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authorTon Roosendaal <ton@blender.org>2005-10-30 00:08:25 +0400
committerTon Roosendaal <ton@blender.org>2005-10-30 00:08:25 +0400
commit4ad59e30a05f10355cf88d8e94dfd51bfbc66ca5 (patch)
tree8d46097ebf547b82ac91be22370fa5799cd6c010
parent872b2a03e3ec88016675c1f1fc06a273d387013b (diff)
New: Write Protection for transform values.
You now can set, in NKEY Transform Properties Panel, per XYZ rot/loc/size, a protection for Transform tools to not change these values anymore. This now works for Objects or for Bones in PoseMode. Usage is especially for character animation, to give Bones in a Pose defaults for rotation axes, so you don't have to worry about the correct limitations (or setup complex IK limits). Of course, this feature doesn't influence the animation system. As an extra also the Transform Widgets then draw less handles. Note this is based on the actual locked value, and depends still on Manipulator orientation whether it can be used really. Implementation warning: I had to remove the 'return' in the middle of the editobject.c compatible_eul() call. It now makes nice compatible eulers when they're simple (single axis rotations). Unfortunately there was no note in the code why it was ever removed... ALso: fix for crash in using Crease Transform and Mirror modifier.
-rwxr-xr-xsource/blender/include/transform.h3
-rw-r--r--source/blender/makesdna/DNA_action_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_types.h15
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h2
-rw-r--r--source/blender/src/drawview.c55
-rw-r--r--source/blender/src/editobject.c7
-rwxr-xr-xsource/blender/src/transform.c71
-rwxr-xr-xsource/blender/src/transform_conversions.c16
-rw-r--r--source/blender/src/transform_manipulator.c53
9 files changed, 181 insertions, 43 deletions
diff --git a/source/blender/include/transform.h b/source/blender/include/transform.h
index a27ec9436ea..463fceaa0a1 100755
--- a/source/blender/include/transform.h
+++ b/source/blender/include/transform.h
@@ -125,7 +125,8 @@ typedef struct TransData {
struct Object *ob;
TransDataExtension *ext; /* for objects, poses. 1 single malloc per TransInfo! */
TransDataIpokey *tdi; /* for objects, ipo keys. per transdata a malloc */
- int flag; /* Various flags */
+ short flag; /* Various flags */
+ short protectflag; /* If set, copy of Object or PoseChannel protection */
} TransData;
typedef struct TransInfo {
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 06066200ead..edc961be779 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -49,6 +49,8 @@ typedef struct bPoseChannel {
short constflag; /* for quick detecting which constraints affect this channel */
short ikflag; /* settings for IK bones */
short pathlen; /* for drawing paths, the amount of frames */
+ short protectflag;/* protect channels from being transformed */
+ short pad, pad1, pad2;
struct Bone *bone; /* set on read file or rebuild pose */
struct bPoseChannel *parent; /* set on read file or rebuild pose */
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 187aeb51dfe..86bcbbf791a 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -119,8 +119,8 @@ typedef struct Object {
short transflag, ipoflag; /* transformation and ipo settings */
short trackflag, upflag;
- short nlaflag, pad;
- short ipowin, scaflag; /* ipowin: blocktype last ipowindow */
+ short nlaflag, protectflag; /* nlaflag defines NLA override, protectflag is bits to lock transform */
+ short ipowin, scaflag; /* ipowin: blocktype last ipowindow */
short scavisflag, boundtype;
short dupon, dupoff, dupsta, dupend;
@@ -387,6 +387,17 @@ extern Object workob;
/* ob->nlaflag */
#define OB_NLA_OVERRIDE 1
+/* ob->protectflag */
+#define OB_LOCK_LOCX 1
+#define OB_LOCK_LOCY 2
