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authorCampbell Barton <ideasman42@gmail.com>2021-04-23 02:02:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-04-23 02:02:49 +0300
commita23e49c696cf9ac66ecb9c1ad009d38b0a5e9f9f (patch)
treeb731ba323986a6e9700ff602a34c76b58c0eac14
parent3cb09f7a835b5af9c39e1599b44af4b151b7e77d (diff)
Fix T86170: Memory leak clearing the Python instance for COW id data
As Python can access COW ID's, ensure it's instance is kept on update. This could happen when the "Use Self" argument was enabled for a driver.
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc5
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h5
2 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc
index 7a0c1b5b693..0064240db23 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc
@@ -33,6 +33,7 @@ namespace blender::deg {
RuntimeBackup::RuntimeBackup(const Depsgraph *depsgraph)
: have_backup(false),
+ id_data({.py_instance = nullptr}),
animation_backup(depsgraph),
scene_backup(depsgraph),
sound_backup(depsgraph),
@@ -51,6 +52,8 @@ void RuntimeBackup::init_from_id(ID *id)
}
have_backup = true;
+ id_data.py_instance = id->py_instance;
+
animation_backup.init_from_id(id);
const ID_Type id_type = GS(id->name);
@@ -89,6 +92,8 @@ void RuntimeBackup::restore_to_id(ID *id)
return;
}
+ id->py_instance = id_data.py_instance;
+
animation_backup.restore_to_id(id);
const ID_Type id_type = GS(id->name);
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h
index c6249c83daa..0629dbe62b4 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h
@@ -58,6 +58,11 @@ class RuntimeBackup {
* copy-on-write mechanism. */
bool have_backup;
+ /* Struct members of the ID pointer. */
+ struct {
+ void *py_instance;
+ } id_data;
+
AnimationBackup animation_backup;
SceneBackup scene_backup;
SoundBackup sound_backup;