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authorBastien Montagne <bastien@blender.org>2020-07-15 19:09:30 +0300
committerBastien Montagne <bastien@blender.org>2020-07-15 19:17:34 +0300
commit5057b28a2fbc6eebcd65bf9fa2e443ae644ca4ce (patch)
tree9e2bf6d632e807858cb9474b88bb958b8e115ef0
parentba100c883c854572fc8fe0898ba89e48da5c1155 (diff)
LibOverride: move most of 'complete override creation' from ED_object to BKE_lib_override.
This code is fairly complex and can be used in more places, better not duplicate that logic and just have it in BKE area.
-rw-r--r--source/blender/blenkernel/BKE_lib_override.h7
-rw-r--r--source/blender/blenkernel/intern/lib_override.c213
-rw-r--r--source/blender/editors/object/object_relations.c168
3 files changed, 221 insertions, 167 deletions
diff --git a/source/blender/blenkernel/BKE_lib_override.h b/source/blender/blenkernel/BKE_lib_override.h
index 8f6603e28ae..ba8f2eb3399 100644
--- a/source/blender/blenkernel/BKE_lib_override.h
+++ b/source/blender/blenkernel/BKE_lib_override.h
@@ -50,6 +50,8 @@ struct IDOverrideLibraryPropertyOperation;
struct Main;
struct PointerRNA;
struct PropertyRNA;
+struct Scene;
+struct ViewLayer;
struct IDOverrideLibrary *BKE_lib_override_library_init(struct ID *local_id,
struct ID *reference_id);
@@ -67,6 +69,11 @@ void BKE_lib_override_library_dependencies_tag(struct Main *bmain,
struct ID *id_root,
const uint tag,
const bool do_create_main_relashionships);
+bool BKE_lib_override_library_create(struct Main *bmain,
+ struct Scene *scene,
+ struct ViewLayer *view_layer,
+ struct ID *id_root,
+ struct ID *id_reference);
struct IDOverrideLibraryProperty *BKE_lib_override_library_property_find(
struct IDOverrideLibrary *override, const char *rna_path);
diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.c
index 58856729f24..02f5ac66c64 100644
--- a/source/blender/blenkernel/intern/lib_override.c
+++ b/source/blender/blenkernel/intern/lib_override.c
@@ -27,20 +27,25 @@
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
+#include "DNA_collection_types.h"
#include "DNA_key_types.h"
#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "BKE_armature.h"
+#include "BKE_collection.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
+#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
+#include "BKE_scene.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
@@ -355,7 +360,7 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain)
return success;
}
-static bool lib_override_hierarchy_recursive_tag(Main *bmain, ID *id)
+static bool lib_override_hierarchy_recursive_tag(Main *bmain, ID *id, const uint tag)
{
MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->id_user_to_used, id);
@@ -368,13 +373,13 @@ static bool lib_override_hierarchy_recursive_tag(Main *bmain, ID *id)
for (; entry != NULL; entry = entry->next) {
/* We only consider IDs from the same library. */
if (entry->id_pointer != NULL && (*entry->id_pointer)->lib == id->lib) {
- if (lib_override_hierarchy_recursive_tag(bmain, *entry->id_pointer)) {
- id->tag |= LIB_TAG_DOIT;
+ if (lib_override_hierarchy_recursive_tag(bmain, *entry->id_pointer, tag)) {
+ id->tag |= tag;
}
}
}
- return (id->tag & LIB_TAG_DOIT) != 0;
+ return (id->tag & tag) != 0;
}
/**
@@ -391,8 +396,6 @@ void BKE_lib_override_library_dependencies_tag(struct Main *bmain,
const uint tag,
const bool do_create_main_relashionships)
{
- id_root->tag |= tag;
-
if (do_create_main_relashionships) {
BKE_main_relations_create(bmain, 0);
}
@@ -400,11 +403,207 @@ void BKE_lib_override_library_dependencies_tag(struct Main *bmain,
/* Then we tag all intermediary data-blocks in-between two overridden ones (e.g. if a shapekey