+#define OB_LOCK_LOCZ 4
+#define OB_LOCK_ROTX 8
+#define OB_LOCK_ROTY 16
+#define OB_LOCK_ROTZ 32
+#define OB_LOCK_SIZEX 64
+#define OB_LOCK_SIZEY 128
+#define OB_LOCK_SIZEZ 256
+
/* ob->softflag in DNA_object_force.h */
#ifdef __cplusplus
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index f0fe608035a..b745a1f59e0 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -121,7 +121,7 @@ typedef struct View3D {
short modeselect, menunr, texnr;
/* transform widget info */
- short twtype, twmode, twflag, twpad;
+ short twtype, twmode, twflag, twdrawflag;
float twmat[4][4];
/* user defined clipping planes */
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c
index e1777be225d..49ff394afd0 100644
--- a/source/blender/src/drawview.c
+++ b/source/blender/src/drawview.c
@@ -1514,19 +1514,28 @@ static void v3d_posearmature_buts(uiBlock *block, Object *ob, float lim)
ob_eul[2]*= 180.0/M_PI;
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_ARMATUREPANEL2, "LocX:", 10, 140, 140, 19, pchan->loc, -lim, lim, 100, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL2, "LocY:", 10, 120, 140, 19, pchan->loc+1, -lim, lim, 100, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL2, "locZ:", 10, 100, 140, 19, pchan->loc+2, -lim, lim, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCX, REDRAWVIEW3D, ICON_UNLOCKED, 10,140,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL2, "LocX:", 30, 140, 120, 19, pchan->loc, -lim, lim, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCY, REDRAWVIEW3D, ICON_UNLOCKED, 10,120,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL2, "LocY:", 30, 120, 120, 19, pchan->loc+1, -lim, lim, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCZ, REDRAWVIEW3D, ICON_UNLOCKED, 10,100,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL2, "locZ:", 30, 100, 120, 19, pchan->loc+2, -lim, lim, 100, 3, "");
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotX:", 10, 70, 140, 19, ob_eul, -1000.0, 1000.0, 100, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotY:", 10, 50, 140, 19, ob_eul+1, -1000.0, 1000.0, 100, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotZ:", 10, 30, 140, 19, ob_eul+2, -1000.0, 1000.0, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTX, REDRAWVIEW3D, ICON_UNLOCKED, 10,70,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotX:", 30, 70, 120, 19, ob_eul, -1000.0, 1000.0, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTY, REDRAWVIEW3D, ICON_UNLOCKED, 10,50,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotY:", 30, 50, 120, 19, ob_eul+1, -1000.0, 1000.0, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTZ, REDRAWVIEW3D, ICON_UNLOCKED, 10,30,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotZ:", 30, 30, 120, 19, ob_eul+2, -1000.0, 1000.0, 100, 3, "");
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_ARMATUREPANEL2, "SizeX:", 160, 70, 140, 19, pchan->size, -lim, lim, 10, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL2, "SizeY:", 160, 50, 140, 19, pchan->size+1, -lim, lim, 10, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL2, "SizeZ:", 160, 30, 140, 19, pchan->size+2, -lim, lim, 10, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_SIZEX, REDRAWVIEW3D, ICON_UNLOCKED, 160,70,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL2, "SizeX:", 180, 70, 120, 19, pchan->size, -lim, lim, 10, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_SIZEY, REDRAWVIEW3D, ICON_UNLOCKED, 160,50,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL2, "SizeY:", 180, 50, 120, 19, pchan->size+1, -lim, lim, 10, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_SIZEZ, REDRAWVIEW3D, ICON_UNLOCKED, 160,30,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_ARMATUREPANEL2, "SizeZ:", 180, 30, 120, 19, pchan->size+2, -lim, lim, 10, 3, "");
