draw_data_free(win);
+
wm_ghostwindow_destroy(win);
-
+
+ MEM_freeN(win->stereo3d_format);
+
MEM_freeN(win);
}
@@ -236,6 +237,8 @@ wmWindow *wm_window_new(bContext *C)
BLI_addtail(&wm->windows, win);
win->winid = find_free_winid(wm);
+ win->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Stereo 3D Format (window)");
+
return win;
}
@@ -259,8 +262,11 @@ wmWindow *wm_window_copy(bContext *C, wmWindow *winorig)
win->screen->do_draw = true;
win->drawmethod = U.wmdrawmethod;
- win->drawdata = NULL;
-
+
+ BLI_listbase_clear(&win->drawdata);
+
+ *win->stereo3d_format = *winorig->stereo3d_format;
+
return win;
}
@@ -367,6 +373,10 @@ static void wm_window_add_ghostwindow(wmWindowManager *wm, const char *title, wm
glSettings.numOfAASamples = multisamples;
+ /* a new window is created when pageflip mode is required for a window */
+ if (win->stereo3d_format->display_mode == S3D_DISPLAY_PAGEFLIP)
+ glSettings.flags |= GHOST_glStereoVisual;
+
if (!(U.uiflag2 & USER_OPENGL_NO_WARN_SUPPORT))
glSettings.flags |= GHOST_glWarnSupport;
@@ -519,8 +529,7 @@ wmWindow *WM_window_open(bContext *C, const rcti *rect)
win->sizey = BLI_rcti_size_y(rect);
win->drawmethod = U.wmdrawmethod;
- win->drawdata = NULL;
-
+
WM_check(C);
return win;
diff --git a/source/blender/windowmanager/wm.h b/source/blender/windowmanager/wm.h
index de04129a0ef..bc777b74b51 100644
--- a/source/blender/windowmanager/wm.h
+++ b/source/blender/windowmanager/wm.h
@@ -76,6 +76,13 @@ void wm_autosave_delete(void);
void wm_autosave_read(bContext *C, struct ReportList *reports);
void wm_autosave_location(char *filepath);
+/* wm_stereo.c */
+void wm_method_draw_stereo3d(const bContext *C, wmWindow *win);
+int wm_stereo3d_set_exec(bContext *C, wmOperator *op);
+int wm_stereo3d_set_invoke(bContext *C, wmOperator *op, const wmEvent *event);
+void wm_stereo3d_set_draw(bContext *C, wmOperator *op);
+void wm_stereo3d_set_cancel(bContext *C, wmOperator *op);
+
/* init operator properties */
void wm_open_init_load_ui(wmOperator *op, bool use_prefs);
void wm_open_init_use_scripts(wmOperator *op, bool use_prefs);
diff --git a/source/blender/windowmanager/wm_draw.h b/source/blender/windowmanager/wm_draw.h
index 3d72fe17c79..5dc52b2e4fb 100644
--- a/source/blender/windowmanager/wm_draw.h
+++ b/source/blender/windowmanager/wm_draw.h
@@ -32,6 +32,23 @@
#ifndef __WM_DRAW_H__
#define __WM_DRAW_H__
+#include "GPU_glew.h"
+
+
+#define MAX_N_TEX 3
+
+typedef struct wmDrawTriple {
+ GLuint bind[MAX_N_TEX * MAX_N_TEX];
+ int x[MAX_N_TEX], y[MAX_N_TEX];
+ int nx, ny;
+ GLenum target;
+} wmDrawTriple;
+
+typedef struct wmDrawData {
+ struct wmDrawData *next, *prev;
+ wmDrawTriple *triple;
+} wmDrawData;
+
struct bContext;
struct wmWindow;
struct ARegion;
@@ -43,5 +60,9 @@ void wm_draw_region_clear (struct wmWindow *win, struct ARegion *ar);
void wm_tag_redraw_overlay (struct wmWindow *win, struct ARegion *ar);
+void wm_triple_draw_textures (struct wmWindow *win, struct wmDrawTriple *triple, float alpha);
+
+void wm_draw_data_free (struct wmWindow *win);
+
#endif /* __WM_DRAW_H__ */
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 893eae8485a..8fbc3c5be9c 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -221,12 +221,20 @@ void EDBM_mesh_normals_update(struct BMEditMesh *em) RET_NONE
void *g_system;
bool EDBM_mtexpoly_check(struct BMEditMesh *em) RET_ZERO
-float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) RET_NULL
+float *RE_RenderLayerGetPass(volatile struct RenderLayer *rl, int passtype, const char *viewname) RET_NULL