* has a driver using an armature object's bone, we need to override the shapekey/obdata, the
* objects using them, etc.) */
- lib_override_hierarchy_recursive_tag(bmain, id_root);
+ lib_override_hierarchy_recursive_tag(bmain, id_root, tag);
BKE_main_relations_free(bmain);
}
+static int lib_override_library_make_tag_ids_cb(LibraryIDLinkCallbackData *cb_data)
+{
+ if (cb_data->cb_flag & (IDWALK_CB_EMBEDDED | IDWALK_CB_LOOPBACK)) {
+ return IDWALK_RET_STOP_RECURSION;
+ }
+
+ ID *id_root = cb_data->user_data;
+ Library *library_root = id_root->lib;
+ ID *id = *cb_data->id_pointer;
+ ID *id_owner = cb_data->id_owner;
+
+ BLI_assert(id_owner == cb_data->id_self);
+
+ if (ELEM(id, NULL, id_owner)) {
+ return IDWALK_RET_NOP;
+ }
+
+ BLI_assert(id->lib != NULL);
+ BLI_assert(id_owner->lib == library_root);
+
+ if (id->tag & LIB_TAG_DOIT) {
+ /* Already processed, but maybe not with the same chain of dependency, so we need to check that
+ * one nonetheless. */
+ return IDWALK_RET_STOP_RECURSION;
+ }
+
+ if (id->lib != library_root) {
+ /* We do not override data-blocks from other libraries, nor do we process them. */
+ return IDWALK_RET_STOP_RECURSION;
+ }
+
+ /* We tag all collections and objects for override. And we also tag all other data-blocks which
+ * would user one of those. */
+ if (ELEM(GS(id->name), ID_OB, ID_GR)) {
+ id->tag |= LIB_TAG_DOIT;
+ }
+
+ return IDWALK_RET_NOP;
+}
+
+/**
+ * Advanced 'smart' function to create fully functionnal overrides.
+ *
+ * \note Currently it only does special things if given \a id_root is an object of collection, more
+ * specific behaviors may be added in the future for other ID types.
+ *
+ * \note It will overrides all IDs tagged with \a LIB_TAG_DOIT, and it does not clear that tag at
+ * its beginning, so caller code can add extra data-blocks to be overridden as well.
+ *
+ * \note In the future that same function may be extended to support 'refresh' of overrides
+ * (rebuilding overrides from linked data, trying to preserve local overrides already defined).
+ *
+ * \param id_root The root ID to create an override from.
+ * \param id_reference some reference ID used to do some post-processing after overrides have been
+ * created, may be NULL. Typically, the Empty object instantiating the linked
+ * collection we override, currently. \return true if override was successfully created.
+ */
+bool BKE_lib_override_library_create(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, ID *id_root, ID *id_reference)
+{
+ /* Tag all collections and objects, as well as other IDs using them. */
+ id_root->tag |= LIB_TAG_DOIT;
+
+ BKE_main_relations_create(bmain, 0);
+
+ if (ELEM(GS(id_root->name), ID_OB, ID_GR)) {
+ BKE_library_foreach_ID_link(bmain,
+ id_root,
+ lib_override_library_make_tag_ids_cb,
+ id_root,
+ IDWALK_READONLY | IDWALK_RECURSE);
+
+ /* Then, we remove (untag) bone shape objects, you shall never want to override those
+ * (hopefully)... */
+ LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
+ if (ob->type == OB_ARMATURE && ob->pose != NULL && (ob->id.tag & LIB_TAG_DOIT)) {
+ for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan != NULL; pchan = pchan->next) {
+ if (pchan->custom != NULL) {
+ pchan->custom->id.tag &= ~LIB_TAG_DOIT;
+ }
+ }
+ }
+ }
+ }
+
+ /* Note that this call will also free the main relations data we created above. */
+ BKE_lib_override_library_dependencies_tag(bmain, id_root, LIB_TAG_DOIT, false);
+
+ const bool success = BKE_lib_override_library_create_from_tag(bmain);
+
+ if (success) {
+ BKE_main_collection_sync(bmain);
+
+ switch (GS(id_root->name)) {
+ case ID_GR: {
+ Object *ob_reference = id_reference != NULL && GS(id_reference->name) == ID_OB ?