uiBlockEndAlign(block);
}
@@ -1807,22 +1816,32 @@ static void view3d_panel_object(short cntrl) // VIEW3D_HANDLER_OBJECT
}
else {
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_OBJECTPANEL, "LocX:", 10, 140, 140, 19, &(ob->loc[0]), -lim, lim, 100, 3, "");
- uiDefButF(block, NUM, B_OBJECTPANEL, "LocY:", 10, 120, 140, 19, &(ob->loc[1]), -lim, lim, 100, 3, "");
- uiDefButF(block, NUM, B_OBJECTPANEL, "LocZ:", 10, 100, 140, 19, &(ob->loc[2]), -lim, lim, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCX, REDRAWVIEW3D, ICON_UNLOCKED, 10,140,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANEL, "LocX:", 30, 140, 120, 19, &(ob->loc[0]), -lim, lim, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCY, REDRAWVIEW3D, ICON_UNLOCKED, 10,120,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANEL, "LocY:", 30, 120, 120, 19, &(ob->loc[1]), -lim, lim, 100, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCZ, REDRAWVIEW3D, ICON_UNLOCKED, 10,100,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANEL, "LocZ:", 30, 100, 120, 19, &(ob->loc[2]), -lim, lim, 100, 3, "");
ob_eul[0]= 180.0*ob->rot[0]/M_PI;
ob_eul[1]= 180.0*ob->rot[1]/M_PI;
ob_eul[2]= 180.0*ob->rot[2]/M_PI;
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_OBJECTPANELROT, "RotX:", 10, 70, 140, 19, &(ob_eul[0]), -lim, lim, 1000, 3, "");
- uiDefButF(block, NUM, B_OBJECTPANELROT, "RotY:", 10, 50, 140, 19, &(ob_eul[1]), -lim, lim, 1000, 3, "");
- uiDefButF(block, NUM, B_OBJECTPANELROT, "RotZ:", 10, 30, 140, 19, &(ob_eul[2]), -lim, lim, 1000, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTX, REDRAWVIEW3D, ICON_UNLOCKED, 10,70,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANELROT, "RotX:", 30, 70, 120, 19, &(ob_eul[0]), -lim, lim, 1000, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTY, REDRAWVIEW3D, ICON_UNLOCKED, 10,50,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANELROT, "RotY:", 30, 50, 120, 19, &(ob_eul[1]), -lim, lim, 1000, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTZ, REDRAWVIEW3D, ICON_UNLOCKED, 10,30,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANELROT, "RotZ:", 30, 30, 120, 19, &(ob_eul[2]), -lim, lim, 1000, 3, "");
+
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_OBJECTPANEL, "SizeX:", 160, 70, 140, 19, &(ob->size[0]), -lim, lim, 10, 3, "");
- uiDefButF(block, NUM, B_OBJECTPANEL, "SizeY:", 160, 50, 140, 19, &(ob->size[1]), -lim, lim, 10, 3, "");
- uiDefButF(block, NUM, B_OBJECTPANEL, "SizeZ:", 160, 30, 140, 19, &(ob->size[2]), -lim, lim, 10, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_SIZEX, REDRAWVIEW3D, ICON_UNLOCKED, 160,70,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANEL, "SizeX:", 180, 70, 120, 19, &(ob->size[0]), -lim, lim, 10, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_SIZEY, REDRAWVIEW3D, ICON_UNLOCKED, 160,50,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANEL, "SizeY:", 180, 50, 120, 19, &(ob->size[1]), -lim, lim, 10, 3, "");
+ uiDefIconButBitS(block, ICONTOG, OB_LOCK_SIZEZ, REDRAWVIEW3D, ICON_UNLOCKED, 160,30,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
+ uiDefButF(block, NUM, B_OBJECTPANEL, "SizeZ:", 180, 30, 120, 19, &(ob->size[2]), -lim, lim, 10, 3, "");
uiBlockEndAlign(block);
}
uiClearButLock();
diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c
index 90865fefd04..a455343c38c 100644
--- a/source/blender/src/editobject.c
+++ b/source/blender/src/editobject.c
@@ -3332,7 +3332,12 @@ void compatible_eul(float *eul, float *oldrot)
if(dz > 0.0) eul[2] -= 2.0*M_PI; else eul[2]+= 2.0*M_PI;
}
- return; /* <- intersting to find out who did that! */
+ /* this return was there from ancient days... i remove it now,
+ because axis-only rotations then work much nicer (try Y axis rotate
+ and check Y euler values).
