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authorGaia Clary <gaia.clary@machinimatrix.org>2013-10-29 14:49:44 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-10-29 14:49:44 +0400
commit055b65d6bad2ce200d3b4315f7754f2cb586e6fe (patch)
treeb992bc2ff5ccd8b6fd530258bd580d5ae15e4a90
parentf9ab1df5640cfa20ae381dfb75afaf1604e00c0c (diff)
(Due to a change in function call) Added default triangulation method for Collada exporter
-rw-r--r--source/blender/collada/collada_utils.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 8a1b391f07b..2e805ce18f1 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -354,12 +354,14 @@ void bc_match_scale(std::vector<Object *> *objects_done,
void bc_triangulate_mesh(Mesh *me)
{
- bool use_beauty = false;
- bool tag_only = false;
+ bool use_beauty = false;
+ bool tag_only = false;
+ int quad_method = MOD_TRIANGULATE_QUAD_SHORTEDGE; /* XXX: The triangulation method selection could be offered in the UI */
BMesh *bm = BM_mesh_create(&bm_mesh_allocsize_default);
BM_mesh_bm_from_me(bm, me, true, false, 0);
- BM_mesh_triangulate(bm, use_beauty, tag_only, NULL, NULL, NULL);
+ BM_mesh_triangulate(bm, quad_method, use_beauty, tag_only, NULL, NULL);
+
BM_mesh_bm_to_me(bm, me, FALSE);
BM_mesh_free(bm);
}