diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-12-17 00:57:06 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-12-17 00:57:06 +0300 |
commit | 4f1abcb06f94be97d2e2ca44c7799fb2cdc4369c (patch) | |
tree | 96f3a781c3df7574ad31e187c77e368d7a6f9626 | |
parent | 3da429aa87bab5f4121065df000862b5ae1c411c (diff) |
Cleanup: remove redundant headers
-rw-r--r-- | source/blender/blenkernel/intern/fluid.c | 111 |
1 files changed, 51 insertions, 60 deletions
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c index 1b4b81c6f5f..b076be7fd91 100644 --- a/source/blender/blenkernel/intern/fluid.c +++ b/source/blender/blenkernel/intern/fluid.c @@ -21,68 +21,59 @@ * \ingroup bke */ -#include "MEM_guardedalloc.h" - -#include <float.h> -#include <math.h> -#include <stdio.h> -#include <string.h> /* memset */ - -#include "BLI_blenlib.h" -#include "BLI_math.h" -#include "BLI_kdopbvh.h" -#include "BLI_threads.h" -#include "BLI_utildefines.h" - -#include "DNA_anim_types.h" -#include "DNA_armature_types.h" -#include "DNA_constraint_types.h" -#include "DNA_customdata_types.h" -#include "DNA_light_types.h" -#include "DNA_mesh_types.h" -#include "DNA_meshdata_types.h" -#include "DNA_modifier_types.h" -#include "DNA_object_types.h" -#include "DNA_particle_types.h" -#include "DNA_scene_types.h" -#include "DNA_fluid_types.h" - -#include "BKE_appdir.h" -#include "BKE_animsys.h" -#include "BKE_armature.h" -#include "BKE_bvhutils.h" -#include "BKE_collision.h" -#include "BKE_colortools.h" -#include "BKE_constraint.h" -#include "BKE_customdata.h" -#include "BKE_deform.h" -#include "BKE_effect.h" -#include "BKE_library.h" -#include "BKE_mesh.h" -#include "BKE_mesh_runtime.h" -#include "BKE_modifier.h" -#include "BKE_object.h" -#include "BKE_particle.h" -#include "BKE_pointcache.h" -#include "BKE_scene.h" -#include "BKE_fluid.h" -#include "BKE_texture.h" - -#include "DEG_depsgraph.h" -#include "DEG_depsgraph_query.h" - -#include "RE_shader_ext.h" - -#include "GPU_glew.h" - -#include "manta_fluid_API.h" - -#include "BLI_task.h" -#include "BLI_kdtree.h" -#include "BLI_voxel.h" - #ifdef WITH_FLUID +# include "MEM_guardedalloc.h" + +# include <float.h> +# include <math.h> +# include <stdio.h> +# include <string.h> /* memset */ + +# include "BLI_blenlib.h" +# include "BLI_math.h" +# include "BLI_kdopbvh.h" +# include "BLI_threads.h" +# include "BLI_utildefines.h" + +# include "DNA_customdata_types.h" +# include "DNA_light_types.h" +# include "DNA_mesh_types.h" +# include "DNA_meshdata_types.h" +# include "DNA_modifier_types.h" +# include "DNA_object_types.h" +# include "DNA_particle_types.h" +# include "DNA_scene_types.h" +# include "DNA_fluid_types.h" + +# include "BKE_bvhutils.h" +# include "BKE_collision.h" +# include "BKE_colortools.h" +# include "BKE_customdata.h" +# include "BKE_deform.h" +# include "BKE_effect.h" +# include "BKE_library.h" +# include "BKE_mesh.h" +# include "BKE_mesh_runtime.h" +# include "BKE_modifier.h" +# include "BKE_object.h" +# include "BKE_particle.h" +# include "BKE_pointcache.h" +# include "BKE_scene.h" +# include "BKE_fluid.h" +# include "BKE_texture.h" + +# include "DEG_depsgraph.h" +# include "DEG_depsgraph_query.h" + +# include "RE_shader_ext.h" + +# include "manta_fluid_API.h" + +# include "BLI_task.h" +# include "BLI_kdtree.h" +# include "BLI_voxel.h" + // #define DEBUG_PRINT static ThreadMutex object_update_lock = BLI_MUTEX_INITIALIZER; |