+ Needed for new locking of transform values. (ton)
+ */
+ /*return;*/
/* calc again */
dx= eul[0] - oldrot[0];
diff --git a/source/blender/src/transform.c b/source/blender/src/transform.c
index bb7510b15a2..94f7c57a44c 100755
--- a/source/blender/src/transform.c
+++ b/source/blender/src/transform.c
@@ -1003,7 +1003,59 @@ void ManipulatorTransform()
/* ************************** TRANSFORMATIONS **************************** */
-/* ************************** WRAP *************************** */
+static void protectedTransBits(short protectflag, float *vec)
+{
+ if(protectflag & OB_LOCK_LOCX)
+ vec[0]= 0.0f;
+ if(protectflag & OB_LOCK_LOCY)
+ vec[1]= 0.0f;
+ if(protectflag & OB_LOCK_LOCZ)
+ vec[2]= 0.0f;
+}
+
+static void protectedSizeBits(short protectflag, float *size)
+{
+ if(protectflag & OB_LOCK_SIZEX)
+ size[0]= 1.0f;
+ if(protectflag & OB_LOCK_SIZEY)
+ size[1]= 1.0f;
+ if(protectflag & OB_LOCK_SIZEZ)
+ size[2]= 1.0f;
+}
+
+static void protectedRotateBits(short protectflag, float *eul, float *oldeul)
+{
+ if(protectflag & OB_LOCK_ROTX)
+ eul[0]= oldeul[0];
+ if(protectflag & OB_LOCK_ROTY)
+ eul[1]= oldeul[1];
+ if(protectflag & OB_LOCK_ROTZ)
+ eul[2]= oldeul[2];
+}
+
+static void protectedQuaternionBits(short protectflag, float *quat, float *oldquat)
+{
+ /* quaternions get limited with euler... */
+ /* this function only does the delta rotation */
+
+ if(protectflag) {
+ float eul[3], oldeul[3];
+
+ QuatToEul(quat, eul);
+ QuatToEul(oldquat, oldeul);
+
+ if(protectflag & OB_LOCK_ROTX)
+ eul[0]= oldeul[0];
+ if(protectflag & OB_LOCK_ROTY)
+ eul[1]= oldeul[1];
+ if(protectflag & OB_LOCK_ROTZ)
+ eul[2]= oldeul[2];
+
+ EulToQuat(eul, quat);
+ }
+}
+
+/* ************************** WARP *************************** */
/* warp is done fully in view space */
void initWarp(TransInfo *t)
@@ -1340,6 +1392,8 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
Mat3ToSize(tmat, fsize);
}
+ protectedSizeBits(td->protectflag, fsize);
+
if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself
/* handle ipokeys? */
if(td->tdi) {
@@ -1394,6 +1448,8 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
Mat3MulVecfl(td->smtx, vec);
}
+ protectedTransBits(td->protectflag, vec);
+
if(td->tdi) {
TransDataIpokey *tdi= td->tdi;
add_tdi_poin(tdi->locx, tdi->oldloc, vec[0]);
@@ -1597,6 +1653,8 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3]) {
VecSubf(vec, vec, td->center);
Mat3MulVecfl(td->smtx, vec);
+ protectedTransBits(td->protectflag, vec);
+
if(td->tdi) {
TransDataIpokey *tdi= td->tdi;
add_tdi_poin(tdi->locx, tdi->oldloc, vec[0]);
@@ -1605,10 +1663,15 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3]) {
}
else VecAddf(td->loc, td->iloc, vec);
+ /* rotation */
+
if(td->flag & TD_USEQUAT) {
Mat3MulSerie(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
Mat3ToQuat(fmat, quat); // Actual transform
+
QuatMul(td->ext->quat, quat, td->ext->iquat);
+ /* this function works on end result */
+ protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
}
else if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself
float obmat[3][3];
@@ -1637,6 +1700,8 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3]) {
VecMulf(rot, (float)(9.0/M_PI_2));
VecSubf(rot, rot, tdi->oldrot);
+ protectedRotateBits(td->protectflag, rot, tdi->oldrot);
+
add_tdi_poin(tdi->rotx, tdi->oldrot, rot[0]);
add_tdi_poin(tdi->roty, tdi->oldrot+1, rot[1]);
add_tdi_poin(tdi->rotz, tdi->oldrot+2, rot[2]);
@@ -1655,7 +1720,9 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3]) {
/* correct back for delta rot */
VecSubf(eul, eul, td->ext->drot);
+
/* and apply */
+ protectedRotateBits(td->protectflag, eul, td->ext->irot);