+ (Object *)id_reference :
+ NULL;
+ Collection *collection_new = ((Collection *)id_root->newid);
+ if (ob_reference != NULL) {
+ BKE_collection_add_from_object(bmain, scene, ob_reference, collection_new);
+ }
+ else {
+ BKE_collection_add_from_collection(
+ bmain, scene, ((Collection *)id_root), collection_new);
+ }
+
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (collection_new, ob_new) {
+ if (ob_new != NULL && ob_new->id.override_library != NULL) {
+ if (ob_reference != NULL) {
+ Base *base;
+ if ((base = BKE_view_layer_base_find(view_layer, ob_new)) == NULL) {
+ BKE_collection_object_add_from(bmain, scene, ob_reference, ob_new);
+ base = BKE_view_layer_base_find(view_layer, ob_new);
+ DEG_id_tag_update_ex(
+ bmain, &ob_new->id, ID_RECALC_TRANSFORM | ID_RECALC_BASE_FLAGS);
+ }
+
+ if (ob_new == (Object *)ob_reference->id.newid) {
+ /* TODO: is setting active needed? */
+ BKE_view_layer_base_select_and_set_active(view_layer, base);
+ }
+ }
+ else if (BKE_view_layer_base_find(view_layer, ob_new) == NULL) {
+ BKE_collection_object_add(bmain, collection_new, ob_new);
+ DEG_id_tag_update_ex(bmain, &ob_new->id, ID_RECALC_TRANSFORM | ID_RECALC_BASE_FLAGS);
+ }
+ }
+ }
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
+ break;
+ }
+ case ID_OB: {
+ BKE_collection_object_add_from(
+ bmain, scene, (Object *)id_root, ((Object *)id_root->newid));
+ break;
+ }
+ default:
+ break;
+ }
+
+ /* We need to ensure all new overrides of objects are properly instantiated. */
+ LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
+ Object *ob_new = (Object *)ob->id.newid;
+ if (ob_new != NULL) {
+ BLI_assert(ob_new->id.override_library != NULL &&
+ ob_new->id.override_library->reference == &ob->id);
+
+ Collection *default_instantiating_collection = NULL;
+ if (BKE_view_layer_base_find(view_layer, ob_new) == NULL) {
+ if (default_instantiating_collection == NULL) {
+ switch (GS(id_root->name)) {
+ case ID_GR: {
+ default_instantiating_collection = BKE_collection_add(
+ bmain, (Collection *)id_root, "OVERRIDE_HIDDEN");
+ break;
+ }
+ case ID_OB: {
+ /* Add the new container collection to one of the collections instantiating the
+ * root object, or scene's master collection if none found. */
+ Object *ob_root = (Object *)id_root;
+ LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
+ if (BKE_collection_has_object(collection, ob_root) &&
+ BKE_view_layer_has_collection(view_layer, collection)) {
+ default_instantiating_collection = BKE_collection_add(
+ bmain, collection, "OVERRIDE_HIDDEN");
+ }
+ }
+ if (default_instantiating_collection == NULL) {
+ default_instantiating_collection = BKE_collection_add(
+ bmain, scene->master_collection, "OVERRIDE_HIDDEN");
+ }
+ break;
+ }
+ default:
+ BLI_assert(0);
+ }
+ /* Hide the collection from viewport and render. */
+ default_instantiating_collection->flag |= COLLECTION_RESTRICT_VIEWPORT |
+ COLLECTION_RESTRICT_RENDER;
+ }
+
+ BKE_collection_object_add(bmain, default_instantiating_collection, ob_new);
+ DEG_id_tag_update_ex(bmain, &ob_new->id, ID_RECALC_TRANSFORM | ID_RECALC_BASE_FLAGS);
+ }
+ }
+ }
+ }
+
+ /* Cleanup. */
+ BKE_main_id_clear_newpoins(bmain);
+ BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
+
+ return success;
+}
+
/* We only build override GHash on request. */
