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author | Julian Eisel <eiseljulian@gmail.com> | 2017-04-09 23:51:38 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2017-04-09 23:51:38 +0300 |
commit | 15bcfaa36b0d2a8831a3068f8a45e6d48e880d2e (patch) | |
tree | 3dcdfa9c1c34be3cc56cfb5ffcc06c1415e04ef0 | |
parent | 928f5df1b4bd2304c44c98ff791ae9fa2c7d4f86 (diff) | |
parent | 5b873c8c24bf90cb53da5760fe5435e16e1c8665 (diff) |
Merge branch 'master' into blender2.8
-rw-r--r-- | source/blender/blenkernel/intern/idprop.c | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c index 769a1460700..e51c47d7b19 100644 --- a/source/blender/blenkernel/intern/idprop.c +++ b/source/blender/blenkernel/intern/idprop.c @@ -859,17 +859,19 @@ bool IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2) * The union is simple to use; see the top of this header file for its definition. * An example of using this function: * - * IDPropertyTemplate val; - * IDProperty *group, *idgroup, *color; - * group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template. + * \code{.c} + * IDPropertyTemplate val; + * IDProperty *group, *idgroup, *color; + * group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template. * - * val.array.len = 4 - * val.array.type = IDP_FLOAT; - * color = IDP_New(IDP_ARRAY, val, "color1"); + * val.array.len = 4 + * val.array.type = IDP_FLOAT; + * color = IDP_New(IDP_ARRAY, val, "color1"); * - * idgroup = IDP_GetProperties(some_id, 1); - * IDP_AddToGroup(idgroup, color); - * IDP_AddToGroup(idgroup, group); + * idgroup = IDP_GetProperties(some_id, 1); + * IDP_AddToGroup(idgroup, color); + * IDP_AddToGroup(idgroup, group); + * \endcode * * Note that you MUST either attach the id property to an id property group with * IDP_AddToGroup or MEM_freeN the property, doing anything else might result in |