VECCOPY(td->ext->rot, eul);
}
}
@@ -1986,6 +2053,8 @@ static void applyTranslation(TransInfo *t, float vec[3]) {
Mat3MulVecfl(td->smtx, tvec);
VecMulf(tvec, td->factor);
+ protectedTransBits(td->protectflag, tvec);
+
/* transdata ipokey */
if(td->tdi) {
TransDataIpokey *tdi= td->tdi;
diff --git a/source/blender/src/transform_conversions.c b/source/blender/src/transform_conversions.c
index 529f2a7bc2b..1b79da4f703 100755
--- a/source/blender/src/transform_conversions.c
+++ b/source/blender/src/transform_conversions.c
@@ -411,6 +411,7 @@ static int add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tra
td->ob = ob;
td->flag= TD_SELECTED|TD_USEQUAT;
+ td->protectflag= pchan->protectflag;
td->loc = pchan->loc;
VECCOPY(td->iloc, pchan->loc);
@@ -547,7 +548,7 @@ static void createTransArmatureVerts(TransInfo *t)
Mat3CpyMat4(mtx, G.obedit->obmat);
Mat3Inv(smtx, mtx);
- td = t->data = MEM_mallocN(t->total*sizeof(TransData), "TransEditBone");
+ td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransEditBone");
for (ebo=G.edbo.first;ebo;ebo=ebo->next){
@@ -677,8 +678,8 @@ static void createTransMBallVerts(TransInfo *t)
if(propmode) t->total = count;
else t->total = countsel;
- td = t->data= MEM_mallocN(t->total*sizeof(TransData), "TransObData(MBall EditMode)");
- tx = t->ext = MEM_mallocN(t->total*sizeof(TransDataExtension), "MetaElement_TransExtension");
+ td = t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(MBall EditMode)");
+ tx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "MetaElement_TransExtension");
Mat3CpyMat4(mtx, G.obedit->obmat);
Mat3Inv(smtx, mtx);
@@ -809,7 +810,7 @@ static void createTransCurveVerts(TransInfo *t)
if(propmode) t->total = count;
else t->total = countsel;
- t->data= MEM_mallocN(t->total*sizeof(TransData), "TransObData(Curve EditMode)");
+ t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Curve EditMode)");
Mat3CpyMat4(mtx, G.obedit->obmat);
Mat3Inv(smtx, mtx);
@@ -942,7 +943,7 @@ static void createTransLatticeVerts(TransInfo *t)
if(propmode) t->total = count;
else t->total = countsel;
- t->data= MEM_mallocN(t->total*sizeof(TransData), "TransObData(Lattice EditMode)");
+ t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Lattice EditMode)");
Mat3CpyMat4(mtx, G.obedit->obmat);
Mat3Inv(smtx, mtx);
@@ -1245,7 +1246,7 @@ static void createTransEditVerts(TransInfo *t)
nears = (EditVert**)MEM_mallocN(t->total * sizeof(EditVert*), "scratch nears");
}
else t->total = countsel;
- tob= t->data= MEM_mallocN(t->total*sizeof(TransData), "TransObData(Mesh EditMode)");
+ tob= t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Mesh EditMode)");
Mat3CpyMat4(mtx, G.obedit->obmat);
Mat3Inv(smtx, mtx);
@@ -1382,7 +1383,7 @@ static void createTransUVs(TransInfo *t)
if (countsel==0) return;
t->total= (propmode)? count: countsel;
- t->data= MEM_mallocN(t->total*sizeof(TransData), "TransObData(UV Editing)");
+ t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(UV Editing)");
/* for each 2d uv coord a 3d vector is allocated, so that they can be
treated just as if they were 3d verts */
t->data2d= MEM_mallocN(t->total*sizeof(TransData2D), "TransObData2D(UV Editing)");
@@ -1877,6 +1878,7 @@ static void createTransObject(TransInfo *t)
ob= base->object;
td->flag= TD_SELECTED;
+ td->protectflag= ob->protectflag;
td->ext = tx;
/* store ipo keys? */
diff --git a/source/blender/src/transform_manipulator.c b/source/blender/src/transform_manipulator.c
index c998d7435b1..ef7b15427d4 100644
--- a/source/blender/src/transform_manipulator.c
+++ b/source/blender/src/transform_manipulator.c
@@ -132,15 +132,40 @@ static void calc_tw_center(float *co)
VecAddf(twcent, twcent, co);