BLI_INLINE IDOverrideLibraryRuntime *override_library_rna_path_mapping_ensure(
IDOverrideLibrary *override)
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 94f85641a73..d8c8bdc3968 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -2242,46 +2242,6 @@ void OBJECT_OT_make_local(wmOperatorType *ot)
/** \name Make Library Override Operator
* \{ */
-static int make_override_tag_ids_cb(LibraryIDLinkCallbackData *cb_data)
-{
- if (cb_data->cb_flag & (IDWALK_CB_EMBEDDED | IDWALK_CB_LOOPBACK)) {
- return IDWALK_RET_STOP_RECURSION;
- }
-
- ID *id_root = cb_data->user_data;
- Library *library_root = id_root->lib;
- ID *id = *cb_data->id_pointer;
- ID *id_owner = cb_data->id_owner;
-
- BLI_assert(id_owner == cb_data->id_self);
-
- if (ELEM(id, NULL, id_owner)) {
- return IDWALK_RET_NOP;
- }
-
- BLI_assert(id->lib != NULL);
- BLI_assert(id_owner->lib == library_root);
-
- if (id->tag & LIB_TAG_DOIT) {
- /* Already processed, but maybe not with the same chain of dependency, so we need to check that
- * one nonetheless. */
- return IDWALK_RET_STOP_RECURSION;
- }
-
- if (id->lib != library_root) {
- /* We do not override data-blocks from other libraries, nor do we process them. */
- return IDWALK_RET_STOP_RECURSION;
- }
-
- /* We tag all collections and objects for override. And we also tag all other data-blocks which
- * would user one of those. */
- if (ELEM(GS(id->name), ID_OB, ID_GR)) {
- id->tag |= LIB_TAG_DOIT;
- }
-
- return IDWALK_RET_NOP;
-}
-
/* Set the object to override. */
static int make_override_library_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
@@ -2326,11 +2286,11 @@ static int make_override_library_invoke(bContext *C, wmOperator *op, const wmEve
static int make_override_library_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obact = CTX_data_active_object(C);
ID *id_root = NULL;
- bool success = false;
-
if (!ID_IS_LINKED(obact) && obact->instance_collection != NULL &&
ID_IS_LINKED(obact->instance_collection)) {
if (!ID_IS_OVERRIDABLE_LIBRARY(obact->instance_collection)) {
@@ -2374,127 +2334,15 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
- /* Tag all collections and objects, as well as other IDs using them. */
- id_root->tag |= LIB_TAG_DOIT;
-
- BKE_main_relations_create(bmain, 0);
-
- BKE_library_foreach_ID_link(
- bmain, id_root, make_override_tag_ids_cb, id_root, IDWALK_READONLY | IDWALK_RECURSE);
+ const bool success = BKE_lib_override_library_create(
+ bmain, scene, view_layer, id_root, &obact->id);
- /* Then, we remove (untag) bone shape objects, you shall never want to override those
- * (hopefully)... */
- LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
- if (ob->type == OB_ARMATURE && ob->pose != NULL && (ob->id.tag & LIB_TAG_DOIT)) {
- for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan != NULL; pchan = pchan->next) {
- if (pchan->custom != NULL) {
- pchan->custom->id.tag &= ~LIB_TAG_DOIT;
- }
- }
- }
+ /* Remove the instance empty from this scene, the items now have an overridden collection
+ * instead. */
+ if (success && id_root != &obact->id) {
+ ED_object_base_free_and_unlink(bmain, scene, obact);
}
- /* Note that this call will also free the main relations data we created above. */
- BKE_lib_override_library_dependencies_tag(bmain, id_root, LIB_TAG_DOIT, false);
-
- success = BKE_lib_override_library_create_from_tag(bmain);
