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authorCampbell Barton <ideasman42@gmail.com>2019-12-17 00:57:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-12-17 00:57:06 +0300
commit4f1abcb06f94be97d2e2ca44c7799fb2cdc4369c (patch)
tree96f3a781c3df7574ad31e187c77e368d7a6f9626
parent3da429aa87bab5f4121065df000862b5ae1c411c (diff)
Cleanup: remove redundant headers
-rw-r--r--source/blender/blenkernel/intern/fluid.c111
1 files changed, 51 insertions, 60 deletions
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 1b4b81c6f5f..b076be7fd91 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -21,68 +21,59 @@
* \ingroup bke
*/
-#include "MEM_guardedalloc.h"
-
-#include <float.h>
-#include <math.h>
-#include <stdio.h>
-#include <string.h> /* memset */
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-#include "BLI_kdopbvh.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-
-#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_constraint_types.h"
-#include "DNA_customdata_types.h"
-#include "DNA_light_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_types.h"
-#include "DNA_particle_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_fluid_types.h"
-
-#include "BKE_appdir.h"
-#include "BKE_animsys.h"
-#include "BKE_armature.h"
-#include "BKE_bvhutils.h"
-#include "BKE_collision.h"
-#include "BKE_colortools.h"
-#include "BKE_constraint.h"
-#include "BKE_customdata.h"
-#include "BKE_deform.h"
-#include "BKE_effect.h"
-#include "BKE_library.h"
-#include "BKE_mesh.h"
-#include "BKE_mesh_runtime.h"
-#include "BKE_modifier.h"
-#include "BKE_object.h"
-#include "BKE_particle.h"
-#include "BKE_pointcache.h"
-#include "BKE_scene.h"
-#include "BKE_fluid.h"
-#include "BKE_texture.h"
-
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
-
-#include "RE_shader_ext.h"
-
-#include "GPU_glew.h"
-
-#include "manta_fluid_API.h"
-
-#include "BLI_task.h"
-#include "BLI_kdtree.h"
-#include "BLI_voxel.h"
-
#ifdef WITH_FLUID
+# include "MEM_guardedalloc.h"
+
+# include <float.h>
+# include <math.h>
+# include <stdio.h>
+# include <string.h> /* memset */
+
+# include "BLI_blenlib.h"
+# include "BLI_math.h"
+# include "BLI_kdopbvh.h"
+# include "BLI_threads.h"
+# include "BLI_utildefines.h"
+
+# include "DNA_customdata_types.h"
+# include "DNA_light_types.h"
+# include "DNA_mesh_types.h"
+# include "DNA_meshdata_types.h"
+# include "DNA_modifier_types.h"
+# include "DNA_object_types.h"
+# include "DNA_particle_types.h"
+# include "DNA_scene_types.h"
+# include "DNA_fluid_types.h"
+
+# include "BKE_bvhutils.h"
+# include "BKE_collision.h"
+# include "BKE_colortools.h"
+# include "BKE_customdata.h"
+# include "BKE_deform.h"
+# include "BKE_effect.h"
+# include "BKE_library.h"
+# include "BKE_mesh.h"
+# include "BKE_mesh_runtime.h"
+# include "BKE_modifier.h"
+# include "BKE_object.h"
+# include "BKE_particle.h"
+# include "BKE_pointcache.h"
+# include "BKE_scene.h"
+# include "BKE_fluid.h"
+# include "BKE_texture.h"
+
+# include "DEG_depsgraph.h"
+# include "DEG_depsgraph_query.h"
+
+# include "RE_shader_ext.h"
+
+# include "manta_fluid_API.h"
+
+# include "BLI_task.h"
+# include "BLI_kdtree.h"
+# include "BLI_voxel.h"
+
// #define DEBUG_PRINT
static ThreadMutex object_update_lock = BLI_MUTEX_INITIALIZER;