float RE_filter_value(int type, float x) RET_ZERO
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) RET_NULL
void RE_init_texture_rng() RET_NONE
void RE_exit_texture_rng() RET_NONE
+float *RE_RenderViewGetRectf(struct RenderResult *rr, int view_id) {STUB_ASSERT(0); return (float *) NULL;}
+float *RE_RenderViewGetRectz(struct RenderResult *rr, int view_id) {STUB_ASSERT(0); return (float *) NULL;}
+bool RE_layers_have_name(struct RenderResult *result) {STUB_ASSERT(0); return 0;}
+void RE_engine_active_view_set(struct RenderEngine *engine, const char *viewname) {STUB_ASSERT(0);}
+void RE_engine_get_camera_model_matrix(struct RenderEngine *engine, struct Object *camera, float *r_modelmat) {STUB_ASSERT(0);}
+float RE_engine_get_camera_shift_x(struct RenderEngine *engine, struct Object *camera) RET_ZERO
+void RE_SetActiveRenderView(struct Render *re, const char *viewname) {STUB_ASSERT(0);}
+
/* zbuf.c stub */
void antialias_tagbuf(int xsize, int ysize, char *rectmove) RET_NONE
void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) RET_NONE
@@ -250,6 +258,7 @@ void RE_sample_material_color(struct Material *mat, float color[3], float *alpha
/* nodes */
struct Render *RE_GetRender(const char *name) RET_NULL
+struct Object *RE_GetCamera(struct Render *re) RET_NULL
float RE_lamp_get_data(struct ShadeInput *shi, struct Object *lamp_obj, float col[4], float lv[3], float *dist, float shadow[4]) RET_ZERO
/* blenkernel */
@@ -584,9 +593,10 @@ void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext
void uiTemplateComponentMenu(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name) RET_NONE
void uiTemplateNodeSocket(struct uiLayout *layout, struct bContext *C, float *color) RET_NONE
void uiTemplatePalette(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, int color) RET_NONE
+void uiTemplateImageStereo3d(struct uiLayout *layout, struct PointerRNA *stereo3d_format_ptr) RET_NONE
/* rna render */
-struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername) RET_NULL
+struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername, const char *viewname) RET_NULL
struct RenderResult *RE_AcquireResultRead(struct Render *re) RET_NULL
struct RenderResult *RE_AcquireResultWrite(struct Render *re) RET_NULL
struct RenderStats *RE_GetStats(struct Render *re) RET_NULL
@@ -598,7 +608,7 @@ void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result, int
void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info) RET_NONE
void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y) RET_NONE
void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, const char *filename) RET_NONE
-void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr) RET_NONE
+void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr, const int view_id) RET_NONE
void RE_ReleaseResult(struct Render *re) RET_NONE
void RE_ReleaseResultImage(struct Render *re) RET_NONE
int RE_engine_test_break(struct RenderEngine *engine) RET_ZERO
@@ -713,6 +723,11 @@ struct CCLDeviceInfo *CCL_compute_device_list(int opencl) RET_NULL
/* compositor */
void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rendering,
- const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings) RET_NONE
+ const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName) RET_NONE
+
+/*multiview*/
+bool RE_RenderResult_is_stereo(RenderResult *res) RET_ZERO
+void uiTemplateImageViews(uiLayout *layout, struct PointerRNA *imfptr) RET_NONE
#endif // WITH_GAMEENGINE