-
- if (success) {
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
-
- BKE_main_collection_sync(bmain);
-
- switch (GS(id_root->name)) {
- case ID_GR: {
- Collection *collection_new = ((Collection *)id_root->newid);
- BKE_collection_add_from_object(bmain, scene, obact, collection_new);
-
- FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (collection_new, ob_new) {
- if (ob_new != NULL && ob_new->id.override_library != NULL) {
- Base *base;
- if ((base = BKE_view_layer_base_find(view_layer, ob_new)) == NULL) {
- BKE_collection_object_add_from(bmain, scene, obact, ob_new);
- base = BKE_view_layer_base_find(view_layer, ob_new);
- DEG_id_tag_update_ex(bmain, &ob_new->id, ID_RECALC_TRANSFORM | ID_RECALC_BASE_FLAGS);
- }
-
- if (ob_new == (Object *)obact->id.newid) {
- /* TODO: is setting active needed? */
- BKE_view_layer_base_select_and_set_active(view_layer, base);
- }
- }
- }
- FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
- break;
- }
- case ID_OB: {
- BKE_collection_object_add_from(bmain, scene, obact, ((Object *)id_root->newid));
- break;
- }
- default:
- BLI_assert(0);
- }
-
- /* We need to ensure all new overrides of objects are properly instantiated. */
- LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
- Object *ob_new = (Object *)ob->id.newid;
- if (ob_new != NULL) {
- BLI_assert(ob_new->id.override_library != NULL &&
- ob_new->id.override_library->reference == &ob->id);
-
- Collection *default_instantiating_collection = NULL;
- Base *base;
- if ((base = BKE_view_layer_base_find(view_layer, ob_new)) == NULL) {
- if (default_instantiating_collection == NULL) {
- switch (GS(id_root->name)) {
- case ID_GR: {
- default_instantiating_collection = BKE_collection_add(
- bmain, (Collection *)id_root, "OVERRIDE_HIDDEN");
- break;
- }
- case ID_OB: {
- /* Add the new container collection to one of the collections instantiating the
- * root object, or scene's master collection if none found. */
- Object *ob_root = (Object *)id_root;
- LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
- if (BKE_collection_has_object(collection, ob_root) &&
- BKE_view_layer_has_collection(view_layer, collection)) {
- default_instantiating_collection = BKE_collection_add(
- bmain, collection, "OVERRIDE_HIDDEN");
- }
- }
- if (default_instantiating_collection == NULL) {
- default_instantiating_collection = BKE_collection_add(
- bmain, scene->master_collection, "OVERRIDE_HIDDEN");
- }
- break;
- }
- default:
- BLI_assert(0);
- }
- /* Hide the collection from viewport and render. */
- default_instantiating_collection->flag |= COLLECTION_RESTRICT_VIEWPORT |
- COLLECTION_RESTRICT_RENDER;
- }
-
- BKE_collection_object_add(bmain, default_instantiating_collection, ob_new);
- DEG_id_tag_update_ex(bmain, &ob_new->id, ID_RECALC_TRANSFORM | ID_RECALC_BASE_FLAGS);
- }
- }
- }
-
- /* Remove the instance empty from this scene, the items now have an overridden collection
- * instead. */
- if (id_root != &obact->id) {
- ED_object_base_free_and_unlink(bmain, scene, obact);
- }
- }
-
- /* Cleanup. */
- BKE_main_id_clear_newpoins(bmain);
- BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
-
DEG_id_tag_update(&CTX_data_scene(C)->id, ID_RECALC_BASE_FLAGS | ID_RECALC_COPY_ON_WRITE);
WM_event_add_notifier(C, NC_WINDOW, NULL);