}
+static void protectflag_to_drawflags(short protectflag, short *drawflags)
+{
+ if(protectflag & OB_LOCK_LOCX)
+ *drawflags &= ~MAN_TRANS_X;
+ if(protectflag & OB_LOCK_LOCY)
+ *drawflags &= ~MAN_TRANS_Y;
+ if(protectflag & OB_LOCK_LOCZ)
+ *drawflags &= ~MAN_TRANS_Z;
+
+ if(protectflag & OB_LOCK_ROTX)
+ *drawflags &= ~MAN_ROT_X;
+ if(protectflag & OB_LOCK_ROTY)
+ *drawflags &= ~MAN_ROT_Y;
+ if(protectflag & OB_LOCK_ROTZ)
+ *drawflags &= ~MAN_ROT_Z;
+
+ if(protectflag & OB_LOCK_SIZEX)
+ *drawflags &= ~MAN_SCALE_X;
+ if(protectflag & OB_LOCK_SIZEY)
+ *drawflags &= ~MAN_SCALE_Y;
+ if(protectflag & OB_LOCK_SIZEZ)
+ *drawflags &= ~MAN_SCALE_Z;
+}
+
/* for pose mode */
-static void stats_pose(bPoseChannel *pchan, float *normal, float *plane)
+static void stats_pose(View3D *v3d, bPoseChannel *pchan, float *normal, float *plane)
{
Bone *bone= pchan->bone;
if(bone) {
if (bone->flag & BONE_TRANSFORM) {
calc_tw_center(pchan->pose_head);
-
+ protectflag_to_drawflags(pchan->protectflag, &v3d->twdrawflag);
+
VecAddf(normal, normal, pchan->pose_mat[2]);
VecAddf(plane, plane, pchan->pose_mat[1]);
}
@@ -165,6 +190,8 @@ int calc_manipulator_stats(ScrArea *sa)
/* transform widget matrix */
Mat4One(v3d->twmat);
+ v3d->twdrawflag= 0xFFFF;
+
/* transform widget centroid/center */
G.scene->twcent[0]= G.scene->twcent[1]= G.scene->twcent[2]= 0.0f;
INIT_MINMAX(G.scene->twmin, G.scene->twmax);
@@ -342,7 +369,7 @@ int calc_manipulator_stats(ScrArea *sa)
if(totsel) {
/* use channels to get stats */
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- stats_pose(pchan, normal, plane);
+ stats_pose(v3d, pchan, normal, plane);
}
//VecMulf(normal, -1.0);
VecMulf(plane, -1.0);
@@ -362,14 +389,14 @@ int calc_manipulator_stats(ScrArea *sa)
ob= OBACT;
if(ob && !(ob->flag & SELECT)) ob= NULL;
- base= (G.scene->base.first);
- while(base) {
+ for(base= G.scene->base.first; base; base= base->next) {
if TESTBASELIB(base) {
- if(ob==NULL) ob= base->object;
+ if(ob==NULL)
+ ob= base->object;
calc_tw_center(base->object->obmat[3]);
+ protectflag_to_drawflags(base->object->protectflag, &v3d->twdrawflag);
totsel++;
}
- base= base->next;
}
/* selection center */
@@ -1344,7 +1371,8 @@ void BIF_draw_manipulator(ScrArea *sa)
totsel= calc_manipulator_stats(sa);
if(totsel==0) return;
-
+ drawflags= v3d->twdrawflag; /* set in calc_manipulator_stats */
+
v3d->twflag |= V3D_DRAW_MANIPULATOR;
/* now we can define centre */
@@ -1375,6 +1403,7 @@ void BIF_draw_manipulator(ScrArea *sa)
if(v3d->twflag & V3D_DRAW_MANIPULATOR) {
if(v3d->twtype & V3D_MANIP_ROTATE) {
+
/* rotate has special ghosting draw, for pie chart */
if(G.moving) draw_manipulator_rotate_ghost(v3d->twmat, drawflags);
@@ -1438,13 +1467,13 @@ static int manipulator_selectbuf(ScrArea *sa, float hotspot)
/* do the drawing */
if(v3d->twtype & V3D_MANIP_ROTATE) {
- if(G.rt==3) draw_manipulator_rotate_cyl(v3d->twmat, 0, MAN_ROT_C, v3d->twtype, MAN_RGB);
- else draw_manipulator_rotate(v3d->twmat, 0, MAN_ROT_C, v3d->twtype);
+ if(G.rt==3) draw_manipulator_rotate_cyl(v3d->twmat, 0, MAN_ROT_C & v3d->twdrawflag, v3d->twtype, MAN_RGB);
+ else draw_manipulator_rotate(v3d->twmat, 0, MAN_ROT_C & v3d->twdrawflag, v3d->twtype);
}
if(v3d->twtype & V3D_MANIP_SCALE)
- draw_manipulator_scale(v3d->twmat, 0, MAN_SCALE_C, v3d->twtype, MAN_RGB);
+ draw_manipulator_scale(v3d->twmat, 0, MAN_SCALE_C & v3d->twdrawflag, v3d->twtype, MAN_RGB);
if(v3d->twtype & V3D_MANIP_TRANSLATE)
- draw_manipulator_translate(v3d->twmat, 0, MAN_TRANS_C, v3d->twtype, MAN_RGB);
+ draw_manipulator_translate(v3d->twmat, 0, MAN_TRANS_C & v3d->twdrawflag, v3d->twtype, MAN_RGB);
glPopName();
hits= glRenderMode(GL_RENDER);